Cogmind - Beta 15 X1 @@@ ROGUE MODE // 2024.11.11 @ 22:55:01 Player: aoemica Result: Escaped singularity! Performance ------------- Evolutions (9) 4500 Regions Visited (44) 8800 Robots Destroyed (255) 1275 Value Destroyed (8191) 8191 Prototype IDs (326) 6520 Alien Tech Used (11) 2200 Bonus (50905) 50905 TOTAL SCORE: 82391 Bonus ------- High Alert Combat Kills 489 Follower Combat Kills 4034 Awakened Behemoth Slayer 1000 Entered Garrisons 200 Met Data Miner 300 Met Imprinter 300 Was Imprinted 300 Acquired ECA 300 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Used Core Reset Matrix 3000 Recovered Sigix Corpse 2000 Destroyed MAIN.C Guards 500 Met MAIN.C 5000 Destroyed MAIN.C Shell 5000 Destroyed MAIN.C 10000 Met Architect 300 Destroyed A6 400 Destroyed Architect 15000 Win 3000 Friendly Fire -1518 Cogmind --------- Core Integrity 1182/1600 Matter 271/300 Energy 374/380 System Corruption 0% Temperature Cool (14) Movement Flying (19) Location Near Former Tau Ceti IV Parts ------- > --- POWER (3) -------- Zero-point Reactor Zero-point Reactor > --- PROPULSION (8) --- Cooled Nuclear Pulse Thruster Cooled Field Propulsion Drive Electron Diverter Electron Diverter Electron Diverter Electron Diverter Impulse Thruster Array > --- UTILITY (13) ----- Triangulator Improved Melee Analysis Suite Advanced Melee Analysis Suite Experimental Melee Analysis Suite Experimental Core Analyzer Experimental Core Analyzer Improved Armor Integrity Analyzer Nanoactuators Nanoactuators Advanced Reaction Control System Advanced Phase Shifter Improved Utility Shielding Zionite Shade Armor > --- WEAPON (2) ------- Sigix Broadsword > --- INVENTORY (5) ---- Electron Diverter Improved Utility Shielding Zionite Shade Armor Sigix Corpse Peak State ------------ > --- POWER ------------ Micro Antimatter Reactor Zero-point Reactor Zero-point Reactor > --- PROPULSION ------- Cooled Nuclear Pulse Thruster Cooled Nuclear Pulse Thruster Cooled Field Propulsion Drive Electron Diverter Electron Diverter Electron Diverter Electron Diverter Electron Diverter > --- UTILITY ---------- Advanced Power Amplifier Experimental Cooling System Medium Storage Unit Experimental Energy Well Experimental Energy Well Experimental Matter Compressor Advanced Quantum Shading Machine Experimental Utility Shielding Graphene Brace System Mapper Ghost Barrier Experimental System Purifier > --- WEAPON ----------- Sigix Broadsword > --- INVENTORY -------- Micro Antimatter Reactor Zero-point Reactor Electron Diverter Heavy Regenerative Plating AEGIS Remote Shield Transdimensional Reconstructor Cooled Nova Cannon Omega Cannon [Rating: 227] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Fission Core Reactor Micro Antimatter Reactor Propulsion Electron Diverter Treads Light Treads Leg Aluminum Leg Hover Unit Cooled Gravmag System Flight Unit Electron Diverter Utility High-capacity Storage Unit Device Structural Scanner Storage High-capacity Storage Unit Processor Advanced Signal Interpreter Hackware Advanced Hacking Suite Protection Improved Propulsion Shielding Artifact Microwarp Drive Weapon Hypervelocity Gauss Rifle Energy Gun Improved Medium Laser Energy Cannon Neutron Cannon Ballistic Gun Hypervelocity Gauss Rifle Ballistic Cannon Heavy Assault Cannon Launcher Rocket Launcher Special Weapon RU-N14's Throwing Claymores Slashing Weapon Sigix Broadsword Piercing Weapon CR-A16's Pointy Stick Special Melee Weapon Advanced Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Sto Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Ac0 Slots Evolved 18 | . . . 2 . . . 2 . . . 2 . . . . 2 . . . . . . 2 . . . . . . 2 . . . . . . 2 . 2 . . 2 . . Power 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . Propulsion 6 | . . . 1 . . . . . . . 2 . . . . 1 . . . . . . . . . . . . . 1 . . . . . . 1 . . . . . . . Utility 10 | . . . 1 . . . 2 . . . . . . . . 1 . . . . . . 2 . . . . . . 1 . . . . . . . . 2 . . 1 . . Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 243 | . 6 3 21 2 1 1 13 8 4 19 7 1 1 5 3 6 3 4 2 1 . 3 7 . 2 2 2 10 2 9 1 4 . 2 1 2 5 3 4 3 9 12 47 2 Power 24 | . 1 . 2 . . . 1 . 1 3 . 1 . . . 1 . . . . . . . . 1 . . 1 . 1 . . . . . . 1 1 . . 1 3 5 . Engine 7 | . 1 . 2 . . . 1 . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Core 7 | . . . . . . . . . 1 . . 1 . . . 1 . . . . . . . . 1 . . 1 . 1 . . . . . . 1 . . . . . . . Reactor 10 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 3 5 . Propulsion 48 | . 2 2 9 . . . 4 4 . 7 1 . . . 1 . 1 1 1 . . . 1 . . 1 . 1 2 2 1 . . . . . 1 . . . 2 1 3 . Treads 23 | . . 2 9 . . . 4 4 . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Leg 7 | . 2 . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . 2 1 . . . . . . . . . . . 1 . Wheel . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 17 | . . . . . . . . . . 2 1 . . . 1 . . 1 1 . . . 1 . . 1 . 1 2 . . . . . . . 1 . . . 2 1 2 . Utility 126 | . 2 1 5 . . 1 2 4 3 5 6 . 1 3 . 3 2 2 1 1 . 3 6 . 1 1 2 5 . 3 . 3 . 2 1 1 2 1 3 1 6 7 35 1 Device 62 | . 1 1 3 . . 1 1 3 . 2 3 . . 2 . 2 1 1 1 1 . 3 1 . 1 1 1 4 . 2 . 1 . 1 . 1 . . 1 1 2 4 14 1 Storage 12 | . 1 . 1 . . . . . 1 . 1 . . 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . . 1 . 5 . Processor 18 | . . . . . . . . . . . 2 . 1 . . 1 . . . . . . 2 . . . . 1 . . . . . 1 . . . . . . 1 1 8 . Hackware 15 | . . . . . . . . . 1 . . . . . . . . . . . . . 3 . . . 1 . . 1 . 2 . . 1 . 1 1 . . 1 2 1 . Protection 18 | . . . 1 . . . 1 1 1 3 . . . . . . . 1 . . . . . . . . . . . . . . . . . . 1 . 2 . . . 7 . Artifact 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Weapon 45 | . 1 . 5 2 1 . 6 . . 4 . . . 2 2 2 . 1 . . . . . . . . . 3 . 3 . 1 . . . 1 1 1 1 2 . 1 4 1 Energy Gun 14 | . 1 . 4 . 1 . 5 . . 2 . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Energy Cannon 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 2 1 Ballistic Gun 3 | . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Ballistic Cannon 2 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Launcher 3 | . . . . 2 . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Special Weapon 6 | . . . . . . . . . . . . . . 1 2 . . 1 . . . . . . . . . 1 . . . . . . . 1 . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 5 | . . . 1 . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . . 1 . Piercing Weapon 3 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . 1 . 1 . . . . . . . . . . . . . . Special Melee Weapon 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . 1 . . . 1 . Unidentified Prototypes 41 | . . . 2 . . . 3 . . 5 . . . 3 . . 1 . . . . . . . . . . 8 . . . . . . 1 . 1 . . 2 . . 15 . Parts Lost 14 | . . 1 . . . . . 2 2 3 . . . . 1 . . . . . . 1 . . 1 . . . . 1 . . . . . . . . . . 1 . 1 . Power 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 12 | . . 1 . . . . . 1 2 3 . . . . . . . . . . . 1 . . 1 . . . . 1 . . . . . . . . . . 1 . 1 . Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Loss Streak 2 | . . 1 . . . . . 1 1 2 . . . . 1 . . . . . . 1 . . 1 . . . . 1 . . . . . . . . . . 1 . 1 . To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Average Backups 15 | 6 7 9 13 15 13 12 11 12 12 16 13 15 15 16 16 18 19 20 19 19 20 19 19 20 19 20 20 20 18 19 20 19 20 19 19 20 18 18 18 18 16 9 6 4 Power 1 | 1 . 1 . . . . . . . . 1 1 1 1 1 1 2 2 2 2 2 2 2 2 2 2 2 1 1 1 1 1 1 1 1 1 . 1 1 1 . 1 1 . Propulsion 3 | 4 5 6 4 5 4 4 4 4 4 4 3 3 3 3 2 1 1 2 3 3 3 3 3 3 3 3 3 3 3 3 4 3 4 4 4 4 3 4 5 5 2 . . 1 Utility 7 | . . 1 2 3 3 3 3 3 2 6 6 7 7 7 8 11 11 12 11 12 13 12 11 12 12 13 13 12 11 12 13 12 13 12 12 13 12 10 8 9 8 5 3 3 Weapon 2 | 1 1 1 5 6 5 5 4 5 5 5 1 2 2 2 3 3 3 2 2 1 1 1 2 3 2 2 2 1 1 2 2 2 2 2 1 1 1 1 2 1 . 1 1 . Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 61 | . 6 . 5 . 3 . 1 . . 4 1 . . 2 . 1 1 3 . 1 . . 5 . 2 . . 3 . . 2 4 . . 1 . . 1 . . 2 . 6 7 Power 7 | . 2 . 1 . . . . . . . 1 . . . . . . . . . . . . . 1 . . . . . . 1 . . . . . . . . . . . 1 Propulsion 10 | . 2 . 2 . 2 . . . . 1 . . . . . . . . . . . . . . . . . . . . 1 1 . . . . . . . . 1 . . . Utility 29 | . 2 . . . . . . . . 2 . . . 1 . 1 1 2 . 1 . . 4 . . . . 1 . . 1 2 . . 1 . . 1 . . . . 4 5 Weapon 11 | . . . 2 . . . 1 . . 1 . . . 1 . . . . . . . . . . 1 . . 2 . . . . . . . . . . . . . . 2 1 Tool/Special 4 | . . . . . 1 . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . 1 . . . Average Slot Usage (%) 86 | . 99 92 98 100 100 100 90 89 86 89 75 76 76 76 75 79 80 80 80 78 80 79 79 82 81 82 82 82 82 83 83 83 84 84 84 83 84 84 85 84 84 91 85 87 Engine 3 | . 14 14 10 11 11 11 9 8 . 7 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Core 3 | . . . . . . . . . 8 1 7 7 7 7 7 6 6 6 6 6 6 6 5 5 5 5 5 5 5 5 5 5 5 5 5 5 9 4 4 4 2 . . . Reactor 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 4 4 5 7 7 7 Treads 9 | . . 6 32 33 33 33 27 27 27 26 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Leg 1 | . 28 21 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 13 | . . . . . . . . . . . 14 15 15 15 15 20 20 20 20 20 20 20 17 17 17 17 17 17 18 21 20 21 21 21 21 21 22 23 21 21 24 30 29 26 Device 15 | . 13 7 20 22 22 22 18 26 21 17 8 7 7 7 7 6 6 8 13 12 13 14 17 17 15 13 11 10 10 14 15 11 10 10 10 12 12 13 15 17 16 19 19 18 Storage 7 | . 14 14 11 11 11 11 9 9 9 9 7 7 7 7 7 6 6 6 6 6 6 6 5 5 5 5 5 5 4 5 5 5 5 5 5 5 4 4 4 4 4 3 7 . Processor 7 | . . . . . . . . . . . 6 7 13 15 15 13 13 13 13 13 13 13 14 17 17 17 17 17 17 15 15 15 15 15 15 15 14 9 8 8 8 6 2 23 Hackware 4 | . . . . . . . . . 3 9 7 7 7 7 7 6 6 4 . . . . 2 5 5 5 5 5 5 5 5 7 10 10 10 10 9 9 8 8 9 14 6 . Protection 4 | . . . . . . . 14 9 7 9 5 7 . . . 5 5 6 6 6 6 4 2 . . 2 5 5 5 4 5 5 5 4 5 2 1 3 8 8 6 3 3 6 Energy Gun 5 | . 28 28 21 21 22 21 9 . . . 7 7 7 7 6 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ballistic Gun 1 | . . . . . . . . . . . . . . . . 1 6 6 5 5 6 6 5 5 5 5 5 4 3 5 5 5 5 5 4 . . . . . . . . . Ballistic Cannon 1 | . . . . . . . 4 9 9 8 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing Weapon 2 | . . . . . . . . . . . . . . 5 6 6 6 6 6 5 6 6 5 5 5 5 5 5 6 5 5 5 5 5 5 9 8 . 1 . . . . . Peak Build Rating 227 | 6 8 9 26 23 25 27 31 31 31 49 69 67 67 74 73 82 87 85 86 83 82 88 98 95 97 97 96 106 113 120 117 119 119 122 124 127 149 148 165 178 190 198 227 218 Average Rating 84 | 6 7 7 19 22 23 26 29 29 28 32 65 66 66 69 68 80 82 83 82 81 82 82 93 95 96 95 94 100 104 116 116 117 119 119 120 125 141 145 153 156 170 186 189 212 On Entrance 86 | 6 6 8 9 23 23 25 27 28 25 31 38 66 67 67 71 68 82 82 82 82 82 82 88 95 95 97 94 95 104 106 117 117 119 119 119 124 127 145 146 153 168 176 185 218 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 87 | 12 20 20 42 35 35 35 52 53 65 66 33 33 33 52 57 58 58 59 64 59 59 60 61 58 59 60 60 58 57 62 61 61 61 63 61 65 64 75 77 83 74 45 87 79 Greatest Support 92 | 20 20 40 66 64 64 64 64 60 60 62 57 55 57 55 57 60 60 61 61 61 61 61 64 61 64 61 61 64 64 72 69 72 69 72 69 72 86 77 86 86 86 62 89 92 Greatest Overweight (x) 3 | . . . 1 . . . . . 1 1 . . . . 1 . . . 1 . . . 1 . 1 . . . 1 . 1 3 . . . . . . . . 1 1 1 . Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 20 | 8 10 10 15 15 15 15 15 15 20 20 20 15 15 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 10 15 15 Average Capacity 16 | 8 8 10 13 15 15 15 15 15 15 20 15 15 15 17 20 20 20 20 20 20 20 20 20 20 20 20 20 20 18 20 20 20 20 20 20 20 20 20 20 20 17 10 10 5 Most Carried 20 | 7 10 10 15 15 15 15 15 15 20 20 15 15 15 18 19 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 10 15 15 Average Carried 16 | 6 7 9 13 15 14 15 14 15 15 19 13 14 15 16 16 18 19 19 19 19 20 19 19 20 19 20 20 19 18 19 19 19 20 19 19 20 19 19 19 19 16 9 7 5 Final Capacity 20 | 8 10 10 15 15 15 15 15 15 20 20 15 15 15 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 10 10 15 5 Final Carried 20 | 7 10 10 15 15 15 15 15 15 20 15 15 15 15 18 16 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 10 10 15 4 Class Distribution -------------------- 23% | Mutant 18% | Trapper-Ninja 15% | Scout 13% | Scavenger-Mutant 10% | Trapper-Scout 4% | Commander-Mutant 3% | Hacker-Sprinter 3% | Alien-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Mutant | -9/Mines Commander-Mutant | -9/Exiles Commander-Mutant | -8/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Garrison Scavenger-Mutant | -8/Materials Mutant | -8/Storage Mutant | -7/Factory Mutant | -7/Lower Caves Scout | -7/Lower Caves Scout | -7/Zion Scout | -6/Proximity Caves Scout | -6/Factory Scout | -6/Waste Scout | -6/Factory Scout | -6/Lower Caves Scout | -6/Lower Caves Scout | -6/Data Miner Scout | -5/Proximity Caves Trapper-Ninja | -5/Factory Trapper-Ninja | -5/Waste Trapper-Ninja | -5/Factory Trapper-Scout | -5/Upper Caves Trapper-Scout | -5/Upper Caves Trapper-Scout | -5/Warlord Trapper-Scout | -4/Proximity Caves Trapper-Ninja | -4/Factory Trapper-Ninja | -4/Waste Trapper-Scout | -4/Factory Trapper-Scout | -4/Upper Caves Trapper-Scout | -4/Upper Caves Trapper-Scout | -4/Zhirov Trapper-Ninja | -3/Proximity Caves Trapper-Ninja | -3/Research Trapper-Ninja | -3/Testing Trapper-Ninja | -2/Research Trapper-Ninja | -2/Quarantine Trapper-Ninja | -2/Section 7 Wizard-Ninja | -1/Access Hacker-Sprinter | -1/Command Alien-Sprinter | -1/Access_0 Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Sto Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Ac0 Matter Collected 7452 | 200 64 19 330 103 . 83 214 523 287 816 110 20 20 80 70 50 346 20 134 171 . 44 171 . 55 113 70 192 165 300 20 50 30 37 . 143 130 80 130 90 300 220 1381 71 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 12912 | 15 695 97 1645 98 . 128 658 553 435 715 184 . . . 34 78 1844 28 121 39 . 49 530 . 299 21 25 . 298 542 . 23 60 40 . 51 281 131 210 226 581 299 1566 313 Parts 641 | 6 33 9 85 10 . 10 22 26 12 47 11 . . . 3 6 46 9 4 3 . 5 21 . 16 1 2 . 12 39 . 2 5 5 . 8 21 5 16 10 28 15 70 18 Haulers Intercepted 21 | . 2 . 5 . . . 3 . . 3 3 . . . . . . . . . . . 2 . 2 . . . . 1 . . . . . . . . . . . . . . Recyclers Shooed 10 | 1 3 . 2 . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 81 | . . . . . . . . . . . . . . . 11 . . . 5 16 . 1 . . . . . . 18 . . . 10 12 . 8 . . . . . . . . Prevented 21 | . . . . . . . . . . . . . . . 13 . . . . 1 . . . . . . 2 . . . . . . . . 5 . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Sto Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Ac0 Combat Hostiles Destroyed 134 | . 9 3 29 5 . 4 8 18 9 15 . . . . 2 . 6 . 5 2 . . . . . . . . 3 2 . . . . . 5 1 . 1 . 2 . 3 2 Melee 6 | . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 2 1 Guns 60 | . 9 3 28 1 . 2 7 . . . . . . . . . 6 . 1 . . . . . . . . . 2 1 . . . . . . . . . . . . . . Cannons 44 | . . . . . . . 1 18 9 14 . . . . . . . . 1 . . . . . . . . . . . . . . . . 1 . . . . . . . . AOE 14 | . . . . 4 . 1 . . . . . . . . 1 . . . 3 2 . . . . . . . . . . . . . . . 3 . . . . . . . . Classes Destroyed 22 | 1 6 . 3 . . 1 1 . . 1 . . . . 1 . 1 . 1 . . 1 1 . . . . . 1 . . . . . . . . . . . 1 . 2 . Worker 7 | . 3 . 1 . . . . . . 2 . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Builder 18 | . . . 1 1 . 1 . . . 1 . . . . . 3 . 2 . . . . 1 . 2 . . . . . . . . . . . 5 1 . . . . . . Tunneler 5 | 1 . 2 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hauler 21 | . 2 . 5 . . . 3 . . 3 3 . . . . . . . . . . . 2 . 2 . . . . 1 . . . . . . . . . . . . . . Recycler 21 | . 3 . 5 . . . 1 . 2 1 . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . 1 2 1 4 . Minesweeper 8 | . . . . . . . . . . . . . . . . . . . 1 1 . 1 . . . . 1 . 1 . . . 2 1 . . . . . . . . . . Mechanic 2 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . 1 . . . Operator 7 | . . . . . . . . . . 1 . . . . . . . . . . . . 1 . . . . . . 1 . 1 . . . . . 1 1 . . 1 . . Drone 2 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Watcher 26 | . 1 . . . . . . . . . 1 . . . . . . . . . . . 3 . 2 . . . . 5 . . . . . . 1 2 1 2 1 4 3 . Swarmer 31 | . 3 3 10 3 . 2 . . . . . . . . . . . . 4 2 . . . . . . . . . . . . . . . 4 . . . . . . . . Grunt 51 | . 6 . 15 2 . 1 5 6 7 4 . . . . 1 . . . 1 . . . . . . . . . 2 . . . . . . . . . . . . . 1 . Brawler 4 | . . . . . . . 1 1 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Duelist 3 | . . . 1 . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sentry 21 | . . . 3 . . . 2 7 . 8 . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Hunter 5 | . . . . . . 1 . 2 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Programmer 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Behemoth 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . . . . 1 . 1 . 1 . 1 . Compactor 6 | . . . . . . . . . . . . . . . . . 6 . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Programmer 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Z-EX 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . Decomposer 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Tinkerer 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Martyr 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Best Kill Streak 8 | 1 5 3 7 2 . 2 3 8 5 3 2 . . . 1 2 2 1 4 1 . 1 2 . 2 . 1 . 2 2 . 1 1 1 . 4 2 2 1 1 2 3 2 1 Combat Bots Only 8 | . 3 3 6 2 . 1 3 8 5 3 . . . . 1 . 2 . 4 1 . . . . . . . . 2 1 . . . . . 4 1 . 1 . 1 . 1 1 Max Kills in Single Turn 3 | 1 2 1 2 2 . 1 1 1 1 1 1 . . . 1 1 1 1 3 1 . 1 1 . 1 1 1 . 2 1 . 1 1 1 . 3 1 1 1 1 1 1 1 1 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 3 | . . . . 2 . 1 . . . . . . . . 1 . . . 3 1 . . . . . . . . . . . . . . . 2 . . . . . . . . Melee 1 | . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 1 Uniques/NPCs Destroyed 5 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 2 01-MTF (-8/Storage) MAIN.C Shell (-1/Command) MAIN.C (-1/Command) A6 (-1/Access_0) Architect (-1/Access_0) Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Sto Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Ac0 Hostile Shots Fired 918 | . 34 9 76 2 . 25 39 100 31 80 34 . 9 . 18 . . 1 1 14 . 36 19 . 14 . . 12 . 5 . 2 . 13 . 4 4 . . 8 16 32 32 248 Missed 477 | . 9 1 22 1 . 8 16 37 8 22 17 . 3 . 14 . . . 1 8 . 22 10 . 5 . . 7 . 2 . 2 . 6 . 3 3 . . 6 9 19 13 203 Damage Taken 7688 | . 265 57 653 15 . 222 339 845 258 875 169 . 84 . 247 . . 177 . 91 . 231 249 . 164 . . 38 . 90 . . . 166 . 25 44 . . 42 377 323 733 909 Core 1072 | . 75 6 156 . . 10 44 92 17 134 12 . 13 . 54 . . . . . . 13 . . 17 . . . . 19 . . . 23 . 25 . . . . 140 . 100 122 Absorbed by Shields 506 | . . . . . . . . 199 100 155 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 52 . Redirected to Shielding 767 | . . . . . . . . . . . 32 . 37 . . . . 79 . 47 . 53 . . 41 . . 19 . 18 . . . 66 . . 15 . . 26 104 31 85 114 Ignored by Resistances 713 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 9 . 36 237 431 Regen/Repaired (Parts) 1795 | . 34 . 75 . . . . . . 504 . . . . . 87 . . . . . . 79 . . . . 10 . 68 . . . . . . 25 56 . . 51 219 320 267 Core Remaining (%) 83 | 100 . 67 . . . 58 . . . 47 . . . . 88 . . . . . . 98 . . . . . . 98 . . . . . . 94 . 100 . . 90 . . 73 Volleys Fired 530 | 2 41 20 84 6 . 17 32 62 28 72 1 . . . 2 4 46 . 26 3 . . 6 . . 5 . 8 15 15 . 8 . . . 2 . 5 4 . . . 11 5 Largest 2 | 2 2 2 2 2 . 2 2 1 1 1 1 . . . 1 1 1 . 1 1 . . 1 . . 1 . 1 1 1 . 1 . . . 1 . 1 1 . . . 1 1 Hottest 150 | 90 100 100 112 112 . 112 116 50 50 50 61 . . . . 30 33 . 33 33 . . 33 . . 33 . 33 33 33 . 33 . . . . . 90 90 . . . 150 94 Shots Fired 701 | 3 81 25 168 7 . 30 58 62 28 73 1 . . . 2 4 46 . 26 3 . . 6 . . 5 . 8 15 15 . 8 . . . 2 . 5 4 . . . 11 5 Gun 490 | 3 81 25 168 2 . 26 52 . . . 1 . . . . 4 46 . 24 1 . . 6 . . 5 . 8 15 15 . 8 . . . . . . . . . . . . Cannon 193 | . . . . . . . 6 62 28 72 . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 4 . . . 11 5 Launcher 10 | . . . . 5 . 4 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Special 8 | . . . . . . . . . . . . . . . 2 . . . 2 2 . . . . . . . . . . . . . . . 2 . . . . . . . . Kinetic 300 | . . . . . . . 6 62 28 72 . . . . . 4 46 . 24 1 . . 6 . . 5 . 8 15 15 . 8 . . . . . . . . . . . . Thermal 361 | 2 70 25 168 2 . 26 52 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . 5 4 . . . 6 . Explosive 18 | . . . . 5 . 4 . . . 1 . . . . 2 . . . 2 2 . . . . . . . . . . . . . . . 2 . . . . . . . . Electromagnetic 17 | 1 11 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 Phasic 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 . Robot Hit Streak 34 | 2 12 4 10 4 . 11 12 14 10 34 . . . . . . 13 . 6 . . . . . . . . . 3 2 . 2 . . . 1 . . . . . . 1 4 Robot Miss Streak 6 | 1 4 3 3 1 . 4 3 2 1 4 . . . . 4 5 6 . 3 . . . . . . . . 1 1 2 . 1 . . . 1 . . . . . . 2 3 Penetration Max 1 | . . . . . . . 1 1 . 1 . . . . . . 1 . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Secondary Targets 7 | . 1 1 2 . . 1 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 1 1 . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 669 | 2 56 14 111 4 . 18 36 44 23 60 7 . 2 . 1 4 32 2 22 5 . 3 17 . 6 1 1 . 9 19 1 2 2 1 . 1 11 6 3 5 7 6 99 26 Core Hits 308 | 1 31 6 48 9 . 7 18 16 11 24 4 . . . 3 2 12 2 10 4 . 2 10 . 6 1 . . 4 9 . . 2 1 . 4 3 3 2 3 4 3 32 11 Critical Kills 9 | . . . . . . . . . . . . . . . . . 6 . . . . . . . . . . . 2 1 . . . . . . . . . . . . . . Critical Parts Destroyed 8 | . . . . . . . . . . . . . . . . . 1 . 5 . . . . . . . . . 1 1 . . . . . . . . . . . . . . Critical Strikes 104 | . 5 1 11 . . 4 5 6 6 6 . . . . 2 1 17 1 5 . . . 3 . . . . . 5 2 . 2 . . . . . 1 . 1 . . 20 . Burn 26 | . 5 1 11 . . 4 5 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Destroy 29 | . . . . . . . . . . . . . . . . . 17 . 5 . . . . . . . . . 4 2 . 1 . . . . . . . . . . . . Blast 17 | . . . . . . . . 6 6 5 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sever 22 | . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 19 . Impale 10 | . . . . . . . . . . . . . . . 1 1 . 1 . . . . 3 . . . . . 1 . . 1 . . . . . 1 . . . . 1 . Melee Attacks 685 | . . . 1 . . . . . . 20 49 . 4 2 3 33 . 12 23 17 . 16 59 . 17 15 5 1 6 34 1 13 3 3 . 17 40 24 12 17 16 31 158 33 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 352 | . . . 1 . . . . . . 20 49 . 4 1 . . . . . . . . . . . . . . . . . . . . . . 5 22 10 17 15 31 144 33 Piercing 324 | . . . . . . . . . . . . . . 1 3 33 . 12 23 17 . 16 59 . 17 15 5 1 6 33 1 13 3 3 . 17 35 2 2 . 1 . 6 . Sneak Attacks 122 | . . . . . . . . . . 3 4 . 1 . 1 4 . 2 . 1 . 2 7 . 5 1 1 . 2 7 1 . 2 1 . . 7 4 2 2 4 2 56 . Combat Hostiles 8 | . . . . . . . . . . . . . 1 . 1 . . . . . . . . . . . . . 1 . . . . . . . 1 . 1 . 1 . 2 . Follow-up Attacks 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . 1 . . . . . . . Damage Inflicted 30320 | 28 858 185 1883 369 . 468 888 2635 1114 3406 410 . 105 . 435 315 331 133 645 447 . 227 958 . 438 74 95 7 365 984 98 82 244 126 . 507 820 563 196 387 751 789 6136 1818 Guns 4254 | 28 768 179 1864 16 . 306 585 . . . . . . . . . 331 . 85 . . . . . . . . 7 51 20 . 14 . . . . . . . . . . . . Cannons 6977 | . . . . . . . 280 2635 1114 2766 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 43 139 Explosions 1929 | . 66 . . 350 . 149 . . . . . . . . 334 . . . 285 221 . . . . . . . . . . . . . . . 454 . . . . . . 70 . Melee 16835 | . . . . . . . . . . 540 410 . 105 . 62 315 . 133 230 226 . 227 958 . 438 74 95 . 314 964 98 68 244 126 . . 