Cogmind - Beta 14 @@@ ROGUE MODE // 2025.02.18 @ 19:24:52 Player: AcidicNickel Result: Destroyed by C-35 Carver with Carbide Saw Performance ------------- Evolutions (5) 2500 Regions Visited (11) 2200 Robots Destroyed (64) 320 Value Destroyed (2619) 2619 Prototype IDs (24) 480 Alien Tech Used (0) 0 Bonus (768) 768 TOTAL SCORE: 8887 Bonus ------- Follower Combat Kills 468 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/1000 Matter 30/300 Energy 100/100 System Corruption 4% Temperature Cool (0) Movement Core (50) Location -5/Factory Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (5) ------ Advanced Signal Interpreter Target Analyzer Advanced System Shield > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Flexi-carbon Leg Autogun High-powered Shotgun Heavy Machine Gun Improved Datajack Peak State ------------ > --- POWER ------------ Light Nuclear Core Light Nuclear Core > --- PROPULSION ------- Improved Carbon-fiber Leg Improved Titanium Leg Improved Titanium Leg Improved Titanium Leg > --- UTILITY ---------- Lightpack 2.0 Machine Analyzer > --- WEAPON ----------- Heavy Laser Plasma Cannon Flak Gun > --- INVENTORY -------- Light Ion Engine Light Ion Engine Light Nuclear Core Light Nuclear Core Light Nuclear Core Improved Deuterium Engine Micro Nuclear Core Micro Nuclear Core Light Angular Momentum Engine Light Treads Aluminum Leg Aluminum Leg Aluminum Leg Aluminum Leg Aluminum Leg Aluminum Leg Improved Titanium Leg Improved Titanium Leg Improved Titanium Leg Improved Titanium Leg Improved Titanium Leg Improved Titanium Leg Structural Scanner Particle Charger Weapon Cycler Improved Utility Shielding Reactive Plating Drone Bay Pulse Rifle Heavy Laser Gatling Laser Assault Rifle Light Assault Rifle Light Assault Rifle High-powered Shotgun Improved Light Cannon Advanced Assault Cannon Mini Grenade Launcher Remote Datajack Katana [Rating: 78] Favorites ----------- Power Light Nuclear Core Engine Deuterium Engine Power Core Light Nuclear Core Propulsion Improved Titanium Leg Leg Improved Titanium Leg Hover Unit Gravmag System Utility Lightpack 2.0 Device Structural Scanner Storage Lightpack 2.0 Processor Advanced Signal Interpreter Hackware Advanced System Shield Protection Hardened Light Armor Plating Weapon Heavy Laser Energy Gun Heavy Laser Energy Cannon Plasma Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Advanced Assault Cannon Launcher Mini Grenade Launcher Special Weapon Remote Datajack Slashing Weapon Katana Special Melee Weapon Improved Datajack Build | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -6 -5 ------- Run | Yrd Mat Min Exi Min Mat Sto Fac Low Low Fac Fac Slots Evolved 10 | . . . . . 4 . 2 . . 2 2 Power 2 | . . . . . 1 . . . . . 1 Propulsion 4 | . . . . . 1 . 1 . . 1 1 Utility 3 | . . . . . 2 . . . . 1 . Weapon 1 | . . . . . . . 1 . . . . Parts Attached 135 | 6 5 2 . 2 11 9 30 30 . 26 14 Power 22 | 1 . . . . 3 2 2 7 . 6 1 Engine 9 | 1 . . . . 2 . . 2 . 3 1 Core 13 | . . . . . 1 2 2 5 . 3 . Reactor . | . . . . . . . . . . . . Propulsion 38 | 2 1 1 . 1 4 3 9 9 . 5 3 Treads . | . . . . . . . . . . . . Leg 35 | 2 1 1 . 1 4 3 9 9 . 5 . Wheel . | . . . . . . . . . . . . Hover 3 | . . . . . . . . . . . 3 Flight . | . . . . . . . . . . . . Utility 28 | 1 4 . . . 1 2 1 8 . 8 3 Device 14 | . 2 . . . . 