Cogmind - Beta 14 --- EXPLORER MODE // 2024.11.18 @ 03:32:46 Player: Nah Bohdi Result: Self-destructed Performance ------------- Evolutions (5) 2500 Regions Visited (7) 1400 Robots Destroyed (274) 1370 Value Destroyed (10576) 10576 Prototype IDs (22) 440 Alien Tech Used (0) 0 Bonus (258) 258 TOTAL SCORE: 16544 Bonus ------- High Alert Combat Kills 258 Cogmind --------- Core Integrity 760/1000 Matter 290/300 Energy 6/100 System Corruption 3% Temperature Cool (-83) Movement Walking (190) Ox1 Location -5/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY (11) ----- Advanced Power Amplifier Cryofiber Web Advanced Coolant Injector Large Storage Unit Advanced Weight Redist. System Improved Target Analyzer Weapon Cycler Improved Core Shielding > --- WEAPON (2) ------- Enhanced Nova Cannon Enhanced Nova Cannon > --- INVENTORY (15) --- Micro Nuclear Core Improved Titanium Leg Improved Thermal Generator Cryofiber Web Large Battery (200) Improved Targeting Computer Phase Shifter Flak Gun Flak Gun Flak Cannon Improved Proton Missile Launcher Peak State ------------ > --- POWER ------------ Heavy Deuterium Engine Light Angular Momentum Engine > --- PROPULSION ------- Improved Carbon-fiber Leg Improved Carbon-fiber Leg Flexi-carbon Leg > --- UTILITY ---------- Advanced Power Amplifier Cryofiber Web Improved Cooling System Advanced Coolant Injector Large Storage Unit Advanced Weight Redist. System Improved Target Analyzer Energy Filter Weapon Cycler Improved Core Shielding Improved Utility Shielding > --- WEAPON ----------- Enhanced Nova Cannon Enhanced Nova Cannon > --- INVENTORY -------- Micro Nuclear Core Carbon-fiber Leg Carbon-fiber Leg Improved Titanium Leg Improved Thermal Generator Cryofiber Web Large Battery Improved Targeting Computer Phase Shifter Flak Gun Flak Gun Flak Cannon Improved Proton Missile Launcher [Rating: 91] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Enhanced Nuclear Core Propulsion Light Treads Treads Light Treads Leg Improved Carbon-fiber Leg Flight Unit Impulse Thruster Utility Large Storage Unit Device Improved Cooling System Storage Large Storage Unit Processor Advanced Targeting Computer Protection Improved Utility Shielding Weapon Gauss Cannon Energy Gun Medium Laser Energy Cannon Heavy Particle Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Gauss Cannon Launcher Grenade Launcher Special Melee Weapon Datajack Build | -11 -10 -9 -8 -7 -7 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Sto Fac Fac Slots Evolved 11 | . 1 2 2 2 . 2 2 Power 1 | . . . . . . . 1 Propulsion 1 | . . . . . . . 1 Utility 9 | . 1 2 2 2 . 2 . Weapon . | . . . . . . . . Parts Attached 166 | 7 7 23 35 17 4 54 19 Power 16 | 1 . 1 2 2 . 6 4 Engine 10 | 1 . 1 2 2 . 2 2 Core 6 | . . . . . . 4 2 Reactor . | . . . . . . . . Propulsion 28 | 2 . 3 4 4 1 9 5 Treads 7 | 2 . 3 2 . . . . Leg 19 | . . . 2 4 1 7 5 Wheel . | . . . . . . . . Hover . | . . . . . . . . Flight 2 | . . . . . . 2 . Utility 72 | 2 3 11 17 8 2 21 8 Device 32 | . . 2 8 4 . 12 6 Storage 7 | 1 . 3 1 . . 2 . Processor 11 | . . 4 3 2 . 1 1 Hackware . | . . . . . . . . Protection 22 | 1 3 2 5 2 2 6 1 Artifact . | . . . . . . . . Weapon 50 | 2 4 8 12 3 1 18 2 Energy Gun 12 | 2 . 