Cogmind - Beta 9.6 @@@ ROGUE MODE // 2020.07.29 @ 20:42:35 Player: Nalzok Result: Destroyed by Guardian 5b with Flak Gun Performance ------------- Evolutions (4) 2000 Regions Visited (12) 2400 Robots Destroyed (114) 570 Value Destroyed (3562) 3562 Prototype IDs (25) 500 Alien Tech Used (0) 0 Bonus (1572) 1572 TOTAL SCORE: 10604 Bonus ------- High Alert Combat Kills 225 Follower Combat Kills 190 Entered Garrisons 400 Used RIF Installer 500 Aligned with FarCom 300 Friendly Fire -43 Cogmind --------- Core Integrity 0/850 Matter 246/300 Energy 290/290 System Corruption 0% Temperature Cool (5) Movement Walking (150) Ox1 Location -6/Garrison Parts ------- > --- POWER (1) -------- Improved Deuterium Engine > --- PROPULSION (4) --- Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY (6) ------ Advanced Heat Sink High-capacity Storage Unit High-capacity Storage Unit Improved Melee Analysis Suite Microactuators Relay Coupler [NC] (33) > --- WEAPON (4) ------- Heavy Laser Autogun Flak Gun > --- INVENTORY (20) --- Deuterium Engine Light Angular Momentum Engine Carbon-fiber Leg High-capacity Storage Unit High-capacity Storage Unit Microactuators Advanced Focal Shield Relay Coupler [NC] (30) Relay Coupler [ARC] (11) Relay Coupler [Grunt] (33) Relay Coupler [Hunter] (15) YOLO Cannon Precision Assault Rifle Hypervelocity Gauss Rifle Hypervelocity Gauss Rifle Hypervelocity Mass Driver Hypervelocity Mass Driver Remote Datajack Heavy Pick Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY ---------- Advanced Heat Sink Advanced Heat Sink High-capacity Storage Unit High-capacity Storage Unit Improved Light Armor Plating Relay Coupler [NC] > --- WEAPON ----------- Hypervelocity Gauss Rifle Hypervelocity Gauss Rifle Hypervelocity Gauss Rifle Hypervelocity Gauss Rifle > --- INVENTORY -------- Deuterium Engine Light Angular Momentum Engine Carbon-fiber Leg Carbon-fiber Leg Titanium Leg Flexi-carbon Leg High-capacity Storage Unit High-capacity Storage Unit Relay Coupler [NC] Relay Coupler [ARC] Relay Coupler [Demolisher] Relay Coupler [Hunter] YOLO Cannon Precision Assault Rifle Precision Assault Rifle Hypervelocity Gauss Rifle Hypervelocity Gauss Rifle Mini Grenade Launcher Heavy Pick [Rating: 60] Favorites ----------- Power Deuterium Engine Engine Deuterium Engine Propulsion Carbon-fiber Leg Leg Carbon-fiber Leg Utility High-capacity Storage Unit Device Advanced Heat Sink Storage High-capacity Storage Unit Processor Improved Melee Analysis Suite Hackware Relay Coupler [NC] Protection Core Shielding Weapon Hypervelocity Gauss Rifle Energy Gun Medium Laser Energy Cannon Beam Cannon Ballistic Gun Hypervelocity Gauss Rifle Ballistic Cannon Assault Cannon Launcher Rocket Launcher Piercing Weapon Heavy Pick Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Gar Fac Gar Slots Evolved 8 | . . . 2 . . . 2 2 2 . . . Power . | . . . . . . . . . . . . . Propulsion 2 | . . . . . . . 2 . . . . . Utility 4 | . . . 2 . . . . 2 . . . . Weapon 2 | . . . . . . . . . 2 . . . Parts Attached 134 | . 2 7 19 3 2 . 12 14 2 33 . 40 Power 13 | . . 3 2 . . . 1 1 . 1 . 5 Engine 13 | . . 3 2 . . . 1 1 . 1 . 