Cogmind - Beta 15 @@@ ROGUE MODE // 2025.08.23 @ 22:55:50 Player: WitherScout Result: Destroyed by S-10 Pest with Light Assault Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (12) 60 Value Destroyed (259) 259 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2179 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 33/300 Energy 99/100 System Corruption 1% Temperature Cool (0) Movement Core (50) Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (2) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Cryofiber Web Improved Targeting Computer System Restoration Module System Restoration Module Light Assault Rifle Peak State ------------ > --- POWER ------------ Cooled Ion Engine > --- PROPULSION ------- Flight Unit Flight Unit Improved Flight Unit Improved Flight Unit > --- UTILITY ---------- Small Storage Unit Weight Redist. System > --- WEAPON ----------- Rocket Launcher Rocket Launcher > --- INVENTORY -------- Ion Engine Light Ion Engine Flight Unit Improved Targeting Computer Light Assault Rifle Light Assault Rifle Light Assault Rifle [Rating: 18] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Light Nuclear Core Propulsion Improved Flight Unit Flight Unit Improved Flight Unit Utility Small Storage Unit Device Weight Redist. System Storage Small Storage Unit Weapon Light Assault Rifle Ballistic Gun Light Assault Rifle Launcher Rocket Launcher Build | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Sto Mat Slots Evolved 4 | . . 2 . 2 Power . | . . . . . Propulsion 4 | . . 2 . 2 Utility . | . . . . . Weapon . | . . . . . Parts Attached 20 | 2 4 5 6 3 Power 4 | . . 1 2 1 Engine 3 | . . 1 2 . Core 1 | . . . . 1 Reactor . | . . . . . Propulsion 8 | . 2 1 3 2 Treads . | . . . . . Leg . | . . . . . Wheel . | . . . . . Hover . | . . . . . Flight 8 | . 2 1 3 2 Utility 2 | . . 2 . . Device 1 | . . 1 . . Storage 1 | . . 1 . . Processor . | . . . . . Hackware . | . . . . . Protection . | . . . . . Artifact . | . . . . . Weapon 6 | 2 2 1 1 . Energy Gun . | . . . . . Energy Cannon . | . . . . . Ballistic Gun 4 | 2 2 . . . Ballistic Cannon . | . . . . . Launcher 2 | . . 1 1 . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 3 | . . . 3 . Parts Lost 13 | . 2 . 3 8 Power 2 | . . . . 2 Propulsion 8 | . 1 . 3 4 Utility 1 | . . . . 1 Weapon 2 | . 1 . . 1 Highest Loss Streak 7 | . 2 . 3 7 To Critical Strikes 1 | . 1 . . . Average Backups 5 | 1 3 4 6 7 Power 1 | 1 2 1 1 . Propulsion . | . . . . . Utility 2 | . 1 1 1 5 Weapon 1 | . . 2 2 1 Tool/Special . | . . . . . Unused Backups 8 | . . . . 8 Power 1 | . . . . 1 Propulsion . | . . . . . Utility 7 | . . . . 7 Weapon . | . . . . . Tool/Special . | . . . . . Average Slot Usage (%) 49 | . 29 56 94 34 Engine 4 | . . 5 11 3 Flight 16 | . 1 19 39 16 Device 5 | . . 6 11 6 Storage 5 | . . 7 11 6 Ballistic Gun 13 | . 28 8 11 . Launcher 3 | . . 7 10 1 Peak Build Rating 18 | 2 3 9 18 16 Average Rating 7 | 1 2 6 15 10 On Entrance 5 | . 2 3 9 12 Naked Turns 58 | . . . . 58 Heaviest Build 21 | 2 2 13 21 13 Greatest Support 24 | 3 4 14 24 20 Greatest Overweight (x) 1 | . . . 1 1 Average Overweight (x) . | . . . . . Largest Inventory Capacity 8 | 5 5 8 8 8 Average Capacity 6 | 5 5 7 8 7 Most Carried 8 | 3 4 6 8 8 Average Carried 5 | 1 3 4 6 7 Final Capacity 8 | 5 5 8 8 5 Final Carried 8 | 3 4 4 8 5 Class Distribution -------------------- 70% | Mutant 29% | Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Sprinter | -9/Storage Mutant | -8/Materials Resources | -11 -10 -9 -9 -8 ----------- Run | Yrd Mat Mat Sto Mat Matter Collected 310 | 220 46 . 21 23 Remotely . | . . . . . Salvage Created 208 | . 70 . 138 . Parts 24 | . 12 . 