3 3 . . 4 . Energy Cannon 11 | . . 1 6 . . 2 2 Ballistic Gun 10 | . . 2 1 . . 7 . Ballistic Cannon 13 | . 4 . . 3 1 5 . Launcher 3 | . . 1 2 . . . . Special Weapon . | . . . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon 1 | . . 1 . . . . . Unidentified Prototypes 7 | . . 2 2 . . 2 1 Parts Lost 25 | . . . 4 1 2 6 12 Power 4 | . . . 1 . . 1 2 Propulsion 6 | . . . 1 . 1 1 3 Utility 14 | . . . 2 1 1 4 6 Weapon 1 | . . . . . . . 1 Highest Loss Streak 7 | . . . 2 1 2 2 7 To Critical Strikes 2 | . . . . . . 1 1 Average Slot Usage (%) 98 | . 94 98 98 99 99 97 98 Engine 6 | . 12 10 7 6 7 2 2 Core 1 | . . . . . . 3 7 Treads 7 | . 25 19 11 . . . . Leg 8 | . . . 4 13 13 11 15 Device 18 | . . 4 18 20 21 26 33 Storage 8 | . 12 10 11 7 7 6 6 Processor 13 | . . 15 12 21 21 14 1 Protection 15 | . 19 19 12 13 13 17 16 Energy Gun 3 | . 5 1 3 3 . 2 6 Energy Cannon 3 | . . . 12 3 . . 4 Ballistic Gun 1 | . . 6 . . . 3 . Ballistic Cannon 6 | . 18 6 . 7 13 5 . Peak Build Rating 91 | 7 12 21 42 54 54 64 91 Average Rating 39 | 6 9 14 32 50 53 57 76 On Entrance 31 | . 7 12 21 42 53 54 59 Naked Turns . | . . . . . . . . Heaviest Build 79 | 20 29 38 52 60 60 62 79 Greatest Support 69 | 40 40 40 42 36 38 49 69 Greatest Overweight (x) 4 | . . 1 2 1 2 4 1 Average Overweight (x) . | . . . . 1 1 . . Largest Inventory Capacity 15 | 10 10 15 15 15 15 15 15 Average Capacity 13 | 9 10 13 15 15 15 15 15 Most Carried 15 | 3 10 15 15 15 15 15 15 Average Carried 12 | 2 7 11 13 14 14 14 14 Final Capacity 15 | 10 10 15 15 15 15 15 15 Final Carried 15 | 3 8 15 15 13 15 15 11 Class Distribution -------------------- 96% | Hacker-Mutant 3% | Scavenger-Mutant Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Mutant | -9/Materials Hacker-Mutant | -8/Materials Hacker-Mutant | -7/Factory Hacker-Mutant | -7/Storage Hacker-Mutant | -6/Factory Hacker-Mutant | -5/Factory Resources | -11 -10 -9 -8 -7 -7 -6 -5 ----------- Run | Yrd Mat Mat Mat Fac Sto Fac Fac Matter Collected 6207 | 213 219 605 731 750 985 1669 1035 Remotely . | . . . . . . . . Salvage Created 9513 | . 521 843 2115 892 1075 2046 2021 Parts 487 | . 41 60 116 48 45 108 69 Haulers Intercepted 4 | . 2 1 1 . . . . Recyclers Shooed 10 | . . 1 2 1 1 4 1 Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Sto Fac Fac Combat Hostiles Destroyed 211 | . 8 29 41 22 26 43 42 Guns 73 | . 4 8 12 3 . 23 23 Cannons 115 | . 3 12 23 19 26 19 13 AOE 18 | . 1 9 6 . . . 2 Classes Destroyed 19 | . 7 2 4 3 . 2 1 Worker 11 | . 1 1 4 . 1 2 2 Builder 16 | . 4 2 5 2 2 1 . Tunneler 1 | . . . . . . 1 . Hauler 4 | . 2 1 1 . . . . Recycler 11 | . 3 2 1 1 3 1 . Mechanic 1 | . . . 1 . . . . Operator 1 | . . . . . . 1 . Watcher 19 | . 2 3 5 3 2 3 1 Swarmer 39 | . 6 8 3 2 2 11 7 Saboteur 1 | . . . . . . . 1 Grunt 88 | . 2 16 25 6 5 16 18 Brawler 4 | . . 1 . . 1 1 1 Duelist 3 | . . . 1 1 1 . . Protector 1 | . . . 1 . . . . Sentry 34 | . . 4 10 4 11 5 . Specialist 5 | . . . . 1 . . 4 Hunter 11 | . . . 1 3 1 5 1 Programmer 23 | . . . . 4 5 5 9 Heavy 2 | . . . . 1 . . 1 Best Kill Streak 12 | . 4 5 11 3 8 12 8 Combat Bots Only 11 | . 