820 563 196 387 751 789 6023 1679 Ramming 188 | . 24 6 19 3 . 13 23 . . 100 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 7303 | . . . . . . . 280 2635 1114 2766 . . . . . . 331 . 85 . . . . . . . . 7 51 20 . 14 . . . . . . . . . . . . Thermal 3718 | 13 712 179 1864 16 . 306 585 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 43 . Explosive 1863 | . . . . 350 . 149 . . . . . . . . 334 . . . 285 221 . . . . . . . . . . . . . . . 454 . . . . . . 70 . Electromagnetic 276 | 15 122 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 139 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 11579 | . . . . . . . . . . 540 410 . 105 . 39 . . . 45 . . . . . . . . . . . . . . . . 53 208 506 196 387 751 789 5871 1679 Piercing 5393 | . . . . . . . . . . . . . . . 62 315 . 133 230 226 . 227 958 . 438 74 95 . 314 964 98 68 244 126 . . 612 57 . . . . 152 . Highest Corruption 5 | . . . . . . . . . 1 5 . . . . 5 . . . . . . . . . . . . . . . . . . . . . . . . . . 2 4 . Average Corruption 1 | . . . . . . . . . 1 1 . . . . 5 . . . . . . . . . . . . . . . . . . . . . . . . . . 1 2 . Corruption Purged 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 69 | . . . . . . . . . 4 33 . . . . 8 . . . . . . . . . . . . . . . . . . . . . . . . . . 2 22 . Message Errors 13 | . . . . . . . . . 2 4 . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . 1 5 . Matter Fused 12 | . . . . . . . . . . 6 . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 . Heat Flow Errors 8 | . . . . . . . . . 1 3 . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . Energy Discharges 12 | . . . . . . . . . . 5 . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . Parts Rejected 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fused 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Loss (minor) 13 | . . . . . . . . . . 8 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 4 . Data Loss (major) 6 | . . . . . . . . . 1 2 . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Misfires 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alerts 2 | . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overload Shots 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . Overflow Damage 3215 | . . . . 3 . . 89 146 60 190 36 . . . 94 57 . . 40 53 . 52 131 . . . 73 . 198 64 23 101 . . . 17 361 133 . 18 138 301 795 42 Projectiles 431 | . . . . . . . 81 146 60 144 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Explosions 26 | . . . . 3 . . . . . . . . . . . . . . 6 . . . . . . . . . . . . . . . . 17 . . . . . . . . Melee 2758 | . . . . . . . 8 . . 46 36 . . . 94 57 . . 34 53 . 52 131 . . . 73 . 198 64 23 101 . . . . 361 133 . 18 138 301 795 42 Knockbacks 26 | . . . . . . . 2 11 2 11 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 23 | . . . . . . . 1 11 2 9 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary 2 | . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Rammed 33 | . . 5 4 1 . 3 2 . . 18 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed 42 | . 4 5 5 2 . 4 2 . . 20 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kicked 4 | . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed 5 | . . . 1 1 . 1 . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 271 | 40 127 96 185 3 . 60 25 2 106 231 26 . . . 199 . 1 . . . . . . . . . . . 40 . . . . . . . 16 24 18 . 9 143 271 20 Average Temperature 40 | 23 52 43 29 2 . 39 12 2 37 106 16 . . . 102 . 1 . . . . . . . . . . . 14 . . . . . . . 14 13 9 . 3 43 68 10 Received Heat Transfer 1277 | . 117 . 198 9 . 51 162 273 128 127 24 . . . 15 . . . . . . 12 21 . . . . . . . . . . 12 . . 12 . . 9 18 27 62 . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Combat Hostiles 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Parts Fried 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 7 Impact Corruptions 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted 2 | . . . 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles 2 | . . . 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 19 | . 2 . 13 . . 1 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heat Transferred 10728 | 37 2357 592 5106 37 . 962 1628 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 9 . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Sto Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Ac0 Maximum Alert Level 5 | . . . 2 1 . . . 2 2 . . . . . . . . 1 . . . . . . . . . . . . . 2 . . . . 2 . . . . 2 5 . Low Security (%) 69 | 100 100 100 39 87 . 100 100 29 . 100 100 . . . . 100 100 88 . . . . 100 100 100 . . . . 100 100 8 . . . . . 100 100 100 100 64 . . Level 1 6 | . . . 3 12 . . . 18 47 . . . . . . . . 11 . . . . . . . . . . . . . 36 . . . . 67 . . . . 6 5 . Level 2 13 | . . . 56 . . . . 51 52 . . . . . . . . . . . . . . . . . . . . . . 54 . . . . 32 . . . . 28 13 . Level 3 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 7 . Level 5 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 66 . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Peak Influence 1592 | 5 198 121 657 253 . 197 128 696 484 188 52 . . . . 33 . 276 . . . . 67 16 47 . . . . 30 . 586 . . . . 605 191 45 37 130 462 1592 . Initial 603 | . . 71 . 173 . . 13 7 339 183 16 . . . . 31 . . . . . . 67 16 . . . . . 27 . . . . . . 603 169 . 2 11 77 275 . Average 152 | 2 107 19 313 133 . 82 40 350 394 35 9 . . . . 3 . 35 . . . . 25 5 9 . . . . 2 . 401 . . . . 410 99 13 6 26 215 769 . Influence Increases 13189 | 5 410 80 1100 283 . 411 251 789 315 620 244 . 75 . 295 77 . 328 265 193 . 170 295 . 174 . 5 50 215 144 . 1161 12 53 . 125 881 159 96 130 325 602 2736 115 Destroy 0b10 Robot/C 4740 | . 180 60 720 160 . 240 160 480 180 280 . . . . 180 . . 120 100 80 . . . . 20 . . 20 140 40 . 440 . 40 . 80 80 . 20 . 40 . 880 . Destroy 0b10 Robot/NC 665 | 5 45 10 70 5 . 10 20 . 10 40 20 . . . 10 15 . 45 5 5 . 5 45 . 30 . 5 5 5 40 . 10 10 5 . 5 35 20 10 15 20 30 55 . Destroy Leader 932 | . 36 10 152 30 . 50 36 10 40 106 8 . . . 30 . . 22 10 10 . . 10 . 8 . . . 20 32 . 80 . . . 10 24 4 12 4 22 8 148 . Allied During Kill 1683 | . . . 27 36 . 60 . 23 . . . . . . 60 . . 23 . 8 . . . . 2 . . 10 35 . . 456 2 8 . . 21 . . . . . 912 . Trap Triggered on 0b10 70 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 70 . Successful Hack 256 | . 24 . 35 7 . . 17 . 3 29 45 . . . . 12 . . . . . . 14 . 10 . . . . . . . . . . . . 30 . . 18 12 . . Select Force Hacks 150 | . 60 . 30 . . . . . . 60 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disable Machine 555 | . 15 . 30 . . . . 45 15 45 . . . . . 15 . 60 . . . . . . . . . . . . . 30 . . . . . 60 15 45 45 . 75 60 Anti-Garrison Action 250 | . . . . . . . . 200 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 50 . Destroy Structure 948 | . 5 . 6 30 . 21 3 16 7 30 36 . . . . 20 . 28 . . . . 46 . 14 . . . . 32 . 40 . . . . 46 30 24 21 15 72 396 10 Advance Influence 600 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 600 . . . . . . . Partial Spotted 705 | . . . . . . . . . . . 105 . . . . 15 . 15 . . . . 90 . . . . . . . . 30 . . . . 75 15 15 . 45 105 150 45 Lose Combat Pursuer 1635 | . 45 . 30 15 . 30 15 15 60 30 30 . 75 . 15 . . 15 150 90 . 165 90 . 90 . . 15 15 . . 75 . . . 30 . . . 45 120 375 . . Influence Decreases 9274 | 5 226 151 655 382 . 376 252 100 218 766 234 16 75 . 244 108 . 82 419 189 . 62 316 16 145 18 5 31 171 171 . 802 130 139 . 120 582 328 91 111 206 248 1084 . Time Decay 7150 | 5 226 141 485 362 . 336 252 . 198 509 234 16 75 . 174 108 . 62 399 149 . 62 316 16 128 18 5 31 171 171 . 412 130 99 . 120 342 328 91 111 196 238 434 . Search Patrol Dispatched 150 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 150 . . . . . . . Lost Part 110 | . . 10 . . . . . 20 20 30 . . . . 10 . . . . . . . . . . . . . . . . . . . . . . . . . 10 . 10 . Lost Ally 1487 | . . . 20 20 . 40 . 80 . . . . . . 60 . . 20 20 40 . . . . 17 . . . . . . 390 . 40 . . 90 . . . . 10 640 . Purge Threat 377 | . . . 150 . . . . . . 227 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 64 | . 2 1 5 . . . . . 4 3 6 . . . . 5 . 2 . . . . 5 . 3 . . . . 3 . 5 . . . . 4 . 2 1 3 3 7 . Investigation 20 | . 2 . 2 . . . . . 2 3 2 . . . . 3 . . . . . . 2 . . . . . . . . 1 . . . . 2 . 1 . . . . . Extermination 14 | . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . 2 . 2 . . . . 1 . 1 1 1 2 2 . Reinforcement 22 | . . . 1 . . . . . 2 . 3 . . . . 1 . 2 . . . . 2 . 3 . . . . 1 . 2 . . . . 1 . . . 2 1 1 . Assault 8 | . . 1 2 . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . 4 . Garrison . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Data Miner Redirects 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 . . . . . Construction Impeded 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Sto Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Ac0 Distress Signals 46 | . 3 . 4 . . . 2 . 1 4 . . . . . . . 1 1 . . . 2 . 3 . . . . . . 1 . . . . 1 . . . . . 23 . Communications Jammed 57 | . . . . . . . . . . . . . . . . . . . . . . 5 1 . 3 . . . . 6 . 18 . . . 1 2 2 . . 10 9 . . Distress Signals 27 | . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . 5 . . . . . 2 . . 10 7 . . Times Spotted 536 | . 20 18 48 5 . 10 9 26 15 35 20 . 6 . 8 3 6 10 10 6 . 16 25 . 17 . . 6 2 15 . 22 . 18 . 9 10 7 8 10 18 41 20 37 Peak Tracking Total 26 | . 5 19 6 3 . 3 5 8 6 4 5 . 3 . 4 1 5 3 5 4 . 12 14 . 5 . . 2 3 2 . 6 . 10 . 4 3 2 5 4 7 18 2 26 Tactical Retreats 83 | . 2 . 2 1 . 2 1 1 2 2 5 . 2 . 1 . . 1 7 2 . 3 5 . 4 . . 1 1 2 . 4 . 1 . 2 2 1 1 2 7 8 . 8 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Sto Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Ac0 Traps Triggered 29 | . 1 . 5 . . . . . 1 1 . . . . . 1 . . . . . . 2 . 3 . . . . 2 . 3 . . . . 1 . 1 3 . 3 2 . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 7 . Traps Extracted 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . Installed 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 7 . Triggered 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 7 . Most Traps Carried 20 | . . . . . . . . . . . . . . . . . . . . 3 3 11 11 11 11 12 20 20 14 14 14 14 14 16 16 16 16 16 16 16 16 16 16 . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Sto Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Ac0 Machines Disabled 41 | . 1 . 2 . . . . 5 1 3 . . . . . 1 . 4 . . . . . . . . . . . . . 2 . . . . . 4 1 3 3 . 7 4 Max in Single Turn 2 | . 1 . 1 . . . . 2 1 1 . . . . . 1 . . . . . . . . . . . . . . . 1 . . . . . 1 1 1 1 . 1 1 Garrison Access 8 | . . . . . . . . . . 1 1 . . . . 1 . . . . . . 2 . . . . . . 1 . 1 . . . . . 1 . . . . . . Garrison Relay 3 | . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Phase Generator 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Sto Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Ac0 Machines Accessed 113 | . 3 . 9 1 2 1 3 1 1 13 16 . . . . 10 . 1 . 2 3 . 7 . 2 . . 5 . 7 . 5 . 1 4 . 4 3 . . 3 2 4 . Terminals 37 | . . . 6 1 . 1 2 1 1 8 12 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . 3 . Fabricators 10 | . . . . . . . . . . . 2 . . . . 1 . . . . . . 2 . . . . . . 1 . 1 . . . . 2 1 . . . . . . Repair Stations 21 | . 1 . 1 . . . . . . 2 . . . . . 4 . . . . . . 3 . 1 . . . . 4 . . . . . . 1 1 . . 1 1 1 . Recycling Units 10 | . 2 . 1 . . . . . . 2 . . . . . 1 . 1 . . . . . . . . . . . 1 . 1 . . . . . . . . . 1 . . Scanalyzers 6 | . . . 1 . . . . . . . . . . . . 2 . . . . . . . . 1 . . . . . . 2 . . . . . . . . . . . . Garrison Access 12 | . . . . . . . 1 . . 1 2 . . . . 2 . . . . . . 2 . . . . . . 1 . 1 . . . . 1 1 . . . . . . Total Hacks 313 | . 6 . 30 3 2 2 9 1 3 42 40 . . . . 23 . 2 . 7 27 . 24 . 3 . . 15 . 12 . 14 . 1 15 . 11 5 . . 