Cogmind - Beta 15 @@@ ROGUE MODE // 2025.09.08 @ 16:53:23 Player: 1R0 Result: Destroyed by X-67 Chaingunner with Heavy Machine Gun Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (22) 110 Value Destroyed (729) 729 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3339 Bonus ------- None Cogmind --------- Core Integrity 0/700 Matter 290/300 Energy 100/100 System Corruption 2% Temperature Cool (0) Movement Rolling (100) Location -7/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- Compact Wheel > --- UTILITY (4) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Improved Hover Unit Visual Processing Unit Improved Shield Generator Gatling Laser Peak State ------------ > --- POWER ------------ Light Ion Engine Light Ion Engine > --- PROPULSION ------- Advanced Treads Flight Unit Flight Unit Flight Unit > --- UTILITY ---------- Heat Sink Small Storage Unit Armor Integrity Analyzer Improved Shield Generator > --- WEAPON ----------- Lightning Gun Lightning Gun Light Assault Rifle > --- INVENTORY -------- Light Ion Engine Armor Integrity Analyzer Improved Light Armor Plating Improved Shield Generator Lightning Gun Lightning Gun Particle Gun [Rating: 29] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Flight Unit Treads Light Treads Wheel Compact Wheel Flight Unit Flight Unit Utility Small Storage Unit Device Heat Sink Storage Small Storage Unit Processor Armor Integrity Analyzer Protection Improved Light Armor Plating Weapon Lightning Gun Energy Gun Lightning Gun Ballistic Gun Light Assault Rifle Ballistic Cannon Light Cannon Build | -11 -10 -10 -10 -8 -7 ------- Run | Yrd Mat Min Sub Mat Fac Slots Evolved 6 | . . . . 4 2 Power 1 | . . . . 1 . Propulsion 2 | . . . . 2 . Utility 2 | . . . . 1 1 Weapon 1 | . . . . . 1 Parts Attached 32 | 4 2 3 . 8 15 Power 5 | 1 . 1 . 1 2 Engine 5 | 1 . 1 . 1 2 Core . | . . . . . . Reactor . | . . . . . . Propulsion 10 | 2 . . . 4 4 Treads 5 | 2 . . . 1 2 Leg . | . . . . . . Wheel 2 | . . . . . 2 Hover . | . . . . . . Flight 3 | . . . . 3 . Utility 8 | 1 . 1 . 1 5 Device 3 | . . 1 . . 2 Storage 1 | 1 . . . . . Processor 2 | . . . . 1 1 Hackware . | . . . . . . Protection 2 | . . . . . 2 Artifact . | . . . . . . Weapon 9 | . 2 1 . 2 4 Energy Gun 6 | . . 1 . 2 3 Energy Cannon . | . . . . . . Ballistic Gun 2 | . 1 . . . 1 Ballistic Cannon 1 | . 1 . . . . Launcher . | . . . . . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes . | . . . . . . Parts Lost 30 | . . 4 2 . 24 Power 5 | . . 1 . . 4 Propulsion 9 | . . 2 . . 7 Utility 7 | . . . . . 7 Weapon 9 | . . 1 2 . 6 Highest Loss Streak 12 | . . 3 2 . 12 To Critical Strikes 1 | . . . 1 . . Average Backups 3 | 2 2 1 . 5 5 Power . | . 1 . . . . Propulsion . | . . . . . . Utility 1 | . . . . 2 2 Weapon 1 | 1 1 . . 2 2 Tool/Special . | . . . . . . Unused Backups 5 | . . . . 1 4 Power . | . . . . . . Propulsion 2 | . . . . 1 1 Utility 2 | . . . . . 2 Weapon 1 | . . . . . 1 Tool/Special . | . . . . . . Average Slot Usage (%) 72 | . 81 69 48 71 76 Engine 10 | . 14 8 14 12 9 Treads 10 | . 28 13 . 5 9 Flight 7 | . . . . 11 11 Device 8 | . . 6 14 9 9 Storage 8 | . 14 14 14 9 3 Processor 4 | . . . . 7 6 Protection 2 | . . . . . 5 Energy Gun 11 | . . 6 3 16 15 Ballistic Gun 5 | . 12 14 2 . 3 Ballistic Cannon 2 | . 12 5 . . . Peak Build Rating 29 | 4 6 6 5 24 29 Average Rating 15 | 2 5 4 3 19 23 On Entrance 7 | . 4 6 5 3 24 Naked Turns . | . . . . . . Heaviest Build 25 | 10 14 14 12 20 25 Greatest Support 40 | 40 40 40 3 22 40 Greatest Overweight (x) 5 | 1 . 3 3 5 3 Average Overweight (x) 1 | . . 1 2 1 . Largest Inventory Capacity 8 | 8 8 8 8 8 8 Average Capacity 7 | 7 8 8 8 8 6 Most Carried 8 | 5 4 3 2 8 7 Average Carried 3 | 2 2 1 . 