Cogmind - Beta 14 @@@ ROGUE MODE // 2024.08.24 @ 17:38:06 Player: gamerman Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (4) 2000 Regions Visited (7) 1400 Robots Destroyed (44) 220 Value Destroyed (1218) 1218 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (-5) -5 TOTAL SCORE: 4893 Bonus ------- High Alert Combat Kills 8 Friendly Fire -13 Cogmind --------- Core Integrity 0/850 Matter 40/300 Energy 92/100 System Corruption 0% Temperature Cool (9) Movement Hovering (60) Location -6/Extension Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- Improved Hover Unit > --- UTILITY (6) ------ Improved Targeting Computer Hacking Suite System Shield > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Light Angular Momentum Engine Advanced Heat Sink Hardened Medium Armor Plating Peak State ------------ > --- POWER ------------ Light Nuclear Core Light Nuclear Core > --- PROPULSION ------- VTOL Module VTOL Module VTOL Module VTOL Module VTOL Module > --- UTILITY ---------- Advanced Melee Analysis Suite Propulsion Shielding Thermal Shield Hacking Suite System Shield High-powered Tractor Beam > --- WEAPON ----------- Backup Laser III > --- INVENTORY -------- Light Deuterium Engine Light Angular Momentum Engine Cesium-ion Thruster Xenon Bombardment Thruster Xenon Bombardment Thruster [Rating: 40] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Flight Unit Treads Light Treads Hover Unit Backup Propulsion III Flight Unit Flight Unit Utility Heat Sink Device Heat Sink Processor Targeting Computer Hackware System Shield Protection Propulsion Shielding Weapon Assault Rifle Energy Gun Backup Laser III Ballistic Gun Assault Rifle Ballistic Cannon Mini Assault Cannon Launcher Grenade Launcher Special Weapon Mining Laser Slashing Weapon Phasing Sabre Build | -11 -10 -10 -9 -8 -7 -6 -6 ------- Run | Yrd Mat Min Mat Mat Fac Fac Ext Slots Evolved 8 | . . . 2 2 2 2 . Power 1 | . . . . . 1 . . Propulsion 3 | . . . 1 1 1 . . Utility 4 | . . . 1 1 . 2 . Weapon . | . . . . . . . . Parts Attached 72 | 5 10 9 13 3 5 20 7 Power 12 | 1 1 1 2 1 1 4 1 Engine 10 | 1 1 1 2 1 1 2 1 Core 2 | . . . . . . 2 . Reactor . | . . . . . . . . Propulsion 20 | 2 4 1 3 1 1 5 3 Treads 4 | 2 2 . . . . . . Leg . | . . . . . . . . Wheel . | . . . . . . . . Hover 1 | . . . . . . . 1 Flight 15 | . 2 1 3 1 1 5 2 Utility 23 | . 3 2 5 . 2 10 1 Device 7 | . 2 . . . 1 4 . Storage . | . . . . . . . . Processor 7 | . . 2 2 . . 3 . Hackware 3 | . . . . . . 2 1 Protection 6 | . 1 . 3 . 1 1 . Artifact . | . . . . . . . . Weapon 17 | 2 2 5 3 1 1 1 2 Energy Gun 3 | . . . . 1 1 . 1 Energy Cannon . | . . . . . . . . Ballistic Gun 7 | 2 2 2 1 . . . . Ballistic Cannon 1 | . . . . . . 1 . Launcher 4 | . . 2 2 . . . . Special Weapon 1 | . . 1 . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon 1 | . . . . . . . 1 Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 3 | . . . . . . 3 . Parts Lost 47 | . 2 6 6 1 7 12 13 Power 11 | . 1 . 2 . 1 5 2 Propulsion 16 | . . 2 2 . 3 3 6 Utility 10 | . . 2 1 . 2 2 3 Weapon 10 | . 1 2 1 1 1 2 2 Highest Loss Streak 9 | . 2 5 5 1 7 7 9 To Critical Strikes . | . . . . . . . . Average Slot Usage (%) 74 | . 