Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.02 @ 13:20:57 Player: NedFive Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (1) 500 Regions Visited (5) 1000 Robots Destroyed (27) 135 Value Destroyed (627) 627 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (74) 74 TOTAL SCORE: 2376 Bonus ------- Follower Combat Kills 74 Cogmind --------- Core Integrity 0/400 Matter 300/300 Energy 125/125 System Corruption 0% Temperature Cool (0) Movement Rolling (140) Ox4 Location -6/Proximity Caves Parts ------- > --- POWER (1) -------- Light Ion Engine > --- PROPULSION (3) --- Wheel Wheel > --- UTILITY (3) ------ Huge Storage Unit Visual Processing Unit Targeting Computer > --- WEAPON (2) ------- Flail > --- INVENTORY (25) --- Light Ion Engine Large Storage Unit Trap Scanner Seismic Detector Transport Network Coupler Makeshift Salvage Targeting Computer Medium Armor Plating Makeshift System Shield Beam Rifle Shotgun Heavy Rocket Launcher Enhanced Flamer Self-destruct Interrupter (50) Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Armored Wheel Armored Wheel Armored Wheel > --- UTILITY ---------- Signal Interpreter Targeting Computer Hardened Light Armor Plating > --- WEAPON ----------- Beam Rifle Heavy Hammer > --- INVENTORY -------- Large Storage Unit Transport Network Coupler EMP Blaster [Rating: 15] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Wheel Leg Aluminum Leg Wheel Wheel Utility Targeting Computer Device Improved Terrain Scanner Storage Huge Storage Unit Processor Targeting Computer Protection Medium Armor Plating Weapon Flail Energy Gun Medium Laser Ballistic Gun Assault Rifle Launcher Rocket Launcher Impact Weapon Flail Build | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Slots Evolved 2 | . . 2 . . . Power . | . . . . . . Propulsion 1 | . . 1 . . . Utility 1 | . . 1 . . . Weapon . | . . . . . . Parts Attached 41 | 8 13 18 1 1 . Power 7 | 2 2 3 . . . Engine 7 | 2 2 3 . . . Core . | . . . . . . Reactor . | . . . . . . Propulsion 9 | 2 4 3 . . . Treads . | . . . . . . Leg 2 | 2 . . . . . Wheel 7 | . 4 3 . . . Hover . | . . . . . . Flight . | . . . . . . Utility 12 | 2 3 6 . 1 . Device 2 | 1 1 . . . . Storage 3 | 1 . 1 . 1 . Processor 3 | . 2 1 . . . Hackware . | . . . . . . Protection 4 | . . 4 . . . Artifact . | . . . . . . Weapon 13 | 2 4 6 1 . . Energy Gun 3 | 1 . 2 . . . Energy Cannon . | . . . . . . Ballistic Gun 4 | 1 1 2 . . . Ballistic Cannon . | . . . . . . Launcher 4 | . 2 1 1 . . Special Weapon . | . . . . . . Impact Weapon 2 | . 1 1 . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes . | . . . . . . Parts Lost 8 | . 1 6 . . 1 Power 2 | . 1 1 . . . Propulsion 3 | . . 3 . . . Utility 1 | . . 1 . . . Weapon 2 | . . 1 . . 1 Highest Loss Streak 6 | . 1 6 . . 1 To Critical Strikes . | . . . . . . Average Slot Usage (%) 87 | . 96 77 88 88 88 Engine 9 | . 11 6 11 11 11 Leg 1 | . 6 . . . . Wheel 21 | . 21 19 22 22 22 Device 1 | . 6 . . . . Storage 6 | . 1 2 . 10 11 Processor 21 | . 19 22 22 22 22 Protection 2 | . . 7 11 . . Energy Gun 3 | . 10 2 8 . . Ballistic Gun 3 | . 10 3 . . . Launcher 6 | . 4 1 2 11 11 Impact Weapon 9 | . 2 11 11 11 11 Naked Turns . | . . . . . . Heaviest Build 89 | 14 13 26 16 89 89 Greatest Support 36 | 20 24 36 20 20 20 Greatest Overweight (x) 8 | 2 . 8 . 4 4 Average Overweight (x) 1 | . . . . 3 4 Largest Inventory Capacity 25 | 8 8 15 5 25 25 Average Capacity 14 | 7 5 7 5 24 25 Most Carried 13 | 5 5 4 5 13 13 Average Carried 7 | 3 4 2 4 11 13 Final Capacity 25 | 8 5 5 5 25 25 Final Carried 13 | 5 5 4 5 13 13 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -7/Zion Mutant | -6/Proximity Caves Resources | -11 -10 -9 -9 -7 -6 ----------- Run | Yrd Mat Mat Min Zio Pro Matter Collected 714 | 261 112 266 16 59 . Remotely . | . . . . . . Salvage Created 876 | 37 246 482 . . 111 Parts 41 | 6 22 12 . . 1 Haulers Intercepted 1 | . 1 . . . . Recyclers Shooed 1 | 1 . