Cogmind - Beta 13 @@@ ROGUE MODE // 2024.07.25 @ 02:14:01 Player: Beef Result: Destroyed by G-67 Veteran with Plasma Rifle Performance ------------- Evolutions (6) 3000 Regions Visited (23) 4600 Robots Destroyed (287) 1435 Value Destroyed (8875) 8875 Prototype IDs (36) 720 Alien Tech Used (1) 200 Bonus (2388) 2388 TOTAL SCORE: 21218 Bonus ------- High Alert Combat Kills 1257 Follower Combat Kills 363 Met Data Miner 300 Met Zhirov 300 MAIN.C Attacked Warlord 500 Friendly Fire -332 Cogmind --------- Core Integrity 0/1150 Matter 218/300 Energy 190/190 System Corruption 0% Temperature Cool (12) Movement Hovering (128) Ox1 Location -3/Proximity Caves Parts ------- > --- POWER (1) -------- Light Quantum Reactor > --- PROPULSION (4) --- Backup Propulsion III Backup Propulsion III Antigrav System Improved Antigrav System > --- UTILITY (12) ----- Medium Storage Unit Advanced Visual Processing Unit Advanced Terrain Scanner Advanced Terrain Scan Processor Advanced Target Analyzer Propulsion Shielding Makeshift Light Armor Plating Makeshift Light Armor Plating > --- WEAPON (2) ------- Railgun Railgun > --- INVENTORY (10) --- Backup Power III Light Quantum Reactor Transdimensional Reconstructor Heavy Beamcaster Phase Gun Vortex Rail (40) Vortex Rail (40) Peak State ------------ > --- POWER ------------ Heavy Antimatter Reactor > --- PROPULSION ------- Cooled Gravmag System Cooled Gravmag System Cooled Gravmag System > --- UTILITY ---------- Medium Storage Unit Advanced Visual Processing Unit Advanced Signal Interpreter Improved Terrain Scanner Advanced Terrain Scanner Advanced Terrain Scan Processor Improved Salvage Targeting Computer Improved Melee Analysis Suite Core Analyzer Advanced Hacking Suite Advanced Hacking Suite Advanced System Shield > --- WEAPON ----------- Heavy Mace Heavy Pick > --- INVENTORY -------- Impulse Thruster Impulse Thruster Large Storage Unit Advanced Terrain Scanner Precision Matter Filter Weapon Cycler Transdimensional Reconstructor Thermic Laser Matter Neutralizer Mass Driver [Rating: 94] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Light Nuclear Core Reactor Micro Antimatter Reactor Propulsion Armored Treads Treads Armored Treads Leg Aluminum Leg Wheel Wheel Hover Unit Antigrav System Flight Unit Improved Surge Thruster Utility Medium Storage Unit Device Improved Terrain Scanner Storage Medium Storage Unit Processor Experimental Targeting Computer Hackware Makeshift Hacking Suite Protection Improved Medium Armor Plating Weapon Advanced Beam Cannon Energy Gun Gatling Laser Energy Cannon Advanced Beam Cannon Ballistic Gun KE Penetrator Ballistic Cannon Heavy Flak Cannon Launcher Missile Launcher Impact Weapon Heavy Mace Piercing Weapon Heavy Pick Build | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 ------- Run | Yrd Mat Min Mat Sto Mat Fac Low Low Dat Pro Fac Low Low Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Slots Evolved 12 | . . . 2 . 2 2 . . . . 2 . . 2 . . . . 2 . . . . Power . | . . . . . . . . . . . . . . . . . . . . . . . . Propulsion 2 | . . . . . . 1 . . . . 1 . . . . . . . . . . . . Utility 10 | . . . 2 . 2 1 . . . . 1 . . 2 . . . . 2 . . . . Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 259 | 7 5 4 14 20 19 27 9 4 2 10 28 . . 58 6 . 7 4 19 1 1 12 2 Power 20 | 1 . 1 1 1 1 2 . 1 . . 3 . . 4 1 . 1 . 2 . . 1 . Engine 12 | 1 . 1 1 1 . 2 . . . . 3 . . 2 1 . . . . . . . . Core 3 | . . . . . 