Cogmind - Beta 14 @@@ ROGUE MODE // 2024.08.08 @ 21:31:31 Player: APerTAS Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (6) 1200 Robots Destroyed (48) 240 Value Destroyed (1804) 1804 Prototype IDs (27) 540 Alien Tech Used (0) 0 Bonus (559) 559 TOTAL SCORE: 5343 Bonus ------- High Alert Combat Kills 59 Entered Garrisons 200 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/550 Matter 277/300 Energy 99/100 System Corruption 1% Temperature Cool (54) Movement Core (50) Location -8/Garrison Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Microactuators Relay Coupler [Grunt] (24) Light Assault Rifle Flak Cannon Flail Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Flying Fortress v7 > --- UTILITY ---------- Improved Heat Sink Medium Storage Unit Target Analyzer System Shield > --- WEAPON ----------- Rocket Launcher Makeshift Hammer > --- INVENTORY -------- Light Ion Engine Xenon Bombardment Thruster Xenon Bombardment Thruster Xenon Bombardment Thruster Xenon Bombardment Thruster Improved Heat Sink Microactuators Light Assault Rifle Flak Cannon Flail [Rating: 54] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Flight Unit Flying Fortress v7 Utility Improved Heat Sink Device Improved Heat Sink Storage Small Storage Unit Processor Target Analyzer Hackware System Shield Weapon Medium Laser Energy Gun Medium Laser Energy Cannon Heavy Particle Cannon Ballistic Gun Assault Rifle Launcher Rocket Launcher Impact Weapon Makeshift Hammer Build | -11 -10 -10 -10 -9 -8 -8 ------- Run | Yrd Mat Min Exi Min Mat Gar Slots Evolved 4 | . . . . . 4 . Power . | . . . . . . . Propulsion 2 | . . . . . 2 . Utility 2 | . . . . . 2 . Weapon . | . . . . . . . Parts Attached 37 | 6 10 . 2 4 9 6 Power 5 | 1 2 . . . 1 1 Engine 3 | 1 1 . . . . 1 Core 2 | . 1 . . . 1 . Reactor . | . . . . . . . Propulsion 11 | 2 1 . 1 1 2 4 Treads 5 | 2 1 . 1 1 . . Leg . | . . . . . . . Wheel . | . . . . . . . Hover . | . . . . . . . Flight 6 | . . . . . 2 4 Utility 8 | 1 2 . 1 . 3 1 Device 4 | . 2 . . . 1 1 Storage 2 | 1 . . 1 . . . Processor 1 | . . . . . 1 . Hackware 1 | . . . . . 1 . Protection . | . . . . . . . Artifact . | . . . . . . . Weapon 13 | 2 5 . . 3 3 . Energy Gun 4 | 1 3 . . . . . Energy Cannon 1 | . . . . . 1 . Ballistic Gun 6 | 1 2 . . 2 1 . Ballistic Cannon . | . . . . . . . Launcher 1 | . . . . . 1 . Special Weapon . | . . . . . . . Impact Weapon 1 | . . . . 1 . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes . | . . . . . . . Parts Lost 15 | . 2 . . 3 3 7 Power 4 | . 1 . . 1 . 2 Propulsion 7 | . . . . 1 2 4 Utility 1 | . . . . . . 1 Weapon 3 | . 1 . . 1 1 . Highest Loss Streak 6 | . 1 . . 3 2 6 To Critical Strikes 1 | . . . . 1 . . Average Slot Usage (%) 82 | . 93 100 100 81 54 59 Engine 3 | . 10 . . . . 1 Core 5 | . 2 14 14 . 4 2 Treads 20 | . 28 28 28 26 . . Flight 2 | . . . . . 8 11 Device 10 | . 8 14 14 14 8 8 Storage 12 | . 14 14 14 14 9 9 Processor 1 | . . . . . 2 9 Hackware 1 | . . . . . 2 9 Energy Gun 12 | . 14 28 28 5 . . Ballistic Gun 6 | . 13 . . 10 4 . Impact Weapon 3 | . . . . 9 9 9 Peak Build Rating 54 | 6 13 13 15 15 54 52 Average Rating 19 | 4 8 12 14 13 44 44 On Entrance 16 | . 6 12 13 15 14 52 Naked Turns 5 | . . . . . . 5 Heaviest Build 25 | 14 16 16 21 15 25 19 Greatest Support 50 | 40 40 40 40 40 50 50 Greatest Overweight (x) 4 | . . . . . 4 2 Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 10 | 8 8 8 10 10 10 10 Average Capacity 8 | 6 8 8 8 10 10 9 Most Carried 10 | 4 8 8 8 8 10 10 Average Carried 7 | 2 5 7 7 7 8 8 Final Capacity 10 | 8 8 8 10 10 10 5 Final Carried 10 | 4 7 8 8 8 10 5 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Mutant | -8/Garrison Resources | -11 -10 -10 -10 -9 -8 -8 ----------- Run | Yrd Mat Min Exi Min Mat Gar Matter Collected 697 | 187 316 . 