Cogmind - Beta 9.2 @@@ ROGUE MODE // 2019.11.28 @ 17:49:26 Player: Cipherpunk Result: Destroyed by L-41 Fighter with Axe Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (31) 155 Value Destroyed (1153) 1153 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3808 Bonus ------- None Cogmind --------- Core Integrity 0/700 Matter 6/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Treading (160) Location -7/Lower Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Medium Treads > --- UTILITY (5) ------ Improved Heat Sink Advanced Signal Interpreter > --- WEAPON (3) ------- (None) > --- INVENTORY (4) ---- Improved Titanium Leg Improved Terrain Scan Processor Arc Projector Rocket Launcher Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg Aluminum Leg Aluminum Leg > --- UTILITY ---------- Improved Heat Sink Large Storage Unit Seismic Analyzer Core Shielding > --- WEAPON ----------- Beam Rifle Assault Rifle > --- INVENTORY -------- Ion Engine Aluminum Leg Aluminum Leg Aluminum Leg Aluminum Leg Heat Sink Advanced Targeting Computer Rocket Launcher Rocket Launcher Mini Grenade Launcher [Rating: 15] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Treads Medium Treads Leg Aluminum Leg Wheel Compact Wheel Utility Seismic Analyzer Device Heat Sink Storage Large Storage Unit Processor Seismic Analyzer Protection Core Shielding Weapon Beam Rifle Energy Gun Beam Rifle Energy Cannon EM Pulse Cannon Ballistic Gun Assault Rifle Launcher Mini Grenade Launcher Build | -11 -10 -9 -8 -7 -7 ------- Run | Scr Mat Mat Mat Fac Low Slots Evolved 6 | . . 2 2 2 . Power . | . . . . . . Propulsion 2 | . . . 2 . . Utility 3 | . . 2 . 1 . Weapon 1 | . . . . 1 . Parts Attached 59 | 6 3 25 18 7 . Power 5 | 1 . 3 1 . . Engine 5 | 1 . 3 1 . . Core . | . . . . . . Reactor . | . . . . . . Propulsion 22 | 2 . 9 8 3 . Treads 1 | . . . . 1 . Leg 19 | . . 9 8 2 . Wheel 2 | 2 . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 10 | 1 . 5 2 2 . Device 4 | . . 2 1 1 . Storage 2 | 1 . 1 . . . Processor 2 | . . 1 . 1 . Hackware . | . . . . . . Protection 2 | . . 1 1 . . Artifact . | . . . . . . Weapon 22 | 2 3 8 7 2 . Energy Gun 13 | 1 2 5 4 1 . Energy Cannon 1 | . . . 1 . . Ballistic Gun 3 | 1 1 1 . . . Ballistic Cannon . | . . . . . . Launcher 5 | . . 2 2 1 . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes . | . . . . . . Parts Lost 23 | . . 5 14 4 . Power 2 | . . . 2 . . Propulsion 7 | . . 1 4 2 . Utility 2 | . . . 2 . . Weapon 12 | . . 4 6 2 . Highest Loss Streak 9 | . . 3 9 4 . Average Slot Usage (%) 63 | . 84 95 75 17 23 Engine 6 | . 14 11 5 . . Leg 15 | . . 19 28 8 . Wheel 3 | . 28 2 . . . Device 5 | . . 10 5 . 7 Storage 7 | . 14 11 9 . . Processor 5 | . . 9 9 . 7 Protection 5 | . . 10 7 . . Energy Gun 7 | . 15 13 3 . . Ballistic Gun 3 | . 11 4 4 . . Launcher 2 | . . 3 1 4 . Naked Turns 101 | . . . 3 98 . Heaviest Build 29 | 10 11 29 28 4 1 Greatest Support 40 | 26 26 26 40 28 28 Greatest Overweight (x) 4 | . . 4 1 . . Average Overweight (x) . | . . . . . . Largest Inventory Capacity 10 | 6 6 10 10 4 4 Average Capacity 6 | 5 6 8 9 4 4 Most Carried 10 | 4 6 10 10 4 4 Average Carried 5 | 1 5 6 8 2 4 Final Capacity 10 | 6 6 10 4 4 4 Final Carried 10 | 4 6 10 4 4 4 Class Distribution -------------------- 58% | Mutant 41% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Lower Caves Resources | -11 -10 -9 -8 -7 -7 ----------- Run | Scr Mat Mat Mat Fac Low Matter Collected 575 | 184 90 243 58 . . Remotely . | . . . . . . Salvage Created 1144 | . 165 668 311 . . Parts 54 | . 