Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.09.16 @ 21:47:15 Player: DuckBoy Result: Destroyed by Y-54 Guardian with Flak Gun Performance ------------- Evolutions (3) 1500 Regions Visited (7) 1400 Robots Destroyed (192) 960 Value Destroyed (5927) 5927 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (804) 804 TOTAL SCORE: 10711 Bonus ------- High Alert Combat Kills 104 Entered Garrisons 200 Used RIF Installer 500 Cogmind --------- Core Integrity 0/700 Matter 30/300 Energy 64/100 System Corruption 6% Temperature Cool (12) Movement Treading (160) Location -7/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- Light Treads > --- UTILITY (4) ------ Hacking Suite System Shield > --- WEAPON (4) ------- Gauss Rifle > --- INVENTORY (5) ---- Cryofiber Web Huge Storage Unit Improved EM Pulse Cannon Peak State ------------ > --- POWER ------------ Nuclear Core Micro Nuclear Core > --- PROPULSION ------- Improved Titanium Leg Armored Huge Wheel > --- UTILITY ---------- Improved Heat Sink Huge Storage Unit Hardened Medium Armor Plating Graphene Brace > --- WEAPON ----------- Gatling Laser Gatling Laser Improved EM Pulse Cannon High-powered Shotgun > --- INVENTORY -------- Cooled Ion Engine Improved Deuterium Engine Aluminum Leg Cryofiber Web Huge Storage Unit Improved Signal Interpreter Core Analyzer Hacking Suite Hacking Suite Hacking Suite Hacking Suite Hacking Suite System Shield Relay Coupler [NC] Relay Coupler [Cutter] Relay Coupler [Sentry] Relay Coupler [Hunter] Improved EM Pulse Cannon Enhanced Autogun Gauss Rifle Heavy Missile Launcher Heavy Missile Launcher Remote Datajack Heavy Mace Blade Saw [Rating: 56] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Nuclear Core Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Wheel Compact Wheel Hover Unit Hover Unit Flight Unit Surge Thruster Utility Hardened Light Armor Plating Device Heat Sink Storage High-capacity Storage Unit Hackware Hacking Suite Protection Hardened Light Armor Plating Weapon Improved Assault Rifle Energy Gun Gatling Laser Energy Cannon Improved EM Pulse Cannon Ballistic Gun Improved Assault Rifle Launcher Advanced EMP Blaster Special Weapon Mining Laser Impact Weapon Heavy Mace Slashing Weapon Mining Claw Build | -11 -10 -9 -9 -8 -8 -8 -7 ------- Run | Scr Mat Mat Sto Mat Gar Mat Fac Slots Evolved 6 | . . 2 . 2 . . 2 Power 1 | . . . . 1 . . . Propulsion 1 | . . . . 1 . . . Utility 2 | . . 2 . . . . . Weapon 2 | . . . . . . . 2 Parts Attached 153 | 4 18 32 26 29 13 1 30 Power 23 | 1 2 4 4 6 3 . 3 Engine 18 | 1 2 4 4 6 1 . . Core 5 | . . . . . 2 . 3 Reactor . | . . . . . . . . Propulsion 43 | 2 8 8 5 8 6 . 6 Treads 17 | . 1 7 5 3 . . 1 Leg 11 | . 2 . . . 5 . 4 Wheel 13 | 2 4 1 . 5 . . 1 Hover 1 | . 1 . . . . . . Flight 1 | . . . . . 1 . . Utility 29 | . 4 6 6 6 3 . 4 Device 13 | . 1 3 3 3 2 . 1 Storage 3 | . 1 . 1 1 . . . Processor . | . . . . . . . . Hackware 2 | . . . . . . . 2 Protection 11 | . 2 3 2 2 1 . 1 Artifact . | . . . . . . . . Weapon 58 | 1 4 14 11 9 1 1 17 Energy Gun 13 | 1 . 