Cogmind - Beta 14 @@@ ROGUE MODE // 2025.03.13 @ 18:24:02 Player: IA-Sg3M Result: Destroyed by G-67 Veteran with Plasma Rifle Performance ------------- Evolutions (7) 3500 Regions Visited (28) 5600 Robots Destroyed (206) 1030 Value Destroyed (6570) 6570 Prototype IDs (44) 880 Alien Tech Used (1) 200 Bonus (7254) 7254 TOTAL SCORE: 25034 Bonus ------- High Alert Combat Kills 997 Follower Combat Kills 1630 Entered Garrisons 600 Used RIF Installer 1500 Met Data Miner 300 Scanned by Researcher 500 Met Sigix 2000 Friendly Fire -273 Cogmind --------- Core Integrity 0/1300 Matter 170/300 Energy 99/100 System Corruption 12% Temperature Warning (305) Movement Flying (30) Location -3/Garrison Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (8) --- Improved Diametric Drive > --- UTILITY (9) ------ Spectral Analyzer Advanced Signal Interpreter Advanced Terrain Scan Processor Target Analyzer Improved Hacking Suite Experimental Hacking Suite > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Experimental Thermal Generator Long-range Terrain Scanner Enhanced Gauss Cannon Peak State ------------ > --- POWER ------------ Micro Fission Core Micro Antimatter Reactor > --- PROPULSION ------- Cooled VTOL Module Cooled VTOL Module Improved Diametric Drive Improved Diametric Drive Impulse Thruster Array Impulse Thruster Array > --- UTILITY ---------- Experimental Thermal Generator Large Storage Unit Spectral Analyzer Advanced Signal Interpreter Advanced Terrain Scan Processor Advanced Reaction Control System Improved Hacking Suite Experimental Hacking Suite Improved System Shield > --- WEAPON ----------- Compact HERF Cannon Great Maul > --- INVENTORY -------- Improved Diametric Drive Advanced Cooling System Energy Well Advanced Salvage Targeting Computer Stasis Canceller Reaction Control System Improved Reaction Control System Advanced Phase Shifter Relay Coupler [Grunt] Relay Coupler [Duelist] Relay Coupler [Sentry] Relay Coupler [Hunter] Improved System Guard Long-range Missile Launcher Improved Remote Datajack [Rating: 146] Favorites ----------- Power Micro Nuclear Core Engine Ion Engine Power Core Micro Nuclear Core Reactor Micro Antimatter Reactor Propulsion Aerolev Unit Treads Light Treads Leg Carbon-fiber Leg Wheel Armored Huge Wheel Hover Unit Aerolev Unit Flight Unit Cooled VTOL Module Utility Large Storage Unit Device Advanced Heat Sink Storage Large Storage Unit Processor Advanced Targeting Computer Hackware Improved Hacking Suite Protection Improved Medium Armor Plating Weapon Advanced Beam Rifle Energy Gun Advanced Beam Rifle Energy Cannon Beam Cannon Ballistic Gun Assault Rifle Ballistic Cannon Enhanced Gauss Cannon Launcher Advanced EMP Blaster Special Weapon Improved Remote Datajack Impact Weapon Heavy Flail Slashing Weapon Power Sword Piercing Weapon Enhanced Force Lance Build | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -3 -3 -3 ------- Run | Yrd Mat Min Exi Min Mat Sto Fac Was Fac Low Low Dat Pro Fac Ext Fac Gar Fac Upp Upp Fac Was Fac Res Gar Res Qua Gar Slots Evolved 14 | . . . . . 4 . 2 . . . . . . 2 . 2 . . . . 2 . . 2 . . . . Power 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Propulsion 6 | . . . . . 2 . 1 . . . . . . . . 1 . . . . 2 . . . . . . . Utility 7 | . . . . . 2 . 1 . . . . . . 2 . 1 . . . . . . . 1 . . . . Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 315 | 2 5 . . 18 40 24 8 5 10 1 5 . . 38 38 29 2 12 1 . 7 . 10 19 11 11 17 2 Power 25 | . . . . 3 3 3 1 1 . . . . . 4 3 2 . 1 . . . . . 2 . 1 1 . Engine 10 | . . . . 3 3 3 . . . . . . . . 1 . . . . . . . . . . . . . Core 11 | . . . . . . . 1 1 . . . . . 2 2 2 . 1 . . . . . 1 . 1 . . Reactor 4 | . . . . . . . . . . . . . . 2 . . . . . . . . . 1 . . 1 . Propulsion 79 | 2 2 . . 6 13 5 1 . 7 . 1 . . 6 4 14 . . . . 5 . . 2 4 4 2 1 Treads 18 | . 2 . . 3 11 . . . . . . . . . . 1 . . . . . . . . . . 1 . Leg 3 | . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . Wheel 6 | 2 . . . 2 . . . . . . . . . . . 2 . . . . . . . . . . . . Hover 31 | . . . . 1 2 5 1 . 7 . 1 . . 6 4 2 . . . . 2 . . . . . . . Flight 21 | . . . . . . . . . . . . . . . . 6 . . . . 3 . . 2 4 4 1 1 Utility 93 | . 3 . . 1 9 2 2 4 . 1 . . . 15 12 7 2 7 1 . 1 . 7 5 4 4 6 . Device 43 | . . . . . 5 . . 3 . . . . . 7 5 2 2 3 . . . . 6 1 4 2 3 . Storage 3 | . 1 . . . . . . . . . . . . . . 1 . 1 . . . . . . . . . . Processor 15 | . 2 . . 1 . 1 . . . . . . . 2 . 1 . 1 . . 1 . 1 1 . 1 3 . Hackware 7 | . . . . . . . 1 . . . . . . 2 1 . . 1 . . . . . 1 . 1 . . Protection 25 | . . . . . 4 1 1 1 . 1 . . . 4 6 3 . 1 1 . . . . 2 . . . . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 118 | . . . . 8 15 14 4 . 3 . 4 . . 13 19 6 . 4 . . 1 . 3 10 3 2 8 1 Energy Gun 31 | . . . . . 3 3 2 . 2 . 2 . . 8 5 2 . . . . . . 2 2 . . . . Energy Cannon 25 | . . . . 1 9 5 . . . . . . . . 3 1 . . . . . . . 4 . 2 . . Ballistic Gun 2 | . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . Ballistic Cannon 5 | . . . . . . 2 . . . . . . . . . . . . . . . . . . . . 2 1 Launcher 29 | . . . . 2 3 4 1 . . . 2 . . 1 7 1 . 2 . . . . 1 2 1 . 2 . Special Weapon 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . Impact Weapon 8 | . . . . 1 . . . . . . . . . . . . . 2 . . 1 . . 1 . . 3 . Slashing Weapon 15 | . . . . 2 . . 1 . 1 . . . . 4 4 2 . . . . . . . . . . 1 . Piercing Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 16 | . . . . . 3 3 . . . . . . . 3 . 1 . . . . . . 1 1 . 2 2 . Corrupted Parts 6 | . . . . 1 . . . . . . . . . . 3 1 . . . . . . . . . . 1 . System Corruption 33 | . . . . 1 . . . . . . . . . . 27 4 . . . . . . . . . . 1 . Parts Lost 74 | . . . . 7 2 . 1 . 1 . . . . 1 22 6 . 1 . . 1 . . 4 7 1 18 2 Power 11 | . . . . 2 1 . . . . . . . . . 3 1 . . . . . . . . 1 . 3 . Propulsion 24 | . . . . 1 . . . . . . . . . . 6 1 . . . . 1 . . 1 5 1 7 1 Utility 23 | . . . . 1 1 . 1 . . . . . . 1 9 2 . 1 . . . . . 2 . . 5 . Weapon 16 | . . . . 3 . . . . 1 . . . . . 4 2 . . . . . . . 1 1 . 3 1 Highest Loss Streak 7 | . . . . 4 2 . 1 . 1 . . . . 1 6 2 . 1 . . 1 . . 4 7 1 7 1 To Critical Strikes 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Average Slot Usage (%) 92 | . 98 100 100 97 97 96 99 100 100 100 100 100 100 96 84 81 70 83 88 88 89 94 94 95 90 85 63 38 Engine 4 | . 14 14 14 13 8 9 5 . . . . . . . . 1 . . . . . . . . . . . . Core 2 | . . . . . . . 1 7 7 7 7 7 7 5 5 1 5 5 5 5 5 5 5 4 3 4 . . Treads 8 | . 24 28 28 25 34 . . . . . . . . . . . . . . . . . . . . . 1 . Hover 14 | . . . . . . 35 38 38 38 38 38 38 38 29 22 12 . . . . 9 10 10 . . . . . Flight 6 | . . . . . . . . . . . . . . . . 