Cogmind - Beta 16 @@@ ROGUE MODE // 2025.12.25 @ 13:25:37 Player: PE-P51 Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (2) 1000 Regions Visited (7) 1400 Robots Destroyed (131) 655 Value Destroyed (3463) 3463 Prototype IDs (31) 620 Alien Tech Used (0) 0 Bonus (496) 496 TOTAL SCORE: 7634 Bonus ------- High Alert Combat Kills 196 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/550 Matter 174/300 Energy 100/100 System Corruption 4% Temperature Cool (9) Movement Core (750) Ox14 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (5) ------ High-capacity Storage Unit Improved Signal Interpreter Improved Targeting Computer > --- WEAPON (2) ------- Enhanced Autogun > --- INVENTORY (20) --- Improved Ion Engine Flight Unit VTOL Module Improved Flight Unit Improved Flight Unit Cesium-ion Thruster Lightpack 2.0 0b10 Alert Chip Hacking Suite Trap Reconfigurator Decoy Drone Bay Ion Cannon Datajack Plasma Cutter Katana Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine > --- PROPULSION ------- Light Treads Light Treads Light Treads > --- UTILITY ---------- Improved Heat Sink Cooling System High-capacity Storage Unit Improved Signal Interpreter Reaction Control System > --- WEAPON ----------- Ion Cannon Minigun > --- INVENTORY -------- Improved Ion Engine Flight Unit VTOL Module Improved Flight Unit Improved Flight Unit Cesium-ion Thruster Improved Heat Sink Lightpack 2.0 0b10 Alert Chip Hacking Suite Trap Reconfigurator Decoy Drone Bay Ion Cannon Mini Grenade Launcher Datajack Plasma Cutter Katana [Rating: 35] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Flight Unit Improved Flight Unit Utility Improved Heat Sink Device Improved Heat Sink Storage High-capacity Storage Unit Processor Improved Signal Interpreter Protection Light Armor Plating Weapon Minigun Energy Gun EM Pulse Gun Energy Cannon Advanced Beam Cannon Ballistic Gun Minigun Launcher Grenade Launcher Build | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Slots Evolved 4 | . . . 2 . . . 2 Power . | . . . . . . . . Propulsion 1 | . . . 1 . . . . Utility 3 | . . . 1 . . . 2 Weapon . | . . . . . . . . Parts Attached 67 | . 13 6 30 . . 4 14 Power 8 | . 3 . 3 . . 2 . Engine 6 | . 2 . 3 . . 1 . Core 2 | . 1 . . . . 1 . Reactor . | . . . . . . . . Propulsion 18 | . 2 2 12 . . . 2 Treads 15 | . . 2 11 . . . 2 Leg 2 | . 2 . . . . . . Wheel . | . . . . . . . . Hover . | . . . . . . . . Flight 1 | . . . 1 . . . . Utility 19 | . 4 1 7 . . 2 5 Device 9 | . 2 . 3 . . 2 2 Storage 3 | . 2 1 . . . . . Processor 2 | . . . . . . . 2 Hackware . | . . . . . . . . Protection 5 | . . . 4 . . . 1 Artifact . | . . . . . . . . Weapon 22 | . 4 3 8 . . . 7 Energy Gun 3 | . 1 . . . . . 2 Energy Cannon 5 | . . . 3 . . . 2 Ballistic Gun 11 | . 3 2 4 . . . 2 Ballistic Cannon . | . . . . . . . . Launcher 3 | . . 1 1 . . . 1 Special Weapon . | . . . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 6 | . . . 3 . . . 3 Parts Lost 18 | . 2 1 3 . . . 12 Power 2 | . . . 1 . . . 1 Propulsion 6 | . 1 . 1 . . . 4 Utility 5 | . . . 1 . . . 4 Weapon 5 | . 1 1 . . . . 3 Highest Loss Streak 7 | . 1 1 2 . . . 7 To Critical Strikes 1 | . . . . . . . 1 Average Backups 16 | . 8 13 19 19 18 17 16 Power 1 | . 1 2 1 1 1 1 1 Propulsion 5 | . 4 4 7 6 5 5 5 Utility 2 | . . 2 1 2 3 5 5 Weapon 4 | . 1 3 6 8 5 4 3 Tool/Special . | . . . . . . . . Unused Backups 36 | . 11 . 9 . 2 . 14 Power 7 | . 3 . 3 . . . 1 Propulsion 10 | . 4 . 1 . . . 5 Utility 6 | . 1 . . . . . 