91 85 62 48 38 71 45 Engine 9 | . 13 14 8 6 4 4 3 Treads 7 | . 25 . . . . . . Flight 14 | . 2 22 18 24 17 17 11 Device 7 | . 16 2 . . 2 7 2 Processor 6 | . . 15 14 . . 4 8 Hackware 2 | . . . . . . 9 12 Protection 5 | . 4 3 13 9 5 7 2 Energy Gun 2 | . . . . 3 6 7 2 Ballistic Gun 11 | . 28 15 . . . . . Launcher 3 | . . 10 6 5 . . . Peak Build Rating 40 | 5 7 7 9 13 19 40 34 Average Rating 12 | 4 6 6 6 9 13 31 20 On Entrance 10 | . 5 7 6 5 13 11 34 Naked Turns 2 | . . . . . . 2 . Heaviest Build 17 | 9 11 8 10 13 16 17 11 Greatest Support 40 | 40 40 8 12 13 19 20 16 Greatest Overweight (x) 1 | 1 1 1 1 . . 1 1 Average Overweight (x) . | . . . . . . . . Largest Inventory Capacity 5 | 5 5 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 5 5 Most Carried 5 | 2 5 5 5 5 5 5 5 Average Carried 4 | 1 3 4 4 4 4 4 3 Final Capacity 5 | 5 5 5 5 5 5 5 5 Final Carried 5 | 2 5 5 5 4 5 5 3 Class Distribution -------------------- 69% | Mutant 7% | Scavenger-Sprinter 7% | Sprinter 5% | Scavenger-Mutant 5% | Hacker-Mutant 4% | Hacker-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Sprinter | -8/Materials Mutant | -7/Factory Mutant | -6/Factory Hacker-Mutant | -6/Extension Resources | -11 -10 -10 -9 -8 -7 -6 -6 ----------- Run | Yrd Mat Min Mat Mat Fac Fac Ext Matter Collected 1253 | 168 418 228 163 61 21 156 38 Remotely 38 | . . . . . . 38 . Salvage Created 1058 | . 261 107 222 116 104 140 108 Parts 70 | . 18 9 17 3 4 13 6 Haulers Intercepted 2 | . 1 . 1 . . . . Recyclers Shooed 4 | . . . 2 . 1 1 . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -6 -6 ------- Run | Yrd Mat Min Mat Mat Fac Fac Ext Combat Hostiles Destroyed 34 | . 7 6 10 3 3 4 1 Guns 13 | . 7 2 . . . 4 . AOE 20 | . . 4 10 3 3 . . Classes Destroyed 12 | . 4 1 2 1 2 1 1 Worker 4 | . . . 1 . 2 1 . Tunneler 1 | . . . . . . 1 . Hauler 2 | . 1 . 1 . . . . Recycler 1 | . . . . . 1 . . Operator 1 | . 1 . . . . . . Watcher 1 | . . . . . . . 1 Swarmer 14 | . 3 3 4 . . 4 . Grunt 14 | . 4 1 4 2 2 . 1 Brawler 1 | . . . . 1 . . . Duelist 1 | . . . 1 . . . . Sentry 3 | . . 2 1 . . . . Demolisher 1 | . . . . . 1 . . Best Kill Streak 8 | . 4 3 8 3 5 4 2 Combat Bots Only 6 | . 4 3 6 3 3 4 1 Max Kills in Single Turn 5 | . 1 2 3 1 5 1 1 Gunslinging . | . . . . . . . . Exploded 3 | . . 2 3 1 3 . . Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -6 -6 -------- Run | Yrd Mat Min Mat Mat Fac Fac Ext Hostile Shots Fired 505 | . 74 19 64 44 42 83 179 Missed 211 | . 16 7 30 26 24 29 79 Damage Taken 4605 | . 568 781 433 317 600 834 1072 Core 1636 | . 92 157 134 76 327 197 653 Absorbed by Shields 95 | . . . . . . . 95 Redirected to Shielding 82 | . 3 29 13 . . 20 17 Core Remaining (%) 61 | 100 . . 66 86 53 . . Volleys Fired 178 | . 41 51 11 15 17 36 7 Largest 2 | . 2 2 1 1 1 2 1 Hottest 120 | . 40 120 30 63 63 80 55 Shots Fired 237 | . 82 60 11 15 17 45 7 Gun 187 | . 82 28 . 9 17 44 7 Cannon 1 | . . . . . . 1 . Launcher 47 | . . 30 11 6 . . . Special 2 | . . 2 . . . . . Kinetic 111 | . 82 28 . . . 1 . Thermal 64 | . . 2 . 9 9 44 . Explosive 47 | . . 30 11 6 . . . Electromagnetic 15 | . . . . . 8 . 7 Robot Hit Streak 9 | . 9 4 2 6 2 6 6 Robot Miss Streak 5 | . 