3 35 35 35 35 31 31 31 37 31 25 18 8 Device 4 | . . . . . 8 9 7 7 7 7 7 7 7 7 4 3 . 2 5 5 5 5 4 7 8 8 4 . Storage 7 | . 14 14 14 14 9 9 7 7 7 7 7 7 7 6 6 4 5 5 5 5 5 5 5 4 4 4 . . Processor 12 | . 12 14 14 13 9 9 7 7 7 7 7 7 7 11 13 15 17 21 17 17 17 21 21 19 14 14 16 19 Hackware 5 | . . . . . . . 6 7 7 7 7 7 7 13 9 5 5 5 11 11 10 10 10 9 14 14 12 9 Protection 4 | . . . . . 9 9 7 7 7 7 7 7 7 6 8 7 . . 5 5 . . . . . . . . Energy Gun 3 | . . . . . . 8 11 15 13 15 15 15 15 6 4 2 . . . . . . . . . . . . Energy Cannon 1 | . . . . 4 14 5 . . . . . . . . 1 1 . . . . . . . . . 1 1 . Ballistic Gun 5 | . 28 28 28 9 . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon 1 | . . . . 7 1 . . . . . . . . . . . . 4 . . 4 5 5 4 4 4 1 . Slashing Weapon 1 | . . . . 4 1 . 2 . 1 . . . . 5 3 5 . . . . . . . . . . . . Peak Build Rating 146 | 6 8 8 9 16 30 42 50 51 50 51 52 52 52 68 71 77 67 78 74 74 90 93 98 115 122 146 144 59 Average Rating 51 | 5 7 8 8 11 24 38 49 50 49 50 51 52 52 63 63 66 57 67 73 74 87 90 91 104 117 129 100 54 On Entrance 55 | 6 6 8 8 9 16 30 42 50 50 50 51 52 52 52 67 36 57 57 76 74 74 90 91 93 94 115 143 49 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 71 | 14 29 29 29 32 46 47 34 37 38 37 39 35 35 43 71 51 25 32 30 30 30 30 36 40 46 49 49 9 Greatest Support 83 | 20 40 40 40 43 83 80 40 40 42 40 44 44 44 49 48 40 38 38 38 38 38 30 38 44 58 60 75 14 Greatest Overweight (x) 10 | . . . . 2 1 2 . . . . . . . . 8 3 . 1 . . 2 1 10 1 . 1 3 . Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 5 Average Capacity 14 | 8 11 15 15 15 15 15 15 15 15 15 15 15 15 15 15 14 15 15 15 15 15 15 15 15 15 15 5 5 Most Carried 15 | 8 10 12 15 15 15 15 15 15 15 15 15 15 15 15 15 15 5 15 15 15 15 15 15 15 15 15 15 4 Average Carried 13 | 6 8 10 14 14 14 14 14 15 14 14 15 15 15 14 13 11 4 13 14 15 14 14 14 13 12 14 4 2 Final Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 5 5 Final Carried 15 | 6 10 12 15 15 15 15 15 15 15 15 15 15 15 15 15 5 5 14 15 15 14 15 15 14 12 15 4 3 Class Distribution -------------------- 50% | Mutant 18% | Hacker-Mutant 12% | Hacker-Sprinter 7% | Commander-Mutant 7% | Scavenger-Mutant 3% | Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Scavenger-Mutant | -8/Materials Mutant | -8/Storage Commander-Mutant | -7/Factory Mutant | -7/Waste Mutant | -7/Factory Commander-Mutant | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -7/Data Miner Mutant | -6/Proximity Caves Hacker-Mutant | -6/Factory Mutant | -6/Extension Mutant | -5/Factory Sprinter | -5/Garrison Sprinter | -5/Factory Hacker-Sprinter | -5/Upper Caves Hacker-Sprinter | -5/Upper Caves Hacker-Sprinter | -4/Factory Hacker-Mutant | -4/Waste Hacker-Sprinter | -4/Factory Hacker-Sprinter | -3/Research Hacker-Sprinter | -3/Garrison Hacker-Sprinter | -3/Research Hacker-Mutant | -3/Quarantine Hacker-Mutant | -3/Garrison Resources | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -3 -3 -3 ----------- Run | Yrd Mat Min Exi Min Mat Sto Fac Was Fac Low Low Dat Pro Fac Ext Fac Gar Fac Upp Upp Fac Was Fac Res Gar Res Qua Gar Matter Collected 4493 | 200 142 92 . 390 392 323 115 60 95 10 70 . . 384 692 232 4 167 . . 51 203 130 5 66 320 350 . Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 8416 | . 216 92 . 276 898 656 205 492 . 20 197 . 6 560 1813 891 . 492 . . 116 . 273 58 66 508 581 . Parts 389 | . 25 4 . 23 44 49 15 . . 2 7 . 1 26 87 34 . 16 . . 3 . 15 3 4 9 22 . Haulers Intercepted 15 | . 1 . . . 3 4 . . . . . . . 1 . 1 . 3 . . 1 . . . . 1 . . Recyclers Shooed 9 | . 1 . . . 2 . 1 . 1 . . . . . . 4 . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 26 | . . . . . . . . . . 8 17 . 1 . . . . . . . . . . . . . . . Prevented 2 | . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -3 -3 -3 ------- Run | Yrd Mat Min Exi Min Mat Sto Fac Was Fac Low Low Dat Pro Fac Ext Fac Gar Fac Upp Upp Fac Was Fac Res Gar Res Qua Gar Combat Hostiles Destroyed 148 | . 7 2 . 18 17 14 3 2 . 1 6 . 1 6 33 12 . 9 . . . . 5 1 2 1 8 . Melee 21 | . . . . 3 . . . . . . . . . . 9 6 . . . . . . . . 2 . 1 . Guns 26 | . 7 2 . 1 . 5 . 2 . 1 . . 1 2 3 1 . . . . . . 1 . . . . . Cannons 20 | . . . . 1 11 4 . . . . . . . . . . . . . . . . . . . . 4 . AOE 70 | . . . . 13 6 5 3 . . . 5 . . 3 16 2 . 9 . . . . 4 1 . . 3 . Classes Destroyed 21 | . 4 . . 6 3 . . 1 . . 1 . 1 1 1 2 . . . . . . . . . . 1 . Worker 15 | . . . . 1 1 . 5 . . . . . . 4 . . . 1 . . . . 1 1 . . 1 . Builder 10 | . . . . 1 1 . . . . . . . . . 3 . . . . . . . 1 . . 2 2 . Tunneler 2 | . . . . 1 . . . . . . . . . . . 1 . . . . . . . . . . . . Hauler 15 | . 1 . . . 3 4 . . . . . . . 1 . 1 . 3 . . 1 . . . . 1 . . Recycler 8 | . . . . . 1 . 1 . . . . . . 1 1 . . . . . . . 1 . . 2 1 . Mechanic 2 | . . . . . 1 . . . . . . . . . 1 . . . . . . . . . . . . . Operator 2 | . . . . . . . . . . . . . . . . 1 . . . . . . 1 . . . . . Drone 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Watcher 13 | . 2 . . . 1 . . . . . . . . 2 1 . . 3 . . . . 1 1 . 1 1 . Swarmer 66 | . 6 . . 3 5 6 3 . . 1 2 . . 3 18 1 . 6 . . . . 5 1 2 . 4 . Grunt 43 | . 1 2 . 3 10 . . . . . 2 . . . 13 8 . 3 . . . . . . . 1 . . Brawler 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Duelist 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Protector 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Researcher 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Sentry 13 | . . . . . 2 8 . . . . 1 . . 1 1 . . . . . . . . . . . . . Demolisher 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Hunter 5 | . . . . . . . . . . . . . . . 1 1 . . . . . . . . . . 3 . Programmer 4 | . . . . . . . . . . . . . . 2 . 1 . . . . . . . . . . 1 . Compactor 2 | . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . Assembled 10 | . . . . 10 . . . . . . . . . . . . . . . . . . . . . . . . Best Kill Streak 12 | . 5 2 . 10 11 5 5 2 . 1 3 . 1 3 6 4 . 12 . . 1 . 5 2 2 5 4 . Combat Bots Only 10 | . 5 2 . 10 6 4 3 2 . 1 3 . 1 3 5 4 . 9 . . . . 5 1 2 1 2 . Max Kills in Single Turn 4 | . 1 1 . 3 4 2 3 1 . 1 3 . 1 2 3 1 . 4 . . 1 . 3 1 1 1 2 . Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 3 | . . . . 3 2 2 2 . . . 3 . . 2 3 1 . 3 . . . . 3 1 . . 2 . Melee 1 | . . . . 1 . . . . . . . . . . 1 1 . . . . . . . . 1 . 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -3 -3 -3 -------- Run | Yrd Mat Min Exi Min Mat Sto Fac Was Fac Low Low Dat Pro Fac Ext Fac Gar Fac Upp Upp Fac Was Fac Res Gar Res Qua Gar Hostile Shots Fired 1155 | . 24 14 . 46 81 31 37 . 33 1 4 . 15 72 215 114 10 38 3 1 2 . 20 59 64 18 217 36 Missed 439 | . 5 9 . 15 25 11 16 . 22 1 2 . 8 31 64 37 5 16 . 