8 34 12 . . Haulers Intercepted . | . . . . . . Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed 3 | . . . . . 3 Prevented . | . . . . . . Kills | -11 -10 -9 -8 -7 -7 ------- Run | Scr Mat Mat Mat Fac Low Combat Hostiles Destroyed 29 | . 5 16 8 . . Guns 24 | . 5 13 6 . . AOE 5 | . . 3 2 . . Classes Destroyed 5 | . 2 3 . . . Operator 2 | . . 1 1 . . Swarmer 3 | . 3 . . . . Grunt 21 | . 2 12 7 . . Duelist 1 | . . 1 . . . Sentry 4 | . . 3 1 . . Best Kill Streak 5 | . 5 5 3 . . Combat Bots Only 5 | . 5 5 3 . . Max Kills in Single Turn 2 | . 1 1 2 . . Gunslinging . | . . . . . . Exploded 2 | . . 1 2 . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -8 -7 -7 -------- Run | Scr Mat Mat Mat Fac Low Damage Taken 4012 | . 174 908 1726 1110 94 Core 1289 | . 44 123 411 677 34 Absorbed by Shields 5 | . . . . 5 . Core Remaining (%) 69 | 100 82 69 25 . . Volleys Fired 104 | . 18 50 36 . . Largest 2 | . 2 2 2 . . Hottest 128 | . 60 121 128 . . Shots Fired 169 | . 36 81 52 . . Gun 156 | . 36 75 45 . . Cannon 2 | . . . 2 . . Launcher 11 | . . 6 5 . . Special . | . . . . . . Kinetic 56 | . 18 20 18 . . Thermal 70 | . . 43 27 . . Explosive 11 | . . 6 5 . . Electromagnetic 32 | . 18 12 2 . . Robot Hit Streak 17 | . 14 15 17 . . Robot Miss Streak 3 | . 3 2 2 . . Penetration Max . | . . . . . . Secondary Targets 1 | . . . 1 . . Max Gunslinging Chain 1 | . . . 1 . . Shots Hit Robots 125 | . 23 62 40 . . Core Hits 66 | . 10 33 23 . . Critical Hits . | . . . . . . Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 2251 | . 210 1141 894 6 . Guns 1523 | . 208 799 516 . . Cannons 53 | . . . 53 . . Explosions 638 | . . 337 301 . . Melee . | . . . . . . Ramming 37 | . 2 5 24 6 . Kinetic 409 | . 85 180 144 . . Thermal 942 | . . 570 372 . . Explosive 566 | . . 265 301 . . Electromagnetic 297 | . 123 121 53 . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption . | . . . . . . Average Corruption . | . . . . . . Corruption Purged . | . . . . . . Overload Shots . | . . . . . . Overflow Damage 30 | . . 4 26 . . Projectiles . | . . . . . . Explosions 30 | . . 4 26 . . Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 144 | . 1 33 108 2 . Shots 6 | . . 2 4 . . Rammed 5 | . 1 2 1 1 . Targets Rammed 14 | . 1 3 8 2 . Kicked 9 | . . 1 7 1 . Crushed . | . . . . . . Highest Temperature 201 | . 82 201 16 14 . Average Temperature 53 | . 42 70 6 14 . Received Heat Transfer 1794 | . 42 426 927 363 36 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried 1 | . . 1 . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 4 | . . 4 . . . Heat Transferred 2246 | . . 1358 888 . . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 1 | . . 1 . . . Missiles Intercepted . | . . . . . . Alert | -11 -10 -9 -8 -7 -7 ------- Run | Scr Mat Mat Mat Fac Low Peak Influence 290 | . 120 290 244 154 . Average Influence 154 | . 51 209 199 107 . Maximum Alert Level 1 | . . 1 1 . . Low Security (%) 61 | 100 100 35 30 100 . Level 1 38 | . . 64 69 . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 11 | . . 1 5 5 . Investigation . | . . . . . . Extermination . | . . . . . . Reinforcement 8 | . . 1 2 5 . Assault . | . . . . . . Garrison 3 | . . . 3 . . Intercept . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Stealth | -11 -10 -9 -8 -7 -7 --------- Run | Scr Mat Mat Mat Fac Low Distress Signals 8 | . . 4 4 . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 70 | . 5 23 21 17 4 Peak Tracking Total 12 | . 3 8 12 8 4 Tactical Retreats 7 | . . 2 . 5 . Traps | -11 -10 -9 -8 -7 -7 ------- Run | Scr Mat Mat Mat Fac Low Traps Triggered 2 | . . . 