Cogmind - Beta 13 X1 *** ADVENTURER MODE // 2023.07.27 @ 19:58:33 Player: Minty Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (6) 1200 Robots Destroyed (41) 205 Value Destroyed (1202) 1202 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (770) 770 TOTAL SCORE: 4497 Bonus ------- Follower Combat Kills 70 Entered Garrisons 200 Used RIF Installer 500 Cogmind --------- Core Integrity 0/550 Matter 265/300 Energy 51/240 System Corruption 1% Temperature Cool (19) Movement Flying (200) Ox2 Location -8/Garrison Parts ------- > --- POWER (1) -------- Nuclear Core > --- PROPULSION (3) --- Flight Unit > --- UTILITY (3) ------ Improved Heat Sink Improved Utility Shielding Improved Recalibrator > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Cooling System Peak State ------------ > --- POWER ------------ Cooled Ion Engine > --- PROPULSION ------- Aluminum Leg Flexi-carbon Leg > --- UTILITY ---------- Improved Heat Sink Melee Analysis Suite Improved Utility Shielding > --- WEAPON ----------- Particle Gun Beamcaster Ion Cannon Flak Cannon > --- INVENTORY -------- Heavy Ion Engine Nuclear Core Flight Unit Cooling System Beam Rifle [Rating: 32] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Wheel Compact Wheel Flight Unit Flight Unit Utility Small Storage Unit Device Improved Heat Sink Storage Small Storage Unit Processor Machine Analyzer Protection Improved Utility Shielding Weapon Medium Laser Energy Gun Medium Laser Energy Cannon Ion Cannon Ballistic Gun Assault Rifle Ballistic Cannon Flak Cannon Build | -11 -10 -9 -9 -8 -8 -8 ------- Run | Jun Mat Mat Min Mat Sto Gar Slots Evolved 4 | . . 2 . 2 . . Power . | . . . . . . . Propulsion 1 | . . . . 1 . . Utility 1 | . . . . 1 . . Weapon 2 | . . 2 . . . . Parts Attached 46 | . 3 5 13 7 14 4 Power 12 | . 1 . 3 3 4 1 Engine 9 | . 1 . 3 2 3 . Core 3 | . . . . 1 1 1 Reactor . | . . . . . . . Propulsion 13 | . . 1 8 1 2 1 Treads . | . . . . . . . Leg 8 | . . 1 4 1 2 . Wheel 3 | . . . 3 . . . Hover . | . . . . . . . Flight 2 | . . . 1 . . 1 Utility 11 | . 2 1 2 2 3 1 Device 6 | . . . 2 1 2 1 Storage . | . . . . . . . Processor 4 | . 2 1 . 1 . . Hackware . | . . . . . . . Protection 1 | . . . . . 1 . Artifact . | . . . . . . . Weapon 10 | . . 3 . 1 5 1 Energy Gun 6 | . . 2 . 1 3 . Energy Cannon 2 | . . . . . 1 1 Ballistic Gun 1 | . . 1 . . . . Ballistic Cannon 1 | . . . . . 1 . Launcher . | . . . . . . . Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 2 | . . . . . 2 . Parts Lost 20 | . . . 10 . 9 1 Power 5 | . . . 3 . 2 . Propulsion 5 | . . . 2 . 3 . Utility 1 | . . . 1 . . . Weapon 9 | . . . 4 . 4 1 Highest Loss Streak 9 | . . . 5 . 9 1 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 80 | . 98 96 69 33 76 32 Engine 7 | . 14 11 8 7 2 . Core 1 | . . . . 1 6 1 Leg 18 | . 28 22 18 2 15 . Device 5 | . . . 8 5 10 11 Storage 7 | . 14 11 9 . . . Processor 8 | . 12 11 1 5 8 . Protection 1 | . . . . . 4 9 Energy Gun 14 | . 14 20 11 3 14 . Energy Cannon 2 | . . . . . 7 2 Ballistic Gun 9 | . 14 19 7 . . . Ballistic Cannon 2 | . . . . . 