Cogmind - Beta 10.1 @@@ ROGUE MODE // 2020.10.13 @ 22:29:59 Player: Alexbot Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (38) 7600 Robots Destroyed (440) 2200 Value Destroyed (25223) 25223 Prototype IDs (146) 2920 Alien Tech Used (15) 3000 Bonus (29085) 29085 TOTAL SCORE: 74528 Bonus ------- Triggered High Security 1000 High Alert Combat Kills 10075 Follower Combat Kills 6072 Network Hubs Disabled 200 Aligned with FarCom 300 Met Data Miner 300 Met Imprinter 300 Was Imprinted 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kill 1558 A7 Reached Mainframe 300 Destroyed MAIN.C Guards 500 Met MAIN.C 5000 Destroyed MAIN.C Shell 5000 Win 3000 Friendly Fire -5820 Cogmind --------- Core Integrity 1214/1850 Matter 155/300 Energy 1091/1100 System Corruption 0% Temperature Cool (12) Movement Flying (25) Location To Epsilon Eridani Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Improved Q-thruster Cooled Q-thruster > --- UTILITY (20) ----- Lightpack 2.0 Zionite Biocell Quantum Shading Machine Experimental Signal Interpreter Advanced Terrain Scan Processor Improved Core Analyzer Advanced Armor Integrity Analyzer Quantum Capacitor Experimental Weapon Cycler Experimental Transmission Jammer Improved Core Shielding Zionite Weapon Casing Zionite Shade Armor AEGIS Remote Shield Improved Hacking Suite Advanced Hacking Suite Matter Drive > --- WEAPON (3) ------- Plasma Lance > --- INVENTORY (24) --- Light Quantum Reactor High-density Centrium Wheel High-density Centrium Wheel Cooled Impulse Thruster Advanced Matter Compressor (400) Precision Matter Filter Advanced Kinecellerator Force Booster Advanced Reaction Control System Experimental Force Field Hacking Drone Bay (1/1) Transdimensional Reconstructor High-powered Transdimensional Reconstructor Integrity Redistributor Integrated Reactor Stasis Generator Tachyon Dispersion Ray Enhanced Nova Cannon Core Cannon Hypervelocity Multirail Peak State ------------ > --- POWER ------------ (None) > --- PROPULSION ------- High-density Centrium Wheel High-density Centrium Wheel > --- UTILITY ---------- Lightpack 2.0 Zionite Biocell Quantum Shading Machine Experimental Signal Interpreter Advanced Terrain Scan Processor Improved Core Analyzer Advanced Armor Integrity Analyzer Quantum Capacitor Experimental Weapon Cycler Experimental Transmission Jammer Improved Core Shielding Zionite Weapon Casing Zionite Shade Armor AEGIS Remote Shield Improved Hacking Suite Advanced Hacking Suite Matter Drive > --- WEAPON ----------- Core Cannon Hypervelocity Multirail > --- INVENTORY -------- Light Quantum Reactor Cooled Impulse Thruster Improved Q-thruster Cooled Q-thruster Advanced Matter Compressor Precision Matter Filter Advanced Kinecellerator Force Booster Advanced Reaction Control System Experimental Force Field Hacking Drone Bay Transdimensional Reconstructor High-powered Transdimensional Reconstructor Integrity Redistributor Integrated Reactor Stasis Generator Tachyon Dispersion Ray Enhanced Nova Cannon Plasma Lance [Rating: 242] Favorites ----------- Power Micro Fission Core Engine Light Deuterium Engine Power Core Micro Fission Core Reactor Improved Quantum Reactor Propulsion Cooled Antigrav System Treads Light Treads Leg Aluminum Leg Wheel High-density Centrium Wheel Hover Unit Cooled Antigrav System Flight Unit Cooled Impulse Thruster Utility Large Storage Unit Device Long-range Sensor Array Storage Large Storage Unit Processor Experimental Signal Interpreter Hackware Advanced Hacking Suite Protection Zionite Weapon Casing Artifact Stasis Generator Weapon Plasma Lance Energy Gun Gatling Laser Energy Cannon Long-range Proton Cannon Ballistic Gun Hypervelocity Multirail Ballistic Cannon Flak Cannon Launcher Long-range Missile Launcher Special Weapon Improved Plasma Cutter Impact Weapon Core Stripper Piercing Weapon Plasma Lance Special Melee Weapon Advanced Datajack Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Was Fac Ext Cet Arc Hub Res Qua Res Tes Sec Acc Com Slots Evolved 18 | . . . . . 4 2 . . . . . . 2 . . . . . . 2 . . . . 2 . . . . . . 2 . 2 . . 2 . Power . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 18 | . . . . . 4 2 . . . . . . 2 . . . . . . 2 . . . . 2 . . . . . . 2 . 2 . . 2 . Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 605 | . 6 1 1 . 9 30 3 22 2 6 2 4 22 6 21 11 6 . . 20 8 4 13 3 14 4 11 14 7 9 13 28 34 26 46 130 29 40 Power 23 | . . . . . 1 2 . 3 . 1 . . 3 . 1 . 1 . . 1 . 1 . . 1 . 1 2 . . . 1 . . 2 1 1 . Engine 5 | . . . . . 1 . . 3 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Core 15 | . . . . . . 2 . . . . . . 3 . 1 . 1 . . 1 . 1 . . 1 . 1 1 . . . 1 . . 1 . 1 . Reactor 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 1 . . Propulsion 62 | . 2 . . . . 8 1 1 . 2 . . 3 2 1 2 . . . 4 3 . 2 . 2 . . 1 . . . 1 1 . 2 9 5 10 Treads 19 | . 2 . . . . 5 . . . . . . 2 . 1 . . . . . . . . . . . . . . . . . 1 . 2 3 1 2 Leg . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheel 16 | . . . . . . . . 1 . 2 . . 1 . . . . . . . . . . . . . . . . . . . . . . 6 2 4 Hover 15 | . . . . . . 3 1 . . . . . . 2 . . . . . 4 1 . . . 2 . . 1 . . . 1 . . . . . . Flight 12 | . . . . . . . . . . . . . . . . 2 . . . . 2 . 2 . . . . . . . . . . . . . 2 4 Utility 340 | . 1 1 1 . 5 8 2 15 2 3 1 3 11 4 13 4 2 . . 11 3 . 6 . 3 4 9 7 4 6 6 18 29 23 23 71 21 20 Device 215 | . . 1 . . 2 3 2 6 1 1 1 3 6 2 6 3 1 . . 8 2 . 2 . . 3 5 5 3 6 2 11 15 12 14 60 18 11 Storage 38 | . . . 1 . 3 1 . 3 . 1 . . . 1 6 1 . . . 1 . . 1 . 1 . 1 1 . . 1 3 3 3 2 3 . 1 Processor 14 | . . . . . . . . 1 1 . . . 2 1 . . . . . 2 . . 2 . . . . . . . 1 . . 1 3 . . . Hackware 11 | . . . . . . . . . . . . . 1 . . . . . . . 1 . . . 1 . 2 . . . 1 1 . 2 1 . 1 . Protection 50 | . 1 . . . . 4 . 5 . 1 . . 2 . 1 . 1 . . . . . 1 . 1 1 1 1 1 . 1 3 8 5 2 4 . 6 Artifact 12 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . 1 4 2 2 Weapon 180 | . 3 . . . 3 12 . 3 . . 1 1 5 . 6 5 3 . . 4 2 3 5 3 8 . 1 4 3 3 7 8 4 3 19 49 2 10 Energy Gun 18 | . . . . . 2 5 . 1 . . . . 1 . 2 1 . . . . . . . . . . . 2 . . . . . 2 2 . . . Energy Cannon 48 | . . . . . . . . . . . . . 1 . 1 1 . . . 2 1 1 1 3 2 . . . 1 . 1 3 3 . 2 19 1 5 Ballistic Gun 42 | . 3 . . . . 1 . . . . . . 2 . 2 . . . . . . . . . . . . . . . . . . . 5 24 1 4 Ballistic Cannon 13 | . . . . . . 1 . 2 . . . . . . . . . . . . . . 1 . 2 . . 1 2 1 3 . . . . . . . Launcher 21 | . . . . . . 5 . . . . . 1 1 . 1 3 1 . . . . 2 2 . 1 . . 1 . . 1 . 1 1 . . . . Special Weapon 9 | . . . . . 1 . . . . . . . . . . . . . . . . . . . 1 . . . . 1 2 4 . . . . . . Impact Weapon 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing Weapon 25 | . . . . . . . . . . . 1 . . . . . 2 . . 2 1 . 1 . 2 . 1 . . . . 1 . . 7 6 . 1 Special Melee Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Unidentified Prototypes 45 | . . . . . . 1 . 1 . . . 2 1 . . . . . . . . . 3 . 2 2 2 3 . . . . 2 3 14 6 . 3 Parts Lost 63 | . 5 . . . 3 6 . . . 1 . . 12 . 2 1 . . . . 2 2 . . 2 . 4 . 1 . 2 3 . 2 2 1 . 12 Power 8 | . . . . . 1 1 . . . . . . 3 . . . . . . . . 1 . . 1 . . . . . . . . . . . . 1 Propulsion 4 | . 2 . . . . . . . . . . . . . . . . . . . 1 1 . . . . . . . . . . . . . . . . Utility 33 | . 1 . . . . 2 . . . 1 . . 4 . . . . . . . 1 . . . . . 4 . 1 . 2 3 . 2 2 1 . 9 Weapon 18 | . 2 . . . 2 3 . . . . . . 5 . 2 1 . . . . . . . . 1 . . . . . . . . . . . . 2 Highest Loss Streak 7 | . 4 . . . 2 5 . . . 1 . . 7 . 2 1 . . . . 1 1 . . 2 . 4 . 1 . 1 3 . 2 1 1 . 5 Average Slot Usage (%) 84 | . 96 98 100 100 91 88 39 82 84 82 92 90 76 87 92 75 78 87 87 90 92 75 74 78 87 90 85 85 92 94 91 87 65 70 84 85 86 74 Engine 1 | . 14 14 14 14 8 2 . 6 7 6 7 7 1 . . . . . . . . . . . . . . . . . . . . . . . . . Core 2 | . . . . . . 4 . . . . . . 4 6 5 6 6 6 6 5 5 5 5 5 5 5 4 4 5 5 5 4 4 4 1 . . 2 Treads 3 | . 2 28 28 28 18 14 . . . . . . 1 . 5 . . . . . . . . . . . . . . . . . 3 4 4 2 . . Wheel 1 | . . . . . . . . 6 7 5 7 7 5 . . . . . . . . . . . . . . . . . . . . . . 3 5 2 Hover 2 | . . . . . . . 10 1 . . . . . 11 . . . . . 9 2 4 . . 9 10 10 10 10 10 10 4 . . . . . . Device 18 | . . 12 14 14 15 15 12 17 15 15 23 21 11 12 15 17 22 25 25 20 20 14 14 16 15 10 9 19 25 24 21 31 12 17 22 16 19 22 Storage 18 | . 14 14 14 14 30 29 7 21 23 23 30 28 25 7 22 11 6 6 6 6 5 5 9 11 12 10 10 12 15 15 15 9 13 15 23 21 16 4 Processor 10 | . . . . . . . . 3 7 5 . . 5 17 12 12 12 12 12 21 22 22 22 22 20 20 19 15 15 15 11 9 9 10 12 16 15 15 Hackware 4 | . . . . . . . . . . . . . 2 6 6 6 6 6 6 5 5 5 5 5 7 10 16 5 5 5 8 9 4 2 4 8 9 8 Protection 4 | . 11 . . . . 4 7 8 7 6 7 7 3 6 4 . 2 6 6 5 5 5 5 5 9 14 8 8 4 5 5 4 1 2 3 4 3 4 Energy Gun 1 | . 9 . . . 4 6 . 6 7 7 1 . . 6 10 . 1 . . . . . . . . . . . . . . . . 1 . . . . Ballistic Gun 2 | . 18 28 28 28 13 4 . . . . . . 6 12 5 5 . . . . . . . . . . . . . . . . . . . 1 2 1 Ballistic Cannon 1 | . . . . . . . . 6 7 7 7 7 1 . . . . . . . . . . . . . . . 2 . 1 . . . . . . . Piercing Weapon 4 | . . . . . . . . . . . 5 7 1 . . . 5 12 12 13 13 5 1 . 4 5 5 10 10 10 10 9 5 4 3 3 3 2 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 198 | 12 16 14 42 42 107 124 11 110 104 104 97 103 109 95 102 100 25 24 24 31 26 17 41 31 49 47 47 51 68 59 92 72 151 168 198 178 173 73 Greatest Support 110 | 20 40 40 40 40 40 56 38 28 28 28 28 28 60 35 70 70 25 25 25 47 47 17 41 41 49 49 49 49 55 36 46 36 70 70 90 110 110 85 Greatest Overweight (x) 4 | . . . 1 1 2 2 . 3 3 3 3 3 3 3 1 1 . . . . 1 . . . . . . 1 1 1 2 1 2 2 2 4 3 1 Average Overweight (x) 1 | . . . . 1 1 1 . 2 3 2 3 2 2 . . . . . . . . . . . . . . . . 1 1 . . 1 1 1 1 . Largest Inventory Capacity 50 | . 6 6 12 12 30 50 24 38 24 24 24 24 24 44 44 44 24 24 24 24 24 24 30 30 30 30 30 30 30 30 30 30 36 22 30 50 50 24 Average Capacity 27 | . 6 6 10 12 26 29 24 24 24 24 24 24 24 24 24 24 24 24 24 24 24 24 28 30 30 30 30 30 30 30 30 24 25 22 27 38 45 24 Most Carried 41 | . 6 2 9 9 21 30 24 24 24 24 24 24 24 25 24 28 24 24 24 24 24 24 30 30 30 30 30 30 30 30 30 30 36 22 30 41 40 24 Average Carried 25 | . 