5 4 7 . Successful 209 | . 4 . 21 1 2 . 6 . 1 32 15 . . . . 9 . . . 7 27 . 13 . 2 . . 15 . 5 . 10 . 1 15 . 7 5 . . 4 2 5 . Failed 104 | . 2 . 9 2 . 2 3 1 2 10 25 . . . . 14 . 2 . . . . 11 . 1 . . . . 7 . 4 . . . . 4 . . . 1 2 2 . Catastrophic 13 | . . . 1 . . . . 1 1 1 5 . . . . . . . . . . . 2 . 1 . . . . 1 . . . . . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 405 | . 3 . 20 3 1 2 5 . 3 20 26 . . . . 26 . 25 . . . . 17 . 18 . . 1 . 44 . 29 . . . . 36 20 3 32 26 19 26 . Terminals 100 | . . . 21 3 . 2 7 1 3 26 31 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . 4 . Fabricators 37 | . . . . . . . . . . . 7 . . . . 5 . . . . . . 10 . . . . . . 2 . 5 . . . . 6 2 . . . . . . Repair Stations 56 | . 3 . 6 . . . . . . 12 . . . . . 7 . . . . . . 8 . 2 . . . . 6 . . . . . . 2 2 . . 3 2 3 . Recycling Units 15 | . 3 . 1 . . . . . . 3 . . . . . 2 . 2 . . . . . . . . . . . 1 . 1 . . . . . . . . . 2 . . Scanalyzers 14 | . . . 2 . . . . . . . . . . . . 5 . . . . . . . . 1 . . . . . . 6 . . . . . . . . . . . . Garrison Access 24 | . . . . . . . 2 . . 1 2 . . . . 4 . . . . . . 6 . . . . . . 3 . 2 . . . . 3 1 . . . . . . Terminal Hacks 94 | . . . 6 1 2 . 3 . . 9 3 . . . . . . . . 7 27 . . . . . . 15 . . . . . 1 15 . . . . . 2 . 3 . Record 25 | . . . . . 1 . . . . . . . . . . . . . . 6 6 . . . . . . 7 . . . . . . 5 . . . . . . . . . Part Schematic 15 | . . . . 1 . . . . . . . . . . . . . . . . 12 . . . . . . . . . . . . . 2 . . . . . . . . . Robot Schematic 6 | . . . . . . . . . . . . . . . . . . . . . 6 . . . . . . . . . . . . . . . . . . . . . . . Robot Analysis 6 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . Prototype ID Bank 17 | . . . 1 . . . . . . 2 . . . . . . . . . . 3 . . . . . . 7 . . . . . . 4 . . . . . . . . . Open Door 7 | . . . . . . . . . . 1 . . . . . . . . . 1 . . . . . . . 1 . . . . . 1 . . . . . . 2 . 1 . Branch Access Points 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Terminal Index 2 | . . . . . . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert Level 3 | . . . . . . . 1 . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unreport Threat 3 | . . . 1 . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recall Extermination 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hauler Manifests 3 | . . . 1 . . . 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Zone Layout 2 | . . . 1 . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Derelict Proto ID Bank 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disengage Seal 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Fabricator Hacks 17 | . . . . . . . . . . . 1 . . . . 2 . . . . . . 6 . . . . . . . . 3 . . . . 3 2 . . . . . . Network Status 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Load Schematic 11 | . . . . . . . . . . . 1 . . . . 1 . . . . . . 4 . . . . . . . . 2 . . . . 2 1 . . . . . . Build 5 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . 1 . . . . 1 1 . . . . . . Repair Station Hacks 36 | . 2 . 5 . . . . . . 11 . . . . . 2 . . . . . . 4 . 1 . . . . 4 . . . . . . . 2 . . 2 1 2 . Scan Component 22 | . 1 . 3 . . . . . . 6 . . . . . 1 . . . . . . 3 . 1 . . . . 3 . . . . . . . 1 . . 1 1 1 . Repair 14 | . 1 . 2 . . . . . . 5 . . . . . 1 . . . . . . 1 . . . . . . 1 . . . . . . . 1 . . 1 . 1 . Recycling Unit Hacks 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . . Retrieve Components 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . . Scanalyzer 9 | . . . 2 . . . . . . . . . . . . 3 . . . . . . . . 1 . . . . . . 3 . . . . . . . . . . . . Insert Component 6 | . . . 1 . . . . . . . . . . . . 2 . . . . . . . . 1 . . . . . . 2 . . . . . . . . . . . . Analyze 3 | . . . 1 . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Garrison Access Hacks 8 | . . . . . . . 1 . . 1 1 . . . . 1 . . . . . . 1 . . . . . . 1 . 1 . . . . . 1 . . . . . . Unlock Access 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Seal Access 7 | . . . . . . . . . . 1 1 . . . . 1 . . . . . . 1 . . . . . . 1 . 1 . . . . . 1 . . . . . . Unauthorized Hacks 43 | . 2 . 8 . . . 2 . 1 11 10 . . . . 1 . . . . . . 2 . . . . . . . . 2 . . . . 4 . . . . . . . Terminals 28 | . . . 7 . . . 2 . 1 9 9 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Assimilate 2 | . . . . . . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Botnet 6 | . . . 1 . . . 1 . . 2 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Operators 3 | . . . 1 . . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Skim 17 | . . . 5 . . . 1 . 1 5 5 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricators 8 | . . . . . . . . . . . 1 . . . . 1 . . . . . . 1 . . . . . . . . 2 . . . . 3 . . . . . . . Prioritize 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . Liberate 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Recompile 5 | . . . . . . . . . . . 1 . . . . 1 . . . . . . 1 . . . . . . . . 1 . . . . 1 . . . . . . . Repair Stations 2 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . 1 . . . . . . . Mechanics 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Patch 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Recycling Units 5 | . 2 . 1 . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Tunnel 5 | . 2 . 1 . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . . . . 1 . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 68 | . . . 7 1 . 1 2 1 1 9 14 . . . . 9 . 1 . . . . 4 . 1 . . . . 5 . 2 . . . . 3 1 . . 2 2 2 . Full Trace Events 3 | . . . . . . . . . 1 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Events 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Corruption 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 22 | . . . . . . . . . . . . . . 4 . . . . . . 6 . . . . . . . . . . . . . . . . . . 9 3 . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 267 | . . . 1 1 . . . . . . . . . 15 . 20 . 11 . . 12 . 13 . 21 . . . . 44 . 22 . . 2 . 8 15 . 22 27 11 22 . Parts Built 5 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . 1 . . . . 1 1 . . . . . . Authchips 5 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . 1 . . . . 1 1 . . . . . . Time 435 | . . . . . . . . . . . . . . . . . . . . . . . 112 . . . . . . . . 187 . . . . 68 68 . . . . . . Total Part Build Rating 35 | . . . . . . . . . . . . . . . . . . . . . . . 12 . . . . . . . . 7 . . . . 8 8 . . . . . . Parts Repaired 14 | . 1 . 2 . . . . . . 5 . . . . . 1 . . . . . . 1 . . . . . . 1 . . . . . . . 1 . . 1 . 1 . Time 462 | . 18 . 104 . . . . . . 166 . . . . . 38 . . . . . . 38 . . . . . . 38 . . . . . . . 12 . . 19 . 29 . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 14 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 . . . . . . . . . 8 . . Parts Scanalyzed 3 | . . . 1 . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Part Schematics Acquired 3 | . . . 1 . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Sto Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Ac0 Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 . Non-combat 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Combat 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . Robot Hacks Applied 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 7 . parse_system 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 7 . Relay Couplers Released 11 | . . . . . . . . 10 . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Machine Destruction 11 | . . . . . . . . 10 . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 14 | . . . . . 3 . . 4 . . . . . . . . . . . . . . . . . . . 5 . 2 . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Sto Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Ac0 Total Allies 110 | . . 1 . 6 3 . . 4 . 1 . . . 4 . . . 2 . 3 . . . . 1 . . 5 . 4 20 3 . . . . 6 . . . . 1 46 . Largest Group 31 | . . 1 1 5 5 5 3 4 . 1 . . . 4 4 . . 2 1 3 . . . . 1 . . 5 3 2 22 22 2 2 . . 3 . . . . 1 31 . Highest-Rated Group 3469 | . . 31 31 90 74 48 24 62 . 10 . . . 154 154 . . 70 35 75 . . . . 127 . . 272 174 206 937 937 192 192 . . 269 . . . . 27 3469 . Highest-Rated Ally 269 | . . 31 31 31 31 16 8 16 . 10 . . . 42 42 . . 35 35 25 . . . . 127 . . 68 68 103 103 103 96 96 . . 269 . . . . 27 269 . Zionite Dispatches 8 | . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 . . . . 1 . 1 . . . . 3 . . . . 1 . . Heavy 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 . . . . . . . Light 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Demo 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Experimental 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Hero 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Melee Resupply 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Hacking Resupply 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Total Orders 89 | . . . . . . . . 1 . 4 . . . . . . . . . . . . . . . . . 5 18 4 . . . . . . . . . . . . 57 . STAY 60 | . . . . . . . . 1 . 4 . . . . . . . . . . . . . . . . . 3 13 4 . . . . . . . . . . . . 35 . FOLLOW 29 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 5 . . . . . . . . . . . . . 22 . Ally Attacks 614 | . . . 25 13 . 40 4 49 . . . . . . 39 . . 12 2 5 . . . . 2 . . 2 22 1 . 134 . 13 . . 13 . . . . . 238 . Total Damage 27339 | . . . 313 143 . 368 33 664 . . . . . . 804 . . 1223 115 105 . . . . 111 . . 158 844 23 . 2924 . 642 . . 714 . . . . . 18155 . Kills 134 | . . . 8 3 . 8 . 6 . . . . . . 9 . . 13 . 2 . . . . 1 . . 2 4 . . 23 . 2 . . 4 . . . . . 49 . Allies Corrupted 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . . . . . 3 . Allies Melted 2 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Sto Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Ac0 Active Infowar (turns) 28544 | . 608 474 1978 828 1079 883 767 1177 96 . 1182 197 356 614 385 590 225 304 1508 958 28 891 951 76 603 633 353 704 736 1338 174 1034 277 331 53 682 763 781 251 455 667 517 1672 365 Optics 19610 | . . . . . . . . . . . 1181 197 356 614 385 590 225 304 1508 958 28 891 951 76 603 633 353 704 736 1338 174 1034 277 331 53 682 763 781 251 455 667 517 994 . Sensors 18113 | . . . 76 . . . . . . . 1179 197 356 609 385 590 222 304 1496 898 28 842 951 76 570 629 242 690 641 1333 174 999 277 328 53 656 760 781 235 364 652 514 6 . Structural 15092 | . . . . . . . . . . . . . . . . . . 98 1508 896 28 777 951 76 520 633 353 704 736 1338 174 1034 277 331 51 663 762 680 224 455 529 517 777 . Seismic 10427 | . 608 474 1978 828 1079 883 767 1177 96 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 173 337 525 510 992 . Decoding 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Machine Analysis 8278 | . . . . . . . . . . . . . . . . . . . . . . . 508 76 603 633 353 704 736 1338 174 1034 277 331 53 682 763 13 . . . . . . Triangulation 367 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 365 Jamming 4442 | . . . . . . . . . . . . . . . . . . . . . . 83 140 . 124 . 1 . . 183 . 111 . . . 219 403 781 142 365 510 517 863 . ECM 1784 | . . . . . . . . . . . 282 . 8 . . . . . . . . 30 65 . 70 . . . . 82 . . . . . . 52 22 59 16 129 108 861 . Robot Analysis Total 6 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . Derelict Logs Recovered 20 | . . 1 . 2 . . . . . . . 2 2 1 1 . . . 2 . . 2 . . . 2 1 . 3 . . . . 1 . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Zionite Intel Received 79 | . . . . . . . . . . . . . . . . 6 . 6 . . . . 2 . 4 . . . . 12 . 7 . . . . 6 6 . 10 8 4 8 . Main Access 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . . 1 . Branch Access 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . 1 . . 1 . Emergency Access 4 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . 1 . . . . . . . . . 