Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.09.22 @ 13:21:21 Player: Candesce Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (10) 2000 Robots Destroyed (176) 880 Value Destroyed (5334) 5334 Prototype IDs (30) 600 Alien Tech Used (0) 0 Bonus (727) 727 TOTAL SCORE: 11541 Bonus ------- High Alert Combat Kills 483 Follower Combat Kills 406 Friendly Fire -162 Cogmind --------- Core Integrity 568/850 Matter 154/300 Energy 100/100 System Corruption 10% Temperature Cool (0) Movement Treading (160) Location -6/Waste Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Heavy Treads > --- UTILITY (8) ------ Advanced Heat Sink Improved Signal Interpreter Improved Target Analyzer Core Analyzer > --- WEAPON (2) ------- Mini Assault Cannon > --- INVENTORY (5) ---- Heavy Treads Compact HERF Cannon Mini Assault Cannon Shock Maul Peak State ------------ > --- POWER ------------ Antimatter Reactor > --- PROPULSION ------- Medium Treads Medium Treads Heavy Treads > --- UTILITY ---------- Advanced Heat Sink Improved Cooling System Large Storage Unit Improved Signal Interpreter Improved Target Analyzer Core Analyzer Improved Light Armor Plating > --- WEAPON ----------- Mini Assault Cannon Improved Grenade Launcher > --- INVENTORY -------- Heavy Treads Aerolev Unit Antigrav System Experimental Sensor Array Force Field Authchip [Power] Heavy EM Shotgun Heavy EM Shotgun Compact HERF Cannon Mini Assault Cannon Mini Assault Cannon Mini Assault Cannon Remote Datajack Shock Maul [Rating: 68] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Nuclear Core Reactor Antimatter Reactor Propulsion Light Treads Treads Light Treads Hover Unit Improved Airjet Utility Large Storage Unit Device Seismic Detector Storage Large Storage Unit Processor Targeting Computer Hackware Hacking Suite Protection Insulated Plating Weapon Ion Cannon Energy Gun Heavy EM Shotgun Energy Cannon Ion Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Mini Assault Cannon Launcher Improved Grenade Launcher Special Weapon Remote Datajack Impact Weapon Great Maul Special Melee Weapon Datajack Build | -11 -10 -9 -9 -9 -8 -8 -8 -7 -6 -6 ------- Run | Scr Mat Mat Min Exi Min Mat Sto Fac Fac Was Slots Evolved 8 | . . 2 . . . 2 . 2 2 . Power . | . . . . . . . . . . . Propulsion 2 | . . . . . . 1 . . 1 . Utility 6 | . . 2 . . . 1 . 2 1 . Weapon . | . . . . . . . . . . . Parts Attached 160 | 7 4 33 4 2 1 18 19 53 13 6 Power 12 | 1 1 2 1 . . 1 1 3 1 1 Engine 9 | 1 1 1 1 . . 1 1 3 . . Core 2 | . . 1 . . . . . . 1 . Reactor 1 | . . . . . . . . . . 1 Propulsion 36 | 2 1 6 3 . . 7 4 8 4 1 Treads 35 | 2 1 6 3 . . 7 4 8 3 1 Leg . | . . . . . . . . . . . Wheel . | . . . . . . . . . . . Hover 1 | . . . . . . . . . 1 . Flight . | . . . . . . . . . . . Utility 56 | 1 1 7 . 1 . 3 8 28 6 1 Device 39 | 1 . 6 . . . 1 4 21 5 1 Storage 3 | . . 1 . 1 . . . 1 . . Processor 6 | . 1 . . . . . 1 4 . . Hackware 2 | . . . . . . 2 . . . . Protection 6 | . . . . . . . 3 2 1 . Artifact . | . . . . . . . . . . . Weapon 56 | 3 1 18 . 1 1 7 6 14 2 3 Energy Gun 9 | 2 . 1 . . . 3 3 . . . Energy Cannon 18 | . . 11 . . 1 1 1 4 . . Ballistic Gun 3 | 1 . 2 . . . . . . . . Ballistic Cannon 8 | . . . . . . . . 7 1 . Launcher 8 | . . 4 . . . 1 . . . 3 Special Weapon 2 | . . . . . . . . 2 . . Impact Weapon 7 | . 1 . . . . 2 2 1 1 . Slashing Weapon . | . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon 1 | . . . . 1 . . . . . . Unidentified Prototypes 6 | . . 3 . . . . . 1 2 . Parts Lost 21 | . 1 1 . . . 2 2 6 3 6 Power 4 | . 