2 . 5 . 3 2 Storage 6 | 1 2 . . . 1 . . . . 2 . Processor 4 | . . . . . . . 1 1 . 2 . Hackware 1 | . . . . . . . . . . . 1 Protection 3 | . . . . . . . . 2 . 1 . Artifact . | . . . . . . . . . . . . Weapon 47 | 2 . 1 . 1 3 2 18 6 . 7 7 Energy Gun 10 | . . . . . 2 . 4 1 . 2 1 Energy Cannon 2 | . . . . . . . 1 . . . 1 Ballistic Gun 15 | 2 . . . 1 1 2 4 1 . 4 . Ballistic Cannon 8 | . . 1 . . . . 2 2 . . 3 Launcher 6 | . . . . . . . 4 . . . 2 Special Weapon 3 | . . . . . . . 2 1 . . . Impact Weapon . | . . . . . . . . . . . . Slashing Weapon 2 | . . . . . . . 1 1 . . . Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon 1 | . . . . . . . . . . 1 . Unidentified Prototypes 1 | . . . . . . . . . . . 1 Corrupted Parts 1 | . . . . . . . . . . 1 . System Corruption 7 | . . . . . . . . . . 7 . Parts Lost 67 | . . . . 1 3 4 4 24 . 18 13 Power 17 | . . . . . . 2 2 6 . 4 3 Propulsion 23 | . . . . . 2 1 1 7 . 7 5 Utility 12 | . . . . . . 1 . 5 . 4 2 Weapon 15 | . . . . 1 1 . 1 6 . 3 3 Highest Loss Streak 13 | . . . . 1 3 3 1 13 . 6 7 To Critical Strikes . | . . . . . . . . . . . . Average Slot Usage (%) 82 | . 98 100 100 94 79 80 83 81 100 83 54 Engine 7 | . 14 14 14 14 14 9 3 4 7 5 3 Core 5 | . . . . . 3 8 10 7 7 5 3 Leg 24 | . 28 28 28 28 26 26 29 27 30 21 7 Device 8 | . 12 14 14 14 9 8 1 10 23 10 1 Storage 5 | . 14 14 14 14 9 9 7 . . 2 1 Processor 4 | . . . . . . . 5 3 . 10 11 Protection 2 | . . . . . . . . 4 7 4 3 Energy Gun 4 | . . . . . 5 . 6 6 7 8 1 Energy Cannon 1 | . . . . . . . 4 . . . 1 Ballistic Gun 9 | . 28 15 14 21 12 17 9 2 7 9 2 Ballistic Cannon 2 | . . 12 14 1 . . 1 5 7 . 4 Peak Build Rating 78 | 6 8 8 10 10 50 58 78 76 42 51 61 Average Rating 43 | 4 7 7 8 9 44 54 72 42 42 43 43 On Entrance 29 | . 6 8 8 10 10 50 58 75 42 42 43 Naked Turns . | . . . . . . . . . . . . Heaviest Build 48 | 13 29 20 20 20 27 29 33 45 36 36 48 Greatest Support 90 | 20 20 20 20 20 30 35 78 80 70 90 40 Greatest Overweight (x) 4 | 1 1 . . . 2 1 . . . 1 4 Average Overweight (x) . | . . . . . . . . . . . . Largest Inventory Capacity 40 | 8 15 10 10 10 40 40 40 40 5 5 5 Average Capacity 18 | 7 9 10 10 10 39 40 40 8 5 5 5 Most Carried 40 | 6 10 10 10 10 22 39 40 39 5 5 5 Average Carried 14 | 3 8 9 9 9 12 32 38 8 5 4 4 Final Capacity 40 | 8 10 10 10 10 40 40 40 5 5 5 5 Final Carried 39 | 6 10 10 10 10 22 39 38 5 5 5 5 Class Distribution -------------------- 24% | Mutant 18% | Scavenger-Skirmisher 17% | Hauler-Skirmisher 16% | Hauler-Mutant 12% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Hauler-Mutant | -8/Materials Hauler-Mutant | -8/Storage Hauler-Skirmisher | -7/Factory Tank | -7/Lower Caves Tank | -7/Lower Caves Scavenger-Skirmisher | -6/Factory Mutant | -5/Factory Resources | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -6 -5 ----------- Run | Yrd Mat Min Exi Min Mat Sto Fac Low Low Fac Fac Matter Collected 2360 | 219 44 128 . 79 189 230 459 342 . 521 149 Remotely . | . . . . . . . . . . . . Salvage Created 2362 | . 44 66 . 134 295 228 714 77 . 531 273 Parts 126 | . 3 3 . 9 23 13 32 3 . 33 7 Haulers Intercepted . | . . . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed 4 | . . . . . . . . 3 1 . . Prevented 1 | . . . . . . . . . 1 . . Kills | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -6 -5 ------- Run | Yrd Mat Min Exi Min Mat Sto Fac Low Low Fac Fac Combat Hostiles Destroyed 57 | . 