3 2 . 1 3 4 5 Penetration Max . | . . . . . . . . Secondary Targets 2 | . 1 . . . . 1 . Max Gunslinging Chain 1 | . 1 . . . . 1 . Shots Hit Robots 103 | . 50 10 1 6 7 23 6 Core Hits 78 | . 14 13 20 7 6 14 4 Critical Kills . | . . . . . . . . Critical Parts Destroyed 1 | . 1 . . . . . . Critical Strikes 1 | . 1 . . . . . . Destroy 1 | . 1 . . . . . . Melee Attacks . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 3457 | . 666 376 728 348 879 317 143 Guns 1379 | . 666 58 . 99 99 317 140 Cannons . | . . . . . . . . Explosions 2075 | . . 318 728 249 780 . . Melee . | . . . . . . . . Ramming 3 | . . . . . . . 3 Kinetic 724 | . 666 58 . . . . . Thermal 1247 | . . . . 99 831 317 . Explosive 1295 | . . 318 728 249 . . . Electromagnetic 188 | . . . . . 48 . 140 Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 18 | . . 18 . . 6 . . Average Corruption 15 | . . 17 . . 6 . . Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 28 | . . 25 . . 3 . . Message Errors 4 | . . 3 . . 1 . . Matter Fused 6 | . . 5 . . 1 . . Heat Flow Errors 2 | . . 2 . . . . . Energy Discharges 5 | . . 4 . . 1 . . Data Loss (minor) 1 | . . 1 . . . . . Data Loss (major) 3 | . . 3 . . . . . Misdirections 1 | . . 1 . . . . . Weapon Failures 6 | . . 6 . . . . . Overload Shots . | . . . . . . . . Overflow Damage 366 | . . 7 32 . 327 . . Projectiles . | . . . . . . . . Explosions 366 | . . 7 32 . 327 . . Melee . | . . . . . . . . Knockbacks . | . . . . . . . . Impact . | . . . . . . . . Kinetic . | . . . . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage 558 | . . 117 35 . 405 . 1 Shots 11 | . . 4 2 . 5 . . Rammed 1 | . . . . . . . 1 Targets Rammed 1 | . . . . . . . 1 Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 212 | . . 140 9 136 147 212 32 Average Temperature 54 | . . 38 5 74 37 63 15 Received Heat Transfer 937 | . 192 72 123 99 18 27 406 Siege Activations . | . . . . . . . . Robots Corrupted 1 | . . . . . . . 1 Combat Hostiles 1 | . . . . . . . 1 Parts Fried . | . . . . . . . . Impact Corruptions . | . . . . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 4 | . . . . . 3 1 . Heat Transferred 1721 | . . . . 222 611 888 . Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Alert | -11 -10 -10 -9 -8 -7 -6 -6 ------- Run | Yrd Mat Min Mat Mat Fac Fac Ext Peak Influence 444 | . 148 332 405 444 404 253 118 Initial 201 | . . 26 51 170 201 197 25 Average 147 | . 88 139 170 310 288 183 72 Maximum Alert Level 2 | . . 1 2 2 2 1 . Low Security (%) 68 | 100 100 68 56 18 15 48 100 Level 1 28 | . . 31 36 73 56 51 . Level 2 2 | . . . 6 8 28 . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 16 | . 2 . 3 3 2 5 1 Investigation 5 | . 1 . 1 1 1 1 . Extermination 1 | . . . . . . 1 . Reinforcement 9 | . 1 . 2 2 . 3 1 Assault . | . . . . . . . . Garrison 1 | . . . . . 1 . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded 2 | . . . 1 . . 1 . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -6 -6 --------- Run | Yrd Mat Min Mat Mat Fac Fac Ext Distress Signals 3 | . . . . . . 2 1 Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 124 | . 9 31 21 17 9 19 18 Peak Tracking Total 22 | . 