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed 1 | . . . . . 1 Prevented . | . . . . . . Kills | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Combat Hostiles Destroyed 19 | . 8 9 . . 2 Melee 3 | . . 3 . . . Guns 8 | . 7 1 . . . Classes Destroyed 9 | 1 5 3 . . . Worker 2 | . 1 1 . . . Tunneler 2 | 2 . . . . . Hauler 1 | . 1 . . . . Recycler 1 | . . 1 . . . Watcher 2 | . 1 1 . . . Swarmer 6 | . 6 . . . . Grunt 10 | . 2 6 . . 2 Brawler 1 | . . 1 . . . Sentry 2 | . . 2 . . . Best Kill Streak 5 | 2 3 5 . . 2 Combat Bots Only 5 | . 2 5 . . 2 Max Kills in Single Turn 1 | 1 1 1 . . 1 Gunslinging . | . . . . . . Exploded . | . . . . . . Melee 1 | . . 1 . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -7 -6 -------- Run | Yrd Mat Mat Min Zio Pro Hostile Shots Fired 194 | . 56 122 . . 16 Missed 40 | . 16 19 . . 5 Damage Taken 1879 | . 422 1274 . . 183 Core 470 | . 56 362 . . 52 Absorbed by Shields . | . . . . . . Core Remaining (%) 88 | 100 77 . . . . Volleys Fired 57 | 11 30 16 . . . Largest 2 | 1 2 1 . . . Hottest 70 | 50 70 56 . . . Shots Fired 87 | 11 60 16 . . . Gun 85 | 11 58 16 . . . Cannon . | . . . . . . Launcher 2 | . 2 . . . . Special . | . . . . . . Kinetic 29 | . 29 . . . . Thermal 56 | 11 29 16 . . . Explosive . | . . . . . . Electromagnetic 2 | . 2 . . . . Robot Hit Streak 12 | 1 12 12 . . . Robot Miss Streak 5 | 2 5 2 . . . Penetration Max . | . . . . . . Secondary Targets 1 | . 1 . . . . Max Gunslinging Chain 1 | . 1 . . . . Shots Hit Robots 78 | 4 34 37 . . 3 Core Hits 23 | 3 13 7 . . . Critical Kills 1 | . . 1 . . . Critical Parts Destroyed 4 | . . 4 . . . Critical Strikes 7 | 2 . 5 . . . Burn 2 | 2 . . . . . Smash 5 | . . 5 . . . Melee Attacks 38 | . 3 30 . . 5 Impact 38 | . 3 30 . . 5 Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks 3 | . . 3 . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 1919 | 75 521 1187 . . 136 Guns 684 | 75 408 201 . . . Cannons . | . . . . . . Explosions 53 | . 53 . . . . Melee 1182 | . 60 986 . . 136 Ramming . | . . . . . . Kinetic 157 | . 157 . . . . Thermal 527 | 75 251 201 . . . Explosive . | . . . . . . Electromagnetic 53 | . 53 . . . . Impact 1182 | . 60 986 . . 136 Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 5 | . 5 1 1 1 . Average Corruption 1 | . 2 1 1 1 . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 10 | . 1 4 3 2 . Message Errors 3 | . . 1 1 1 . Matter Fused 5 | . 1 1 2 1 . Heat Flow Errors 1 | . . 1 . . . Data Loss (minor) 1 | . . 1 . . . Overload Shots . | . . . . . . Overflow Damage 416 | . 54 358 . . 4 Projectiles . | . . . . . . Explosions . | . . . . . . Melee 416 | . 54 358 . . 4 Knockbacks 2 | . . 1 . . 1 Impact 2 | . . 1 . . 1 Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 7 | . 7 . . . . Shots 2 | . 2 . . . . Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 475 | 90 63 475 . . . Average Temperature 93 | 39 26 222 . . . Received Heat Transfer 756 | . 36 675 . . 45 Effects 1 | . . 1 . . . Energy Bleed 1 | . . 1 . . . Siege Activations . | . . . . . . Robots Corrupted 1 | . 1 . . . . Combat Hostiles 1 | . 1 . . . . Parts Fried 11 | . 1 9 . . 1 Impact Corruptions 18 | . 2 14 . . 2 Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 1 | . 1 . . . . Heat Transferred 1628 | 370 740 518 . . . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Peak Influence 315 | 10 315 235 . . . Initial 48 | . 6 48 . . . Average 100 | 3 155 109 . . . Maximum Alert Level 1 | . 1 1 . . . Low Security (%) 87 | 100 68 96 100 . . Level 1 12 | . 31 3 . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 2 | . . 2 . . . Investigation 1 | . . 1 . . . Extermination . | . . . . . . Reinforcement 1 | . . 1 . . . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Mat Min Zio Pro Distress Signals . | . . . . . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 39 | . 16 15 . . 8 Peak Tracking Total 6 | . 6 6 . . 4 Tactical Retreats 4 | . 4 . . . . Traps | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Traps Triggered 2 | . 