1 . . 1 . . . . . . . . . . 1 . . . . Reactor 5 | . . . . . . . . . . . . . . 2 . . 1 . 1 . . 1 . Propulsion 78 | 2 2 2 1 9 6 4 5 1 . 3 12 . . 18 3 . 2 2 4 . . 2 . Treads 28 | 2 2 2 1 6 3 . . . . . 10 . . 2 . . . . . . . . . Leg 6 | . . . . 1 2 . . . . 2 1 . . . . . . . . . . . . Wheel 5 | . . . . . . 4 1 . . . . . . . . . . . . . . . . Hover 28 | . . . . . 1 . 3 . . 1 1 . . 14 1 . 2 1 2 . . 2 . Flight 11 | . . . . 2 . . 1 1 . . . . . 2 2 . . 1 2 . . . . Utility 93 | 2 1 1 8 5 8 13 3 . . 4 8 . . 18 1 . 3 1 9 1 1 6 . Device 47 | 1 1 1 4 3 5 8 2 . . . 4 . . 9 . . 1 . 5 1 1 1 . Storage 10 | 1 . . 2 1 . 1 . . . . 1 . . . 1 . 1 . 1 . . 1 . Processor 17 | . . . 1 1 1 2 . . . 1 1 . . 6 . . . . 3 . . 1 . Hackware 6 | . . . . . . . . . . 2 1 . . 1 . . 1 1 . . . . . Protection 13 | . . . 1 . 2 2 1 . . 1 1 . . 2 . . . . . . . 3 . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . Weapon 68 | 2 2 . 4 5 4 8 1 2 2 3 5 . . 18 1 . 1 1 4 . . 3 2 Energy Gun 11 | 1 . . 1 . . 2 . . . . 2 . . 2 . . . . . . . 3 . Energy Cannon 16 | . 2 . 3 5 . 4 . . . 1 . . . . . . . . 1 . . . . Ballistic Gun 17 | 1 . . . . . . 1 . . 1 2 . . 10 . . . . . . . . 2 Ballistic Cannon 2 | . . . . . . . . . . . 1 . . . . . . . 1 . . . . Launcher 18 | . . . . . 4 2 . 2 2 . . . . 5 1 . 1 1 . . . . . Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . Piercing Weapon 3 | . . . . . . . . . . 1 . . . 1 . . . . 1 . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 16 | . 1 . 2 3 1 1 . . . . 3 . . . . . 4 . . . . 1 . Parts Lost 96 | . . 2 1 3 10 3 4 2 . 11 9 . . 21 1 1 . 6 22 . . . . Power 9 | . . . . . 1 . . 1 . 1 1 . . 3 . . . . 2 . . . . Propulsion 37 | . . 2 1 1 4 1 3 1 . 3 4 . . 7 1 1 . 3 5 . . . . Utility 36 | . . . . 2 4 . . . . 3 4 . . 9 . . . 2 12 . . . . Weapon 14 | . . . . . 1 2 1 . . 4 . . . 2 . . . 1 3 . . . . Highest Loss Streak 16 | . . 2 1 2 4 1 2 2 . 10 3 . . 11 1 1 . 2 16 . . . . To Critical Strikes 2 | . . . . . . . . . . . . . . 1 . . . 1 . . . . . Average Slot Usage (%) 89 | . 100 100 97 98 92 98 95 99 84 89 93 100 100 92 76 74 84 91 70 10 10 46 74 Engine 5 | . 14 14 11 11 7 4 7 4 . . 4 6 6 1 . . . . . . . 3 . Treads 12 | . 28 28 21 17 13 7 5 . . . 19 26 26 14 . . . . . . . . . Leg 1 | . . . . 3 2 1 . . . 4 3 . . . . . . . . . . . . Wheel 1 | . . . . . . 12 6 . . . . . . . . . . . . . . . . Hover 4 | . . . . . . . 7 19 15 16 . . . 5 13 11 17 19 11 . . 10 21 Device 12 | . 14 14 20 16 13 15 14 15 15 10 11 13 13 11 5 5 5 4 5 . . 5 5 Storage 7 | . 14 14 11 11 9 7 7 7 7 7 6 6 6 4 . . 2 5 4 . . 4 5 Processor 19 | . . . 8 15 19 21 23 23 23 24 20 20 20 26 35 35 35 33 26 10 10 11 15 Hackware 2 | . . . . . . . . . . . 11 6 6 3 5 5 9 11 10 . . . . Protection 3 | . . . 1 . 7 7 7 7 7 5 1 6 6 3 . . . . . . . 3 15 Energy Gun 1 | . 1 . . . . 4 5 . . . . . . . . . . . . . . 6 . Energy Cannon 7 | . 24 28 21 21 14 7 7 3 . . . . . . . . . . . . . . . Ballistic Gun 2 | . 2 . . . . . . 4 . . 4 6 6 8 . . . . . . . . 6 Launcher 1 | . . . . . 3 1 . 6 . 8 . . . . . . . . . . . . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 54 | 13 19 21 28 28 34 48 40 38 32 32 44 44 44 52 14 4 50 50 54 . . 39 47 Greatest Support 90 | 40 46 46 46 43 40 20 26 26 17 35 90 80 80 80 14 8 44 44 33 3 3 39 39 Greatest Overweight (x) 5 | . . . . 2 1 4 3 1 1 1 1 . . 3 . . 5 1 3 . . 2 1 Average Overweight (x) . | . . . . . . 