10 40 133 11 Remotely . | . . . . . . . Salvage Created 1566 | . 602 . . 207 664 93 Parts 64 | . 30 . . 9 24 1 Haulers Intercepted . | . . . . . . . Recyclers Shooed 2 | . 1 . . . 1 . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 ------- Run | Yrd Mat Min Exi Min Mat Gar Combat Hostiles Destroyed 42 | . 12 . . 7 21 2 Melee 11 | . . . . 4 6 1 Guns 19 | . 12 . . 3 4 . AOE 4 | . . . . . 4 . Classes Destroyed 9 | . 3 . . 3 3 . Tunneler 1 | . . . . 1 . . Recycler 1 | . . . . 1 . . Operator 2 | . 2 . . . . . Watcher 2 | . 1 . . . 1 . Swarmer 14 | . . . . 7 7 . Cutter 2 | . . . . . 2 . Grunt 22 | . 12 . . . 10 . Brawler 1 | . . . . . 1 . Sentry 3 | . . . . . 1 2 Best Kill Streak 5 | . 4 . . 4 5 2 Combat Bots Only 5 | . 3 . . 4 5 2 Max Kills in Single Turn 1 | . 1 . . 1 1 1 Gunslinging . | . . . . . . . Exploded 1 | . . . . . 1 . Melee 1 | . . . . 1 1 1 Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -------- Run | Yrd Mat Min Exi Min Mat Gar Hostile Shots Fired 383 | . 82 . . 61 116 124 Missed 119 | . 21 . . 13 41 44 Damage Taken 3204 | . 749 . . 385 1118 952 Core 750 | . 108 . . 86 134 422 Absorbed by Shields . | . . . . . . . Regen/Repaired (Parts) 26 | . . . . . 26 . Core Remaining (%) 61 | 100 . . . 22 . . Volleys Fired 83 | . 52 . . 16 15 . Largest 2 | . 2 . . 2 1 . Hottest 115 | . 115 . . 115 33 . Shots Fired 137 | . 101 . . 21 15 . Gun 133 | . 101 . . 21 11 . Cannon . | . . . . . . . Launcher 4 | . . . . . 4 . Special . | . . . . . . . Kinetic 62 | . 51 . . . 11 . Thermal 71 | . 50 . . 21 . . Explosive 4 | . . . . . 4 . Electromagnetic . | . . . . . . . Robot Hit Streak 15 | . 15 . . 5 4 . Robot Miss Streak 5 | . 5 . . 2 2 . Penetration Max . | . . . . . . . Secondary Targets 1 | . 1 . . . . . Max Gunslinging Chain 1 | . 1 . . . . . Shots Hit Robots 142 | . 68 . . 18 45 11 Core Hits 53 | . 32 . . 4 15 2 Critical Kills . | . . . . . . . Critical Parts Destroyed 10 | . . . . 3 6 1 Critical Strikes 15 | . 5 . . 3 6 1 Burn 5 | . 5 . . . . . Smash 10 | . . . . 3 6 1 Melee Attacks 122 | . . . . 11 72 39 Impact 122 | . . . . 11 72 39 Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks 5 | . . . . 2 3 . Combat Hostiles 2 | . . . . . 2 . Follow-up Attacks . | . . . . . . . Damage Inflicted 3960 | . 899 . . 550 2091 420 Guns 1138 | . 899 . . 184 55 . Cannons . | . . . . . . . Explosions 437 | . . . . . 437 . Melee 2377 | . . . . 366 1599 412 Ramming 8 | . . . . . . 8 Kinetic 487 | . 432 . . . 55 . Thermal 651 | . 467 . . 184 . . Explosive 437 | . . . . . 437 . Electromagnetic . | . . . . . . . Impact 2377 | . . . . 366 1599 412 Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 1 | . . . . . 1 1 Average Corruption 1 | . . . . . 1 1 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 6 | . . . . . 4 2 Matter Fused 1 | . . . . . . 1 Heat Flow Errors 1 | . . . . . 1 . Energy Discharges 2 | . . . . . 1 1 Parts Rejected 1 | . . . . . 1 . Data Loss (minor) 1 | . . . . . 1 . Overload Shots . | . . . . . . . Overflow Damage 721 | . . . . 255 411 55 Projectiles . | . . . . . . . Explosions . | . . . . . . . Melee 721 | . . . . 255 411 55 Knockbacks 4 | . . . . . 4 . Impact 4 | . . . . . 4 . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 49 | . . . . . 46 3 Shots 1 | . . . . . 1 . Rammed 3 | . . . . . . 3 Targets Rammed 3 | . . . . . . 3 Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 241 | . 195 . . 48 241 4 Average Temperature 65 | . 67 . . 31 124 4 Received Heat Transfer 1218 | . 435 . . . 333 450 Siege Activations . | . . . . . . . Robots Corrupted 10 | . . . . 1 8 1 Combat Hostiles 8 | . . . . . 7 1 Parts Fried 24 | . . . . 2 19 3 Impact Corruptions 31 | . . . . 