1 1 . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered 1 | . . . . . 1 Machines | -11 -10 -9 -8 -7 -7 ---------- Run | Scr Mat Mat Mat Fac Low Machines Disabled 2 | . . 2 . . . Max in Single Turn 1 | . . 1 . . . Machines Sabotaged . | . . . . . . Garrisons Compromised . | . . . . . . Overloaded Fab Kills . | . . . . . . Fab Network Shutdowns . | . . . . . . Hacking | -11 -10 -9 -8 -7 -7 --------- Run | Scr Mat Mat Mat Fac Low Machines Accessed 1 | . . . . 1 . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 1 | . . . . 1 . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 2 | . . . . 2 . Successful 2 | . . . . 2 . Failed . | . . . . . . Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 2 | . . . . 2 . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks . | . . . . . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks 2 | . . . . 2 . Process 1 | . . . . 1 . Retrieve Matter 1 | . . . . 1 . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 1 | . . . . 1 . Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter 19 | . . . . 19 . Retrieved Matter 19 | . . . . 19 . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 ------------ Run | Scr Mat Mat Mat Fac Low Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -8 -7 -7 -------- Run | Scr Mat Mat Mat Fac Low Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -8 -7 -7 ------- Run | Scr Mat Mat Mat Fac Low Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -8 -7 -7 ------------- Run | Scr Mat Mat Mat Fac Low Turns Passed 1710 | 45 182 558 372 460 93 Spaces Moved 1084 | 37 132 242 186 429 58 Core 175 | 2 . 1 8 164 . Treads 108 | . . . . 50 58 Legs 602 | . . 209 178 215 . Wheels 199 | 35 132 32 . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 90 90 50 50 160 Average Speed 112 | 88 90 135 117 100 160 Slowest Speed 250 | 100 90 250 150 160 160 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 19 | 4 28 35 20 19 13 Regions Visited 5 Branch Regions 1 Pre-discovered Areas . | . . . . . . Known Exits Taken 1 | . . . . 1 . Unknown Exits Taken 4 | 1 1 1 1 . . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed 101 | . . 67 34 . . Melee . | . . . . . . Projectile . | . . . . . . AOE 101 | . . 67 34 . . Actions | -11 -10 -9 -8 -7 -7 --------- Run | Scr Mat Mat Mat Fac Low Total 1397 | 46 162 390 285 456 58 Wait 77 | . 4 46 26 1 . Move 1079 | 36 131 241 185 428 58 Hop . | . . . . . . Pick Up 25 | 4 2 9 6 4 . Fast Attach 25 | 6 3 9 4 3 . Attach 18 | . . 5 9 4 . Detach 2 | . . . 2 . . Swap 16 | . . 11 5 . . Drop 23 | . 3 16 4 . . Fire 104 | . 18 50 36 . . Melee . | . . . . . . Ram 1 | . 1 . . . . Kick 13 | . . 3 8 2 . Crush . | . . . . . . Escape Stasis 14 | . . . . 14 . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves History --------- Turn | Location | Event 29 | -11/Scrapyard | Discovered new exit (range 13) 46 | -11/Scrapyard | Entered Materials 185 | -10/Materials | Discovered new exit (range 14) 228 | -10/Materials | Entered another Materials area 228 | -9/Materials | Evolved 2 slots: Utility x2 406 | -9/Materials | Lost 3 parts (3w) 570 | -9/Materials | Build established: Scavenger-Mutant 717 | -9/Materials | Discovered new exit (range 15) 786 | -9/Materials | Entered another Materials area 786 | -8/Materials | Evolved 2 slots: Propulsion x2 855 | -8/Materials | Garrison activated, responded to threat 1048 | -8/Materials | Lost 9 parts (1p3n2u3w) 1122 | -8/Materials | Core integrity fell below 50% 1151 | -8/Materials | Discovered new exit (range 10) 1155 | -8/Materials | Released