6 4 Final Capacity 8 | 8 8 8 8 8 5 Final Carried 8 | 3 2 . 2 8 4 Class Distribution -------------------- 54% | Mutant 17% | Scavenger-Gunner 14% | Scavenger-Mutant 13% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Mutant | -8/Materials Scavenger-Gunner | -7/Factory Resources | -11 -10 -10 -10 -8 -7 ----------- Run | Yrd Mat Min Sub Mat Fac Matter Collected 437 | . 3 109 46 99 180 Remotely . | . . . . . . Salvage Created 826 | . . 148 13 112 553 Parts 42 | . . 6 2 10 24 Haulers Intercepted . | . . . . . . Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed 7 | . . . 7 . . Prevented . | . . . . . . Kills | -11 -10 -10 -10 -8 -7 ------- Run | Yrd Mat Min Sub Mat Fac Combat Hostiles Destroyed 17 | . . 4 1 4 8 Melee 3 | . . 2 . . 1 Guns 13 | . . 2 1 4 6 Classes Destroyed 8 | . . 2 1 . 5 Worker 3 | . . 2 . . 1 Builder 1 | . . . . . 1 Watcher 1 | . . . . . 1 Swarmer 4 | . . . 1 3 . Grunt 10 | . . 4 . 1 5 Duelist 1 | . . . . . 1 Sentry 1 | . . . . . 1 Hunter 1 | . . . . . 1 Best Kill Streak 3 | . . 2 1 3 3 Combat Bots Only 3 | . . 2 1 3 3 Max Kills in Single Turn 2 | . . 1 1 1 2 Gunslinging . | . . . . . . Exploded . | . . . . . . Melee 1 | . . 1 . . 1 Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -10 -8 -7 -------- Run | Yrd Mat Min Sub Mat Fac Hostile Shots Fired 446 | . 7 77 35 22 305 Missed 145 | . 2 22 15 7 99 Hits 301 | . 5 55 20 15 206 Projectile 301 | . 5 55 20 15 206 Critical Strikes 5 | . . 1 2 1 1 Damage Taken 3233 | . 57 707 155 121 2193 Core 965 | . 23 159 59 23 701 Absorbed by Shields 104 | . . . . . 104 Core Remaining (%) 66 | 100 . . 3 95 . Volleys Fired 81 | . 4 36 3 10 28 Largest 3 | . 2 2 1 2 3 Hottest 175 | . 50 60 40 110 175 Shots Fired 145 | . 8 46 3 20 68 Gun 137 | . 4 42 3 20 68 Cannon 8 | . 4 4 . . . Launcher . | . . . . . . Special . | . . . . . . Kinetic 65 | . 8 40 . . 17 Thermal 11 | . . . . . 11 Explosive . | . . . . . . Electromagnetic 69 | . . 6 3 20 40 Robot Hit Streak 17 | . 1 11 5 3 17 Robot Miss Streak 4 | . 2 2 . 4 3 Penetration Max . | . . . . . . Secondary Targets 1 | . . . . . 1 Max Gunslinging Chain 1 | . . . . . 1 Shots Hit Robots 87 | . 2 30 3 7 45 Core Hits 44 | . . 14 1 5 24 Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 1 | . . . . . 1 Corrupt 1 | . . . . . 1 Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 1511 | . 33 305 31 166 976 Guns 1233 | . . 248 31 166 788 Cannons 64 | . 33 31 . . . Explosions 100 | . . . . . 100 Melee . | . . . . . . Ramming 114 | . . 26 . . 88 Kinetic 352 | . 33 215 . . 104 Thermal 215 | . . . . . 215 Explosive . | . . . . . . Electromagnetic 830 | . . 64 31 166 569 Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 2 | . . . . 2 2 Average Corruption 2 | . . . . 2 2 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 4 | . . . . 1 3 Message Errors 1 | . . . . . 1 Energy Discharges 2 | . . . . 1 1 Data Loss (minor) 1 | . . . . . 1 Overload Shots . | . . . . . . Overflow Damage . | . . . . . . Projectiles . | . . . . . . Explosions . | . . . . . . Melee . | . . . . . . Knockbacks 1 | . . 1 . . . Impact . | . . . . . . Kinetic 1 | . . 1 . . . Secondary . | . . . . . . Self-Inflicted Damage 87 | . . . . . 87 Shots 1 | . . . . . 1 Rammed 60 | . . 18 . . 42 Targets Rammed 62 | . . 20 . . 42 Kicked . | . . . . . . Crushed 2 | . . 2 . . . Highest Temperature 166 | . 20 34 . 57 166 Average Temperature 46 | . 10 12 . 23 60 Received Heat Transfer 802 | . 30 420 . 9 343 Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted 1 | . . . . . 1 Combat Hostiles 1 | . . . . . 1 Parts Fried 2 | . . . . 1 1 Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred 359 | . . . . . 359 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 1 | . . . . . 