5 Weapon 11 | . 3 . 5 . 2 . 1 Tool/Special 2 | . . . . . . . 2 Average Slot Usage (%) 97 | . 95 100 98 100 100 100 92 Engine 10 | . 12 14 11 11 11 7 8 Treads 26 | . . 21 32 33 33 33 24 Leg 4 | . 27 6 . . . . . Device 15 | . 10 14 12 22 22 22 20 Storage 11 | . 14 14 11 11 11 11 9 Processor 1 | . . . . . . . 10 Protection 2 | . . . 7 . . . . Energy Cannon 3 | . . . 6 . . . 8 Ballistic Gun 18 | . 19 25 15 22 22 22 9 Peak Build Rating 35 | . 13 13 21 22 24 28 35 Average Rating 20 | . 8 12 19 21 22 26 32 On Entrance 16 | 6 6 12 13 21 22 24 28 Avg Prop Armor Cover (%) 6 | . . . 6 . . . . Naked Turns . | . . . . . . . . Heaviest Build 65 | 11 32 52 61 55 55 58 65 Greatest Support 63 | 20 20 40 63 63 63 60 60 Greatest Overweight (x) 1 | . 1 1 1 . . . 1 Average Overweight (x) . | . . . . . . . . Largest Inventory Capacity 20 | . 15 20 20 20 20 20 20 Average Capacity 18 | . 9 18 20 20 20 20 20 Most Carried 20 | . 10 14 20 20 20 20 20 Average Carried 17 | . 8 13 19 19 19 20 19 Final Capacity 20 | 8 15 20 20 20 20 20 20 Final Carried 20 | 6 10 14 20 20 20 20 18 Class Distribution -------------------- 52% | Mutant 47% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Scavenger-Mutant | -8/Materials Resources | -11 -10 -10 -9 -9 -9 -8 -8 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Matter Collected 2234 | 200 156 262 975 . . 258 383 Remotely . | . . . . . . . . Salvage Created 4138 | . 592 199 1966 13 . 401 967 Parts 268 | . 43 21 141 2 . 14 47 Haulers Intercepted 8 | . 1 . 5 . . . 2 Recyclers Shooed 3 | . . . . . . 1 2 Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Parts Restored . | . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Combat Hostiles Destroyed 97 | . 13 14 42 . . 7 21 Melee 1 | . . . . . . . 1 Guns 57 | . 12 5 24 . . 7 9 Cannons 16 | . . . 10 . . . 6 AOE 21 | . 1 9 7 . . . 4 Classes Destroyed 14 | . 6 . 6 . . 1 1 Worker 7 | . 3 . 1 1 . . 2 Builder 2 | . 1 . 1 . . . . Tunneler 1 | . . . . . . . 1 Hauler 8 | . 1 . 5 . . . 2 Recycler 4 | . . . 2 . . . 2 Mechanic 2 | . . . 1 . . . 1 Operator 3 | . . . 3 . . . . Watcher 7 | . 2 . 3 . . . 2 Swarmer 32 | . 3 12 10 . . . 7 Grunt 48 | . 10 2 19 . . 6 11 Brawler 2 | . . . 2 . . . . Duelist 3 | . . . 1 . . . 2 Sentry 11 | . . . 10 . . . 1 Hunter 1 | . . . . . . 1 . Best Kill Streak 11 | . 4 6 8 1 . 3 11 Combat Bots Only 6 | . 3 6 5 . . 3 6 Max Kills in Single Turn 3 | . 2 3 3 1 . 1 3 Gunslinging . | . . . . . . . . Exploded 3 | . 1 3 3 . . . 2 Melee 1 | . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Hostile Shots Fired 429 | . 63 52 152 . . 36 126 Missed 101 | . 14 11 43 . . 6 27 Hits 328 | . 49 41 109 . . 30 99 Melee 6 | . . . 2 . . . 4 Projectile 322 | . 49 41 107 . . 30 95 Critical Strikes 7 | . . . 3 . . 1 3 Damage Taken 4604 | . 607 400 1342 . . 475 1780 Core 1058 | . 161 61 203 . . 82 551 Absorbed by Shields . | . . . . . . . . Regen/Repaired (Parts) 29 | . . . 29 . . . . Core Remaining (%) 46 | 100 . 11 . . . 28 . Volleys Fired 286 | . 63 18 106 . . 25 74 Largest 2 | . 2 2 2 . . 2 2 Hottest 136 | . 85 46 136 . . 50 120 Shots Fired 523 | . 124 26 206 . . 50 117 Gun 389 | . 124 18 146 . . 50 51 Cannon 111 | . . . 54 . . . 57 Launcher 23 | . . 8 6 . . . 9 Special . | . . . . . . . . Kinetic 352 | . 87 18 146 . . 50 51 Thermal 122 | . 11 . 54 . . . 57 Explosive 23 | . . 8 6 . . . 9 Electromagnetic 26 | . 26 . . . . . . Robot Hit Streak 21 | . 8 3 16 . . 11 21 Robot Miss Streak 5 | . 4 5 5 . . 3 3 Penetration Max . | . . . . . . . . Secondary Targets 3 | . . 