all parts (5) 1158 | -8/Materials | Entered Factory 1158 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 1276 | -7/Factory | Build established: Mutant 1423 | -7/Factory | Discovered new exit (range 7) 1444 | -7/Factory | Core integrity fell below 50% 1467 | -7/Factory | Lost 4 parts (2n2w) 1498 | -7/Factory | Core integrity fell below 20% 1546 | -7/Factory | Discovered new exit (range 13) 1616 | -7/Factory | Identified exit to Lower Caves 1618 | -7/Factory | Entered Lower Caves 1645 | -7/Lower Caves | Encountered a Warlord checkpoint 1711 | -7/Lower Caves | Destroyed by L-41 Fighter with Axe Last Messages --------------- 01473_ Field strength at 40. 01474_ Field strength at 34. 01475_ Field strength at 28. 01476_ Field strength at 22. 01477_ Field strength at 16. 01478_ Field strength at 5. 01479_ Stasis field depleted. 01534_ Acquired Med. Treads. 01539_ Drone sends a signal. 01546_ EXIT=FOUND 01553_ O-24 Administrator uses terminal to summon reinforcements. 01553_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal F015. 01553_ O-24 Administrator locks terminal. 01554_ Acquired Adv. Signal Interpreter. 01567_ Acquired Imp. Heat Sink. 01616_ EXIT=IDENTIFIED: LOWER CAVES LOCATION=LOWER CAVES GOAL=ESCAPE 01645_ TV-WV8(M): "This area isn't safe." Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????###??????????????????????????? | | ???????????????????##b ??????????????????????????? | | ???????????????????# ??????????????????????????? | | ???????????????????# ?????????????????????????? | | ???????????????????# ??????###????????????????? | | ???????????????????# ####### #######??????????? | | ??????????????????## # # #??????????? | | ?????????????????## # #???????????? | | ?????????????????# ##??????????? | | ??????????????????# ## #??????????? | | ????????????????????# ####### ##?????????? | | ????????????????????## l##?????## #?????????? | | ?????????????????????# @##??????## ##?????????? | | ?????????????????????### #??????## ##??????????? | | ???????????????????????# #??????# ##???????????? | | ??????????????????????## #??????# ####?????????? | | ??????????????????????? #??????# #?????????? | | ?????????????????????? #????### ##?????????? | | ??????????????????????## #????# #??????????? | | ????????????? ?????????# #????## ##??????????? | | ???????????? ???????# #?????# #???????????? | | ???????????? ###### ####### ##??????????? | | ??????????? ##?????????? | | ???????????? #??????? | | ???????????????????#### ####### #?????? | | ?????????????????????# #####?## ## #??? | | ????????????????????## #???# ##?? ??? | | ????????????????????# #???? #???? #??? | | ??????????????????# # #????# #????? ##??? | | ??????????????????# ## #????# ###????#???? | | ???????? ???????####?# #????# #????????? | | ???????? ##???????# #????# ?????????? | | ??????? ###### #????# #?????????? | | ??????? #######????# #?????????? | | ??????? #?????????## #?????????? | | ??????? #### #?????????# #?????????? | | ??????? ?????# #??????### # ####??????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 60 Armor Coverage 150 Core Shielding 20 Evasion (%) 50 Recoil Reduction 1 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MakeshiftSignalScrap Manual? 0 Play Time 00:21:22 Cumulative 23.7 hours Start 2019.11.28 @ 17:27:38 End 2019.11.28 @ 17:49:26 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 21 Rogue 21 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 16 Gallery% 32 Achievement% 19 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 138d7971-a445-45fd-aba8-11366a2f0087