Cogmind - Beta 15 @@@ ROGUE MODE // 2025.09.15 @ 22:57:04 Player: cottonman132 Result: Destroyed by B-36 Bruiser with Hammer Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (83) 415 Value Destroyed (2507) 2507 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (149) 149 TOTAL SCORE: 4871 Bonus ------- High Alert Combat Kills 22 Follower Combat Kills 127 Cogmind --------- Core Integrity 0/550 Matter 300/300 Energy 160/160 System Corruption 31% Temperature Cool (0) Movement Walking (123) Location -8/Storage Parts ------- > --- POWER (1) -------- Light Nuclear Core > --- PROPULSION (4) --- Carbon-fiber Leg Carbon-fiber Leg Titanium Leg > --- UTILITY (4) ------ Large Storage Unit Hardened Medium Armor Plating > --- WEAPON (2) ------- Heavy Flail Katana > --- INVENTORY (15) --- Heavy Ion Engine Heavy Ion Engine Faulty Heavy Ion Engine Faulty Heavy Ion Engine Light Nuclear Core Light Angular Momentum Engine Aluminum Leg Aluminum Leg Titanium Leg Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Titanium Leg Titanium Leg > --- UTILITY ---------- Large Storage Unit Armor Integrity Analyzer Armor Integrity Analyzer Hardened Medium Armor Plating > --- WEAPON ----------- Heavy Flail Katana > --- INVENTORY -------- Heavy Ion Engine Heavy Ion Engine Heavy Ion Engine Heavy Ion Engine Light Nuclear Core Aluminum Leg Aluminum Leg Titanium Leg Hardened Medium Armor Plating [Rating: 35] Favorites ----------- Power Light Nuclear Core Engine Deuterium Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Wheel Wheel Utility Armor Integrity Analyzer Device Hardlight Generator Storage Large Storage Unit Processor Armor Integrity Analyzer Protection Light Armor Plating Weapon Heavy Mace Impact Weapon Heavy Mace Slashing Weapon Katana Build | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Slots Evolved 4 | . . 2 2 . Power . | . . . . . Propulsion 2 | . . 1 1 . Utility 2 | . . 1 1 . Weapon . | . . . . . Parts Attached 59 | 4 6 12 15 22 Power 8 | 1 2 2 1 2 Engine 5 | 1 2 2 . . Core 3 | . . . 1 2 Reactor . | . . . . . Propulsion 23 | 2 2 4 7 8 Treads . | . . . . . Leg 16 | . 2 4 3 7 Wheel 7 | 2 . . 4 1 Hover . | . . . . . Flight . | . . . . . Utility 20 | 1 2 4 5 8 Device 1 | . . . 1 . Storage 3 | 1 . 1 . 1 Processor 5 | . . . 2 3 Hackware . | . . . . . Protection 11 | . 2 3 2 4 Artifact . | . . . . . Weapon 8 | . . 2 2 4 Energy Gun . | . . . . . Energy Cannon . | . . . . . Ballistic Gun . | . . . . . Ballistic Cannon . | . . . . . Launcher . | . . . . . Special Weapon . | . . . . . Impact Weapon 6 | . . 2 2 2 Slashing Weapon 2 | . . . . 2 Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Corrupted Parts 2 | . . . 2 . System Corruption 11 | . . . 11 . Parts Lost 37 | . 5 7 6 19 Power 4 | . 1 1 . 2 Propulsion 16 | . 2 3 5 6 Utility 14 | . 2 3 1 8 Weapon 3 | . . . . 3 Highest Loss Streak 11 | . 3 3 2 11 To Critical Strikes . | . . . . . Average Backups 8 | 2 6 4 9 11 Power 4 | . . 1 5 5 Propulsion . | 1 2 . . 1 Utility 1 | . 3 . 1 3 Weapon 1 | . . 1 1 1 Tool/Special . | . . . . . Unused Backups 14 | . 1 . 4 9 Power 10 | . 1 . 1 8 Propulsion 2 | . . . 1 1 Utility 1 | . . . 1 . Weapon 1 | . . . 1 . Tool/Special . | . . . . . Average Slot Usage (%) 82 | . 62 84 74 90 Engine 4 | . 13 11 3 . Core 4 | . . . 5 8 Leg 20 | . 6 31 18 16 Wheel 7 | . 17 . 3 13 Storage 9 | . 14 11 9 9 Processor 9 | . . . 9 16 Protection 8 | . 10 10 5 8 Impact Weapon 14 | . . 20 18 11 Slashing Weapon 1 | . . . . 4 Peak Build Rating 35 | 4 5 17 28 35 Average Rating 20 | 2 4 14 21 27 On Entrance 9 | . 4 4 14 27 Naked Turns . | . . . . . Heaviest Build 47 | 10 13 43 40 47 Greatest Support 64 | 20 20 30 35 64 Greatest Overweight (x) 15 | . 