1 . . . . 1 . 1 1 . Propulsion 5 | . . 1 . . . . . 1 1 2 Utility 9 | . . . . . . . 1 4 1 3 Weapon 3 | . . . . . . 1 1 . . 1 Highest Loss Streak 4 | . 1 1 . . . 2 1 3 3 4 To Critical Strikes . | . . . . . . . . . . . Average Slot Usage (%) 99 | . 99 99 99 100 100 99 99 98 99 84 Engine 9 | . 14 9 11 11 11 8 9 7 5 . Treads 24 | . 28 21 21 22 22 27 27 22 25 18 Device 17 | . 14 22 22 22 22 18 11 15 12 11 Storage 8 | . . 11 11 11 11 9 9 7 6 6 Processor 10 | . 13 11 11 11 11 . 3 14 20 20 Hackware 4 | . . . . . . 17 9 6 . . Protection 4 | . . . . . . . 11 7 13 7 Energy Gun 3 | . 12 . . . . 7 13 . . . Energy Cannon 9 | . . 15 22 13 19 7 3 5 . . Ballistic Gun 1 | . 14 4 . . . . . . . . Ballistic Cannon 2 | . . . . . . . . 6 12 6 Impact Weapon 1 | . 2 1 . . . 3 . 1 . . Naked Turns . | . . . . . . . . . . . Heaviest Build 58 | 9 9 41 40 40 40 40 47 58 54 52 Greatest Support 126 | 40 40 43 40 40 40 66 64 84 104 126 Greatest Overweight (x) 1 | . . 1 1 . . . . 1 . . Average Overweight (x) . | . . . . . . . . . . . Largest Inventory Capacity 15 | 5 5 15 15 15 15 15 15 15 15 15 Average Capacity 14 | 5 5 14 15 15 15 15 15 15 15 14 Most Carried 15 | 2 5 15 15 15 15 15 15 15 15 15 Average Carried 13 | . 4 13 14 15 15 14 14 14 14 14 Final Capacity 15 | 5 5 15 15 15 15 15 15 15 15 5 Final Carried 15 | 2 5 15 15 15 15 15 15 15 13 5 Class Distribution -------------------- 56% | Mutant 26% | Scavenger-Mutant 10% | Hacker-Mutant 5% | Commander-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Mutant | -8/Mines Hacker-Mutant | -8/Materials Mutant | -8/Storage Mutant | -7/Factory Scavenger-Mutant | -6/Factory Scavenger-Mutant | -6/Waste Resources | -11 -10 -9 -9 -9 -8 -8 -8 -7 -6 -6 ----------- Run | Scr Mat Mat Min Exi Min Mat Sto Fac Fac Was Matter Collected 3129 | 258 70 504 40 20 10 202 176 1072 320 457 Remotely . | . . . . . . . . . . . Salvage Created 7512 | 116 327 1310 303 . 97 1102 1484 1463 304 1006 Parts 350 | 5 20 91 10 . 2 56 89 65 7 5 Haulers Intercepted 15 | . . 6 . . . 3 3 2 1 . Recyclers Shooed 6 | 1 1 1 1 . . . . 2 . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . Prevented . | . . . . . . . . . . . Kills | -11 -10 -9 -9 -9 -8 -8 -8 -7 -6 -6 ------- Run | Scr Mat Mat Min Exi Min Mat Sto Fac Fac Was Combat Hostiles Destroyed 120 | . 4 33 4 . 2 18 21 27 6 5 Guns 25 | . 4 . . . . 5 16 . . . Cannons 69 | . . 21 4 . 2 6 3 27 6 . AOE 21 | . . 10 . . . 4 2 . . 5 Classes Destroyed 18 | 2 2 7 1 . 1 1 . 3 . 1 Worker 7 | . . 1 . . . 1 5 . . . Builder 6 | . . 1 . . . 2 2 1 . . Tunneler 3 | 3 . . . . . . . . . . Hauler 15 | . . 6 . . . 3 3 2 1 . Recycler 7 | 1 2 . 1 . . 1 1 1 . . Mechanic 2 | . . 1 . . . 1 . . . . Operator 5 | . 1 3 . . . 1 . . . . Watcher 10 | . . 2 . . . 4 1 2 1 . Swarmer 24 | . . 16 . . . 6 2 . . . Grunt 52 | . 4 11 2 . . 4 9 17 5 . Brawler 2 | . . . . . . 1 1 . . . Duelist 3 | . . . 1 . . 2 . . . . Sentry 22 | . . 6 1 . . 5 8 2 . . Specialist 2 | . . . . . . . . 2 . . Hunter 4 | . . . . . 2 . 1 1 . . Programmer 4 | . . . . . . . . 4 . . Heavy 2 | . . . . . . . . 1 1 . Compactor 5 | . . . . . . . . . . 5 Thug 1 | . . . 1 . . . . . . . Best Kill Streak 8 | 3 3 7 3 . 1 5 8 7 3 5 Combat Bots Only 7 | . 3 6 2 . 1 3 5 7 3 5 Max Kills in Single Turn 4 | 1 1 3 1 . 1 2 4 1 2 1 Gunslinging . | . . . . . . . . . . . Exploded 2 | . . 2 . . . 2 1 . . 1 Melee . | . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -9 -9 -9 -8 -8 -8 -7 -6 -6 -------- Run | Scr Mat Mat Min Exi Min Mat Sto Fac Fac Was Damage Taken 5680 | . 359 873 304 . 