1 1 . 4 6 6 14 4 . 15 6 Guns 36 | . 1 . . 3 6 6 4 2 . 14 . Cannons 11 | . . 1 . 1 . . 5 2 . . 2 AOE 9 | . . . . . . . 4 . . 1 4 Classes Destroyed 12 | . 1 1 . . 2 1 5 1 . . 1 Worker 4 | . . . . . . . 2 . . 2 . Builder 1 | . . . . . 1 . . . . . . Recycler 1 | . . . . . . . 1 . . . . Mechanic 1 | . . . . . . . . . . . 1 Swarmer 14 | . . . . . . 2 . 3 . 9 . Grunt 26 | . 1 . . 4 4 3 7 . . 3 4 Sentry 7 | . . . . . 2 1 3 . . 1 . Demolisher 1 | . . 1 . . . . . . . . . Specialist 1 | . . . . . . . 1 . . . . Hunter 1 | . . . . . . . 1 . . . . Programmer 6 | . . . . . . . 2 . . 2 2 Behemoth 1 | . . . . . . . . 1 . . . Best Kill Streak 6 | . 1 1 . 2 5 2 3 2 . 4 6 Combat Bots Only 5 | . 1 1 . 2 4 2 3 2 . 3 5 Max Kills in Single Turn 3 | . 1 1 . 1 1 1 2 1 . 2 3 Gunslinging . | . . . . . . . . . . . . Exploded 3 | . . . . . . . 2 . . 1 3 Melee . | . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -6 -5 -------- Run | Yrd Mat Min Exi Min Mat Sto Fac Low Low Fac Fac Hostile Shots Fired 807 | . 7 9 . 26 39 67 157 167 4 152 179 Missed 258 | . 2 2 . 6 12 16 62 48 2 50 58 Damage Taken 9410 | . 56 217 . 230 437 776 1365 2114 . 1771 2444 Core 2069 | . . 69 . 60 33 109 261 305 . 231 1001 Absorbed by Shields 72 | . . . . . . . . . . 72 . Ignored by Resistances 181 | . . . . . . . . 181 . . . Core Remaining (%) 62 | 100 . . . 48 . 74 . . 19 72 . Volleys Fired 264 | . 7 7 . 25 21 40 50 47 . 44 23 Largest 3 | . 2 2 . 2 2 2 3 2 . 3 3 Hottest 212 | . 40 55 . 55 94 94 212 149 . 144 144 Shots Fired 501 | . 14 14 . 36 40 80 130 66 . 96 25 Gun 400 | . 14 7 . 30 40 80 79 44 . 96 10 Cannon 85 | . . 7 . 6 . . 40 21 . . 11 Launcher 12 | . . . . . . . 8 . . . 4 Special 4 | . . . . . . . 3 1 . . . Kinetic 292 | . 14 14 . 36 21 79 52 16 . 48 12 Thermal 172 | . . . . . 19 1 70 49 . 33 . Explosive 12 | . . . . . . . 8 . . . 4 Electromagnetic 24 | . . . . . . . . . . 15 9 Robot Hit Streak 16 | . 4 2 . 7 9 16 13 11 . 9 10 Robot Miss Streak 7 | . 3 4 . 4 4 4 4 5 . 7 6 Penetration Max . | . . . . . . . . . . . . Secondary Targets 4 | . . . . . . 1 . . . 3 . Max Gunslinging Chain 1 | . . . . . . 1 . . . 1 . Shots Hit Robots 299 | . 9 5 . 22 29 55 68 43 . 54 14 Core Hits 155 | . 3 4 . 10 16 25 40 10 . 30 17 Critical Kills 4 | . . . . . . . . . . 2 2 Critical Parts Destroyed 2 | . . . . . . . . . . . 2 Critical Strikes 13 | . . . . . . 1 . 6 . 2 4 Burn 6 | . . . . . . 1 . 5 . . . Destroy 6 | . . . . . . . . . . 2 4 Blast 1 | . . . . . . . . 1 . . . Melee Attacks 8 | . . . . . . . 7 . . 1 . Impact . | . . . . . . . . . . . . Slashing 7 | . . . . . . . 7 . . . . Piercing . | . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 6496 | . 109 62 . 269 496 678 1842 940 . 1106 994 Guns 4012 | . 108 15 . 173 496 678 745 613 . 1014 170 Cannons 1200 | . . 47 . 54 . . 665 327 . . 107 Explosions 1258 | . . . . 42 . . 422 . . 92 702 Melee . | . . . . . . . . . . . . Ramming 26 | . 1 . . . . . 10 . . . 15 Kinetic 2735 | . 108 62 . 227 269 660 520 278 . 479 132 Thermal 2609 | . . . . 42 227 18 890 662 . 501 269 Explosive 855 | . . . . . . . 422 . . . 433 Electromagnetic 271 | . . . . . . . . . . 126 145 Impact . | . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Highest Corruption 10 | . . . . . . . 