5 Core . | . . . . . . . . . . . . . Reactor . | . . . . . . . . . . . . . Propulsion 38 | . . 1 4 1 . . 7 4 . 9 . 12 Treads . | . . . . . . . . . . . . . Leg 38 | . . 1 4 1 . . 7 4 . 9 . 12 Wheel . | . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . Utility 29 | . 1 1 5 . 2 . 3 4 . 6 . 7 Device 13 | . . . . . . . 3 2 . 4 . 4 Storage 5 | . 1 1 1 . 2 . . . . . . . Processor 2 | . . . 1 . . . . . . . . 1 Hackware 2 | . . . 1 . . . . . . 1 . . Protection 7 | . . . 2 . . . . 2 . 1 . 2 Artifact . | . . . . . . . . . . . . . Weapon 54 | . 1 2 8 2 . . 1 5 2 17 . 16 Energy Gun 14 | . 1 2 5 2 . . 1 . . 2 . 1 Energy Cannon 3 | . . . 2 . . . . . . 1 . . Ballistic Gun 26 | . . . . . . . . 4 . 10 . 12 Ballistic Cannon 3 | . . . . . . . . 1 2 . . . Launcher 7 | . . . 1 . . . . . . 4 . 2 Special Weapon . | . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . Piercing Weapon 1 | . . . . . . . . . . . . 1 Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes 1 | . . . . . . . . 1 . . . . Parts Lost 47 | . 2 2 6 . . . 4 . . 15 . 18 Power 5 | . . 1 1 . . . . . . 1 . 2 Propulsion 13 | . . . 2 . . . 1 . . 4 . 6 Utility 10 | . . . 1 . . . 2 . . 4 . 3 Weapon 19 | . 2 1 2 . . . 1 . . 6 . 7 Highest Loss Streak 10 | . 2 1 5 . . . 2 . . 8 . 10 Average Slot Usage (%) 96 | . 94 98 98 100 100 100 95 99 100 91 100 92 Engine 8 | . 14 13 10 11 11 11 9 7 6 5 6 5 Leg 24 | . 28 28 21 22 22 22 33 30 26 24 26 21 Device 7 | . . . . . . . 8 23 20 16 13 12 Storage 18 | . 23 28 25 22 22 22 18 15 13 13 13 13 Hackware 4 | . . . 3 11 11 11 1 . . 2 6 6 Protection 5 | . . . 12 11 11 11 6 6 6 2 6 3 Energy Gun 9 | . 27 27 14 11 11 11 9 1 . 5 . . Energy Cannon 3 | . . . 2 11 11 11 9 1 . 3 . . Ballistic Gun 7 | . . . . . . . . 11 6 10 26 21 Ballistic Cannon 1 | . . . . . . . . . 20 3 . . Naked Turns . | . . . . . . . . . . . . . Heaviest Build 110 | 11 27 55 68 66 82 82 83 100 110 110 102 103 Greatest Support 67 | 20 20 20 20 20 20 20 40 60 60 60 60 67 Greatest Overweight (x) 28 | . 1 2 19 3 4 4 4 2 1 5 1 28 Average Overweight (x) 1 | . . 1 2 3 3 4 2 1 1 1 1 1 Largest Inventory Capacity 20 | 6 12 18 20 18 20 20 20 20 20 20 20 20 Average Capacity 18 | 6 9 15 18 18 18 20 20 20 20 20 20 20 Most Carried 20 | 5 12 18 20 18 20 20 20 20 20 20 20 20 Average Carried 17 | 4 5 12 18 17 18 20 19 19 19 19 20 19 Final Capacity 20 | 6 12 18 18 18 20 20 20 20 20 20 20 20 Final Carried 20 | 2 11 18 18 18 20 20 20 20 20 20 20 20 Class Distribution -------------------- 42% | Mutant 20% | Scavenger-Skirmisher 13% | Scavenger-Mutant 11% | Hauler-Mutant 5% | Bothacker-Skirmisher 5% | Hauler-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Hauler-Mutant | -8/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Hauler-Skirmisher | -6/Factory Scavenger-Skirmisher | -6/Garrison Scavenger-Skirmisher | -6/Factory Scavenger-Skirmisher | -6/Garrison Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Gar Fac Gar Matter Collected 2910 | 200 20 70 273 30 . 20 110 221 . 960 9 997 Remotely . | . . . . . . . . . . . . . Salvage Created 3987 | . 155 62 664 104 . 14 628 359 . 992 . 1009 Parts 223 | . 15 1 57 19 . 2 26 16 . 41 . 