2 5 6 3 6 11 8 Max Kills in Single Turn 3 | . 2 2 3 1 1 2 3 Gunslinging . | . . . . . . . . Exploded 2 | . 1 2 2 . . . 2 Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -6 -5 -------- Run | Yrd Mat Mat Mat Fac Sto Fac Fac Hostile Shots Fired 1387 | . 48 151 187 199 243 338 221 Missed 516 | . 11 47 47 79 120 137 75 Damage Taken 7576 | . 231 705 1349 908 832 1616 1935 Core 923 | . 17 74 151 108 113 220 240 Absorbed by Shields . | . . . . . . . . Redirected to Shielding 645 | . 33 31 53 68 67 150 243 Ignored by Resistances 4729 | . 156 462 824 580 552 1012 1143 Regen/Repaired (Parts) 804 | . 33 144 204 99 201 123 . Core Remaining (%) 81 | 100 93 81 72 . 68 74 . Volleys Fired 634 | 1 35 93 118 71 83 145 88 Largest 2 | 1 2 2 2 2 2 2 2 Hottest 240 | 50 100 62 150 130 96 180 240 Shots Fired 1149 | 1 70 134 209 133 166 276 160 Gun 471 | 1 40 62 74 16 . 169 109 Cannon 645 | . 30 49 125 117 166 107 51 Launcher 33 | . . 23 10 . . . . Special . | . . . . . . . . Kinetic 653 | . 30 104 9 101 166 243 . Thermal 444 | 1 40 . 178 32 . 33 160 Explosive 33 | . . 23 10 . . . . Electromagnetic 19 | . . 7 12 . . . . Robot Hit Streak 58 | 1 13 24 58 53 51 20 48 Robot Miss Streak 6 | . 6 2 4 2 2 6 3 Penetration Max 1 | . . . . 1 . 1 . Secondary Targets 2 | . 1 . . . . . 1 Max Gunslinging Chain 1 | . 1 . . . . . 1 Shots Hit Robots 904 | 1 46 106 161 108 123 221 138 Core Hits 509 | . 27 58 95 44 45 118 122 Critical Kills 3 | . . . . . . 3 . Critical Parts Destroyed 5 | . . . . . . 5 . Critical Strikes 75 | . . 1 4 18 28 24 . Burn 7 | . . . 4 3 . . . Destroy 8 | . . . . . . 8 . Blast 60 | . . 1 . 15 28 16 . Melee Attacks 4 | . . 4 . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 26971 | 22 948 2591 5054 3436 4091 5163 5666 Guns 8258 | 13 363 725 1082 320 . 2971 2784 Cannons 15096 | . 314 849 2620 3051 4080 2173 2009 Explosions 3490 | . 268 1005 1295 62 . . 860 Melee . | . . . . . . . . Ramming 127 | 9 3 12 57 3 11 19 13 Kinetic 13067 | . 314 1471 133 2680 4080 4389 . Thermal 10910 | 13 363 . 3435 691 . 755 5653 Explosive 2529 | . 268 1005 1250 6 . . . Electromagnetic 338 | . . 103 179 56 . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 5 | . . 1 1 . 1 5 3 Average Corruption 2 | . . 1 1 . 1 3 2 Corruption Purged 1 | . . . . . . 1 . Corruption Blocked . | . . . . . . . . Effects 82 | . . 9 3 . 10 48 12 Message Errors 21 | . . 2 1 . 3 11 4 Matter Fused 26 | . . 3 1 . 3 15 4 Heat Flow Errors 5 | . . 1 . . 1 3 . Energy Discharges 8 | . . . . . . 6 2 Parts Fused 2 | . . . . . . 2 . Data Loss (minor) 12 | . . 2 . . 3 6 1 Data Loss (major) 2 | . . 1 . . . 1 . Misfires 3 | . . . 1 . . 2 . Weapon Failures 3 | . . . . . . 2 1 Overload Shots . | . . . . . . . . Overflow Damage 451 | . 4 3 40 69 59 28 248 Projectiles 296 | . 4 3 21 69 59 28 112 Explosions 155 | . . . 19 . . . 136 Melee . | . . . . . . . . Knockbacks 40 | . 3 9 . 9 9 10 . Impact . | . . . . . . . . Kinetic 39 | . 3 9 . 8 9 10 . Secondary 1 | . . . . 1 . . . Self-Inflicted Damage 164 | . 38 20 22 21 49 14 . Shots 11 | . 2 2 4 1 1 1 . Rammed 23 | 6 1 2 14 . . . . Targets Rammed 37 | 6 1 2 19 1 2 4 2 Kicked 12 | . . . 