1 2 1 1 . . . . . . . . . . . . . . Largest Inventory Capacity 15 | 8 8 8 10 10 10 10 10 10 10 10 10 10 10 10 5 5 15 15 15 5 5 10 10 Average Capacity 9 | 7 8 8 8 10 10 10 10 10 10 10 10 10 10 9 5 5 9 15 10 5 5 8 10 Most Carried 10 | 3 7 8 10 10 10 10 10 10 10 10 10 10 10 10 5 4 7 8 10 5 5 10 9 Average Carried 8 | 1 4 6 8 9 8 9 9 9 10 8 9 10 10 9 4 4 5 6 7 4 5 7 7 Final Capacity 15 | 8 8 8 10 10 10 10 10 10 10 10 10 10 10 5 5 5 15 15 5 5 5 10 10 Final Carried 10 | 3 6 7 8 10 7 10 10 10 10 7 10 10 10 5 4 4 6 6 4 5 5 9 7 Class Distribution -------------------- 34% | Scavenger-Mutant 29% | Mutant 12% | Scavenger-Skirmisher 8% | Hacker-Mutant 6% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -9/Storage Mutant | -8/Materials Scavenger-Skirmisher | -7/Factory Scavenger-Mutant | -7/Lower Caves Scavenger-Skirmisher | -7/Lower Caves Scavenger-Mutant | -7/Data Miner Scavenger-Skirmisher | -6/Proximity Caves Scavenger-Mutant | -6/Factory Mutant | -6/Lower Caves Mutant | -6/Lower Caves Scavenger-Mutant | -5/Factory Scavenger-Sprinter | -5/Upper Caves Scavenger-Sprinter | -5/Upper Caves Hacker-Mutant | -5/Zhirov Hacker-Mutant | -4/Proximity Caves Hacker-Mutant | -4/Factory Mutant | -4/Upper Caves Mutant | -4/Upper Caves Skirmisher | -4/Warlord Scavenger-Scout | -3/Proximity Caves Resources | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 ----------- Run | Yrd Mat Min Mat Sto Mat Fac Low Low Dat Pro Fac Low Low Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Matter Collected 5801 | 263 89 153 188 197 194 480 97 156 . 275 1143 35 . 1858 132 . 156 83 66 21 37 178 . Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 11114 | 47 407 289 1010 1308 1474 1173 296 200 . 128 1538 . . 2852 83 . 177 . 45 . . . 87 Parts 596 | 4 27 19 60 65 85 64 12 11 . 8 70 . . 163 3 . . . 3 . . . 2 Haulers Intercepted 12 | . 1 . 3 2 2 3 . . . . . . . 1 . . . . . . . . . Recyclers Shooed 12 | . . . 1 . . 3 . . . . 3 . . 5 . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 28 | . . . . . . . 17 . . 3 . 1 . . 1 . . 2 . . 2 . 2 Prevented 6 | . . . . . . . . . . . . . . . . . . 6 . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 ------- Run | Yrd Mat Min Mat Sto Mat Fac Low Low Dat Pro Fac Low Low Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Combat Hostiles Destroyed 189 | . 12 9 18 18 27 12 7 6 . 5 26 . . 43 5 . . . . . . . 1 Melee 4 | . . . . . . . . . . 1 3 . . . . . . . . . . . . Guns 49 | . . . . . . 4 2 . . 1 8 . . 33 . . . . . . . . 1 Cannons 91 | . 11 8 17 15 15 4 5 1 . . 15 . . . . . . . . . . . . AOE 39 | . . . . 3 9 4 . 5 . 3 . . . 10 5 . . . . . . . . Classes Destroyed 22 | 1 5 3 2 1 1 1 . 2 . 2 1 . . 3 . . . . . . . . . Worker 24 | . . . 1 1 7 5 . . . . 1 . . 9 . . . . . . . . . Builder 21 | . . . 4 4 4 1 . . . . 4 . . 4 . . . . . . . . . Tunneler 7 | 2 . . . . . 3 . . . . 1 . . 1 . . . . . . . . . Hauler 12 | . 1 . 3 2 2 3 . . . . . . . 1 . . . . . . . . . Recycler 18 | . . 1 1 3 2 4 . . . . 5 . . 2 . . . . . . . . . Carrier 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . Mechanic 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . Operator 6 | . 1 . 1 . 2 . . . . . 1 . . 1 . . . . . . . . . Drone 2 | . . . . . . . . . . 2 . . . . . . . . . . . . . Watcher 6 | . 1 . . 1 . . . . . . . . . 3 . . . . 1 . . . . Swarmer 37 | . 6 3 5 . 5 . 3 . . . . . . 10 5 . . . . . . . . Cutter 3 | . . . . . . . . . . . . . . 3 . . . . . . . . . Saboteur 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . Grunt 86 | . 6 2 10 11 14 8 3 . . 