46 Haulers Intercepted . | . . . . . . . . . . . . . Recyclers Shooed 7 | . 1 . 2 . . . 1 3 . . . . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Gar Fac Gar Combat Hostiles Destroyed 93 | . 4 5 24 2 . 1 8 2 . 23 . 24 Melee 6 | . . . . . . . . . . . . 6 Guns 52 | . 4 5 11 2 . 1 6 2 . 9 . 12 Cannons 13 | . . . 1 . . . 2 . . 10 . . AOE 22 | . . . 12 . . . . . . 4 . 6 Classes Destroyed 12 | . 4 1 4 1 . . . . . . . 2 Worker 6 | . 1 . 1 1 . . . 3 . . . . Builder 4 | . . . . 2 . . 2 . . . . . Tunneler 2 | . 1 . . 1 . . . . . . . . Recycler 8 | . . . 2 . . . 4 2 . . . . Operator 1 | . . . 1 . . . . . . . . . Swarmer 46 | . 3 1 16 2 . 1 4 . . 7 . 12 Grunt 29 | . 1 . 6 . . . 4 . . 15 . 3 Brawler 2 | . . . 1 . . . . 1 . . . . Duelist 5 | . . . . . . . . . . . . 5 Sentry 6 | . . . 1 . . . . 1 . 1 . 3 Programmer 1 | . . . . . . . . . . . . 1 Assembled 4 | . . 4 . . . . . . . . . . Best Kill Streak 9 | . 3 1 9 3 . 1 5 2 . 6 . 4 Combat Bots Only 7 | . 3 1 7 2 . 1 4 1 . 6 . 4 Max Kills in Single Turn 4 | . 1 1 4 2 . 1 2 1 . 2 . 3 Gunslinging 1 | . . . . . . . . . . . . 1 Exploded 3 | . . . 3 . . . . . . 2 . 3 Melee 1 | . . . . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Gar Fac Gar Damage Taken 7830 | . 307 157 735 35 . 28 447 190 . 2474 . 3457 Core 1162 | . 63 . 112 . . 10 79 44 . 357 . 497 Absorbed by Shields . | . . . . . . . . . . . . . Core Remaining (%) 84 | 100 . 74 . . . 69 85 93 . . . . Volleys Fired 249 | . 15 16 37 8 . 2 36 20 . 60 . 55 Largest 4 | . 2 2 2 2 . 2 2 2 . 4 . 4 Hottest 242 | . 90 100 116 135 . 135 135 67 . 242 . 143 Shots Fired 593 | . 29 29 71 16 . 4 72 40 . 177 . 155 Gun 451 | . 29 29 59 8 . 2 36 39 . 100 . 149 Cannon 116 | . . . 4 8 . 2 36 1 . 65 . . Launcher 26 | . . . 8 . . . . . . 12 . 6 Special . | . . . . . . . . . . . . . Kinetic 322 | . . . . . . . . 40 . 138 . 144 Thermal 186 | . 14 29 19 16 . 4 72 . . 27 . 5 Explosive 26 | . . . 8 . . . . . . 12 . 6 Electromagnetic 59 | . 15 . 44 . . . . . . . . . Robot Hit Streak 17 | . 6 4 7 4 . 1 7 8 . 17 . 7 Robot Miss Streak 5 | . 4 2 4 3 . 1 4 4 . 5 . 5 Penetration Max 1 | . . . . . . . . . . . . 1 Secondary Targets 7 | . . . 1 . . . . . . 1 . 5 Max Gunslinging Chain 1 | . . . 1 . . . . . . 1 . 1 Shots Hit Robots 323 | . 17 15 41 7 . 1 35 26 . 82 . 99 Core Hits 199 | . 7 8 33 6 . 1 22 11 . 63 . 48 Critical Hits 24 | . . . . . . . . . . 7 . 17 Critical Kills 11 | . . . . . . . . . . 3 . 8 Critical Parts Destroyed 13 | . . . . . . . . . . 4 . 9 Melee Attacks 35 | . . . . . . . . . . . . 35 Impact . | . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . Piercing 35 | . . . . . . . . . . . . 35 Sneak Attacks 1 | . . . . . . . . . . . . 1 Combat Hostiles 1 | . . . . . . . . . . . . 1 Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 8038 | . 224 176 1653 173 . 44 685 467 . 2521 . 2095 Guns 3404 | . 224 176 510 102 . 44 368 440 . 731 . 809 Cannons 1210 | . . . 52 70 . . 317 27 . 744 . . Explosions 2632 | . . . 1091 . . . . . . 1046 . 495 Melee 782 | . . . . . . . . . . . . 782 Ramming 10 | . . . . 1 . . . . . . . 9 Kinetic 2482 | . . . . . . . . 467 . 1262 . 753 Thermal 1868 | . 85 176 437 172 . 