Cogmind - Beta 14 @@@ ROGUE MODE // 2025.04.12 @ 14:19:23 Player: Mado Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (6) 1200 Robots Destroyed (81) 405 Value Destroyed (2187) 2187 Prototype IDs (25) 500 Alien Tech Used (0) 0 Bonus (591) 591 TOTAL SCORE: 5883 Bonus ------- Follower Combat Kills 91 Entered Garrisons 200 Aligned with FarCom 300 Cogmind --------- Core Integrity 263/550 Matter 250/300 Energy 61/100 System Corruption 0% Temperature Cool (0) Movement Core (750) Ox14 Location -8/Garrison Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ Improved Heat Sink High-capacity Storage Unit Improved Light Armor Plating > --- WEAPON (2) ------- (None) > --- INVENTORY (20) --- Cooled Ion Engine Cooled Ion Engine Improved Flight Unit Faulty Improved Flight Unit Improved Flight Unit Faulty Improved Flight Unit Improved Heat Sink Cargo Storage Unit Hacking Suite Relay Coupler [Specialist] (18) Tractor Beam Supersonic Drone Bay (0/1) EM Pulse Cannon Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Light Treads Light Treads Light Treads Light Treads > --- UTILITY ---------- High-capacity Storage Unit Improved Targeting Computer Improved Light Armor Plating Reactive Plating > --- WEAPON ----------- EM Pulse Cannon Light Cannon > --- INVENTORY -------- Ion Engine Improved Flight Unit Improved Flight Unit Improved Flight Unit Improved Flight Unit Improved Heat Sink Cargo Storage Unit Light Armor Plating Improved Light Armor Plating Improved Light Armor Plating Improved Light Armor Plating Hacking Suite Tractor Beam Supersonic Drone Bay EM Pulse Cannon Advanced Beam Cannon Advanced Beam Cannon Grenade Launcher [Rating: 25] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Utility High-capacity Storage Unit Device Seismic Detector Storage High-capacity Storage Unit Processor Targeting Computer Protection Improved Light Armor Plating Weapon Light Cannon Energy Gun Medium Laser Energy Cannon EM Pulse Cannon Ballistic Gun Assault Rifle Ballistic Cannon Light Cannon Launcher Grenade Launcher Build | -11 -10 -10 -10 -9 -8 -8 ------- Run | Yrd Mat Min Exi Min Mat Gar Slots Evolved 4 | . . . . . 4 . Power . | . . . . . . . Propulsion 2 | . . . . . 2 . Utility 2 | . . . . . 2 . Weapon . | . . . . . . . Parts Attached 57 | 8 16 2 . 1 20 10 Power 6 | 1 2 . . . 3 . Engine 5 | 1 2 . . . 2 . Core 1 | . . . . . 1 . Reactor . | . . . . . . . Propulsion 13 | 2 3 2 . . 6 . Treads 13 | 2 3 2 . . 6 . Leg . | . . . . . . . Wheel . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 17 | 3 3 . . . 6 5 Device 4 | 2 . . . . 1 1 Storage 3 | 1 2 . . . . . Processor 2 | . 1 . . . 1 . Hackware . | . . . . . . . Protection 8 | . . . . . 4 4 Artifact . | . . . . . . . Weapon 21 | 2 8 . . 1 5 5 Energy Gun 3 | 2 1 . . . . . Energy Cannon 5 | . . . . . 2 3 Ballistic Gun 4 | . 3 . . . . 1 Ballistic Cannon 5 | . 3 . . . 2 . Launcher 4 | . 1 . . 1 1 1 Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 2 | . . . . . 2 . Parts Lost 21 | . 3 . . . 3 15 Power 3 | . 1 . . . 1 1 Propulsion 5 | . . . . . 1 4 Utility 6 | . 1 . . . . 5 Weapon 7 | . 1 . . . 1 5 Highest Loss Streak 8 | . 1 . . . 2 8 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 96 | . 