7 . . . . 5 Energy Cannon 2 | . . . . 1 . . 1 Ballistic Gun 28 | . 4 3 7 6 1 1 6 Ballistic Cannon . | . . . . . . . . Launcher 9 | . . 3 1 2 . . 3 Special Weapon 2 | . . 1 1 . . . . Impact Weapon 1 | . . . . . . . 1 Slashing Weapon 3 | . . . 2 . . . 1 Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 5 | . 1 1 2 1 . . . Parts Lost 46 | . 3 3 3 7 7 . 23 Power 8 | . 2 . . 1 2 . 3 Propulsion 13 | . 1 . . 5 3 . 4 Utility 10 | . . . 3 1 1 . 5 Weapon 15 | . . 3 . . 1 . 11 Highest Loss Streak 16 | . 1 1 1 1 2 . 16 To Critical Strikes . | . . . . . . . . Average Slot Usage (%) 94 | . 95 99 96 88 93 98 92 Engine 9 | . 13 10 10 16 6 . . Core 4 | . . . . . 11 18 14 Treads 11 | . 5 20 22 13 . . . Leg 5 | . . . . . 16 27 16 Wheel 4 | . 16 1 . 5 6 . 1 Device 15 | . 2 21 14 15 16 18 14 Storage 9 | . 13 11 11 9 9 9 6 Protection 10 | . 11 10 14 10 8 9 6 Energy Gun 4 | . . 11 . . . . 8 Ballistic Gun 15 | . 27 6 19 16 18 17 13 Launcher 1 | . . 2 . . . . 1 Naked Turns 4 | . . . . . . . 4 Heaviest Build 125 | 5 56 63 67 125 125 105 121 Greatest Support 43 | 32 32 43 43 40 40 40 42 Greatest Overweight (x) 25 | . 3 3 1 8 25 2 5 Average Overweight (x) 2 | . 2 1 1 2 3 2 2 Largest Inventory Capacity 25 | 5 20 20 20 25 25 25 25 Average Capacity 21 | 5 18 20 20 20 25 25 24 Most Carried 25 | 2 20 20 20 25 25 25 25 Average Carried 21 | 1 17 19 19 20 24 25 24 Final Capacity 25 | 5 20 20 20 25 25 25 5 Final Carried 25 | 2 20 20 19 25 25 25 3 Class Distribution -------------------- 49% | Mutant 31% | Scavenger-Mutant 9% | Scavenger-Tank 7% | Bothacker-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Storage Mutant | -8/Materials Scavenger-Mutant | -8/Garrison Scavenger-Mutant | -8/Materials Scavenger-Tank | -7/Factory Resources | -11 -10 -9 -9 -8 -8 -8 -7 ----------- Run | Scr Mat Mat Sto Mat Gar Mat Fac Matter Collected 4238 | 206 689 444 575 1151 571 103 499 Remotely . | . . . . . . . . Salvage Created 7255 | . 720 1702 859 2082 523 120 1249 Parts 450 | . 53 89 60 119 38 9 82 Haulers Intercepted 9 | . 1 2 1 4 . . 1 Recyclers Shooed 3 | . . . . 1 . . 2 Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -9 -9 -8 -8 -8 -7 ------- Run | Scr Mat Mat Sto Mat Gar Mat Fac Combat Hostiles Destroyed 137 | . 14 22 20 33 19 2 27 Guns 108 | . 14 13 18 23 19 2 19 Cannons 4 | . . 1 . 1 . . 2 AOE 24 | . . 8 2 8 . . 6 Classes Destroyed 17 | . 7 3 . 4 2 . 1 Worker 6 | . . 3 . . . . 3 Builder 7 | . 1 3 . 3 . . . Tunneler 2 | . . . . 1 . . 1 Hauler 9 | . 1 2 1 4 . . 1 Recycler 11 | . 1 4 . 4 . . 2 Operator 5 | . 2 . 1 1 . . 1 Watcher 15 | . 3 5 2 3 . . 2 Swarmer 39 | . 3 4 6 9 10 . 7 Cutter 3 | . . . . . 3 . . Grunt 55 | . 11 9 6 14 3 . 12 Brawler 3 | . . 1 . 1 1 . . Duelist 3 | . . . . 2 1 . . Sentry 24 | . . 8 8 4 . 2 2 Specialist 2 | . . . . 2 . . . Hunter 3 | . . . . . 1 . 2 Programmer 4 | . . . . . . . 4 Heavy 1 | . . . . 1 . . . Best Kill Streak 17 | . 3 8 6 9 4 1 17 Combat Bots Only 13 | . 3 4 6 6 4 1 13 Max Kills in Single Turn 7 | . 