3 1 2 4 2 Crushed 2 | . . . 2 . . . . Highest Temperature 661 | 10 321 155 661 6 57 116 275 Average Temperature 90 | 7 69 18 146 3 11 16 100 Received Heat Transfer 2727 | . 63 345 936 246 240 453 444 Effects 14 | . 1 . 10 . . . 3 Shutdowns 1 | . . . 1 . . . . Energy Bleed 2 | . . . 2 . . . . Interference 4 | . . . 1 . . . 3 Matter Decay 1 | . . . 1 . . . . Short Circuit 1 | . . . 1 . . . . Damage (minor) 5 | . 1 . 4 . . . . Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried 1 | . . 1 . . . . . Impact Corruptions . | . . . . . . . . Robots Melted 5 | . . . . . . 1 4 Combat Hostiles 5 | . . . . . . 1 4 Parts Melted 39 | . 2 . 7 1 . 4 25 Heat Transferred 17335 | 37 1073 . 5526 1184 . 1375 8140 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 2 | . . . 1 1 . . . Alert | -11 -10 -9 -8 -7 -7 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Sto Fac Fac Peak Influence 661 | . 142 442 454 371 287 406 661 Initial 42 | . . 23 42 16 26 1 . Average 107 | . 43 166 144 91 96 81 292 Maximum Alert Level 2 | . . 2 2 1 1 2 2 Low Security (%) 82 | 100 100 75 74 88 84 89 32 Level 1 13 | . . 13 18 11 15 10 46 Level 2 3 | . . 11 6 . . . 20 Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 59 | . 1 4 7 11 10 15 11 Investigation 18 | . 1 3 3 1 1 5 4 Extermination 14 | . . . . 3 4 5 2 Reinforcement 20 | . . 1 3 4 2 5 5 Assault 1 | . . . 1 . . . . Garrison 6 | . . . . 3 3 . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded 3 | . . . 1 1 . 1 . Haulers Reinforced 3 | . . . . . 1 2 . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts 2 | . . . . 1 . . 1 Stealth | -11 -10 -9 -8 -7 -7 -6 -5 --------- Run | Yrd Mat Mat Mat Fac Sto Fac Fac Distress Signals 8 | . 1 2 1 . 3 1 . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 283 | . 20 44 54 35 30 46 54 Peak Tracking Total 9 | . 3 5 7 7 3 4 9 Tactical Retreats 11 | . . 7 . 1 . 1 2 Traps | -11 -10 -9 -8 -7 -7 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Sto Fac Fac Traps Triggered 8 | . 1 1 2 . 4 . . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -6 -5 ---------- Run | Yrd Mat Mat Mat Fac Sto Fac Fac Machines Disabled 38 | . 3 3 4 4 3 11 10 Max in Single Turn 7 | . 2 1 1 1 1 6 7 Garrison Access 1 | . . . 1 . . . . Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -6 -5 --------- Run | Yrd Mat Mat Mat Fac Sto Fac Fac Machines Accessed 63 | . 9 7 12 8 10 12 5 Terminals 40 | . 7 5 7 6 6 6 3 Fabricators 3 | . . . . . . 2 1 Repair Stations 9 | . 1 1 2 1 2 2 . Recycling Units 8 | . 1 . 1 1 2 2 1 Scanalyzers 3 | . . 1 2 . . . . Garrison Access . | . . . . . . . . Total Hacks 169 | . 20 24 48 16 18 28 15 Successful 117 | . 14 21 39 11 15 11 6 Failed 52 | . 6 3 9 5 3 17 9 Catastrophic 6 | . . . 1 2 . 3 . Database Lockouts . | . . . . . . . . Manual . | . . . . . . . . Terminals 95 | . 15 14 22 10 9 14 11 Fabricators 6 | . . . . . . 5 1 Repair Stations 26 | . 2 4 7 4 6 3 . Recycling Units 18 | . 3 . 1 2 3 6 3 Scanalyzers 24 | . . 6 18 . . . . Garrison Access . | . . . . . . . . Terminal Hacks 56 | . 9 11 15 6 8 4 3 Record 6 | . 3 1 . . 1 . 1 Part Schematic 2 | . . . . . . 1 1 Robot Analysis 1 | . 1 . . . . . . Prototype ID Bank 8 | . 