99 100 100 100 98 79 Engine 12 | . 13 14 14 14 8 8 Treads 28 | . 28 28 28 28 35 17 Device 3 | . 7 . . . . 6 Storage 12 | . 14 14 14 14 9 9 Processor 8 | . 6 14 14 14 9 2 Protection 6 | . . . . . 17 18 Energy Cannon 2 | . . . . . 3 11 Ballistic Gun 5 | . 15 . . . . 1 Ballistic Cannon 14 | . 10 28 28 17 13 2 Launcher 1 | . . . . 10 . 1 Peak Build Rating 25 | 7 8 8 9 9 25 25 Average Rating 12 | 4 7 8 8 9 19 23 On Entrance 9 | . 7 8 8 9 9 25 Naked Turns . | . . . . . . . Heaviest Build 70 | 12 51 51 51 51 70 68 Greatest Support 80 | 40 40 40 40 40 80 80 Greatest Overweight (x) 17 | . 1 1 1 1 1 17 Average Overweight (x) . | . . 1 1 1 . 1 Largest Inventory Capacity 20 | 8 20 20 20 20 20 20 Average Capacity 18 | 7 16 20 20 20 20 20 Most Carried 20 | 2 15 17 18 18 20 19 Average Carried 14 | . 9 16 17 18 18 16 Final Capacity 20 | 8 20 20 20 20 20 20 Final Carried 19 | 2 15 17 18 18 19 14 Class Distribution -------------------- 93% | Mutant 6% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Mutant | -8/Garrison Resources | -11 -10 -10 -10 -9 -8 -8 ----------- Run | Yrd Mat Min Exi Min Mat Gar Matter Collected 1910 | 258 667 111 . 60 737 77 Remotely 225 | 225 . . . . . . Salvage Created 2306 | 116 963 54 . 37 766 370 Parts 123 | 3 60 4 . 8 37 11 Haulers Intercepted 5 | . 2 . . . 3 . Recyclers Shooed 4 | . 2 . . . 2 . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 ------- Run | Yrd Mat Min Exi Min Mat Gar Combat Hostiles Destroyed 57 | . 22 2 . 3 22 8 Guns 12 | . 11 . . . . 1 Cannons 33 | . 11 2 . . 16 4 AOE 11 | . . . . 3 6 2 Classes Destroyed 12 | 2 7 . . . 3 . Worker 5 | . 3 1 . . 1 . Builder 3 | . 1 . . 1 1 . Tunneler 2 | 1 . . . 1 . . Hauler 5 | . 2 . . . 3 . Recycler 4 | 1 2 . . . 1 . Operator 1 | . 1 . . . . . Watcher 4 | . 3 . . . 1 . Swarmer 18 | . 6 . . 3 9 . Grunt 29 | . 16 2 . . 7 4 Duelist 1 | . . . . . 1 . Sentry 7 | . . . . . 4 3 Hunter 2 | . . . . . 1 1 Best Kill Streak 7 | 2 7 2 . 5 4 3 Combat Bots Only 4 | . 3 1 . 3 4 3 Max Kills in Single Turn 3 | 1 1 1 . 2 3 2 Gunslinging . | . . . . . . . Exploded 3 | . . . . 1 3 2 Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -------- Run | Yrd Mat Min Exi Min Mat Gar Hostile Shots Fired 349 | . 73 15 . 15 84 162 Missed 89 | . 20 5 . 7 24 33 Damage Taken 3465 | . 710 157 . 70 763 1765 Core 404 | . 108 . . 9 98 189 Absorbed by Shields . | . . . . . . . Ignored by Resistances 81 | . . . . . 68 13 Regen/Repaired (Parts) 180 | . 180 . . . . . Core Remaining (%) 76 | 100 . . . 53 . . Volleys Fired 224 | 5 89 10 . 6 76 38 Largest 2 | 2 2 2 . 1 2 2 Hottest 126 | 90 90 70 . 30 98 126 Shots Fired 398 | 10 172 20 . 6 132 58 Gun 128 | 10 113 . . . . 5 Cannon 252 | . 59 20 . . 124 49 Launcher 18 | . . . . 6 8 4 Special . | . . . . . . . Kinetic 308 | . 160 20 . . 115 13 Thermal 48 | 10 12 . . . . 26 Explosive 18 | . . . . 6 8 4 Electromagnetic 24 | . . . . . 9 15 Robot Hit Streak 19 | 5 19 4 . . 13 12 Robot Miss Streak 4 | 1 3 3 . . 4 2 Penetration Max . | . . . . . . . Secondary Targets . | . . . . . . . Shots Hit Robots 244 | 7 103 12 . . 81 41 Core Hits 113 | 3 48 3 . 8 42 9 Critical Kills 1 | . 1 . . . . . Critical Parts Destroyed . | . . . . . . . Critical Strikes 5 | . 1 1 . . 3 . Destroy 1 | . 