2 6 1 5 1 1 7 Gunslinging 1 | . . . . 1 . . . Exploded 4 | . . 3 1 3 . . 4 Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -9 -9 -8 -8 -8 -7 -------- Run | Scr Mat Mat Sto Mat Gar Mat Fac Damage Taken 9648 | . 638 999 1220 2593 831 162 3205 Core 1503 | . 32 138 150 335 130 14 704 Absorbed by Shields 598 | . . 388 210 . . . . Regen/Repaired (Parts) 509 | . 27 . 96 260 . 126 . Core Remaining (%) 56 | 100 87 . 28 . . 12 . Volleys Fired 456 | . 65 80 56 134 47 8 66 Largest 4 | . 2 2 2 2 2 2 4 Hottest 254 | . 46 165 100 86 50 50 254 Shots Fired 886 | . 130 129 107 249 94 16 161 Gun 811 | . 130 113 104 220 94 16 134 Cannon 29 | . . . . 10 . . 19 Launcher 42 | . . 13 2 19 . . 8 Special 4 | . . 3 1 . . . . Kinetic 680 | . 130 23 104 220 94 16 93 Thermal 67 | . . 25 1 . . . 41 Explosive 10 | . . . . 2 . . 8 Electromagnetic 129 | . . 81 2 27 . . 19 Robot Hit Streak 25 | . 13 25 25 20 9 8 13 Robot Miss Streak 5 | . 4 4 2 4 2 2 5 Penetration Max 1 | . . . . . . . 1 Secondary Targets 12 | . 1 1 1 4 3 . 2 Max Gunslinging Chain 1 | . 1 1 1 1 1 . 1 Shots Hit Robots 568 | . 85 86 75 156 56 10 100 Core Hits 315 | . 33 55 36 82 28 5 76 Critical Kills 4 | . 1 . 2 . . . 1 Critical Parts Destroyed . | . . . . . . . . Critical Strikes 6 | . 1 1 2 . . . 2 Destroy 4 | . 1 . 2 . . . 1 Corrupt 1 | . . 1 . . . . . Sever 1 | . . . . . . . 1 Melee Attacks 8 | . . . 2 . . . 6 Impact 4 | . . . . . . . 4 Slashing 4 | . . . 2 . . . 2 Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 12729 | . 1317 2129 1307 3851 1012 173 2940 Guns 8964 | . 1317 1079 1203 2490 1012 173 1690 Cannons 361 | . . . . 175 . . 186 Explosions 3323 | . . 1002 104 1186 . . 1031 Melee 33 | . . . . . . . 33 Ramming . | . . . . . . . . Kinetic 7454 | . 1317 220 1203 2490 1012 173 1039 Thermal 1291 | . . 608 . 32 . . 651 Explosive 1607 | . . . . 576 . . 1031 Electromagnetic 2344 | . . 1301 104 753 . . 186 Impact . | . . . . . . . . Slashing 33 | . . . . . . . 33 Piercing . | . . . . . . . . Highest Corruption 6 | . . . 1 . . . 6 Average Corruption 2 | . . . 1 . . . 3 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 47 | . . . 10 . . . 37 Message Errors 8 | . . . . . . . 8 Matter Fused 4 | . . . 1 . . . 3 Heat Flow Errors 7 | . . . 2 . . . 5 Energy Discharges 4 | . . . 1 . . . 3 Data Loss (minor) 7 | . . . 2 . . . 5 Data Loss (major) 7 | . . . 3 . . . 4 Misfires 4 | . . . 1 . . . 3 Alerts 4 | . . . . . . . 4 Weapon Failures 2 | . . . . . . . 2 Overload Shots . | . . . . . . . . Overflow Damage 123 | . . 42 . 33 . . 48 Projectiles 9 | . . . . 9 . . . Explosions 114 | . . 42 . 24 . . 48 Melee . | . . . . . . . . Knockbacks . | . . . . . . . . Impact . | . . . . . . . . Kinetic . | . . . . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage 354 | . . 84 13 19 . . 238 Shots 14 | . . 6 1 2 . . 5 Rammed . | . . . . . . . . Targets Rammed . | . . . . . . . . Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 505 | . 72 345 205 505 414 8 438 Average Temperature 112 | . 20 75 53 147 154 7 145 Received Heat Transfer 2978 | . 