1 19 . . 11 . . . . . . . . 1 Brawler 4 | . . . . . . . . . . . 1 . . 3 . . . . . . . . . Duelist 5 | . . . . 1 2 . . . . . 1 . . 1 . . . . . . . . . Sentry 23 | . . 2 3 6 4 2 1 . . . 2 . . 3 . . . . . . . . . Demolisher 2 | . . 2 . . . . . . . . . . . . . . . . . . . . . Hunter 10 | . . . . . 2 . . . . . 1 . . 7 . . . . . . . . . Programmer 11 | . . . . . . 2 . . . 1 1 . . 7 . . . . . . . . . Behemoth 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . Decomposer 2 | . . . . . . . 2 . . . . . . . . . . . . . . . . Thug 4 | . . . . . . . . 4 . . . . . . . . . . . . . . . Savage 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . Mutant 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . Best Kill Streak 15 | 1 5 4 8 7 15 6 4 5 . 2 6 . . 14 5 . . . 1 . . . 1 Combat Bots Only 9 | . 3 4 7 4 9 5 4 5 . 2 5 . . 8 5 . . . . . . . 1 Max Kills in Single Turn 6 | 1 2 2 1 6 5 3 1 1 . 2 2 . . 5 4 . . . 1 . . . 1 Gunslinging 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . Exploded 4 | . . . . 3 3 1 . 1 . 2 . . . 4 4 . . . . . . . . Melee 1 | . . . . . . . . . . 1 1 . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -------- Run | Yrd Mat Min Mat Sto Mat Fac Low Low Dat Pro Fac Low Low Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Hostile Shots Fired 1400 | . 40 38 87 63 129 77 55 26 . 42 201 . . 322 17 12 . 28 222 7 7 . 27 Missed 440 | . 10 11 18 18 33 30 18 7 . 12 54 . . 94 7 5 . 12 96 3 4 . 8 Damage Taken 16090 | . 263 445 776 707 1647 621 723 410 . 667 1881 . . 4250 203 124 . 466 2420 58 51 . 378 Core 3445 | . 40 83 150 127 261 76 140 83 . 203 255 . . 646 114 30 . 86 937 45 51 . 118 Absorbed by Shields 500 | . . . . . . . . . . . 148 . . 352 . . . . . . . . . Redirected to Shielding 25 | . . . . . . . . . . . . . . . . . . . . . . . 25 Ignored by Resistances 343 | . . . . . . . . . . . 343 . . . . . . . . . . . . Regen/Repaired (Parts) 70 | . . . . . . . . . . . . . . . . . . . . . . 70 . Core Remaining (%) 48 | 100 . 50 . 30 52 . . . . 28 . . 70 . . . . 12 . . . . . Volleys Fired 629 | 8 27 25 69 70 82 48 28 12 . 13 99 . . 131 3 . . 1 8 . . . 5 Largest 2 | 2 2 2 2 2 2 2 2 2 . 2 2 . . 2 1 . . 1 2 . . . 2 Hottest 162 | 60 136 136 136 136 136 145 145 98 . 98 81 . . 149 43 . . 43 162 . . . 70 Shots Fired 1170 | 16 50 50 133 136 161 92 46 24 . 22 155 . . 260 2 . . 2 11 . . . 10 Gun 404 | 16 . . . . . 32 18 8 . 10 62 . . 248 . . . . . . . . 10 Cannon 706 | . 50 50 133 136 142 53 28 5 . 5 93 . . . . . . . 11 . . . . Launcher 60 | . . . . . 19 7 . 11 . 7 . . . 12 2 . . 2 . . . . . Special . | . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 439 | 8 . . . . . . . 8 . 10 149 . . 246 . . . . 8 . . . 10 Thermal 665 | 8 50 50 133 136 142 85 46 5 . 5 . . . 2 . . . . 3 . . . . Explosive 53 | . . . . . 17 2 . 11 . 7 . . . 12 2 . . 2 . . . . . Electromagnetic 13 | . . . . . 2 5 . . . . 6 . . . . . . . . . . . . Robot Hit Streak 17 | 5 6 9 12 13 15 17 12 8 . 11 16 . . 16 1 . . . 2 . . . 4 Robot Miss Streak 9 | 2 4 3 6 5 5 5 2 1 . 3 9 . . 3 . . . 1 4 . . . 2 Penetration Max 1 | . . . . . . . . . . . . . . 1 . . . . . . . . 1 Secondary Targets 5 | . . . . . . . . . . . . . . 5 . . . . . . . . . Max Gunslinging Chain 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . Shots Hit Robots 788 | 10 28 30 78 79 100 61 38 14 . 16 146 . . 171 2 . 3 . 6 . . . 6 Core Hits 613 | 2 13 10 28 31 68 52 22 16 . 9 216 . . 133 6 . 1 . 3 . . . 