Cogmind - Beta 10.1 *** ADVENTURER MODE // 2022.01.01 @ 21:47:53 Player: Liu1995 Result: Destroyed by B-48 Gladiator with Mace Performance ------------- Evolutions (3) 1500 Regions Visited (8) 1600 Robots Destroyed (77) 385 Value Destroyed (2536) 2536 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (300) 300 TOTAL SCORE: 6421 Bonus ------- Met Imprinter 300 Cogmind --------- Core Integrity 0/700 Matter 275/300 Energy 273/500 System Corruption 3% Temperature Cool (0) Movement Core (200) Ox3 Location -6/Proximity Caves Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (4) ------ Advanced Heat Sink High-capacity Battery Targeting Computer Improved Actuator Array > --- WEAPON (3) ------- (None) > --- INVENTORY (4) ---- (None) Peak State ------------ > --- POWER ------------ Light Nuclear Core Reinforced Deuterium Engine > --- PROPULSION ------- Improved Aluminum Leg Improved Titanium Leg Makeshift Leg > --- UTILITY ---------- High-capacity Battery Improved Actuator Array Utility Shielding Hacking Drone Bay > --- WEAPON ----------- High-powered Shotgun Assault Cannon CR-A16's Pointy Stick > --- INVENTORY -------- Hardened Light Armor Plating Shock Rifle Heavy Laser [Rating: 43] Favorites ----------- Power Light Nuclear Core Engine Reinforced Deuterium Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Flight Unit Cesium-ion Thruster Utility Utility Shielding Device Heat Sink Storage High-capacity Battery Processor Advanced Melee Analysis Suite Hackware System Shield Protection Utility Shielding Weapon High-powered Shotgun Energy Gun Beam Rifle Energy Cannon Improved EM Pulse Cannon Ballistic Gun High-powered Shotgun Ballistic Cannon Assault Cannon Launcher Shock Bomb Launcher Special Weapon Mining Laser Slashing Weapon Makeshift Sword Piercing Weapon CR-A16's Pointy Stick Build | -11 -10 -9 -9 -8 -7 -7 -7 -6 ------- Run | Scr Mat Mat Sto Mat Fac Low Zio Pro Slots Evolved 6 | . . 2 . 2 2 . . . Power 2 | . . 1 . . 1 . . . Propulsion 1 | . . . . 1 . . . . Utility 2 | . . 1 . . 1 . . . Weapon 1 | . . . . 1 . . . . Parts Attached 93 | 5 9 3 28 12 12 10 6 8 Power 17 | . 1 2 6 2 4 1 . 1 Engine 12 | . . 2 6 . 3 . . 1 Core 5 | . 1 . . 2 1 1 . . Reactor . | . . . . . . . . . Propulsion 17 | 2 . . 8 2 2 1 2 . Treads 9 | . . . 6 1 2 . . . Leg 6 | 2 . . 1 . . 1 2 . Wheel 1 | . . . 1 . . . . . Hover . | . . . . . . . . . Flight 1 | . . . . 1 . . . . Utility 25 | 1 3 1 6 4 3 2 2 3 Device 12 | 1 1 1 3 2 . 1 2 1 Storage 1 | . . . . 1 . . . . Processor 2 | . . . . . . 1 . 1 Hackware 1 | . . . . 1 . . . . Protection 9 | . 2 . 3 . 3 . . 1 Artifact . | . . . . . . . . . Weapon 34 | 2 5 . 8 4 3 6 2 4 Energy Gun 8 | . . . 6 . . . . 2 Energy Cannon 3 | . . . 2 . 1 . . . Ballistic Gun 16 | 2 4 . . 3 1 4 1 1 Ballistic Cannon 1 | . . . . . . 1 . . Launcher 2 | . . . . 1 1 . . . Special Weapon 1 | . 1 . . . . . . . Impact Weapon . | . . . . . . . . . Slashing Weapon 1 | . . . . . . 1 . . Piercing Weapon 2 | . . . . . . . 1 1 Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 1 | . . . . . . . 1 . Parts Lost 42 | . 