6 21 4 Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 6 | . 6 . . . . . Heat Transferred 2146 | . 1702 . . 444 . . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 ------- Run | Yrd Mat Min Exi Min Mat Gar Peak Influence 712 | . 205 25 . 165 632 712 Initial 354 | . . 25 . . 64 354 Average 166 | . 66 25 . 111 318 455 Maximum Alert Level 3 | . 1 . . . 2 3 Low Security (%) 69 | 100 95 100 . 100 19 . Level 1 16 | . 4 . . . 51 33 Level 2 13 | . . . . . 28 63 Level 3 . | . . . . . . 2 Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 7 | . 3 . . . 4 . Investigation 3 | . 1 . . . 2 . Extermination . | . . . . . . . Reinforcement 4 | . 2 . . . 2 . Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded 1 | . . . . . 1 . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 --------- Run | Yrd Mat Min Exi Min Mat Gar Distress Signals 2 | . 2 . . . . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 90 | . 19 . . 8 32 31 Peak Tracking Total 16 | . 8 . . 4 5 16 Tactical Retreats 8 | . 1 . . . 5 2 Traps | -11 -10 -10 -10 -9 -8 -8 ------- Run | Yrd Mat Min Exi Min Mat Gar Traps Triggered 5 | . . . . . . 5 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Objects Rigged 2 | . . . . . 2 . Exploded 1 | . . . . . 1 . Machines | -11 -10 -10 -10 -9 -8 -8 ---------- Run | Yrd Mat Min Exi Min Mat Gar Machines Disabled 7 | . 1 . . 1 2 3 Max in Single Turn 1 | . 1 . . 1 1 1 Garrison Relay 2 | . . . . . . 2 Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 --------- Run | Yrd Mat Min Exi Min Mat Gar Machines Accessed 17 | . 5 . 2 . 8 2 Terminals 11 | . 4 . . . 5 2 Fabricators . | . . . . . . . Repair Stations 1 | . . . . . 1 . Recycling Units 2 | . 1 . . . 1 . Scanalyzers . | . . . . . . . Garrison Access 1 | . . . . . 1 . Total Hacks 51 | . 15 . 2 . 28 6 Successful 33 | . 9 . 2 . 21 1 Failed 18 | . 6 . . . 7 5 Catastrophic 5 | . 2 . . . . 3 Database Lockouts . | . . . . . . . Manual 30 | . 16 . 1 . 12 1 Terminals 41 | . 13 . . . 22 6 Fabricators . | . . . . . . . Repair Stations 2 | . . . . . 2 . Recycling Units 4 | . 2 . . . 2 . Scanalyzers . | . . . . . . . Garrison Access 2 | . . . . . 2 . Terminal Hacks 17 | . 4 . 2 . 10 1 Record 1 | . . . 1 . . . Prototype ID Bank 2 | . . . . . 2 . Branch Access Points 1 | . . . . . 1 . Alert Level 2 | . . . . . 2 . Unreport Threat 1 | . . . . . 1 . Locate Traps 2 | . 1 . . . 1 . Surveillance Status 1 | . . . . . 1 . Hauler Manifests 1 | . . . . . 1 . Zone Layout 4 | . 3 . . . 1 . Security Stations 1 | . . . . . . 1 Derelict Proto ID Bank 1 | . . . 1 . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks 2 | . . . . . 2 . Scan Component 1 | . . . . . 1 . Repair 1 | . . . . . 1 . Recycling Unit Hacks 1 | . 1 . . . . . Report Inventory 1 | . 1 . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks 1 | . . . . . 1 . Unlock Access 1 | . . . . . 1 . Unauthorized Hacks 12 | . 4 . . . 8 . Terminals 9 | . 3 . . . 6 . Botnet 7 | . 3 . . . 4 . Detonate 1 | . . . . . 1 . Sabotage 1 | . . . . . 1 . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 3 | . 1 . . . 2 . Monitor 1 | . . . . . 1 . Reject 2 | . 1 . . . 1 . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered 1 | . . . . . 1 . Used . | . . . . . . . Hacking Detections 14 | . 5 . . . 7 2 Full Trace Events 4 | . 2 . . . 1 1 Feedback Events 1 | . . . . . 1 . Corruption 1 | . . . . . 1 . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired 1 | . . . . . 1 . Time 19 | . . . . . 19 . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 ------------ Run | Yrd Mat Min Exi Min Mat Gar Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released 9 | . . . . . . 9 Machine Destruction 9 | . . . . . . 