3 Critical Kills 14 | . 2 1 1 . 1 . . . . . . . . 8 . . . . . . . . 1 Critical Parts Destroyed 4 | . . . . . . . . . . . . . . 4 . . . . . . . . . Critical Strikes 22 | . 2 1 1 . 1 . . . . . 2 . . 12 1 . . . 1 . . . 1 Meltdown 5 | . 2 1 1 . 1 . . . . . . . . . . . . . . . . . . Destroy 13 | . . . . . . . . . . . . . . 12 . . . . . . . . 1 Corrupt 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . Impale 3 | . . . . . . . . . . . 1 . . . 1 . . . 1 . . . . Melee Attacks 85 | . . . . . . . . . . 2 14 . . 5 3 4 3 31 23 . . . . Impact 14 | . . . . . . . . . . . . . . . . . . . 14 . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . Piercing 71 | . . . . . . . . . . 2 14 . . 5 3 4 3 31 9 . . . . Sneak Attacks 3 | . . . . . . . . . . . 3 . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 24198 | 112 616 635 1675 2048 2977 2020 936 924 . 606 3671 . . 6656 654 . 206 . 238 . 4 . 220 Guns 7522 | 112 . . . . . 657 346 162 . 149 1312 . . 4564 . . . . . . . . 220 Cannons 10125 | . 613 635 1671 1597 1907 752 590 79 . 113 2008 . . . . . . . 160 . . . . Explosions 5818 | . . . . 446 1067 611 . 683 . 275 69 . . 2092 575 . . . . . . . . Melee 677 | . . . . . . . . . . 69 245 . . . 79 . 206 . 78 . . . . Ramming 56 | . 3 . 4 5 3 . . . . . 37 . . . . . . . . . 4 . . Kinetic 8460 | 58 . . . . . . . 162 . 149 3214 . . 4535 . . . . 122 . . . 220 Thermal 9150 | 54 613 635 1671 1597 1907 1409 936 79 . 113 69 . . 29 . . . . 38 . . . . Explosive 5316 | . . . . 446 1023 308 . 683 . 275 . . . 2006 575 . . . . . . . . Electromagnetic 539 | . . . . . 44 303 . . . . 106 . . 86 . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . Piercing 677 | . . . . . . . . . . 69 245 . . . 79 . 206 . 78 . . . . Highest Corruption 25 | . . . . . 3 2 2 2 2 2 8 8 8 19 19 19 19 25 9 9 9 9 . Average Corruption 6 | . . . . . 3 1 2 2 2 2 3 8 8 10 19 19 19 20 7 9 9 9 . Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . Effects 169 | . . . . . 3 5 10 8 1 5 29 10 4 53 6 3 4 14 6 3 4 1 . Message Errors 50 | . . . . . 1 . 2 2 . 2 11 4 2 12 1 . 2 4 2 2 2 1 . Matter Fused 38 | . . . . . 1 2 4 1 . . 5 . 1 14 1 . 2 4 2 . 1 . . Heat Flow Errors 23 | . . . . . 1 1 1 3 . . 4 2 . 7 . 1 . 2 1 . . . . Energy Discharges 10 | . . . . . . . 1 . . . 2 1 . 2 . 1 . 2 . . 1 . . Parts Rejected 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . Parts Fused 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . Data Loss (minor) 19 | . . . . . . 1 1 1 1 1 3 2 1 6 2 . . . . . . . . Data Loss (major) 8 | . . . . . . 1 . . . . . 1 . 4 . 1 . . . 1 . . . Misfires 6 | . . . . . . . 1 . . 1 2 . . 1 . . . 1 . . . . . Alerts 2 | . . . . . . . . 1 . 1 . . . . . . . . . . . . . Misdirections 5 | . . . . . . . . . . . . . . 3 1 . . 1 . . . . . Weapon Failures 6 | . . . . . . . . . . . 2 . . 2 1 . . . 1 . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 500 | . 11 17 4 12 4 33 14 3 . 3 99 . . 113 85 . 75 . 27 . . . . Projectiles 94 | . 11 17 4 12 3 20 14 . . . 13 . . . . . . . . . . . . Explosions 218 | . . . . . 1 13 . 3 . 3 . . . 113 85 . . . . . . . . Melee 188 | . . . . . . . . . . . 86 . . . . . 75 . 27 . . . . Knockbacks 94 | . . . . . . . . . . . 92 . . . . . . . 2 . . . . Impact 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . Kinetic 85 | . . . . . . . . . . . 83 . . . . . . . 2 . . . . Secondary 8 | . . . . . . . . . . . 8 . . . . . . . . . . . . Self-Inflicted Damage 328 | . . . . 80 20 . . 