7 . Naked Turns . | . . . . . . . Heaviest Build 32 | 12 14 19 17 7 32 11 Greatest Support 32 | 20 20 20 32 20 30 4 Greatest Overweight (x) 3 | . . . . 1 3 2 Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 8 | . 8 8 8 5 5 5 Average Capacity 6 | . 8 8 7 5 5 5 Most Carried 8 | . 6 8 8 5 5 5 Average Carried 5 | . 6 6 7 3 3 3 Final Capacity 8 | 8 8 8 5 5 5 5 Final Carried 8 | 6 6 8 5 5 5 1 Class Distribution -------------------- 48% | Mutant 28% | Skirmisher 20% | Gunner 3% | Tank Dominant Class ---------------- Mutant | -10/Materials Skirmisher | -9/Materials Gunner | -9/Mines Mutant | -8/Materials Gunner | -8/Storage Mutant | -8/Garrison Resources | -11 -10 -9 -9 -8 -8 -8 ----------- Run | Jun Mat Mat Min Mat Sto Gar Matter Collected 943 | 200 54 197 154 . 338 . Remotely . | . . . . . . . Salvage Created 1556 | . 119 641 275 . 521 . Parts 78 | . 5 35 13 . 25 . Haulers Intercepted 2 | . . 2 . . . . Recyclers Shooed . | . . . . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -9 -9 -8 -8 -8 ------- Run | Jun Mat Mat Min Mat Sto Gar Combat Hostiles Destroyed 34 | . 3 10 10 . 11 . Guns 27 | . 3 10 10 . 4 . Cannons 7 | . . . . . 7 . Classes Destroyed 11 | . 1 5 3 . 2 . Worker 2 | . . 1 1 . . . Hauler 2 | . . 2 . . . . Recycler 2 | . . . 1 . 1 . Mechanic 3 | . . 2 . . 1 . Watcher 1 | . . 1 . . . . Swarmer 5 | . . . 4 . 1 . Grunt 17 | . 3 8 3 . 3 . Brawler 1 | . . . . . 1 . Duelist 1 | . . . . . 1 . Sentry 7 | . . 2 . . 5 . Assembled 3 | . . . 3 . . . Best Kill Streak 7 | . 3 4 7 . 3 . Combat Bots Only 7 | . 3 3 7 . 3 . Max Kills in Single Turn 2 | . 1 1 2 . 2 . Gunslinging 1 | . . . 1 . . . Exploded . | . . . . . . . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -9 -8 -8 -8 -------- Run | Jun Mat Mat Min Mat Sto Gar Damage Taken 3209 | . 176 194 1186 . 1591 62 Core 978 | . 73 13 339 . 541 12 Absorbed by Shields . | . . . . . . . Redirected to Shielding 65 | . . . . . 57 8 Ignored by Resistances 920 | . 52 58 345 . 445 20 Regen/Repaired (Parts) 34 | . . 34 . . . . Core Remaining (%) 60 | 100 70 . 12 . . . Volleys Fired 100 | . 8 26 34 . 24 8 Largest 4 | . 2 4 4 . 4 1 Hottest 244 | . 70 143 143 . 244 60 Shots Fired 264 | . 16 97 60 . 84 7 Gun 214 | . 16 97 60 . 41 . Cannon 50 | . . . . . 43 7 Launcher . | . . . . . . . Special . | . . . . . . . Kinetic 110 | . 8 51 28 . 23 . Thermal 154 | . 8 46 32 . 61 7 Explosive . | . . . . . . . Electromagnetic . | . . . . . . . Robot Hit Streak 30 | . 12 30 11 . 23 8 Robot Miss Streak 4 | . 1 1 3 . 4 2 Penetration Max . | . . . . . . . Secondary Targets 6 | . 2 1 3 . . . Max Gunslinging Chain 1 | . 1 1 1 . . . Shots Hit Robots 187 | . 14 67 42 . 59 5 Core Hits 101 | . 6 31 20 . 42 2 Critical Kills 1 | . . 1 . . . . Critical Parts Destroyed . | . . . . . . . Critical Strikes 10 | . 1 4 2 . 3 . Burn 9 | . 1 3 2 . 3 . Destroy 1 | . . 1 . . . . Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 3132 | . 172 920 607 . 1320 113 Guns 2162 | . 172 920 580 . 490 . Cannons 934 | . . . . . 821 113 Explosions . | . . . . . . . Melee . | . . . . . . . Ramming 36 | . . . 27 . 9 . Kinetic 1336 | . 86 466 266 . 518 . Thermal 1760 | . 