44 685 . . 213 . 56 Explosive 2338 | . . . 797 . . . . . . 1046 . 495 Electromagnetic 558 | . 139 . 419 . . . . . . . . . Impact . | . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . Piercing 782 | . . . . . . . . . . . . 782 Highest Corruption . | . . . . . . . . . . . . . Average Corruption . | . . . . . . . . . . . . . Corruption Purged . | . . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . Overflow Damage 125 | . . . 109 . . . 14 . . 2 . . Projectiles 16 | . . . . . . . 14 . . 2 . . Explosions 109 | . . . 109 . . . . . . . . . Melee . | . . . . . . . . . . . . . Knockbacks 8 | . . . . . . . . . . 8 . . Impact . | . . . . . . . . . . . . . Kinetic 8 | . . . . . . . . . . 8 . . Secondary . | . . . . . . . . . . . . . Self-Inflicted Damage 200 | . . . 54 . . . . . . 79 . 67 Shots 9 | . . . 3 . . . . . . 4 . 2 Rammed 1 | . . . . . . . . . . . . 1 Targets Rammed 2 | . . . . 1 . . . . . . . 1 Kicked 1 | . . . . 1 . . . . . . . . Crushed . | . . . . . . . . . . . . . Highest Temperature 373 | . 190 169 344 171 . 144 349 . . 373 . 21 Average Temperature 107 | . 81 65 135 54 . 77 127 . . 121 . 10 Received Heat Transfer 1626 | . 72 60 225 . . 6 225 42 . 837 . 159 Effects 4 | . . . 1 . . . 1 . . 2 . . Energy Bleed 4 | . . . 1 . . . 1 . . 2 . . Siege Activations . | . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Fried 2 | . . . 2 . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Melted 8 | . 1 1 . 2 . . 4 . . . . . Heat Transferred 3893 | . 259 518 820 370 . 74 1369 . . 372 . 111 Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions 3 | . . . 3 . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Gar Fac Gar Peak Influence 779 | . 80 45 497 64 . 96 181 81 39 599 314 779 Average Influence 216 | . 31 11 216 19 . 93 68 18 39 392 314 512 Maximum Alert Level 3 | . . . 2 . . . . . . 2 1 3 Low Security (%) 57 | 100 100 100 56 100 . 100 100 100 100 9 . . Level 1 14 | . . . 27 . . . . . . 45 100 16 Level 2 27 | . . . 16 . . . . . . 45 . 82 Level 3 . | . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Squads Dispatched 4 | . 2 . 2 . . . . . . . . . Investigation 1 | . 1 . . . . . . . . . . . Extermination . | . . . . . . . . . . . . . Reinforcement 3 | . 1 . 2 . . . . . . . . . Assault . | . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . Construction Impeded 1 | . . . 1 . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Gar Fac Gar Distress Signals 2 | . . 1 1 . . . . . . . . . Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 134 | . 10 5 32 2 . 3 14 3 . 30 . 35 Peak Tracking Total 8 | . 4 2 8 2 . 3 3 2 . 7 . 5 Tactical Retreats 9 | . . 1 1 . . . . . . 5 . 2 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Gar Fac Gar Traps Triggered 17 | . . . . . . . . . . 8 . 9 Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Gar Fac Gar Machines Disabled 5 | . . . 1 . . . 1 . . 2 . 1 Max in Single Turn 1 | . . . 1 . . . 1 . . 1 . 1 Garrison Access 1 | . . . . . . . . . . . 1 . Garrison Relay 3 | . . . . . . . . . . 2 . 1 Machines Sabotaged . | . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Gar Fac Gar Machines Accessed 9 | . 2 . 1 . 