12 . Haulers Intercepted . | . . . . . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Sto Mat Combat Hostiles Destroyed 12 | . 5 . 7 . Guns 5 | . 5 . . . AOE 7 | . . . 7 . Classes Destroyed 3 | . 1 . 2 . Swarmer 8 | . 5 . 3 . Grunt 1 | . . . 1 . Sentry 3 | . . . 3 . Best Kill Streak 4 | . 4 . 4 . Combat Bots Only 4 | . 4 . 4 . Max Kills in Single Turn 3 | . 1 . 3 . Gunslinging . | . . . . . Exploded 3 | . . . 3 . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -9 -8 -------- Run | Yrd Mat Mat Sto Mat Hostile Shots Fired 275 | . 62 6 42 165 Missed 110 | . 18 2 16 74 Hits 165 | . 44 4 26 91 Projectile 165 | . 44 4 26 91 Critical Strikes 4 | . 1 . . 3 Damage Taken 1669 | . 342 57 365 905 Core 899 | . 180 43 123 553 Absorbed by Shields 77 | . . . 77 . Core Remaining (%) 62 | 100 28 . 58 . Volleys Fired 30 | . 23 . 7 . Largest 2 | . 2 . 2 . Hottest 66 | . 40 . 66 . Shots Fired 57 | . 44 . 13 . Gun 45 | . 44 . 1 . Cannon . | . . . . . Launcher 12 | . . . 12 . Special . | . . . . . Kinetic 45 | . 44 . 1 . Thermal . | . . . . . Explosive 12 | . . . 12 . Electromagnetic . | . . . . . Robot Hit Streak 5 | . 5 . 5 . Robot Miss Streak 5 | . 5 . 1 . Penetration Max . | . . . . . Secondary Targets 2 | . 2 . . . Max Gunslinging Chain 1 | . 1 . . . Shots Hit Robots 33 | . 23 . 10 . Core Hits 22 | . 10 . 12 . Critical Kills . | . . . . . Critical Parts Destroyed 1 | . 1 . . . Critical Strikes 1 | . 1 . . . Destroy 1 | . 1 . . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 669 | . 192 . 459 18 Guns 198 | . 192 . 6 . Cannons . | . . . . . Explosions 453 | . . . 453 . Melee . | . . . . . Ramming 18 | . . . . 18 Kinetic 198 | . 192 . 6 . Thermal . | . . . . . Explosive 453 | . . . 453 . Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 1 | . . . . 1 Average Corruption 1 | . . . . 1 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage . | . . . . . Projectiles . | . . . . . Explosions . | . . . . . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 82 | . . . 73 9 Shots 2 | . . . 2 . Rammed 2 | . . . . 2 Targets Rammed 2 | . . . . 2 Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 24 | . . . 24 5 Average Temperature 10 | . . . 11 5 Received Heat Transfer 295 | . . 9 106 180 Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred . | . . . . . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Sto Mat Maximum Alert Level 1 | . . . 1 . Low Security (%) 99 | 100 100 100 96 100 Level 1 . | . . . 3 . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 200 | . 70 25 200 156 Initial 76 | . . 25 . 76 Average 45 | . 16 9 68 85 Influence Increases 676 | . 151 . 300 225 Destroy 0b10 Robot/C 240 | . 100 . 140 . Destroy Leader 60 | . 20 . 40 . Successful Hack 16 | . 16 . . . Disable Machine 15 | . . . 15 . Destroy Structure 45 | . . . 45 . Partial Spotted 60 | . 15 . 15 30 Lose Combat Pursuer 240 | . . . 45 195 Influence Decreases 555 | . 91 60 120 284 Entered New Map 139 | . . 35 . 104 Time Decay 286 | . 71 25 90 100 Lost Part 130 | . 20 . 30 80 Squads Dispatched 5 | . . . 2 3 Investigation . | . . . . . Extermination . | . . . . . Reinforcement 4 | . . . 1 3 Assault . | . . . . . Garrison 1 | . . . 1 . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Sto Mat Distress Signals 8 | . 1 2 2 3 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 68 | . 10 5 14 39 Peak Tracking Total 16 | . 4 6 9 16 Tactical Retreats 7 | . . . 2 5 Traps | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Sto Mat Traps Triggered 5 | . . . 4 1 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -9 -8 ---------- Run | Yrd Mat Mat Sto Mat Machines Disabled 1 | . . . 1 . Max in Single Turn 1 | . . . 