3 3 3 10 4 Average Corruption 5 | . . . . . . . 2 3 3 9 3 Corruption Purged . | . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . Effects 77 | . . . . . . . 1 26 1 43 6 Message Errors 18 | . . . . . . . . 9 . 7 2 Matter Fused 28 | . . . . . . . . 6 1 20 1 Heat Flow Errors 4 | . . . . . . . . 3 . . 1 Energy Discharges 9 | . . . . . . . . 3 . 6 . Parts Fused 1 | . . . . . . . . 1 . . . Data Loss (minor) 10 | . . . . . . . 1 3 . 5 1 Data Loss (major) 2 | . . . . . . . . . . 1 1 Misfires 3 | . . . . . . . . 1 . 2 . Alerts 2 | . . . . . . . . . . 2 . Overload Shots . | . . . . . . . . . . . . Overflow Damage 26 | . . . . . . . 6 . . 5 15 Projectiles 6 | . . . . . . . 6 . . . . Explosions 20 | . . . . . . . . . . 5 15 Melee . | . . . . . . . . . . . . Knockbacks 2 | . . . . . . . . . . . 2 Impact . | . . . . . . . . . . . . Kinetic 2 | . . . . . . . . . . . 2 Secondary . | . . . . . . . . . . . . Self-Inflicted Damage 183 | . . . . . . . . . . 47 136 Shots 4 | . . . . . . . . . . 1 3 Rammed 5 | . . . . . . . . . . . 5 Targets Rammed 8 | . 1 . . . . . 2 . . . 5 Kicked 3 | . 1 . . . . . 2 . . . . Crushed . | . . . . . . . . . . . . Highest Temperature 681 | . 6 28 . 73 232 69 508 681 . 248 240 Average Temperature 143 | . 6 12 . 29 90 18 178 271 . 86 70 Received Heat Transfer 1976 | . 30 20 . 135 171 441 327 228 . 300 324 Effects 32 | . . . . . . . 15 16 . 1 . Shutdowns 10 | . . . . . . . 7 3 . . . Energy Bleed 5 | . . . . . . . 2 2 . 1 . Interference 5 | . . . . . . . 1 4 . . . Matter Decay 3 | . . . . . . . 1 2 . . . Short Circuit 4 | . . . . . . . . 4 . . . Damage (minor) 1 | . . . . . . . . 1 . . . Damage (major) 3 | . . . . . . . 3 . . . . Damage (core) 1 | . . . . . . . 1 . . . . Siege Activations . | . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . Robots Melted 1 | . . . . . . . 1 . . . . Combat Hostiles 1 | . . . . . . . 1 . . . . Parts Melted 2 | . . . . . 1 . 1 . . . . Heat Transferred 5137 | . . . . 100 481 111 1690 1691 . 914 150 Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions 3 | . . . . . . . . . . 2 1 Alert | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -6 -5 ------- Run | Yrd Mat Min Exi Min Mat Sto Fac Low Low Fac Fac Peak Influence 360 | . 60 25 . 115 120 360 206 . . 120 183 Initial 105 | . . 5 . . 44 8 105 . . . 21 Average 63 | . 10 17 . 76 46 141 124 . . 25 29 Maximum Alert Level 1 | . . . . . . 1 1 . . . . Low Security (%) 95 | 100 100 100 . 100 100 75 92 . . 100 100 Level 1 4 | . . . . . . 24 7 . . . . Level 2 . | . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Squads Dispatched 20 | . 1 . . 1 . 4 6 . . 4 4 Investigation 3 | . 1 . . . . 1 1 . . . . Extermination 5 | . . . . . . . 1 . . 3 1 Reinforcement 12 | . . . . 1 . 3 4 . . 1 3 Assault . | . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded 2 | . . . . 1 . . . . . . 1 Haulers Reinforced . | . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -6 -5 --------- Run | Yrd Mat Min Exi Min Mat Sto Fac Low Low Fac Fac Distress Signals 5 | . . . . . . 3 . . . . 2 Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 121 | . 6 18 . 4 13 19 23 4 1 17 16 Peak Tracking Total 18 | . 3 18 . 3 4 6 5 3 1 4 8 Tactical Retreats 7 | . 2 . . . . 1 2 . . . 2 Traps | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -6 -5 ------- Run | Yrd Mat Min Exi Min Mat Sto Fac Low Low Fac Fac Traps Triggered 3 | . . . . . . . 