2 . 1 . 1 . 2 . Terminals 4 | . 2 . 1 . . . 1 . . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access 3 | . . . . . . . . . 1 . 2 . Total Hacks 21 | . 4 . 6 . 2 . 5 . 2 . 2 . Successful 13 | . 1 . 4 . 2 . 3 . 1 . 2 . Failed 8 | . 3 . 2 . . . 2 . 1 . . . Catastrophic 2 | . 1 . 1 . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . Manual 10 | . 4 . 3 . 1 . 2 . . . . . Terminals 15 | . 4 . 6 . . . 5 . . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access 4 | . . . . . . . . . 2 . 2 . Terminal Hacks 10 | . 1 . 4 . 2 . 3 . . . . . Record 1 | . . . . . 1 . . . . . . . Prototype ID Bank 1 | . . . . . . . 1 . . . . . Level Access Points 2 | . . . 1 . . . 1 . . . . . Branch Access Points 1 | . . . 1 . . . . . . . . . Unreport Threat 4 | . 1 . 2 . . . 1 . . . . . EX-Prototype ID Bank 1 | . . . . . 1 . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . Garrison Access Hacks 3 | . . . . . . . . . 1 . 2 . Unlock Access 2 | . . . . . . . . . 1 . 1 . Seal Access 1 | . . . . . . . . . . . 1 . Unauthorized Hacks . | . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . Hacking Detections 6 | . 2 . 1 . . . 1 . 1 . 1 . Full Trace Events 1 | . 1 . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Gar Fac Gar Used RIF Installer 1 | . . . . . . . . . . 1 . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released 10 | . . . . . . . . . . 6 . 4 Machine Destruction 10 | . . . . . . . . . . 6 . 4 Attached 1 | . . . . . . . . . . 1 . . Robots Rewired 9 | . . . . . . . . . . . . 9 Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Gar Fac Gar Total Allies 14 | . . . . 5 . . . . . . . 9 Largest Group 6 | . . . . 4 4 3 3 1 . . . 6 Highest-Rated Group 219 | . . . . 52 52 40 40 14 . . . 219 Highest-Rated Ally 41 | . . . . 31 16 16 16 14 . . . 41 Total Orders 2 | . . . . . . . . . . . . 2 STAY 1 | . . . . . . . . . . . . 1 FOLLOW 1 | . . . . . . . . . . . . 1 Ally Attacks 50 | . . . . 6 . 5 25 . . . . 14 Total Damage 714 | . . . . 82 . 45 170 . . . . 417 Kills 9 | . . . . 1 . 2 1 . . . . 5 Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Gar Fac Gar Robot Analysis Total . | . . . . . . . . . . . . . Derelict Logs Recovered 1 | . . . . 1 . . . . . . . . Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Gar Fac Gar Turns Passed 8553 | 2 261 1137 759 1298 533 63 449 687 198 1210 68 1888 Spaces Moved 3998 | 1 150 550 297 599 246 23 168 353 128 557 46 880 Core 3 | . . . 1 . . . . . . . . 2 Treads . | . . . . . . . . . . . . . Legs 3995 | 1 150 550 296 599 246 23 168 353 128 557 46 878 Wheels . | . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . Fastest Speed 120 | 120 120 150 180 210 210 240 150 150 150 150 150 150 Average Speed 174 | 120 136 166 203 210 214 240 185 166 150 151 150 161 Slowest Speed 1450 | 120 150 180 1000 210 240 240 240 180 150 270 150 1450 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 34 | 2 23 73 30 97 61 8 15 9 3 54 1 72 Regions Visited 12 Branch Regions 4 Pre-discovered Areas 2 | . . . . 1 1 . . . . . . . Known Exits Taken 6 | . . . 1 1 . 1 1 . 1 . 1 . Unknown Exits Taken 5 | 1 1 1 . . 1 . . 1 . . . . Scrap Searched 4 | . . 2 . 