1 . 15 1 7 3 . 15 Power 11 | . . . 4 . 4 . . 3 Propulsion 7 | . . . 1 1 . 2 . 3 Utility 10 | . . . 5 . 2 . . 3 Weapon 14 | . 1 . 5 . 1 1 . 6 Highest Loss Streak 10 | . 1 . 3 1 4 2 . 10 Average Slot Usage (%) 83 | . 93 83 79 92 91 71 82 73 Engine 8 | . . 6 12 11 9 7 7 4 Core 5 | . 10 10 . 6 8 4 7 5 Treads 8 | . . . 10 21 20 10 . . Leg 8 | . 28 22 1 . . . 13 15 Device 11 | . 19 . 14 9 6 . 13 14 Storage 4 | . . . . 2 7 7 7 7 Protection 12 | . 7 22 17 13 14 14 7 4 Energy Gun 4 | . . . 13 9 . . . 2 Energy Cannon 1 | . . . 1 4 6 . . . Ballistic Gun 11 | . 27 22 5 9 11 20 7 5 Ballistic Cannon 2 | . . . . . . . 7 4 Piercing Weapon 1 | . . . . . . . 6 6 Naked Turns . | . . . . . . . . . Heaviest Build 52 | 3 16 22 22 27 52 41 43 43 Greatest Support 63 | 20 20 20 40 60 63 63 53 53 Greatest Overweight (x) 12 | . . 1 2 . 2 12 2 6 Average Overweight (x) . | . . . . . . . . . Largest Inventory Capacity 4 | 4 4 4 4 4 4 4 4 4 Average Capacity 4 | 4 4 4 4 4 4 4 4 4 Most Carried 4 | 2 4 4 4 4 4 4 4 4 Average Carried 2 | . 2 3 1 3 3 2 2 2 Final Capacity 4 | 4 4 4 4 4 4 4 4 4 Final Carried 4 | . 4 3 4 3 2 3 3 . Class Distribution -------------------- 46% | Mutant 31% | Scavenger-Mutant 13% | Scavenger-Tank 8% | Derelict-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -9/Storage Scavenger-Tank | -8/Materials Scavenger-Mutant | -7/Factory Scavenger-Tank | -7/Lower Caves Mutant | -7/Zion Derelict-Mutant | -6/Proximity Caves Resources | -11 -10 -9 -9 -8 -7 -7 -7 -6 ----------- Run | Scr Mat Mat Sto Mat Fac Low Zio Pro Matter Collected 1527 | 254 145 51 349 173 182 179 51 143 Remotely . | . . . . . . . . . Salvage Created 2933 | 31 200 51 1181 300 648 176 . 346 Parts 173 | 1 17 5 71 19 24 15 . 21 Haulers Intercepted . | . . . . . . . . . Recyclers Shooed 1 | . . . 1 . . . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed 30 | . . . . . . 11 . 19 Prevented 3 | . . . . . . . . 3 Kills | -11 -10 -9 -9 -8 -7 -7 -7 -6 ------- Run | Scr Mat Mat Sto Mat Fac Low Zio Pro Combat Hostiles Destroyed 67 | 1 8 1 24 8 11 7 . 7 Melee 2 | . . . . . . . . 2 Guns 43 | 1 8 1 17 5 2 7 . 2 Cannons 13 | . . . 4 3 3 . . 3 AOE 8 | . . . 3 . 5 . . . Classes Destroyed 11 | 1 2 1 2 1 2 1 . 1 Worker 3 | . . . 2 1 . . . . Tunneler 1 | . . . . . 1 . . . Recycler 2 | . . . 2 . . . . . Watcher 4 | . 1 . 1 1 1 . . . Swarmer 21 | . 6 . 6 3 . 6 . . Grunt 25 | 1 2 . 9 3 7 . . 3 Brawler 2 | . . . . . 2 . . . Duelist 2 | . . . . . . . . 2 Sentry 13 | . . 1 9 1 2 . . . Hunter 3 | . . . . 1 . . . 2 Programmer 1 | . . . . . . 1 . . Best Kill Streak 8 | 1 6 1 8 5 4 4 . 3 Combat Bots Only 7 | 1 6 1 7 4 4 4 . 3 Max Kills in Single Turn 3 | 1 2 1 3 1 2 1 . 1 Gunslinging 1 | . . . 1 . . . . . Exploded 3 | . . . 3 . 2 . . . Melee 1 | . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -7 -6 -------- Run | Scr Mat Mat Sto Mat Fac Low Zio Pro Damage Taken 5739 | 49 249 55 1497 300 1192 472 . 1925 Core 1058 | . 53 . 240 52 65 32 . 616 Absorbed by Shields 484 | . . . . 117 367 . . . Core Remaining (%) 77 | 100 78 . 40 90 . . . . Volleys Fired 200 | 2 28 7 72 26 30 10 . 