2 . . 1 . Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered 1 | . . . . . . . . . 1 . . Machines | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -6 -5 ---------- Run | Yrd Mat Min Exi Min Mat Sto Fac Low Low Fac Fac Machines Disabled 4 | . . . . 1 . . 2 . . . 1 Max in Single Turn 1 | . . . . 1 . . 1 . . . 1 Machines Repaired . | . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -6 -5 --------- Run | Yrd Mat Min Exi Min Mat Sto Fac Low Low Fac Fac Machines Accessed 18 | . 2 . 3 . 2 2 6 . . 2 1 Terminals 5 | . 1 . . . 1 1 2 . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units 7 | . 1 . . . . 1 3 . . 1 1 Scanalyzers 2 | . . . . . 1 . 1 . . . . Garrison Access 1 | . . . . . . . . . . 1 . Total Hacks 45 | . 4 . 11 . 5 4 13 . . 5 3 Successful 27 | . . . 11 . 5 4 4 . . 1 2 Failed 18 | . 4 . . . . . 9 . . 4 1 Catastrophic 4 | . 1 . . . . . . . . 3 . Database Lockouts . | . . . . . . . . . . . . Manual 1 | . . . 1 . . . . . . . . Terminals 9 | . 2 . . . 2 1 4 . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units 20 | . 2 . . . . 3 8 . . 4 3 Scanalyzers 4 | . . . . . 3 . 1 . . . . Garrison Access 1 | . . . . . . . . . . 1 . Terminal Hacks 15 | . . . 11 . 2 1 1 . . . . Record 11 | . . . 10 . 1 . . . . . . Open Door 1 | . . . . . . 1 . . . . . Open DSF 1 | . . . . . . . 1 . . . . Unreport Threat 1 | . . . . . 1 . . . . . . Derelict Proto ID Bank 1 | . . . 1 . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . Recycling Unit Hacks 9 | . . . . . . 3 3 . . 1 2 Recycle Component 1 | . . . . . . . 1 . . . . Process 3 | . . . . . . 1 2 . . . . Report Inventory 3 | . . . . . . 1 . . . 1 1 Retrieve Matter 1 | . . . . . . 1 . . . . . Retrieve Components 1 | . . . . . . . . . . . 1 Scanalyzer 3 | . . . . . 3 . . . . . . Insert Component 2 | . . . . . 2 . . . . . . Analyze 1 | . . . . . 1 . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 14 | . 2 . . . 2 2 6 . . 2 . Full Trace Events 4 | . 1 . . . 1 1 1 . . . . Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . 1 . . . . . . Parts Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Parts Recycled 1 | . . . . . . . 1 . . . . Recycled Matter 151 | . . . . . . 148 3 . . . . Retrieved Matter 148 | . . . . . . 148 . . . . . Retrieved Components 4 | . . . . . . . . . . . 4 Parts Scanalyzed 1 | . . . . . 1 . . . . . . Part Schematics Acquired 1 | . . . . . 1 . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -6 -5 ------------ Run | Yrd Mat Min Exi Min Mat Sto Fac Low Low Fac Fac Used RIF Installer . | . . . . . . . . . . . . Robots Hacked 2 | . . . . . . . . 1 . 1 . Non-combat . | . . . . . . . . . . . . Combat 2 | . . . . . . . . 1 . 1 . Robot Hacks Applied 2 | . . . . . . . . 1 . 1 . parse_system 2 | . . . . . . . . 1 . 1 . Relay Couplers Released . | . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -6 -5 -------- Run | Yrd Mat Min Exi Min Mat Sto Fac Low Low Fac Fac Total Allies 10 | . . . . . . 10 . . . . . Largest Group 10 | . . . . . . 10 3 . . . . Highest-Rated Group 173 | . . . . . . 173 46 . . . . Highest-Rated Ally 29 | . . . . . . 29 16 . . . . Total Orders 14 | . . . . . . 9 . 5 . . . FOLLOW 1 | . . . . . . 1 . . . . . GUARD 2 | . . . . . . 2 . . . . . EXPLORE 10 | . . . . . . 