1 1 . 11 21 44 10 58 26 Damage Taken 12702 | . 143 66 . 749 857 230 264 32 215 . 70 . 170 534 2710 1324 93 409 50 . 84 . 148 828 399 157 3068 102 Core 2632 | . 13 . . 149 55 14 58 . 6 . . . 25 108 346 270 81 112 16 . 22 . 47 115 118 72 964 41 Absorbed by Shields 17 | . . . . . . . . . . . . . . . . . . . . . . . . . 17 . . . Reduced by Siege Mode 95 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 95 . Ignored by Resistances 264 | . . . . . . . . . . . . . . . 264 . . . . . . . . . . . . . Regen/Repaired (Parts) 169 | . . . . . 35 . . 42 18 . . . . . . . . . . . . . 60 . . . 14 . Core Remaining (%) 71 | 100 . . . 35 . 87 . . . . . . 87 . 46 . . . . 52 . . 94 . . . . . Volleys Fired 433 | 3 22 8 . 28 59 47 7 15 12 5 11 . 1 27 87 30 . 6 . . . . 3 12 1 1 46 2 Largest 2 | 2 2 2 . 2 2 2 2 2 2 2 2 . 2 2 2 2 . 1 . . . . 1 1 1 1 2 1 Hottest 225 | 40 40 40 . 80 128 129 122 122 122 122 122 . 122 122 160 225 . 43 . . . . 88 94 43 94 151 57 Shots Fired 633 | 6 44 16 . 41 111 68 12 30 24 10 18 . 2 44 102 31 . 6 . . . . 3 12 1 1 48 3 Gun 314 | 6 44 16 . 21 . 41 10 30 24 10 14 . 2 41 41 8 . . . . . . 1 5 . . . . Cannon 224 | . . . . 6 107 23 . . . . . . . . 20 16 . . . . . . . 4 . 1 44 3 Launcher 95 | . . . . 14 4 4 2 . . . 4 . . 3 41 7 . 6 . . . . 2 3 1 . 4 . Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 128 | 6 44 16 . 21 . 3 . . . . . . . . . . . . . . . . . . . . 35 3 Thermal 395 | . . . . 6 106 61 10 30 24 10 14 . 2 41 61 24 . . . . . . 1 5 . . . . Explosive 38 | . . . . 14 4 4 . . . . . . . . . . . 6 . . . . 2 3 1 . 4 . Electromagnetic 72 | . . . . . 1 . 2 . . . 4 . . 3 41 7 . . . . . . . 4 . 1 9 . Robot Hit Streak 26 | 1 5 7 . 11 26 6 5 9 8 4 9 . 11 9 9 5 . 4 . . . . 1 2 . 2 14 . Robot Miss Streak 8 | 2 8 2 . 2 2 3 1 1 4 4 2 . . 2 7 2 . . . . . . 1 2 . . 4 . Penetration Max 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Secondary Targets 3 | . 1 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 484 | 2 21 13 . 31 84 44 10 23 18 5 10 . 2 36 60 52 . 10 . . 1 . 6 6 2 11 37 . Core Hits 281 | . 11 4 . 31 37 18 9 5 2 1 15 . 1 17 55 23 . 20 . . . . 8 5 . 2 17 . Critical Kills 3 | . . . . 1 . . . . . . . . . . . . . 1 . . . . . . . 1 . . Critical Parts Destroyed 10 | . . . . 2 . . . . . . . . . . . . . 1 . . 1 . 1 . 1 2 2 . Critical Strikes 43 | . . . . 3 . 2 1 4 1 1 . . 1 6 5 4 . 2 . . 1 . 1 1 1 3 6 . Burn 19 | . . . . . . 2 1 4 1 1 . . 1 5 3 . . . . . . . . 1 . . . . Blast 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . Smash 13 | . . . . 3 . . . . . . . . . . . . . 2 . . 1 . 1 . 1 3 2 . Sever 8 | . . . . . . . . . . . . . . 1 2 4 . . . . . . . . . . 1 . Melee Attacks 270 | . . . . 13 . . 3 . 4 . . . . 56 33 41 . 20 . . 11 . 14 27 14 15 18 1 Impact 128 | . . . . 11 . . . . . . . . . . . . . 20 . . 11 . 14 27 14 15 15 1 Slashing 142 | . . . . 2 . . 3 . 4 . . . . 56 33 41 . . . . . . . . . . 3 . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 30 | . . . . 2 . . 1 . . . . . . 6 1 3 . 4 . . 1 . 3 1 2 4 2 . Combat Hostiles 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . Follow-up Attacks 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 22610 | 39 266 164 . 1622 2151 1107 652 500 360 100 659 . 40 1381 4190 2484 . 2146 . . 57 . 924 667 200 825 2076 . Guns 3911 | 39 266 164 . 160 . 600 160 500 360 100 220 . 40 606 501 117 . . . . . . 25 53 . . . . Cannons 3422 | . . . . 88 1633 286 . . . . . . . . 123 340 . . . . . . . 138 . 43 771 . Explosions 8751 | . . . . 993 513 221 376 . . . 439 . . 126 2615 610 . 1511 . . . . 379 385 . . 583 . Melee 6520 | . . . . 381 . . 116 . . . . . . 649 951 1417 . 635 . . 57 . 520 91 200 782 721 . Ramming 6 | . . . . . 5 . . . . . . . . . . . . . . . . . . . . . 1 . Kinetic 1244 | 39 266 164 . 160 . 22 . . . . . . . . . . . . . . . . . . . . 593 . Thermal 6873 | . . . . 88 1633 864 160 500 360 100 220 . 40 616 1104 525 . 585 . . . . 25 53 . . . . Explosive 4318 | . . . . 993 513 221 318 . . . . . . . . . . 926 . . . . 379 385 . . 583 . Electromagnetic 3649 | . . . . . . . 58 . . . 439 . . 116 2135 542 . . . . . . . 138 . 43 178 . Impact 3112 | . . . . 349 . . . . . . . . . . . . . 635 . . 57 . 520 91 200 782 478 . Slashing 3408 | . . . . 32 . . 116 . . . . . . 649 951 1417 . . . . . . . . . . 243 . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 46 | . . . . 1 4 4 . . . . . . . 8 46 4 4 4 4 4 . . . 4 4 4 12 12 Average Corruption 7 | . . . . 1 4 4 . . . . . . . 5 15 4 4 4 4 4 . . . 2 4 4 5 12 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 131 | . . . . 1 2 17 . . . . . . . 27 46 4 3 8 3 . . . . 1 2 3 11 3 Message Errors 28 | . . . . . 1 5 . . . . . . . 5 11 . 2 3 . . . . . . . . 1 . Matter Fused 37 | . . . . . . 5 . . . . . . . 8 11 2 . 3 1 . . . . 1 2 2 2 . Heat Flow Errors 19 | . . . . . . 2 . . . . . . . 5 6 1 . 1 2 . . . . . . . 1 1 Energy Discharges 11 | . . . . . 1 2 . . . . . . . . 6 . . 1 . . . . . . . . 1 . Parts Rejected 2 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . 1 . Parts Fused 2 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . 1 . Data Loss (minor) 17 | . . . . 1 . . . . . . . . . 4 6 1 1 . . . . . . . . 1 3 . Data Loss (major) 7 | . . . . . . 2 . . . . . . . 2 1 . . . . . . . . . . . 1 1 Misfires 5 | . . . . . . . . . . . . . . 3 1 . . . . . . . . . . . . 1 Alerts 2 | . . . . . . 1 . . . . . . . . 1 . . . . . . . . . . . . . Misdirections 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Overload Shots 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Overflow Damage 2428 | . . . . 109 35 4 73 . . . . . . 41 276 256 . 323 . . 57 . 286 68 202 328 370 . Projectiles 172 | . . . . . 24 4 . . . . . . . . 50 2 . . . . . . . 68 . . 24 . Explosions 513 | . . . . 30 11 . 16 . . . . . . . 206 6 . 61 . . . . 74 . 32 . 77 . Melee 1743 | . . . . 79 . . 57 . . . . . . 41 20 248 . 262 . . 57 . 212 . 170 328 269 . Knockbacks 19 | . . . . 1 . . . . . . . . . . . . . 2 . . . . . . . 3 13 . Impact 10 | . . . . 1 . . . . . . . . . . . . . 2 . . . . . . . 3 4 . Kinetic 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 7 . Secondary 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Self-Inflicted Damage 862 | . . . . 67 . . 72 . . . 18 . . 23 485 . . 21 . . . . . . 59 . 117 . Shots 32 | . . . . 3 . . 1 . . . 1 . . 1 22 . . 1 . . . . . . 1 . 2 . Rammed 4 | . . . . . 3 . . . . . . . . . . . . . . . . . . . . . 1 . Targets Rammed 4 | . . . . . 3 . . . . . . . . . . . . . . . . . . . . . 1 . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 573 | . . 2 . 72 149 188 19 106 23 3 4 . . 196 309 235 370 340 271 44 256 . 