25 Largest 3 | 2 2 2 2 3 3 3 . 2 Hottest 133 | 40 40 40 113 128 133 71 . 119 Shots Fired 354 | 4 50 14 131 45 46 24 . 40 Gun 289 | 4 50 14 113 35 21 24 . 28 Cannon 58 | . . . 18 10 18 . . 12 Launcher 7 | . . . . . 7 . . . Special . | . . . . . . . . . Kinetic 206 | 4 50 14 41 26 21 24 . 26 Thermal 96 | . . . 71 19 . . . 6 Explosive 1 | . . . . . 1 . . . Electromagnetic 51 | . . . 19 . 24 . . 8 Robot Hit Streak 46 | 2 5 3 16 21 45 46 . 12 Robot Miss Streak 7 | 1 7 1 3 2 . 2 . 3 Penetration Max . | . . . . . . . . . Secondary Targets 7 | . 2 . 4 . . . . 1 Max Gunslinging Chain 1 | . 1 . 1 . . . . 1 Shots Hit Robots 277 | 3 25 9 104 36 43 15 . 42 Core Hits 146 | 3 17 3 45 20 26 12 . 20 Critical Hits 2 | . . 1 . . 1 . . . Critical Kills . | . . . . . . . . . Critical Parts Destroyed 1 | . . . . . 1 . . . Melee Attacks 6 | . . . . . . . . 6 Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing 6 | . . . . . . . . 6 Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 4858 | 31 200 112 1604 612 1268 294 . 737 Guns 3064 | 31 200 112 1244 460 291 294 . 432 Cannons 1018 | . . . 209 145 490 . . 174 Explosions 585 | . . . 106 . 479 . . . Melee 129 | . . . . . . . . 129 Ramming 62 | . . . 45 7 8 . . 2 Kinetic 2098 | 31 200 112 397 383 291 294 . 390 Thermal 1353 | . . . 930 222 88 . . 113 Explosive 162 | . . . . . 162 . . . Electromagnetic 1054 | . . . 232 . 719 . . 103 Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing 129 | . . . . . . . . 129 Highest Corruption 3 | . . . . . . . . 3 Average Corruption 3 | . . . . . . . . 3 Corruption Purged . | . . . . . . . . . Effects 1 | . . . . . . . . 1 Message Errors 1 | . . . . . . . . 1 Overload Shots . | . . . . . . . . . Overflow Damage 52 | . . . . . 52 . . . Projectiles . | . . . . . . . . . Explosions 52 | . . . . . 52 . . . Melee . | . . . . . . . . . Knockbacks 3 | . . . . 1 . . . 2 Impact 1 | . . . . 1 . . . . Kinetic 2 | . . . . . . . . 2 Secondary . | . . . . . . . . . Self-Inflicted Damage 158 | . . . 7 . 150 . . 1 Shots 3 | . . . . . 3 . . . Rammed 20 | . . . 13 4 2 . . 1 Targets Rammed 20 | . . . 13 4 2 . . 1 Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 559 | . 10 38 183 559 348 9 . 108 Average Temperature 103 | . 7 22 43 231 150 3 . 31 Received Heat Transfer 1431 | 36 27 27 552 102 507 . . 180 Effects 7 | . . . . 6 1 . . . Shutdowns 2 | . . . . 2 . . . . Energy Bleed 2 | . . . . 2 . . . . Matter Decay 3 | . . . . 2 1 . . . Siege Activations . | . . . . . . . . . Robots Corrupted 1 | . . . . . 1 . . . Combat Hostiles 1 | . . . . . 1 . . . Parts Fried 4 | . . . 1 . 1 . . 2 Impact Corruptions . | . . . . . . . . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted 6 | . . . 5 1 . . . . Heat Transferred 2933 | . . . 2127 434 150 . . 222 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions 3 | . . . 1 . 2 . . . Missiles Intercepted . | . . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -7 -7 -6 ------- Run | Scr Mat Mat Sto Mat Fac Low Zio Pro Peak Influence 288 | 20 206 86 197 246 288 . . . Initial 56 | . 