86 454 314 . 793 113 Explosive . | . . . . . . . Electromagnetic . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 3 | . . . 3 . 1 1 Average Corruption 1 | . . . 3 . 1 1 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 4 | . . . 1 . 2 1 Message Errors 1 | . . . 1 . . . Heat Flow Errors 1 | . . . . . 1 . Alerts 1 | . . . . . 1 . Weapon Failures 1 | . . . . . . 1 Overload Shots . | . . . . . . . Overflow Damage 4 | . . . . . 4 . Projectiles 4 | . . . . . 4 . Explosions . | . . . . . . . Melee . | . . . . . . . Knockbacks 10 | . . . . . 10 . Impact . | . . . . . . . Kinetic 9 | . . . . . 9 . Secondary 1 | . . . . . 1 . Self-Inflicted Damage 5 | . . . 5 . . . Shots . | . . . . . . . Rammed 6 | . . . 4 . 2 . Targets Rammed 15 | . . . 9 . 6 . Kicked 9 | . . . 5 . 4 . Crushed . | . . . . . . . Highest Temperature 488 | . 150 284 324 . 488 . Average Temperature 147 | . 82 116 214 . 165 . Received Heat Transfer 1215 | . 78 117 120 . 855 45 Effects 18 | . . 1 6 . 11 . Energy Bleed 1 | . . 1 . . . . Interference 13 | . . . 6 . 7 . Damage (major) 4 | . . . . . 4 . Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 7 | . . 2 2 . 3 . Heat Transferred 4918 | . 333 1554 1073 . 1773 185 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Missiles Intercepted . | . . . . . . . Alert | -11 -10 -9 -9 -8 -8 -8 ------- Run | Jun Mat Mat Min Mat Sto Gar Peak Influence 282 | . 79 282 247 77 152 80 Initial 92 | . . 28 92 63 27 18 Average 106 | . 32 141 205 75 68 51 Maximum Alert Level 1 | . . 1 1 . . . Low Security (%) 81 | . 100 79 31 100 100 100 Level 1 18 | . . 20 68 . . . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 13 | . 1 6 . 2 4 . Investigation 7 | . 1 4 . 2 . . Extermination . | . . . . . . . Reinforcement 2 | . . 2 . . . . Assault 2 | . . . . . 2 . Garrison 2 | . . . . . 2 . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded 1 | . . 1 . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -9 -9 -8 -8 -8 --------- Run | Jun Mat Mat Min Mat Sto Gar Distress Signals 1 | . . . . . 1 . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 75 | . 4 21 27 . 21 2 Peak Tracking Total 11 | . 3 7 11 . 9 2 Tactical Retreats . | . . . . . . . Traps | -11 -10 -9 -9 -8 -8 -8 ------- Run | Jun Mat Mat Min Mat Sto Gar Traps Triggered 3 | . 1 . . . 1 1 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -9 -8 -8 -8 ---------- Run | Jun Mat Mat Min Mat Sto Gar Machines Disabled 1 | . . 1 . . . . Max in Single Turn 1 | . . 1 . . . . Machines Repaired . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -9 -8 -8 -8 --------- Run | Jun Mat Mat Min Mat Sto Gar Machines Accessed 16 | . 3 5 . 3 4 1 Terminals 11 | . 2 3 . 2 3 1 Fabricators . | . . . . . . . Repair Stations 1 | . . 1 . . . . Recycling Units 1 | . 1 . . . . . Scanalyzers 2 | . . 1 . 1 . . Garrison Access 1 | . . . . . 1 . Total Hacks 50 | . 9 14 . 12 13 2 Successful 32 | . 4 7 . 9 10 2 Failed 18 | . 5 7 . 3 3 . Catastrophic 4 | . 1 3 . . . . Database Lockouts . | . . . . . . . Manual 27 | . 4 12 . 7 3 1 Terminals 40 | . 6 11 . 10 11 2 Fabricators . | . . . . . . . Repair Stations 2 | . . 