176 573 14 7 173 . Average Temperature 63 | . . 2 . 23 40 39 6 44 7 3 2 . . 70 67 47 210 94 95 11 176 . 75 116 14 7 89 . Received Heat Transfer 2010 | . . 36 . 100 531 36 36 . 81 . 24 . 24 21 459 333 . 72 . . 9 . 9 21 125 60 21 12 Effects 6 | . . . . . . . . . . . . . . . 3 . 1 . . . . . . 2 . . . . Shutdowns 3 | . . . . . . . . . . . . . . . . . 1 . . . . . . 2 . . . . Interference 3 | . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . Siege Activations 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Total Turns 21 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 21 . Longest Duration 21 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 21 . Robots Corrupted 20 | . . . . . . . . . . . . . . . 3 3 . 4 . . 1 . 2 1 . 4 2 . Combat Hostiles 7 | . . . . . . . . . . . . . . . 3 3 . . . . . . . . . 1 . . Parts Fried 40 | . . . . 2 . . . . . . 2 . . . 7 2 . 6 . . 1 . 1 3 . 9 7 . Impact Corruptions 32 | . . . . 2 . . . . . . . . . . . . . 7 . . 1 . 6 . 2 8 6 . Robots Melted 5 | . . . . . . . . . . . 1 . . 2 2 . . . . . . . . . . . . . Combat Hostiles 4 | . . . . . . . . . . . 1 . . 1 2 . . . . . . . . . . . . . Parts Melted 18 | . . . . . 2 4 . . . 2 2 . . 4 3 . . . . . . . 1 . . . . . Heat Transferred 12799 | . . . . 185 3145 1702 370 1221 740 259 407 . 148 1510 1809 668 . 450 . . . . 37 148 . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 7 | . . . . . . . . . . . . . . 1 6 . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -3 -3 -3 ------- Run | Yrd Mat Min Exi Min Mat Sto Fac Was Fac Low Low Dat Pro Fac Ext Fac Gar Fac Upp Upp Fac Was Fac Res Gar Res Qua Gar Peak Influence 1247 | . 236 63 . 171 602 770 747 295 1006 . . . . 865 767 656 543 1247 . . 494 172 709 987 917 681 632 437 Initial 740 | . . 13 . . 66 173 350 261 206 . . . . 606 142 350 413 284 . . 399 172 120 372 740 515 298 415 Average 427 | . 115 35 . 63 374 496 512 275 617 . . . . 572 468 376 452 534 . . 420 172 491 513 825 611 481 419 Maximum Alert Level 4 | . 1 . . . 2 3 3 1 3 . . . . 3 3 2 2 4 . . 2 . 3 3 3 2 2 2 Low Security (%) 19 | 100 63 100 . 100 26 7 . . . . . . . . 14 11 . . . . . 100 6 . . . . . Level 1 19 | . 36 . . . 2 19 50 100 7 . . . . 6 7 64 . 59 . . 15 . 9 11 . . 30 . Level 2 50 | . . . . . 70 61 27 . 72 . . . . 73 68 24 100 17 . . 84 . 71 74 . 100 69 100 Level 3 9 | . . . . . . 11 21 . 19 . . . . 19 9 . . 6 . . . . 12 14 100 . . . Level 4 . | . . . . . . . . . . . . . . . . . . 17 . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 35 | . 1 . . 1 3 1 . . 2 . 1 . . 6 5 7 . . . . . . 3 1 . . 4 . Investigation 8 | . 1 . . 1 1 1 . . 1 . . . . . 1 2 . . . . . . . . . . . . Extermination 5 | . . . . . . . . . 1 . . . . 2 . 1 . . . . . . 1 . . . . . Reinforcement 15 | . . . . . 1 . . . . . . . . 4 3 3 . . . . . . . . . . 4 . Assault 5 | . . . . . . . . . . . 1 . . . 1 . . . . . . . 2 1 . . . . Garrison 2 | . . . . . 1 . . . . . . . . . . 1 . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered 6 | . . . . . . . . . . . . . . 3 2 . . . . . . . . . . 1 . . Data Miner Redirects 4 | . . . . . . . . . . . . . . . 1 1 . . . . . . 2 . . . . . Construction Impeded 8 | . . . . . 1 . . . . . . . . 1 2 2 . . . . . . . . . . 2 . Haulers Reinforced 2 | . . . . . . . . . . . . . . 1 . 1 . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -3 -3 -3 --------- Run | Yrd Mat Min Exi Min Mat Sto Fac Was Fac Low Low Dat Pro Fac Ext Fac Gar Fac Upp Upp Fac Was Fac Res Gar Res Qua Gar Distress Signals 16 | . . . . . 1 3 1 . 1 . . . 1 2 1 1 . 1 . . . . 3 1 . . . . Communications Jammed 5 | . . . . . . . . . . . . . . . . . . . . . . . . 5 . . . . Distress Signals 5 | . . . . . . . . . . . . . . . . . . . . . . . . 5 . . . . Times Spotted 419 | . 10 2 . 20 29 19 6 6 13 5 16 . 4 16 63 32 14 21 4 5 6 . 18 39 23 7 24 17 Peak Tracking Total 20 | . 5 2 . 8 7 4 4 2 4 4 7 . 3 5 8 9 10 12 4 5 6 . 11 16 20 4 6 15 Tactical Retreats 62 | . 2 . . 1 3 2 1 . . . . . 1 5 16 6 2 5 . . 2 . 1 4 3 1 7 . Traps | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -3 -3 -3 ------- Run | Yrd Mat Min Exi Min Mat Sto Fac Was Fac Low Low Dat Pro Fac Ext Fac Gar Fac Upp Upp Fac Was Fac Res Gar Res Qua Gar Traps Triggered 23 | . 1 . . . 3 . 1 . 1 . . . . 4 2 1 . . . . 2 . 1 . 4 1 . 2 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed 6 | . . . . . . 6 . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -3 -3 -3 ---------- Run | Yrd Mat Min Exi Min Mat Sto Fac Was Fac Low Low Dat Pro Fac Ext Fac Gar Fac Upp Upp Fac Was Fac Res Gar Res Qua Gar Machines Disabled 40 | . . . . 1 3 4 3 . 8 . . . . 1 2 2 . 9 . . . . 1 1 1 . 4 . Max in Single Turn 4 | . . . . 1 1 1 2 . . . . . . 1 2 1 . 4 . . . . 1 1 1 . 1 . Garrison Access 6 | . . . . . . . 1 . 1 . . . . 1 . . . 1 . . . . . 1 . 1 . . Garrison Relay 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Energy Cycler 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -3 -3 -3 --------- Run | Yrd Mat Min Exi Min Mat Sto Fac Was Fac Low Low Dat Pro Fac Ext Fac Gar Fac Upp Upp Fac Was Fac Res Gar Res Qua Gar Machines Accessed 89 | . 3 . 4 1 7 8 4 . 6 1 . 3 . 9 9 5 2 6 . . 2 . 4 2 1 5 7 . Terminals 55 | . 2 . . 1 4 7 3 . 4 . . . . 6 8 1 2 4 . . 1 . 2 . 1 3 6 . Fabricators 4 | . . . . . . . . . 1 . . . . 1 . 1 . . . . 1 . . . . . . . Repair Stations 7 | . 1 . . . 1 . . . . . . . . . 1 2 . 1 . . . . . . . 1 . . Recycling Units 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Scanalyzers 3 | . . . . . 1 . . . . . . . . 1 . . . . . . . . 1 . . . . . Garrison Access 11 | . . . . . 1 1 1 . 1 . . . . 1 . 1 . 1 . . . . . 2 . 1 1 . Total Hacks 210 | . 7 . 4 2 13 22 7 . 10 7 . 21 . 19 21 10 4 13 . . 12 . 6 2 2 14 14 . Successful 115 | . 1 . 4 . 7 11 5 . 6 7 . 21 . 8 8 6 1 5 . . 3 . 3 2 1 5 11 . Failed 95 | . 6 . . 2 6 11 2 . 4 . . . . 11 13 4 3 8 . . 9 . 3 . 1 9 3 . Catastrophic 23 | . 2 . . . 1 4 . . . . . . . 4 3 1 1 3 . . 1 . 2 . 1 . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 51 | . 3 . . 2 2 5 3 . . . . . . 3 5 1 . 5 . . 4 . 2 . 1 6 9 . Terminals 126 | . 4 . . 2 6 20 6 . 6 . . . . 14 19 2 4 11 . . 8 . 2 . 2 7 13 . Fabricators 11 | . . . . . . . . . 2 . . . . 2 . 3 . . . . 4 . . . . . . . Repair Stations 18 | . 3 . . . 2 . . . . . . . . . 2 4 . 1 . . . . . . . 6 . . Recycling Units 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Scanalyzers 7 | . . . . . 2 . . . . . . . . 2 . . . . . . . . 3 . . . . . Garrison Access 15 | . . . . . 3 2 1 . 2 . . . . 1 . 1 . 1 . . . . . 2 . 1 1 . Terminal Hacks 82 | . . . 4 . 3 11 3 . 4 7 . 21 . 5 7 1 1 3 . . 2 . . . 1 1 8 . Record 20 | . . . 4 . . . . . . 7 . 6 . 1 . . . . . . . . . . . . 