3 22 15 12 7 10 11 Tactical Retreats 13 | . . 4 . 3 . 3 3 Traps | -11 -10 -10 -9 -8 -7 -6 -6 ------- Run | Yrd Mat Min Mat Mat Fac Fac Ext Traps Triggered 7 | . . . 1 . 2 2 2 Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -10 -9 -8 -7 -6 -6 ---------- Run | Yrd Mat Min Mat Mat Fac Fac Ext Machines Disabled 12 | . . 1 1 . 9 . 1 Max in Single Turn 9 | . . 1 1 . 9 . 1 Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -6 -6 --------- Run | Yrd Mat Min Mat Mat Fac Fac Ext Machines Accessed 20 | . 5 . 3 1 1 4 6 Terminals 15 | . 4 . 3 . . 2 6 Fabricators 2 | . . . . . 1 1 . Repair Stations 1 | . . . . . . 1 . Recycling Units 2 | . 1 . . 1 . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Total Hacks 57 | . 16 . 7 3 3 11 17 Successful 26 | . 9 . 2 2 . 5 8 Failed 31 | . 7 . 5 1 3 6 9 Catastrophic 5 | . 1 . 2 . . . 2 Database Lockouts . | . . . . . . . . Manual 39 | . 14 . 7 . . 4 14 Terminals 47 | . 14 . 7 . . 9 17 Fabricators 4 | . . . . . 3 1 . Repair Stations 1 | . . . . . . 1 . Recycling Units 5 | . 2 . . 3 . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Terminal Hacks 7 | . 1 . . . . 2 4 Robot Analysis 2 | . 1 . . . . 1 . Open Door 1 | . . . . . . . 1 Unreport Threat 3 | . . . . . . 1 2 Registered Components 1 | . . . . . . . 1 Fabricator Hacks 1 | . . . . . . 1 . Build 1 | . . . . . . 1 . Repair Station Hacks 1 | . . . . . . 1 . Refit 1 | . . . . . . 1 . Recycling Unit Hacks 2 | . . . . 2 . . . Process 1 | . . . . 1 . . . Retrieve Matter 1 | . . . . 1 . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks 15 | . 8 . 2 . . 1 4 Terminals 13 | . 6 . 2 . . 1 4 Track 1 | . 1 . . . . . . Botnet 11 | . 4 . 2 . . 1 4 Operators 1 | . 1 . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units 2 | . 2 . . . . . . Mask 1 | . 1 . . . . . . Tunnel 1 | . 1 . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 16 | . 4 . 3 1 1 2 5 Full Trace Events 1 | . . . . 1 . . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built 2 | . . . . . . 2 . Authchips . | . . . . . . . . Time 81 | . . . . . . 81 . Total Robot Build Rating 2 | . . . . . . 2 . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter 5 | . . . . 5 . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -6 -6 ------------ Run | Yrd Mat Min Mat Mat Fac Fac Ext Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -6 -6 -------- Run | Yrd Mat Min Mat Mat Fac Fac Ext Total Allies 4 | . . 1 . . . 2 1 Largest Group 2 | . . 1 . . . 2 1 Highest-Rated Group 31 | . . 31 . . . 20 31 Highest-Rated Ally 31 | . . 31 . . . 10 31 Total Orders . | . . . . . . . . Ally Attacks 15 | . . 11 . . . . 4 Total Damage 253 | . . 167 . . . . 86 Kills 1 | . . 1 . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -6 -6 ------- Run | Yrd Mat Min Mat Mat Fac Fac Ext Robot Analysis Total 2 | . 1 . . . . 1 . Derelict Logs Recovered 1 | . . 1 . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -6 -6 ------------- Run | Yrd Mat Min Mat Mat Fac Fac Ext Turns Passed 2003 | 71 548 487 115 121 132 409 120 Spaces Moved 2673 | 46 328 685 165 244 220 789 196 Core 21 | 11 . . . . . 4 6 Treads 261 | 35 226 . . . . . . Legs . | . . . . . . . . Wheels . | . . . . . . . . Hover 114 | . . . . . . 