102 611 638 1596 635 562 Core 756 | . 63 171 43 . 21 52 28 96 152 130 Absorbed by Shields 276 | . . . . . . . 76 200 . . Regen/Repaired (Parts) 81 | . . . . . . . 81 . . . Core Remaining (%) 77 | 100 74 . . . 41 . 85 86 . . Volleys Fired 360 | 7 26 71 14 . 7 56 46 78 22 33 Largest 2 | 2 2 2 2 . 2 2 2 2 2 2 Hottest 128 | 70 70 128 128 . 128 128 118 108 96 84 Shots Fired 657 | 14 51 138 28 . 10 102 90 147 44 33 Gun 207 | 14 51 23 . . . 53 66 . . . Cannon 403 | . . 105 28 . 10 46 24 145 44 1 Launcher 45 | . . 10 . . . 3 . . . 32 Special 2 | . . . . . . . . 2 . . Kinetic 196 | 7 26 23 . . . . . 95 44 1 Thermal 295 | 7 25 105 28 . 10 46 24 50 . . Explosive 45 | . . 10 . . . 3 . . . 32 Electromagnetic 119 | . . . . . . 53 66 . . . Robot Hit Streak 21 | 10 7 10 8 . 12 20 13 11 14 21 Robot Miss Streak 5 | 2 4 5 1 . . 3 3 4 2 1 Penetration Max . | . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . Shots Hit Robots 443 | 12 32 78 17 4 9 77 68 87 31 28 Core Hits 254 | 5 17 46 8 . 4 42 53 48 15 16 Critical Kills 2 | . . 2 . . . . . . . . Critical Parts Destroyed 1 | . . 1 . . . . . . . . Critical Strikes 15 | 1 1 3 . . . . . 8 2 . Burn 2 | 1 1 . . . . . . . . . Meltdown 2 | . . 2 . . . . . . . . Blast 10 | . . . . . . . . 8 2 . Smash 1 | . . 1 . . . . . . . . Melee Attacks 38 | . 10 3 . 4 . 6 5 10 . . Impact 34 | . 10 3 . . . 6 5 10 . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Sneak Attacks 7 | . . 1 . 4 . 2 . . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 14956 | 119 345 2806 429 . 189 2352 1872 2615 1025 3204 Guns 2659 | 117 341 187 . . . 993 1021 . . . Cannons 6397 | . . 1356 423 . 189 554 294 2556 1025 . Explosions 5463 | . . 1154 . . . 554 551 . . 3204 Melee 347 | . . 104 . . . 243 . . . . Ramming 90 | 2 4 5 6 . . 8 6 59 . . Kinetic 3002 | 43 115 187 . . . . . 1632 1025 . Thermal 4583 | 74 226 1356 423 . 189 746 645 924 . . Explosive 4920 | . . 1154 . . . 362 200 . . 3204 Electromagnetic 2014 | . . . . . . 993 1021 . . . Impact 347 | . . 104 . . . 243 . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Highest Corruption 10 | . . . . . . . . 9 . 10 Average Corruption 5 | . . . . . . . . 5 . 6 Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 39 | . . . . . . . . 35 . 4 Message Errors 12 | . . . . . . . . 11 . 1 Matter Fused 9 | . . . . . . . . 9 . . Heat Flow Errors 4 | . . . . . . . . 4 . . Energy Discharges 2 | . . . . . . . . 1 . 1 Data Loss (minor) 4 | . . . . . . . . 4 . . Data Loss (major) 4 | . . . . . . . . 4 . . Misfires 1 | . . . . . . . . 1 . . Alerts 2 | . . . . . . . . 1 . 1 Weapon Failures 1 | . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . Overflow Damage 519 | . . 136 . . . 274 43 21 3 42 Projectiles 60 | . . 24 . . . 12 . 21 3 . Explosions 231 | . . 30 . . . 116 43 . . 42 Melee 228 | . . 82 . . . 146 . . . . Knockbacks 8 | . . . . . . . . 5 3 . Impact 1 | . . . . . . . . 1 . . Kinetic 7 | . . . . . . . . 4 3 . Secondary . | . . . . . . . . . . . Self-Inflicted Damage 599 | . . 33 . . . 60 123 . . 383 Shots 18 | . . 1 . . . 2 3 . . 12 Rammed 20 | . 4 1 3 . 1 3 1 7 . . Targets Rammed 23 | 1 4 1 3 . 1 4 1 8 . . Kicked . | . . . . . . . . . . . Crushed 3 | 1 . . . . . 1 . 1 . . Highest Temperature 345 | 50 317 26 284 . 80 310 345 242 10 . Average Temperature 106 | 22 140 12 130 . 45 93 108 97 10 . Received Heat Transfer 1312 | . 225 195 30 . . 198 188 314 162 . Effects 4 | . 1 . . . . 1 2 . . . Energy Bleed 2 | . 1 . . . . 1 . . . . Interference 1 | . . . . . . . 1 . . . Damage (minor) 1 | . . . . . . . 