2 4 12 15 Average Overweight (x) . | . . . . . Largest Inventory Capacity 15 | 8 8 15 15 15 Average Capacity 14 | 6 8 14 15 15 Most Carried 15 | 4 8 6 15 15 Average Carried 8 | 2 6 4 9 11 Final Capacity 15 | 8 8 15 15 15 Final Carried 15 | 3 4 4 15 9 Class Distribution -------------------- 76% | Mutant 23% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Scavenger-Mutant | -8/Storage Resources | -11 -10 -9 -8 -8 ----------- Run | Yrd Mat Mat Mat Sto Matter Collected 851 | 212 55 115 175 294 Remotely . | . . . . . Salvage Created 3392 | . 20 480 1106 1786 Parts 113 | . . 16 33 64 Haulers Intercepted 7 | . . 1 3 3 Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Combat Hostiles Destroyed 51 | . 1 10 16 24 Melee 34 | . 1 7 6 20 Classes Destroyed 12 | . 1 5 3 3 Worker 9 | . . . 5 4 Builder 3 | . . . 2 1 Hauler 7 | . . 1 3 3 Recycler 5 | . . . 1 4 Mechanic 1 | . . . . 1 Operator 1 | . . . . 1 Watcher 6 | . . 2 2 2 Swarmer 1 | . 1 . . . Grunt 34 | . . 8 10 16 Brawler 2 | . . 1 . 1 Sentry 13 | . . 1 6 6 Hunter 1 | . . . . 1 Best Kill Streak 7 | . 1 7 5 5 Combat Bots Only 7 | . 1 7 3 5 Max Kills in Single Turn 1 | . 1 1 1 1 Gunslinging . | . . . . . Exploded . | . . . . . Melee 1 | . 1 1 1 1 Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -8 -------- Run | Yrd Mat Mat Mat Sto Hostile Shots Fired 520 | . 103 137 102 178 Missed 137 | . 33 38 30 36 Hits 383 | . 70 99 72 142 Melee 16 | . . . . 16 Projectile 367 | . 70 99 72 126 Critical Strikes 12 | . . 2 1 9 Damage Taken 5211 | . 775 1126 1056 2254 Core 948 | . 221 174 129 424 Absorbed by Shields 80 | . . . 80 . Ignored by Resistances 30 | . . . . 30 Core Remaining (%) 55 | 100 11 56 . . Volleys Fired . | . . . . . Largest . | . . . . . Hottest . | . . . . . Shots Fired . | . . . . . Gun . | . . . . . Cannon . | . . . . . Launcher . | . . . . . Special . | . . . . . Kinetic . | . . . . . Thermal . | . . . . . Explosive . | . . . . . Electromagnetic . | . . . . . Robot Hit Streak . | . . . . . Robot Miss Streak . | . . . . . Penetration Max . | . . . . . Secondary Targets . | . . . . . Shots Hit Robots 190 | . . 29 56 105 Core Hits 51 | . 5 9 8 29 Critical Kills 4 | . . 1 1 2 Critical Parts Destroyed 23 | . . 4 12 7 Critical Strikes 34 | . . 6 13 15 Smash 28 | . . 6 13 9 Sever 6 | . . . . 6 Melee Attacks 306 | . . 46 73 187 Impact 229 | . . 46 73 110 Slashing 77 | . . . . 77 Piercing . | . . . . . Sneak Attacks 31 | . . 2 11 18 Combat Hostiles 1 | . . . . 1 Follow-up Attacks 28 | . . 3 8 17 Damage Inflicted 8092 | . 77 1166 2433 4416 Guns . | . . . . . Cannons . | . . . . . Explosions . | . . . . . Melee 8015 | . . 1166 2433 4416 Ramming 77 | . 77 . . . Kinetic . | . . . . . Thermal . | . . . . . Explosive . | . . . . . Electromagnetic . | . . . . . Impact 5968 | . . 1166 2433 2369 Slashing 2047 | . . . . 2047 Piercing . | . . . . . Highest Corruption 31 | . 3 . 11 31 Average Corruption 13 | . 2 . 10 15 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 84 | . 3 . 24 57 Message Errors 16 | . . . 4 12 Matter Fused 24 | . 2 . 3 19 Heat Flow Errors 14 | . 1 . 3 10 Energy Discharges 8 | . . . 3 5 Parts Rejected 2 | . . . 2 . Data Loss (minor) 13 | . . . 6 7 Data Loss (major) 4 | . . . 1 3 Alerts 1 | . . . 1 . Misdirections 2 | . . . 1 1 Overload Shots . | . . . . . Overflow Damage 2071 | . . 239 870 962 Projectiles . | . . . . . Explosions . | . . . . . Melee 2071 | . . 239 870 962 Knockbacks 15 | . . 8 4 3 Impact 14 | . . 7 4 3 Kinetic . | . . . . . Secondary 1 | . . 1 . . Self-Inflicted Damage 24 | . 24 . . . Shots . | . . . . . Rammed 21 | . 21 . . . Targets Rammed 32 | . 32 . . . Kicked 11 | . 11 . . . Crushed . | . . . . . Highest Temperature 272 | . 174 19 272 266 Average Temperature 83 | . 82 8 106 84 Received Heat Transfer 1961 | . 54 558 467 882 Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted 24 | . . 3 14 7 Combat Hostiles 17 | . . 3 10 4 Parts Fried 46 | . . 4 24 18 Impact Corruptions 72 | . . 7 33 32 Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred . | . . . . . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Maximum Alert Level 2 | . . . . 