1 2 . . . . Max Gunslinging Chain 1 | . . 1 1 . . . . Shots Hit Robots 358 | . 74 13 154 . . 38 79 Core Hits 204 | . 37 18 79 1 . 17 52 Critical Kills 4 | . 1 . 2 . . . 1 Critical Parts Destroyed 3 | . . . 2 . . 1 . Critical Strikes 7 | . 1 . 4 . . 1 1 Meltdown 2 | . . . 1 . . . 1 Destroy 5 | . 1 . 3 . . 1 . Melee Attacks . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 8677 | . 917 717 3277 32 . 655 3079 Guns 4152 | . 746 213 1885 . . 608 700 Cannons 1749 | . . . 846 . . . 903 Explosions 2564 | . 143 482 484 . . . 1455 Melee . | . . . . . . . . Ramming 212 | . 28 22 62 32 . 47 21 Kinetic 3854 | . 448 213 1885 . . 608 700 Thermal 2359 | . 167 . 846 . . . 1346 Explosive 2084 | . 106 482 484 . . . 1012 Electromagnetic 168 | . 168 . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 4 | . . . . . . . 4 Average Corruption 2 | . . . . . . . 2 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 8 | . . . . . . . 8 Message Errors 4 | . . . . . . . 4 Matter Fused 1 | . . . . . . . 1 Heat Flow Errors 1 | . . . . . . . 1 Data Loss (major) 1 | . . . . . . . 1 Weapon Failures 1 | . . . . . . . 1 Overload Shots . | . . . . . . . . Overflow Damage 205 | . . 3 73 . . . 129 Projectiles 13 | . . . 5 . . . 8 Explosions 192 | . . 3 68 . . . 121 Melee . | . . . . . . . . Knockbacks 3 | . 2 . . . . 1 . Impact 2 | . 1 . . . . 1 . Kinetic . | . . . . . . . . Secondary 1 | . 1 . . . . . . Self-Inflicted Damage 412 | . 74 57 4 . . . 277 Shots 11 | . 2 3 1 . . . 5 Rammed 21 | . . 3 7 4 . 5 2 Targets Rammed 30 | . 5 4 8 4 . 5 4 Kicked 6 | . 5 1 . . . . . Crushed 3 | . . . 1 . . . 2 Highest Temperature 549 | . 64 . 228 . . . 549 Average Temperature 84 | . 22 . 53 . . . 178 Received Heat Transfer 1719 | . 258 12 549 . . 216 684 Effects 9 | . . . . . . . 9 Shutdowns 2 | . . . . . . . 2 Energy Bleed 1 | . . . . . . . 1 Interference 3 | . . . . . . . 3 Matter Decay 1 | . . . . . . . 1 Damage (minor) 2 | . . . . . . . 2 Siege Activations . | . . . . . . . . Martial Activations . | . . . . . . . . Shielding Activations . | . . . . . . . . Robots Disrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried . | . . . . . . . . Impact Corruptions . | . . . . . . . . Robots Melted 2 | . . . 1 . . . 1 Combat Hostiles 2 | . . . 1 . . . 1 Parts Melted 8 | . . . 4 . . . 4 Heat Transferred 3458 | . 346 . 1406 . . . 1706 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 1 | . 1 . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Maximum Alert Level 3 | . 1 1 3 1 . . 2 Low Security (%) 65 | . 98 91 18 55 . 100 89 Level 1 14 | . 1 8 25 44 . . 10 Level 2 17 | . . . 48 . . . . Level 3 2 | . . . 7 . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Peak Influence 706 | . 202 242 706 271 . 62 400 Initial 271 | . . 40 11 271 . . . Average 195 | . 121 81 412 189 . 8 59 Influence Increases 3243 | . 506 401 1350 5 . 170 811 Destroy 0b10 Robot/C 1940 | . 260 280 840 . . 140 420 Destroy 0b10 Robot/NC 170 | . 35 . 80 5 . . 50 Destroy Leader 440 | . 66 50 236 . . 30 58 Trap Triggered on 0b10 10 | . 10 . . . . . . Successful Hack 128 | . 44 . 82 . . . 2 Select Force Hacks 60 | . . . 30 . . . 30 Disable Machine 105 | . 15 15 15 . . . 60 Anti-Garrison Action 150 | . . . . . . . 150 Destroy Structure 180 | . 31 56 52 . . . 41 Lose Combat Pursuer 60 | . 45 . 15 . . . . Influence Decreases 2846 | . 402 475 682 597 106 170 414 Entered New Map 616 | . . 64 19 427 106 . . Time Decay 2050 | . 382 401 633 170 . 