112 2 Flight 2277 | . 102 685 165 244 220 673 188 Fastest Speed 23 | 50 37 37 34 32 29 23 26 Average Speed 50 | 136 122 50 41 33 31 32 34 Slowest Speed 160 | 160 160 120 120 37 35 160 100 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped 30 | . . 2 3 8 1 9 7 Cave-ins Triggered 2 | . . 2 . . . . . Exploration Rate (%) 34 | 4 64 95 25 30 11 20 29 Regions Visited 7 Branch Regions 2 Pre-discovered Areas 1 | . 1 . . . . . . Known Exits Taken . | . . . . . . . . Unknown Exits Taken 7 | 1 1 1 1 1 1 1 . Scrap Searched 1 | . . 1 . . . . . Spaces Dug 58 | . . 48 10 . . . . Terrain Destroyed 351 | . . 241 45 27 37 1 . Melee . | . . . . . . . . Projectile 3 | . . 2 . . . 1 . AOE 348 | . . 239 45 27 37 . . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -6 -6 --------- Run | Yrd Mat Min Mat Mat Fac Fac Ext Total 3041 | 52 393 758 196 259 264 885 234 Wait 52 | . . 12 . . 20 19 1 Move 2608 | 45 327 680 158 228 217 770 183 Hop 28 | . . 2 3 7 1 9 6 Pick Up 29 | 2 7 1 3 3 3 7 3 Fast Attach 44 | 5 6 4 6 2 2 16 3 Attach 21 | . 2 2 4 1 3 5 4 Detach 3 | . . . 2 . 1 . . Swap 8 | . 2 3 3 . . . . Drop 33 | . 8 3 6 3 . 10 3 Fire 178 | . 41 51 11 15 17 36 7 Melee . | . . . . . . . . Ram 1 | . . . . . . . 1 Kick . | . . . . . . . . Crush . | . . . . . . . . Escape Stasis 29 | . . . . . . 13 16 Rewire 7 | . . . . . . . 7 Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / [*Min x2]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials -8/Materials -7/Factory -6/Factory -6/Extension History --------- Turn | Location | Event 45 | -11/Scrapyard | Discovered new exit (range 15) 72 | -11/Scrapyard | Entered Materials 287 | -10/Materials | Discovered new exit (range 14) 306 | -10/Materials | Build established: Mutant 349 | -10/Materials | Discovered new exit (range 9) 604 | -10/Materials | Discovered new exit (range 15) 620 | -10/Materials | Entered Mines 637 | -10/Mines | Assembled infested the area 638 | -10/Mines | Learned 2 Materials zone layouts 641 | -10/Mines | Met a Derelict bent on vengeance 696 | -10/Mines | Received a Mining Laser from a helpful Derelict 708 | -10/Mines | Crushed by falling debris 708 | -10/Mines | Core integrity fell below 50% 708 | -10/Mines | Core integrity fell below 20% 708 | -10/Mines | System corruption reached 10% 734 | -10/Mines | Crushed by falling debris 765 | -10/Mines | Lost 5 parts (1n2u2w) 859 | -10/Mines | Discovered new exit (range 5) 890 | -10/Mines | Discovered new exit (range 10) 897 | -10/Mines | Found DCF Scrap (11 items) 1107 | -10/Mines | Entered Materials 1107 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1168 | -9/Materials | Discovered new exit (range 16) 1222 | -9/Materials | Entered another Materials area 1222 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1236 | -8/Materials | Lost 5 parts (2p1n1u1w) 1338 | -8/Materials | Discovered new exit (range 10) 1343 | -8/Materials | Entered Factory 1343 | -7/Factory | Evolved 2 slots: Power x1, Propulsion x1 1396 | -7/Factory | Assembled infested ambush trap array 1404 | -7/Factory | Garrison activated, responded to threat 1437 | -7/Factory | Discovered new exit (range 8) 1447 | -7/Factory | Lost 7 parts (1p3n2u1w) 1475 | -7/Factory | Entered another Factory area 1475 | -6/Factory | Evolved 2 slots: Utility x2 1613 | -6/Factory | Fabricated T-07 Excavator? 