1 . . . Siege Activations . | . . . . . . . . . . . Robots Corrupted 3 | . . . . . . 3 . . . . Combat Hostiles 3 | . . . . . . 3 . . . . Parts Fried 15 | . . 5 . . . 8 2 . . . Impact Corruptions 6 | . . 2 . . . 4 . . . . Robots Melted 2 | . . 2 . . . . . . . . Combat Hostiles 2 | . . 2 . . . . . . . . Parts Melted 8 | . . 3 2 . . 2 1 . . . Heat Transferred 7963 | 296 740 2405 740 . 333 1162 918 1369 . . Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions 9 | . . . . . . 4 5 . . . Missiles Intercepted . | . . . . . . . . . . . Alert | -11 -10 -9 -9 -9 -8 -8 -8 -7 -6 -6 ------- Run | Scr Mat Mat Min Exi Min Mat Sto Fac Fac Was Peak Influence 1087 | 20 154 1087 508 . 105 355 574 572 441 130 Initial 423 | . 13 22 423 . . . 81 210 280 87 Average 243 | 6 51 303 412 . 31 133 346 276 291 104 Maximum Alert Level 3 | . . 3 2 . . 1 2 2 2 . Low Security (%) 44 | 100 100 47 . . 100 66 19 31 . 100 Level 1 34 | . . 25 52 . . 33 34 45 84 . Level 2 18 | . . 11 47 . . . 46 22 15 . Level 3 2 | . . 14 . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 35 | . 4 5 . . . 8 3 12 3 . Investigation 8 | . 2 1 . . . 2 . 3 . . Extermination 3 | . . . . . . . . 3 . . Reinforcement 19 | . 2 3 . . . 4 1 6 3 . Assault 3 | . . 1 . . . . 2 . . . Garrison 2 | . . . . . . 2 . . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded 1 | . . . . . . 1 . . . . Haulers Reinforced 2 | . . . . . . . . 1 1 . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -9 -9 -9 -8 -8 -8 -7 -6 -6 --------- Run | Scr Mat Mat Min Exi Min Mat Sto Fac Fac Was Distress Signals 2 | . . 2 . . . . . . . . Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 190 | . 8 55 9 . 2 33 31 40 6 6 Peak Tracking Total 6 | . 2 6 3 . 1 5 5 5 3 3 Tactical Retreats 10 | . . 5 . . . 1 2 2 . . Traps | -11 -10 -9 -9 -9 -8 -8 -8 -7 -6 -6 ------- Run | Scr Mat Mat Min Exi Min Mat Sto Fac Fac Was Traps Triggered 6 | . 1 . . . . 1 1 2 1 . Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -9 -9 -9 -8 -8 -8 -7 -6 -6 ---------- Run | Scr Mat Mat Min Exi Min Mat Sto Fac Fac Was Machines Disabled 19 | . . 5 . . 1 4 5 4 . . Max in Single Turn 2 | . . 1 . . 1 1 2 1 . . Machines Sabotaged . | . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -8 -8 -7 -6 -6 --------- Run | Scr Mat Mat Min Exi Min Mat Sto Fac Fac Was Machines Accessed 44 | . 5 5 . 1 . 8 12 11 2 . Terminals 33 | . 4 4 . . . 7 10 7 1 . Fabricators 2 | . . . . . . . . 2 . . Repair Stations 2 | . . . . . . . 2 . . . Recycling Units 2 | . 1 . . . . . . 1 . . Scanalyzers 4 | . . 1 . . . 1 . 1 1 . Garrison Access . | . . . . . . . . . . . Total Hacks 137 | . 12 23 . 1 . 37 27 32 5 . Successful 84 | . 5 12 . 1 . 26 20 17 3 . Failed 53 | . 7 11 . . . 11 7 15 2 . Catastrophic 3 | . 2 . . . . . . 1 . . Database Lockouts . | . . . . . . . . . . . Manual 53 | . 8 4 . . . 24 11 6 . . Terminals 103 | . 11 16 . . . 33 22 18 3 . Fabricators 3 | . . . . . . . . 3 . . Repair Stations 5 | . . . . . . . 5 . . . Recycling Units 5 | . 1 . . . . . . 4 . . Scanalyzers 20 | . . 7 . . . 4 . 7 2 . Garrison Access . | . . . . . . . . . . . Terminal Hacks 50 | . 4 5 . 1 . 20 13 6 1 . Record 1 | . . . . 1 . . . . . . Part Schematic 8 | . . . . . . 3 4 1 . . Robot Schematic 2 | . 1 . . . . . 1 . . . Robot Analysis 4 | . . . . . . 4 . . . . Prototype ID Bank 5 | . 1 2 . . . 2 . . . . Open Door 4 | . . . . . . . 4 . . . Open DSF 1 | . . . . . . . . 1 . . Branch Access Points 2 | . . 1 . . . 1 . . . . Terminal Index 4 | . 1 . . . . 1 1 1 . . Scanalyzer Index 2 | . . . . . . 