342 334 406 927 198 54 717 Effects 12 | . . . 2 4 . . 6 Shutdowns 3 | . . . . 1 . . 2 Energy Bleed 2 | . . . . 2 . . . Interference 4 | . . . 2 . . . 2 Matter Decay 1 | . . . . . . . 1 Short Circuit 2 | . . . . 1 . . 1 Siege Activations . | . . . . . . . . Robots Corrupted 2 | . . . . 2 . . . Combat Hostiles 1 | . . . . 1 . . . Parts Fried 12 | . . 8 . 4 . . . Impact Corruptions . | . . . . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 3 | . . 1 . . . . 2 Heat Transferred 2517 | . . 1055 . 50 . . 1412 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 12 | . . 9 . 2 . . 1 Missiles Intercepted . | . . . . . . . . Alert | -11 -10 -9 -9 -8 -8 -8 -7 ------- Run | Scr Mat Mat Sto Mat Gar Mat Fac Peak Influence 876 | . 149 466 367 402 876 492 465 Initial 427 | . . 11 163 125 261 427 153 Average 229 | . 58 273 216 158 613 424 129 Maximum Alert Level 3 | . . 2 1 2 3 2 2 Low Security (%) 49 | 100 100 20 49 71 . . 71 Level 1 35 | . . 63 50 27 21 27 25 Level 2 10 | . . 16 . . 41 72 2 Level 3 3 | . . . . . 37 . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 29 | . 5 2 2 7 . . 13 Investigation 12 | . 4 2 1 1 . . 4 Extermination 4 | . . . . . . . 4 Reinforcement 8 | . 1 . 1 3 . . 3 Assault . | . . . . . . . . Garrison 5 | . . . . 3 . . 2 Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded 2 | . . . . . . . 2 Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -9 -9 -8 -8 -8 -7 --------- Run | Scr Mat Mat Sto Mat Gar Mat Fac Distress Signals 4 | . 1 1 . 1 . . 1 Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 185 | . 25 35 27 43 19 3 33 Peak Tracking Total 11 | . 4 6 5 4 4 1 11 Tactical Retreats 6 | . 2 1 1 2 . . . Traps | -11 -10 -9 -9 -8 -8 -8 -7 ------- Run | Scr Mat Mat Sto Mat Gar Mat Fac Traps Triggered 23 | . 5 3 5 . 5 . 5 Indirectly 2 | . . . 2 . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed 1 | . . . . 1 . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -9 -9 -8 -8 -8 -7 ---------- Run | Scr Mat Mat Sto Mat Gar Mat Fac Machines Disabled 22 | . 1 7 5 3 2 . 4 Max in Single Turn 3 | . 1 3 2 2 1 . 1 Garrison Relay 2 | . . . . . 2 . . Machines Sabotaged . | . . . . . . . . Garrisons Compromised . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -9 -9 -8 -8 -8 -7 --------- Run | Scr Mat Mat Sto Mat Gar Mat Fac Machines Accessed 49 | . 9 13 10 8 . 1 8 Terminals 30 | . 7 10 6 4 . . 3 Fabricators 1 | . . . . . . . 1 Repair Stations 6 | . 1 . 2 1 . 1 1 Recycling Units 6 | . 1 2 1 1 . . 1 Scanalyzers 3 | . . 1 . 1 . . 1 Garrison Access 3 | . . . 1 1 . . 1 Total Hacks 153 | . 25 44 29 33 . 2 20 Successful 92 | . 17 29 13 21 . 2 10 Failed 61 | . 8 15 16 12 . . 10 Catastrophic 3 | . . 1 1 . . . 1 Database Lockouts . | . . . . . . . . Manual 81 | . 14 32 11 16 . . 8 Terminals 94 | . 21 28 17 20 . . 8 Fabricators 3 | . . . . . . . 3 Repair Stations 17 | . 2 . 5 6 . 2 2 Recycling Units 20 | . 2 8 5 3 . . 2 Scanalyzers 12 | . . 8 . 2 . . 2 Garrison Access 7 | . . . 2 2 . . 3 Terminal Hacks 27 | . 