Cogmind - Beta 17 @@@ ROGUE MODE // 2026.07.01 @ 20:00:22 Player: [THREAT] Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (5) 1000 Robots Destroyed (36) 180 Value Destroyed (869) 869 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (21) 21 TOTAL SCORE: 2670 Bonus ------- Follower Combat Kills 192 Friendly Fire -171 Cogmind --------- Core Integrity 195/400 Matter 234/300 Energy 150/150 System Corruption 0% Temperature Cool (18) Movement Walking (245) Ox2 Location -6/Proximity Caves Parts ------- > --- POWER (1) -------- Light Angular Momentum Engine > --- PROPULSION (4) --- Aluminum Leg > --- UTILITY (2) ------ Advanced Heat Sink Medium Storage Unit > --- WEAPON (2) ------- Heavy Rocket Launcher CR-A16's Pointy Stick > --- INVENTORY (10) --- Nuclear Core Angular Momentum Engine Makeshift Heat Sink Advanced Targeting Computer Makeshift Light Armor Plating Authchip [R/Combat] Hacking Drone Bay (1/1) Makeshift Axe Makeshift Axe Peak State ------------ > --- POWER ------------ Angular Momentum Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg Aluminum Leg Makeshift Leg > --- UTILITY ---------- Medium Storage Unit Hacking Drone Bay > --- WEAPON ----------- Makeshift Axe Makeshift Axe > --- INVENTORY -------- Deuterium Engine Nuclear Core Makeshift Heat Sink Advanced Heat Sink Advanced Targeting Computer Makeshift Light Armor Plating Authchip [R/Combat] Heavy Rocket Launcher CR-A16's Pointy Stick [Rating: 33] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Utility Medium Storage Unit Device Makeshift Heat Sink Storage Medium Storage Unit Protection Makeshift Light Armor Plating Weapon Makeshift Axe Energy Gun Particle Gun Energy Cannon Beam Cannon Ballistic Gun Assault Rifle Launcher Heavy Rocket Launcher Special Weapon RU-N14's Throwing Claymores Slashing Weapon Makeshift Axe Piercing Weapon CR-A16's Pointy Stick Build | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Slots Evolved 2 | . . 2 . . . Power . | . . . . . . Propulsion 2 | . . 2 . . . Utility . | . . . . . . Weapon . | . . . . . . Parts Attached 42 | 6 14 5 2 6 9 Power 10 | 1 5 . 1 . 3 Engine 10 | 1 5 . 1 . 3 Core . | . . . . . . Reactor . | . . . . . . Propulsion 12 | 2 4 4 1 . 1 Treads . | . . . . . . Leg 12 | 2 4 4 1 . 1 Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 8 | 1 2 1 . 2 2 Device 5 | . 2 . . 1 2 Storage 2 | 1 . 1 . . . Processor . | . . . . . . Hackware . | . . . . . . Protection 1 | . . . . 1 . Artifact . | . . . . . . Weapon 12 | 2 3 . . 4 3 Energy Gun 4 | 1 2 . . . 1 Energy Cannon 2 | . 1 . . 1 . Ballistic Gun 1 | 1 . . . . . Ballistic Cannon . | . . . . . . Launcher 1 | . . . . . 1 Special Weapon 1 | . . . . 1 . Impact Weapon . | . . . . . . Slashing Weapon 2 | . . . . 2 . Piercing Weapon 1 | . . . . . 1 Special Melee Weapon . | . . . . . . Unidentified Prototypes 3 | . . . . 1 2 Parts Lost 6 | . 1 . . . 5 Power 1 | . 1 . . . . Propulsion 3 | . . . . . 3 Utility 1 | . . . . . 1 Weapon 1 | . . . . . 1 Highest Loss Streak 4 | . 1 . . . 4 To Critical Strikes . | . . . . . . Average Backups 8 | 1 5 4 7 9 9 Power . | . 1 . 1 1 1 Propulsion . | . . . 1 . . Utility 3 | . . 1 2 4 5 Weapon 3 | . 3 3 3 4 3 Tool/Special . | . . . . . . Unused Backups 14 | . 4 . . 2 8 Power 3 | . . . . . 3 Propulsion 2 | . 1 . . 1 . Utility 5 | . . . . 1 4 Weapon 4 | . 3 . . . 1 Tool/Special . | . . . . . . Average Slot Usage (%) 98 | . 90 99 100 100 99 Engine 11 | . 13 11 11 11 11 Leg 41 | . 28 43 44 44 43 Device 7 | . 5 11 11 8 2 Storage 11 | . 14 11 11 11 11 Protection 2 | . . . . 2 8 Energy Gun 7 | . 17 22 22 . . Ballistic Gun 1 | . 8 . . . . Slashing Weapon 13 | . . . . 