9 Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -------- Run | Yrd Mat Min Exi Min Mat Gar Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 ------- Run | Yrd Mat Min Exi Min Mat Gar Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 2 | . . 1 . 1 . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 ------------- Run | Yrd Mat Min Exi Min Mat Gar Turns Passed 2678 | 97 911 155 483 302 485 245 Spaces Moved 1775 | 56 450 97 299 137 439 297 Core 11 | 4 . . . . 2 5 Treads 1048 | 52 450 97 299 137 13 . Legs . | . . . . . . . Wheels . | . . . . . . . Hover . | . . . . . . . Flight 716 | . . . . . 424 292 Fastest Speed 31 | 50 160 160 160 160 50 31 Average Speed 115 | 152 160 160 160 160 54 49 Slowest Speed 250 | 160 160 160 160 160 250 200 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 38 | 5 66 14 71 30 39 44 Regions Visited 6 Branch Regions 3 Pre-discovered Areas 2 | . . 1 1 . . . Known Exits Taken 1 | . . . . . 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . Scrap Searched 1 | . . . . 1 . . Spaces Dug 12 | . . . . . . 12 Terrain Destroyed 52 | . . . . . 40 12 Melee 12 | . . . . . . 12 Projectile . | . . . . . . . AOE 40 | . . . . . 40 . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 --------- Run | Yrd Mat Min Exi Min Mat Gar Total 2152 | 65 538 97 306 187 604 355 Wait 86 | . 19 . . 19 48 . Move 1770 | 55 449 96 298 136 439 297 Hop . | . . . . . . . Pick Up 23 | 4 3 1 1 . 13 1 Fast Attach 17 | 6 4 . . 2 5 . Attach 9 | . 1 . . 1 2 5 Detach . | . . . . . . . Swap 11 | . 5 . 2 1 2 1 Drop 20 | . 5 . 5 1 8 1 Fire 83 | . 52 . . 16 15 . Melee 122 | . . . . 11 72 39 Ram 3 | . . . . . . 3 Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis 8 | . . . . . . 8 Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat x2] / [*Min]) -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles -9/Mines -8/Materials -8/Garrison History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 15) 98 | -11/Scrapyard | Entered Materials 308 | -10/Materials | Build established: Mutant 348 | -10/Materials | Discovered new exit (range 11) 402 | -10/Materials | Discovered new exit (range 16) 669 | -10/Materials | Discovered new exit (range 16) 1009 | -10/Materials | Entered Mines 1010 | -10/Mines | Assembled infested the area 1016 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1036 | -10/Mines | Discovered new exit (range 5) 1041 | -10/Mines | Learned location of Zion (-6) 1156 | -10/Mines | Discovered new exit (range 5) 1164 | -10/Mines | Entered Exiles 1206 | -10/Exiles | Met 8R-AWN 1232 | -10/Exiles | Met EX-HEX 1278 | -10/Exiles | Met EX-BIN 1302 | -10/Exiles | Aligned with FarCom system 1304 | -10/Exiles | Given EX-Vault access code 1340 | -10/Exiles | Opened EX-Vault 1350 | -10/Exiles | Found Flying Fortress v7 1383 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1427 | -10/Exiles | Met EX-DEC 1628 | -10/Exiles | Discovered new exit (range 12) 1647 | -10/Exiles | Left Exiles lab with Flying Fortress v7 1647 | -10/Exiles | Entered Mines 1652 | -9/Mines | Core integrity fell below 50% 1700 | -9/Mines | Lost 3 parts (1p1n1w) 1729 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1767 | -9/Mines | Learned Materials terminal intel 1943 | -9/Mines | Discovered new exit (range 6) 1949 | -9/Mines | Entered Materials 1949 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 1950 | -8/Materials | Loaded intel: 12 terminal locations 2034 | -8/Materials | Repaired Imp. Heat Sink 2434 | -8/Materials | Identified exit to Garrison 2434 | -8/Materials | Entered Garrison 2486 | -8/Garrison | Triggered checkpoint 2536 | -8/Garrison | Learned Materials security intel 2540 | -8/Garrison | Garrison Relay disabled 2632 | -8/Garrison | Triggered checkpoint 2634 | -8/Garrison | Triggered checkpoint 2642 | -8/Garrison | Core integrity fell below 50% 2643 | -8/Garrison | Triggered checkpoint 2661 | -8/Garrison | Garrison Relay disabled 2662 | -8/Garrison | Triggered checkpoint 2674 | -8/Garrison | Released all parts (5) 2677 | -8/Garrison | Core integrity fell below 20% 2679 | -8/Garrison | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 02661_ Relay Coupler [Hunter] tumbles out of relay unit. 02662_ Beams of light sweep through the air. An alarm sounds. 