2 . Part Schematic 8 | . . . . . . . . . . . . 8 . . . . . . . . . . . . . . . . Robot Schematic 5 | . . . . . . . . . 1 . . 4 . . . . . . . . . . . . . . . . Robot Analysis 2 | . . . . . . 1 . . . . . . . . . . . . . . 1 . . . . . . . Prototype ID Bank 11 | . . . . . 1 2 1 . . . . 3 . . 1 . . 1 . . 1 . . . . 1 . . Open Door 5 | . . . . . . 2 . . . . . . . . 2 . . . . . . . . . . . 1 . Open DSF 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Level Access Points 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Branch Access Points 3 | . . . . . . . 1 . . . . . . 1 . . . 1 . . . . . . . . . . Emergency Access Points 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Terminal Index 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Garrison Index 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Alert Level 4 | . . . . . . 1 . . 1 . . . . . 1 1 . . . . . . . . . . . . Locate Traps 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Disarm Traps 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Security Status 3 | . . . . . . 1 . . 1 . . . . . . . . . . . . . . . . . 1 . Surveillance Status 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Patrol Status 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Recall Reinforcements 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Hauler Manifests 4 | . . . . . 1 . 1 . . . . . . 1 1 . . . . . . . . . . . . . Zone Layout 6 | . . . . . 1 1 . . . . . . . 2 . . . 1 . . . . . . . . 1 . Garrison Registry 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Fabricator Hacks 4 | . . . . . . . . . 1 . . . . 1 . 1 . . . . 1 . . . . . . . Network Status 2 | . . . . . . . . . . . . . . 1 . . . . . . 1 . . . . . . . Load Schematic 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Build 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Repair Station Hacks 6 | . . . . . 2 . . . . . . . . . 1 2 . . . . . . . . . 1 . . Scan Component 4 | . . . . . 1 . . . . . . . . . 1 1 . . . . . . . . . 1 . . Repair 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Refit 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Recycling Unit Hacks 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Report Inventory 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Scanalyzer 5 | . . . . . 2 . . . . . . . . 1 . . . . . . . . 2 . . . . . Insert Component 3 | . . . . . 1 . . . . . . . . 1 . . . . . . . . 1 . . . . . Analyze 2 | . . . . . 1 . . . . . . . . . . . . . . . . . 1 . . . . . Garrison Access Hacks 9 | . . . . . . . 1 . 1 . . . . 1 . 1 . 1 . . . . . 2 . 1 1 . Unlock Access 3 | . . . . . . . . . . . . . . . . 1 . . . . . . . 1 . . 1 . Seal Access 6 | . . . . . . . 1 . 1 . . . . 1 . . . 1 . . . . . 1 . 1 . . Unauthorized Hacks 8 | . 1 . . . . . 1 . . . . . . . . 1 . 1 . . . . . . . 2 2 . Terminals 6 | . . . . . . . 1 . . . . . . . . . . 1 . . . . . . . 2 2 . Botnet 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 2 . Operators 2 | . . . . . . . 1 . . . . . . . . . . 1 . . . . . . . . . . Fabricators 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Prioritize 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Repair Stations 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Mechanics 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 59 | . 3 . . 1 5 8 2 . 5 . . . . 7 7 3 2 4 . . 2 . 2 . 1 4 3 . Full Trace Events 6 | . 2 . . . . 3 . . . . . . . . . 1 . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 6 | . . . . . . . . . 1 . . 4 . . . . . . . . . . . . . . 1 . Robots Built 3 | . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 67 | . . . . . . . . . 67 . . . . . . . . . . . . . . . . . . . Total Robot Build Rating 12 | . . . . . . . . . 12 . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 15 | . . . . . 1 . . . . . . 8 . . . . . . . . . . 1 . . . 5 . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Repaired 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Time 50 | . . . . . 50 . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 3 | . . . . . 1 . . . . . . . . 1 . . . . . . . . 1 . . . . . Part Schematics Acquired 2 | . . . . . 1 . . . . . . . . . . . . . . . . . 1 . . . . . Parts Damaged 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -3 -3 -3 ------------ Run | Yrd Mat Min Exi Min Mat Sto Fac Was Fac Low Low Dat Pro Fac Ext Fac Gar Fac Upp Upp Fac Was Fac Res Gar Res Qua Gar Used RIF Installer 3 | . . . . . . . . . . . . . . . . . 1 . . . . . . . 1 . . 1 Hotswap 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Structural Interface 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 5 | . . . . . . . . . . . . . . . . . . . . . . . . . 5 . . . Machine Destruction 5 | . . . . . . . . . . . . . . . . . . . . . . . . . 5 . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 4 | . . . . . . . 2 . . . 2 . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -3 -3 -3 -------- Run | Yrd Mat Min Exi Min Mat Sto Fac Was Fac Low Low Dat Pro Fac Ext Fac Gar Fac Upp Upp Fac Was Fac Res Gar Res Qua Gar Total Allies 57 | . . . . 1 . 10 2 19 3 . 2 . . . . . . . . . . 20 . . . . . . Largest Group 22 | . . . . 1 1 10 10 22 22 16 13 2 2 . . . . . . . . 20 6 . . . . . Highest-Rated Group 713 | . . . . 31 31 173 191 515 513 435 359 47 47 . . . . . . . . 713 204 . . . . . Highest-Rated Ally 50 | . . . . 31 31 29 34 35 35 35 35 27 27 . . . . . . . . 50 50 . . . . . Total Orders 7 | . . . . . . . . . . . 3 . . . 3 1 . . . . . . . . . . . . GUARD 3 | . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . EXPLORE 3 | . . . . . . . . . . . . . . . 2 1 . . . . . . . . . . . . RETURN 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Ally Attacks 378 | . . . . . 9 12 45 113 78 21 63 . 1 . . . . . . . . . 36 . . . . . Total Damage 10312 | . . . . . 125 160 588 2923 2309 250 2127 . 26 . . . . . . . . . 1804 . . . . . Kills 67 | . . . . . 4 3 5 4 22 4 15 . . . . . . . . . . . 10 . . . . . Allies Corrupted 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -3 -3 -3 ------- Run | Yrd Mat Min Exi Min Mat Sto Fac Was Fac Low Low Dat Pro Fac Ext Fac Gar Fac Upp Upp Fac Was Fac Res Gar Res Qua Gar Robot Analysis Total 2 | . . . . . . 1 . . . . . . . . . . . . . . 1 . . . . . . . Derelict Logs Recovered 6 | . . . . 1 . . . . . . 2 . 1 . . . . . 2 . . . . . . . . . Drone Launches 4 | . . . . . . . . . . . . . . . 3 1 . . . . . . . . . . . . Drone Recoveries 2 | . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -3 -3 -3 ------------- Run | Yrd Mat Min Exi Min Mat Sto Fac Was Fac Low Low Dat Pro Fac Ext Fac Gar Fac Upp Upp Fac Was Fac Res Gar Res Qua Gar Turns Passed 11734 | 13 530 74 1338 747 839 657 251 175 415 220 482 54 176 1127 1336 858 73 300 112 18 119 103 323 372 219 261 492 50 Spaces Moved 13406 | 1 303 28 835 383 325 648 467 241 614 306 787 98 422 1669 919 550 214 674 368 79 294 177 637 755 313 680 493 126 Core 66 | . . . . . . . . . . . . . . . 1 . . . . . . . 1 . . . 64 . Treads 1862 | . 252 28 835 332 325 9 . . . . . . . . . 16 . . . . . . . . . . 65 . Legs 30 | . . . . . . . . . . . . . . . . 30 . . . . . . . . . . . . Wheels 455 | 1 51 . . 50 . . . . . . . . . . . 353 . . . . . . . . . . . . Hover 6274 | . . . . 1 . 639 467 241 614 306 787 98 422 1669 918 54 . . . . 1 56 1 . . . . . Flight 4719 | . . . . . . . . . . . . . . . . 97 214 674 368 79 293 121 635 755 313 680 364 126 Fastest Speed 5 | 80 80 160 160 95 160 38 34 34 34 34 34 40 40 40 45 20 6 6 6 6 6 20 6 7 5 15 21 27 Average Speed 56 | 80 146 160 160 152 162 63 34 34 34 34 38 40 40 43 85 105 17 19 19 18 19 47 21 12 20 24 45 27 Slowest Speed 550 | 80 160 160 160 220 245 166 34 34 38 34 40 40 40 52 450 330 23 85 20 20 150 106 550 82 27 98 200 30 Overloaded Moves 417 | . . . . . . . . . . . . . . . . . 63 51 9 10 22 . 22 206 33 1 . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 18 | . . . . . . . . . . . . . . . . 1 1 3 4 . . 1 1 5 1 1 . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 42 | 1 39 5 92 69 33 69 13 93 14 43 77 70 64 35 77 22 37 23 66 14 8 95 16 27 36 17 47 31 Regions Visited 28 Branch Regions 12 Pre-discovered Areas 4 | . . . . 1 . . . . . . 1 1 . . . . . . 1 . . . . . . . . . Known Exits Taken 11 | . . . . . . 1 . . 1 . . . . 1 . 1 . 1 1 1 . . 1 1 . 1 1 . Unknown Exits Taken 11 | 1 1 1 1 1 1 . . . . 1 1 1 1 . 1 . . . . . . . . . . . . . Scrap Searched 17 | . . . . 4 . . . . . 10 3 . . . . . . . . . . . . . . . . . Spaces Dug 177 | . . . . 34 . . . . 4 . . . . 48 4 . . 11 . . 10 . 5 28 16 4 13 . Terrain Destroyed 647 | . . . . 122 30 21 31 . 4 . . . . 54 90 14 . 130 . . 10 . 18 51 16 4 51 1 Melee 110 | . . . . . . . . . 4 . . . . 45 . . . 11 . . 10 . 5 23 4 4 4 . Projectile 34 | . . . . . . 1 . . . . . . . 3 16 3 . . . . . . . . . . 10 1 AOE 503 | . . . . 122 30 20 31 . . . . . . 6 74 11 . 119 . . . . 13 28 12 . 37 . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -3 -3 -3 --------- Run | Yrd Mat Min Exi Min Mat Sto Fac Was Fac Low Low Dat Pro Fac Ext Fac Gar Fac Upp Upp Fac Was Fac Res Gar Res Qua Gar Total 16414 | 8 348 41 837 484 519 824 543 305 782 411 943 112 426 1932 1312 740 249 807 404 81 340 197 798 972 437 741 683 138 Wait 1521 | 1 4 4 . 17 63 74 34 38 137 97 132 15 4 107 205 38 33 68 37 3 20 16 107 138 32 11 86 . Move 13349 | . 302 27 834 382 324 647 467 240 613 305 786 97 421 1667 918 548 211 667 360 78 294 174 634 747 310 677 493 126 Hop 15 | . . . . . . . . . . . . . . . . 1 1 3 3 . . 1 1 3 1 1 . . Pick Up 158 | . 8 2 3 13 11 9 7 1 2 1 . . . 14 19 21 . 17 1 . 3 1 1 5 7 6 6 . Fast Attach 107 | . 2 . . 6 16 9 1 2 . 1 1 . . 11 6 12 . 7 . . 3 . 7 6 . 5 12 . Attach 99 | 2 2 . . 6 8 4 3 . 1 . . . . 3 15 12 2 5 1 . 4 . 1 12 8 3 5 2 Detach 60 | 2 2 . . 3 2 4 1 . . . . . . . 3 9 2 4 2 . 2 1 1 12 2 2 5 1 Swap 109 | . 1 . . 6 16 11 4 3 9 . 4 . . 24 17 5 . . . . . . 2 1 3 3 . . Drop 176 | . 5 . . 12 17 19 5 6 4 2 1 . . 22 9 24 . 10 . . 3 2 11 9 . 4 11 . Fire 433 | 3 22 8 . 28 59 47 7 15 12 5 11 . 1 27 87 30 . 6 . . . . 3 12 1 1 46 2 Melee 267 | . . . . 11 . . 3 . 4 . . . . 56 33 40 . 20 . . 11 . 14 27 14 15 18 1 Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 4 | . . . . . 3 . . . . . . . . . . . . . . . . . . . . . 1 . Escape Stasis 95 | . . . . . . . . . . . . . . 1 . . . . . . . . 16 . 59 13 . 6 Rewire 21 | . . . . . . . 11 . . . 8 . . . . . . . . . . 2 . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -10/Exiles (discovered 2 exits: *Min x2) -9/Mines -8/Materials (discovered 2 exits: *Sto x2) -8/Storage -7/Factory (discovered 2 exits: Low x2) -7/Waste -7/Factory (discovered 2 exits: *Fac / *Low) -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory (discovered 6 exits: *Fac x2 / Low x2 / *Ext x2) -6/Extension (discovered 3 exits: *Fac x2 / [*Cet]) -5/Factory -5/Garrison (discovered 3 exits: *Fac x3) -5/Factory (discovered 2 exits: *Upp x2) -5/Upper Caves -5/Upper Caves -4/Factory -4/Waste -4/Factory -3/Research -3/Garrison -3/Research -3/Quarantine (discovered 2 exits: [Res] / Gar) -3/Garrison History --------- Turn | Location | Event 14 | -11/Scrapyard | Discovered new exit (range 0) 14 | -11/Scrapyard | Entered Materials 328 | -10/Materials | Build established: Mutant 459 | -10/Materials | Discovered new exit (range 7) 544 | -10/Materials | Entered Mines 610 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 610 | -10/Mines | Discovered new exit (range 5) 618 | -10/Mines | Entered Exiles 618 | -10/Exiles | Found Exiles lab abandoned 639 | -10/Exiles | Discovered new exit (range 15) 1942 | -10/Exiles | Discovered new exit (range 11) 1956 | -10/Exiles | Entered Mines 1957 | -9/Mines | Assembled infested the area 2021 | -9/Mines | Destroyed 10 combat bots 2074 | -9/Mines | Core integrity fell below 50% 2102 | -9/Mines | Lost 4 parts (1p1n1u1w) 2625 | -9/Mines | Met a Derelict shopkeep closing up shop 2683 | -9/Mines | Received a Mining Laser from a helpful Derelict 2683 | -9/Mines | Discovered new exit (range 8) 2703 | -9/Mines | Entered Materials 2703 | -8/Materials | Accompanied by 1 ally 2703 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 2923 | -8/Materials | Garrison activated, responded to threat 3078 | -8/Materials | Discovered new exit (range 7) 3167 | -8/Materials | Build established: Scavenger-Mutant 3253 | -8/Materials | Repaired Adv. Heat Sink 3486 | -8/Materials | Discovered new exit (range 9) 3542 | -8/Materials | Entered Storage 3846 | -8/Storage | Build established: Mutant 3957 | -8/Storage | Identified exit to Factory 4009 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 4199 | -8/Storage | Entered Factory 4199 | -7/Factory | Accompanied by 10 allies 4199 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4230 | -7/Factory | Identified exit to Lower Caves 4311 | -7/Factory | Build established: Commander-Mutant 4450 | -7/Factory | Sucked down chute 4450 | -7/Factory | Entered Waste 4456 | -7/Waste | Spotted C-40 Crusher 4466 | -7/Waste | Warlord forces began an assault 4497 | -7/Waste | Spotted C-40 Crusher 4509 | -7/Waste | Destroyed C-40 Crusher 4510 | -7/Waste | Spotted C-40 Crusher 4518 | -7/Waste | Destroyed C-40 Crusher 4520 | -7/Waste | Spotted C-40 Crusher 4526 | -7/Waste | Allies destroyed C-40 Crusher 