1 Alert | -11 -10 -10 -10 -8 -7 ------- Run | Yrd Mat Min Sub Mat Fac Maximum Alert Level . | . . . . . . Low Security (%) 100 | 100 100 100 . 100 100 Level 1 . | . . . . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 140 | . 15 50 . 95 140 Initial 11 | . . . . . 11 Average 17 | . 1 12 . 32 17 Influence Increases 657 | . 15 110 20 135 377 Destroy 0b10 Robot/C 340 | . . 80 20 80 160 Destroy 0b10 Robot/NC 25 | . . 10 . . 15 Destroy Leader 62 | . . 20 . 10 32 Disable Machine 75 | . 15 . . 30 30 Destroy Structure 5 | . . . . . 5 Lose Combat Pursuer 150 | . . . . 15 135 Influence Decreases 635 | . 15 110 20 110 380 Entered New Map 14 | . . . . . 14 Time Decay 382 | . 15 100 10 110 147 Lost Part 239 | . . 10 10 . 219 Squads Dispatched 5 | . 1 . . . 4 Investigation 1 | . . . . . 1 Extermination 1 | . . . . . 1 Reinforcement 3 | . 1 . . . 2 Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -10 -8 -7 --------- Run | Yrd Mat Min Sub Mat Fac Distress Signals 4 | . 1 . . 1 2 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 44 | . 5 4 3 9 23 Peak Tracking Total 8 | . 3 2 3 4 8 Tactical Retreats 5 | . . . . 1 4 Traps | -11 -10 -10 -10 -8 -7 ------- Run | Yrd Mat Min Sub Mat Fac Traps Triggered 3 | . . . . 1 2 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -10 -8 -7 ---------- Run | Yrd Mat Min Sub Mat Fac Machines Disabled 5 | . 1 . . 2 2 Max in Single Turn 1 | . 1 . . 1 1 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -10 -8 -7 --------- Run | Yrd Mat Min Sub Mat Fac Machines Accessed . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks . | . . . . . . Successful . | . . . . . . Failed . | . . . . . . Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks . | . . . . . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections . | . . . . . . Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -10 -8 -7 ------------ Run | Yrd Mat Min Sub Mat Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -10 -8 -7 -------- Run | Yrd Mat Min Sub Mat Fac Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -10 -8 -7 ------- Run | Yrd Mat Min Sub Mat Fac Active Infowar (turns) . | . . . . . . Robot Analysis Total . | . . . . . . Derelict Logs Recovered 1 | . . 1 . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -10 -8 -7 ------------- Run | Yrd Mat Min Sub Mat Fac Turns Passed 1727 | 56 128 345 102 375 721 Spaces Moved 752 | 35 72 133 61 173 278 Core 225 | 16 . 81 61 53 14 Treads 284 | 19 72 52 . 17 124 Legs . | . . . . . . Wheels 25 | . . . . . 25 Hover . | . . . . . . Flight 218 | . . . . 103 115 Fastest Speed 50 | 50 160 100 150 134 50 Average Speed 168 | 128 160 175 156 179 169 Slowest Speed 380 | 160 160 200 200 380 214 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 15 | 3 19 31 9 22 8 Regions Visited 5 Branch Regions 2 Pre-discovered Areas . | . . . . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed 5 | . . . . . 5 Melee . | . . . . . . Projectile . | . . . . . . AOE 5 | . . . . . 5 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -10 -8 -7 --------- Run | Yrd Mat Min Sub Mat Fac Total 1076 | 46 78 195 65 218 474 Wait 114 | 1 . 3 . 9 101 Move 747 | 34 71 132 60 172 278 Hop . | . . . . . . Pick Up 37 | 7 1 1 2 16 10 Fast Attach 4 | . . . . 1 3 Attach 27 | 4 2 3 . 7 11 Detach . | . . . . . . Swap 1 | . . . . . 1 Drop 3 | . . . . 3 . Fire 81 | . 4 36 3 10 28 Melee . | . . . . . . Ram 41 | . . . . . 41 Kick . | . . . . . . Crush 21 | . . 20 . . 