2 Low Security (%) 86 | 100 100 100 100 62 Level 1 11 | . . . . 29 Level 2 2 | . . . . 7 Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 545 | . 35 140 171 545 Initial 66 | . . 1 22 66 Average 98 | . 3 50 64 179 Influence Increases 2071 | . 55 346 504 1166 Destroy 0b10 Robot/C 1080 | . 20 200 320 540 Destroy 0b10 Robot/NC 165 | . . 15 65 85 Destroy Leader 296 | . . 46 100 150 Allied During Kill 11 | . . . . 11 Trap Triggered on 0b10 10 | . . . . 10 Successful Hack 35 | . 5 21 . 9 Disable Machine 60 | . . . . 60 Destroy Structure 9 | . . 4 4 1 Partial Spotted 15 | . . . . 15 Lose Combat Pursuer 390 | . 30 60 15 285 Influence Decreases 1560 | . 50 296 400 814 Entered New Map 130 | . . 4 33 93 Time Decay 1084 | . 35 222 336 491 Lost Part 306 | . 15 70 31 190 Lost Ally 40 | . . . . 40 Squads Dispatched 9 | . . 1 1 7 Investigation 3 | . . . . 3 Extermination . | . . . . . Reinforcement 4 | . . 1 1 2 Assault 2 | . . . . 2 Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -8 -8 --------- Run | Yrd Mat Mat Mat Sto Distress Signals 6 | . 2 1 . 3 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 114 | . 14 24 22 54 Peak Tracking Total 10 | . 6 10 5 9 Tactical Retreats 20 | . 2 4 1 13 Traps | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Traps Triggered . | . . . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed 5 | . . . . 5 Reused 1 | . . . . 1 Traps Extracted . | . . . . . Installed . | . . . . . Triggered 1 | . . . . 1 Machines | -11 -10 -9 -8 -8 ---------- Run | Yrd Mat Mat Mat Sto Machines Disabled 4 | . . . . 4 Max in Single Turn 1 | . . . . 1 Garrison Access 1 | . . . 1 . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -8 -8 --------- Run | Yrd Mat Mat Mat Sto Machines Accessed 15 | . 3 2 4 6 Terminals 11 | . 2 2 2 5 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 3 | . 1 . 1 1 Scanalyzers . | . . . . . Garrison Access 1 | . . . 1 . Total Hacks 32 | . 6 3 8 15 Successful 19 | . 4 2 4 9 Failed 13 | . 2 1 4 6 Catastrophic 2 | . . . . 2 Database Lockouts . | . . . . . Manual . | . . . . . Terminals 25 | . 5 3 4 13 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 6 | . 1 . 3 2 Scanalyzers . | . . . . . Garrison Access 1 | . . . 1 . Terminal Hacks 13 | . 3 2 1 7 Open Door 1 | . . . . 1 Terminal Index 2 | . 1 . 1 . Locate Traps 3 | . 1 . . 2 Reprogram Traps 2 | . . . . 2 Hauler Manifests 3 | . 1 1 . 1 Registered Components 1 | . . 1 . . Zone Layout 1 | . . . . 1 Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks 5 | . 1 . 2 2 Report Inventory 3 | . 1 . 1 1 Retrieve Components 2 | . . . 1 1 Scanalyzer . | . . . . . Garrison Access Hacks 1 | . . . 1 . Seal Access 1 | . . . 1 . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 8 | . . 1 2 5 Full Trace Events 3 | . . . . 3 Feedback Events 1 | . . . . 1 Corruption 1 | . . . . 1 Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components 6 | . . . 3 3 Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -8 ------------ Run | Yrd Mat Mat Mat Sto Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -8 -------- Run | Yrd Mat Mat Mat Sto Total Allies 2 | . . . . 2 Largest Group 2 | . . . . 2 Highest-Rated Group 62 | . . . . 62 Highest-Rated Ally 31 | . . . . 31 Total Orders . | . . . . . Ally Attacks 26 | . . . . 26 Total Damage 421 | . . . . 421 Kills 4 | . . . . 4 Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Active Infowar (turns) . | . . . . . Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -8 ------------- Run | Yrd Mat Mat Mat Sto Turns Passed 3604 | 40 244 973 1008 1339 Spaces Moved 1710 | 42 211 430 438 589 Core 28 | 13 6 . 4 5 Treads . | . . . . . Legs 1080 | . 33 430 357 260 Wheels 602 | 29 172 . 77 324 Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 80 120 95 80 Average Speed 141 | 70 91 186 162 117 Slowest Speed 800 | 80 150 400 650 800 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 37 | 4 40 37 34 70 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug 9 | . . 