170 294 Lost Part 180 | . 20 10 30 . . . 120 Squads Dispatched 17 | . 4 . 7 . . 1 5 Investigation 9 | . 4 . 3 . . 1 1 Extermination . | . . . . . . . . Reinforcement 4 | . . . 3 . . . 1 Assault 3 | . . . 1 . . . 2 Garrison 1 | . . . . . . . 1 Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded 1 | . . . . . . . 1 Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Distress Signals 9 | . 4 . 3 . . . 2 Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 137 | . 20 13 62 . . 7 35 Peak Tracking Total 6 | . 4 6 6 . . 3 5 Tactical Retreats 3 | . 2 . 1 . . . . Traps | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Traps Triggered 2 | . . . 2 . . . . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed 1 | . 1 . . . . . . Reused 1 | . 1 . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered 1 | . 1 . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Machines Disabled 8 | . 1 1 1 . . . 5 Max in Single Turn 2 | . 1 1 1 . . . 2 Garrison Access 1 | . . . . . . . 1 Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Machines Accessed 24 | . 7 . 13 1 1 1 1 Terminals 15 | . 6 . 8 . . 1 . Fabricators . | . . . . . . . . Repair Stations 2 | . . . 2 . . . . Recycling Units 2 | . 1 . 1 . . . . Scanalyzers 3 | . . . 2 . . . 1 Garrison Access . | . . . . . . . . Total Hacks 82 | . 25 . 46 1 1 3 6 Successful 46 | . 10 . 28 1 1 1 5 Failed 36 | . 15 . 18 . . 2 1 Catastrophic 5 | . 3 . 1 . . 1 . Database Lockouts . | . . . . . . . . Manual 42 | . 15 . 23 . 1 2 1 Terminals 45 | . 22 . 20 . . 3 . Fabricators . | . . . . . . . . Repair Stations 6 | . . . 6 . . . . Recycling Units 7 | . 3 . 4 . . . . Scanalyzers 22 | . . . 16 . . . 6 Garrison Access . | . . . . . . . . Terminal Hacks 18 | . 10 . 5 1 1 1 . Robot Analysis 8 | . 6 . 2 . . . . Prototype ID Bank 1 | . . . 1 . . . . Open Door 1 | . . . . 1 . . . Branch Access Points 1 | . 1 . . . . . . Locate Traps 1 | . 1 . . . . . . Reprogram Traps 1 | . 1 . . . . . . Dispatch Records 1 | . . . . . . 1 . Recall Reinforcements 1 | . . . 1 . . . . Hauler Manifests 2 | . 1 . 1 . . . . Proto ID Catalog 1 | . . . . . 1 . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks 3 | . . . 3 . . . . Scan Component 2 | . . . 2 . . . . Repair 1 | . . . 1 . . . . Recycling Unit Hacks 1 | . . . 1 . . . . Retrieve Components 1 | . . . 1 . . . . Scanalyzer 17 | . . . 13 . . . 4 Insert Component 7 | . . . 5 . . . 2 Analyze 8 | . . . 6 . . . 2 Retrieve Study 2 | . . . 2 . . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks 7 | . . . 6 . . . 1 Terminals 5 | . . . 5 . . . . Botnet 3 | . . . 3 . . . . Operators 1 | . . . 1 . . . . Skim 1 | . . . 1 . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers 2 | . . . 1 . . . 1 Extract 2 | . . . 1 . . . 1 Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 21 | . 7 . 12 . . 1 1 Full Trace Events 6 | . 3 . 2 . . 1 . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 11 | . . . 7 . . . 4 Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Part Studies Acquired 2 | . . . 2 . . . . Parts Repaired 1 | . . . 1 . . . . Time 38 | . . . 38 . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components 9 | . . . 9 . . . . Parts Scanalyzed 7 | . . . 5 . . . 2 Part Schematics Acquired 7 | . . . 5 . . . 2 Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released 2 | . . . . . . . 2 Machine Destruction 2 | . . . . . . . 