1 . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Sto Mat Machines Accessed 4 | . 2 . 2 . Terminals 4 | . 2 . 2 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 10 | . 5 . 5 . Successful 2 | . 1 . 1 . Failed 8 | . 4 . 4 . Catastrophic 1 | . . . 1 . Database Lockouts . | . . . . . Manual . | . . . . . Terminals 10 | . 5 . 5 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 2 | . 1 . 1 . Open Door 1 | . . . 1 . Branch Access Points 1 | . 1 . . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 2 | . 1 . 1 . Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -9 -8 ------------ Run | Yrd Mat Mat Sto Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -9 -8 -------- Run | Yrd Mat Mat Sto Mat Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Sto Mat Active Infowar (turns) . | . . . . . Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -9 -8 ------------- Run | Yrd Mat Mat Sto Mat Turns Passed 801 | 24 290 90 181 216 Spaces Moved 1229 | 35 312 148 280 454 Core 424 | 35 277 . . 112 Treads . | . . . . . Legs . | . . . . . Wheels . | . . . . . Hover . | . . . . . Flight 805 | . 35 148 280 342 Fastest Speed 31 | 50 40 37 31 32 Average Speed 39 | 50 48 37 31 37 Slowest Speed 110 | 50 50 40 37 110 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped 9 | . . . 3 6 Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 39 | 4 50 12 68 62 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 60 | . . . 60 . Melee . | . . . . . Projectile . | . . . . . AOE 60 | . . . 60 . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Sto Mat Total 1479 | 39 411 181 353 495 Wait 135 | . 73 21 18 23 Move 1207 | 34 311 147 273 442 Hop 9 | . . . 3 6 Pick Up 14 | 3 . 3 1 7 Fast Attach 15 | 2 3 3 4 3 Attach 6 | . . 3 1 2 Detach 4 | . . 1 3 . Swap 6 | . 1 1 4 . Drop 13 | . . 2 1 10 Fire 30 | . 23 . 7 . Melee . | . . . . . Ram 2 | . . . . 2 Kick . | . . . . . Crush . | . . . . . Escape Stasis 38 | . . . 38 . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / *Min) -9/Materials -9/Storage -8/Materials History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 15) 25 | -11/Scrapyard | Entered Materials 102 | -10/Materials | Discovered new exit (range 16) 111 | -10/Materials | Identified exit to Mines 273 | -10/Materials | Core integrity fell below 50% 313 | -10/Materials | Discovered new exit (range 7) 315 | -10/Materials | Entered another Materials area 315 | -9/Materials | Evolved 2 slots: Propulsion x2 322 | -9/Materials | Build established: Mutant 404 | -9/Materials | Discovered new exit (range 2) 405 | -9/Materials | Entered Storage 551 | -9/Storage | Discovered new exit (range 16) 586 | -9/Storage | Entered Materials 586 | -8/Materials | Evolved 2 slots: Propulsion x2 638 | -8/Materials | Lost 4 parts (3n1w) 758 | -8/Materials | Core integrity fell below 50% 774 | -8/Materials | Lost 7 parts (2p4n1u) 794 | -8/Materials | Core integrity fell below 20% 802 | -8/Materials | Destroyed by S-10 Pest with Light Assault Rifle Last Messages --------------- R-06 Scavenger collects Imp. Field Recycling Unit. Slammed into K-01 Serf. Destabilizing: System corrupted (+1). Penetrated by Slug. Triggered Blade Trap. Massive razor-sharp blades shoot up from within the floor. K-01 Serf collects debris. O-16 Technician: "IFF HANDSHAKE FAILED. SECURING TERMINAL." K-01 Serf collects debris. S-10 Pest destroyed. R-06 Scavenger collects Flight Unit. K-01 Serf collects debris. R-06 Scavenger collects Lgt. Assault Rifle. K-01 Serf collects debris. ALERT: Hostiles spotted, dispatching reinforcements to Terminal M001. K-01 Serf collects debris. 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