1 . . . . . Blast 4 | . . 1 . . 3 . Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 4829 | 78 1575 208 . 109 1880 979 Guns 997 | 78 888 . . . . 31 Cannons 3006 | . 681 208 . . 1371 746 Explosions 793 | . . . . 109 482 202 Melee . | . . . . . . . Ramming 33 | . 6 . . . 27 . Kinetic 2984 | . 1497 208 . . 1159 120 Thermal 651 | 78 72 . . . 67 434 Explosive 726 | . . . . 109 415 202 Electromagnetic 435 | . . . . . 212 223 Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption . | . . . . . . . Average Corruption . | . . . . . . . Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Overload Shots . | . . . . . . . Overflow Damage 120 | . 44 1 . . 29 46 Projectiles 43 | . . 1 . . 7 35 Explosions 77 | . 44 . . . 22 11 Melee . | . . . . . . . Knockbacks 23 | . 9 3 . . 11 . Impact . | . . . . . . . Kinetic 20 | . 8 2 . . 10 . Secondary 3 | . 1 1 . . 1 . Self-Inflicted Damage 163 | . 114 . . . 44 5 Shots 4 | . 1 . . . 2 1 Rammed 6 | . 3 . . 1 2 . Targets Rammed 7 | . 3 . . 1 3 . Kicked . | . . . . . . . Crushed 1 | . . . . . 1 . Highest Temperature 515 | 120 72 106 . . 257 515 Average Temperature 74 | 53 13 44 . . 60 171 Received Heat Transfer 1179 | . 255 87 . . 207 630 Effects 3 | . . . . . . 3 Shutdowns 1 | . . . . . . 1 Energy Bleed 1 | . . . . . . 1 Damage (major) 1 | . . . . . . 1 Siege Activations . | . . . . . . . Robots Corrupted 1 | . . . . . . 1 Combat Hostiles 1 | . . . . . . 1 Parts Fried 3 | . . . . . . 3 Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 1 | . . . . . . 1 Heat Transferred 1286 | 211 198 . . . 100 777 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 1 | . . . . . 1 . Alert | -11 -10 -10 -10 -9 -8 -8 ------- Run | Yrd Mat Min Exi Min Mat Gar Peak Influence 372 | 10 372 167 . 101 311 318 Initial 112 | . 6 112 . . . 92 Average 149 | 3 185 60 . 54 168 168 Maximum Alert Level 1 | . 1 . . . 1 1 Low Security (%) 66 | 100 54 100 . 100 60 60 Level 1 33 | . 45 . . . 39 39 Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 12 | . 6 . . . 6 . Investigation 7 | . 5 . . . 2 . Extermination . | . . . . . . . Reinforcement 2 | . 1 . . . 1 . Assault . | . . . . . . . Garrison 3 | . . . . . 3 . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 --------- Run | Yrd Mat Min Exi Min Mat Gar Distress Signals 1 | . . . . . 1 . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 75 | . 28 3 . 3 24 17 Peak Tracking Total 7 | . 4 2 . 3 4 7 Tactical Retreats 6 | . 4 . . . 1 1 Traps | -11 -10 -10 -10 -9 -8 -8 ------- Run | Yrd Mat Min Exi Min Mat Gar Traps Triggered 3 | . 2 . . . 1 . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 ---------- Run | Yrd Mat Min Exi Min Mat Gar Machines Disabled 4 | . 2 1 . . . 1 Max in Single Turn 1 | . 1 . . . . 1 Garrison Relay 1 | . . . . . . 1 Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 --------- Run | Yrd Mat Min Exi Min Mat Gar Machines Accessed 15 | . 8 . 2 . 4 1 Terminals 9 | . 6 . . . 2 1 Fabricators . | . . . . . . . Repair Stations 1 | . 1 . . . . . Recycling Units 2 | . 1 . . . 1 . Scanalyzers . | . . . . . . . Garrison Access 1 | . . . . . 1 . Total Hacks 45 | . 25 . 10 . 8 2 Successful 30 | . 14 . 10 . 5 1 Failed 15 | . 11 . . . 