1 1 . . . Guard Positions 5 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 . . . . 1 . . . 1 . 1 . Component Stockpiles 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . . . 1 . 1 . . 1 . Prototype Stockpiles 6 | . . . . . . . . . . . . . . . . 1 . 1 . . . . . . . . . . . 1 . 1 . . . . 1 . . . . 1 . . Component Schematics 7 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 2 . . . . . . . 1 . 1 2 . . . Prototype Schematics 14 | . . . . . . . . . . . . . . . . 2 . 1 . . . . . . 2 . . . . 2 . 2 . . . . 1 . . 1 . 1 2 . Unaware Schematics 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 1 . . . Unaware Analyses 7 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . 1 . 1 . . . . . 1 . . 2 1 . . Trap Installations 5 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . 1 . . . . . . 1 1 . . . . 1 . Active Terminals 4 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . 1 1 . . . Active Garrisons 4 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . 1 . . . . . . . . . 1 . 1 . . Depthwide Sectors/0 5 | . . . . . . . . . . . . . . . . 1 . . . . . . 1 . . . . . . 1 . . . . . . . 1 . . . . 1 . Depthwide Sectors/-1 3 | . . . . . . . . . . . . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . 1 . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Sto Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Ac0 Turns Passed 35371 | 28 620 938 2088 828 1079 883 768 1207 403 4315 1190 197 356 614 385 590 225 304 1508 958 28 891 951 76 603 633 353 704 736 1338 174 1034 277 331 53 682 763 781 251 455 667 517 3220 369 Spaces Moved 48404 | 19 345 372 909 521 686 533 392 605 183 1326 2170 473 770 1045 684 1207 334 624 1344 1364 79 820 1718 223 1119 873 782 1026 946 2654 166 1741 738 734 152 931 1477 1215 451 956 1430 1528 9314 1425 Core . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Treads 5282 | . . 127 909 521 686 533 392 605 183 1326 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Legs 610 | 19 345 245 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 42459 | . . . . . . . . . . . 2170 473 770 1045 684 1207 334 624 1344 1364 79 820 1718 223 1119 873 782 1026 946 2654 165 1741 738 734 152 931 1477 1215 451 956 1377 1528 9314 1425 Fastest Speed 7 | 120 120 120 145 150 150 150 150 160 160 155 34 39 34 39 34 34 34 34 35 35 35 35 29 34 29 34 34 34 20 26 29 26 29 26 29 26 17 27 17 19 17 11 7 13 Average Speed 44 | 120 120 133 155 150 150 150 154 160 166 234 38 39 38 39 39 34 34 34 35 35 35 35 34 34 34 34 34 34 32 29 30 29 29 28 29 30 26 27 26 26 24 18 14 18 Slowest Speed 240 | 120 120 160 240 150 150 150 160 160 240 240 39 39 39 39 150 34 34 35 113 35 35 35 124 34 124 34 34 34 86 44 210 227 29 29 29 34 27 27 27 27 104 89 77 19 Overloaded Moves 457 | . . . . . . . . . . . 43 . 42 . 2 . . . . . . . 59 . 53 . . . . 4 . 3 . 22 . 6 9 . 2 44 23 5 36 104 Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 143 | . . . . . . . . . . . 13 . 3 . 1 4 . 1 . . . . 15 . 11 . . 4 . 6 . 14 . 1 . 1 1 . . 6 6 25 28 3 Cave-ins Triggered 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 Microwarps 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . Exploration Rate (%) 66 | 3 53 70 63 98 89 97 30 52 15 93 54 78 75 88 76 42 100 25 79 94 73 71 43 90 36 91 76 92 71 59 88 36 82 92 61 87 39 94 15 78 75 38 89 60 Regions Visited 44 Branch Regions 26 Pre-discovered Areas 59 | . 2 1 4 1 1 . . . . 4 . 1 . 2 . 11 . 5 . 1 1 . 5 . . 1 . . . 8 . . . . 3 . . 6 . . . . 2 . Known Exits Taken 29 | . . . . . . 1 1 . 1 1 1 1 1 1 1 . . 1 1 1 1 1 . . 1 1 1 1 1 . . 1 1 1 1 1 1 1 1 1 1 . . . Unknown Exits Taken 8 | 1 1 1 1 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . Scrap Searched 30 | . . 1 . 2 . 1 . . . . . 2 2 2 2 . . . . 4 . . . . . 2 3 . 1 . . . 3 1 . 4 . . . . . . . . Spaces Dug 315 | . . . 1 . . . . 1 . 19 36 . 2 . 2 20 . 8 24 19 . 11 22 . 7 4 4 . . 15 . 10 1 2 . 7 17 12 6 7 5 24 28 1 Terrain Destroyed 588 | . 3 . 1 36 . 32 3 17 6 39 36 . 2 . 30 20 . 8 47 19 . 11 23 . 7 5 4 . 1 16 . 10 1 2 . 36 17 16 9 7 5 24 94 1 Melee 269 | . . . 1 . . . . . . . 36 . 2 . 2 20 . 8 13 8 . 11 22 . 7 4 4 . . 15 . 8 1 2 . 7 17 11 6 7 5 24 27 1 Projectile 64 | . . . . . . . 3 17 6 25 . . . . 1 . . . 1 1 . . . . . . . . . . . . . . . 1 . 5 3 . . . 1 . AOE 246 | . 3 . . 36 . 32 . . . 14 . . . . 27 . . . 30 10 . . . . . . . . . . . . . . . 28 . . . . . . 66 . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Sto Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Ac0 Total 59965 | 21 471 786 1413 558 739 584 499 753 241 2384 2457 485 819 1248 789 1312 399 684 2303 1807 78 1387 1938 222 1292 1168 857 1369 1344 3148 290 2227 795 848 160 1299 1791 1621 555 1122 1675 1672 10849 1506 Wait 9230 | . 62 381 340 26 15 27 32 44 17 880 218 10 47 181 95 47 4 36 901 407 . 543 138 . 120 266 64 278 353 397 114 424 55 101 . 340 250 364 69 123 227 105 1103 26 Move 48042 | 18 344 371 908 520 685 532 391 604 182 1325 2144 472 763 1044 681 1200 333 621 1343 1363 78 819 1688 222 1097 872 781 1019 945 2642 165 1712 737 731 151 928 1474 1214 450 943 1366 1481 9265 1418 Hop 126 | . . . . . . . . . . . 12 . 3 . 1 3 . 1 . . . . 15 . 10 . . 2 . 6 . 14 . 1 . 1 1 . . 6 6 21 20 3 Pick Up 225 | 1 7 3 16 . 2 . 5 . 8 12 8 1 . 5 . 9 3 3 1 4 . 1 12 . 2 . 1 5 11 5 3 5 . 1 2 . 7 3 1 4 7 1 62 4 Fast Attach 182 | . 1 1 13 . . . 8 3 1 13 4 . . 4 . 4 3 2 . 3 . . 2 . 1 . . 13 2 6 2 1 . 4 2 2 3 1 1 6 13 14 45 4 Attach 111 | . 3 2 6 . 1 . 4 . 2 9 5 1 . 1 3 1 1 . . 1 . 1 4 . 1 . . 2 4 3 . . . . 1 . 3 1 4 1 13 2 27 4 Detach 97 | . 1 . 2 . 1 . 3 . . 4 6 . . 2 1 . 1 2 . . . . . . 1 . . 4 4 1 . . . 2 . . . . 3 1 6 6 44 2 Swap 180 | . 3 . 16 4 . 3 5 5 1 4 2 . 2 3 3 4 2 3 8 3 . 7 5 . 4 10 5 . 3 14 . 3 . 1 1 7 8 8 7 7 3 . 16 . Drop 330 | . 5 3 22 . 5 1 17 7 2 23 8 1 . 6 . 7 6 4 1 6 . . 9 . 3 . 1 16 2 9 5 6 . 4 3 2 8 2 . 9 18 11 91 7 Fire 530 | 2 41 20 84 6 . 17 32 62 28 72 1 . . . 2 4 46 . 26 3 . . 6 . . 5 . 8 15 15 . 8 . . . 2 . 5 4 . . . 11 5 Melee 673 | . . . 1 . . . . . . 20 49 . 4 2 3 33 . 12 23 17 . 16 59 . 17 15 5 1 5 34 1 13 3 3 . 17 31 23 11 17 16 31 158 33 Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick 4 | . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 38 | . . 5 5 2 . 4 2 . . 20 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 93 | . . . . . . . . . . . . . . . . . . . . . . . . . 36 . . . . . . 41 . . . . 6 . 5 5 . . . . Rewire 97 | . . . . . 30 . . 28 . 2 . . . . . . . . . . . . . . . . . 21 . 16 . . . . . . . . . . . . . . Trap 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 7 . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / [*Min x2]) -10/Mines (discovered 3 exits: *Mat x2 / [*Sub]) -9/Materials (discovered 4 exits: *Mat x3 / *Min) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles -8/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 5 exits: Fac x2 / Sto x2 / Gar) -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials -8/Storage (discovered 2 exits: *Fac / Rec) -7/Factory (discovered 6 exits: *Fac x4 / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: Fac / *Zio) -7/Zion -6/Proximity Caves -6/Factory -6/Waste -6/Factory -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory (discovered 2 exits: *Fac / *Upp) -5/Waste -5/Factory (discovered 2 exits: *Fac / *Upp) -5/Upper Caves (discovered 2 exits: *Upp / *War) -5/Upper Caves -5/Warlord -4/Proximity Caves -4/Factory (discovered 5 exits: *Res x2 / *Upp x2 / Ext) -4/Waste -4/Factory (discovered 5 exits: *Res / *Upp x2 / Ext x2) -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *Zhi) -4/Zhirov -3/Proximity Caves -3/Research (discovered 6 exits: *Res x3 / Arm / *Tes x2) -3/Testing -2/Research -2/Quarantine -2/Section 7 -1/Access -1/Command (discovered 3 exits: *Sur x2 / [*Ac0]) -1/Access_0 Near Former Tau Ceti IV History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 3) 29 | -11/Scrapyard | Entered Materials 94 | -10/Materials | Discovered new exit (range 4) 204 | -10/Materials | Discovered new exit (range 16) 343 | -10/Materials | Build established: Mutant 489 | -10/Materials | Repaired Broken Lgt. Treads 564 | -10/Materials | Discovered new exit (range 16) 649 | -10/Materials | Entered Mines 690 | -10/Mines | Discovered new exit (range 5) 1263 | -10/Mines | Learned location of Zion (-7) 1356 | -10/Mines | Discovered new exit (range 8) 1363 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1392 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 1397 | -10/Mines | Found Prototype Device 1410 | -10/Mines | Assembled infested the area 1415 | -10/Mines | Assisted by a Guerilla fighting off Assembled 1576 | -10/Mines | Discovered new exit (range 5) 1578 | -10/Mines | Met a Derelict testing a Signal Generator 1587 | -10/Mines | Entered Materials 1587 | -9/Materials | Accompanied by 1 ally 1587 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1588 | -9/Materials | Identified Exp. Sensor Array 1766 | -9/Materials | Discovered new exit (range 15) 1896 | -9/Materials | Build established: Scavenger-Mutant 2287 | -9/Materials | Discovered new exit (range 12) 2553 | -9/Materials | Discovered new exit (range 16) 2787 | -9/Materials | First assault squad dispatched 3390 | -9/Materials | Learned location of Storage (-8) 3427 | -9/Materials | Identified exit to Materials 3456 | -9/Materials | Learned location of 1 exit from Materials 3461 | -9/Materials | Repaired Broken Imp. Heat Sink 3514 | -9/Materials | Repaired Imp. Medium Laser 3554 | -9/Materials | Build established: Mutant 3675 | -9/Materials | Entered Mines 3686 | -9/Mines | Received a Mining Laser from a helpful Derelict 3809 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 3942 | -9/Mines | Discovered exit to Materials (range 8) 3966 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 3966 | -9/Mines | Discovered new exit (range 5) 4128 | -9/Mines | Discovered exit to Materials (range 11) 4152 | -9/Mines | Learned 2 Materials zone layouts 4503 | -9/Mines | Entered Exiles 4503 | -9/Exiles | Found Exiles lab destroyed 4503 | -9/Exiles | Accompanied by 4 allies 4533 | -9/Exiles | Led the pair of lost Derelicts to a safe place 4750 | -9/Exiles | Opened EX-Vault 4900 | -9/Exiles | Build established: Commander-Mutant 5090 | -9/Exiles | Found Flying Fortress v7 5550 | -9/Exiles | Discovered new exit (range 10) 5582 | -9/Exiles | Entered Mines 5582 | -8/Mines | Accompanied by 5 allies 6163 | -8/Mines | Discovered exit to Materials (range 15) 6295 | -8/Mines | Discovered exit to Materials (range 7) 6465 | -8/Mines | Entered Materials 6465 | -8/Materials | Accompanied by 3 allies 6465 | -8/Materials | Evolved 2 slots: Utility x2 6466 | -8/Materials | Identified exit to Factory 6561 | -8/Materials | Lost 3 allies 6581 | -8/Materials | Build established: Mutant 6921 | -8/Materials | Build established: Scavenger-Mutant 7185 | -8/Materials | Identified exit to Storage 7216 | -8/Materials | Identified exit to Garrison 7233 | -8/Materials | Entered Garrison 7395 | -8/Garrison | Triggered checkpoint 7534 | -8/Garrison | Discovered new exit (range 11) 7570 | -8/Garrison | Triggered checkpoint 7643 | -8/Garrison | Destroyed 8 combat bots 7715 | -8/Garrison | Garrison Relay disabled 7807 | -8/Garrison | Triggered checkpoint 7807 | -8/Garrison | Triggered checkpoint 7820 | -8/Garrison | Triggered checkpoint 7923 | -8/Garrison | Triggered checkpoint 7956 | -8/Garrison | Garrison Relay disabled 8066 | -8/Garrison | Lost 3 allies 8096 | -8/Garrison | Discovered new exit (range 11) 8133 | -8/Garrison | Triggered checkpoint 8153 | -8/Garrison | Triggered checkpoint 8161 | -8/Garrison | Garrison Relay disabled 8334 | -8/Garrison | Discovered new exit (range 12) 8440 | -8/Garrison | Entered Materials 8777 | -8/Materials | Discovered exit to Storage (range 13) 8843 | -8/Materials | Entered Storage 8844 | -8/Storage | Identified exit to Recycling 8918 | -8/Storage | Repaired Hvy. Assault Cannon 8945 | -8/Storage | Repaired Lgt. Treads? 