1 1 . . . Unreport Threat 4 | . . . . . . 3 1 . . . Locate Traps 2 | . . . . . . . 1 1 . . Patrol Status 1 | . . . . . . . . 1 . . Transport Status 1 | . . 1 . . . . . . . . Recall Reinforcements 4 | . . . . . . 3 . 1 . . Hauler Manifests 3 | . 1 . . . . 2 . . . . Zone Layout 2 | . . 1 . . . . . . 1 . Fabricator Hacks 2 | . . . . . . . . 2 . . Network Status 1 | . . . . . . . . 1 . . Build 1 | . . . . . . . . 1 . . Repair Station Hacks 4 | . . . . . . . 4 . . . Scan Component 2 | . . . . . . . 2 . . . Repair 2 | . . . . . . . 2 . . . Recycling Unit Hacks 2 | . . . . . . . . 2 . . Report Inventory 1 | . . . . . . . . 1 . . Retrieve Components 1 | . . . . . . . . 1 . . Scanalyzer 13 | . . 6 . . . 2 . 3 2 . Insert Component 6 | . . 3 . . . 1 . 1 1 . Analyze 7 | . . 3 . . . 1 . 2 1 . Garrison Access Hacks . | . . . . . . . . . . . Unauthorized Hacks 13 | . 1 1 . . . 4 3 4 . . Terminals 10 | . . 1 . . . 3 3 3 . . Botnet 7 | . . 1 . . . 2 2 2 . . Operators 3 | . . . . . . 1 1 1 . . Fabricators 1 | . . . . . . . . 1 . . Recompile 1 | . . . . . . . . 1 . . Repair Stations . | . . . . . . . . . . . Recycling Units 1 | . 1 . . . . . . . . . Tunnel 1 | . 1 . . . . . . . . . Scanalyzers 1 | . . . . . . 1 . . . . Extract 1 | . . . . . . 1 . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered 1 | . 1 . . . . . . . . . Used 1 | . 1 . . . . . . . . . Hacking Detections 34 | . 4 5 . . . 8 8 7 2 . Full Trace Events 4 | . . 2 . . . . . 2 . . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired 2 | . 1 . . . . . 1 . . . Robots Built 3 | . . . . . . . . 3 . . Authchips . | . . . . . . . . . . . Time 49 | . . . . . . . . 49 . . Total Robot Build Rating 6 | . . . . . . . . 6 . . Part Schematics Acquired 15 | . . 3 . . . 5 4 2 1 . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Parts Repaired 2 | . . . . . . . 2 . . . Time 168 | . . . . . . . 168 . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components 9 | . . . . . . . . 9 . . Parts Scanalyzed 6 | . . 3 . . . 1 . 1 1 . Part Schematics Acquired 6 | . . 3 . . . 1 . 1 1 . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 -8 -8 -7 -6 -6 ------------ Run | Scr Mat Mat Min Exi Min Mat Sto Fac Fac Was Used RIF Installer . | . . . . . . . . . . . Robots Hacked 5 | . . . . 4 . . . 1 . . Non-combat 4 | . . . . 3 . . . 1 . . Combat 1 | . . . . 1 . . . . . . Robot Hacks Applied 5 | . . . . 4 . . . 1 . . parse_system 5 | . . . . 4 . . . 1 . . Relay Couplers Released 3 | . . . . . . . . 3 . . Programmers 3 | . . . . . . . . 3 . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired 1 | . . . . . . 1 . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -8 -8 -7 -6 -6 -------- Run | Scr Mat Mat Min Exi Min Mat Sto Fac Fac Was Total Allies 17 | . . . 1 . . 1 12 3 . . Largest Group 10 | . . . 1 . . 1 10 10 . . Highest-Rated Group 173 | . . . 31 . . 16 173 173 . . Highest-Rated Ally 31 | . . . 31 . . 16 31 29 . . Total Orders . | . . . . . . . . . . . Ally Attacks 70 | . . . 6 . . 17 27 20 . . Total Damage 1135 | . . . 106 . . 193 479 357 . . Kills 12 | . . . 2 . . 2 5 3 . . Allies Corrupted 2 | . . . . . . . . 2 . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -9 -9 -9 -8 -8 -8 -7 -6 -6 ------- Run | Scr Mat Mat Min Exi Min Mat Sto Fac Fac Was Robot Analysis Total 4 | . . . . . . 4 . . . . Derelict Logs Recovered 1 | . . . 1 . . . . . . . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -9 -9 -9 -8 -8 -8 -7 -6 -6 ------------- Run | Scr Mat Mat Min Exi Min Mat Sto Fac Fac Was Turns Passed 9343 | 97 694 1488 845 507 696 1154 1201 1785 726 150 Spaces Moved 4569 | 39 334 656 491 312 421 548 529 818 377 44 Core 2 | 2 . . . . . . . . . . Treads 4567 | 37 334 656 491 312 421 548 529 818 377 44 Legs . | . . . . . . . . . . . Wheels . | . . . . . . . . . . . Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Fastest Speed 50 | 50 160 160 160 160 160 145 150 160 160 160 Average Speed 158 | 154 160 163 160 160 160 149 155 160 160 160 Slowest Speed 240 | 160 160 240 240 160 160 160 160 240 160 160 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 49 | 6 46 55 91 65 75 50 77 27 12 43 Regions Visited 10 Branch Regions 4 Pre-discovered Areas 3 | . 1 . 1 1 . . . . . . Known Exits Taken 3 | . . 1 . . . 1 . 1 . . Unknown Exits Taken 6 | 1 1 . 1 1 1 . 1 . . . Scrap Searched 2 | . . . 1 . 1 . . . . . Spaces Dug 81 | . 6 31 . . . 30 4 10 . . Terrain Destroyed 335 | . 6 69 2 . . 73 34 35 7 109 Melee 20 | . 6 . . . . 2 4 8 . . Projectile 43 | . . 4 2 . . 2 . 27 7 1 AOE 272 | . . 65 . . . 69 30 . . 108 Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -9 -9 -9 -8 -8 -8 -7 -6 -6 --------- Run | Scr Mat Mat Min Exi Min Mat Sto Fac Fac Was Total 5941 | 60 430 935 520 318 432 768 810 1123 457 88 Wait 602 | 3 41 108 5 . 3 107 190 110 35 . Move 4561 | 38 333 655 490 311 420 548 528 817 377 44 Hop . | . . . . . . . . . . . Pick Up 86 | 3 7 32 1 . . 11 8 18 4 2 Fast Attach 39 | 6 2 5 2 . . . 6 10 4 4 Attach 21 | . . 3 . . . 4 2 6 5 1 Detach 2 | . . 1 . . . . . 1 . . Swap 100 | 1 2 25 2 2 1 14 11 37 4 1 Drop 102 | 1 5 31 3 1 . 11 13 28 6 3 Fire 360 | 7 26 71 14 . 7 56 46 78 22 33 Melee 38 | . 10 3 . 4 . 6 5 10 . . Ram . | . . . . . . . . . . . Kick . | . . . . . . . . . . . Crush 22 | 1 4 1 3 . 1 3 1 8 . . Escape Stasis . | . . . . . . . . . . . Rewire 8 | . . . . . . 8 . . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat x2) -9/Materials (discovered 3 exits: *Mat / *Min x2) -9/Mines (discovered 2 exits: *Mat / *Exi) -9/Exiles -8/Mines -8/Materials (discovered 3 exits: *Fac / *Sto x2) -8/Storage -7/Factory -6/Factory -6/Waste History --------- Turn | Location | Event 48 | -11/Scrapyard | Discovered new exit (range 14) 98 | -11/Scrapyard | Entered Materials 303 | -10/Materials | Build established: Mutant 497 | -10/Materials | Discovered new exit (range 14) 655 | -10/Materials | Discovered new exit (range 16) 792 | -10/Materials | Entered another Materials area 792 | -9/Materials | Evolved 2 slots: Utility x2 982 | -9/Materials | Discovered new exit (range 13) 1992 | -9/Materials | First assault squad dispatched 2086 | -9/Materials | Identified exit to Mines 2280 | -9/Materials | Entered Mines 2289 | -9/Mines | Escorted by a lone wolf Derelict 2309 | -9/Mines | Learned location of Storage (-8) 2341 | -9/Mines | Core integrity fell below 50% 2401 | -9/Mines | Learned 2 Materials zone layouts 2462 | -9/Mines | Discovered new exit (range 5) 2574 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 2578 | -9/Mines | Found Prototype Device 2994 | -9/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 3117 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 3118 | -9/Mines | Discovered new exit (range 5) 3125 | -9/Mines | Entered Exiles 3162 | -9/Exiles | Met 8R-AWN 3191 | -9/Exiles | Met EX-HEX 3257 | -9/Exiles | Met EX-BIN 3389 | -9/Exiles | Met EX-DEC 3432 | -9/Exiles | Learned location of Zion (-7) 3528 | -9/Exiles | Build established: Scavenger-Mutant 3619 | -9/Exiles | Discovered new exit (range 10) 3632 | -9/Exiles | Entered Mines 4072 | -8/Mines | Discovered new exit (range 7) 4110 | -8/Mines | Build established: Mutant 4328 | -8/Mines | Entered Materials 4328 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 4329 | -8/Materials | Identified exit to Storage 4597 | -8/Materials | Discovered new exit (range 10) 4796 | -8/Materials | Build established: Hacker-Mutant 4862 | -8/Materials | Identified Exp. Sensor Array 5370 | -8/Materials | Garrison activated, responded to threat 5482 | -8/Materials | Entered Storage 5482 | -8/Storage | Accompanied by 1 ally 5812 | -8/Storage | Build established: Mutant 6087 | -8/Storage | Met a pair of Derelict thieves 6451 | -8/Storage | Build established: Scavenger-Mutant 6495 | -8/Storage | Repaired Hvy. EM Shotgun 6527 | -8/Storage | Repaired Exp. Sensor Array 6600 | -8/Storage | Discovered new exit (range 16) 6671 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 6683 | -8/Storage | Entered Factory 6683 | -7/Factory | Accompanied by 10 allies 6683 | -7/Factory | Evolved 2 slots: Utility x2 6965 | -7/Factory | Build established: Commander-Mutant 7490 | -7/Factory | Fabricated B-36 Bruiser? 7511 | -7/Factory | Build established: Mutant 7526 | -7/Factory | P-60 Hacker assimilated allied Bruiser 4a 8185 | -7/Factory | Lost 3 parts (1p1n1u) 8272 | -7/Factory | Destroyed 7 combat bots 8431 | -7/Factory | Discovered new exit (range 11) 8466 | -7/Factory | Identified exit to Factory 8468 | -7/Factory | Entered another Factory area 8468 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 8604 | -6/Factory | Build established: Scavenger-Mutant 8645 | -6/Factory | Discovered new exit (range 4) 8650 | -6/Factory | Identified exit to Factory 9194 | -6/Factory | Sucked down chute 9194 | -6/Factory | Entered Waste 9202 | -6/Waste | Lost 3 parts (1p1n1u) 9209 | -6/Waste | EMP discharged 9237 | -6/Waste | Spotted C-40 Crusher 9244 | -6/Waste | Destroyed C-40 Crusher 9248 | -6/Waste | Spotted C-40 Crusher 9259 | -6/Waste | Spotted C-40 Crusher 9261 | -6/Waste | Destroyed C-40 Crusher 9265 | -6/Waste | Spotted C-40 Crusher 9269 | -6/Waste | Destroyed C-40 Crusher 9281 | -6/Waste | Spotted C-40 Crusher 9287 | -6/Waste | Crushed by Compactor (1 part destroyed) 9289 | -6/Waste | Destroyed C-40 Crusher 9299 | -6/Waste | Destroyed C-40 Crusher 9309 | -6/Waste | EMP discharged 9309 | -6/Waste | System corruption reached 10% 9317 | -6/Waste | Spotted C-40 Crusher 9333 | -6/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 9336 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 9339 | -6/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 9342 | -6/Waste | Crushed by Compactor (1 part destroyed) 9344 | -6/Waste | Self-destructed Last Messages --------------- 09300_ The unstable cave ceiling collapses. 09301_ Acquired 20 matter. 09303_ Acquired 165 matter. 09307_ The unstable cave ceiling collapses. 09309_ System corrupted (+5). 09311_ The unstable cave ceiling collapses. 09316_ System corrupted: Energy discharge (-126). 09319_ The unstable cave ceiling collapses. 09333_ Med. Treads crushed. 09333_ Imp. Light Armor Plating crushed. 09333_ Imp. Grenade Launcher crushed. 09336_ Acquired Imp. Grenade Launcher. 09336_ Imp. Cooling System crushed. 09336_ Imp. Grenade Launcher crushed. 09337_ Acquired Imp. Grenade Launcher. 09339_ Imp. Grenade Launcher destroyed. 09339_ Destroyed Imp. Grenade Launcher. 09339_ Antimatter Reactor crushed. 09342_ Lrg. Storage Unit crushed. 09343_ The unstable cave ceiling collapses. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????? ??????????????????????????????????? | | ???????????? ??????????????????????????????? | | ??????????? #?????????????????????????????? | | ???????????? #?????????????????????????????? | | ???????????? #?????????????????????????????? | | ???????????? ??????????????????????????????? | | ???????????? ???????? ??????????????????????? | | ????????????# #???????? ????????????????????? | | ##########??# #???????? #???????????????????? | | #??# #??????? #???????????????????? | | #??# #??????? #???????????????????? | | #### #??????? #???????????????????? | | ###????? #???????????????????? | | ##???? #???????????????????? | | ##??? #???????????????????? | | ! # #??? #???????????????????? | | ### ! ##?# #???????????????????? | | #?# ### #???????????????????? | | #?# = # #???????????????????? | | ##########?# ## ##??????????????????? | | ??????????## ## # ##?????????????????? | | ??????????# #?????????????????? | | ??????????# *CC #?????????????????? | | ??????????# !CC #?????????????????? | | ??????????# ] |@] # #?????????????????? | | ??????????### ] # [== #?????????????????? | | ????????????# # #?????????????????? | | ????????????# ## # # #?????????????????? | | ????????????# ###### #????????????????? | | ????????????# #????# ##????????????????? | | ??????????? #????## ????????????????? | | ??????????# #?????## ???????????????? | | ??????????# ??????? ??????????????? | | ??????????# ???????# ?????????????? | | ??????????### ???????? #######????????????? | | ????????????# ???????? ##??????????????????? | | ??????????????? ????????? #???????????????????? | | ????????????????????????? #???????????????????? | | ????????????????????????? #???????????????????? | | ?????????????????????????###?????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 83 Energy Generation 21 Energy Capacity 325 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Density 10 Base Temperature (-) 100 Armor Coverage 300 Resistance: TH 10 Resistance: EM 15 Evasion (%) 40 Targeting Accuracy 8 Target Analysis 6 Core Analysis 6 Recoil Reduction 4 Kinecelleration 30 Offensive Hacking 20 Authchip Count 1 Item Schematics ----------------- Mni. Grenade Launcher | -9/Materials | Scanalyzed Disposable Heat Sink | -9/Materials | Scanalyzed Hvy. EM Shotgun | -9/Materials | Scanalyzed Imp. Utility Shielding | -8/Materials | Hacked Imp. Propulsion Shielding | -8/Materials | Hacked Imp. Light Armor Plating | -8/Materials | Hacked Exp. Sensor Array | -8/Materials | Scanalyzed Imp. Sensor Array | -8/Materials | Extracted Coolant Injector | -8/Storage | Hacked Adv. ECM Suite | -8/Storage | Hacked Shock Bomb Launcher | -8/Storage | Hacked Adv. Targeting Computer | -8/Storage | Hacked Lrn. Proton Cannon | -7/Factory | Hacked Aerolev Unit | -7/Factory | Scanalyzed Mni. Assault Cannon | -6/Factory | Scanalyzed Robot Schematics ------------------ O-16 Technician | -10/Materials | Hacked G-47 Trooper | -8/Storage | Hacked Fabricated ------------ B-36 Bruiser | x3 | -7/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ChainCannonCycler Manual? 0 Play Time 01:57:36 Cumulative 81.4 hours Start 2022.09.21 @ 12:48:11 End 2022.09.22 @ 13:21:21 Sessions 10 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 142 Rogue 142 Adventurer 0 Explorer 0 Win Type - Total 1 Types 0/0/0/1/0/0/0/0/0 Lore% 56 Gallery% 64 Achievement% 49 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 14/SmallcapsGlow Map View 84x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 150f99d4-db05-4462-87d4-b8cb54766f76