1 . 2 2 2 1 . Open Door 2 | . . . . . 2 . . Open DSF 4 | . . . . 2 . 2 . Branch Access Points 1 | . . 1 . . . . . Emergency Access Points 4 | . . 2 1 . 1 . . Fabricator Index 1 | . . . . 1 . . . Repair Station Index 1 | . . . 1 . . . . Alert Level 1 | . . 1 . . . . . Locate Traps 10 | . 2 1 4 1 1 . 1 Dispatch Records 1 | . . . 1 . . . . Maintenance Status 2 | . . 1 1 . . . . Recall Investigation 3 | . . 1 2 . . . . Hauler Manifests 2 | . . 1 1 . . . . Registered Prototypes 1 | . 1 . . . . . . Zone Layout 6 | . 1 2 2 . 1 . . Fabricator Hacks 4 | . . . . . . 3 1 Load Schematic 1 | . . . . . . 1 . Build 3 | . . . . . . 2 1 Repair Station Hacks 22 | . 2 4 5 4 5 2 . Scan Component 12 | . 1 2 3 2 3 1 . Repair 10 | . 1 2 2 2 2 1 . Recycling Unit Hacks 11 | . 3 . 1 1 2 2 2 Recycle Component 3 | . 2 . . . . 1 . Report Inventory 2 | . . . . . . 1 1 Retrieve Components 6 | . 1 . 1 1 2 . 1 Scanalyzer 24 | . . 6 18 . . . . Insert Component 11 | . . 3 8 . . . . Analyze 13 | . . 3 10 . . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered 1 | . . . . . . 1 . Used . | . . . . . . . . Hacking Detections 45 | . 7 5 8 4 7 9 5 Full Trace Events 24 | . 2 5 6 1 1 5 4 Feedback Events 2 | . . . 1 . . 1 . Corruption 2 | . . . 1 . . 1 . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built 1 | . . . . . . 1 . Authchips . | . . . . . . . . Time 76 | . . . . . . 76 . Total Robot Build Rating 5 | . . . . . . 5 . Part Schematics Acquired 13 | . . 3 8 . . 1 1 Parts Built 4 | . . . . . . 2 2 Authchips . | . . . . . . . . Time 142 | . . . . . . 73 69 Total Part Build Rating 24 | . . . . . . 6 18 Parts Repaired 10 | . 1 2 2 2 2 1 . Time 369 | . 26 58 76 89 82 38 . Parts Recycled 3 | . 2 . . . . 1 . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components 41 | . 10 . 9 2 17 . 3 Parts Scanalyzed 11 | . . 3 8 . . . . Part Schematics Acquired 11 | . . 3 8 . . . . Parts Damaged 1 | . . . 1 . . . . Bothacking | -11 -10 -9 -8 -7 -7 -6 -5 ------------ Run | Yrd Mat Mat Mat Fac Sto Fac Fac Used RIF Installer . | . . . . . . . . Robots Hacked 1 | . . 1 . . . . . Non-combat . | . . . . . . . . Combat 1 | . . 1 . . . . . Robot Hacks Applied 1 | . . 1 . . . . . parse_system 1 | . . 1 . . . . . Relay Couplers Released 4 | . . . . . . . 4 Programmers 4 | . . . . . . . 4 Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -6 -5 -------- Run | Yrd Mat Mat Mat Fac Sto Fac Fac Total Allies 1 | . . . . . . 1 . Largest Group 1 | . . . . . . 1 . Highest-Rated Group 23 | . . . . . . 23 . Highest-Rated Ally 23 | . . . . . . 23 . Total Orders . | . . . . . . . . Ally Attacks . | . . . . . . . . Total Damage . | . . . . . . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Sto Fac Fac Robot Analysis Total 1 | . 1 . . . . . . Derelict Logs Recovered . | . . . . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -6 -5 ------------- Run | Yrd Mat Mat Mat Fac Sto Fac Fac Turns Passed 17133 | 1558 1589 1654 3456 2323 1931 3525 1097 Spaces Moved 7262 | 579 844 737 1300 1022 829 1431 520 Core 12 | 12 . . . . . . . Treads 3002 | 567 844 737 854 . . . . Legs 4248 | . . . 446 1022 829 1431 520 Wheels . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 160 160 152 190 190 120 120 Average Speed 179 | 157 160 163 211 190 193 174 149 Slowest Speed 400 | 160 160 240 320 190 260 400 190 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 57 | 45 100 59 96 24 93 33 10 Regions Visited 7 Branch Regions 1 Pre-discovered Areas . | . . . . . . . . Known Exits Taken 7 | 1 1 1 1 1 1 1 . Unknown Exits Taken . | . . . . . . . . Scrap Searched . | . . . . . . . . Spaces Dug 13 | . . . 12 1 . . . Terrain Destroyed 465 | . 49 121 60 62 58 68 47 Melee . | . . . . . . . . Projectile 105 | . 1 3 15 27 42 16 1 AOE 360 | . 48 118 45 35 16 52 46 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -6 -5 --------- Run | Yrd Mat Mat Mat Fac Sto Fac Fac Total 10349 | 1219 1014 1054 1786 1290 1032 2250 704 Wait 1943 | 617 104 151 246 138 95 551 41 Move 7255 | 578 843 736 1299 1021 828 1430 520 Hop . | . . . . . . . . Pick Up 166 | 10 16 27 34 21 10 30 18 Fast Attach 30 | . 1 4 9 4 1 10 1 Attach 72 | 7 3 8 11 7 3 21 12 Detach 11 | . . 3 1 . . 6 1 Swap 64 | . 3 11 15 6 . 23 6 Drop 128 | . 8 15 34 21 5 30 15 Fire 634 | 1 35 93 118 71 83 145 88 Melee 4 | . . 4 . . . . . Ram . | . . . . . . . . Kick 12 | . . . 3 1 2 4 2 Crush 25 | 6 1 2 16 . . . . Escape Stasis 5 | . . . . . 5 . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min / *Sub) -9/Materials (discovered 4 exits: *Mat x2 / *Min x2) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory -7/Storage -6/Factory (discovered 3 exits: *Fac x2 / *Low) -5/Factory (discovered 2 exits: *Fac x2) History --------- Turn | Location | Event 6 | -11/Scrapyard | Identified exit to Materials 6 | -11/Scrapyard | Discovered exit to Materials (range 16) 1559 | -11/Scrapyard | Entered Materials 1559 | -10/Materials | Evolved 1 slot: Utility x1 1560 | -10/Materials | Build established: Hacker-Mutant 1917 | -10/Materials | Identified exit to Mines 1917 | -10/Materials | Discovered exit to Mines (range 7) 2221 | -10/Materials | Identified exit to Materials 2221 | -10/Materials | Discovered exit to Materials (range 16) 2700 | -10/Materials | Discovered exit to Materials (range 10) 2744 | -10/Materials | Repaired Propulsion Shielding 3077 | -10/Materials | Identified exit to Subcaves 3077 | -10/Materials | Discovered exit to Subcaves (range 10) 3140 | -10/Materials | Discovered exit to Materials (range 5) 3148 | -10/Materials | Entered another Materials area 3148 | -9/Materials | Evolved 2 slots: Utility x2 3622 | -9/Materials | Identified exit to Mines 3722 | -9/Materials | Identified exit to Materials 3722 | -9/Materials | Discovered exit to Materials (range 8) 4324 | -9/Materials | Repaired Hrd. Light Armor Plating 4352 | -9/Materials | Repaired ECM Suite 4687 | -9/Materials | Discovered exit to Materials (range 5) 4802 | -9/Materials | Entered another Materials area 4802 | -8/Materials | Evolved 2 slots: Utility x2 5338 | -8/Materials | Identified exit to Factory 5338 | -8/Materials | Discovered exit to Factory (range 8) 6518 | -8/Materials | Repaired Hrd. Light Armor Plating 7307 | -8/Materials | Discovered exit to Factory (range 16) 7676 | -8/Materials | Repaired Gauss