2 . . . . . . . . Spaces Dug . | . . . . . . . . . . . . . Terrain Destroyed 150 | . . . 78 . . . . . . 26 . 46 Melee . | . . . . . . . . . . . . . Projectile 1 | . . . . . . . . . . 1 . . AOE 149 | . . . 78 . . . . . . 25 . 46 Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Gar Fac Gar Total 5038 | 4 178 743 392 623 254 29 242 420 136 796 45 1176 Wait 301 | . . 163 1 9 . 3 9 10 . 79 . 27 Move 3987 | . 149 549 296 598 245 22 167 352 128 556 45 880 Hop . | . . . . . . . . . . . . . Pick Up 83 | . 11 7 17 1 3 1 8 7 4 11 . 13 Fast Attach 42 | . 1 . 7 . . . 3 6 . 14 . 11 Attach 30 | . 1 3 5 . . . 3 . 2 6 . 10 Detach 4 | . . . 2 . . . . . . 1 . 1 Swap 62 | . . 4 7 3 2 . 6 8 . 13 . 19 Drop 96 | 4 1 1 20 3 4 1 10 17 2 16 . 17 Fire 249 | . 15 16 37 8 . 2 36 20 . 60 . 55 Melee 35 | . . . . . . . . . . . . 35 Ram . | . . . . . . . . . . . . . Kick 2 | . . . . 1 . . . . . . . 1 Crush . | . . . . . . . . . . . . . Escape Stasis 85 | . . . . . . . . . . 40 . 45 Rewire 62 | . . . . . . . . . . . . 62 Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 4 exits: Mat x3 / *Min) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines -8/Materials (discovered 3 exits: *Fac x3) -7/Factory -6/Factory -6/Garrison (discovered 2 exits: *Fac x2) -6/Factory -6/Garrison (discovered 2 exits: [*Fac x2]) History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 0) 3 | -11/Scrapyard | Entered Materials 118 | -10/Materials | Discovered new exit (range 10) 264 | -10/Materials | Entered Mines 265 | -10/Mines | Assembled infested the area 270 | -10/Mines | Assisted by a Guerilla fighting off Assembled 314 | -10/Mines | Build established: Mutant 881 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1281 | -10/Mines | Discovered new exit (range 5) 1401 | -10/Mines | Entered Materials 1401 | -9/Materials | Evolved 2 slots: Utility x2 1645 | -9/Materials | Destroyed 7 combat bots 1691 | -9/Materials | Lost 5 parts (2n1u2w) 1763 | -9/Materials | Destroyed 7 combat bots 1938 | -9/Materials | Identified exit to Materials 1938 | -9/Materials | Identified exit to Mines 2160 | -9/Materials | Entered Mines 2328 | -9/Mines | Discovered exit to Materials (range 8) 2329 | -9/Mines | Learned location of Storage (-7) 2483 | -9/Mines | Discovered exit to Materials (range 12) 2646 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 3048 | -9/Mines | Identified exit to Exiles 3134 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 3458 | -9/Mines | Entered Exiles 3458 | -9/Exiles | Accompanied by 4 allies 3486 | -9/Exiles | Discovered new exit (range 15) 3515 | -9/Exiles | Met 8R-AWN 3540 | -9/Exiles | Met EX-HEX 3601 | -9/Exiles | Met EX-BIN 3626 | -9/Exiles | Aligned with FarCom system 3629 | -9/Exiles | Given EX-Vault access code 3679 | -9/Exiles | Opened EX-Vault 3705 | -9/Exiles | Found YOLO Cannon 3748 | -9/Exiles | Warned to stay clear of 0b10 Research branches 3813 | -9/Exiles | Met EX-DEC 3822 | -9/Exiles | Learned location of Zion (-6) 3960 | -9/Exiles | Discovered new exit (range 14) 3991 | -9/Exiles | Left Exiles lab with YOLO Cannon 3991 | -9/Exiles | Entered Mines 3991 | -8/Mines | Accompanied by 3 allies 4044 | -8/Mines | Discovered exit to Materials (range 3) 4054 | -8/Mines | Entered Materials 4054 | -8/Materials | Accompanied by 3 allies 4054 | -8/Materials | Evolved 2 slots: Propulsion x2 4345 | -8/Materials | Identified exit to Factory 4458 | -8/Materials | Build established: Scavenger-Mutant 4503 | -8/Materials | Entered Factory 4503 | -7/Factory | Accompanied by 1 ally 4503 | -7/Factory | Evolved 2 slots: Utility x2 4959 | -7/Factory | Discovered new exit (range 15) 5163 | -7/Factory | Build established: Hauler-Mutant 5190 | -7/Factory | Entered another Factory area 5190 | -6/Factory | Evolved 2 slots: Weapon x2 5388 | -6/Factory | Identified exit to Garrison 5388 | -6/Factory | Entered Garrison 5481 | -6/Garrison | Triggered checkpoint 5485 | -6/Garrison | Triggered checkpoint 5518 | -6/Garrison | Build established: Hauler-Skirmisher 5714 | -6/Garrison | Lost 8 parts (4n2u2w) 5783 | -6/Garrison | Triggered checkpoint 5845 | -6/Garrison | Lost 5 parts (1p1u3w) 5963 | -6/Garrison | Discovered new exit (range 11) 5991 | -6/Garrison | Installed Relay Interface Framework 6034 | -6/Garrison | Triggered checkpoint 6053 | -6/Garrison | Garrison Relay disabled 6105 | -6/Garrison | Build established: Scavenger-Skirmisher 6144 | -6/Garrison | Triggered checkpoint 6225 | -6/Garrison | Discovered new exit (range 9) 6260 | -6/Garrison | Triggered checkpoint 6337 | -6/Garrison | Garrison Relay disabled 6598 | -6/Garrison | Entered Factory 6658 | -6/Factory | Identified exit to Garrison 6666 | -6/Factory | Entered Garrison 6744 | -6/Garrison | Triggered checkpoint 6847 | -6/Garrison | Triggered checkpoint 6984 | -6/Garrison | Triggered checkpoint 7094 | -6/Garrison | Discovered new exit (range 10) 7186 | -6/Garrison | Core integrity fell below 50% 7234 | -6/Garrison | Triggered checkpoint 7329 | -6/Garrison | Lost 10 parts (4n2u4w) 7574 | -6/Garrison | Discovered new exit (range 9) 7639 | -6/Garrison | Build established: Bothacker-Skirmisher 7754 | -6/Garrison | Triggered checkpoint 7830 | -6/Garrison | Core integrity fell below 20% 7862 | -6/Garrison | Lost 6 parts (1p2n1u2w) 7974 | -6/Garrison | Garrison Relay disabled 8275 | -6/Garrison | Build established: Scavenger-Mutant 8542 | -6/Garrison | Triggered checkpoint 8542 | -6/Garrison | Triggered checkpoint 8554 | -6/Garrison | Destroyed by Guardian 5b with Flak Gun Last Messages --------------- 08396_ Attempting to rewire H-66 Slayer. 08409_ H-66 Slayer rewired. 08410_ Attempting to rewire H-66 Slayer. 08411_ H-66 Slayer rewired. 08414_ Attempting to rewire H-66 Slayer. 08428_ H-66 Slayer rewired. 08542_ Beams of light sweep through the air. An alarm sounds. 08542_ Slug penetrates Garrison Door. 08542_ Beams of light sweep through the air. An alarm sounds. 08542_ Slug penetrates Wall. 08544_ Slug penetrates Guardian 5c. 08544_ S-27 Virus destroyed. 08545_ Slug penetrates S-27 Virus. 08547_ S-27 Virus destroyed. 08549_ Slug penetrates Wall. 08549_ Slug penetrates Guardian 5a. 08551_ S-27 Virus destroyed. 08551_ Slug penetrates G-50 Soldier. 08552_ Autogun destroyed. 