20 20 Peak Build Rating 33 | 6 11 13 14 24 33 Average Rating 17 | 4 6 12 13 20 23 On Entrance 10 | . 6 11 13 14 21 Avg Prop Armor Cover (%) . | . . . . . . Naked Turns . | . . . . . . Heaviest Build 33 | 12 17 22 22 25 33 Greatest Support 50 | 20 20 40 40 40 50 Greatest Overweight (x) . | . . . . . . Average Overweight (x) . | . . . . . . Largest Inventory Capacity 10 | 8 8 10 10 10 10 Average Capacity 9 | 7 8 8 10 10 10 Most Carried 10 | 4 8 8 9 10 10 Average Carried 8 | 1 5 4 7 9 9 Final Capacity 10 | 8 8 10 10 10 10 Final Carried 10 | 1 6 6 8 10 9 Class Distribution -------------------- 82% | Scavenger-Mutant 11% | Mutant 5% | Derelict-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -7/Zion Scavenger-Mutant | -6/Proximity Caves Resources | -11 -10 -9 -9 -7 -6 ----------- Run | Yrd Mat Mat Min Zio Pro Matter Collected 799 | 162 284 97 10 80 166 Remotely . | . . . . . . Salvage Created 1410 | 66 516 564 73 . 191 Parts 76 | 2 27 39 6 . 2 Haulers Intercepted 4 | . 1 3 . . . Recyclers Shooed 4 | . . 4 . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed 5 | . . . . . 5 Prevented . | . . . . . . Parts Restored . | . . . . . . Kills | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Combat Hostiles Destroyed 23 | . 11 8 2 . 2 Melee 1 | . . . . . 1 Guns 17 | . 7 8 2 . . Cannons 4 | . 4 . . . . AOE 1 | . . . . . 1 Classes Destroyed 10 | 1 2 5 1 . 1 Worker 2 | . . 2 . . . Builder 3 | . . 3 . . . Hauler 4 | . 1 3 . . . Recycler 2 | 1 . 1 . . . Operator 1 | . . 1 . . . Swarmer 3 | . . 3 . . . Grunt 17 | . 11 4 1 . 1 Duelist 1 | . . . 1 . . Sentry 2 | . . 1 . . 1 Samaritan 1 | . . . . . 1 Thug 1 | . . . . . 1 Best Kill Streak 9 | 1 3 9 2 . 1 Combat Bots Only 4 | . 3 4 2 . 1 Max Kills in Single Turn 2 | 1 1 2 2 . 1 Gunslinging 1 | . . . 1 . . Exploded 1 | . . . . . 1 Melee 1 | . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -7 -6 -------- Run | Yrd Mat Mat Min Zio Pro Hostile Shots Fired 130 | . 50 17 2 . 61 Missed 40 | . 9 8 . . 23 Hits 90 | . 41 9 2 . 38 Melee 6 | . . . 2 . 4 Projectile 84 | . 41 9 . . 34 Critical Strikes 3 | . . . . . 3 Damage Taken 1449 | . 467 93 72 . 817 Core 314 | . 109 11 36 . 158 Absorbed by Shields . | . . . . . . Core Remaining (%) 78 | 100 56 . . . . Volleys Fired 109 | 9 38 46 6 . 10 Largest 2 | 2 2 2 2 . 1 Hottest 130 | 70 125 130 130 . 75 Shots Fired 206 | 18 74 92 12 . 10 Gun 185 | 18 61 92 12 . 2 Cannon 13 | . 13 . . . . Launcher 8 | . . . . . 8 Special . | . . . . . . Kinetic 27 | 9 18 . . . . Thermal 171 | 9 56 92 12 . 2 Explosive 8 | . . . . . 8 Electromagnetic . | . . . . . . Robot Hit Streak 13 | 4 13 8 6 . 2 Robot Miss Streak 3 | 3 3 2 1 . 1 Penetration Max . | . . . . . . Secondary Targets 1 | . . . 1 . . Max Gunslinging Chain 1 | . . . 1 . . Shots Hit Robots 150 | 12 51 62 10 . 15 Core Hits 65 | 2 21 23 3 . 16 Critical Kills . | . . . . . . Critical Parts Destroyed 1 | . 1 . . . . Critical Strikes 10 | . 4 5 . . 1 Burn 8 | . 3 5 . . . Destroy 1 | . 1 . . . . Sever 1 | . . . . . 1 Melee Attacks 18 | . . . . 1 17 Impact . | . . . . . . Slashing 16 | . . . . 1 15 Piercing 2 | . . . . . 2 Sneak Attacks 1 | . . . . . 1 Combat Hostiles . | . . . . . . Follow-up Attacks 3 | . . . . . 3 Damage Inflicted 3280 | 148 730 1004 174 . 1224 Guns 1882 | 148 569 983 161 . 21 Cannons 157 | . 157 . . . . Explosions 776 | . . . . . 776 Melee 427 | . . . . . 427 Ramming 38 | . 4 21 13 . . Kinetic 221 | 71 150 . . . . Thermal 1818 | 77 576 983 161 . 21 Explosive 776 | . . . . . 776 Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing 383 | . . . . . 383 Piercing 44 | . . . . . 44 Highest Corruption . | . . . . . . Average Corruption . | . . . . . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Overload Shots . | . . . . . . Overflow Damage 87 | . . . . . 87 Projectiles . | . . . . . . Explosions 24 | . . . . . 24 Melee 63 | . . . . . 63 Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 59 | . . . . . 59 Shots 2 | . . . . . 2 Rammed . | . . . . . . Targets Rammed 5 | . 1 3 1 . . Kicked 5 | . 1 3 1 . . Crushed . | . . . . . . Highest Temperature 288 | 45 288 120 90 . 44 Average Temperature 56 | 21 88 40 41 . 15 Received Heat Transfer 579 | . 270 21 . . 288 Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 11 | . 3 8 . . . Heat Transferred 4995 | 222 1702 2664 370 . 37 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Maximum Alert Level 1 | . . 1 . . . Low Security (%) 92 | 100 100 79 100 . . Level 1 7 | . . 20 . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 272 | 5 175 272 99 . . Initial 99 | . 3 66 99 . . Average 66 | 1 56 90 61 . . Influence Increases 956 | 5 322 390 50 . 189 Destroy 0b10 Robot/C 560 | . 220 160 40 . 140 Destroy 0b10 Robot/NC 60 | 5 5 50 . . . Destroy Leader 108 | . 52 26 10 . 20 Allied During Kill 29 | . . . . . 29 Successful Hack 16 | . 14 2 . . . Select Force Hacks 30 | . . 30 . . . Disable Machine 30 | . 15 15 . . . Destroy Structure 3 | . 1 2 . . . Lose Combat Pursuer 120 | . 15 105 . . . Influence Decreases 956 | . 168 293 257 49 189 Entered New Map 301 | . 2 93 157 49 . Time Decay 601 | . 156 200 100 . 145 Lost Part 54 | . 10 . . . 44 Squads Dispatched 6 | . 4 2 . . . Investigation 4 | . 3 1 . . . Extermination . | . . . . . . Reinforcement 2 | . 1 1 . . . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Mat Min Zio Pro Distress Signals 3 | . . 3 . . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 45 | . 12 15 8 . 10 Peak Tracking Total 7 | . 3 7 3 . 4 Tactical Retreats 4 | . 1 3 . . . Traps | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Traps Triggered 1 | . 1 . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -9 -7 -6 ---------- Run | Yrd Mat Mat Min Zio Pro Machines Disabled 2 | . 1 1 . . . Max in Single Turn 1 | . 1 1 . . . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Mat Min Zio Pro Machines Accessed 4 | . 3 1 . . . Terminals 3 | . 3 . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers 1 | . . 1 . . . Garrison Access . | . . . . . . Total Hacks 18 | . 12 6 . . . Successful 10 | . 6 4 . . . Failed 8 | . 6 2 . . . Catastrophic 1 | . 1 . . . . Database Lockouts . | . . . . . . Manual 8 | . 7 1 . . . Terminals 12 | . 12 . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers 6 | . . 6 . . . Garrison Access . | . . . . . . Terminal Hacks 4 | . 4 . . . . Robot Analysis 1 | . 1 . . . . Prototype ID Bank 1 | . 1 . . . . Locate Traps 1 | . 1 . . . . Recall Investigation 1 | . 1 . . . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer 3 | . . 3 . . . Retrieve Study 3 | . . 3 . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks 3 | . 2 1 . . . Terminals 2 | . 2 . . . . Botnet 2 | . 2 . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers 1 | . . 1 . . . Extract 1 | . . 1 . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 4 | . 3 1 . . . Full Trace Events 3 | . 3 . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired 4 | . . . . 4 . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 18 | . . 4 . 14 . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Part Studies Acquired 3 | . . 3 . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -7 -6 ------------ Run | Yrd Mat Mat Min Zio Pro Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -7 -6 -------- Run | Yrd Mat Mat Min Zio Pro Total Allies 3 | . . . . 3 . Largest Group 3 | . . . . 