Rifle 7716 | -8/Materials | Discovered exit to Factory (range 7) 8258 | -8/Materials | Entered Factory 8258 | -7/Factory | Evolved 2 slots: Utility x2 9395 | -7/Factory | Repaired Imp. Utility Shielding 9451 | -7/Factory | Repaired Hvy. Ion Engine 9607 | -7/Factory | Cargo convoy interrupted 9621 | -7/Factory | Garrison activated, responded to threat 10464 | -7/Factory | Identified exit to Storage 10464 | -7/Factory | Discovered exit to Storage (range 19) 10581 | -7/Factory | Entered Storage 10681 | -7/Storage | Repaired Gauss Cannon 11134 | -7/Storage | Identified exit to Factory 11134 | -7/Storage | Discovered exit to Factory (range 20) 11314 | -7/Storage | Repaired Imp. Utility Shielding 11571 | -7/Storage | Garrison activated, responded to threat 12512 | -7/Storage | Entered Factory 12512 | -6/Factory | Evolved 2 slots: Utility x2 12818 | -6/Factory | Fabricated Cryofiber Web (x2) 13253 | -6/Factory | Fabricated A-15 Conveyor (x1) 13345 | -6/Factory | Destroyed 11 combat bots 14009 | -6/Factory | Spotted B-75 Beast 14280 | -6/Factory | Identified exit to Lower Caves 14280 | -6/Factory | Discovered exit to Lower Caves (range 8) 14531 | -6/Factory | Identified exit to Factory 14531 | -6/Factory | Discovered exit to Factory (range 12) 14904 | -6/Factory | Repaired Imp. Light Armor Plating 15012 | -6/Factory | Discovered exit to Factory (range 16) 16037 | -6/Factory | Entered another Factory area 16037 | -5/Factory | Evolved 2 slots: Power x1, Propulsion x1 16182 | -5/Factory | Identified exit to Factory 16182 | -5/Factory | Discovered exit to Factory (range 11) 16185 | -5/Factory | Discovered exit to Factory (range 13) 16254 | -5/Factory | Destroyed 7 combat bots 16341 | -5/Factory | Build established: Scavenger-Mutant 16635 | -5/Factory | Fabricated Enh. Nova Cannon (x2) 16668 | -5/Factory | Destroyed 8 combat bots 16691 | -5/Factory | Cargo convoy interrupted 16815 | -5/Factory | Build established: Hacker-Mutant 17077 | -5/Factory | Lost 3 parts (1p2u) 17134 | -5/Factory | Self-destructed Last Messages --------------- Penetrated by Slug. Flexi-carbon Leg destroyed. Penetrated by Slug. Critical hit (Destroy). Imp. Carbon-fiber Leg destroyed. H-66 Slayer destroyed. Penetrated by Slug. Energy Filter destroyed. Imp. Carbon-fiber Leg destroyed. ALERT: Rogue bot located, Programmers report to Factory Zone 8Z. Adv. Heat Sink melted. X-67 Chaingunner destroyed. Penetrated by Slug. Imp. Cooling System destroyed. Hvy. Deuterium Engine destroyed. Angular Momentum Engine melted. X-67 Chaingunner destroyed. Slug penetrates Wall. [Achievement: 10k Club] Map ----- +----------------------------------------------------+ | ???????????# # | | ???????????# ### | | ???????????####### #?# | | ?????????????????# #?# | | ?????????????????# ####?# | | ?????????????????# #????# | | ???#############?# #????# | | ???# ### #####????# | | ???# !! # #??????# | | ???# [! =# #??????# | | ???# [! + T ######### | | ???# !# ## | | ???# !! # ## | | ???# %! ## ### | | ???##;########### #?# * = | | ????# ########### ### !!! | | ????# ^ + !! * | | ????#^ ^ ^ ### !!* | | ????#^^""""" #?# | | ????