5 2 5 9 16 26 23 23 23 22 23 21 22 23 23 23 23 24 24 23 23 23 28 29 29 29 29 29 28 29 29 24 22 20 25 30 35 22 Final Capacity 50 | 6 6 6 12 12 30 24 24 24 24 24 24 24 24 24 24 24 24 24 24 24 24 24 30 30 30 30 30 30 30 30 30 24 22 22 30 50 24 24 Final Carried 39 | 6 2 2 9 9 19 23 23 24 24 24 24 20 21 24 24 24 24 24 24 24 24 24 30 30 30 30 30 30 29 30 30 24 21 22 29 39 23 21 Class Distribution -------------------- 52% | Hauler-Mutant 10% | Scavenger-Assassin 10% | Hauler-Scout 7% | Scavenger-Mutant 6% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Hauler-Mutant | -8/Materials Hauler-Mutant | -7/Factory Hauler-Mutant | -7/Waste Hauler-Mutant | -7/Factory Hauler-Mutant | -7/Lower Caves Hauler-Mutant | -7/Lower Caves Hauler-Mutant | -7/Zion Hauler-Mutant | -6/Proximity Caves Hauler-Mutant | -6/Factory Scavenger-Gunner | -6/Waste Scavenger-Skirmisher | -6/Factory Hauler-Scout | -6/Lower Caves Hauler-Scout | -6/Lower Caves Hauler-Scout | -6/Data Miner Hauler-Scout | -5/Proximity Caves Hauler-Scout | -5/Factory Hauler-Scout | -5/Upper Caves Hauler-Scout | -5/Upper Caves Hauler-Scout | -5/Warlord Hauler-Scout | -4/Proximity Caves Hauler-Scout | -4/Factory Hauler-Scout | -4/Waste Hacker-Scout | -4/Factory Hauler-Scout | -4/Extension Hauler-Assassin | -4/Cetus Scavenger-Assassin | -4/Archives Hauler-Mutant | -4/Hub_04(d) Hacker-Ninja | -3/Research Hauler-Mutant | -3/Quarantine Scavenger-Mutant | -2/Research Hauler-Mutant | -2/Testing Hauler-Mutant | -2/Section 7 Hauler-Mutant | -1/Access Scavenger-Mutant | -1/Command Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 ----------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Was Fac Ext Cet Arc Hub Res Qua Res Tes Sec Acc Com Matter Collected 13353 | 200 136 73 . . 120 489 . 402 27 105 115 53 407 259 304 195 46 . 108 332 . 99 490 . 246 40 133 173 419 466 542 217 577 655 771 3304 1153 697 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 24425 | . 250 73 . . 299 1067 . 268 . 154 . 335 835 686 376 237 32 . . 452 . 81 557 . 316 . 143 731 . 198 686 517 1345 1422 1853 6459 1869 3184 Parts 1229 | . 11 2 . . 19 58 . 20 . 10 . 15 47 10 11 9 . . . 21 . 7 18 . 14 . 13 33 . 26 22 34 102 93 115 319 107 93 Haulers Intercepted 9 | . . . . . 1 . . 2 . . . . 1 . 1 . . . . 1 . . . . 1 . . . . . 1 . . . . 1 . . Recyclers Shooed 5 | . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . 1 . . Parts Field Recycled 27 | . . . . . 6 9 . 12 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter 341 | . . . . . 90 79 . 172 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 69 | . . . . . . . . . . 5 2 11 . . . 6 . . . . . 4 41 . . . . . . . . . . . . . . . Prevented 12 | . . . . . . . . . . . . 4 . . . . . . . . . . 8 . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Was Fac Ext Cet Arc Hub Res Qua Res Tes Sec Acc Com Combat Hostiles Destroyed 355 | . 8 2 . . 6 28 . 5 . 4 . 6 13 3 8 9 . . . 3 . 9 13 . 7 . 2 10 . . 8 7 19 21 21 81 25 37 Melee 70 | . . . . . . . . . . . . 1 2 . . . . . . 3 . . . . 2 . 2 9 . . 2 7 16 13 5 . 4 4 Guns 180 | . 8 2 . . 6 16 . . . 3 . . 4 2 4 2 . . . . . . . . . . . . . . . . . 2 15 73 21 22 Cannons 27 | . . . . . . . . 5 . 1 . . 4 . . . . . . . . . 3 . 1 . . . . . . . 2 . . 1 . 10 AOE 64 | . . . . . . 12 . . . . . 5 3 . 4 7 . . . . . 9 10 . 4 . . 1 . . 6 . . 3 . . . . Classes Destroyed 27 | . 2 . . . 3 7 . . . 1 . 1 1 1 . . . . . . . . 2 . 1 . . 1 . 1 . 1 . . 1 2 . 2 Worker 17 | . . . . . . 3 . . . . . . 1 . . . . . . . . . . . . . . . . . 5 1 . 2 . 1 2 2 Builder 10 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . 1 . . 5 . 3 . . Tunneler 5 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . 2 . Hauler 8 | . . . . . 1 . . 2 . . . . 1 . . . . . . 1 . . . . 1 . . . . . 1 . . . . 1 . . Recycler 4 | . . . . . . 1 . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . 1 1 . Carrier 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . Mechanic 6 | . . . . . . 2 . . . . . . . . . . . . . . . . 1 . . . . . . . 1 . . . . . . 2 Operator 6 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . 3 . . . . 1 1 . . Watcher 19 | . . . . . 1 . . 1 . . . . 2 . . . . . . . . . . . . . 1 1 . . . 1 1 . 2 4 2 3 Swarmer 72 | . 3 . . . 3 11 . 3 . . . . 2 . . 4 . . . . . 9 . . 5 . . 2 . . . . . 4 . 14 8 4 Saboteur 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . 2 Grunt 91 | . 5 2 . . 1 12 . . . 1 . 2 4 . 3 3 . . . . . . 6 . 2 . . 3 . . 3 . 1 4 8 15 7 9 Brawler 11 | . . . . . . . . . . . . 1 . . 1 1 . . . . . . 2 . . . . . . . . . . . . 3 . 3 Duelist 12 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . 8 . 1 Protector 5 | . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . 1 . 1 Sentry 28 | . . . . . 2 2 . 2 . 1 . . 1 . 2 1 . . . 1 . . . . . . . 2 . . . 1 . . . 7 4 2 Hunter 25 | . . . . . . 1 . . . . . . 5 . . . . . . . . . 1 . . . . 2 . . 2 . 2 4 . 6 . 2 Programmer 87 | . . . . . . 1 . . . 1 . . 1 . 2 . . . . 2 . . . . . . 2 . . . . 5 16 9 12 24 6 6 Behemoth 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Compactor 3 | . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . S7 Guard 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . M Guard 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Lightning 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Combat Programmer 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Investigator 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Striker 3 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . 2 Executioner 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Fortress 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Z-Courier 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Z-Heavy 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 2 . . . . . . . Master Thief 2 | . . . . . . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Thug 2 | . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . Savage 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Fireman 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Best Kill Streak 11 | . 3 2 . . 4 7 . 3 . 1 . 3 3 1 4 3 . . . 3 . 5 7 . 7 . 2 3 . 1 11 3 3 10 6 9 9 8 Combat Bots Only 7 | . 3 2 . . 4 5 . 3 . 1 . 3 3 1 4 3 . . . 3 . 5 6 . 5 . 2 3 . . 7 3 3 6 6 7 7 5 Max Kills in Single Turn 5 | . 1 1 . . 1 3 . 1 . 1 . 2 1 1 2 2 . . . 1 . 3 4 . 4 . 1 1 . 1 5 1 1 3 2 3 2 2 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 4 | . . . . . . 2 . . . . . 2 1 . 2 2 . . . . . 3 4 . 3 . . 1 . . 2 . . 2 . . . . Melee 1 | . . . . . . . . . . . . 1 1 . . . . . . 1 . . . . 1 . 1 1 . . 1 1 1 1 1 . 1 1 Uniques/NPCs Destroyed 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 MAIN.C Shell (-1/Command) Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Was Fac Ext Cet Arc Hub Res Qua Res Tes Sec Acc Com Damage Taken 20442 | . 689 84 . . 382 2693 43 258 . 328 . 148 1836 . 640 274 11 . . 385 126 312 167 98 285 . 428 340 29 . 650 405 1116 1641 430 1921 633 4090 Core 2483 | . 86 . . . 43 301 . 70 . 15 . 18 381 . 29 11 . . . 169 52 107 18 61 . . 54 56 . . 104 18 219 79 49 69 50 424 Absorbed by Shields 4864 | . . . . . . 328 . . . . . . . . . . . . . . . . . . . . . . . . 178 . . 199 114 2108 744 1193 Reduced by Siege Mode 228 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 54 60 . 52 9 53 Redirected to Core 159 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 159 . . . . . Core Remaining (%) 69 | 100 . . . 65 92 . . . . . . 42 . . . . . . 50 . . . . 59 . . . . . . 81 . 81 . . 59 . 65 Volleys Fired 1051 | . 36 5 . 1 24 65 . 34 . 41 . 7 35 31 31 22 . . . 6 3 14 22 10 9 . . 1 7 19 43 6 17 28 40 291 80 123 Largest 3 | . 2 2 . 2 2 2 . 2 . 2 . 1 3 3 3 1 . . . 1 1 1 1 1 1 . . 1 1 1 1 1 1 2 1 2 1 2 Hottest 300 | . 70 40 . 40 160 160 . 105 . 105 . 39 146 136 188 90 . . . 90 90 90 81 90 61 . . 43 100 20 110 110 110 156 300 131 88 300 Shots Fired 1286 | . 70 10 . 2 46 103 . 39 . 55 . 7 72 74 56 22 . . . 6 3 14 22 10 9 1 . 1 8 19 43 6 17 35 41 289 80 126 Gun 879 | . 70 10 . 2 45 85 . 21 . 40 . . 41 74 44 8 . . . . . . . . . . . . . . . . . 15 40 229 79 76 Cannon 295 | . . . . . . 2 . 18 . 15 . . 25 . 6 3 . . . 6 3 5 14 10 7 1 . . 8 . 27 4 16 13 1 60 1 50 Launcher 80 | . . . . . . 16 . . . . . 7 6 . 6 11 . . . . . 9 8 . 2 . . 1 . . 7 . . 7 . . . . Special 32 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . 19 9 2 1 . . . . . Kinetic 758 | . 50 10 . 2 43 47 . 18 . 15 . . 40 46 17 5 . . . . . . 13 . 7 . . . 7 . 25 . . . 29 229 79 76 Thermal 351 | . 20 . . . 3 40 . 21 . 40 . . 26 28 33 6 . . . 6 3 5 . 10 . . . . . 19 11 4 3 . 12 22 . 39 Explosive 70 | . . . . . . 14 . . . . . . 5 . 6 11 . . . . . 9 8 . 2 . . 1 . . 7 . . 7 . . . . Electromagnetic 104 | . . . . . . 2 . . . . . 7 1 . . . . . . . . . 1 . . 1 . . . . . . 14 28 . 38 1 11 Entropic 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 2 . . . . . . Robot Hit Streak 28 | . 20 7 . 1 21 24 . 7 . 8 . 12 11 15 23 6 . . . . . 3 3 . 9 10 . 11 13 4 9 . 5 14 14 28 9 19 Robot Miss Streak 10 | . 4 1 . 1 2 6 . 5 . 5 . . 6 4 2 10 . . . . . 1 3 . . . . . 3 6 3 . 1 2 5 5 6 3 Penetration Max 2 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . 1 . . . 2 2 2 2 Secondary Targets 4 | . 2 . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Capacitor 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 Shots Hit Robots 1238 | . 50 8 . 1 37 90 . 34 . 44 . 8 60 71 45 14 3 . . 10 . 5 9 . 11 1 7 26 4 10 39 22 66 64 58 243 75 123 Core Hits 1017 | . 16 5 . . 13 104 . 27 . 14 . 11 45 30 29 20 1 . . 5 . 11 54 . 12 . 5 19 2 4 51 12 35 49 41 220 68 114 Critical Hits 424 | . 1 . . . . . . . . . . . 1 . 1 . . . . 1 . . 6 . 3 . . 2 1 6 9 1 2 6 32 187 64 101 Critical Kills 169 | . . . . . . . . . . . . . 1 . . . . . . 1 . . 3 . 1 . . . . 3 1 1 . 3 15 84 28 28 Critical Parts Destroyed 223 | . 1 . . . . . . . . . . . . . 1 . . . . . . . 3 . 2 . . 1 1 2 6 . 2 2 17 93 34 58 Melee Attacks 473 | . . . . . . . . . . . . 11 23 . . . 4 . 6 21 1 2 1 . 13 . 17 42 . 2 27 51 86 58 51 11 25 21 Kinetic 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8 . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing 464 | . . . . . . . . . . . . 11 23 . . . 4 . 6 21 1 2 1 . 13 . 17 42 . 1 27 51 86 58 43 11 25 21 Sneak Attacks 23 | . . . . . . . . . . . . . 1 . . . 1 . . 2 . . . . 1 . 1 1 . 2 8 2 . 1 1 1 . 1 Combat Hostiles 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Follow-up Attacks 21 | . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . 6 . . 4 4 2 . 1 . . . Damage Inflicted 44528 | . 543 108 . . 418 3445 . 508 . 739 . 567 2145 1972 1392 1119 357 . . 671 . 894 2708 . 633 3 313 1982 52 310 3740 1205 2714 3449 2066 3796 1264 5415 Guns 12036 | . 543 108 . . 418 1463 . 275 . 572 . . 409 1972 827 113 . . . . . . . . . . . . . . . . . 348 784 2478 739 987 Cannons 7298 | . . . . . . 16 . 233 . 167 . . 652 . . . . . . . . . 184 . 85 3 . . 52 . 118 . 489 327 . 1157 . 3815 Explosions 12003 | . . . . . . 1949 . . . . . 465 486 . 565 1006 . . . . . 894 2524 . 320 . . 655 . . 2078 . . 