2 . . . . Recycling Units 3 | . 3 . . . . . Scanalyzers 3 | . . 1 . 2 . . Garrison Access 2 | . . . . . 2 . Terminal Hacks 16 | . 1 2 . 5 7 1 Part Schematic 1 | . . . . . 1 . Prototype ID Bank 2 | . . . . 1 1 . Open Door 1 | . . . . . 1 . Branch Access Points 1 | . . . . 1 . . Alert Level 3 | . . 1 . 1 1 . Unreport Threat 2 | . . 1 . . 1 . Maintenance Status 1 | . . . . 1 . . Surveillance Status 1 | . . . . . 1 . Hauler Manifests 2 | . 1 . . . 1 . Zone Layout 1 | . . . . 1 . . Garrison Registry 1 | . . . . . . 1 Fabricator Hacks . | . . . . . . . Repair Station Hacks 2 | . . 2 . . . . Scan Component 1 | . . 1 . . . . Repair 1 | . . 1 . . . . Recycling Unit Hacks 2 | . 2 . . . . . Report Inventory 1 | . 1 . . . . . Retrieve Components 1 | . 1 . . . . . Scanalyzer 2 | . . . . 2 . . Insert Component 1 | . . . . 1 . . Analyze 1 | . . . . 1 . . Garrison Access Hacks 1 | . . . . . 1 . Unlock Access 1 | . . . . . 1 . Unauthorized Hacks 9 | . 1 3 . 2 2 1 Terminals 8 | . 1 2 . 2 2 1 Assimilate 1 | . 1 . . . . . Botnet 6 | . . 2 . 2 2 . Override 1 | . . . . . . 1 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers 1 | . . 1 . . . . Extract 1 | . . 1 . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 13 | . 2 4 . 3 4 . Full Trace Events 7 | . 2 3 . 2 . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 9 | . . 7 . 1 1 . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired 1 | . . 1 . . . . Time 26 | . . 26 . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components 3 | . 3 . . . . . Parts Scanalyzed 1 | . . . . 1 . . Part Schematics Acquired 1 | . . . . 1 . . Parts Damaged 1 | . . . . 1 . . Bothacking | -11 -10 -9 -9 -8 -8 -8 ------------ Run | Jun Mat Mat Min Mat Sto Gar Used RIF Installer 1 | . . . . . . 1 Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -9 -8 -8 -8 -------- Run | Jun Mat Mat Min Mat Sto Gar Total Allies 2 | . . . . . 2 . Largest Group 2 | . . . . . 2 . Highest-Rated Group 62 | . . . . . 62 . Highest-Rated Ally 31 | . . . . . 31 . Total Orders 2 | . . . . . 2 . EXPLORE 2 | . . . . . 2 . Ally Attacks 13 | . . . . . 13 . Total Damage 231 | . . . . . 231 . Kills 2 | . . . . . 2 . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -9 -8 -8 -8 ------- Run | Jun Mat Mat Min Mat Sto Gar Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 1 | . . . 1 . . . Drone Launches 16 | . . . . . 16 . Drone Recoveries 1 | . . . . . 1 . Exploration | -11 -10 -9 -9 -8 -8 -8 ------------- Run | Jun Mat Mat Min Mat Sto Gar Turns Passed 1369 | . 247 376 253 67 365 61 Spaces Moved 873 | 1 182 226 128 96 185 55 Core 35 | . . . . . 16 19 Treads . | . . . . . . . Legs 682 | 1 182 226 88 16 169 . Wheels 24 | . . . 24 . . . Hover . | . . . . . . . Flight 132 | . . . 16 80 . 36 Fastest Speed 40 | 120 120 120 40 40 50 40 Average Speed 108 | 120 120 120 106 57 129 46 Slowest Speed 200 | 120 120 120 120 120 200 200 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 21 | 2 27 28 42 8 34 9 Regions Visited 6 Branch Regions 2 Pre-discovered Areas . | . . . . . . . Known Exits Taken 3 | . 