19 . 40 64 . . 26 30 . . 47 . . 2 . . Shots 8 | . . . . 1 1 . . 1 . 1 1 . . 1 1 . . 1 . . . . . Rammed 14 | . 1 . 3 1 . . . . . . 6 . . 1 . . . . . . 2 . . Targets Rammed 17 | . 1 . 3 2 1 . . . . . 7 . . 1 . . . . . . 2 . . Kicked 2 | . . . . 1 1 . . . . . . . . . . . . . . . . . . Crushed 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . Highest Temperature 466 | 40 405 351 365 466 433 252 251 268 . 52 240 267 . 393 . 228 . 246 243 . . . . Average Temperature 113 | 19 135 149 116 117 144 75 77 123 . 18 67 127 . 116 . 116 . 114 137 . . . . Received Heat Transfer 3205 | . 48 105 285 249 495 228 84 137 . 240 797 . . 423 18 . . . 36 . . . 60 Effects 30 | . 2 1 5 3 14 . . . . . . . . 5 . . . . . . . . . Shutdowns 8 | . 1 1 . 1 3 . . . . . . . . 2 . . . . . . . . . Energy Bleed 6 | . . . . 1 4 . . . . . . . . 1 . . . . . . . . . Interference 12 | . 1 . 5 . 6 . . . . . . . . . . . . . . . . . . Short Circuit 2 | . . . . 1 1 . . . . . . . . . . . . . . . . . . Damage (minor) 2 | . . . . . . . . . . . . . . 2 . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . . . . . . . . Impact Corruptions 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . Robots Melted 7 | . 2 1 1 . 3 . . . . . . . . . . . . . . . . . . Combat Hostiles 6 | . 1 1 1 . 3 . . . . . . . . . . . . . . . . . . Parts Melted 36 | . 5 2 7 5 10 7 . . . . . . . . . . . . . . . . . Heat Transferred 16214 | 125 1110 1147 2997 2886 3441 2523 1577 111 . 148 50 . . 62 . . . . 37 . . . . Parts Sabotaged 4 | . . . . . . . . . . . . . . 4 . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 ------- Run | Yrd Mat Min Mat Sto Mat Fac Low Low Dat Pro Fac Low Low Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Peak Influence 1421 | 10 357 364 391 528 913 456 . . . . 590 . . 1421 . . . . 134 . . . . Initial 337 | . 6 139 141 98 148 337 . . . . . . . 188 . . . . 2 . . . . Average 349 | 3 116 255 217 290 514 322 . . . . 314 . . 603 . . . . 53 . . . . Maximum Alert Level 4 | . 1 1 1 2 3 2 . . . . 2 . . 4 . . . . . . . . . Low Security (%) 23 | 100 74 30 39 7 11 3 . . . . 13 . . 17 . . . . 100 . . . . Level 1 48 | . 25 69 60 82 13 87 . . . . 58 . . 15 . . . . . . . . . Level 2 20 | . . . . 9 54 8 . . . . 27 . . 39 . . . . . . . . . Level 3 4 | . . . . . 20 . . . . . . . . 12 . . . . . . . . . Level 4 2 | . . . . . . . . . . . . . . 14 . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 51 | . 2 . 3 8 5 5 . . . . 9 . . 16 . . . . 2 . 1 . . Investigation 20 | . 1 . 3 1 1 4 . . . . 4 . . 6 . . . . . . . . . Extermination 8 | . . . . . . 1 . . . . 2 . . 4 . . . . 1 . . . . Reinforcement 15 | . 1 . . 4 4 . . . . . 2 . . 3 . . . . 1 . . . . Assault 4 | . . . . . . . . . . . 1 . . 2 . . . . . . 1 . . Garrison 4 | . . . . 3 . . . . . . . . . 1 . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . Data Miner Redirects 2 | . . . . . . . . . . . . . . 2 . . . . . . . . . Construction Impeded 3 | . . . . 1 1 . . . . . . . . 1 . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 --------- Run | Yrd Mat Min Mat Sto Mat Fac Low Low Dat Pro Fac Low Low Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Distress Signals 17 | . . . 2 2 7 1 . . . . 1 . . 3 . . . . 1 . . . . Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 335 | . 15 12 24 36 40 14 8 5 . 5 45 . . 66 12 5 . 3 16 5 5 16 3 Peak Tracking Total 12 | . 3 5 4 5 8 4 4 3 . 3 8 . . 8 11 6 . 2 12 5 10 6 3 Tactical Retreats 26 | . . . . . 