5 . 5 . . . RETURN 1 | . . . . . . 1 . . . . . Ally Attacks 94 | . . . . . . 81 13 . . . . Total Damage 1285 | . . . . . . 1122 163 . . . . Kills 14 | . . . . . . 13 1 . . . . Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -6 -5 ------- Run | Yrd Mat Min Exi Min Mat Sto Fac Low Low Fac Fac Robot Analysis Total . | . . . . . . . . . . . . Derelict Logs Recovered 1 | . . . . . . . . 1 . . . Drone Launches 44 | . . . . . . 36 2 6 . . . Drone Recoveries 30 | . . . . . . 26 . 4 . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -6 -5 ------------- Run | Yrd Mat Min Exi Min Mat Sto Fac Low Low Fac Fac Turns Passed 7411 | 91 479 130 379 100 573 662 1257 1512 59 1519 650 Spaces Moved 4091 | 64 353 78 314 31 313 290 708 917 47 593 383 Core 154 | 9 . . . . . . . . . . 145 Treads . | . . . . . . . . . . . . Legs 3772 | 55 353 78 314 31 313 290 708 917 47 593 73 Wheels . | . . . . . . . . . . . . Hover 165 | . . . . . . . . . . . 165 Flight . | . . . . . . . . . . . . Fastest Speed 50 | 50 120 120 120 120 120 120 117 117 127 125 50 Average Speed 126 | 114 120 120 120 120 121 120 123 126 127 136 133 Slowest Speed 320 | 120 190 120 120 120 260 190 127 130 127 200 320 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 31 | 5 39 31 70 8 22 66 16 91 8 13 8 Regions Visited 11 Branch Regions 6 Pre-discovered Areas 1 | . . . 1 . . . . . . . . Known Exits Taken 1 | . . . . . . . . . . 1 . Unknown Exits Taken 10 | 1 1 1 1 1 1 1 1 1 1 . . Scrap Searched 5 | . . . . 1 . . . 4 . . . Spaces Dug 12 | . . . . . . . 12 . . . . Terrain Destroyed 129 | . . . . 10 . . 70 4 . 7 38 Melee 7 | . . . . . . . 7 . . . . Projectile 6 | . . . . . . . 2 4 . . . AOE 116 | . . . . 10 . . 61 . . 7 38 Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -6 -5 --------- Run | Yrd Mat Min Exi Min Mat Sto Fac Low Low Fac Fac Total 5886 | 82 395 101 317 63 463 530 974 1201 46 1222 492 Wait 1176 | 1 14 13 . 1 92 139 141 179 . 537 59 Move 4080 | 63 352 77 313 30 312 289 707 916 46 592 383 Hop . | . . . . . . . . . . . . Pick Up 147 | 12 10 1 1 3 26 33 25 21 . 13 2 Fast Attach 27 | . . . . . . . . 7 . 9 11 Attach 52 | 6 1 . . 1 6 4 7 16 . 9 2 Detach . | . . . . . . . . . . . . Swap 56 | . 4 2 . 1 5 5 23 7 . 8 1 Drop 56 | . 6 1 3 2 1 8 12 8 . 9 6 Fire 264 | . 7 7 . 25 21 40 50 47 . 44 23 Melee 8 | . . . . . . . 7 . . 1 . Ram 5 | . . . . . . . . . . . 5 Kick 3 | . 1 . . . . . 2 . . . . Crush . | . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . Trap . | . . . . . . . . . . . . Miscellaneous 12 | . . . . . . 12 . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -10/Exiles -9/Mines -8/Materials -8/Storage -7/Factory -7/Lower Caves -7/Lower Caves -6/Factory -5/Factory History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 15) 92 | -11/Scrapyard | Entered Materials 305 | -10/Materials | Build established: Mutant 488 | -10/Materials | Discovered new exit (range 15) 571 | -10/Materials | Entered Mines 572 | -10/Mines | Assembled infested the area 610 | -10/Mines | Met 8R-AWN 696 | -10/Mines | Discovered new exit (range 5) 701 | -10/Mines | Entered Exiles 741 | -10/Exiles | Welcomed by 8R-AWN 767 | -10/Exiles | Met EX-HEX 818 | -10/Exiles | Met EX-DEC 866 | -10/Exiles | Learned location of Zion (-7) 890 | -10/Exiles | Met EX-BIN 907 | -10/Exiles | Aligned with