1061 . . . . Melee 12795 | . . . . . . . . . . . . 102 598 . . . 357 . . 671 . . . . 228 . 313 1261 . 127 1414 1205 2225 1713 1282 161 525 613 Ramming 83 | . . . . . . 17 . . . . . . . . . . . . . . . . . . . . . 66 . . . . . . . . . . Kinetic 8937 | . 382 108 . . 383 665 . 233 . 167 . . 409 1190 197 49 . . . . . . 153 . 85 . . . 52 . 118 . . . 542 2478 739 987 Thermal 9635 | . 161 . . . 35 975 . 275 . 572 . 65 652 782 630 64 . . . . . . 283 . . . . 408 . 183 130 . . 80 464 194 . 3682 Explosive 10089 | . . . . . . 1487 . . . . . . 477 . 565 1006 . . . . . 894 2241 . 320 . . 247 . . 1871 . . 981 . . . . Electromagnetic 3211 | . . . . . . 301 . . . . . 400 9 . . . . . . . . . 31 . . 3 . . . . 207 . 489 675 . 963 . 133 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing 12573 | . . . . . . . . . . . . 102 598 . . . 357 . . 671 . . . . 228 . 313 1261 . 127 1414 1205 2225 1713 1060 161 525 613 Highest Corruption 19 | . . . . . . 14 19 19 7 5 3 . . . 3 3 3 3 3 . . . 1 . . 6 15 15 15 15 2 1 6 8 11 16 . . Average Corruption 8 | . . . . . . 4 17 13 6 4 2 . . . 2 3 3 3 3 . . . 1 . . 6 6 15 15 8 1 1 3 4 9 14 . . Corruption Purged 32 | . . . . . . . . 12 2 2 1 . . . . . . . . . . . . . . . . . . 15 . . . . . . . . Effects 680 | . . . . . . 23 1 48 8 8 3 . . . 5 12 2 . 4 . . . . . . 3 14 46 22 100 1 1 55 36 77 211 . . Message Errors 152 | . . . . . . 5 . 9 4 . 2 . . . 1 4 1 . 1 . . . . . . 1 2 4 1 27 . 1 15 13 17 44 . . Matter Fused 130 | . . . . . . 7 . 7 2 5 . . . . 1 4 1 . 1 . . . . . . . 5 7 3 18 . . 14 4 18 33 . . Heat Flow Errors 51 | . . . . . . 1 1 4 2 . 1 . . . 1 . . . . . . . . . . . . 5 3 12 . . 1 3 5 12 . . Energy Discharges 82 | . . . . . . 2 . 5 . 1 . . . . 1 . . . . . . . . . . . 2 5 3 15 . . 9 3 13 23 . . Parts Rejected 5 | . . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 2 . . Data Loss (minor) 78 | . . . . . . 2 . 4 . . . . . . . 4 . . . . . . . . . 1 2 5 1 15 1 . 13 3 6 21 . . Data Loss (major) 26 | . . . . . . . . 3 . . . . . . . . . . . . . . . . . . 1 4 . 3 . . . 2 7 6 . . Misfires 8 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . 1 . . 1 . . . . 3 1 1 . . Alerts 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 2 . . Misdirections 58 | . . . . . . 1 . 8 . . . . . . . . . . . . . . . . . . 1 10 5 4 . . . . 1 28 . . Targeting Errors 77 | . . . . . . 2 . 5 . 2 . . . . . . . . 2 . . . . . . . 1 6 4 6 . . 3 4 8 34 . . Weapon Failures 10 | . . . . . . 2 . 1 . . . . . . 1 . . . . . . . . . . . . . . . . . . 1 . 5 . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 1350 | . . . . . . 16 . . . . . 33 32 . . . 176 . . 59 . 51 24 . 12 . 47 43 . . 88 103 66 19 12 86 26 457 Projectiles 561 | . . . . . . . . . . . . . 12 . . . . . . . . . . . . . . . . . . . 66 . . 86 . 397 Explosions 200 | . . . . . . 16 . . . . . 33 . . . . . . . . . 51 24 . . . . 9 . . 48 . . 19 . . . . Melee 589 | . . . . . . . . . . . . . 20 . . . 176 . . 59 . . . . 12 . 47 34 . . 40 103 . . 12 . 26 60 Knockbacks 10 | . . . . . . 2 . 1 . 3 . . . . . . . . . . . . 1 . 1 . . . 1 . 1 . . . . . . . Impact 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 9 | . . . . . . 1 . 1 . 3 . . . . . . . . . . . . 1 . 1 . . . 1 . 1 . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 206 | . . . . . . 24 . . . . . . . . . 59 . . . . . . . . . . . 33 . . 27 . . 63 . . . . Shots 6 | . . . . . . 1 . . . . . . . . . 1 . . . . . . . . . . . . . . 2 . . 2 . . . . Rammed 6 | . . . . . . 3 . . . . . . . . 1 . . . . . . . . . . . . 2 . . . . . . . . . . Targets Rammed 6 | . . . . . . 3 . . . . . . . . 1 . . . . . . . . . . . . 2 . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 388 | . 252 9 . . . 209 135 231 169 356 170 18 108 . 142 65 . . . 78 52 78 19 78 5 12 . 247 291 234 330 136 196 196 192 190 . 388 Average Temperature 77 | . 88 5 . . . 59 84 82 77 149 86 12 24 . 29 29 . . . 32 27 39 10 30 3 9 . 111 81 87 114 47 64 43 79 63 . 79 Received Heat Transfer 2342 | . 276 48 . . 117 471 . 36 . 57 . 72 171 . 144 75 6 . . 27 45 9 18 9 66 . . 9 . . 57 120 63 124 39 104 56 123 Effects 7 | . . . . . . . . . . 4 . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . Energy Bleed 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Interference 5 | . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . Matter Decay 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Siege Activations 24 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 3 2 12 1 4 Total Turns 390 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 26 39 3 263 6 53 Longest Duration 89 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 21 17 2 89 6 25 Robots Corrupted 13 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 3 . 7 . 1 Combat Hostiles 12 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 3 . 7 . 1 Parts Fried 22 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . 1 . . . . 8 2 . 10 . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 23 | . 2 . . . . 5 . 3 . . . . 5 . 3 . . . . . . . . . . . . 1 . . . . . . 2 . . 2 Heat Transferred 11064 | . 481 . . . 75 1900 . 592 . 1184 . 50 1000 1775 1325 150 . . . . . . 175 . . . . 200 . 124 13 . . 50 370 100 . 1500 Parts Sabotaged 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . Parts Stolen 7 | . . . . . . . . . . 4 . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 3 | . . . . . . . . . . . . 1 . . . . . . . . . . 1 . . . . . . . . . . 1 . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Was Fac Ext Cet Arc Hub Res Qua Res Tes Sec Acc Com Peak Influence 3725 | . 180 65 . . 202 634 222 240 . . . . 268 50 188 . . . . 121 . . . . 316 52 529 781 971 621 1536 1022 876 909 711 2122 1919 3725 Initial 1270 | . . . . . . . 207 155 . . . . 63 50 35 . . . . . . . . . . 50 8 144 403 388 . 806 504 472 510 364 1270 1221 Average 566 | . 82 63 . . 74 201 219 150 . . . . 93 50 64 . . . . 43 . . . . 51 27 92 497 810 187 774 885 558 542 548 1154 1554 1978 Maximum Alert Level 5 | . . . . . 1 2 1 1 . . . . 1 . . . . . . . . . . . 1 . 2 3 3 2 4 3 3 3 3 5 5 5 Low Security (%) 33 | . 100 100 . 100 92 54 . 54 . . . . 95 100 100 . . . . 100 . . . . 96 100 86 19 . 63 7 . . . . . . . Level 1 9 | . . . . . 7 23 100 45 . . . . 4 . . . . . . . . . . . 3 . 12 16 . 12 26 . 12 . 8 3 . . Level 2 33 | . . . . . . 21 . . . . . . . . . . . . . . . . . . . . 1 33 23 23 20 . 77 95 87 28 . . Level 3 9 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 30 76 . 4 100 10 4 4 22 . . Level 4 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 40 . . . . 23 56 54 Level 5 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 21 26 12 High Security 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 17 33 Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 112 | . 1 . . . . 8 . 2 . . . . 7 . 3 . . . . 3 . . . . 2 . 1 1 . . 9 5 10 7 6 23 10 14 Investigation 11 | . . . . . . . . 2 . . . . 1 . . . . . . 1 . . . . 1 . . . . . 3 1 1 . . . . 1 Extermination 38 | . . . . . . 3 . . . . . . 1 . 1 . . . . 1 . . . . . . 1 . . . 1 2 7 4 5 8 3 1 Reinforcement 18 | . 1 . . . . 2 . . . . . . 3 . 2 . . . . 1 . . . . 1 . . 1 . . 2 1 . 1 . 3 . . Assault 40 | . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . 2 1 2 2 1 10 7 12 Garrison 5 | . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . 1 . . . . 2 . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 5 | . . . . . . 2 . . . . . . . . . . . . . . . . . . 1 . . . . . 1 . . . . 1 . . Haulers Reinforced 4 | . . . . . . . . . . . . . 1 . 1 . . . . . . . . . . . . . . . 1 . . . . 1 . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 --------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Was Fac Ext Cet Arc Hub Res Qua Res Tes Sec Acc Com Distress Signals 26 | . 1 . . . 3 2 . . . . . . 3 . . . . . . . . . 1 . . . . 3 2 . 1 1 . . . 2 4 3 Communications Jammed 63 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 9 2 18 . 22 9 Distress Signals 63 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 9 2 18 . 22 9 Times Spotted 730 | . 15 2 . . 14 51 6 9 . 7 . 19 22 6 9 9 1 . . 10 17 10 39 1 16 6 7 26 12 8 33 22 41 36 30 101 52 93 Peak Tracking Total 14 | . 4 2 . . 4 10 6 4 . 2 . 4 5 2 4 3 1 . . 3 7 7 13 1 6 6 3 5 5 1 10 10 5 8 6 7 14 14 Tactical Retreats 43 | . 3 . . . 2 2 . 1 . . . . 2 1 . 1 1 . . . 4 . 1 . 1 . . 2 . . . 2 . 2 1 7 4 6 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Was Fac Ext Cet Arc Hub Res Qua Res Tes Sec Acc Com Traps Triggered 22 | . . . . . . 3 . 3 . . . . 2 . 2 . . . . 1 . . . . 2 . . . . . . . 1 . 2 3 1 2 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed 2 | . . . . . . . . . . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . Triggered 7 | . . . . . . . . . . . . 2 . . . . 1 . . . . . 3 . . . . . . . . . . 1 . . . . Exploded 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 ---------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Was Fac Ext Cet Arc Hub Res Qua Res Tes Sec Acc Com Machines Disabled 59 | . . . . . . 3 . . . . . . 1 . . . . . . . . . 2 . . . . 1 3 3 8 1 8 2 7 15 2 3 Max in Single Turn 4 | . . . . . . 3 . . . . . . 1 . . . . . . . . . 2 . . . . 1 2 . 4 1 1 1 1 1 1 1 Garrison Access 7 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . 2 1 . . 1 1 1 . Network Hub 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Energy Cycler 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . 1 . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 --------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Was Fac Ext Cet Arc Hub Res Qua Res Tes Sec Acc Com Machines Accessed 53 | . 1 . 1 . 2 7 . 4 . . 1 . 1 . 1 2 1 3 . 3 1 . 4 . 2 . 3 . . . 2 2 2 1 3 4 2 . Terminals 10 | . 1 . . . 2 4 . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricators 7 | . . . . . . 2 . 1 . . . . . . . . . . . . . . . . 2 . 2 . . . . . . . . . . . Repair Stations 7 | . . . . . . 1 . . . . . . . . 1 . . . . 1 . . . . . . 1 . . . . . . 1 1 . 1 . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 9 | . . . . . . . . . . . . . 1 . . . . . . 1 . . . . . . . . . . . 1 2 . 1 3 . . Garrison Access 7 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . 2 1 . . 1 1 1 . Total Hacks 152 | . 1 . 1 . 5 16 . 9 . . 1 . 3 . 2 6 1 17 . 3 1 . 8 . 9 . 13 . . . 6 10 5 2 9 20 4 . Successful 104 | . . . 1 . 3 7 . 2 . . 1 . 3 . 2 6 1 17 . 2 1 . 8 . 4 . 11 . . . 1 5 1 . 9 16 3 . Failed 48 | . 1 . . . 2 9 . 7 . . . . . . . . . . . 1 . . . . 5 . 2 . . . 5 5 4 2 . 4 1 . Catastrophic 7 | . 1 . . . . 2 . 2 . . . . . . . . . . . . . . . . 1 . . . . . . . . 1 . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 205 | . 1 . 1 . 4 8 . 3 . . . . . . 3 . . . . 14 . . 1 . 12 . 20 35 11 . 12 15 20 . 11 26 6 2 Terminals 24 | . 1 . . . 5 10 . 8 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricators 22 | . . . . . . 3 . 1 . . . . . . . . . . . . . . . . 9 . 9 . . . . . . . . . . . Repair Stations 17 | . . . . . . 3 . . . . . . . . 2 . . . . 1 . . . . . . 4 . . . . . . 2 2 . 3 . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 41 | . . . . . . . . . . . . . 3 . . . . . . 1 . . . . . . . . . . . 7 5 . 6 19 . . Garrison Access 13 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . 6 3 . . 1 1 1 . Terminal Hacks 39 | . . . 1 . 2 2 . . . . 1 . . . . 6 1 17 . . 1 . 8 . . . . . . . . . . . . . . . Record 18 | . . . . . . . . . . . . . . . . 5 . 6 . . . . 7 . . . . . . . . . . . . . . . Part Schematic 5 | . . . . . . . . . . . 1 . . . . . . 4 . . . . . . . . . . . . . . . . . . . . Robot Schematic 4 | . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . . . . . . . Prototype ID Bank 3 | . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . Open Door 4 | . . . . . . . . . . . . . . . . 1 1 . . . 1 . 1 . . . . . . . . . . . . . . . Branch Access Points 2 | . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Terminal Index 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Zone Layout 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . EX-Prototype ID Bank 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 9 | . . . . . . 1 . 1 . . . . . . . . . . . . . . . . 2 . 5 . . . . . . . . . . . Network Status 2 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Load Schematic 4 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . 2 . . . . . . . . . . . Build 3 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . Repair Station Hacks 12 | . . . . . . 2 . . . . . . . . 2 . . . . 1 . . . . . . 3 . . . . . . . 2 . 2 . Scan Component 5 | . . . . . . 1 . . . . . . . . 1 . . . . . . . . . . . 1 . . . . . . . 1 . 1 . Repair 5 | . . . . . . 1 . . . . . . . . 1 . . . . . . . . . . . 1 . . . . . . . 1 . 1 . Refit 2 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 29 | . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . 4 1 . 6 15 . . Insert Component 28 | . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . 3 1 . 6 15 . . Analyze 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Garrison Access Hacks 5 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . 1 . . 1 1 1 . Seal Access 5 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . 1 . . 1 1 1 . Unauthorized Hacks 10 | . . . . . 1 2 . 1 . . . . . . . . . . . . . . . . 2 . 3 . . . 1 . . . . . . . Terminals 4 | . . . . . 1 2 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Track 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Botnet 3 | . . . . . . 2 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricators 5 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . 3 . . . . . . . . . . . Report 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Prioritize 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Siphon 3 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 2 . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Jam 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 26 | . 1 . . . 2 5 . 3 . . . . 1 . 1 . . . . 1 . . . . 2 . 3 . . . 1 1 2 1 1 1 . . Full Trace Events 3 | . . . . . . . . 1 . . . . . . . . . . . . . . . . 1 . . . . . 1 . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 15 | . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . 8 . . . . . . . 3 . . Robots Built 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Matter 153 | . . . . . . . . 153 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 40 | . . . . . . . . 40 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 69 | . . . . . . . . . . . 1 . . . . . . 4 . . . . . . 9 . . 8 12 . . 13 22 . . . . . Parts Built 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . Matter 551 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 551 . . . . . . . . . . . Time 391 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 391 . . . . . . . . . . . Total Part Build Rating 15 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 15 . . . . . . . . . . . Parts Repaired 5 | . . . . . . 1 . . . . . . . . 1 . . . . . . . . . . . 1 . . . . . . . 1 . 1 . Time 148 | . . . . . . 38 . . . . . . . . 22 . . . . . . . . . . . 19 . . . . . . . 49 . 20 . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Part Schematics Acquired 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 ------------ Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Was Fac Ext Cet Arc Hub Res Qua Res Tes Sec Acc Com Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Robot Hacks Applied 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . parse_system 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Relay Couplers Released 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Machine Destruction 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Robots Rewired 15 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 14 . . . . . . . . . . Allies Hacked 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Was Fac Ext Cet Arc Hub Res Qua Res Tes Sec Acc Com Total Allies 87 | . . 2 . . . . . 1 . . 9 . . . 1 . . . . 5 . . 1 . 3 1 3 28 6 . . . . . . . 1 26 Largest Group 21 | . . 2 2 . . . . 1 1 . 9 9 3 . . . . . . 4 . . 1 . 3 2 2 18 21 15 13 . . . . . 1 15 Highest-Rated Group 1593 | . . 42 42 . . . . 10 10 . 278 275 97 . . . . . . 120 . . 60 . 288 142 206 1073 1593 1270 1005 . . . . . 27 1298 Highest-Rated Ally 268 | . . 31 31 . . . . 10 10 . 40 39 39 . . . . . . 31 . . 60 . 96 96 103 180 180 180 156 . . . . . 27 268 Zionite Dispatches 13 | . . . . . . . . . . . . . . . 1 . . . . 2 . . . . 1 . 2 3 3 . . . . . . . 1 . Heavy 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 3 . . . . . . . . . Light 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . . . . . . . . . . Hero 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Thermal Resupply 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Melee Resupply 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Infowar Resupply 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Hacking Resupply 2 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 . . . . . . . . . . . Total Orders 23 | . . . . . . . . . . . . . . . 4 . . . . 3 . . 1 . . . 1 . . . . . 7 5 . . 1 1 STAY 3 | . . . . . . . . . . . . . . . 1 . . . . 1 . . 1 . . . . . . . . . . . . . . . DROP 4 | . . . . . . . . . . . . . . . . . . . . 2 . . . . . . 1 . . . . . . . . . 1 . EXPLORE 3 | . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . RETURN 13 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 7 5 . . . 1 Ally Attacks 711 | . . . . . . . . . . . . 106 4 . . . . . . 16 . . . . 23 8 . 102 95 16 87 . 27 24 . . . 203 Total Damage 37884 | . . . . . . . . . . . . 1851 108 . . . . . . 252 . . . . 853 350 . 3946 3725 1146 4285 . 3441 2879 . . . 15048 Kills 153 | . . . . . . . . . . . . 13 . . . . . . . . . . . . 4 . . 15 17 4 22 . 16 10 . . . 52 Allies Corrupted 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . 4 Allies Melted 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Was Fac Ext Cet Arc Hub Res Qua Res Tes Sec Acc Com Robot Analysis Total . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 10 | . . . . . . . . . 1 1 2 1 . . . 2 . . 1 . . 1 . 1 . . . . . . . . . . . . . . Drone Launches 26 | . . . . . . . . . . . . . . . 13 . . . . . . . . . . . . . . . . . 7 5 . . . 1 Drone Recoveries 21 | . . . . . . . . . . . . . . . 9 . . . . . . . . . . . . . . . . . 7 4 . . . 1 Zionite Intel Received 39 | . . . . . . . . . . . . . . . . . . . . 2 . . . . 2 . 3 8 1 . 2 3 6 . 3 8 1 . Main Access 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . 1 . . Branch Access 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Emergency Access 5 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . 1 . 1 . 1 1 . . Component Stockpiles 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . . . Prototype Stockpiles 6 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . . 1 1 . 1 1 . . Prototype Schematics 6 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 1 . . 1 2 . . . . . Unaware Schematics 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . 1 . . Unaware Analyses 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . 1 . . Trap Installations 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . 1 . . 1 . 1 . Active Terminals 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Active Garrisons 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . 1 . . Depthwide Sectors/0 2 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . 1 . . . . . . . . . . Depthwide Sectors/-1 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 ------------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Was Fac Ext Cet Arc Hub Res Qua Res Tes Sec Acc Com Turns Passed 31208 | . 403 216 459 28 469 1797 69 808 251 359 2103 498 923 253 900 537 152 28 114 638 158 257 609 275 460 94 455 648 310 3319 510 525 2830 1889 2095 3810 944 1015 Spaces Moved 19999 | 1 225 105 262 12 174 775 114 599 190 184 1604 301 539 270 452 1103 376 81 294 900 241 564 909 336 417 140 690 583 245 203 314 512 1257 606 828 1926 902 765 Core 13 | . . . . . . 2 . . . . . . . . . . . . . . 11 . . . . . . . . . . . . . . . . . Treads 5092 | . 20 105 262 12 174 737 . . . . . . 22 . 397 1 . . . . . . . . . . . . . . . . 1055 606 828 796 2 75 Legs 206 | 1 205 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheels 5131 | . . . . . . . . 483 190 184 1604 301 517 8 . . . . . . . . . . . . . . . . . . . . . 1130 464 250 Hover 4625 | . . . . . . 36 114 116 . . . . . 262 55 . . . . 697 46 . . . 410 140 690 583 245 203 314 512 202 . . . . . Flight 4932 | . . . . . . . . . . . . . . . . 1102 376 81 294 203 184 564 909 336 7 . . . . . . . . . . . 436 440 Fastest Speed 25 | 120 120 160 160 180 180 46 38 46 130 120 130 120 130 46 46 34 34 34 34 34 34 35 26 26 32 46 46 46 48 101 94 60 60 210 180 110 25 25 Average Speed 103 | 120 123 160 174 180 195 192 47 111 130 129 130 129 132 48 163 34 34 34 34 46 42 35 33 31 45 46 46 54 70 101 101 64 191 235 192 131 70 61 Slowest Speed 240 | 120 160 160 180 180 200 200 50 130 130 130 130 130 180 130 180 180 34 34 34 66 100 35 35 32 46 46 46 101 101 101 146 110 240 240 240 180 155 135 Overloaded Moves 384 | . . . . . . 36 8 . . . . . . . . . . . . 5 . . 