6 8 5 6 . . 2 Record 1 | . 1 . . . . . . Part Schematic 1 | . . . 1 . . . . Prototype ID Bank 1 | . . 1 . . . . . Open Door 2 | . . . 2 . . . . Open DSF 1 | . . . . . . . 1 Level Access Points 1 | . . 1 . . . . . Branch Access Points 2 | . . 1 . . . . 1 Emergency Access Points 1 | . . 1 . . . . . Alert Level 5 | . 2 1 1 1 . . . Unreport Threat 3 | . 1 1 . 1 . . . Locate Traps 1 | . . . . 1 . . . Disarm Traps 1 | . . . . 1 . . . Dispatch Records 1 | . . . . 1 . . . Garrison Status 1 | . . . . 1 . . . Recall Investigation 1 | . 1 . . . . . . Hauler Manifests 1 | . . 1 . . . . . Zone Layout 3 | . 1 1 1 . . . . Fabricator Hacks 3 | . . . . . . . 3 Network Status 1 | . . . . . . . 1 Load Schematic 1 | . . . . . . . 1 Build 1 | . . . . . . . 1 Repair Station Hacks 14 | . 2 . 4 6 . 2 . Scan Component 7 | . 1 . 2 3 . 1 . Repair 7 | . 1 . 2 3 . 1 . Recycling Unit Hacks 3 | . 1 1 . . . . 1 Report Inventory 1 | . 1 . . . . . . Retrieve Components 2 | . . 1 . . . . 1 Scanalyzer 10 | . . 7 . 2 . . 1 Insert Component 5 | . . 3 . 1 . . 1 Analyze 5 | . . 4 . 1 . . . Garrison Access Hacks 1 | . . . . 1 . . . Unlock Access 1 | . . . . 1 . . . Unauthorized Hacks 34 | . 8 13 4 6 . . 3 Terminals 24 | . 7 8 3 4 . . 2 Track 1 | . . . . 1 . . . Assimilate 2 | . . . 1 1 . . . Botnet 17 | . 6 7 2 1 . . 1 Operators 4 | . 1 1 . 1 . . 1 Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units 9 | . 1 5 1 1 . . 1 Reject 2 | . . 1 . . . . 1 Recyclers 3 | . . 2 1 . . . . Mask 4 | . 1 2 . 1 . . . Scanalyzers . | . . . . . . . . Garrison Access 1 | . . . . 1 . . . Reprogram 1 | . . . . 1 . . . Data Cores Recovered 2 | . 1 . . . . . 1 Used 1 | . 1 . . . . . . Hacking Detections 43 | . 7 10 9 8 . 1 8 Full Trace Events 7 | . 2 1 1 . . . 3 Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 5 | . . 3 1 1 . . . Parts Built 1 | . . . . . . . 1 Authchips . | . . . . . . . . Time 73 | . . . . . . . 73 Total Part Build Rating 3 | . . . . . . . 3 Parts Repaired 7 | . 1 . 2 3 . 1 . Time 318 | . 26 . 92 140 . 60 . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components 16 | . . 10 . . . . 6 Parts Scanalyzed 5 | . . 3 . 1 . . 1 Part Schematics Acquired 4 | . . 3 . 1 . . . Parts Damaged 1 | . . 1 . . . . . Bothacking | -11 -10 -9 -9 -8 -8 -8 -7 ------------ Run | Scr Mat Mat Sto Mat Gar Mat Fac Used RIF Installer 1 | . . . . . 1 . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released 9 | . . . . . 9 . . Machine Destruction 9 | . . . . . 9 . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired 1 | . . 1 . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -9 -9 -8 -8 -8 -7 -------- Run | Scr Mat Mat Sto Mat Gar Mat Fac Total Allies 3 | . . 1 . 2 . . . Largest Group 2 | . . . . 2 2 . . Highest-Rated Group 28 | . . . . 28 28 . . Highest-Rated Ally 18 | . . . . 18 18 . . Total Orders . | . . . . . . . . Ally Attacks 5 | . . 1 . . 4 . . Total Damage 82 | . . 16 . . 66 . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -9 -9 -8 -8 -8 -7 ------- Run | Scr Mat Mat Sto Mat Gar Mat Fac Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered . | . . . . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -9 -9 -8 -8 -8 -7 ------------- Run | Scr Mat Mat Sto Mat Gar Mat Fac Turns Passed 15672 | 49 1695 3759 2508 2579 1447 551 3084 Spaces Moved 6031 | 42 966 1501 878 850 483 171 1140 Core 13 | 5 . . . . . . 8 Treads 2603 | . . 1170 878 553 . . 2 Legs 1179 | . 1 . . . 313 171 694 Wheels 2217 | 37 965 331 . 297 151 . 436 Hover . | . . . . . . . . Flight 19 | . . . . . 19 . . Fastest Speed 50 | 50 100 145 240 131 123 260 50 Average Speed 214 | 94 136 219 240 219 255 260 231 Slowest Speed 1032 | 100 260 240 240 400 1032 260 480 Overloaded Moves 19 | . . . . . 19 . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 54 | 3 95 96 92 49 57 20 21 Regions Visited 7 Branch Regions 1 Pre-discovered Areas . | . . . . . . . . Known Exits Taken 3 | . . 1 1 1 . . . Unknown Exits Taken 3 | 1 1 . . . . 1 . Scrap Searched . | . . . . . . . . Spaces Dug 1 | . . . . . . . 1 Terrain Destroyed 189 | . . 26 . 56 . . 107 Melee 1 | . . . . . . . 1 Projectile 1 | . . 1 . . . . . AOE 187 | . . 25 . 56 . . 106 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -9 -9 -8 -8 -8 -7 --------- Run | Scr Mat Mat Sto Mat Gar Mat Fac Total 8005 | 51 1217 1844 1170 1351 642 268 1462 Wait 1094 | . 112 184 179 307 50 89 173 Move 6023 | 41 965 1500 877 849 481 170 1140 Hop . | . . . . . . . . Pick Up 110 | 6 42 22 9 14 8 . 9 Fast Attach 45 | . . 1 8 18 7 1 10 Attach 51 | 4 17 12 1 2 3 . 12 Detach 2 | . . 1 . . 1 . . Swap 57 | . 1 19 17 9 3 . 8 Drop 109 | . 15 24 21 18 9 . 22 Fire 456 | . 65 80 56 134 47 8 66 Melee 8 | . . . 2 . . . 6 Ram . | . . . . . . . . Kick . | . . . . . . . . Crush . | . . . . . . . . Escape Stasis 47 | . . . . . 31 . 16 Rewire 3 | . . 1 . . 2 . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Materials (discovered 5 exits: *Mat x3 / *Min / *Sto) -9/Storage -8/Materials (discovered 3 exits: *Fac x2 / Gar) -8/Garrison (discovered 2 exits: *Mat x2) -8/Materials -7/Factory (discovered 2 exits: Low x2) History --------- Turn | Location | Event 15 | -11/Scrapyard | Discovered new exit (range 16) 50 | -11/Scrapyard | Entered Materials 307 | -10/Materials | Build established: Mutant 353 | -10/Materials | Discovered new exit (range 9) 618 | -10/Materials | Discovered new exit (range 14) 925 | -10/Materials | Repaired Com. Wheel 963 | -10/Materials | Discovered new exit (range 3) 1316 | -10/Materials | Discovered new exit (range 15) 1745 | -10/Materials | Entered another Materials area 1745 | -9/Materials | Evolved 2 slots: Utility x2 2424 | -9/Materials | Discovered new exit (range 10) 3345 | -9/Materials | Discovered new exit (range 16) 4434 | -9/Materials | Discovered new exit (range 16) 4605 | -9/Materials | Build established: Scavenger-Mutant 4657 | -9/Materials | Discovered new exit (range 15) 4980 | -9/Materials | Discovered new exit (range 3) 5074 | -9/Materials | Identified exit to Mines 5074 | -9/Materials | Identified exit to Storage 5074 | -9/Materials | Identified exit to Materials 5504 | -9/Materials | Entered Storage 5584 | -9/Storage | Repaired Shield Generator? 