# """" % ! ########## | | ????# """ " + * # | | ????# % "Y" # !!! # | | ????#!x*[% """ # !!! ! # | | ????#%###H!########## !! # | | ????#!#?#!"#????????# # | | ????#@#?#!#?????????# """ # | | ????# #?#*#?????????# """ # | | ????# #?# #?????????# """ # | | ????# #?# #?????????# # | | ????# #?#+#########?########## | | ????#[###H = #??????????? | | ??###x##% #??????????? | | ??# *= " #??????????? | | ??# # #??????????? | | ??# < / """"""" #??????????? | | ??# !% # """"""" #??????????? | | ??# % # """"""" #??????????? | | ??## ## """"""" #??????????? | | ???# ############??????????? | | ???#% #?????????????????????? | | ???# #?????????????????????? | | ??## !##????????????????????? | | ??# [% #????????????????????? | | ??# T" ##################???? | | ??# " [ %+* #???? | | ??# ########= """" ##### | | ??# #??????# """" # | | ??### ###??????# """" # | | ????# ########## """" # | | ????# + ! + | +----------------------------------------------------+ Best States ------------- Heat Dissipation 92 Coolant Potential 100 Energy Generation 38 Energy Capacity 480 Matter Stores 312 Matter Capacity 550 Sight Range 20 Robot Scan Range 16 Terrain Scan Density 10 ECM Strength 1 Jamming Range 12 Power Amplification 30 Additional Mass Support 9 Base Temperature (-) 100 Armor Coverage 225 Resistance: KI 35 Resistance: TH 35 Resistance: EX 35 Resistance: EM 35 Resistance: I 35 Resistance: S 35 Resistance: P 35 Core Shielding 30 Propulsion Shielding 33 Utility Shielding 66 Weapon Shielding 33 Weapon Cycling 30 Phase Shifting 5 Evasion (%) 55 Targeting Accuracy 11 Target Analysis 7 Recoil Reduction 4 Energy Filtering 45 Particle Charging 20 Kinecelleration 30 Offensive Hacking 20 Item Schematics ----------------- Imp. Targeting Computer | -9/Materials | Scanalyzed Weapon Shielding | -9/Materials | Scanalyzed Hrd. Light Armor Plating | -9/Materials | Scanalyzed ECM Suite | -8/Materials | Scanalyzed Hvy. Ion Engine | -8/Materials | Scanalyzed Imp. Assault Rifle | -8/Materials | Scanalyzed Trap Extractor | -8/Materials | Scanalyzed Insulated Plating | -8/Materials | Scanalyzed Imp. Grenade Launcher | -8/Materials | Scanalyzed Imp. Ion Engine | -8/Materials | Scanalyzed Cryofiber Web | -8/Materials | Scanalyzed Hvy. Flak Cannon | -6/Factory | Hacked Adv. Power Amplifier | -5/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Cryofiber Web | x2 | -6/Factory A-15 Conveyor | x1 | -6/Factory | Preloaded Enh. Nova Cannon | x2 | -5/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- 10k Club Hey, That's Mine! It's Just You Just What I Needed Made in Tau Ceti IV My Command Is Your Wish Oh No You Don't! Oops Prolific Hacker Remodeling Serviceable Loadout Shopping List Challenges ------------ None Game ------ Seed SignalLauncherPurifier Manual? 0 Play Time 03:54:47 Cumulative 8.2 hours Start 2024.11.17 @ 21:51:06 End 2024.11.18 @ 03:32:46 Sessions 1 Manual Loads 0 Difficulty Explorer Special Mode None Game No. 4 Rogue 0 Adventurer 0 Explorer 4 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 3 Gallery% 11 Achievement% 12 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 4d3b9951-63c2-40d2-acba-04945e2f26e0