FarCom system 908 | -10/Exiles | Given EX-Vault access code 940 | -10/Exiles | Opened EX-Vault 951 | -10/Exiles | Found Lightpack 2.0 988 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1065 | -10/Exiles | Discovered new exit (range 14) 1080 | -10/Exiles | Left Exiles lab with Lightpack 2.0 1080 | -10/Exiles | Entered Mines 1086 | -9/Mines | Met a Derelict bent on vengeance 1121 | -9/Mines | Core integrity fell below 50% 1170 | -9/Mines | Discovered new exit (range 8) 1180 | -9/Mines | Entered Materials 1180 | -8/Materials | Evolved 4 slots: Power x1, Propulsion x1, Utility x2 1469 | -8/Materials | Build established: Hauler-Mutant 1531 | -8/Materials | Lost 3 parts (2n1w) 1692 | -8/Materials | Discovered new exit (range 15) 1753 | -8/Materials | Entered Storage 1963 | -8/Storage | Lost 3 parts (1p1n1u) 1986 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 2135 | -8/Storage | Lost 4 allies 2241 | -8/Storage | Lost 4 allies 2282 | -8/Storage | Discovered new exit (range 29) 2415 | -8/Storage | Entered Factory 2415 | -7/Factory | Accompanied by 5 allies 2415 | -7/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 2709 | -7/Factory | Build established: Hauler-Skirmisher 3666 | -7/Factory | Discovered new exit (range 6) 3672 | -7/Factory | Entered Lower Caves 3883 | -7/Lower Caves | Lost 13 parts (3p4n1u5w) 4150 | -7/Lower Caves | Build established: Tank 4172 | -7/Lower Caves | Spotted B-75 Beast 4422 | -7/Lower Caves | Core integrity fell below 50% 4440 | -7/Lower Caves | Lost 3 parts (1p1n1u) 4503 | -7/Lower Caves | Core integrity fell below 20% 4507 | -7/Lower Caves | Destroyed B-75 Beast 4522 | -7/Lower Caves | Lost 7 parts (2p2n2u1w) 4572 | -7/Lower Caves | Build established: Mutant 4862 | -7/Lower Caves | Learned Factory terminal intel 5070 | -7/Lower Caves | Build established: Tank 5168 | -7/Lower Caves | Discovered new exit (range 12) 5184 | -7/Lower Caves | Entered another Lower Caves area 5201 | -7/Lower Caves | Discovered new exit (range 11) 5243 | -7/Lower Caves | Entered Factory 5243 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5244 | -6/Factory | Loaded intel: 28 terminal locations 5610 | -6/Factory | System corruption reached 10% 5649 | -6/Factory | Lost 6 parts (2p3n1u) 6098 | -6/Factory | Lost 3 parts (1n1u1w) 6365 | -6/Factory | Lost 4 parts (2p1n1u) 6399 | -6/Factory | Build established: Scavenger-Skirmisher 6731 | -6/Factory | Discovered new exit (range 16) 6758 | -6/Factory | Identified exit to Factory 6762 | -6/Factory | Entered another Factory area 6762 | -5/Factory | Evolved 2 slots: Power x1, Propulsion x1 7208 | -5/Factory | Lost 7 parts (1p3n1u2w) 7309 | -5/Factory | Core integrity fell below 50% 7339 | -5/Factory | Lost 3 parts (1p2n) 7373 | -5/Factory | Core integrity fell below 20% 7380 | -5/Factory | Found Prototype Launcher 7380 | -5/Factory | Identified Mni. Smartbomb Launcher 7412 | -5/Factory | Destroyed by C-35 Carver with Carbide Saw Last Messages --------------- Critical hit (Burn: +37). Slug penetrates Wall. Slug penetrates Neutrino Reactor. Slug penetrates H-66 Slayer. Slug penetrates Neutrino Reactor. Slug penetrates Wall. Acquired 8 matter. Acquired Prototype Launcher. Identified Mni. Smartbomb Launcher. ALERT: Suspicious intruders detected, dispatching Specialist reinforcements to area. W-25 Informer sends out distress signal. FPOMIY5F5J25GE0R4XEPLYYYKJOYSHJNTS2C Mni. Smartbomb Launcher severed. Slammed into C-35 Carver. Slammed into W-25 Informer. Destabilizing: Core damaged (-10). Slammed into W-25 Informer. Transmission Jammer destroyed. Penetrated by Slug. Map ----- +----------------------------------------------------+ | ?????????