1 . . 1 1 . Unknown Exits Taken 3 | 1 . 1 1 . . . Scrap Searched 1 | . . . 1 . . . Spaces Dug . | . . . . . . . Terrain Destroyed 4 | . . . . . 4 . Melee . | . . . . . . . Projectile 4 | . . . . . 4 . AOE . | . . . . . . . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -9 -8 -8 -8 --------- Run | Jun Mat Mat Min Mat Sto Gar Total 1090 | . 193 267 192 107 247 84 Wait 9 | . . 6 . . 2 1 Move 867 | . 181 225 127 95 184 55 Hop . | . . . . . . . Pick Up 9 | . . 3 2 2 2 . Fast Attach 18 | . 2 3 2 3 8 . Attach 14 | . . 1 3 2 4 4 Detach 9 | . 1 1 1 1 5 . Swap 14 | . 1 1 8 2 2 . Drop 12 | . . 1 6 2 3 . Fire 100 | . 8 26 34 . 24 8 Melee . | . . . . . . . Ram 6 | . . . 4 . 2 . Kick 9 | . . . 5 . 4 . Crush . | . . . . . . . Escape Stasis 16 | . . . . . . 16 Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous 7 | . . . . . 7 . Route ------- -11/Junkyard -10/Materials -9/Materials -9/Mines -8/Materials (discovered 2 exits: *Sto x2) -8/Storage -8/Garrison (discovered 3 exits: Fac x3) History --------- Turn | Location | Event 1 | -11/Junkyard | Discovered new exit (range 0) 1 | -11/Junkyard | Entered Materials 63 | -10/Materials | Discovered new exit (range 11) 74 | -10/Materials | Identified exit to Materials 248 | -10/Materials | Entered another Materials area 248 | -9/Materials | Evolved 2 slots: Weapon x2 328 | -9/Materials | Repaired Med. Laser? 591 | -9/Materials | Discovered new exit (range 14) 618 | -9/Materials | Build established: Skirmisher 624 | -9/Materials | Entered Mines 697 | -9/Mines | Destroyed 7 combat bots 734 | -9/Mines | Assembled infested the area 739 | -9/Mines | Assisted by a Guerilla fighting off Assembled 746 | -9/Mines | Learned Materials non-interactive machine intel 812 | -9/Mines | Core integrity fell below 50% 825 | -9/Mines | Lost 5 parts (1p1n3w) 866 | -9/Mines | Core integrity fell below 20% 871 | -9/Mines | Discovered new exit (range 14) 877 | -9/Mines | Entered Materials 877 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 878 | -8/Materials | Loaded intel: 28 non-interactive machine locations 883 | -8/Materials | Identified exit to Storage 892 | -8/Materials | Lost 3 parts (1p1n1u) 944 | -8/Materials | Entered Storage 1117 | -8/Storage | Garrison activated, responded to threat 1204 | -8/Storage | Identified exit to Garrison 1218 | -8/Storage | Met a pair of Derelict thieves 1274 | -8/Storage | Core integrity fell below 50% 1291 | -8/Storage | Core integrity fell below 20% 1309 | -8/Storage | Entered Garrison 1329 | -8/Garrison | Lost 9 parts (2p3n4w) 1337 | -8/Garrison | Discovered new exit (range 49) 1337 | -8/Garrison | Discovered new exit (range 30) 1337 | -8/Garrison | Discovered new exit (range 55) 1337 | -8/Garrison | Identified exit to Factory 1342 | -8/Garrison | Triggered checkpoint 1350 | -8/Garrison | Installed Relay Interface Framework 1370 | -8/Garrison | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 01329_ Field strength at 7. 01330_ Field strength at 1. 01331_ Stasis field depleted. 01337_ Connecting with Garrison Terminal... 