11 11 30 56 46 . . . Average 93 | 7 50 28 86 133 144 . . . Maximum Alert Level 1 | . 1 . . 1 1 . . . Low Security (%) 92 | 100 92 100 100 80 83 . . . Level 1 7 | . 7 . . 19 16 . . . Level 2 . | . . . . . . . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 9 | . . . 3 1 4 . . 1 Investigation 6 | . . . 2 1 3 . . . Extermination . | . . . . . . . . . Reinforcement 2 | . . . 1 . 1 . . . Assault 1 | . . . . . . . . 1 Garrison . | . . . . . . . . . Intercept . | . . . . . . . . . Construction Impeded . | . . . . . . . . . Haulers Reinforced . | . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -7 -7 -6 --------- Run | Scr Mat Mat Sto Mat Fac Low Zio Pro Distress Signals 9 | . 1 . 3 3 2 . . . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 121 | 1 13 5 38 18 22 12 . 12 Peak Tracking Total 8 | 1 8 2 8 5 8 5 . 8 Tactical Retreats 15 | . . . 4 3 3 3 . 2 Traps | -11 -10 -9 -9 -8 -7 -7 -7 -6 ------- Run | Scr Mat Mat Sto Mat Fac Low Zio Pro Traps Triggered 5 | . . . 4 . 1 . . . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered 2 | . . . . . . . . 2 Machines | -11 -10 -9 -9 -8 -7 -7 -7 -6 ---------- Run | Scr Mat Mat Sto Mat Fac Low Zio Pro Machines Disabled 2 | . . . . . 2 . . . Max in Single Turn 1 | . . . . . 1 . . . Machines Sabotaged . | . . . . . . . . . Garrisons Compromised . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 -7 -6 --------- Run | Scr Mat Mat Sto Mat Fac Low Zio Pro Machines Accessed 14 | . 3 . 6 3 2 . . . Terminals 8 | . 2 . 5 1 . . . . Fabricators 1 | . . . . . 1 . . . Repair Stations 3 | . 1 . . 1 1 . . . Recycling Units 1 | . . . . 1 . . . . Scanalyzers . | . . . . . . . . . Garrison Access 1 | . . . 1 . . . . . Total Hacks 48 | . 9 . 15 17 7 . . . Successful 33 | . 3 . 11 16 3 . . . Failed 15 | . 6 . 4 1 4 . . . Catastrophic . | . . . . . . . . . Database Lockouts . | . . . . . . . . . Manual 4 | . . . . . . . 4 . Terminals 23 | . 6 . 13 4 . . . . Fabricators 4 | . . . . . 4 . . . Repair Stations 11 | . 3 . . 5 3 . . . Recycling Units 8 | . . . . 8 . . . . Scanalyzers . | . . . . . . . . . Garrison Access 2 | . . . 2 . . . . . Terminal Hacks 16 | . 3 . 10 3 . . . . Record 5 | . . . 5 . . . . . Robot Analysis 2 | . 1 . 1 . . . . . Prototype ID Bank 2 | . . . 1 1 . . . . Emergency Access Points 2 | . 1 . . 1 . . . . Alert Level 1 | . . . 1 . . . . . Unreport Threat 1 | . . . 1 . . . . . Dispatch Records 1 | . . . 1 . . . . . Maintenance Status 1 | . . . . 1 . . . . Hauler Manifests 1 | . 1 . . . . . . . Fabricator Hacks 1 | . . . . . 1 . . . Network Status 1 | . . . . . 1 . . . Repair Station Hacks 7 | . . . . 5 2 . . . Scan Component 4 | . . . . 3 1 . . . Repair 3 | . . . . 2 1 . . . Recycling Unit Hacks 8 | . . . . 8 . . . . Recycle Component 1 | . . . . 1 . . . . Process 3 | . . . . 3 . . . . Report Inventory 2 | . . . . 2 . . . . Retrieve Components 2 | . . . . 2 . . . . Scanalyzer . | . . . . . . . . . Garrison Access Hacks 1 | . . . 1 . . . . . Coupler Status 1 | . . . 1 . . . . . Unauthorized Hacks . | . . . . . . . . . Terminals . | . . . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 12 | . 3 . 6 1 2 . . . Full Trace Events 6 | . 1 . 2 1 2 . . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Matter . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Built . | . . . . . . . . . Matter . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired 3 | . . . . 2 1 . . . Time 71 | . . . . 58 13 . . . Parts Recycled 1 | . . . . 1 . . . . Recycled Matter 12 | . . . . 12 . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 -7 -6 ------------ Run | Scr Mat Mat Sto Mat Fac Low Zio Pro Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -7 -6 -------- Run | Scr Mat Mat Sto Mat Fac Low Zio Pro Total Allies . | . . . . . . . . . Largest Group . | . . . . . . . . . Highest-Rated Group . | . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . Total Orders . | . . . . . . . . . Ally Attacks . | . . . . . . . . . Total Damage . | . . . . . . . . . Kills . | . . . . . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -7 -7 -6 ------- Run | Scr Mat Mat Sto Mat Fac Low Zio Pro Robot Analysis Total 2 | . 1 . 1 . . . . . Derelict Logs Recovered 5 | . . . . . . 1 3 1 Drone Launches 1 | . . . . . . . 1 . Drone Recoveries 1 | . . . . . . . . 1 Exploration | -11 -10 -9 -9 -8 -7 -7 -7 -6 ------------- Run | Scr Mat Mat Sto Mat Fac Low Zio Pro Turns Passed 6390 | 174 609 157 1459 492 809 751 1657 282 Spaces Moved 3699 | 144 430 110 784 245 435 396 1024 131 Core 32 | 19 . . 4 . . 2 . 7 Treads 1634 | . . . 581 245 435 373 . . Legs 1927 | 125 430 110 93 . . 21 1024 124 Wheels 106 | . . . 106 . . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 50 | 50 120 120 110 160 160 160 130 130 Average Speed 152 | 110 120 121 150 160 164 177 160 141 Slowest Speed 650 | 120 120 150 180 160 200 650 190 350 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 35 | 11 60 8 70 18 10 43 85 12 Regions Visited 8 Branch Regions 4 Pre-discovered Areas 1 | . . . . . . . 1 . Known Exits Taken . | . . . . . . . . . Unknown Exits Taken 8 | 1 1 1 1 1 1 1 1 . Scrap Searched 3 | . . . . . . 1 2 . Spaces Dug . | . . . . . . . . . Terrain Destroyed 59 | . . . 7 . 52 . . . Melee . | . . . . . . . . . Projectile . | . . . . . . . . . AOE 59 | . . . 7 . 52 . . . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 -7 -6 --------- Run | Scr Mat Mat Sto Mat Fac Low Zio Pro Total 4130 | 155 485 122 926 310 488 429 1039 176 Wait . | . . . . . . . . . Move 3691 | 143 429 109 783 244 434 395 1023 131 Hop . | . . . . . . . . . Pick Up 75 | 5 12 2 21 13 5 7 6 4 Fast Attach 18 | . . . 7 2 5 4 . . Attach 69 | 5 7 3 20 9 6 6 5 8 Detach 2 | . . . . . . 1 . 1 Swap 6 | . 2 . 1 1 1 . 1 . Drop 43 | . 7 1 9 11 5 6 4 . Fire 200 | 2 28 7 72 26 30 10 . 25 Melee 6 | . . . . . . . . 6 Ram 4 | . . . 3 . . . . 1 Kick . | . . . . . . . . . Crush 16 | . . . 10 4 2 . . . Escape Stasis . | . . . . . . . . . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / [*Min]) -9/Materials -9/Storage -8/Materials -7/Factory -7/Lower Caves -7/Zion (discovered 2 exits: Dee / [*Pro]) -6/Proximity Caves (discovered 1 exit: Fac) History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 70 | -11/Scrapyard | Discovered new exit (range 8) 175 | -11/Scrapyard | Entered Materials 285 | -10/Materials | Discovered new exit (range 16) 315 | -10/Materials | Build established: Mutant 766 | -10/Materials | Discovered new exit (range 15) 784 | -10/Materials | Entered another Materials area 784 | -9/Materials | Evolved 2 slots: Power x1, Utility x1 896 | -9/Materials | Discovered new exit (range 10) 941 | -9/Materials | Entered Storage 1070 | -9/Storage | Lost 3 parts (1p1n1u) 1074 | -9/Storage | Destroyed 7 combat bots 1371 | -9/Storage | Build established: Scavenger-Mutant 1553 | -9/Storage | Lost 3 parts (2p1u) 2308 | -9/Storage | Core integrity fell below 50% 2376 | -9/Storage | Discovered new exit (range 15) 2400 | -9/Storage | Entered Materials 2400 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 2670 | -8/Materials | Repaired Hvy. Assault Rifle 2691 | -8/Materials | Build established: Scavenger-Tank 2696 | -8/Materials | Repaired Lgt. Armor Plating? 2844 | -8/Materials | Discovered new exit (range 10) 2892 | -8/Materials | Entered Factory 2892 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 2996 | -7/Factory | Build established: Scavenger-Mutant 3107 | -7/Factory | Repaired Lgt. Treads 3636 | -7/Factory | Discovered new exit (range 16) 3639 | -7/Factory | Build established: Mutant 3701 | -7/Factory | Entered Lower Caves 3732 | -7/Lower Caves | Lost 4 parts (1p2u1w) 4062 | -7/Lower Caves | Learned 4 Factory zone layouts 4134 | -7/Lower Caves | Build established: Scavenger-Tank 4436 | -7/Lower Caves | A Derelict revealed a hidden shortcut to a safe place 4452 | -7/Lower Caves | Entered Zion 4509 | -7/Zion | Given the Hacking Drone Bay 4509 | -7/Zion | Found Prototype Device 4512 | -7/Zion | Identified Hacking Drone Bay 4673 | -7/Zion | Found CR-A16's Pointy Stick 4693 | -7/Zion | Discovered new exit (range 15) 4699 | -7/Zion | Build established: Mutant 4706 | -7/Zion | Learned Factory terminal intel 4875 | -7/Zion | Learned Factory garrison access intel 5164 | -7/Zion | Identified exit to Deep Caves 6031 | -7/Zion | Build established: Derelict-Mutant 6109 | -7/Zion | Entered Proximity Caves 6109 | -6/Proximity Caves | Accompanied by 1 ally 6110 | -6/Proximity Caves | Identified exit to Factory 6189 | -6/Proximity Caves | Learned Factory stockpile data 6287 | -6/Proximity Caves | Attracted the attention of an 0b10 outpost 6325 | -6/Proximity Caves | Lost 5 parts (1p2n1u1w) 6359 | -6/Proximity Caves | Core integrity fell below 50% 6382 | -6/Proximity Caves | Core integrity fell below 20% 6391 | -6/Proximity Caves | Destroyed by B-48 Gladiator with Mace Last Messages --------------- 06375_ L-41 Fighter destroyed. 06378_ Hrd. Light Armor Plating destroyed. 06380_ Imp. Melee Analysis Suite fries itself beyond repair. 06380_ Carbon-fiber Leg fries itself beyond repair. 06380_ Penetrated by Slug. 06381_ Microactuators fries itself beyond repair. 06381_ Carbon-fiber Leg fries itself beyond repair. 