8982 | -8/Storage | Repaired Lgt. Treads? 9695 | -8/Storage | Discovered exit to Factory (range 9) 9967 | -8/Storage | Met 01-MTF 10108 | -8/Storage | Learned location of 2 exits from Factory 10215 | -8/Storage | Learned location of 2 exits from Lower Caves 10229 | -8/Storage | Learned location of 2 exits from Factory 10234 | -8/Storage | Learned Factory stockpile data 10260 | -8/Storage | Learned 4 Factory zone layouts 10285 | -8/Storage | Learned location of 1 exit from Extension 10300 | -8/Storage | Build established: Mutant 10996 | -8/Storage | Repaired Lgt. Nuclear Core 11035 | -8/Storage | Repaired Cesium-ion Thruster 13118 | -8/Storage | Core integrity fell below 50% 13120 | -8/Storage | Destroyed 01-MTF 13158 | -8/Storage | Entered Factory 13158 | -7/Factory | Evolved 2 slots: Propulsion x2 13159 | -7/Factory | Identified exit to Lower Caves 13159 | -7/Factory | Identified exit to Factory 13488 | -7/Factory | Discovered exit to Factory (range 19) 14011 | -7/Factory | Discovered exit to Lower Caves (range 7) 14348 | -7/Factory | Entered Lower Caves 14349 | -7/Lower Caves | Identified exit to Lower Caves 14368 | -7/Lower Caves | Met a Warlord Commander 14369 | -7/Lower Caves | Learned location of Warlord (-5) 14370 | -7/Lower Caves | Warlord Commander delivered Encrypted Comm Array 14390 | -7/Lower Caves | Found Encrypted Comm Array 14437 | -7/Lower Caves | Learned Factory stockpile data 14469 | -7/Lower Caves | Encountered a Warlord checkpoint 14478 | -7/Lower Caves | Learned location of 1 exit from Lower Caves 14545 | -7/Lower Caves | Entered another Lower Caves area 14546 | -7/Lower Caves | Identified exit to Zion 14597 | -7/Lower Caves | Learned Factory trap positions 14726 | -7/Lower Caves | Learned 4 Factory zone layouts 14872 | -7/Lower Caves | Build established: Scout 14901 | -7/Lower Caves | Entered Zion 14935 | -7/Zion | Discovered new exit (range 14) 14999 | -7/Zion | Found Prototype Special Weapon 14999 | -7/Zion | Identified RU-N14's Throwing Claymores 15003 | -7/Zion | Found RU-N14's Throwing Claymores 15010 | -7/Zion | Learned Factory interactive machine intel 15041 | -7/Zion | Learned location of Data Miner (-6) 15052 | -7/Zion | Found CR-A16's Pointy Stick 15094 | -7/Zion | Given the Hacking Drone Bay 15094 | -7/Zion | Found Prototype Device 15095 | -7/Zion | Identified Hacking Drone Bay 15111 | -7/Zion | Given A8's code to call for help 15140 | -7/Zion | Learned location of Armory (-3) 15205 | -7/Zion | Met Imprinter 15211 | -7/Zion | Imprinted 15213 | -7/Zion | Declared Zion's savior 15261 | -7/Zion | Found Prototype Device 15261 | -7/Zion | Identified Mobile Refinery Mk. CCLXVII 15280 | -7/Zion | Found RU-N14's Throwing Claymores 15282 | -7/Zion | Found RU-N14's Throwing Claymores 15333 | -7/Zion | Identified exit to Proximity Caves 15515 | -7/Zion | Entered Proximity Caves 15515 | -6/Proximity Caves | Accompanied by 4 allies 15529 | -6/Proximity Caves | Learned Factory terminal intel 15673 | -6/Proximity Caves | Crushed by falling debris 15765 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 15835 | -6/Proximity Caves | Discovered exit to Factory (range 20) 15900 | -6/Proximity Caves | Entered Factory 15900 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 15902 | -6/Factory | Loaded intel: 73 trap records 15904 | -6/Factory | Loaded intel: 52 interactive machine locations 15905 | -6/Factory | Loaded intel: 26 terminal locations 15936 | -6/Factory | Retrieved Zion intel report: Depthwide Sectors/-6 15943 | -6/Factory | Repaired Imp. Propulsion Shielding? 16024 | -6/Factory | Retrieved Zion intel report: Depthwide Sectors/-5 16170 | -6/Factory | Retrieved Zion intel report: Unaware Analyses 16178 | -6/Factory | Retrieved Zion intel report: Prototype Schematics 16191 | -6/Factory | Retrieved Zion intel report: Prototype Stockpiles 16235 | -6/Factory | Discovered new exit (range 19) 16244 | -6/Factory | Identified exit to Factory 16262 | -6/Factory | Retrieved Zion intel report: Prototype Schematics 16460 | -6/Factory | Spotted B-75 Beast 16490 | -6/Factory | Sucked down chute 16490 | -6/Factory | Entered Waste 16493 | -6/Waste | Spotted C-40 Crusher 16501 | -6/Waste | Spotted C-40 Crusher 16502 | -6/Waste | Spotted C-40 Crusher 16547 | -6/Waste | Spotted C-40 Crusher 16562 | -6/Waste | Spotted C-40 Crusher 16566 | -6/Waste | Destroyed C-40 Crusher 16574 | -6/Waste | Destroyed C-40 Crusher 16612 | -6/Waste | Spotted C-40 Crusher 16620 | -6/Waste | Destroyed C-40 Crusher 16645 | -6/Waste | Destroyed C-40 Crusher 16655 | -6/Waste | Destroyed C-40 Crusher 16678 | -6/Waste | Destroyed C-40 Crusher 16701 | -6/Waste | Discovered new exit (range 13) 16714 | -6/Waste | Identified exit to Factory 16715 | -6/Waste | Entered Factory 16744 | -6/Factory | Retrieved Zion intel report: Trap Installations 16819 | -6/Factory | Retrieved Zion intel report: Emergency Access 16833 | -6/Factory | Retrieved Zion intel report: Active Garrisons 16864 | -6/Factory | Retrieved Zion intel report: Prototype Stockpiles 16943 | -6/Factory | Retrieved Zion intel report: Prototype Schematics 16950 | -6/Factory | Retrieved Zion intel report: Depthwide Sectors/-5 16951 | -6/Factory | Zion Demo squad teleported in 16996 | -6/Factory | Discovered new exit (range 9) 17001 | -6/Factory | Identified exit to Lower Caves 17019 | -6/Factory | Entered Lower Caves 17019 | -6/Lower Caves | Accompanied by 1 ally 17022 | -6/Lower Caves | Learned location of 1 exit from Proximity Caves 17044 | -6/Lower Caves | Encountered a Warlord checkpoint 17309 | -6/Lower Caves | Lost 3 allies 17638 | -6/Lower Caves | Spotted B-75 Beast 17681 | -6/Lower Caves | Discovered new exit (range 6) 18526 | -6/Lower Caves | Identified exit to Lower Caves 18527 | -6/Lower Caves | Entered another Lower Caves area 18580 | -6/Lower Caves | Discovered exit to Factory (range 5) 18815 | -6/Lower Caves | Entered an active Warlord outpost 18816 | -6/Lower Caves | A Commander dispatched an escort 18818 | -6/Lower Caves | Learned 8 Research zone layouts 18818 | -6/Lower Caves | Learned Armory trap positions 18818 | -6/Lower Caves | Learned Extension garrison access intel 18834 | -6/Lower Caves | Discovered new exit (range 10) 18838 | -6/Lower Caves | Identified exit to Data Miner 19018 | -6/Lower Caves | Lost 3 allies 19485 | -6/Lower Caves | Entered Data Miner 19485 | -6/Data Miner | Discovered new exit (range 6) 19491 | -6/Data Miner | Met Data Miner 19499 | -6/Data Miner | Learned location of Section 7 (-2) 19499 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 19504 | -6/Data Miner | Received God Mode back door access code from Data Miner 19512 | -6/Data Miner | Identified exit to Proximity Caves 19513 | -6/Data Miner | Entered Proximity Caves 19513 | -5/Proximity Caves | Learned Factory trap positions 20083 | -5/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 20206 | -5/Proximity Caves | Learned Factory terminal intel 20207 | -5/Proximity Caves | Spotted B-75 Beast 20404 | -5/Proximity Caves | Entered Factory 20404 | -5/Factory | Evolved 2 slots: Utility x2 20405 | -5/Factory | Loaded intel: 144 trap records 20406 | -5/Factory | Loaded intel: 25 terminal locations 20528 | -5/Factory | Discovered new exit (range 9) 20531 | -5/Factory | Identified exit to Factory 20536 | -5/Factory | Discovered new exit (range 6) 20538 | -5/Factory | Identified exit to Upper Caves 20680 | -5/Factory | Build established: Trapper-Ninja 20700 | -5/Factory | Fabricated Cld. Nuclear Pulse Thruster? 20771 | -5/Factory | Fabricated Cld. Nuclear Pulse Thruster (x1) 20882 | -5/Factory | Retrieved Zion intel report: Depthwide Sectors/-5 20991 | -5/Factory | Repaired Imp. Propulsion Shielding? 21130 | -5/Factory | Retrieved Zion intel report: Component Schematics 21137 | -5/Factory | Cargo convoy interrupted 21253 | -5/Factory | Spotted B-75 Beast 21355 | -5/Factory | Manually triggered Chute Trap 21355 | -5/Factory | Sucked down chute 21355 | -5/Factory | Entered Waste 21355 | -5/Waste | The area was eerily silent 21424 | -5/Waste | Discovered new exit (range 13) 21431 | -5/Waste | Identified exit to Factory 21431 | -5/Waste | Entered Factory 21590 | -5/Factory | Retrieved Zion intel report: Active Terminals 21623 | -5/Factory | Retrieved Zion intel report: Prototype Schematics 21689 | -5/Factory | Discovered exit to Factory (range 16) 21692 | -5/Factory | Retrieved Zion intel report: Guard Positions 21693 | -5/Factory | Zion hero teleported in (CL-ANK) 21857 | -5/Factory | Spotted B-75 Beast 21930 | -5/Factory | Retrieved Zion intel report: Prototype Schematics 21944 | -5/Factory | Discovered exit to Upper Caves (range 7) 22034 | -5/Factory | Entered Upper Caves 22249 | -5/Upper Caves | A Derelict revealed a hidden shortcut to "reach the base" 22251 | -5/Upper Caves | Discovered new exit (range 5) 22256 | -5/Upper Caves | Identified exit to Warlord 22259 | -5/Upper Caves | Identified exit to Upper Caves 22296 | -5/Upper Caves | Learned Factory security intel 22617 | -5/Upper Caves | Build established: Trapper-Scout 22667 | -5/Upper Caves | Entered another Upper Caves area 22863 | -5/Upper Caves | Spotted B-75 Beast 23020 | -5/Upper Caves | Entered Warlord 23031 | -5/Warlord | Discovered new exit (range 14) 23226 | -5/Warlord | Warlord's base attacked by MAIN.C 23228 | -5/Warlord | Opened Warlord's prototype stash 23235 | -5/Warlord | Found Prototype Hackware 23239 | -5/Warlord | Found Prototype Processor 23239 | -5/Warlord | Identified Exp. Armor Integrity Analyzer 23242 | -5/Warlord | Found Prototype Device 23242 | -5/Warlord | Identified System Purifier 23248 | -5/Warlord | Found Prototype Device 23248 | -5/Warlord | Identified Exp. Phase Shifter 23263 | -5/Warlord | Learned Armory stockpile data 23264 | -5/Warlord | Learned 4 Armory zone layouts 23264 | -5/Warlord | Learned 4 Research zone layouts 23264 | -5/Warlord | Learned 4 Access zone layouts 23264 | -5/Warlord | Learned Armory fabricator intel 23264 | -5/Warlord | Learned Armory recycling unit intel 23264 | -5/Warlord | Learned Research scanalyzer intel 23271 | -5/Warlord | Found Prototype Special Weapon 23271 | -5/Warlord | Identified RU-N14's Throwing Claymores v3 23275 | -5/Warlord | Found RU-N14's Throwing Claymores v3 23277 | -5/Warlord | Found RU-N14's Throwing Claymores v3 23310 | -5/Warlord | Found Prototype Energy Gun 23310 | -5/Warlord | Identified Vortex Rail 23341 | -5/Warlord | Rebuked by Warlord 23576 | -5/Warlord | Warlord forces counterattacked 23657 | -5/Warlord | Spotted B-86 Titan 23669 | -5/Warlord | Spotted B-75 Beast 23711 | -5/Warlord | Identified exit to Proximity Caves 23724 | -5/Warlord | Entered Proximity Caves 23724 | -4/Proximity Caves | Accompanied by 3 allies 23767 | -4/Proximity Caves | Spotted B-86 Titan 23854 | -4/Proximity Caves | Revealed the true nature of CR-A16's Pointy Stick 23857 | -4/Proximity Caves | Destroyed B-86 Titan 23860 | -4/Proximity Caves | Learned Research terminal intel 23860 | -4/Proximity Caves | Learned location of 1 exit from Research 24460 | -4/Proximity Caves | Entered Factory 24460 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 24461 | -4/Factory | Identified exit to Extension 24665 | -4/Factory | Spotted B-86 Titan 24714 | -4/Factory | Destroyed B-86 Titan 24721 | -4/Factory | Retrieved Zion intel report: Emergency Access 24724 | -4/Factory | Retrieved Zion intel report: Component Stockpiles 24779 | -4/Factory | Discovered new exit (range 2) 24779 | -4/Factory | Identified exit to Research 24790 | -4/Factory | Discovered exit to Research (range 8) 24797 | -4/Factory | Build established: Trapper-Ninja 24803 | -4/Factory | Retrieved Zion intel report: Prototype Schematics 24816 | -4/Factory | Retrieved Zion intel report: Active Terminals 24856 | -4/Factory | Retrieved Zion intel report: Trap Installations 24860 | -4/Factory | Retrieved Zion intel report: Depthwide Sectors/-4 24872 | -4/Factory | Discovered new exit (range 3) 24873 | -4/Factory | Identified exit to Upper Caves 24888 | -4/Factory | Retrieved Zion intel report: Prototype Stockpiles 24964 | -4/Factory | Retrieved Zion intel report: Active Garrisons 25072 | -4/Factory | Retrieved Zion intel report: Component Schematics 25080 | -4/Factory | Retrieved Zion intel report: Prototype Schematics 25318 | -4/Factory | Discovered exit to Upper Caves (range 16) 25322 | -4/Factory | Retrieved Zion intel report: Component Schematics 25366 | -4/Factory | Repaired Imp. Propulsion Shielding 25762 | -4/Factory | Retrieved Zion intel report: Unaware Analyses 25764 | -4/Factory | Zion Heavy squad teleported in 25798 | -4/Factory | Manually triggered Chute Trap 25798 | -4/Factory | Sucked down chute 25798 | -4/Factory | Entered Waste 25799 | -4/Waste | Joined by Warlord forces that had cleared the area 25833 | -4/Waste | 2 allies followed down the chute 25844 | -4/Waste | Discovered new exit (range 13) 25855 | -4/Waste | Identified exit to Factory 25972 | -4/Waste | Entered Factory 25972 | -4/Factory | Accompanied by 22 allies 26082 | -4/Factory | Lost 6 allies 26082 | -4/Factory | Discovered exit to Upper Caves (range 22) 26196 | -4/Factory | Retrieved Zion intel report: Branch Access 26376 | -4/Factory | Retrieved Zion intel report: Prototype Schematics 26393 | -4/Factory | Lost 7 allies 26398 | -4/Factory | Retrieved Zion intel report: Component Stockpiles 26417 | -4/Factory | Retrieved Zion intel report: Unaware Analyses 26538 | -4/Factory | Retrieved Zion intel report: Guard Positions 26547 | -4/Factory | Retrieved Zion intel report: Prototype Stockpiles 26604 | -4/Factory | Lost 5 allies 26617 | -4/Factory | Discovered exit to Research (range 15) 26725 | -4/Factory | Fabricated Cld. Field Propulsion Drive (x1) 26759 | -4/Factory | Incoming investigation squad redirected 26880 | -4/Factory | Found Exp. Hacking Suite 26958 | -4/Factory | Build established: Trapper-Scout 26970 | -4/Factory | Retrieved Zion intel report: Prototype Schematics 26972 | -4/Factory | Zion Light squad teleported in 26989 | -4/Factory | Identified Ghost Barrier 26999 | -4/Factory | P-70 Sage assimilated allied QI-T42(z) 27006 | -4/Factory | Entered Upper Caves 27006 | -4/Upper Caves | Accompanied by 2 allies 27229 | -4/Upper Caves | Discovered new exit (range 20) 27234 | -4/Upper Caves | Identified exit to Upper Caves 27283 | -4/Upper Caves | Entered another Upper Caves area 27283 | -4/Upper Caves | Accompanied by 2 allies 27285 | -4/Upper Caves | Encountered an infested base 27304 | -4/Upper Caves | Discovered exit to Research (range 4) 27533 | -4/Upper Caves | Learned 4 Research zone layouts 27578 | -4/Upper Caves | Discovered new exit (range 12) 27614 | -4/Upper Caves | Identified exit to Zhirov 27614 | -4/Upper Caves | Entered Zhirov 27614 | -4/Zhirov | Discovered new exit (range 3) 27620 | -4/Zhirov | Met Zhirov 27626 | -4/Zhirov | Learned location of Command (-1) 27628 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 27633 | -4/Zhirov | Found Alien Artifact 27633 | -4/Zhirov | Identified Integrated Dissipator 27633 | -4/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 27647 | -4/Zhirov | Found Alien Artifact 27667 | -4/Zhirov | Identified exit to Proximity Caves 27667 | -4/Zhirov | Entered Proximity Caves 27810 | -3/Proximity Caves | Spotter reported a threat 27954 | -3/Proximity Caves | Spotter reported a threat 28069 | -3/Proximity Caves | Build established: Trapper-Ninja 28120 | -3/Proximity Caves | Spotter reported a threat 28262 | -3/Proximity Caves | Spotter reported a threat 28275 | -3/Proximity Caves | Discovered exit to Research (range 10) 28349 | -3/Proximity Caves | Entered Research 28349 | -3/Research | Evolved 2 slots: Power x1, Propulsion x1 28350 | -3/Research | Identified exit to Testing 28351 | -3/Research | Identified exit to Research 28352 | -3/Research | Loaded intel: 22 terminal locations 28353 | -3/Research | Loaded intel: 6 scanalyzer locations 28367 | -3/Research | Discovered exit to Research (range 14) 28489 | -3/Research | Retrieved Zion intel report: Main Access 28491 | -3/Research | Spotted B-86 Titan 28491 | -3/Research | Destroyed B-86 Titan 28512 | -3/Research | Retrieved Zion intel report: Prototype Schematics 28593 | -3/Research | Fabricated Electron Diverter (x1) 28599 | -3/Research | Search patrols dispatched 28653 | -3/Research | Build established: Trapper-Scout 28709 | -3/Research | Retrieved Zion intel report: Prototype Stockpiles 28712 | -3/Research | Retrieved Zion intel report: Branch Access 28712 | -3/Research | Identified exit to Armory 28713 | -3/Research | Zion Experimental squad teleported in 28914 | -3/Research | Found Prototype Protection 28914 | -3/Research | Identified Zio. Shade Armor 28920 | -3/Research | Found Zio. Shade Armor 28922 | -3/Research | Found Zio. Shade Armor 28935 | -3/Research | Spotted B-86 Titan 28962 | -3/Research | Build established: Trapper-Ninja 28962 | -3/Research | Retrieved Zion intel report: Guard Positions 29027 | -3/Research | Retrieved Zion intel report: Trap Installations 29037 | -3/Research | Zion Heavy squad teleported in 29054 | -3/Research | Zion Melee Resupply teleported in 29112 | -3/Research | Entered Testing 29120 | -3/Testing | Retrieved Zion intel report: Trap Installations 29125 | -3/Testing | Retrieved Zion intel report: Component Schematics 29133 | -3/Testing | Retrieved Zion intel report: Unaware Analyses 29146 | -3/Testing | Repaired Imp. Propulsion Shielding 29169 | -3/Testing | Retrieved Zion intel report: Depthwide Sectors/-2 29254 | -3/Testing | Spotted PY-ZAW4T4Z4HT 29382 | -3/Testing | Discovered exit to Research (range 22) 29599 | -3/Testing | Fabricated Electron Diverter? 29618 | -3/Testing | Found Prototype Hackware 29629 | -3/Testing | Spotted Striker 29629 | -3/Testing | Spotted Striker 29630 | -3/Testing | Retrieved Zion intel report: Component Stockpiles 29631 | -3/Testing | Retrieved Zion intel report: Depthwide Sectors/-3 29893 | -3/Testing | Entered Research 29893 | -2/Research | Evolved 2 slots: Utility x2 29904 | -2/Research | Spotted B-90 Cyclops 29904 | -2/Research | Destroyed B-90 Cyclops 29935 | -2/Research | Incoming investigation squad redirected 30074 | -2/Research | Discovered new exit (range 20) 30137 | -2/Research | Identified exit to Quarantine 30144 | -2/Research | Entered Quarantine 30156 | -2/Quarantine | Retrieved Zion intel report: Active Terminals 30160 | -2/Quarantine | Retrieved Zion intel report: Branch Access 30172 | -2/Quarantine | Retrieved Zion intel report: Prototype Schematics 30187 | -2/Quarantine | Retrieved Zion intel report: Component Stockpiles 30204 | -2/Quarantine | Retrieved Zion intel report: Unaware Schematics 30206 | -2/Quarantine | Retrieved Zion intel report: Active Garrisons 30225 | -2/Quarantine | Found Alien Artifact 30225 | -2/Quarantine | Identified Dimensional Node Initializer 30225 | -2/Quarantine | Initialized slip node 30229 | -2/Quarantine | Found Alien Artifact 30260 | -2/Quarantine | Found Alien Artifact 30269 | -2/Quarantine | Retrieved Zion intel report: Main Access 30269 | -2/Quarantine | Identified exit to Access 30355 | -2/Quarantine | Found Alien Artifact 30355 | -2/Quarantine | Identified Core Reset Matrix 30355 | -2/Quarantine | Identified Transdimensional Reconstructor (x2) 30355 | -2/Quarantine | Used Core Reset Matrix 30359 | -2/Quarantine | Detected hypermatrix surge 30359 | -2/Quarantine | Sensed 11 artifacts in vicinity 30399 | -2/Quarantine | Retrieved Zion intel report: Unaware Schematics 30460 | -2/Quarantine | Retrieved Zion intel report: Emergency Access 30469 | -2/Quarantine | Retrieved Zion intel report: Component Schematics 30477 | -2/Quarantine | Found Sigix Broadsword 30515 | -2/Quarantine | Spotted Fortress 30532 | -2/Quarantine | Discovered new exit (range 6) 30533 | -2/Quarantine | Identified exit to Section 7 30599 | -2/Quarantine | Entered Section 7 30600 | -2/Section 7 | Detected hypermatrix surge 30600 | -2/Section 7 | Sensed 21 artifacts in vicinity 30608 | -2/Section 7 | Retrieved Zion intel report: Component Schematics 30612 | -2/Section 7 | Retrieved Zion intel report: Emergency Access 30622 | -2/Section 7 | Found Microwarp Drive 30633 | -2/Section 7 | Retrieved Zion intel report: Unaware Schematics 30656 | -2/Section 7 | Retrieved Zion intel report: Unaware Analyses 30684 | -2/Section 7 | Repaired Imp. Propulsion Shielding 30887 | -2/Section 7 | Retrieved Zion intel report: Unaware Analyses 30890 | -2/Section 7 | Spotted B-90 Cyclops 30900 | -2/Section 7 | Destroyed B-90 Cyclops 30911 | -2/Section 7 | Retrieved Zion intel report: Active Terminals 30935 | -2/Section 7 | Found Unknown Device 30935 | -2/Section 7 | Identified Adv. Force Booster 30955 | -2/Section 7 | Retrieved Zion intel report: Guard Positions 30966 | -2/Section 7 | Retrieved Zion intel report: Component Schematics 31015 | -2/Section 7 | Spotted Executioner 31015 | -2/Section 7 | Spotted Executioner 31100 | -2/Section 7 | Spotted B-99 Colossus 31109 | -2/Section 7 | Found Core Expander 31109 | -2/Section 7 | Installed Core Expander, added new Utility slot 31120 | -2/Section 7 | Found LRC Insulator 31120 | -2/Section 7 | Installed LRC Insulator, gained EM resistance (25) 31214 | -2/Section 7 | Spotted Striker 31214 | -2/Section 7 | Spotted Striker 31235 | -2/Section 7 | Spotted Alpha 7 31235 | -2/Section 7 | Spotted Alpha 7 31246 | -2/Section 7 | Used Subatomic Replicator to create Supercharged Integrated Reactor 31249 | -2/Section 7 | Installed Supercharged Integrated Reactor, increased core energy generation (+15) 31255 | -2/Section 7 | Discovered exit to Access (range 8) 31266 | -2/Section 7 | Entered Access 31266 | -1/Access | Evolved 2 slots: Power x1, Utility x1 31348 | -1/Access | Retrieved Zion intel report: Active Garrisons 31498 | -1/Access | Retrieved Zion intel report: Prototype Stockpiles 31578 | -1/Access | Build established: Wizard-Ninja 31596 | -1/Access | Retrieved Zion intel report: Unaware Analyses 31597 | -1/Access | Zion Hacking Resupply teleported in 31627 | -1/Access | Retrieved Zion intel report: Prototype Schematics 31782 | -1/Access | Discovered new exit (range 7) 31783 | -1/Access | Entered Command 31799 | -1/Command | Identified System Mapper 31814 | -1/Command | Disengaged cave seal 31814 | -1/Command | Zionites emerged from the dark tunnel 31832 | -1/Command | Retrieved Zion intel report: Trap Installations 31960 | -1/Command | Retrieved Zion intel report: Guard Positions 31963 | -1/Command | Retrieved Zion intel report: Depthwide Sectors/-1 32029 | -1/Command | Build established: Wizard-Sprinter 32110 | -1/Command | Retrieved Zion intel report: Component Stockpiles 32123 | -1/Command | Disengaged cave seal 32123 | -1/Command | Zionites emerged from the dark tunnel 32189 | -1/Command | Retrieved Zion intel report: Prototype Schematics 32190 | -1/Command | Retrieved Zion intel report: Prototype Schematics 32283 | -1/Command | Repaired Cld. Nuclear Pulse Thruster 