3 1 . . . . 5 . . 5 2 1 . 2 1 . 4 2 . Traps | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 ------- Run | Yrd Mat Min Mat Sto Mat Fac Low Low Dat Pro Fac Low Low Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Traps Triggered 8 | . . . 2 . . 2 . . . . 3 . . . . . . . 1 . . . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . Triggered 17 | . . . . . . . 1 . . . . 1 . . . . . 1 . . 1 13 . Machines | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 ---------- Run | Yrd Mat Min Mat Sto Mat Fac Low Low Dat Pro Fac Low Low Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Machines Disabled 24 | . 3 . 3 7 4 . . . . . 1 . . 6 . . . . . . . . . Max in Single Turn 2 | . 1 . 1 1 2 . . . . . 1 . . 1 . . . . . . . . . Garrison Access 4 | . . . . 1 . . . . . . 1 . . 1 . . . . 1 . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 --------- Run | Yrd Mat Min Mat Sto Mat Fac Low Low Dat Pro Fac Low Low Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Machines Accessed 63 | . 1 . 7 11 4 5 1 . 4 1 7 . . 11 . . 4 . 5 . . 2 . Terminals 37 | . 1 . 7 9 2 1 . . . 1 5 . . 7 . . . . 4 . . . . Fabricators 2 | . . . . . . . . . . . . . . 2 . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 6 | . . . . 1 . 4 . . . . 1 . . . . . . . . . . . . Scanalyzers 3 | . . . . . 2 . . . . . . . . 1 . . . . . . . . . Garrison Access 4 | . . . . 1 . . . . . . 1 . . 1 . . . . 1 . . . . Total Hacks 203 | . 6 . 30 26 13 10 1 . 28 1 17 . . 27 . . 17 . 25 . . 2 . Successful 136 | . 1 . 14 20 9 7 1 . 28 1 9 . . 9 . . 17 . 18 . . 2 . Failed 67 | . 5 . 16 6 4 3 . . . . 8 . . 18 . . . . 7 . . . . Catastrophic 10 | . . . 1 1 1 . . . . . . . . 6 . . . . 1 . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . Manual 63 | . 6 . 15 4 2 3 . . . . 9 . . 5 . . . . 19 . . . . Terminals 127 | . 6 . 30 24 6 4 . . . 1 14 . . 19 . . . . 23 . . . . Fabricators 4 | . . . . . . . . . . . . . . 4 . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 8 | . . . . 1 . 6 . . . . 1 . . . . . . . . . . . . Scanalyzers 10 | . . . . . 7 . . . . . . . . 3 . . . . . . . . . Garrison Access 6 | . . . . 1 . . . . . . 2 . . 1 . . . . 2 . . . . Terminal Hacks 95 | . 1 . 8 16 3 2 1 . 28 1 5 . . 1 . . 17 . 10 . . 2 . Record 19 | . . . . 1 . . . . 11 1 . . . . . . 5 . 1 . . . . Part Schematic 21 | . . . . 5 . . . . 10 . . . . . . . 4 . 2 . . . . Robot Schematic 4 | . . . . . . . . . 4 . . . . . . . . . . . . . . Robot Analysis 5 | . . . . . . . . . . . . . . . . . 4 . 1 . . . . Prototype ID Bank 9 | . . . 2 . . . . . 3 . . . . . . . 4 . . . . . . Open Door 7 | . . . . 4 . . 1 . . . . . . . . . . . . . . 2 . Branch Access Points 3 | . . . . 1 1 . . . . . . . . . . . . . 1 . . . . Terminal Index 3 | . . . . 1 . . . . . . 1 . . . . . . . 1 . . . . Alert Level 11 | . . . 3 2 . 1 . . . . 2 . . 1 . . . . 2 . . . . Unreport Threat 4 | . . . 1 2 . 1 . . . . . . . . . . . . . . . . . Recall Reinforcements 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . Registered Components 3 | . 1 . 1 . . . . . . . . . . . . . . . 1 . . . . Zone Layout 5 | . . . 1 . 1 . . . . . 2 . . . . . . . 1 . . . . Fabricator Hacks 3 | . . . . . . . . . . . . . . 3 . . . . . . . . . Network Status 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . Build 2 | . . . . . . . . . . . . . . 2 . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks 3 | . . . . . . 2 . . . . 1 . . . . . . . . . . . . Report Inventory 3 | . . . . . . 