08552_ G-50 Soldier destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????#######???????????????????????????????? | | ???????????#""!""#???????????????????????????????? | | ???????????#" !!"#???????????????????????????????? | | ???????????#" ! "#???????????????????????????????? | | ???????????#" "#???????????????????????????????? | | ???????????#"" "#???????????????????????????????? | | ???????????### ###???????????????????###?????????? | | ?????????????# #??????? ???????????#/#######???? | | ?????????????# #??????# ???????????#= =*!%=#???? | | ?????????????# #??????# ???????????#=### !!#???? | | ?????????????# ######? ???????????#!#?#####???? | | ?????????????# #? ???????????# #?????????? | | ?????????????# ######? = ???????????#!#?????????? | | ?????????????# #??????#%=g#?????????##/#######???? | | ?????????????# #??????# #?????????# ! #???? | | ?????????????# #??????# #?????????##=### #???? | | ????????????## ##?????# #??????????# #?#####???? | | ????????????#! !#???### ^#??????????#=#?????????? | | ????????????#! !##### [ #??????????# #?????????? | | ????????????#! ! # =%* #?????????## #######???? | | ????????????#! [##### [Yhh#?????????# #???? | | ????????????#! #?????#Y%h#?????????## ###!!!#???? | | ????????????## ##?????#*=@#??????????# #?????????? | | ?????????????# #??????#[ #??????????# #?????????? | | ######???????# #??????# Y #??????????# #?????????? | | #???????# #????### #?????????##*#######???? | | #???????# ###### #?????????# [ ! #???? | | = == ##??????# #?????????##[### #???? | | ##= #??????# ###### #??????????# #?#####???? | | # ##??????# #????### #??????????# #?????????? | | #???????# ######## #??????????# #?????????? | | # ##??????# # #?????????## #######???? | | ## ######?# ######## #?????????# #???? | | # ## #?# #??????# #?????????## ### #???? | | # ## ############ #??????????# #?#####???? | | ## ^ #??????????#!#?????????? | | ############ #?????????? | | ^ #?????????? | | # ## ########################?????????? | | ## # ## #????????????????????????????????? | | "g???????????????????????????????? | | "????????????????????????????????? | | "????????????????????????????????? | | "????????????????????????????????? | | ## ## ## #????????????????????????????????? | | ## ## ## #????????????????????????????????? | | ^ #????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 113 Coolant Potential 50 Energy Generation 18 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 60 Armor Coverage 225 Core Shielding 20 Melee Speed Boost 20 Evasion (%) 40 Melee Accuracy 6 Recoil Reduction 2 Matter Filtering 30 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MakeshiftGammaTrap Manual? 0 Play Time 00:45:13 Cumulative 273.5 hours Start 2020.07.29 @ 19:41:05 End 2020.07.29 @ 20:42:35 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 416 Rogue 415 Adventurer 0 Explorer 1 Win Type - Total 1 Types 1/0/0/0/0/0/0 Lore% 67 Gallery% 81 Achievement% 55 Wizard Run 0 Options --------- ASCII 1 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 2 Font 14/Cog Map View 72x54 Tactical HUD 1 Map Filters NONE Filters LOW_CONTRAST(13,24,33) Steam 0 RUN: 880b782d-e777-4ce1-85cd-63b7f6bde055