06381_ Microactuators fries itself beyond repair. 06383_ Penetrated by Slug. 06384_ CR-A16's Pointy Stick destroyed. 06384_ System corrupted by crushing effect (+3). 06385_ Carbon-fiber Leg fries itself beyond repair. 06386_ Core Shielding fries itself beyond repair. 06386_ Penetrated by Slug. 06386_ Slammed into M-22 Extractor. 06386_ Adv. Heat Sink permanently disabled. 06386_ Destabilizing: Short circuit. 06388_ :DXC5HV/VQLPLOFX%EMUHZG 06389_ Imp. Deuterium Engine fries itself beyond repair. 06389_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????########????????????????????????????? | | ????????????## ## #########?????###????????????? | | ???## ?????## ##### ????????? | | #### ???## #???????????? | | ### % #*## #???????????? | | ?# ### ##%## #??????????? | | ?# #?######=!= #???? ?????????? | | ##????##%######?????????????????? | | ## #???##Y%##?????????????????????? | | # ?## ##?## @ #?????????????????????? | | ???## ### ### b %#?????????????????????? | | ????# ##?????????????????????? | | ????# ## #??????????????????????? | | ???# #?## #### #?????????????????????? | | ?? ????# # ## #??#####?????????????????????? | | ?? ? ?????## # ## #????????????????????????????? | | ???????????#### ##"%????????????????????????????? | | ??????????????# ## " ???????????????????????????? | | ??????????????# ######??????????????????????????? | | ???????????#### #???????????????????????????????? | | ??????????? # #???????????????????????????????? | | ??????????? # #???????????????????????????????? | | ???????????# # ###?????????????????????????????? | | ???????????# # #?????????????????????????????? | | ???????????# # #?????????????????????????????? | | ???????###?# ### #?????????????????????????????? | | ???##### #?# #?# #?????????????????????????????? | | ??## ### ### #?????????????????????????????? | | ??# ## #?????????????????????????????? | | ?## """ ## #?????????????????????????????? | | ## """"" # #?????????????????????????????? | | # """"" #?????????????????????????????? | | # " " ##?????????????????????????????? | | # """ """ #??????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 53 Energy Generation 34 Energy Capacity 880 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 225 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Utility Shielding 33 Evasion (%) 50 Targeting Accuracy 5 Melee Accuracy 8 Recoil Reduction 3 Offensive Hacking 10 Defensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Everything Is Under Control Power Corrupts Robot Respite Storm Trooper Tourist Uninvited Guest Challenges ------------ None Game ------ Seed EtherialXenonFlail Manual? 0 Play Time 01:31:14 Cumulative 4.6 hours Start 2022.01.01 @ 06:05:21 End 2022.01.01 @ 21:47:53 Sessions 6 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 3 Rogue 0 Adventurer 3 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 4 Gallery% 7 Achievement% 7 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 12/Smallcaps Map View 83x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam X RUN: fe6434ee-e81b-4daa-bc40-f9ff8373aca0