2 Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Total Allies . | . . . . . . . . Largest Group . | . . . . . . . . Highest-Rated Group . | . . . . . . . . Highest-Rated Ally . | . . . . . . . . Total Orders . | . . . . . . . . Ally Attacks . | . . . . . . . . Total Damage . | . . . . . . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Active Infowar (turns) . | . . . . . . . . Robot Analysis Total 7 | . 6 . 1 . . . . Derelict Logs Recovered 2 | . . 2 . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Turns Passed 8698 | . 935 1448 3007 357 361 1291 1299 Spaces Moved 4057 | 1 513 606 1256 218 220 734 509 Core . | . . . . . . . . Treads 3394 | . . 457 1256 218 220 734 509 Legs 663 | 1 513 149 . . . . . Wheels . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 120 | 120 120 160 160 160 160 160 160 Average Speed 186 | 120 133 227 202 160 160 160 209 Slowest Speed 240 | 120 190 240 240 160 160 160 240 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Potential Cave-ins . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 62 | 2 72 99 97 47 60 95 30 Regions Visited 7 Branch Regions 4 Pre-discovered Areas . | . . . . . . . . Known Exits Taken 1 | . 1 . . . . . . Unknown Exits Taken 6 | 1 . 1 1 1 1 1 . Scrap Searched 4 | . . 2 . 1 . 1 . Spaces Dug . | . . . . . . . . Terrain Destroyed 192 | . 30 65 51 . . . 46 Melee . | . . . . . . . . Projectile 3 | . . . . . . . 3 AOE 189 | . 30 65 51 . . . 43 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Total 4731 | . 660 644 1529 225 230 810 633 Wait 168 | . 45 2 67 1 . 39 14 Move 4050 | . 512 605 1255 217 219 733 509 Hop . | . . . . . . . . Pick Up 48 | . 10 6 22 1 3 . 6 Fast Attach 9 | . 2 . 3 . . . 4 Attach 10 | . 1 1 4 . . . 4 Detach . | . . . . . . . . Swap 68 | . 10 6 33 . 3 4 12 Drop 62 | . 12 2 31 2 5 4 6 Fire 286 | . 63 18 106 . . 25 74 Melee . | . . . . . . . . Ram . | . . . . . . . . Kick 6 | . 5 1 . . . . . Crush 24 | . . 3 8 4 . 5 4 Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat / *Min x2 / [*Sub]) -10/Mines (discovered 3 exits: *Mat x2 / [*Sub]) -9/Materials (discovered 6 exits: *Mat x3 / *Min x2 / [*Sto]) -9/Mines (discovered 2 exits: *Mat / *Exi) -9/Exiles -8/Mines (discovered 2 exits: *Mat x2) -8/Materials History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 151 | -10/Materials | Discovered new exit (range 11) 292 | -10/Materials | Discovered new exit (range 13) 313 | -10/Materials | Build established: Mutant 399 | -10/Materials | Identified exit to Mines 516 | -10/Materials | Core integrity fell below 50% 915 | -10/Materials | Discovered new exit (range 13) 936 | -10/Materials | Entered Mines 1004 | -10/Mines | Discovered new exit (range 15) 1078 | -10/Mines | Core integrity fell below 20% 1080 | -10/Mines | Discovered new exit (range 11) 1138 | -10/Mines | Learned Materials interactive machine intel 1743 | -10/Mines | Discovered new exit (range 7) 1849 | -10/Mines | Learned Materials emergency access door positions 2384 | -10/Mines | Entered Materials 2384 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2386 | -9/Materials | Loaded intel: 18 interactive machine locations 2710 | -9/Materials | Discovered new exit (range 7) 3132 | -9/Materials | Discovered new exit (range 7) 3250 | -9/Materials | Repaired Imp. Heat Sink 3276 | -9/Materials | Discovered new exit (range 9) 3492 | -9/Materials | Discovered new exit (range 12) 3948 | -9/Materials | Discovered new exit (range 9) 4784 | -9/Materials | First assault squad dispatched 4792 | -9/Materials | Discovered new exit (range 7) 4917 | -9/Materials | Core