3 1 Catastrophic . | . . . . . . . Database Lockouts . | . . . . . . . Manual 21 | . 17 . 1 . 3 . Terminals 24 | . 19 . . . 3 2 Fabricators . | . . . . . . . Repair Stations 4 | . 4 . . . . . Recycling Units 5 | . 2 . . . 3 . Scanalyzers . | . . . . . . . Garrison Access 2 | . . . . . 2 . Terminal Hacks 17 | . 5 . 10 . 1 1 Record 9 | . . . 9 . . . Part Schematic 1 | . 1 . . . . . Robot Analysis 3 | . 3 . . . . . Open Door 1 | . . . . . . 1 Terminal Index 1 | . . . . . 1 . Transport Status 1 | . 1 . . . . . Derelict Proto ID Bank 1 | . . . 1 . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks 4 | . 4 . . . . . Scan Component 2 | . 2 . . . . . Repair 2 | . 2 . . . . . Recycling Unit Hacks 4 | . 2 . . . 2 . Retrieve Components 4 | . 2 . . . 2 . Scanalyzer . | . . . . . . . Garrison Access Hacks 1 | . . . . . 1 . Unlock Access 1 | . . . . . 1 . Unauthorized Hacks 4 | . 3 . . . 1 . Terminals 4 | . 3 . . . 1 . Botnet 4 | . 3 . . . 1 . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 10 | . 6 . . . 3 1 Full Trace Events 5 | . 4 . . . 1 . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 1 | . 1 . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired 2 | . 2 . . . . . Time 52 | . 52 . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components 29 | . 10 . . . 19 . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 ------------ Run | Yrd Mat Min Exi Min Mat Gar Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released 4 | . . . . . . 4 Machine Destruction 4 | . . . . . . 4 Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -------- Run | Yrd Mat Min Exi Min Mat Gar Total Allies 7 | . . 5 . . . 2 Largest Group 5 | . . 5 4 2 1 2 Highest-Rated Group 81 | . . 81 65 24 16 62 Highest-Rated Ally 31 | . . 31 31 16 16 31 Total Orders 2 | . . . . . 2 . EXPLORE 2 | . . . . . 2 . Ally Attacks 44 | . . 13 . 7 5 19 Total Damage 537 | . . 153 . 46 46 292 Kills 6 | . . 4 . . . 2 Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 ------- Run | Yrd Mat Min Exi Min Mat Gar Robot Analysis Total 3 | . 3 . . . . . Derelict Logs Recovered 2 | . . 1 . 1 . . Drone Launches 2 | . . . . . 2 . Drone Recoveries 1 | . . . . . 1 . Exploration | -11 -10 -10 -10 -9 -8 -8 ------------- Run | Yrd Mat Min Exi Min Mat Gar Turns Passed 8214 | 122 2831 1011 823 484 1847 1096 Spaces Moved 3054 | 60 1087 408 343 195 690 271 Core 3 | 2 . . . . . 1 Treads 3051 | 58 1087 408 343 195 690 270 Legs . | . . . . . . . Wheels . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 160 240 240 240 160 160 Average Speed 213 | 156 202 240 240 240 162 306 Slowest Speed 900 | 160 240 240 240 240 240 900 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 47 | 4 96 58 63 54 37 18 Regions Visited 6 Branch Regions 3 Pre-discovered Areas . | . . . . . . . Known Exits Taken 1 | . . . . . 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . Scrap Searched 3 | . . 1 . 2 . . Spaces Dug . | . . . . . . . Terrain Destroyed 114 | . 27 . . 25 58 4 Melee . | . . . . . . . Projectile . | . . . . . . . AOE 114 | . 27 . . 25 58 4 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 --------- Run | Yrd Mat Min Exi Min Mat Gar Total 4349 | 75 1539 420 344 204 1289 478 Wait 939 | . 327 . . 