4 4 1 Terrain Destroyed 9 | . . 4 4 1 Melee 9 | . . 4 4 1 Projectile . | . . . . . AOE . | . . . . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -8 --------- Run | Yrd Mat Mat Mat Sto Total 2441 | 52 260 532 625 972 Wait 289 | . 2 39 66 182 Move 1706 | 41 210 429 437 589 Hop . | . . . . . Pick Up 76 | 7 8 12 33 16 Fast Attach 1 | . . . . 1 Attach 47 | 4 5 11 12 15 Detach . | . . . . . Swap 14 | . 1 2 5 6 Drop 20 | . 2 2 10 6 Fire . | . . . . . Melee 256 | . . 37 62 157 Ram 21 | . 21 . . . Kick 11 | . 11 . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -8/Storage (discovered 1 exit: [Rec]) History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 3 | -11/Scrapyard | Discovered new exit (range 15) 41 | -11/Scrapyard | Entered Materials 215 | -10/Materials | Core integrity fell below 50% 250 | -10/Materials | Core integrity fell below 20% 252 | -10/Materials | Lost 3 parts (1p1n1u) 266 | -10/Materials | Discovered new exit (range 9) 285 | -10/Materials | Entered another Materials area 285 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 310 | -9/Materials | Build established: Mutant 777 | -9/Materials | Destroyed 7 combat bots 859 | -9/Materials | Lost 3 parts (1p1n1u) 1165 | -9/Materials | Discovered new exit (range 15) 1258 | -9/Materials | Entered another Materials area 1258 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1681 | -8/Materials | System corruption reached 10% 2027 | -8/Materials | Discovered new exit (range 16) 2266 | -8/Materials | Entered Storage 2444 | -8/Storage | Build established: Scavenger-Mutant 2994 | -8/Storage | Core integrity fell below 50% 3041 | -8/Storage | Lost 11 parts (1p3n5u2w) 3210 | -8/Storage | Discovered new exit (range 10) 3261 | -8/Storage | Core integrity fell below 20% 3429 | -8/Storage | Met a pair of Derelict thieves 3491 | -8/Storage | Build established: Mutant 3595 | -8/Storage | System corruption reached 30% 3605 | -8/Storage | Destroyed by B-36 Bruiser with Hammer Last Messages --------------- 03576_ R-06 Scavenger inserts Particle Gun into recycling unit. 03577_ System corrupted: Energy discharge (-48). 03579_ U-05 Engineer builds a Door. 03579_ R-06 Scavenger inserts Beamcaster into recycling unit. 03583_ G-47 Trooper destroyed. 03586_ Armor Integrity Analyzer destroyed. 03586_ System corrupted by crushing effect (+1). 03586_ Knocked back. 03587_ R-06 Scavenger collects Imp. Heat Sink. 03588_ Titanium Leg destroyed. 03588_ System corrupted by crushing effect (+4). 03590_ R-06 Scavenger collects Prototype Energy Gun. 03594_ System corrupted: Component data lost. 03594_ R-06 Scavenger collects Imp. Heat Sink. 03594_ Armor Integrity Analyzer destroyed. 03594_ System corrupted by crushing effect (+5). 03594_ Knocked back. 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"=!#[* " #??# #??? | | ??#!! !# ########"####??#%#??? | | ??#########??????#########/#### | | ??#########???####### % # | | ??############# # # | | ?? # # | | ????????????????????????? ??? | | ????????????????????????? ??? | | ????????????????????????? ??? | | ?????????????????????????###??? | | ??????????????????????????????? | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 14 Energy Capacity 275 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 375 Resistance: KI 20 Evasion (%) 55 Targeting Accuracy 5 Armor Integrity Analysis 30 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- Watch This! Challenges ------------ None Game ------ Seed SchematicShadeInitializer Manual? 0 Play Time 00:34:35 Cumulative 10.3 hours Start 2025.09.15 @ 22:23:16 End 2025.09.15 @ 22:57:04 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 31 Rogue 31 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 19 Gallery% 11 Achievement% 16 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: f43e2e15-65b6-4078-ace7-3fd695cb6d6f