#""" ! ! # ! ! ##### #????????? | | ?????????#""" # ##T## #???# #????????? | | ?????????# # ##### #???# #????????? | | ?????????#""" # #??#####+########+###??????? | | ?????????#""" # #??# # #??????? | | ?????????#""" + #??# # #??????? | | ?????????# # #??# #""" [ #??????? | | ?????????########## ##?# #""" #??????? | | ??????????# # Y #?# #""" #??????? | | ??????????# # ! #?# # #??????? | | ??????????# + #?# ########??????? | | ??????????# # h #?# #?????????????? | | ##????????# # #?###########?????????????? | | #????????# ###h###?????????????????????????? | | #????????####/####" #???????????????????????????? | | =#???????????# #??## #???????????????????????????? | | ############# ##### #???????????????????????????? | | / ] #???????????????????????????? | | # #################c#???????????????????????????? | | # #???????????????# #???????????????????????????? | | /# #???????????????# #???????????????????????????? | | # #???????????##### #???????????????????????????? | | ## ######??????+ w #???????????????????????????? | | +??????# c #???????????????????????????? | | ##???????# ########+####???????????????? | | #????????# c@ #????????????? | | #????????# A k #??????###???? | | ### #????????# k ??? ???? | | ??# ###??????# ??? ???? | | ??# #??????# ??? ???? | | ### #??????# ???? ???? | | # +??????# ???? ???? | | # #??????# ##########????# #???? | | # ######## #?????????????# #???? | | # #+###### #?????????????# #???? | | #??????# #???????#######+##### | | #??????# ######### | | #??????# # # " " " " " ! | | #??????# # " "" # " " " " " | | #??????# # " """ + " " " " " | | ########k # " S" # " " " " " | | # " """ # " " " " " | | # # " """ # " " " " " | | ][ """ """ """ + " # " " " " " | | # """ """ """ " # " # " " " " " | | !""# """ """ """ """ # " # " " " " " | | # # # " # | | #### # ! # | | ???# ###############+##### | | ???# ########## ##### #????# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 64 Energy Generation 27 Energy Capacity 425 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 ECM Strength 2 Jamming Range 12 Power Amplification 20 Armor Coverage 600 Resistance: KI 20 Point Defense Rating 80 Evasion (%) 55 Melee Accuracy 6 Target Analysis 5 Defensive Hacking 14 Item Schematics ----------------- Aluminum Leg | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- I Spy It's Just You Leap Before You Look Packrat Release The Drones! Slippery One The More The Merrier Challenges ------------ None Game ------ Seed BeamTiamatScreen Manual? 0 Play Time 01:37:42 Cumulative 7.5 hours Start 2025.02.18 @ 16:15:32 End 2025.02.18 @ 19:24:52 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 10 Rogue 8 Adventurer 2 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 7 Gallery% 15 Achievement% 14 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Terminus Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam SD RUN: 21ff4d16-e3af-40f6-a903-a1afe49a101e