Cogmind - Beta 9.6 @@@ ROGUE MODE // 2020.09.06 @ 22:27:24 Player: Henry Result: Destroyed by Y-45 Defender with Beam Rifle Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (18) 90 Value Destroyed (561) 561 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1551 Bonus ------- None Cogmind --------- Core Integrity 0/400 Matter 209/300 Energy 100/100 System Corruption 0% Temperature Cool (9) Movement Walking (180) Ox2 Location -9/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- Aluminum Leg > --- UTILITY (2) ------ Large Storage Unit Improved Signal Interpreter > --- WEAPON (3) ------- Heavy Flail Heavy Flail > --- INVENTORY (10) --- Ion Engine Improved Sensor Array Improved Sensor Array Improved Terrain Scanner Power Shielding Utility Shielding Peak State ------------ > --- POWER ------------ (None) > --- PROPULSION ------- Aluminum Leg Aluminum Leg Aluminum Leg > --- UTILITY ---------- Large Storage Unit Improved Signal Interpreter > --- WEAPON ----------- Heavy Flail Heavy Flail Heavy Flail > --- INVENTORY -------- Ion Engine Aluminum Leg Improved Sensor Array Improved Sensor Array Improved Terrain Scanner Power Shielding Utility Shielding [Rating: 16] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Utility Core Shielding Device Improved Sensor Array Storage Large Storage Unit Processor Improved Signal Interpreter Protection Core Shielding Weapon Small Laser Energy Gun Small Laser Ballistic Gun Assault Rifle Impact Weapon Heavy Flail Build | -11 -10 -9 ------- Run | Scr Mat Mat Slots Evolved 2 | . . 2 Power . | . . . Propulsion 1 | . . 1 Utility . | . . . Weapon 1 | . . 1 Parts Attached 26 | 6 7 13 Power 3 | 1 1 1 Engine 3 | 1 1 1 Core . | . . . Reactor . | . . . Propulsion 10 | 2 3 5 Treads . | . . . Leg 10 | 2 3 5 Wheel . | . . . Hover . | . . . Flight . | . . . Utility 5 | 1 1 3 Device 1 | . . 1 Storage 2 | 1 . 1 Processor 1 | . . 1 Hackware . | . . . Protection 1 | . 1 . Artifact . | . . . Weapon 8 | 2 2 4 Energy Gun 3 | 2 . 1 Energy Cannon . | . . . Ballistic Gun 2 | . 2 . Ballistic Cannon . | . . . Launcher . | . . . Special Weapon . | . . . Impact Weapon 3 | . . 3 Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 13 | . 1 12 Power 2 | . . 2 Propulsion 6 | . . 6 Utility . | . . . Weapon 5 | . 1 4 Highest Loss Streak 11 | . 1 11 Average Slot Usage (%) 94 | . 97 91 Engine 10 | . 14 8 Leg 29 | . 27 30 Storage 12 | . 14 11 Processor 2 | . . 4 Protection 9 | . 13 6 Energy Gun 10 | . 12 8 Ballistic Gun 17 | . 14 18 Impact Weapon 1 | . . 2 Naked Turns . | . . . Heaviest Build 26 | 10 13 26 Greatest Support 30 | 20 20 30 Greatest Overweight (x) 8 | . 1 8 Average Overweight (x) . | . . . Largest Inventory Capacity 10 | 6 6 10 Average Capacity 7 | 5 6 9 Most Carried 10 | 3 6 10 Average Carried 6 | 1 5 7 Final Capacity 10 | 6 6 10 Final Carried 6 | 3 6 6 Class Distribution -------------------- 57% | Mutant 31% | Tank 11% | Gunner Dominant Class ---------------- Mutant | -10/Materials Tank | -9/Materials Resources | -11 -10 -9 ----------- Run | Scr Mat Mat Matter Collected 496 | 260 66 170 Remotely . | . . . Salvage Created 840 | 124 209 507 Parts 50 | 5 13 32 Haulers Intercepted . | . . . Recyclers Shooed 1 | . . 1 Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -9 ------- Run | Scr Mat Mat Combat Hostiles Destroyed 14 | . 4 10 Melee 2 | . . 2 Guns 12 | . 4 8 Classes Destroyed 6 | 2 2 2 Builder 1 | . 1 . Tunneler 1 | 1 . . Recycler 2 | 1 . 1 Grunt 11 | . 4 7 Duelist 1 | . . 1 Sentry 2 | . . 2 Best Kill Streak 4 | 1 2 4 Combat Bots Only 3 | . 2 3 Max Kills in Single Turn 1 | 1 1 1 Gunslinging . | . . . Exploded . | . . . Melee 1 | . . 1 Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Scr Mat Mat Damage Taken 1754 | . 306 1448 Core 448 | . 38 410 Absorbed by Shields . | . . . Core Remaining (%) 92 | 100 84 . Volleys Fired 77 | 7 31 39 Largest 3 | 2 2 3 Hottest 80 | 80 80 80 Shots Fired 167 | 14 55 98 Gun 167 | 14 55 98 Cannon . | . . . Launcher . | . . . Special . | . . . Kinetic 92 | . 18 74 Thermal 58 | 7 27 24 Explosive . | . . . Electromagnetic 17 | 7 10 . Robot Hit Streak 5 | 5 4 5 Robot Miss Streak 6 | 3 6 4 Penetration Max . | . . . Secondary Targets 2 | . . 2 Max Gunslinging Chain 1 | . . 1 Shots Hit Robots 103 | 8 29 66 Core Hits 40 | 3 11 26 Critical Hits . | . . . Critical Kills . | . . . Critical Parts Destroyed . | . . . Melee Attacks 12 | . . 12 Impact 12 | . . 12 Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks 3 | . . 3 Damage Inflicted 1269 | 113 328 828 Guns 996 | 113 328 555 Cannons . | . . . Explosions . | . . . Melee 266 | . . 266 Ramming 7 | . . 7 Kinetic 497 | . 84 413 Thermal 338 | 46 150 142 Explosive . | . . . Electromagnetic 161 | 67 94 . Impact 266 | . . 266 Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks 3 | . . 3 Impact 3 | . . 3 Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 1 | . . 1 Shots . | . . . Rammed 1 | . . 1 Targets Rammed 2 | . . 2 Kicked 1 | . . 1 Crushed . | . . . Highest Temperature 246 | 72 246 48 Average Temperature 42 | 34 79 14 Received Heat Transfer 864 | . 168 696 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried 1 | 1 . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred 775 | 100 350 325 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Missiles Intercepted . | . . . Alert | -11 -10 -9 ------- Run | Scr Mat Mat Peak Influence 260 | 10 116 260 Average Influence 82 | 3 47 121 Maximum Alert Level 1 | . . 1 Low Security (%) 82 | 100 100 66 Level 1 17 | . . 33 Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 6 | . 2 4 Investigation 2 | . . 2 Extermination . | . . . Reinforcement 4 | . 2 2 Assault . | . . . Garrison . | . . . Intercept . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Stealth | -11 -10 -9 --------- Run | Scr Mat Mat Distress Signals 4 | . 1 3 Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 33 | . 12 21 Peak Tracking Total 8 | . 4 8 Tactical Retreats . | . . . Traps | -11 -10 -9 ------- Run | Scr Mat Mat Traps Triggered 2 | . 1 1 Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Scr Mat Mat Machines Disabled . | . . . Max in Single Turn . | . . . Machines Sabotaged . | . . . Garrisons Compromised . | . . . Overloaded Fab Kills . | . . . Fab Network Shutdowns . | . . . Hacking | -11 -10 -9 --------- Run | Scr Mat Mat Machines Accessed 4 | . 2 2 Terminals 4 | . 2 2 Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 15 | . 8 7 Successful 6 | . 4 2 Failed 9 | . 4 5 Catastrophic 2 | . 1 1 Database Lockouts . | . . . Manual 15 | . 8 7 Terminals 15 | . 8 7 Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 3 | . 2 1 Level Access Points 1 | . 1 . Unreport Threat 2 | . 1 1 Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks 3 | . 2 1 Terminals 3 | . 2 1 Botnet 3 | . 2 1 Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 4 | . 2 2 Full Trace Events 1 | . . 1 Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Matter . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Matter . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Scr Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Scr Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Scr Mat Mat Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Scr Mat Mat Turns Passed 877 | 84 332 461 Spaces Moved 454 | 48 185 221 Core 9 | 8 . 1 Treads . | . . . Legs 445 | 40 185 220 Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 120 120 Average Speed 120 | 108 120 122 Slowest Speed 450 | 120 150 450 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 24 | 5 42 26 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken 1 | . 1 . Unknown Exits Taken 1 | 1 . . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed . | . . . Melee . | . . . Projectile . | . . . AOE . | . . . Actions | -11 -10 -9 --------- Run | Scr Mat Mat Total 619 | 63 238 318 Wait 30 | . 9 21 Move 452 | 47 184 221 Hop . | . . . Pick Up 16 | 3 4 9 Fast Attach 13 | 6 3 4 Attach 8 | . 1 7 Detach . | . . . Swap 5 | . 3 2 Drop 7 | . 3 4 Fire 77 | 7 31 39 Melee 9 | . . 9 Ram . | . . . Kick 2 | . . 2 Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x3) -9/Materials (discovered 1 exit: *Sto) History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 7 | -11/Scrapyard | Discovered new exit (range 15) 85 | -11/Scrapyard | Entered Materials 315 | -10/Materials | Build established: Mutant 332 | -10/Materials | Identified exit to Materials 417 | -10/Materials | Entered another Materials area 417 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 653 | -9/Materials | Discovered new exit (range 7) 706 | -9/Materials | Identified exit to Storage 859 | -9/Materials | Core integrity fell below 50% 868 | -9/Materials | Core integrity fell below 20% 878 | -9/Materials | Destroyed by Y-45 Defender with Beam Rifle Last Messages --------------- 00814_ Aluminum Leg destroyed. 00815_ K-01 Serf collects debris. 00816_ Assault Rifle destroyed. 00816_ Slammed into G-34 Mercenary. 00818_ Aluminum Leg destroyed. 00819_ K-01 Serf collects debris. 00821_ Kicked G-34 Mercenary out of the way. 00827_ Acquired Hvy. Flail. 00835_ U-05 Engineer destroyed. 00837_ Aluminum Leg destroyed. 00848_ Hvy. Flail follow-up attack on G-34 Mercenary. 00848_ G-34 Mercenary knocked back. 00851_ Aluminum Leg destroyed. 00855_ G-34 Mercenary knocked back. 00862_ Hvy. Flail follow-up attack on G-34 Mercenary. 00862_ G-34 Mercenary knocked back. 00864_ Hvy. Flail destroyed. 00866_ Hvy. Flail follow-up attack on Y-45 Defender. 00866_ Y-45 Defender destroyed. 00872_ G-34 Mercenary destroyed. 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""" """ #??? | | ???????????????????????# """ # #??? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 13 Terrain Scan Density 10 Core Shielding 20 Evasion (%) 40 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed BeamGuidanceDeconstructor Manual? 0 Play Time 00:11:40 Cumulative 449.0 hours Start 2020.09.06 @ 22:19:05 End 2020.09.06 @ 22:27:24 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 164 Rogue 164 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 29 Gallery% 57 Achievement% 29 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/X11Bold Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 864fc773-9d89-4a8f-ba33-ee459a8e7d88