30 55 . . . . 99 . 15 . . . . . 48 88 Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 16 | . . . . . . . . . . . . . . . . . . . . . . 6 3 . . . . . . . . . . . . . 3 4 Cave-ins Triggered 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Teleports 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . Exploration Rate (%) 49 | 2 43 33 66 7 19 25 86 20 43 45 89 53 20 85 16 85 59 70 51 26 49 56 90 64 13 86 16 80 87 83 36 20 87 14 82 74 27 28 Regions Visited 38 Branch Regions 23 Pre-discovered Areas 23 | . . . . . . . . . . 1 3 . . . . 1 . 1 . 5 . . 2 . . . . 8 . . . . . . . 2 . . Known Exits Taken 23 | . . . . . . . . 1 1 . . . . . 1 1 1 1 1 1 1 1 1 1 . . 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 9 | 1 1 1 1 1 1 . . . . 1 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Scrap Searched 16 | . . . . . . . . . 4 3 3 . . . . 2 1 . 2 . 1 . . . . . . . . . . . . . . . . . Spaces Dug 145 | . . . . . 1 . . . . . . 2 2 . 4 43 . . 3 7 4 6 1 7 9 . 8 . . . 2 17 9 4 5 5 5 1 Terrain Destroyed 888 | . . . . . 1 116 . . . . . 2 24 . 28 93 . . 3 10 4 85 65 10 24 . 8 18 . . 203 21 10 93 16 11 22 21 Melee 72 | . . . . . . . . . . . . 2 . . . . . . 3 4 1 2 1 . 9 . 8 . . . 1 17 8 4 5 1 5 1 Projectile 91 | . . . . . 1 . . . . . . . 6 . 6 3 . . . 6 3 5 1 10 1 . . . . . 2 4 2 . 11 10 . 20 AOE 725 | . . . . . . 116 . . . . . . 18 . 22 90 . . . . . 78 63 . 14 . . 18 . . 200 . . 89 . . 17 . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 --------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Was Fac Ext Cet Arc Hub Res Qua Res Tes Sec Acc Com Total 28850 | . 285 143 265 17 254 966 127 699 194 253 1624 391 666 332 555 1246 396 80 301 1098 289 600 1194 495 654 169 810 902 375 3275 442 681 1562 952 1227 2966 1138 1227 Wait 5936 | . 12 33 . 5 33 42 10 21 . 5 9 46 24 5 32 92 2 . . 117 31 13 216 144 194 20 77 190 110 3034 38 64 102 210 203 503 77 222 Move 19932 | . 224 104 261 11 173 775 113 598 189 183 1603 300 539 269 451 1102 375 80 293 899 240 551 902 335 417 139 689 582 244 202 313 511 1256 605 827 1925 896 756 Hop 15 | . . . . . . . . . . . . . . . . . . . . . . 6 3 . . . . . . . . . . . . . 2 4 Pick Up 257 | . 3 . 3 . 12 22 1 11 1 10 4 12 11 8 7 2 4 . 1 16 1 3 7 . 3 3 6 4 3 3 6 8 17 9 19 29 4 4 Fast Attach 145 | . 1 1 . . 5 4 2 10 1 . 1 2 8 1 5 1 2 . . 4 1 . 1 . 4 . 3 6 . 5 1 5 12 12 20 13 3 11 Attach 253 | . 4 . . . 3 6 1 6 . 6 1 1 14 5 5 8 3 . . 8 2 4 9 3 5 1 3 5 5 . 3 15 17 12 14 50 13 21 Detach 211 | . . . . . 1 7 . 4 1 2 . . 7 3 3 12 2 . . 4 2 4 8 3 3 . 3 3 3 . 3 9 25 7 19 46 8 19 Swap 223 | . 1 . 1 . 1 20 . 6 1 . . 2 1 . 11 2 1 . . 8 5 . 3 . 5 3 5 3 2 4 9 8 5 2 13 79 13 9 Drop 265 | . 4 . . . 2 20 . 9 1 6 6 10 4 9 6 5 3 . 1 19 3 3 7 . 1 3 8 6 1 6 3 15 29 9 26 19 17 4 Fire 1051 | . 36 5 . 1 24 65 . 34 . 41 . 7 35 31 31 22 . . . 6 3 14 22 10 9 . . 1 7 19 43 6 17 28 40 291 80 123 Melee 436 | . . . . . . . . . . . . 11 23 . . . 4 . 6 17 1 2 1 . 13 . 16 34 . 2 23 40 82 58 46 11 25 21 Ram 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 4 | . . . . . . 3 . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 35 | . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 33 Rewire 81 | . . . . . . . . . . . . . . . . . . . . . . . 15 . . . . 66 . . . . . . . . . . Trap 2 | . . . . . . . . . . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous 2 | . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / [*Min]) -10/Mines -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines -8/Materials -7/Factory (discovered 4 exits: *Fac / Sto / Low x2) -7/Waste -7/Factory (discovered 2 exits: *Fac / *Low) -7/Lower Caves -7/Lower Caves -7/Zion -6/Proximity Caves -6/Factory -6/Waste -6/Factory (discovered 2 exits: *Fac / *Low) -6/Lower Caves -6/Lower Caves -6/Data Miner -5/Proximity Caves -5/Factory (discovered 3 exits: *Fac / *Upp x2) -5/Upper Caves -5/Upper Caves -5/Warlord -4/Proximity Caves -4/Factory -4/Waste -4/Factory -4/Extension (discovered 3 exits: *Res x2 / *Cet) -4/Cetus (discovered 2 exits: *Res / *Arc) -4/Archives (discovered 3 exits: *Res / *Hub x2) -4/Hub_04(d) (discovered 2 exits: *Res x2) -3/Research -3/Quarantine -2/Research -2/Testing (discovered 2 exits: *Acc / *Sec) -2/Section 7 -1/Access -1/Command To Epsilon Eridani History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 209 | -10/Materials | Discovered new exit (range 9) 303 | -10/Materials | Build established: Mutant 330 | -10/Materials | Discovered new exit (range 15) 394 | -10/Materials | Lost 4 parts (2n1u1w) 404 | -10/Materials | Entered Mines 581 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 581 | -10/Mines | Discovered new exit (range 5) 620 | -10/Mines | Entered Exiles 620 | -10/Exiles | Accompanied by 2 allies 641 | -10/Exiles | Discovered new exit (range 15) 650 | -10/Exiles | Led the pair of lost Derelicts to a safe place 660 | -10/Exiles | Met 8R-AWN 684 | -10/Exiles | Met EX-HEX 806 | -10/Exiles | Met EX-BIN 828 | -10/Exiles | Aligned with FarCom system 830 | -10/Exiles | Given EX-Vault access code 878 | -10/Exiles | Opened EX-Vault 889 | -10/Exiles | Found Lightpack 2.0 896 | -10/Exiles | Found 0b10 Alert Chip 898 | -10/Exiles | Found AWS/Autocannon 934 | -10/Exiles | Warned to stay clear of 0b10 Research branches 954 | -10/Exiles | Exiles lab attacked by MAIN.C 1056 | -10/Exiles | Discovered new exit (range 14) 1079 | -10/Exiles | Stole three prototypes: Lightpack 2.0, 0b10 Alert Chip, AWS/Autocannon 1079 | -10/Exiles | Entered Mines 1085 | -9/Mines | Discovered new exit (range 8) 1090 | -9/Mines | Met a Derelict bent on vengeance 1096 | -9/Mines | Assembled infested the area 1107 | -9/Mines | Entered Materials 1107 | -8/Materials | Evolved 4 slots: Utility x4 1443 | -8/Materials | Build established: Hauler-Mutant 1477 | -8/Materials | Discovered new exit (range 16) 1576 | -8/Materials | Entered Factory 1576 | -7/Factory | Evolved 2 slots: Utility x2 1578 | -7/Factory | FarCom data flow suspended 2736 | -7/Factory | Discovered new exit (range 14) 2842 | -7/Factory | Repaired Hvy. Armor Plating 2885 | -7/Factory | Identified exit to Storage 2885 | -7/Factory | Identified exit to Lower Caves 3176 | -7/Factory | First assault squad dispatched 3345 | -7/Factory | System corruption reached 10% 3373 | -7/Factory | Manually triggered Chute Trap 3373 | -7/Factory | Sucked down chute 3373 | -7/Factory | Entered Waste 3375 | -7/Waste | Lost 5 parts (1p2u2w) 3379 | -7/Waste | Spotted C-40 Crusher 3385 | -7/Waste | Spotted C-40 Crusher 3388 | -7/Waste | EMP discharged 3394 | -7/Waste | Spotted C-40 Crusher 3394 | -7/Waste | Spotted C-40 Crusher 3406 | -7/Waste | Spotted C-40 Crusher 3417 | -7/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 3418 | -7/Waste | Spotted C-40 Crusher 3438 | -7/Waste | Discovered new exit (range 10) 3442 | -7/Waste | Entered Factory 3457 | -7/Factory | Discovered new exit (range 13) 3470 | -7/Factory | Core integrity fell below 50% 4150 | -7/Factory | Discovered exit to Lower Caves (range 20) 4200 | -7/Factory | Fabricated A-02 Transporter? 4250 | -7/Factory | Entered Lower Caves 4250 | -7/Lower Caves | Accompanied by 1 ally 4426 | -7/Lower Caves | Identified exit to Lower Caves 4501 | -7/Lower Caves | Entered another Lower Caves area 4575 | -7/Lower Caves | Learned location of Zion (-7) 4610 | -7/Lower Caves | Spotted 7K-TNQ(f) 4612 | -7/Lower Caves | Encountered a Master Thief 4613 | -7/Lower Caves | Spotted IT-N62(f) 4614 | -7/Lower Caves | Encountered a Master Thief 4623 | -7/Lower Caves | Broken Adv. Transmission Jammer stolen by Master Thief 4625 | -7/Lower Caves | Imp. Deuterium Engine stolen by Master Thief 4676 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 4766 | -7/Lower Caves | Spotted DH-4JE(f) 4767 | -7/Lower Caves | Encountered a Master Thief 4768 | -7/Lower Caves | Spotted WJ-36J(f) 4769 | -7/Lower Caves | Encountered a Master Thief 4777 | -7/Lower Caves | Destroyed DH-4JE(f) 4801 | -7/Lower Caves | Hrd. Heavy Armor Plating stolen by Master Thief 4844 | -7/Lower Caves | Discovered new exit (range 11) 4860 | -7/Lower Caves | Entered Zion 4970 | -7/Zion | Given A8's code to call for help 5023 | -7/Zion | Gained Derelict followers 5035 | -7/Zion | Discovered new exit (range 12) 5093 | -7/Zion | System corruption cleaned by Quarantine Array 5148 | -7/Zion | Learned location of Testing (-2) 5406 | -7/Zion | Learned Factory emergency access door positions 5422 | -7/Zion | Given the Hacking Drone Bay 5438 | -7/Zion | Found Prototype Device 5530 | -7/Zion | Gained Derelict followers 5602 | -7/Zion | Imprinted 5604 | -7/Zion | Declared Zion's savior 5866 | -7/Zion | Learned location of Recycling (-7) 5912 | -7/Zion | Found Prototype Device 6963 | -7/Zion | Entered Proximity Caves 6963 | -6/Proximity Caves | Accompanied by 9 allies 6965 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 7037 | -6/Proximity Caves | Found Alien Artifact 7037 | -6/Proximity Caves | Identified Core Expander 7037 | -6/Proximity Caves | Installed Core Expander, added new Weapon slot 7165 | -6/Proximity Caves | Spotted KV-87D(f) 7166 | -6/Proximity Caves | Encountered a Master Thief 7173 | -6/Proximity Caves | Destroyed KV-87D(f) 7176 | -6/Proximity Caves | Spotted DV-HDC(f) 7181 | -6/Proximity Caves | Encountered a Master Thief 7181 | -6/Proximity Caves | Master Tearclaws stolen by Master Thief 7208 | -6/Proximity Caves | Learned Factory emergency access door positions 7279 | -6/Proximity Caves | Attacked by a faux Warlord 7319 | -6/Proximity Caves | Spotted UE-AUB(f) 7319 | -6/Proximity Caves | AWS/Autocannon stolen by Master Thief 7320 | -6/Proximity Caves | Encountered a Master Thief 7325 | -6/Proximity Caves | Spotted TX-4JC(f) 7326 | -6/Proximity Caves | Encountered a Master Thief 7347 | -6/Proximity Caves | Prototype Device stolen by Master Thief 7350 | -6/Proximity Caves | Allies destroyed TX-4JC(f) 7382 | -6/Proximity Caves | Identified Hacking Drone Bay 7440 | -6/Proximity Caves | Discovered new exit (range 7) 7461 | -6/Proximity Caves | Entered Factory 7461 | -6/Factory | Accompanied by 3 allies 7461 | -6/Factory | Evolved 2 slots: Utility x2 7716 | -6/Factory | Lost 7 parts (2p2u3w) 8074 | -6/Factory | Identified Bomb Factory No. 2 8111 | -6/Factory | Found Prototype Processor 8113 | -6/Factory | Found Prototype Processor 8113 | -6/Factory | Identified Exp. Signal Interpreter (x2) 8117 | -6/Factory | Found Exp. Signal Interpreter 8243 | -6/Factory | Garrison activated, responded to threat 8384 | -6/Factory | Sucked down chute 8384 | -6/Factory | Entered Waste 8412 | -6/Waste | Spotted C-40 Crusher 8444 | -6/Waste | Spotted C-40 Crusher 8469 | -6/Waste | Destroyed C-40 Crusher 8471 | -6/Waste | Spotted C-40 Crusher 8493 | -6/Waste | Destroyed C-40 Crusher 8524 | -6/Waste | Destroyed C-40 Crusher 8529 | -6/Waste | Spotted C-40 Crusher 8536 | -6/Waste | Found Unknown Protection 8576 | -6/Waste | Spotted C-40 Crusher 8611 | -6/Waste | Discovered new exit (range 15) 8636 | -6/Waste | Identified exit to Factory 8637 | -6/Waste | Entered Factory 8801 | -6/Factory | Discovered new exit (range 12) 8847 | -6/Factory | Identified exit to Lower Caves 9061 | -6/Factory | Discovered new exit (range 23) 9103 | -6/Factory | Repaired Force Booster 9134 | -6/Factory | Build established: Scavenger-Skirmisher 9202 | -6/Factory | Zion Thermal Resupply teleported in 9202 | -6/Factory | P-60 Hacker assimilated allied YR-OVH(A) 9334 | -6/Factory | Identified exit to Factory 9537 | -6/Factory | Entered Lower Caves 9584 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 9624 | -6/Lower Caves | Learned Factory garrison access intel 9661 | -6/Lower Caves | Learned Extension trap positions 9661 | -6/Lower Caves | Learned Armory security intel 10010 | -6/Lower Caves | Build established: Hauler-Scout 10060 | -6/Lower Caves | Discovered new exit (range 6) 10061 | -6/Lower Caves | Identified exit to Lower Caves 10074 | -6/Lower Caves | Entered another Lower Caves area 10081 | -6/Lower Caves | Encountered a Warlord checkpoint 10124 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 10212 | -6/Lower Caves | Discovered new exit (range 7) 10226 | -6/Lower Caves | Identified exit to Data Miner 10226 | -6/Lower Caves | Entered Data Miner 10226 | -6/Data Miner | Discovered new exit (range 6) 10233 | -6/Data Miner | Met Data Miner 10240 | -6/Data Miner | Learned location of Section 7 (-2) 10240 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 10246 | -6/Data Miner | Received God Mode back door access code from Data Miner 10253 | -6/Data Miner | Identified exit to Proximity Caves 10254 | -6/Data Miner | Entered Proximity Caves 10353 | -5/Proximity Caves | Discovered exit to Factory (range 9) 10365 | -5/Proximity Caves | Learned location of 1 exit from Proximity Caves 10368 | -5/Proximity Caves | Entered Factory 10368 | -5/Factory | Evolved 2 slots: Utility x2 10369 | -5/Factory | Identified exit to Upper Caves 10370 | -5/Factory | Loaded intel: 4 garrison access locations 10402 | -5/Factory | Zion Infowar Resupply teleported in 10470 | -5/Factory | Spotted B-75 Beast 10622 | -5/Factory | Retrieved Zion intel report: Depthwide Sectors/0 10623 | -5/Factory | Zion Hacking Resupply teleported in 10683 | -5/Factory | Retrieved Zion intel report: Emergency Access 10702 | -5/Factory | Incoming investigation squad redirected 10722 | -5/Factory | Discovered new exit (range 17) 10747 | -5/Factory | Discovered exit to Upper Caves (range 21) 10768 | -5/Factory | Allied Derelicts emerged from ambush trap array 11006 | -5/Factory | Entered Upper Caves 11035 | -5/Upper Caves | Encountered a Warlord checkpoint 11162 | -5/Upper Caves | Discovered new exit (range 5) 11163 | -5/Upper Caves | Identified exit to Upper Caves 11164 | -5/Upper Caves | Entered another Upper Caves area 11182 | -5/Upper Caves | Encountered a Warlord checkpoint 11276 | -5/Upper Caves | Spotted 08-P7F(f) 11277 | -5/Upper Caves | Encountered a Master Thief 11278 | -5/Upper Caves | Spotted C6-F50(f) 11279 | -5/Upper Caves | Encountered a Master Thief 11414 | -5/Upper Caves | Learned Factory emergency access door positions 11419 | -5/Upper Caves | Discovered new exit (range 8) 11421 | -5/Upper Caves | Identified exit to Warlord 11421 | -5/Upper Caves | Entered Warlord 11433 | -5/Warlord | System corruption cleaned by Quarantine Array 11499 | -5/Warlord | Learned Quarantine emergency access door positions 11499 | -5/Warlord | Learned 4 Testing zone layouts 11499 | -5/Warlord | Learned Research security intel 11499 | -5/Warlord | Learned Factory recycling unit intel 11549 | -5/Warlord | Rebuked by Warlord 11552 | -5/Warlord | Opened Warlord's prototype stash 11564 | -5/Warlord | Found Prototype Processor 11566 | -5/Warlord | Found Prototype Processor 11574 | -5/Warlord | Warlord's base attacked by MAIN.C 11580 | -5/Warlord | Identified Exp. Targeting Computer 11582 | -5/Warlord | Identified Spectral Analyzer 11588 | -5/Warlord | Found Prototype Device 11639 | -5/Warlord | Found Prototype Energy Cannon 11858 | -5/Warlord | Warlord forces counterattacked 11882 | -5/Warlord | Spotted Striker 11936 | -5/Warlord | Spotted Executioner 11974 | -5/Warlord | Spotted Striker 11974 | -5/Warlord | Spotted Striker 11985 | -5/Warlord | Spotted Executioner 11997 | -5/Warlord | Destroyed Striker 12027 | -5/Warlord | Discovered new exit (range 9) 12029 | -5/Warlord | Identified exit to Proximity Caves 12030 | -5/Warlord | Entered Proximity Caves 12031 | -4/Proximity Caves | Identified exit to Factory 12189 | -4/Proximity Caves | Learned 4 Research zone layouts 12284 | -4/Proximity Caves | Spotted B-86 Titan 12305 | -4/Proximity Caves | Entered Factory 12305 | -4/Factory | Evolved 2 slots: Utility x2 12307 | -4/Factory | Loaded intel: 6 recycling unit locations 12322 | -4/Factory | Identified Vortex Driver 12456 | -4/Factory | Retrieved Zion intel report: Prototype Schematics 12602 | -4/Factory | Incoming investigation squad redirected 12658 | -4/Factory | Retrieved Zion intel report: Prototype Stockpiles 12659 | -4/Factory | Zion Light squad teleported in 12765 | -4/Factory | Manually triggered Chute Trap 12765 | -4/Factory | Sucked down chute 12765 | -4/Factory | Entered Waste 12766 | -4/Waste | Met a frightened Derelict 12780 | -4/Waste | EMP discharged 12785 | -4/Waste | 1 allies followed down the chute 12787 | -4/Waste | Spotted C-40 Crusher 12787 | -4/Waste | Spotted C-40 Crusher 12801 | -4/Waste | Spotted C-40 Crusher 12802 | -4/Waste | Spotted C-40 Crusher 12815 | -4/Waste | Spotted C-40 Crusher 12815 | -4/Waste | Spotted C-40 Crusher 12855 | -4/Waste | Discovered new exit (range 10) 12859 | -4/Waste | Identified exit to Factory 12859 | -4/Waste | Entered Factory 12883 | -4/Factory | Repaired Adv. Weight Redist. System 12929 | -4/Factory | Zion Hacking Resupply teleported in 12933 | -4/Factory | Found Prototype Hackware 12933 | -4/Factory | Identified Exp. Hacking Suite 13111 | -4/Factory | Retrieved Zion intel report: Active Terminals 13144 | -4/Factory | Fabricated Exp. Transmission Jammer? 13187 | -4/Factory | Fabricated Plasma Lance? 13242 | -4/Factory | Build established: Hacker-Scout 13254 | -4/Factory | Local fabrication network quarantined 13295 | -4/Factory | Crushed by falling debris 13295 | -4/Factory | System corruption reached 10% 13302 | -4/Factory | Retrieved Zion intel report: Trap Installations 13307 | -4/Factory | Discovered new exit (range 9) 13308 | -4/Factory | Retrieved Zion intel report: Prototype Stockpiles 13309 | -4/Factory | Zion Heavy squad teleported in 13311 | -4/Factory | Identified exit to Extension 13314 | -4/Factory | Entered Extension 13314 | -4/Extension | Accompanied by 2 allies 13315 | -4/Extension | Loaded intel: 24 trap records 13326 | -4/Extension | Lost 4 parts (4u) 13400 | -4/Extension | Found Prototype Protection 13400 | -4/Extension | Identified Zio. Weapon Casing 13404 | -4/Extension | Found Zio. Weapon Casing 13425 | -4/Extension | Rescued a captive Derelict 13426 | -4/Extension | Zion hero teleported in (7V-RTL) 13426 | -4/Extension | Rescued a captive Derelict 13428 | -4/Extension | Rescued a captive Derelict 13429 | -4/Extension | Zion Light squad teleported in 13429 | -4/Extension | Rescued a captive Derelict 13460 | -4/Extension | Retrieved Zion intel report: Unaware Analyses 13463 | -4/Extension | Rescued A7 13471 | -4/Extension | Retrieved Zion intel report: Unaware Schematics 13557 | -4/Extension | Retrieved Zion intel report: Active Garrisons 13643 | -4/Extension | Spotted B-86 Titan 13661 | -4/Extension | Spotted B-86 Titan 13673 | -4/Extension | Destroyed B-86 Titan 13678 | -4/Extension | Rewired B-86 Titan 13681 | -4/Extension | Retrieved Zion intel report: Main Access 13681 | -4/Extension | Identified exit to Research 13695 | -4/Extension | Retrieved Zion intel report: Unaware Schematics 13696 | -4/Extension | Rescued a captive Derelict 13698 | -4/Extension | Rescued a captive Derelict 13736 | -4/Extension | Rescued a captive Derelict 13736 | -4/Extension | Retrieved Zion intel report: Prototype Schematics 13737 | -4/Extension | Rescued a captive Derelict 13746 | -4/Extension | Energy Cycler disabled 13797 | -4/Extension | Retrieved Zion intel report: Depthwide Sectors/0 13830 | -4/Extension | Retrieved Zion intel report: Trap Installations 13831 | -4/Extension | Zion Heavy squad teleported in 13889 | -4/Extension | Discovered new exit (range 6) 13951 | -4/Extension | Identified exit to Cetus 13962 | -4/Extension | Entered Cetus 13962 | -4/Cetus | Accompanied by 16 allies (incl. 7V-RTL, A7) 13967 | -4/Cetus | Acquired a Cetus Manufacturing Module code from A7 13969 | -4/Cetus | Spotted Cetus Guard 13969 | -4/Cetus | Spotted Cetus Guard 13971 | -4/Cetus | Spotted Cetus Guard 13974 | -4/Cetus | Spotted Cetus Guard 13985 | -4/Cetus | Allies destroyed Cetus Guard 13987 | -4/Cetus | Allies destroyed Cetus Guard 13992 | -4/Cetus | Allies destroyed Cetus Guard 13995 | -4/Cetus | Allies destroyed Cetus Guard 14039 | -4/Cetus | Cetus Manufacturing Module disabled 14052 | -4/Cetus | Retrieved Zion intel report: Prototype Schematics 14053 | -4/Cetus | Zion Heavy squad teleported in 14063 | -4/Cetus | Zion Heavy squad teleported in 14065 | -4/Cetus | Zion Heavy squad teleported in 14076 | -4/Cetus | Discovered new exit (range 24) 14128 | -4/Cetus | Spotted Cetus Guard 14128 | -4/Cetus | Spotted Cetus Guard 14128 | -4/Cetus | Spotted Cetus Guard 14130 | -4/Cetus | Discovered exit to Research (range 24) 14132 | -4/Cetus | Spotted Cetus Guard 14134 | -4/Cetus | Allies destroyed Cetus Guard 14150 | -4/Cetus | Allies destroyed Cetus Guard 14152 | -4/Cetus | Allies destroyed Cetus Guard 14155 | -4/Cetus | Allies destroyed Cetus Guard 14172 | -4/Cetus | Found Zio. Weapon Casing 14221 | -4/Cetus | Escorted A7 to Cetus Mainframe 14253 | -4/Cetus | Identified exit to Archives 14272 | -4/Cetus | Entered Archives 14272 | -4/Archives | Accompanied by 15 allies (incl. 