3 3 Highest-Rated Group 93 | . . . . 93 93 Highest-Rated Ally 31 | . . . . 31 31 Total Orders . | . . . . . . Ally Attacks 24 | . . . . . 24 Total Damage 385 | . . . . . 385 Kills 5 | . . . . . 5 Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Active Infowar (turns) . | . . . . . . Robot Analysis Total 1 | . 1 . . . . Derelict Logs Recovered 6 | . . . 1 2 3 Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -9 -7 -6 ------------- Run | Yrd Mat Mat Min Zio Pro Turns Passed 3289 | 79 534 458 203 1345 670 Spaces Moved 2316 | 38 200 188 168 1190 532 Core 9 | 9 . . . . . Treads . | . . . . . . Legs 2307 | 29 200 188 168 1190 532 Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 120 105 105 105 105 Average Speed 107 | 103 120 113 105 105 107 Slowest Speed 120 | 120 120 120 105 105 113 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 42 | 4 28 31 44 83 66 Regions Visited 5 Branch Regions 3 Pre-discovered Areas 1 | . . . 1 . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched 7 | . . . 2 2 3 Spaces Dug . | . . . . . . Terrain Destroyed 64 | . . . . . 64 Melee . | . . . . . . Projectile . | . . . . . . AOE 64 | . . . . . 64 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Mat Min Zio Pro Total 2901 | 59 424 340 182 1285 611 Wait 323 | . 140 91 . 70 22 Move 2311 | 37 199 187 167 1189 532 Hop . | . . . . . . Pick Up 49 | 7 15 5 4 10 8 Fast Attach 2 | . 2 . . . . Attach 12 | 6 . 2 . 1 3 Detach . | . . . . . . Swap 36 | . 14 3 2 6 11 Drop 39 | . 15 3 2 8 11 Fire 109 | 9 38 46 6 . 10 Melee 15 | . . . . 1 14 Ram . | . . . . . . Kick 5 | . 1 3 1 . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -7/Zion -6/Proximity Caves History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 15) 80 | -11/Scrapyard | Entered Materials 317 | -10/Materials | Build established: Mutant 604 | -10/Materials | Discovered new exit (range 5) 614 | -10/Materials | Entered another Materials area 614 | -9/Materials | Evolved 2 slots: Propulsion x2 674 | -9/Materials | Build established: Scavenger-Mutant 913 | -9/Materials | Discovered new exit (range 12) 1072 | -9/Materials | Entered Mines 1110 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 1112 | -9/Mines | Found Prototype Device 1205 | -9/Mines | Assembled infested the area 1269 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 1275 | -9/Mines | Entered Zion 1505 | -7/Zion | Learned Factory interactive machine intel 1546 | -7/Zion | Given the Hacking Drone Bay 1548 | -7/Zion | Found Prototype Device 1784 | -7/Zion | Learned Factory stockpile data 1829 | -7/Zion | Gained Derelict followers 2238 | -7/Zion | Found Prototype Special Weapon 2239 | -7/Zion | Identified RU-N14's Throwing Claymores 2507 | -7/Zion | Discovered new exit (range 15) 2572 | -7/Zion | Found CR-A16's Pointy Stick 2620 | -7/Zion | Entered Proximity Caves 2620 | -6/Proximity Caves | Accompanied by 3 allies 2637 | -6/Proximity Caves | Learned Factory garrison access intel 2941 | -6/Proximity Caves | Learned 8 Factory zone layouts 3052 | -6/Proximity Caves | Found DCF Scrap (15 items) 3176 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 3204 | -6/Proximity Caves | Identified Exp. Sensor Array 3206 | -6/Proximity Caves | Identified Hacking Drone Bay 3215 | -6/Proximity Caves | P-60 Hacker assimilated allied XJ-R4V(g) 3289 | -6/Proximity Caves | Core integrity fell below 50% 3290 | -6/Proximity Caves | Self-destructed Last Messages --------------- Mak. Axe follow-up attack on XJ-R4V(g). Gravmag System fries itself beyond repair. Shock Rifle fries itself beyond repair. Mak. Axe follow-up attack on XJ-R4V(g). Critical hit (Burn: +37). XJ-R4V(g) destroyed. Gravmag System fries itself beyond repair. Mic. Nuclear Core fries itself beyond repair. Imp. Heat Sink fries itself beyond repair. Dropped Angular Momentum Engine. Dropped Deuterium Engine. Acquired Angular Momentum Engine. Acquired 10 matter. HT-3XQ(g) destroyed. Mak. Leg destroyed. Destroyed Mak. Leg. Beamcaster destroyed. Critical hit (Burn: +37). Aluminum Leg+ destroyed. The unstable cave ceiling collapses. Map ----- +----------------------------------------------------+ | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????####?????####?#########??????????????????? | | ????????# ###### ### ##?????????????????? | | ?????????# ##????????????????? | | ????????## ##???????????????? | | ???????## #???????????????? | | ??????## #?# #???????????????? | | ??????# #?# #????????????????? | | ??????# ### @ #?????????????????? | | ???????# l #?????????????????? | | ###????### % ??????????? | | ?????### % # #???????????? | | ? ##????## !!## #???????????? | | ??# #????# ### ## #???????????? | | ???# #???# !#### ### #??????????? | | #### #?## ######?# # #??????????? | | ## #?????# # #???????????? | | % #?????# # ##? #???????????? | | ?## ##?????##? ???????????????? | | ??## #### * ##????????? g ##??????????????? | | ???# ???#% ##?????????? g ???????????????? | | ? ##?# ##?# #??????????? ???????????????? | | ? ## ### ##?????????? ???????????????????? | | ?# # #?????????? ?????????????????????? | | ?# "" #?????????????????????????????????? | | ?# """" #?????????????????????????????????? | | ## "" ####??????????????????????????????? | | ## "" ##?????????????????????????????? | | ## """" ###???????????????????????????? | | ### """" ####????????????????????????? | | ??# """" ##???????????????????????? | | ?## ##??????????????????????? | | ?# ### ## #??????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 47 Energy Generation 18 Energy Capacity 300 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 100 Evasion (%) 55 Authchip Count 1 Item Schematics ----------------- Med. Storage Unit | -9/Materials | Extracted Huge Storage Unit | -9/Materials | Extracted Welding Torch | -9/Materials | Extracted Core Shielding | -9/Materials | Extracted Proton Cannon | -7/Zion | Archive Gravmag System | -7/Zion | Archive Chainsword | -7/Zion | Archive Thermic Laser | -7/Zion | Archive Adv. Recoil Stabilizer | -7/Zion | Archive Recalibrator | -7/Zion | Archive Stasis Canceller | -7/Zion | Archive Adv. Terrain Scan Processor | -7/Zion | Archive Lgt. Fission Core | -7/Zion | Archive Imp. Carbon-fiber Leg | -7/Zion | Archive Imp. Thermal Generator | -7/Zion | Archive Imp. Medium Armor Plating | -7/Zion | Archive Med. Treads | -7/Zion | Archive Hyp. Coil Gun | -7/Zion | Archive Robot Schematics ------------------ W-25 Informer | -7/Zion | Archive T-07 Excavator | -7/Zion | Archive M-14 Sweeper | -7/Zion | Archive X-77 Beamer | -7/Zion | Archive Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Ion Engine | -9/Materials | Hacked Aluminum Leg | -9/Materials | Hacked Particle Gun | -9/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- I Have A Map? Challenges ------------ None Game ------ Seed LegCoordinationArmor Manual? 0 Play Time 00:26:40 Cumulative 87.5 hours Start 2026.07.01 @ 13:00:09 End 2026.07.01 @ 20:00:22 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 72 Rogue 42 Adventurer 30 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 32 Gallery% 37 Achievement% 36 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 16/SmallcapsGlow Map View 25x24 Zoom Use 83% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 166db7ba-a8a8-4fbf-a4f6-7cb4fc9b49f7