1668 | -6/Factory | Lost 7 parts (2p2n2u1w) 1863 | -6/Factory | Lost 5 parts (3p1n1w) 1874 | -6/Factory | Discovered new exit (range 10) 1884 | -6/Factory | Entered Extension 1931 | -6/Extension | Core integrity fell below 50% 1963 | -6/Extension | Lost 9 parts (1p4n3u1w) 1967 | -6/Extension | Rescued a captive Derelict 1999 | -6/Extension | Core integrity fell below 20% 2004 | -6/Extension | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 01992_ R-10 Processor collects Corrupted Adv. Heat Sink. 01992_ Lgt. Deuterium Engine destroyed. 01992_ Field strength at 64. 01993_ Field strength at 58. 01994_ Xenon Bombardment Thruster destroyed. 01994_ Critical hit (Burn: +27). 01994_ Field strength at 42. 01995_ Field strength at 25. 01996_ Critical hit (Burn: +26). 01996_ Field strength at 9. 01997_ Field strength at 3. 01998_ Stasis field depleted. 01998_ Slammed into G-67 Veteran. Want a larger map view with more modal windows? Or have a large enough display to fit a bigger map in exchange for smaller text? Consider selecting a different UI Layout in the option menu. 02001_ Acquired Imp. Hover Unit. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????##???????????????????????????????????? | | ????????????T"#??????????????????????????????????? | | ???????##### "#??????????????????????????????????? | | ???????? ???????????????????????????????????? | | ????????# #???????????????????????????????????? | | ????????# #???????????????????????????????????? | | ????????# ########????????????????????????????? | | ????????# # = #??????????#?????????????????? | | ######### =!# ! g########## #######???????????? | | %+ g%g*! #???????????? | | # " " # @ #?????????????????? | | #! """ #Y #?????????????????? | | # +%= u #?????????????????? | | ######+##+##### ######=####### #?????????????????? | | ?# #??###???#T #???????#?????????????????? | | ?#= [ #????????## #?????????????????????????? | | ?# #?????????# #?????????????????????????? | | ?# #?????????###?????????????????????????? | | ?###########?????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 23 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Density 10 Armor Coverage 300 Resistance: TH 20 Core Shielding 20 Propulsion Shielding 33 Evasion (%) 65 Targeting Accuracy 12 Melee Accuracy 8 Recoil Reduction 2 Offensive Hacking 10 Defensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ T-07 Excavator | x2 | -6/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- Unlikely Earthworm Challenges ------------ None Game ------ Seed MetafieldSeismicNanovents Manual? 0 Play Time 00:52:48 Cumulative 27.5 hours Start 2024.08.24 @ 16:40:06 End 2024.08.24 @ 17:38:06 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 31 Rogue 31 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 23 Gallery% 31 Achievement% 37 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Vi Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 7b7eae39-1e18-4788-9940-64729e1b4f28