01337_ EXIT=FOUND >>Download(Registry) Retrieving Garrison registry... Downloaded map data. Downloaded component registry. Downloaded security status. >>Force(Override) SYSTEM_OVERRIDE[3] COORDINATES_EXTRACTED 01337_ ALERT: Suspicious activity at Terminal G003. Transmitting hostile system tracking data. 01342_ Beams of light sweep through the air. An alarm sounds. Initiating installation procedure... 01350_ Relay Interface Framework installed. 01354_ System corrupted: Ion Cannon failed to cycle. 01370_ Ion Cannon destroyed. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????#####?????????????????????? | | ???????????????????????#"""#?????????????????????? | | ???????????????????????#" "#?????????????????????? | | ???????????????????????#"@"#?????????????????????? | | ???????????????????????# #?????????????????????? | | ???????????????????????#gg^#?????????????????????? | | ???????????????????????## ##?????????????????????? | | ????????????????????????# ###????????????????????? | | ????????????????????????# #"#????????????????????? | | ????????????????????????# "#????????????????????? | | ????????????????????????# "#????????????????????? | | ????????????????????????# "#????????????????????? | | ????????????????????????# #"#????????????????????? | | ????????????????????????# ###????????????????????? | | ????????????????????????# #??????????????#####???? | | ????????????????????????# #??????????????# #???? | | ????????????????????????# #???????########"""##### | | ??????????????????????### #???????# | | ????#####???????####### #???????## ######+#### | | ????# #???????# + #???????#"""""#???# #??# | | ????# #########+##### #???????#######???# #??# | | ????# #???### #?????????????????# #??# | | ????# ^#?????# ######????????????# #### | | ????######+#####^^####### ##"T"#????????????# + | | ?????????# #???# "#????????????#### | | ?????????# #???# ####+#########???????????????# | | #######??# #???# #??# #???????????????????????# | | """""###?# #???# #??# #???????????????????????# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 50 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Utility Shielding 66 Evasion (%) 62 Melee Accuracy 5 Offensive Hacking 10 Item Schematics ----------------- EM Pulse Gun | -9/Materials | Extracted Imp. Light Cannon | -9/Materials | Extracted Sml. Laser | -9/Materials | Extracted Imp. EM Shotgun | -9/Materials | Extracted Hrd. Light Armor Plating | -9/Materials | Extracted Hcp. Matter Pod | -9/Materials | Extracted Plasma Cutter | -9/Materials | Extracted Cooling System | -8/Materials | Scanalyzed Arc Projector | -8/Storage | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed GrenadeDynamicScanner Manual? 0 Play Time 00:12:42 Cumulative 525.2 hours Start 2023.07.27 @ 19:46:42 End 2023.07.27 @ 19:58:33 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 400 Rogue 167 Adventurer 90 Explorer 143 Win Type - Total 23 Types 19/0/3/0/0/0/0/1/0 Lore% 73 Gallery% 88 Achievement% 73 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/X11Bold Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 59f15d70-fa44-4ed3-bfe9-e87d1d62d7b1