2 . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered 1 | . . . . . 1 Machines | -11 -10 -9 -9 -7 -6 ---------- Run | Yrd Mat Mat Min Zio Pro Machines Disabled . | . . . . . . Max in Single Turn . | . . . . . . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Mat Min Zio Pro Machines Accessed 12 | . 4 8 . . . Terminals 9 | . 2 7 . . . Fabricators . | . . . . . . Repair Stations 1 | . 1 . . . . Recycling Units 2 | . 1 1 . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 22 | . 8 14 . . . Successful 15 | . 4 11 . . . Failed 7 | . 4 3 . . . Catastrophic 1 | . 1 . . . . Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals 17 | . 5 12 . . . Fabricators . | . . . . . . Repair Stations 1 | . 1 . . . . Recycling Units 4 | . 2 2 . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 12 | . 3 9 . . . Record 2 | . 1 1 . . . Prototype ID Bank 1 | . . 1 . . . Emergency Access Points 1 | . 1 . . . . Terminal Index 1 | . . 1 . . . Alert Level 3 | . . 3 . . . Unreport Threat 1 | . . 1 . . . Maintenance Status 1 | . . 1 . . . Hauler Manifests 1 | . 1 . . . . Zone Layout 1 | . . 1 . . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks 3 | . 1 2 . . . Report Inventory 2 | . 1 1 . . . Retrieve Components 1 | . . 1 . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 9 | . 4 5 . . . Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired 1 | . . . . 1 . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components 9 | . . 9 . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -7 -6 ------------ Run | Yrd Mat Mat Min Zio Pro Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -7 -6 -------- Run | Yrd Mat Mat Min Zio Pro Total Allies 4 | . . . . 4 . Largest Group 4 | . . . . 4 4 Highest-Rated Group 82 | . . . . 82 82 Highest-Rated Ally 28 | . . . . 28 28 Total Orders . | . . . . . . Ally Attacks 11 | . . . . . 11 Total Damage 337 | . . . . . 337 Kills 3 | . . . . . 3 Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Robot Analysis Total . | . . . . . . Derelict Logs Recovered 3 | . . . 1 1 1 Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -9 -7 -6 ------------- Run | Yrd Mat Mat Min Zio Pro Turns Passed 2147 | 125 426 500 163 804 129 Spaces Moved 1530 | 73 297 317 194 566 83 Core 26 | 7 . 19 . . . Treads . | . . . . . . Legs 129 | 66 63 . . . . Wheels 1375 | . 234 298 194 566 83 Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 90 80 80 80 140 Average Speed 114 | 118 96 102 80 138 140 Slowest Speed 450 | 150 120 450 80 140 140 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 36 | 5 54 30 47 74 11 Regions Visited 5 Branch Regions 3 Pre-discovered Areas 1 | . . . . 1 . Known Exits Taken 1 | . 1 . . . . Unknown Exits Taken 4 | 1 . 1 1 1 . Scrap Searched 4 | . . . 1 3 . Spaces Dug . | . . . . . . Terrain Destroyed . | . . . . . . Melee . | . . . . . . Projectile . | . . . . . . AOE . | . . . . . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Mat Min Zio Pro Total 1764 | 97 372 422 201 584 88 Wait 53 | . 8 29 6 10 . Move 1525 | 72 296 316 193 565 83 Hop . | . . . . . . Pick Up 24 | 5 7 3 1 8 . Fast Attach 29 | 8 8 13 . . . Attach 3 | . . 3 . . . Detach 1 | . . 1 . . . Swap 9 | . 5 2 1 1 . Drop 25 | 1 15 9 . . . Fire 57 | 11 30 16 . . . Melee 38 | . 3 30 . . 5 Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -7/Zion -6/Proximity Caves (discovered 1 exit: Fac) History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 16) 126 | -11/Scrapyard | Entered Materials 324 | -10/Materials | Build established: Mutant 521 | -10/Materials | Discovered new exit (range 14) 551 | -10/Materials | Identified exit to Materials 552 | -10/Materials | Entered another Materials area 552 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 720 | -9/Materials | Core integrity fell below 50% 738 | -9/Materials | Lost 6 parts (1p3n1u1w) 765 | -9/Materials | Core integrity fell below 20% 1043 | -9/Materials | Discovered new exit (range 10) 1052 | -9/Materials | Entered Mines 1184 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 1191 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 1215 | -9/Mines | Entered Zion 1284 | -7/Zion | Gained Derelict followers 1307 | -7/Zion | System corruption cleaned by Quarantine Array 1342 | -7/Zion | Learned Factory emergency access door positions 1392 | -7/Zion | Learned location of Recycling (-7) 1634 | -7/Zion | Given A8's code to call for help 1950 | -7/Zion | Discovered new exit (range 10) 2019 | -7/Zion | Entered Proximity Caves 2019 | -6/Proximity Caves | Accompanied by 4 allies 2064 | -6/Proximity Caves | Identified exit to Factory 2148 | -6/Proximity Caves | Destroyed by S-27 Virus with Autogun Last Messages --------------- LOCATION=UNKNOWN GOAL=ESCAPE TH-ZKD(s) destroyed. Acquired derelict log, extracted data. F5-29P(i) suffers critical hit (Burn). G-50 Soldier heat short circuits Carbon-fiber Leg. F5-29P(i) destroyed. XF-G8B(S) suffers critical hit (Burn). Destroyed Adv. Heat Sink. G-50 Soldier system corrupted by crushing effect. G-50 Soldier system terminally corrupted. Carbon-fiber Leg fried. Destroyed Adv. Heat Sink. G-50 Soldier system corrupted by crushing effect. G-50 Soldier knocked back. G-50 Soldier system terminally corrupted. Rocket Launcher destroyed. Map ----- +----------------------------------------------------+ | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ??????????????????###???????????????????????????? | | ????????????????### ??????????????????????????? | | ????????????????? ??????????????????????????? | | ?????????????????? ??????????????????????????? | | ?????????????????? m ?????????????????????????? | | ??????????????????? ?????????????????????????? | | ???????????????????? ??#####??????????????????? | | ?????????????????#??# ??# ??????????????????? | | ?????????????????# ?# ??# ???????????????????? | | ????????????????## # ### #???????????????????? | | ????????????????? # #???????????????????? | | ???????????????????? # #???????????????????? | | ??????????????????????# # #?????????????##????? | | ??????????????????????# % ##??????????## ##???? | | ??????????????????????# ##????###### #???? | | ??????????????????????# @ ###### ## ##??? | | ??????????????????????#=%[ ##?? | | ??????????????????????# ##? | | ??????????????????????# = #######b ## | | ??????????????????????# % ##???## # | | ??????????????????????#s ####????# | | ??????????????????????#ss#???????## | | ??????????????????????# ????????# | | ?????????????????????? ????????## | | ????????????????????? #?????????# | | ???????????????????? ##????#???## | | ???????????????????# #?# #### ## # | | ???????????????????## #?# ##### | | ????????????????????# ?# ##### | | ????????????????????# ?? #### | | ???????????????????? ???????# | | ???????????????????? ????????#### ##### | | ???????????????????? ???????????# #####???? | | ???????????????????? ???????????# #???????? | | ????????????????????????????????# #????????? | | ???????????????????????????????# ####?????????? | | ???????????????????????????????# #?????????????? | | ???????????????????????????????###??????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 225 Evasion (%) 55 Targeting Accuracy 5 Item Schematics ----------------- None Robot Schematics ------------------ K-01 Serf | -7/Zion | Archive Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Everything Is Under Control Robot Respite Tourist Challenges ------------ None Game ------ Seed HybridGodBeam Manual? 0 Play Time 00:48:55 Cumulative 3.1 hours Start 2024.04.02 @ 12:33:07 End 2024.04.02 @ 13:20:57 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 7 Rogue 7 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 5 Gallery% 5 Achievement% 7 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Terminus Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: f666c15b-e1e5-46d3-8e4e-f0967e5aad2f