1 Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -10/Subcaves -8/Materials -7/Factory History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 17 | -11/Scrapyard | Discovered new exit (range 15) 57 | -11/Scrapyard | Entered Materials 161 | -10/Materials | Discovered new exit (range 16) 185 | -10/Materials | Entered Mines 302 | -10/Mines | Learned Materials stockpile data 316 | -10/Mines | Build established: Mutant 345 | -10/Mines | Core integrity fell below 50% 377 | -10/Mines | Lost 3 parts (2n1w) 510 | -10/Mines | Discovered new exit (range 6) 530 | -10/Mines | Entered Subcaves 541 | -10/Subcaves | Core integrity fell below 20% 608 | -10/Subcaves | Discovered new exit (range 9) 632 | -10/Subcaves | Entered Materials 632 | -8/Materials | Evolved 4 slots: Power x1, Propulsion x2, Utility x1 984 | -8/Materials | Discovered new exit (range 16) 1007 | -8/Materials | Entered Factory 1007 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 1295 | -7/Factory | Build established: Scavenger-Gunner 1396 | -7/Factory | Core integrity fell below 50% 1419 | -7/Factory | Lost 12 parts (2p4n3u3w) 1717 | -7/Factory | Core integrity fell below 20% 1728 | -7/Factory | Destroyed by X-67 Chaingunner with Heavy Machine Gun Last Messages --------------- 01695_ K-01 Serf collects debris. 01696_ Penetrated by Slug. 01696_ Knocked back. 01697_ Slug penetrates Wall. 01698_ U-05 Engineer builds a Wall. 01699_ Imp. Light Armor Plating destroyed. 01699_ Acquired Com. Wheel. 01699_ Imp. Heat Sink destroyed. 01700_ K-01 Serf collects debris. 01700_ Acquired Com. Wheel. 01700_ Penetrated by Slug. 01702_ K-01 Serf destroyed. 01702_ K-01 Serf collects debris. 01703_ Penetrated by Slug. 01703_ Com. Wheel destroyed. 01704_ Particle Gun destroyed. 01705_ U-05 Engineer builds a Door. 01705_ K-01 Serf collects debris. 01708_ System corrupted: Energy discharge (-29). 01717_ Slug penetrates Wall. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????#########???? | | ????????????????????????????????????? ???? | | ?????????????????????????????????????? ????? | | ?????????????????????????????????????? ????? | | ??????????????????????????????????????? ?????? | | ??????????????????????????????????????? ?????? | | ???????????????????????????????????????? ??????? | | ???????????????????????????????????????? ????### | | ??????????????######+####################+###### | | ??????????????# + | | ??????????????# ##### | | ??????????????+ @ xs #???# | | ??????????????# ################ #####???#! | | ?????????????????????????????????# #??# | | ?????????????????????????????????# /###### | | ?????????????????????????????????# ! | | ?????????????????????????????????# ! ### | | ?????????????????????????????????# ## #?# | | ?????????????????????????????????# #?######?#+# | | ????????????????????????????????? #??????????# | | ???????????????????????????????? ??????????# | | ??????????????????????????????? #??????????# | | ???????????????????????????????####+##????????? + | | ?????????????????????????????????????????????? # | | ?????????????????????????????????????????????" ## | | ?????????????????????????????????????????????""??# | | ?????????????????????????????????????????????????# | | ?????????????????????????????????????????????????# | | ?????????????????????????????????????????????????# | | ?????????????????????????????????????????????????# | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 15 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 300 Evasion (%) 40 Armor Integrity Analysis 30 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- Close Call Fist Fight Oops Challenges ------------ None Game ------ Seed AblativeJunkHarness Manual? 0 Play Time 00:16:51 Cumulative 3.6 hours Start 2025.09.08 @ 16:38:42 End 2025.09.08 @ 16:53:23 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 15 Rogue 12 Adventurer 3 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 10 Gallery% 9 Achievement% 9 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 6548798d-a1b5-4db9-ab76-222654911018