6567 | -9/Storage | Build established: Mutant 6650 | -9/Storage | Core integrity fell below 50% 7438 | -9/Storage | Discovered exit to Materials (range 6) 7825 | -9/Storage | Build established: Scavenger-Mutant 7956 | -9/Storage | Repaired Adv. EMP Blaster 8012 | -9/Storage | Entered Materials 8012 | -8/Materials | Evolved 2 slots: Power x1, Propulsion x1 8701 | -8/Materials | Build established: Mutant 9098 | -8/Materials | Repaired Cld. Ion Engine 9151 | -8/Materials | Repaired Imp. Assault Rifle 9190 | -8/Materials | Repaired Imp. Sensor Array 9309 | -8/Materials | Discovered new exit (range 16) 10064 | -8/Materials | Discovered new exit (range 16) 10348 | -8/Materials | Core integrity fell below 50% 10374 | -8/Materials | Garrison activated, responded to threat 10567 | -8/Materials | Identified exit to Garrison 10591 | -8/Materials | Entered Garrison 10591 | -8/Garrison | Accompanied by 2 allies 10622 | -8/Garrison | Triggered checkpoint 10717 | -8/Garrison | Build established: Scavenger-Mutant 10722 | -8/Garrison | Triggered checkpoint 10818 | -8/Garrison | Triggered checkpoint 10862 | -8/Garrison | Triggered checkpoint 10896 | -8/Garrison | Triggered checkpoint 10934 | -8/Garrison | Core integrity fell below 20% 11398 | -8/Garrison | Triggered checkpoint 11436 | -8/Garrison | Garrison Relay disabled 11553 | -8/Garrison | Discovered new exit (range 8) 11737 | -8/Garrison | Discovered new exit (range 8) 11760 | -8/Garrison | Triggered checkpoint 11827 | -8/Garrison | Garrison Relay disabled 11928 | -8/Garrison | Installed Relay Interface Framework 12038 | -8/Garrison | Entered Materials 12148 | -8/Materials | Repaired Enh. Autogun 12451 | -8/Materials | Discovered new exit (range 16) 12589 | -8/Materials | Entered Factory 12589 | -7/Factory | Evolved 2 slots: Weapon x2 12964 | -7/Factory | Build established: Scavenger-Tank 13557 | -7/Factory | Fabricated Hacking Suite (x1) 14530 | -7/Factory | Build established: Bothacker-Tank 15395 | -7/Factory | Identified exit to Lower Caves 15556 | -7/Factory | Garrison activated, responded to threat 15598 | -7/Factory | Core integrity fell below 50% 15611 | -7/Factory | Core integrity fell below 20% 15637 | -7/Factory | Lost 16 parts (2p3n3u8w) 15671 | -7/Factory | Destroyed 13 combat bots 15673 | -7/Factory | Destroyed by Y-54 Guardian with Flak Gun Last Messages --------------- 15660_ U-05 Engineer lays Concrete. 15660_ Acquired Lgt. Treads. 15661_ U-05 Engineer lays Concrete. 15662_ U-05 Engineer builds a Wall. 15662_ K-01 Serf collects debris. 15663_ Acquired Gauss Rifle. 15666_ R-06 Scavenger collects Relay Coupler [Sentry]. 15666_ Slug penetrates Y-54 Guardian. 15666_ U-05 Engineer lays Concrete. 15667_ System corrupted: Energy discharge (-11). 15667_ U-05 Engineer lays Concrete. 15668_ K-01 Serf collects debris. 15668_ Slug penetrates Y-54 Guardian. 