2 456 154 Move 3048 | 59 1086 407 342 194 689 271 Hop . | . . . . . . . Pick Up 46 | 3 14 1 1 . 23 4 Fast Attach 10 | 6 3 . . . 1 . Attach 19 | 1 3 . . . 8 7 Detach 4 | . 2 . . . 2 . Swap 28 | 1 10 2 . 1 11 3 Drop 23 | . 2 . . . 20 1 Fire 224 | 5 89 10 . 6 76 38 Melee . | . . . . . . . Ram . | . . . . . . . Kick . | . . . . . . . Crush 7 | . 3 . . 1 3 . Escape Stasis . | . . . . . . . Rewire 1 | . . . 1 . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / [*Min x2]) -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines -8/Materials (discovered 3 exits: [*Fac] / Sto / Gar) -8/Garrison History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 16) 123 | -11/Scrapyard | Entered Materials 268 | -10/Materials | Discovered new exit (range 7) 318 | -10/Materials | Build established: Mutant 822 | -10/Materials | Discovered new exit (range 16) 904 | -10/Materials | Discovered new exit (range 10) 1093 | -10/Materials | Discovered new exit (range 12) 1872 | -10/Materials | Repaired Lgt. Cannon 1900 | -10/Materials | Repaired Lgt. Treads 2314 | -10/Materials | Discovered new exit (range 16) 2954 | -10/Materials | Entered Mines 3377 | -10/Mines | Discovered new exit (range 15) 3413 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 3734 | -10/Mines | Discovered new exit (range 11) 3948 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 3965 | -10/Mines | Entered Exiles 3965 | -10/Exiles | Accompanied by 4 allies 3995 | -10/Exiles | Led the pair of lost Derelicts to a safe place 4042 | -10/Exiles | Discovered new exit (range 15) 4088 | -10/Exiles | Met 8R-AWN 4150 | -10/Exiles | Met EX-HEX 4295 | -10/Exiles | Met EX-BIN 4350 | -10/Exiles | Aligned with FarCom system 4353 | -10/Exiles | Given EX-Vault access code 4487 | -10/Exiles | Opened EX-Vault 4516 | -10/Exiles | Found Supersonic Drone Bay 4570 | -10/Exiles | Warned to stay clear of 0b10 Research branches 4644 | -10/Exiles | Met EX-DEC 4767 | -10/Exiles | Discovered new exit (range 10) 4788 | -10/Exiles | Left Exiles lab with Supersonic Drone Bay 4788 | -10/Exiles | Entered Mines 4788 | -9/Mines | Accompanied by 2 allies 4802 | -9/Mines | Met a Derelict bent on vengeance 5212 | -9/Mines | Learned 2 Materials zone layouts 5248 | -9/Mines | Discovered new exit (range 10) 5272 | -9/Mines | Entered Materials 5272 | -8/Materials | Accompanied by 1 ally 5272 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 5273 | -8/Materials | Identified exit to Storage 5359 | -8/Materials | Garrison activated, responded to threat 5520 | -8/Materials | Identified exit to Garrison 6203 | -8/Materials | Build established: Scavenger-Mutant 6409 | -8/Materials | Discovered new exit (range 11) 6747 | -8/Materials | Build established: Mutant 7119 | -8/Materials | Entered Garrison 7207 | -8/Garrison | Triggered checkpoint 7511 | -8/Garrison | Lost 7 parts (3n2u2w) 7780 | -8/Garrison | Rescued a captive Derelict 7799 | -8/Garrison | Rescued a captive Derelict 7851 | -8/Garrison | Garrison Relay disabled 8141 | -8/Garrison | Triggered checkpoint 8215 | -8/Garrison | Self-destructed Last Messages --------------- 08194_ Slug penetrates Reinforced Barrier. 08194_ Imp. Light Armor Plating destroyed. 