7V-RTL, A7) 14277 | -4/Archives | Received a hacking code to weaken MAIN.C 14298 | -4/Archives | Discovered new exit (range 23) 14306 | -4/Archives | Unable to access archive contents 14326 | -4/Archives | Discovered new exit (range 23) 14405 | -4/Archives | Discovered exit to Research (range 17) 14699 | -4/Archives | Build established: Scavenger-Assassin 15849 | -4/Archives | Terminal network hard line cut 17559 | -4/Archives | Identified exit to Hub_04(d) 17591 | -4/Archives | Entered Hub_04(d) 17591 | -4/Hub_04(d) | Accompanied by 13 allies (7V-RTL) 17646 | -4/Hub_04(d) | Incoming investigation squad redirected 17724 | -4/Hub_04(d) | Discovered exit to Research (range 13) 17745 | -4/Hub_04(d) | Retrieved Zion intel report: Emergency Access 17798 | -4/Hub_04(d) | Discovered exit to Research (range 8) 17823 | -4/Hub_04(d) | Retrieved Zion intel report: Component Stockpiles 17864 | -4/Hub_04(d) | Spotted B-86 Titan 17868 | -4/Hub_04(d) | Garrison activated, responded to threat 17894 | -4/Hub_04(d) | Allies destroyed B-86 Titan 17942 | -4/Hub_04(d) | Destroyed 7 combat bots 17971 | -4/Hub_04(d) | Identified Damper Plating 18029 | -4/Hub_04(d) | Network Hub disabled 18042 | -4/Hub_04(d) | Spotted Lightning 18044 | -4/Hub_04(d) | Spotted Lightning 18045 | -4/Hub_04(d) | Spotted Lightning 18048 | -4/Hub_04(d) | Spotted Lightning 18049 | -4/Hub_04(d) | Spotted Lightning 18062 | -4/Hub_04(d) | Found 7V-RTL's Ultimate Field 18066 | -4/Hub_04(d) | Found Adv. Powered Armor 18071 | -4/Hub_04(d) | Found Adv. Powered Armor 18088 | -4/Hub_04(d) | Destroyed Lightning 18091 | -4/Hub_04(d) | First assault squad dispatched 18101 | -4/Hub_04(d) | Entered Research 18101 | -3/Research | Evolved 2 slots: Utility x2 18102 | -3/Research | Identified exit to Quarantine 18139 | -3/Research | Incoming investigation squad redirected 18233 | -3/Research | Retrieved Zion intel report: Prototype Schematics 18363 | -3/Research | Retrieved Zion intel report: Trap Installations 18391 | -3/Research | First assault squad dispatched 18455 | -3/Research | Build established: Hacker-Ninja 18508 | -3/Research | Retrieved Zion intel report: Prototype Stockpiles 18515 | -3/Research | Identified Wardrone Bay 18585 | -3/Research | Incoming assault squad redirected 18606 | -3/Research | Lost 3 parts (3u) 18626 | -3/Research | Entered Quarantine 18723 | -3/Quarantine | Retrieved Zion intel report: Prototype Schematics 18751 | -3/Quarantine | Cryocooling Duct disabled 18766 | -3/Quarantine | Ambient heat levels rising (+20) 18766 | -3/Quarantine | Non-combat units ordered to evacuate 18925 | -3/Quarantine | Found Alien Artifact 18925 | -3/Quarantine | Identified Phase Armor 18965 | -3/Quarantine | Build established: Hauler-Mutant 19020 | -3/Quarantine | Found Alien Artifact 19061 | -3/Quarantine | Found Alien Artifact 19158 | -3/Quarantine | Retrieved Zion intel report: Prototype Stockpiles 19167 | -3/Quarantine | Found Prototype Device 19167 | -3/Quarantine | Identified Exp. Thermal Shield 19543 | -3/Quarantine | Found Alien Energy Cannon 19565 | -3/Quarantine | Retrieved Zion intel report: Active Garrisons 19591 | -3/Quarantine | Retrieved Zion intel report: Prototype Schematics 19781 | -3/Quarantine | Retrieved Zion intel report: Emergency Access 19853 | -3/Quarantine | Retrieved Zion intel report: Component Stockpiles 19945 | -3/Quarantine | Terminal network hard line cut 19983 | -3/Quarantine | Build established: Mutant 19990 | -3/Quarantine | Identified Stasis Generator 20520 | -3/Quarantine | Discovered new exit (range 15) 20613 | -3/Quarantine | Found Alien Artifact 20621 | -3/Quarantine | Found Alien Artifact 20626 | -3/Quarantine | First assault squad dispatched 20637 | -3/Quarantine | Found Alien Artifact 20792 | -3/Quarantine | Found Alien Artifact 20826 | -3/Quarantine | Found Alien Impact Weapon 20846 | -3/Quarantine | Build established: Hauler-Mutant 20860 | -3/Quarantine | Identified exit to Research 21456 | -3/Quarantine | Entered Research 21456 | -2/Research | Evolved 2 slots: Utility x2 21647 | -2/Research | Discovered new exit (range 16) 21742 | -2/Research | First assault squad dispatched 22603 | -2/Research | Build established: Scavenger-Mutant 22919 | -2/Research | Terminal network hard line cut 23333 | -2/Research | Identified exit to Testing 23345 | -2/Research | Entered Testing 23368 | -2/Testing | Found Prototype Device 23368 | -2/Testing | Identified Exp. Hardlight Generator 23491 | -2/Testing | Identified Core Stripper 23555 | -2/Testing | Identified Core Cannon 24011 | -2/Testing | Retrieved Zion intel report: Trap Installations 24029 | -2/Testing | Identified Dimensional Node Initializer 24029 | -2/Testing | Identified Transdimensional Reconstructor (x2) 24029 | -2/Testing | Identified Subatomic Replicator 24089 | -2/Testing | Retrieved Zion intel report: Emergency Access 24268 | -2/Testing | Found Prototype Ballistic Gun 24269 | -2/Testing | Identified Hyp. Multirail 24329 | -2/Testing | Build established: Hauler-Mutant 24468 | -2/Testing | Repaired Plasma Lance 24532 | -2/Testing | Retrieved Zion intel report: Prototype Stockpiles 24544 | -2/Testing | Discovered new exit (range 5) 24698 | -2/Testing | Terminal network hard line cut 24781 | -2/Testing | System corruption reached 10% 24825 | -2/Testing | Found Prototype Energy Gun 24825 | -2/Testing | Identified Tachyon Dispersion Ray 24845 | -2/Testing | First assault squad dispatched 24889 | -2/Testing | Found Prototype Energy Cannon 24889 | -2/Testing | Identified Null Cannon 25114 | -2/Testing | Found Prototype Device 25114 | -2/Testing | Identified Exp. Thermal Shield 25237 | -2/Testing | Spotted Fortress 25253 | -2/Testing | Destroyed Fortress 25259 | -2/Testing | Found Prototype Device 25259 | -2/Testing | Identified Exp. Force Field 25269 | -2/Testing | Found Prototype Reactor 25274 | -2/Testing | Found Prototype Device 25274 | -2/Testing | Identified EM Dispersion Field 25281 | -2/Testing | Found Centrium Heavy Armor Plating 25289 | -2/Testing | Found Prototype Device 25289 | -2/Testing | Identified Thermal Barrier 25293 | -2/Testing | Found Unknown Device 25293 | -2/Testing | Identified Antimissile System 25433 | -2/Testing | Discovered new exit (range 5) 25438 | -2/Testing | Identified exit to Section 7 25440 | -2/Testing | Entered Section 7 25442 | -2/Section 7 | Spotted S7 Guard 25467 | -2/Section 7 | Found Alien Artifact 25500 | -2/Section 7 | Found Alien Artifact 25549 | -2/Section 7 | Garrison activated, responded to threat 25720 | -2/Section 7 | Spotted S7 Guard 25745 | -2/Section 7 | Destroyed S7 Guard 25749 | -2/Section 7 | Found Prototype Protection 25749 | -2/Section 7 | Identified Hvy. Regenerative Plating 25769 | -2/Section 7 | Found Alien Artifact 25873 | -2/Section 7 | Retrieved Zion intel report: Branch Access 25905 | -2/Section 7 | Warped through subspace 25918 | -2/Section 7 | Retrieved Zion intel report: Depthwide Sectors/-1 25935 | -2/Section 7 | Retrieved Zion intel report: Prototype Stockpiles 26101 | -2/Section 7 | Retrieved Zion intel report: Active Garrisons 26175 | -2/Section 7 | Retrieved Zion intel report: Emergency Access 26202 | -2/Section 7 | Retrieved Zion intel report: Unaware Schematics 26217 | -2/Section 7 | Retrieved Zion intel report: Main Access 26217 | -2/Section 7 | Identified exit to Access 26287 | -2/Section 7 | Identified Integrity Redistributor 26670 | -2/Section 7 | Retrieved Zion intel report: Unaware Analyses 26704 | -2/Section 7 | Used Integrity Redistributor, redistributed integrity from core (-174) 26717 | -2/Section 7 | Terminal network hard line cut 26764 | -2/Section 7 | Identified Integrated Heat Negator 26764 | -2/Section 7 | Identified Integrated Singularity Reactor 26785 | -2/Section 7 | Used Subatomic Replicator to replicate Integrated Singularity Reactor 26787 | -2/Section 7 | Installed Integrated Singularity Reactor, increased core energy generation (+20) 26790 | -2/Section 7 | Installed Integrated Singularity Reactor, increased core energy generation (+20) 26791 | -2/Section 7 | Installed Integrated Heat Negator, increased core heat dissipation (+40) 26906 | -2/Section 7 | Found Prototype Device 26906 | -2/Section 7 | Identified Exp. Weapon Cycler 26911 | -2/Section 7 | Found Exp. Weapon Cycler 26940 | -2/Section 7 | First assault squad dispatched 26968 | -2/Section 7 | Incoming assault squad redirected 27216 | -2/Section 7 | Found Alien Artifact 27395 | -2/Section 7 | Identified Core Reset Matrix 27526 | -2/Section 7 | Incoming assault squad redirected 27770 | -2/Section 7 | Destroyed 7 combat bots 27856 | -2/Section 7 | Initialized slip node 27908 | -2/Section 7 | Found Alien Artifact 28165 | -2/Section 7 | Found Integrity Redistributor 28219 | -2/Section 7 | Incoming assault squad redirected 28331 | -2/Section 7 | Spotted S7 Guard 28351 | -2/Section 7 | Found Alien Artifact 28552 | -2/Section 7 | Destroyed Executioner 28562 | -2/Section 7 | Destroyed Executioner 28594 | -2/Section 7 | Found Prototype Device 28635 | -2/Section 7 | Found Alien Artifact 28638 | -2/Section 7 | Found Transdimensional Reconstructor 28641 | -2/Section 7 | Found Transdimensional Reconstructor 28711 | -2/Section 7 | Found Alien Artifact 28723 | -2/Section 7 | Found Alien Artifact 28800 | -2/Section 7 | Incoming assault squad redirected 28821 | -2/Section 7 | Spotted B-99 Colossus 28930 | -2/Section 7 | Found Alien Artifact 28930 | -2/Section 7 | Identified LRC Armor 28930 | -2/Section 7 | Installed LRC Armor, increased core integrity (+250) 28964 | -2/Section 7 | Incoming assault squad redirected 29008 | -2/Section 7 | Found Integrity Redistributor 29010 | -2/Section 7 | Warped through subspace to slip node 29101 | -2/Section 7 | Incoming assault squad redirected 29116 | -2/Section 7 | Identified Hpw. Transdimensional Reconstructor 29116 | -2/Section 7 | Identified Integrated Dissipator 29116 | -2/Section 7 | Identified Core Membrane 29116 | -2/Section 7 | Identified Matter Drive (x2) 29116 | -2/Section 7 | Identified Adv. Kinecellerator 29219 | -2/Section 7 | Incoming assault squad redirected 29227 | -2/Section 7 | Found Alien Artifact 29234 | -2/Section 7 | Warped through subspace to slip node 29248 | -2/Section 7 | Installed Core Membrane, gained immunity to corruption 29249 | -2/Section 7 | Installed Integrated Dissipator, increased core heat dissipation (+20) 29250 | -2/Section 7 | Entered Access 29250 | -1/Access | Evolved 2 slots: Utility x2 29638 | -1/Access | Repaired Adv. Focal Shield 29758 | -1/Access | Energy Cycler disabled 29780 | -1/Access | First assault squad dispatched 30029 | -1/Access | Incoming assault squad redirected 30030 | -1/Access | High security lockdown imminent 30051 | -1/Access | Destroyed 7 combat bots 30075 | -1/Access | Retrieved Zion intel report: Trap Installations 30076 | -1/Access | Zion Melee Resupply teleported in 30110 | -1/Access | High security lockdown engaged 30192 | -1/Access | Discovered new exit (range 10) 30194 | -1/Access | Identified exit to Command 30194 | -1/Access | Entered Command 30305 | -1/Command | Build established: Hacker-Sprinter 30399 | -1/Command | Spotted Combat Programmer 30401 | -1/Command | Spotted Combat Programmer 30427 | -1/Command | Destroyed Combat Programmer 30435 | -1/Command | Destroyed Combat Programmer 30463 | -1/Command | Spotted M Guard 30477 | -1/Command | First assault squad dispatched 30486 | -1/Command | Destroyed M Guard 30528 | -1/Command | Lost 5 parts (4u1w) 30576 | -1/Command | Incoming assault squad redirected 30594 | -1/Command | Spotted M Guard 30706 | -1/Command | Build established: Hacker-Mutant 30749 | -1/Command | Disengaged cave seal 30749 | -1/Command | Zionites emerged from the dark tunnel 30752 | -1/Command | Found Quantum Capacitor 30758 | -1/Command | Used Integrity Redistributor, redistributed integrity from core (-83) 30787 | -1/Command | High security lockdown imminent 30806 | -1/Command | Found Prototype Protection 30806 | -1/Command | Identified Zio. Heavy Carapace 30812 | -1/Command | Found Zio. Weapon Casing 30867 | -1/Command | High security lockdown engaged 30905 | -1/Command | Destroyed M Guard 30905 | -1/Command | All MAIN.C guards destroyed 30919 | -1/Command | Found Prototype Device 30919 | -1/Command | Identified AEGIS Remote Shield 30973 | -1/Command | Spotted Striker 30973 | -1/Command | Spotted Striker 30975 | -1/Command | Spotted Executioner 30977 | -1/Command | Spotted Striker 30982 | -1/Command | Destroyed Striker 30984 | -1/Command | Allies destroyed Striker 30994 | -1/Command | Destroyed Striker 31003 | -1/Command | Allies destroyed Executioner 31059 | -1/Command | Spotted Investigator 31062 | -1/Command | Destroyed Investigator 31092 | -1/Command | Found Prototype Protection 31092 | -1/Command | Identified Zio. Shade Armor 31113 | -1/Command | Met MAIN.C 31113 | -1/Command | 0b10 Conduit disabled 31120 | -1/Command | Destroyed MAIN.C Shell 31121 | -1/Command | MAIN.C activated Command garrisons 31188 | -1/Command | Discovered new exit (range 5) 31209 | -1/Command | Identified exit to Surface 31209 | *** | Escaped! Last Messages --------------- 31139_ QE-S4X(z) knocked back. 31142_ SQ-F2A(z) suffers critical hit. 31142_ QE-S4X(z) suffers critical hit. 31142_ QE-S4X(z) destroyed. 31145_ SQ-F2A(z) suffers critical hit. 31145_ SQ-F2A(z) destroyed. 31149_ P6-YU4(z) destroyed. 31152_ Knocked back. 31154_ Beam penetrates Heavy Barrier. 31154_ Heavy Barrier breached. 31154_ Beam penetrates Heavy Barrier. 31157_ K-01 Serf collects debris. 31163_ Sneak attack on K-01 Serf. 31163_ K-01 Serf destroyed. 31165_ Acquired 14 matter. 31173_ R-10 Processor collects Med. Matter Pod. 31180_ Knocked back. 31188_ EXIT=FOUND 31190_ Knocked back. 31209_ EXIT=IDENTIFIED: SURFACE Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????#????????????????????????????????? | | ??????????????""T"""?????????????????????????????? | | ??????????###""" """###??????????????????????????? | | ??????????# #??????????????????????????? | | ??????????# #??????????????????????????? | | ??????????# #??????????????????????????? | | ??????????# #??????????????????????????? | | ??????????? #??????????????????????????? | | ??????????# #??????????????????????????? | | ??????????# "" #??????????????????????????? | | ??????????# "" #??????????????????????????? | | ??????????# "T #??????????????????????????? | | ??????????# "" #??????#########???????????? | | ??????????# "" ##?????# ! #???????????? | | ??????????# "##????# #???????????? | | ?##+??????# ] ; ##???# """#???????????? | | ?# #############+###;; #???# """#???????????? | | ?# """"""""""" ### ;###### R"#???????????? | | ?# """"T"""" ""### ## """#######?????? | | ?# ""#?# @ ## "" # #?????? | | ?# Y"#?# ;; # T" #?????? | | ?# ""#?##; ;; + "" #???#"" | | ?# ""#??## ;; ; #????"" | | ?#^ ###??#" #; ;k * #????" | | ?# #???### ## ;; ##????"" | | ?# #####"# ## #; #???#"" | | ?# ## ## #???# " | | ?# + ## #???# " | | ?###+## ##/################ ## #???# " | | ??????## ## ?????????????# ## #???#"" | | ???????# ## ???????????########## #???#" | | ???????# ## ??????????????????# #?### | | ???????# ## ????????????????# ### " | | ???????# ## !#?????????####### """"" | | ??????? ############????? = | | ??????? T" ???????????????? """ | | ??????# "" ???????????????? "?" | | ??????# #???????????????? #################?# | | ??????##+###???????????????????????????????????# | | ???????????????????????????????????????????????# | | ???????????????????????????????????????????????### | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 112 Coolant Potential 100 Energy Generation 69 Energy Capacity 2170 Matter Stores 600 Matter Capacity 600 Sight Range 24 Robot Scan Range 20 Terrain Scan Range 20 Terrain Scan Density 210 Jamming Range 22 Additional Mass Support 25 Armor Coverage 2400 Resistance: KI 30 Resistance: TH 50 Resistance: EX 30 Resistance: EM 90 Resistance: I 30 Resistance: S 30 Resistance: P 30 Core Shielding 30 Propulsion Shielding 66 Utility Shielding 66 Weapon Shielding 100 Weapon Cycling 30 Melee Speed Boost 50 Phase Shifting 15 Evasion (%) 75 Targeting Accuracy 8 Target Analysis 8 Core Analysis 8 Armor Integrity Analysis 66 Recoil Reduction 2 Force Boost 3 Offensive Hacking 38 Defensive Hacking 22 Item Schematics ----------------- Plasma Flamer | -7/Zion | Free Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Exp. Transmission Jammer | -6/Data Miner | Free Plasma Sword | -6/Data Miner | Free Adv. Energy Well | -4/Factory | Z-intel Adv. Matter Compressor | -4/Factory | Z-intel Inertial Stasis Machine | -4/Factory | Z-intel Cold Fusion Reactor | -4/Factory | Z-intel Lgt. Antimatter Cannon | -4/Factory | Z-intel Plasma Lance | -4/Factory | Z-intel Adv. Power Amplifier | -4/Factory | Z-intel Hvy. Gatling Laser | -4/Factory | Z-intel Exp. Field Recycling Unit | -4/Factory | Z-intel Ionic Axe | -4/Extension | Z-intel Imp. Lightning Gun | -4/Extension | Z-intel Hvy. Proton Cannon | -4/Extension | Z-intel Exp. Melee Analysis Suite | -4/Extension | Z-intel Prc. Rocket Launcher | -4/Extension | Z-intel Prc. Energy Filter | -4/Extension | Z-intel Proton Burst Cannon | -4/Extension | Z-intel Adv. Variable Charge Gun | -4/Extension | Z-intel Exp. Terrain Scan Processor | -4/Cetus | Z-intel Enh. Armored Leg | -4/Cetus | Z-intel Prc. Matter Filter | -4/Cetus | Z-intel Exp. Cooling System | -4/Cetus | Z-intel Imp. Energy Well | -4/Cetus | Z-intel Imp. KE Penetrator | -4/Cetus | Z-intel Gravity Flail | -4/Cetus | Z-intel Enh. Fission Core | -4/Cetus | Z-intel Hvy. Antimatter Reactor | -4/Cetus | Z-intel Thermal Defense Suite | -4/Cetus | Z-intel Cld. Plasma Rifle | -4/Cetus | Z-intel Enh. Flexi-carbon Leg | -4/Cetus | Z-intel Exp. Shield Generator | -3/Research | Z-intel Cld. Gravmag System | -3/Research | Z-intel Cld. Antimatter Reactor | -3/Research | Z-intel Quantum Shading Machine | -3/Research | Z-intel Hvy. Tesla Rifle | -3/Research | Z-intel Vibroblade | -3/Research | Z-intel Exp. Thermal Generator | -3/Research | Z-intel Exp. Energy Well | -3/Research | Z-intel Com. Mass Driver | -3/Research | Z-intel Centrium Heavy Armor Plating | -3/Research | Z-intel Com. Particle Reactor | -3/Research | Z-intel Enh. Armored Medium Treads | -3/Research | Z-intel Adv. Powered Armor | -3/Research | Scanalyzed Graviton Reactor | -3/Quarantine | Z-intel Stealth Drone Bay | -3/Quarantine | Z-intel Molecular Scythe | -3/Quarantine | Z-intel Gravity Neutralizing Apparatus | -3/Quarantine | Z-intel Helical Railgun | -3/Quarantine | Z-intel Cld. Impulse Thruster | -3/Quarantine | Z-intel Diametric Drive | -3/Quarantine | Z-intel Imp. Diametric Drive | -3/Quarantine | Z-intel Adv. Thermal Defense Suite | -3/Quarantine | Z-intel Exp. Reclamation Unit | -3/Quarantine | Z-intel Exp. Flexi-carbon Leg | -3/Quarantine | Z-intel Cld. Antigrav System | -3/Quarantine | Z-intel Com. Tesla Bomb Launcher | -3/Quarantine | Z-intel EM Disruption Field | -3/Quarantine | Z-intel Tri-rail Accelerator | -3/Quarantine | Z-intel Mni. Smartbomb Launcher | -3/Quarantine | Z-intel Cld. Field Propulsion Drive | -3/Quarantine | Z-intel Hvy. Hardcell Cannon | -3/Quarantine | Z-intel Hvy. Dispersion Rifle | -3/Quarantine | Z-intel Particle Accelerator | -3/Quarantine | Z-intel Kinetic Spear | -3/Quarantine | Z-intel Enh. Biometal Leg | -3/Quarantine | Z-intel Robot Schematics ------------------ S-27 Virus | -6/Data Miner | Free G-50 Soldier | -6/Data Miner | Free I-36 Angel | -6/Data Miner | Free I-47 Archangel | -6/Data Miner | Free L-61 Swordsman | -4/Extension | Z-intel R-06 Scavenger | -4/Extension | Z-intel K-01 Serf | -4/Extension | Z-intel M-22 Extractor | -4/Extension | Z-intel B-60 Warrior | -4/Extension | Z-intel R-10 Processor | -4/Extension | Z-intel A-15 Conveyor | -4/Extension | Z-intel T-07 Excavator | -4/Extension | Z-intel A-02 Transporter | -2/Section 7 | Z-intel G-67 Veteran | -2/Section 7 | Z-intel B-74 Champion | -2/Section 7 | Z-intel Fabricated ------------ A-02 Transporter | x1 | -7/Factory | Preloaded Exp. Transmission Jammer | x1 | -4/Factory Plasma Lance | x1 | -4/Factory Alien Tech Used ----------------- Core Expander Phase Armor Core Stripper Core Cannon Stasis Generator Transdimensional Reconstructor Integrity Redistributor Subatomic Replicator Integrated Singularity Reactor Integrated Heat Negator Dimensional Node Initializer LRC Armor Core Membrane Integrated Dissipator Matter Drive Achievements -------------- None Challenges ------------ None Game ------ Seed ProtonDisposableBeam Manual? 0 Play Time 07:15:44 Cumulative 993.9 hours Start 2020.10.10 @ 14:59:12 End 2020.10.13 @ 22:29:59 Sessions 15 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 298 Rogue 298 Adventurer 0 Explorer 0 Win Type 0 Total 68 Types 43/4/8/5/4/1/1/1/1 Lore% 98 Gallery% 99 Achievement% 98 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 3f7f48d3-728a-453b-a769-e7fc7b597995