32324 | -1/Command | First assault squad dispatched 32467 | -1/Command | Retrieved Zion intel report: Branch Access 32469 | -1/Command | Retrieved Zion intel report: Main Access 32469 | -1/Command | Identified exit to Surface 32509 | -1/Command | Spotted B-99 Colossus 32536 | -1/Command | Destroyed B-99 Colossus 32582 | -1/Command | Spotted M Guard 32582 | -1/Command | Spotted M Guard 32583 | -1/Command | Spotted Combat Programmer 32583 | -1/Command | Spotted Combat Programmer 32654 | -1/Command | Allies destroyed M Guard 32657 | -1/Command | Found Prototype Reactor 32662 | -1/Command | Found Prototype Reactor 32684 | -1/Command | Lost 15 allies 32725 | -1/Command | Allies destroyed Combat Programmer 32740 | -1/Command | Allies destroyed M Guard 32746 | -1/Command | Found Prototype Energy Cannon 32750 | -1/Command | Found Prototype Device 32750 | -1/Command | Identified Thermal Barrier 32756 | -1/Command | Found Prototype Device 32756 | -1/Command | Identified AEGIS Remote Shield 32765 | -1/Command | Destroyed Combat Programmer 32765 | -1/Command | All MAIN.C guards destroyed 32778 | -1/Command | Identified Zero-point Reactor (x2) 32780 | -1/Command | Found Prototype Protection 32836 | -1/Command | 0b10 Conduit disabled 32836 | -1/Command | Met MAIN.C 32847 | -1/Command | Identified Cld. Nova Cannon 32857 | -1/Command | Allies destroyed MAIN.C Shell 32857 | -1/Command | MAIN.C activated Command garrisons 32859 | -1/Command | Identified Hvy. Regenerative Plating 32864 | -1/Command | Allies destroyed MAIN.C 32874 | -1/Command | Discovered exit to Surface (range 36) 32874 | -1/Command | Discovered exit to Surface (range 89) 32874 | -1/Command | Extracted map data and part IDs from MAIN.C's data core 32890 | -1/Command | Found Omega Cannon 33003 | -1/Command | Build established: Hacker-Sprinter 33033 | -1/Command | Found Exp. System Purifier 33668 | -1/Command | Found Zero-point Reactor 33906 | -1/Command | Found Exp. Core Analyzer 34049 | -1/Command | Build established: Scavenger-Sprinter 34107 | -1/Command | Murdered Z-Experimental 34114 | -1/Command | Found Zio. Shade Armor 34115 | -1/Command | Found Zio. Shade Armor 34116 | -1/Command | Found Prototype Protection 34116 | -1/Command | Identified Zio. Weapon Casing 34118 | -1/Command | Found Prototype Energy Cannon 34118 | -1/Command | Identified Zio. Alpha Cannon Mk. II 34124 | -1/Command | Found Zio. Shade Armor 34125 | -1/Command | Found Zio. Shade Armor 34144 | -1/Command | Phase Generator disabled 34269 | -1/Command | Murdered Z-Experimental 34293 | -1/Command | Murdered Z-Experimental 34300 | -1/Command | Murdered Z-Experimental 34326 | -1/Command | Murdered 3 allies 34404 | -1/Command | Found Exp. Melee Analysis Suite 34405 | -1/Command | Found Exp. Core Analyzer 34494 | -1/Command | Found Zero-point Reactor 34495 | -1/Command | Found Zero-point Reactor 34603 | -1/Command | Build established: Alien-Sprinter 34998 | -1/Command | Warped through subspace to slip node 34998 | -1/Command | Discovered new exit (range 4) 35003 | -1/Command | Entered Access_0 35004 | -1/Access_0 | Sensed 3 artifacts in vicinity 35004 | -1/Access_0 | Met Architect 35041 | -1/Access_0 | Subspace Access Node disabled 35044 | -1/Access_0 | Subspace Access Node disabled 35056 | -1/Access_0 | A6 warped into view 35073 | -1/Access_0 | Destroyed A6 35099 | -1/Access_0 | Subspace Access Node disabled 35119 | -1/Access_0 | A5 warped into view 35132 | -1/Access_0 | Architect warped through subspace 35190 | -1/Access_0 | A4 warped into view 35209 | -1/Access_0 | Found Sigix Corpse 35214 | -1/Access_0 | Architect warped through subspace 35253 | -1/Access_0 | Subspace Access Node disabled 35366 | -1/Access_0 | Destroyed Architect 35367 | -1/Access_0 | Architect triggered a singularity event 35367 | -1/Access_0 | Extracted unknown sensor trigger ID from Architect's data core 35368 | -1/Access_0 | Found Hpw. Transdimensional Reconstructor 35368 | -1/Access_0 | Warped through subspace to slip node 35368 | -1/Access_0 | Discovered exit to Surface (range 8) 35372 | *** | Escaped singularity! Last Messages --------------- 35363_ Penetrated by Quantum Shear. 35363_ Quantum Shear penetrates Wall. 35365_ Architect regenerates Exp. Phase Shifter. 35366_ Penetrated by Quantum Shear. 35366_ Architect: "If I can't win, no one wins!" 35366_ Architect destroyed. 35367_ A0_COM: Initiating irreversible singularity event. Goodbye. 35367_ Acquired data core, extracted unknown sensor trigger ID. 35368_ A0_COM: 10. 35368_ Acquired Hpw. Transdimensional Reconstructor. 35368_ Warped through subspace, drawn to slip node. 35368_ EXIT=FOUND: SURFACE 35369_ A0_COM: 9. 35370_ A0_COM: 8. 35371_ A0_COM: 7. 35372_ A0_COM: 6. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????###??????????????????????? | | ???????????????????????## ##?????????????????????? | | ???????????????????????# #?????????????????????? | | ???????????????????????# @ #?????????????????????? | | ??????????????????????## #?????????????????????? | | ??????????????????????# #?????????????????????? | | ??????????????????????# ##?????????????????????? | | ??????????????????????## #?????????????????????? | | ??????????????????????# #?????????????????????? | | ??????????????????????# ##?????????????????????? | | ??????????????????????# < #?????????????????????? | | ??????????????????????# ##?????????????????????? | | ??????????????????????## #??????????????????????? | | ???????????????????????####??????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 110 Energy Generation 111 Energy Capacity 1630 Matter Stores 800 Matter Capacity 800 Sight Range 22 Robot Scan Range 20 Terrain Scan Density 10 ECM Strength 1 Jamming Range 16 Power Amplification 30 Additional Mass Support 25 Armor Coverage 600 Resistance: KI 30 Resistance: TH 30 Resistance: EX 30 Resistance: EM 55 Resistance: I 30 Resistance: S 30 Resistance: P 30 Propulsion Shielding 66 Utility Shielding 90 Weapon Shielding 100 Melee Speed Boost 50 Phase Shifting 20 Evasion (%) 94 Melee Accuracy 26 Target Analysis 12 Core Analysis 12 Armor Integrity Analysis 50 Recoil Reduction 3 Offensive Hacking 64 Defensive Hacking 20 Authchip Count 2 Trap Extractor Capacity 8 Item Schematics ----------------- Imp. Propulsion Shielding | -2/Quarantine | Z-intel Imp. Transmission Jammer | -2/Quarantine | Z-intel Nova Cannon | -2/Quarantine | Z-intel Lrn. Tractor Beam | -2/Quarantine | Z-intel Imp. Power Shielding | -2/Quarantine | Z-intel HERF Cannon | -2/Quarantine | Z-intel Q-thruster | -2/Quarantine | Z-intel Hvy. Shield Leg | -2/Quarantine | Z-intel Imp. Fusion Compressor | -2/Quarantine | Z-intel Field Propulsion Drive | -2/Quarantine | Z-intel Adv. Thermal Generator | -2/Quarantine | Z-intel Hyp. Railgun | -2/Quarantine | Z-intel Huge Storage Unit | -2/Quarantine | Z-intel Force Lance | -2/Quarantine | Z-intel Biometal Heavy Treads | -2/Section 7 | Z-intel Hvy. Treads | -2/Section 7 | Z-intel Adv. Thermal Shield | -2/Section 7 | Z-intel Impulse Thruster | -2/Section 7 | Z-intel Hcp. Storage Unit | -2/Section 7 | Z-intel Imp. Force Booster | -2/Section 7 | Z-intel Adv. Signal Interpreter | -2/Section 7 | Z-intel Antigrav Array | -2/Section 7 | Z-intel Remote Force Field | -2/Section 7 | Z-intel Nuclear Pulse Array | -2/Section 7 | Z-intel Adv. VSS Leg | -2/Section 7 | Z-intel Imp. Recalibrator | -2/Section 7 | Z-intel Imp. Armor Integrity Analyzer | -2/Section 7 | Z-intel Tesla Rifle | -2/Section 7 | Z-intel Imp. Target Analyzer | -2/Section 7 | Z-intel Imp. Medium Armor Plating | -2/Section 7 | Z-intel Quantum Rifle | -2/Section 7 | Z-intel Antimissile System | -2/Section 7 | Z-intel Adv. Heavy Siege Treads | -2/Section 7 | Z-intel Imp. Cloaking Device | -2/Section 7 | Z-intel Matter Compressor | -2/Section 7 | Z-intel Enh. Optical Array | -2/Section 7 | Z-intel Centrium Wheel | -2/Section 7 | Z-intel Energy Well | -2/Section 7 | Z-intel Med. Storage Unit | -2/Section 7 | Z-intel Imp. Particle Charger | -2/Section 7 | Z-intel Com. Battery | -2/Section 7 | Z-intel Prc. Phase Gun | -1/Access | Z-intel Exp. Thermal Shield | -1/Access | Z-intel Adv. EM Disruption Field | -1/Access | Z-intel Hdn. Centrium Heavy Treads | -1/Access | Z-intel Imp. Quantum Reactor | -1/Access | Z-intel Centrium Medium Armor Plating | -1/Access | Z-intel Exp. Biometal Leg | -1/Access | Z-intel Com. Linear Accelerator | -1/Access | Z-intel Exp. Signal Interpreter | -1/Access | Z-intel Coolant Network | -1/Access | Z-intel Vortex Chain Reactor | -1/Access | Z-intel Prc. Matter Filter | -1/Command | Z-intel Electron Diverter | -1/Command | Z-intel Hdn. Centrium Leg | -1/Command | Z-intel Plasma Lance | -1/Command | Z-intel Exp. Matter Compressor | -1/Command | Z-intel Cld. Nuclear Pulse Thruster | -1/Command | Z-intel Adv. Myomer Leg | -1/Command | Z-intel Stealth Drone Bay | -1/Command | Z-intel Centrium Greatsword | -1/Command | Z-intel Point Singularity Launcher | -1/Command | Z-intel Exp. Shield Generator | -1/Command | Z-intel Exp. Gyrokinetic Inverter | -1/Command | Z-intel Shock Maul | -1/Command | Z-intel Spectral Analyzer | -1/Command | Z-intel Cld. Impulse Thruster | -1/Command | Z-intel Exp. Myomer Leg | -1/Command | Z-intel Centrium Heavy Treads | -1/Command | Z-intel Cld. Field Propulsion Drive | -1/Command | Z-intel Gravity Neutralizer | -1/Command | Z-intel Neutron Missile Launcher | -1/Command | Z-intel Adv. Kinecellerator | -1/Command | Z-intel Cld. Antigrav System | -1/Command | Z-intel Robot Schematics ------------------ H-88 Terminator | -2/Quarantine | Z-intel A-15 Conveyor | -2/Quarantine | Z-intel A-27 Freighter | -2/Quarantine | Z-intel S-43 Plague | -2/Quarantine | Z-intel G-73 Enforcer | -2/Quarantine | Z-intel W-44 Eye | -2/Section 7 | Z-intel C-65 Expert | -2/Section 7 | Z-intel O-32 Director | -2/Section 7 | Z-intel Fabricated ------------ Cld. Nuclear Pulse Thruster | x1 | -5/Factory | Authchip Cld. Nuclear Pulse Thruster | x1 | -5/Factory | Authchip Cld. Field Propulsion Drive | x1 | -4/Factory | Authchip Electron Diverter | x1 | -3/Research | Authchip Electron Diverter | x1 | -3/Testing | Authchip Repaired ---------- Lgt. Treads | 75% | -10/Materials | Broken Imp. Heat Sink | 37% | -9/Materials | Broken Imp. Medium Laser | 44% | -9/Materials Hvy. Assault Cannon | 13% | -8/Storage Lgt. Treads | 5% | -8/Storage Lgt. Treads | 15% | -8/Storage Lgt. Nuclear Core | 56% | -8/Storage Cesium-ion Thruster | 40% | -8/Storage Imp. Propulsion Shielding | 13% | -6/Factory Imp. Propulsion Shielding | 21% | -5/Factory Imp. Propulsion Shielding | 32% | -4/Factory Imp. Propulsion Shielding | 44% | -3/Testing Imp. Propulsion Shielding | 74% | -2/Section 7 Cld. Nuclear Pulse Thruster | 48% | -1/Command Alien Tech Used ----------------- Integrated Dissipator Dimensional Node Initializer Core Reset Matrix Sigix Broadsword Core Expander LRC Insulator Microwarp Drive Subatomic Replicator Supercharged Integrated Reactor Transdimensional Reconstructor High-powered Transdimensional Reconstructor Achievements -------------- None Challenges ------------ None Game ------ Seed SpreadLongswordPurifier Manual? 0 Play Time 06:53:15 Cumulative 1097.1 hours Start 2024.11.10 @ 14:42:09 End 2024.11.11 @ 22:55:01 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 500 Rogue 499 Adventurer 1 Explorer 0 Win Type 6 Total 177 Types 52/13/29/5/2/1/70/3/2 Lore% 93 Gallery% 98 Achievement% 93 Wizard Run 0 Options --------- Layout 2 ASCII 1 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 0 Font 24/Terminus Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: de57f0e1-1ad5-4d9b-b03e-653ea3a1683b