08196_ Slug penetrates Wall. 08197_ Lgt. Treads destroyed. 08199_ Slug penetrates Wall. 08200_ Penetrated by Slug. 08200_ Grenade Launcher destroyed. 08201_ Penetrated by Slug. 08201_ Imp. Light Armor Plating destroyed. 08202_ Slug penetrates Wall. 08203_ H-55 Commando destroyed. 08203_ Penetrated by Slug. 08204_ Wall collapses. 08205_ Hvy. Assault Rifle destroyed. 08209_ Slug penetrates Wall. 08209_ Penetrated by Slug. 08214_ EM Pulse Cannon destroyed. 08215_ Slug penetrates Wall. 08215_ Lgt. Armor Plating destroyed. 08215_ Slug penetrates Wall. Map ----- +----------------------------------------------------+ | ???????????????????????????????????????######????? | | ???????????????????????????????????????# #????? | | ???????????????????????????????????????# % #????? | | ???????????????????????????????????????#%= *#????? | | ???????????????????????????????????????#% ###????? | | ???????????????????????????????????????# #??????? | | ???????????????????????????????????????# #??????? | | ???????????????????????????????????????# #??????? | | ???????????????????????????????????????# #??????? | | ???????????????????????????????????????# #??????? | | ???????????????????????????????????????# #??????? | | ????????????????????????################ #??????? | | ????????????????????????# ^ #??????? | | ????????????????????????# #?????## | | ????????????????????????# ########### ####?????# | | ????????????????????????# #?????????# #????????# | | ????????????????????????# #?????????# #????#???# | | ?????????ss?????????????# #?????????# #??? #???# | | ?????????s??????????????# #?????????# #?##+##??#! | | ???????????????g??####??# #?????????# #?# #??# | | ??????????????# ??# ?# #?????????# ### #### | | ?????????????##[ # ##* ##????????# % =%[ | | ????????????##=% %* %!! #????????############ | | ????????? ! =% %%= ##########??????????# | | ????????? *! ????????# | | ???????????### h"#@ ####???????????????# | | ?????????????# ##h ##ss ##??????????????????## | | ???????????????? ? = ???????????????????? | | ?????????????? ??s =%h#??????????????????? | | ???????????? ?? #??????????????????? | | ???????????# ??? #??????????????????? | | ???????????### ## ?? ## ###??????????????????? | | ?????????????# ?#??? ?# #????????????????????? | | ?????????????# ?????? ? ????????????????????? | | ?????????????#??????? ?? ????????????????????? | | ????????????????????s ?? ????????????????????? | | ???????????????????? ???######???????????????????? | | ??????????????????? ????????????????????????????? | | ???????????????????#?????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 300 Resistance: KI 20 Evasion (%) 40 Targeting Accuracy 6 Recoil Reduction 4 Item Schematics ----------------- Cargo Storage Unit | -10/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed IntegrityLayeredCharge Manual? 0 Play Time 00:39:52 Cumulative 22.1 hours Start 2025.04.11 @ 21:52:43 End 2025.04.12 @ 14:19:23 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 35 Rogue 35 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 18 Gallery% 22 Achievement% 21 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 32/Tamsyn Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: bdd7e246-d0fb-4054-b561-1d5ce2dec29d