15668_ U-05 Engineer builds a Wall. 15669_ R-06 Scavenger collects Unknown Storage. 15670_ Slug penetrates Y-54 Guardian. 15672_ K-01 Serf collects debris. 15672_ Slug penetrates Y-54 Guardian. 15673_ K-01 Serf collects debris. 15673_ R-06 Scavenger collects Particle Gun. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????? ????????????????????????????? | | ???????????????????? ????????????????????????????? | | ???????????????????# ????????????????????????????? | | ???????????????????# ??#######???????????????????? | | ???????????????????# #?# #???????????????????? | | ???????????????????# #?# ##??????????????????? | | ???????????????????# #?# ???????????????????? | | ???????????????????# #?# #??????? ???????????? | | ???????????????????# #?# #????? ????????????? | | ???????????????????# #?## ######+#####?????????? | | ??????????????######+### ! # =#????????? | | ??????????????# Y #! #! #????????? | | ??????????????# """ "*! u#! """ ""???????????? | | ??????????????# """ ""* @[[#* """ ?????????????? | | ??????????????# """ G=#=[[# """ "????????????? | | ??????????????# k""=![[%# #????????? | | ??????????????# [ !="%===!# #########??????????? | | ??????????????# *!% #%*[# #??????????? | | ??????????????# [%[*r =k% #??????????? | | ??????????##/############%%=#= #??????????? | | ??????????# [ #^^^# #??????????? | | ??????????# """ ; ; #??????????? | | ??????????# "Y """ """ # # #??????????? | | ??????????# """ """ """ # %=# #??????????? | | ??????????# """ """ # [ # #??????????? | | ??????????# # ##+##"#####??????????? | | ??????????##+#######+#### % #??????????????? | | ?#???????### ###?### #### #??????????????? | | ?# ????# #?# ## #??????????????? | | ?# ### ### ##?????????????? | | ?+ T o ???????????? | | ?# ### ### ######???????????????? | | ?# ?????# #?# ######????????????????????? | | ??????######+###### #############??????????????? | | ??????# # # ] #??????????????? | | ??????# + + """ #??????????????? | | ??????# """"""" # # ""T"" #??????????????? | | ??????# """"""" # # | "" "" #??????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 25 Energy Capacity 470 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 Armor Coverage 600 Evasion (%) 50 Recoil Reduction 2 Offensive Hacking 10 Defensive Hacking 10 Item Schematics ----------------- Hacking Suite | -9/Materials | Scanalyzed Huge Storage Unit | -9/Materials | Scanalyzed Imp. Assault Rifle | -9/Materials | Scanalyzed Gauss Cannon | -9/Storage | Hacked Enh. Autogun | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Hacking Suite | x1 | -7/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SpreadHypercooledFirepult Manual? 0 Play Time 02:21:15 Cumulative 110.7 hours Start 2022.09.16 @ 19:17:47 End 2022.09.16 @ 21:47:15 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 80 Rogue 77 Adventurer 3 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 50 Gallery% 49 Achievement% 45 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 136b3aa9-654b-4add-8629-bfd378e2cbe5