02664_ System corrupted: Matter fused (-8). 02664_ Xenon Bombardment Thruster destroyed. 02666_ Imp. Heat Sink destroyed. 02667_ Xenon Bombardment Thruster destroyed. 02668_ Critical hit (Burn: +37). 02670_ Lgt. Ion Engine destroyed. 02670_ Critical hit (Burn: +37). 02672_ S-10 Pest destroyed. 02672_ Triggered Alarm Trap. 02672_ An alarm sounds. 02674_ Released Target Analyzer. 02674_ Released System Shield. 02674_ Released Mak. Hammer. 02674_ Released Med. Storage Unit. 02674_ Released Xenon Bombardment Thruster. 02674_ Slammed into G-47 Trooper. 02675_ Slammed into S-10 Pest. 02679_ Critical hit (Burn: +37). Map ----- +----------------------------------------------------+ | ??????????????????????????????????????????????? | | ? ???????????????????????????????????????????? | | # ##?????????????????????????????????????????? | | #?????????????????????????????????????????? | | +?????????????????????????????????????????? | | #?????????????????????????????????????????? | | # #?????????????????????????????????????????? | | # ###???????????????????????????????????????? | | #???????????????????????????????????????? | | #???????????????????????????????????????? | | #???????????????????????????????????????? | | ????????????????????????????????????????? | | # #?????????????????????????????????????????? | | # ############??????????????????????????????? | | #??????????????????????????????? | | #???????####???????????????????? | | #?????### ###?????????????????? | | ############ #?????#"# #?????????????????? | | ???????????# #?????# #?????????????????? | | ???????????# #?????#"! g #?????????????????? | | ????????s??# #?????#!!! #?????????????????? | | ???????????# #?????#"# #?????????????????? | | ???????????# #?????### ####??####??????????? | | ???????????# g######### ####+##!!##?????????? | | ???????????# sg s g g s= g ##/!!#?????????? | | ???????????# g s g @*%sg sg= !#?????????? | | ???????????# #######T##########!!##?????????? | | ???????????# #?????###????????####??????????? | | ???????????# #??????????????????????????????? | | ???????????# #??????????????????????????????? | | ???????????# #??????????????????????????????? | | ???????????# #??????????????????????????????? | | ???????????# #??????????????????????????????? | | ???????????# #??????????????????????????????? | | ??????????g" #??????????????????????????????? | | ???????????" #??????????????????????????????? | | ???????????" #??????????????????????????????? | | ???????????# #??????????????????????????????? | | ???????????# #??????????????????????????????? | | ???????????? ???????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 14 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 63 Target Analysis 5 Recoil Reduction 2 Defensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Part-time Excavator Challenges ------------ None Game ------ Seed ArchitectRecoilThruster Manual? 0 Play Time 00:26:52 Cumulative 16.0 hours Start 2024.08.08 @ 21:05:03 End 2024.08.08 @ 21:31:31 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 78 Rogue 78 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 18 Gallery% 21 Achievement% 32 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 2 Font 18/Terminus Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: c17224b0-0a83-44d6-8651-6b795c210892