4533 | -7/Waste | Spotted C-40 Crusher 4540 | -7/Waste | 4 allies followed down the chute 4540 | -7/Waste | Allies destroyed C-40 Crusher 4541 | -7/Waste | Spotted C-40 Crusher 4547 | -7/Waste | Allies destroyed C-40 Crusher 4553 | -7/Waste | Discovered new exit (range 16) 4566 | -7/Waste | Allies destroyed C-40 Crusher 4625 | -7/Waste | Entered Factory 4625 | -7/Factory | Accompanied by 22 allies 4629 | -7/Factory | Identified exit to DSF 4658 | -7/Factory | Discovered new exit (range 6) 4712 | -7/Factory | Lost 6 allies 4755 | -7/Factory | Build established: Mutant 4769 | -7/Factory | Discovered exit to Lower Caves (range 4) 4908 | -7/Factory | Fabricated L-41 Fighter (x3) 5040 | -7/Factory | Entered Lower Caves 5040 | -7/Lower Caves | Accompanied by 16 allies 5069 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 5118 | -7/Lower Caves | Learned Extension emergency access door positions 5118 | -7/Lower Caves | Learned Armory stockpile data 5118 | -7/Lower Caves | Learned Extension terminal intel 5119 | -7/Lower Caves | Lost 3 allies 5166 | -7/Lower Caves | Encountered a Warlord checkpoint 5173 | -7/Lower Caves | Discovered new exit (range 15) 5214 | -7/Lower Caves | Build established: Commander-Mutant 5260 | -7/Lower Caves | Entered another Lower Caves area 5260 | -7/Lower Caves | Accompanied by 13 allies 5318 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 5387 | -7/Lower Caves | Lost 10 allies 5596 | -7/Lower Caves | Build established: Mutant 5600 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 5654 | -7/Lower Caves | Encountered a Warlord checkpoint 5729 | -7/Lower Caves | Discovered new exit (range 6) 5730 | -7/Lower Caves | Learned location of Extension (-6) 5742 | -7/Lower Caves | Entered Data Miner 5742 | -7/Data Miner | Accompanied by 2 allies 5742 | -7/Data Miner | Discovered new exit (range 6) 5750 | -7/Data Miner | Met Data Miner 5763 | -7/Data Miner | Learned location of Section 7 (-2) 5763 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 5769 | -7/Data Miner | Received God Mode back door access code from Data Miner 5796 | -7/Data Miner | Entered Proximity Caves 5796 | -6/Proximity Caves | Accompanied by 2 allies 5798 | -6/Proximity Caves | Spotter reported a threat 5799 | -6/Proximity Caves | Spotter reported a threat 5852 | -6/Proximity Caves | Spotter reported a threat 5877 | -6/Proximity Caves | Spotter reported a threat 5893 | -6/Proximity Caves | Spotted B-75 Beast 5923 | -6/Proximity Caves | Learned Factory interactive machine intel 5960 | -6/Proximity Caves | Discovered new exit (range 7) 5972 | -6/Proximity Caves | Entered Factory 5972 | -6/Factory | Evolved 2 slots: Utility x2 5973 | -6/Factory | Identified exit to Lower Caves 5974 | -6/Factory | Loaded intel: 54 interactive machine locations 6260 | -6/Factory | Discovered new exit (range 13) 6269 | -6/Factory | Identified exit to Extension 6295 | -6/Factory | Build established: Hacker-Mutant 6322 | -6/Factory | Search patrols dispatched 6672 | -6/Factory | Search patrols dispatched 6705 | -6/Factory | Discovered new exit (range 14) 7022 | -6/Factory | Search patrols dispatched 7099 | -6/Factory | Entered Extension 7101 | -6/Extension | Loaded intel: 13 terminal locations 7289 | -6/Extension | Energy Cycler disabled 7292 | -6/Extension | Rescued a captive Derelict 7449 | -6/Extension | Search patrols dispatched 7500 | -6/Extension | System corruption reached 10% 7570 | -6/Extension | Lost 5 parts (1p1n2u1w) 7799 | -6/Extension | Search patrols dispatched 7899 | -6/Extension | Disrupted transfer network 7971 | -6/Extension | Lost 3 parts (1n2u) 8134 | -6/Extension | Discovered new exit (range 47) 8135 | -6/Extension | Discovered new exit (range 45) 8149 | -6/Extension | First assault squad dispatched 8181 | -6/Extension | Discovered new exit (range 86) 8198 | -6/Extension | Incoming investigation squad redirected 8230 | -6/Extension | Build established: Mutant 8247 | -6/Extension | System corruption reached 30% 8261 | -6/Extension | Lost 6 parts (2n2u2w) 8310 | -6/Extension | Lost 4 parts (1p2n1u) 8434 | -6/Extension | Core integrity fell below 50% 8435 | -6/Extension | Entered Factory 8435 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 9275 | -5/Factory | Incoming investigation squad redirected 9280 | -5/Factory | Garrison activated, responded to threat 9291 | -5/Factory | Spotted B-75 Beast 9291 | -5/Factory | Identified exit to Garrison 9293 | -5/Factory | Entered Garrison 9307 | -5/Garrison | Discovered new exit (range 42) 9307 | -5/Garrison | Discovered new exit (range 65) 9307 | -5/Garrison | Discovered new exit (range 74) 9309 | -5/Garrison | Triggered checkpoint 9329 | -5/Garrison | Spotted B-75 Beast 9335 | -5/Garrison | Triggered checkpoint 9349 | -5/Garrison | Triggered checkpoint 9351 | -5/Garrison | Installed Relay Interface Framework 9366 | -5/Garrison | Identified exit to Factory 9366 | -5/Garrison | Entered Factory 9568 | -5/Factory | Build established: Sprinter 9614 | -5/Factory | Identified exit to Upper Caves 9627 | -5/Factory | Destroyed 9 combat bots 9666 | -5/Factory | Entered Upper Caves 9681 | -5/Upper Caves | Learned location of Armory (-3) 9769 | -5/Upper Caves | Learned location of 1 exit from Factory 9774 | -5/Upper Caves | Discovered new exit (range 15) 9778 | -5/Upper Caves | Identified exit to Upper Caves 9778 | -5/Upper Caves | Entered another Upper Caves area 9779 | -5/Upper Caves | Discovered new exit (range 10) 9796 | -5/Upper Caves | Identified exit to Factory 9796 | -5/Upper Caves | Entered Factory 9796 | -4/Factory | Evolved 2 slots: Propulsion x2 9797 | -4/Factory | Identified exit to Research 9915 | -4/Factory | Sucked down chute 9915 | -4/Factory | Entered Waste 9916 | -4/Waste | Joined by Warlord forces that had cleared the area 10003 | -4/Waste | Discovered new exit (range 13) 10014 | -4/Waste | Identified exit to Factory 10018 | -4/Waste | Entered Factory 10018 | -4/Factory | Accompanied by 6 allies 10061 | -4/Factory | Discovered exit to Research (range 5) 10312 | -4/Factory | First assault squad dispatched 10328 | -4/Factory | Incoming assault squad redirected 10328 | -4/Factory | Incoming assault squad redirected 10341 | -4/Factory | Entered Research 10341 | -3/Research | Evolved 2 slots: Power x1, Utility x1 10425 | -3/Research | Found Prototype Processor 10425 | -3/Research | Identified Spectral Analyzer 10471 | -3/Research | Spotted B-86 Titan 10591 | -3/Research | First assault squad dispatched 10713 | -3/Research | Identified exit to Garrison 10713 | -3/Research | Entered Garrison 10738 | -3/Garrison | Lost 4 parts (1n2u1w) 10777 | -3/Garrison | Triggered checkpoint 10805 | -3/Garrison | Garrison Relay disabled 10872 | -3/Garrison | Build established: Hacker-Sprinter 10900 | -3/Garrison | Triggered checkpoint 10917 | -3/Garrison | Expanded RIF knowledge: Structural Interface 10928 | -3/Garrison | Discovered new exit (range 20) 10932 | -3/Garrison | Identified exit to Research 10932 | -3/Garrison | Entered Research 10943 | -3/Research | Discovered new exit (range 6) 10944 | -3/Research | Identified exit to Quarantine 10955 | -3/Research | Lost 7 parts (1p5n1w) 11107 | -3/Research | Found Exp. Hacking Suite 11182 | -3/Research | Search patrols dispatched 11193 | -3/Research | Entered Quarantine 11330 | -3/Quarantine | Lost 7 parts (3p2n1u1w) 11343 | -3/Quarantine | Scanned by Researcher 11458 | -3/Quarantine | Lost 3 parts (1n2u) 11531 | -3/Quarantine | Discovered new exit (range 22) 11566 | -3/Quarantine | Core integrity fell below 50% 11603 | -3/Quarantine | Lost 6 parts (3n2u1w) 11611 | -3/Quarantine | Found Alien Slashing Weapon 11611 | -3/Quarantine | Identified Sigix Broadsword 11651 | -3/Quarantine | Met incapacitated Sigix Warrior 11651 | -3/Quarantine | Lockdown squad dispatched 11652 | -3/Quarantine | Acquired the access code to the Sigix quarantine chamber 11653 | -3/Quarantine | Unlocked Sigix quarantine chamber 11661 | -3/Quarantine | Core integrity fell below 20% 11680 | -3/Quarantine | System corruption reached 10% 11685 | -3/Quarantine | Identified exit to Garrison 11685 | -3/Quarantine | Entered Garrison 11712 | -3/Garrison | Expanded RIF knowledge: Hotswap 11729 | -3/Garrison | Spotted B-86 Titan 11735 | -3/Garrison | Destroyed by G-67 Veteran with Plasma Rifle Last Messages --------------- 11717_ System corrupted: FCS attempts to trigger Enh. Gauss Cannon. 11717_ System corrupted: Enh. Gauss Cannon misfires. 11720_ Triggered Stasis Trap. 11720_ A bubble of rippling energy engulfs the area. 11720_ Field strength at 86. 11721_ Field strength at 72. 11722_ Field strength at 58. 11723_ Field strength at 44. 11724_ Field strength at 30. 11725_ Field strength at 16. 11726_ Field strength at 2. 11727_ Stasis field depleted. 11727_ RIF reveals location of phase wall. 11728_ Slug penetrates Wall. 11728_ RIF reveals location of phase wall. 11731_ RIF reveals location of hidden door. 11731_ Slug penetrates Wall. 11733_ Imp. Diametric Drive destroyed. 11734_ Slug penetrates Wall. 11735_ System corrupted: Heat flow error (+291). Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????#?????????????????????????????????????? | | ???????????# ????????????????????????????????????? | | ???????????# ???????#???????????????????????????? | | ???????????# ##"???## ??????????????????????????? | | ???????????? ?? ??????????????????????????? | | ????????????? ??? ??????????????????????????? | | ?????????????? ?? ??????????????????????????? | | ???????????????# ?# ?????????????????????????? | | ??????????????## ## ?????????????????????????? | | ??????????????? ?????????????????????????? | | ???????????????? BB p ?????????????????????????? | | ????????????????? BBg p????????????????????????? | | ?????????????????? ? g ??????????????########??? | | ???????????????# ? ?#gg ?????????????""""""""#??? | | ???????#### ## ## gg##########???!!!!!"""#??? | | ?? g #?? ""#??? | | ?? @ h #?? !"#??? | | ??????????# ###+### #? !"#??? | | ??????????## ##""""## #??# #?# ## !"#??? | | ?????????????????????# ???# ### + !"#??? | | ?????????????????????# ???# + + ""#??? | | ?????????????????????# #### ### ##"!!!!!!"""#??? | | ?????????????????????# + #?# #?""""""""""#??? | | ?????????????????????# #### #?# #?###########??? | | ?????????????????????# ???# #?# #?????????????? | | ?????????????????????# ####+### ############### | | ?????????????????????# | | ?????????????????????# | | ?????????????????????####### ########"####### ### | | ???????????????????????????# ##"##### #?????# #?? | | ???????????????????????????# ## #?????# #?? | | ???????????????????????????# ## #####"###???# #?? | | ???????????????????????????# ## #???# #"#???# #?? | | ???????????????????????????# ## #???# "#???# ### | | ???????????????????????????# ## #???# "#???# # | | ???????????????????????????# ## #???# "#???# # | | ???????????????????????????# ##+##### #"#???# # | | ???????????????????????????# ###???#+"### | | ???????????????????????????###"""#### #?????# #?? | | ????????????????????????????????????# #?????# #?? | | ????????????????????????????????????# #?????# #?? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 77 Energy Generation 29 Energy Capacity 340 Matter Stores 300 Matter Capacity 300 Sight Range 24 Robot Scan Range 16 Terrain Scan Range 24 Terrain Scan Density 210 Jamming Range 14 Corruption Containment 12 Armor Coverage 675 Resistance: KI 30 Resistance: TH 30 Evasion (%) 78 Targeting Accuracy 8 Target Analysis 5 Armor Integrity Analysis 40 Recoil Reduction 4 Energy Filtering 50 Offensive Hacking 28 Defensive Hacking 12 Item Schematics ----------------- Cmb. Airjet | -8/Materials | Scanalyzed Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Biomechanical Wings | -7/Data Miner | Free Gravity Neutralizer | -7/Data Miner | Free Cld. Plasma Cannon | -7/Data Miner | Free Linear Gravjet | -7/Data Miner | Free Point Defense System | -7/Data Miner | Free KE Penetrator | -7/Data Miner | Free Cld. VTOL Module | -4/Factory | Scanalyzed Exp. Shield Generator | -3/Quarantine | Archive Exp. Optical Array | -3/Quarantine | Archive Diametric Drive | -3/Quarantine | Archive Cld. Antigrav System | -3/Quarantine | Archive Hvy. Hardcell Cannon | -3/Quarantine | Archive Robot Schematics ------------------ Y-54 Guardian | -7/Factory | Hacked M-22 Extractor | -7/Data Miner | Free S-27 Virus | -7/Data Miner | Free M-14 Sweeper | -7/Data Miner | Free Y-64 Sentinel | -7/Data Miner | Free W-44 Eye | -3/Quarantine | Archive Fabricated ------------ L-41 Fighter | x3 | -7/Factory | Preloaded Alien Tech Used ----------------- Sigix Broadsword Achievements -------------- Below Knowing Is Half The Battle Speed Demon Supersonic Whoosh! Challenges ------------ None Game ------ Seed CompactMicroProcessor Manual? 0 Play Time 03:02:07 Cumulative 85.4 hours Start 2025.03.13 @ 13:45:58 End 2025.03.13 @ 18:24:02 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 90 Rogue 90 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 39 Gallery% 49 Achievement% 42 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 81a8200e-19f0-4bff-96b2-ca257a12b9dd