integrity fell below 50% 5175 | -9/Materials | Build established: Scavenger-Mutant 5391 | -9/Materials | Entered Mines 5446 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 5550 | -9/Mines | Discovered new exit (range 5) 5693 | -9/Mines | Found the Drone Emporium 5701 | -9/Mines | Found Prototype Device 5737 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 5738 | -9/Mines | Discovered new exit (range 5) 5748 | -9/Mines | Entered Exiles 5792 | -9/Exiles | Met 8R-AWN 5816 | -9/Exiles | Met EX-HEX 5860 | -9/Exiles | Met EX-BIN 5878 | -9/Exiles | Aligned with FarCom system 5880 | -9/Exiles | Given EX-Vault access code 5920 | -9/Exiles | Opened EX-Vault 5942 | -9/Exiles | Found Trap Reconfigurator 5949 | -9/Exiles | Found 0b10 Alert Chip 5959 | -9/Exiles | Found Lightpack 2.0 5990 | -9/Exiles | Warned to stay clear of 0b10 Research branches 6096 | -9/Exiles | Discovered new exit (range 10) 6109 | -9/Exiles | Stole three prototypes: Lightpack 2.0, 0b10 Alert Chip, Trap Reconfigurator 6109 | -9/Exiles | Entered Mines 6476 | -8/Mines | Found a Scrap Suit stashed away for nefarious purposes 6786 | -8/Mines | Discovered new exit (range 11) 7138 | -8/Mines | Discovered new exit (range 5) 7400 | -8/Mines | Entered Materials 7400 | -8/Materials | Evolved 2 slots: Utility x2 8490 | -8/Materials | Garrison activated, responded to threat 8669 | -8/Materials | Core integrity fell below 50% 8672 | -8/Materials | Core integrity fell below 20% 8699 | -8/Materials | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 08687_ U-05 Engineer lays Concrete. 08690_ The unstable cave ceiling collapses. 08690_ U-05 Engineer lays Concrete. 08690_ R-06 Scavenger collects Aluminum Leg. 08691_ R-06 Scavenger collects Imp. Recalibrator. 08691_ U-05 Engineer lays Concrete. 08691_ U-05 Engineer builds a Door. 08691_ U-05 Engineer lays Concrete. 08692_ T2TC6RDTEQW7JH6<:LL3VVCT&I6/TD 08692_ U-05 Engineer lays Concrete. 08694_ R-06 Scavenger collects Lgt. Nuclear Core. 08695_ U-05 Engineer lays Concrete. 08696_ R-06 Scavenger collects Sml. Storage Unit. 08696_ U-05 Engineer builds a Wall. 08696_ U-05 Engineer lays Concrete. 08697_ The unstable cave ceiling collapses. 08697_ U-05 Engineer lays Concrete. 08698_ U-05 Engineer builds a Wall. 08698_ R-06 Scavenger collects Core Shielding. 08699_ U-05 Engineer lays Concrete. 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Flight Unit | -9/Materials | Scanalyzed Grenade Launcher | -9/Materials | Scanalyzed Lgt. Nuclear Core | -9/Materials | Scanalyzed Hover Unit | -9/Materials | Extracted Autogun | -9/Materials | Extracted Hacking Suite | -9/Materials | Scanalyzed Mni. Grenade Launcher | -9/Materials | Scanalyzed VTOL Module | -8/Materials | Scanalyzed Cesium-ion Thruster | -8/Materials | Scanalyzed EM Shotgun | -8/Materials | Extracted Flail | -8/Materials | Extracted Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Imp. Heat Sink | 27% | -9/Materials Studied --------- Rocket Launcher | -9/Materials | Hacked Autogun | -9/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed DerelictVampiricRailcannon Manual? 0 Play Time 00:32:54 Cumulative 230.3 hours Start 2025.12.25 @ 12:52:23 End 2025.12.25 @ 13:25:37 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 311 Rogue 310 Adventurer 1 Explorer 0 Win Type - Total 2 Types 1/0/0/1/0/0/0/0/0/0 Lore% 69 Gallery% 63 Achievement% 55 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: f2a4f3b7-735d-4ad9-b023-c70204a161f1