2 . . . . 1 . . . . . . . . . . . . Scanalyzer 7 | . . . . . 5 . . . . . . . . 2 . . . . . . . . . Insert Component 3 | . . . . . 2 . . . . . . . . 1 . . . . . . . . . Analyze 4 | . . . . . 3 . . . . . . . . 1 . . . . . . . . . Garrison Access Hacks 2 | . . . . 1 . . . . . . . . . . . . . . 1 . . . . Seal Access 2 | . . . . 1 . . . . . . . . . . . . . . 1 . . . . Unauthorized Hacks 26 | . . . 6 3 1 3 . . . . 3 . . 3 . . . . 7 . . . . Terminals 20 | . . . 6 2 1 . . . . . 2 . . 2 . . . . 7 . . . . Track 3 | . . . . . . . . . . . . . . . . . . . 3 . . . . Botnet 16 | . . . 6 2 1 . . . . . 2 . . 2 . . . . 3 . . . . Operators 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 4 | . . . . 1 . 3 . . . . . . . . . . . . . . . . . Tunnel 4 | . . . . 1 . 3 . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . . . . . . . 1 . . 1 . . . . . . . . . Jam 2 | . . . . . . . . . . . 1 . . 1 . . . . . . . . . Data Cores Recovered 3 | . . . 1 . 1 . . . . . . . . 1 . . . . . . . . . Used 2 | . . . 1 . . . . . . . . . . 1 . . . . . . . . . Hacking Detections 40 | . 1 . 7 7 3 2 . . . . 7 . . 9 . . . . 4 . . . . Full Trace Events 13 | . 1 . 2 1 1 1 . . . . 2 . . 5 . . . . . . . . . Feedback Events 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . Corruption 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 4 | . . . . . . . . . 4 . . . . . . . . . . . . . . Robots Built 3 | . . . . . . . . . . . . . . 3 . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . Time 134 | . . . . . . . . . . . . . . 134 . . . . . . . . . Total Robot Build Rating 12 | . . . . . . . . . . . . . . 12 . . . . . . . . . Part Schematics Acquired 24 | . . . . 5 2 . . . 10 . . . . 1 . . 4 . 2 . . . . Parts Built 2 | . . . . . . . . . . . . . . 2 . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . Time 64 | . . . . . . . . . . . . . . 64 . . . . . . . . . Total Part Build Rating 16 | . . . . . . . . . . . . . . 16 . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 3 | . . . . . 2 . . . . . . . . 1 . . . . . . . . . Part Schematics Acquired 3 | . . . . . 2 . . . . . . . . 1 . . . . . . . . . Parts Damaged 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 ------------ Run | Yrd Mat Min Mat Sto Mat Fac Low Low Dat Pro Fac Low Low Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -------- Run | Yrd Mat Min Mat Sto Mat Fac Low Low Dat Pro Fac Low Low Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Total Allies 14 | . . . . 10 . . . . . 1 . . . 3 . . . . . . . . . Largest Group 10 | . . . . 10 . . . . . 1 1 . . 3 . . . . . . . . . Highest-Rated Group 96 | . . . . 88 . . . . . 96 91 . . 60 . . . . . . . . . Highest-Rated Ally 96 | . . . . 16 . . . . . 96 91 . . 20 . . . . . . . . . Total Orders 2 | . . . . . . 2 . . . . . . . . . . . . . . . . . EXPLORE 2 | . . . . . . 2 . . . . . . . . . . . . . . . . . Ally Attacks 90 | . . . . 62 . . . . . 26 2 . . . . . . . . . . . . Total Damage 1421 | . . . . 587 . . . . . 789 45 . . . . . . . . . . . . Kills 16 | . . . . 14 . . . . . 1 1 . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted 4 | . . . . . . . . . . . . . . . . . . . . . . 4 . Intel | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 ------- Run | Yrd Mat Min Mat Sto Mat Fac Low Low Dat Pro Fac Low Low Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Robot Analysis Total 5 | . . . . . . . . . . . . . . . . . 4 . 1 . . . . Derelict Logs Recovered 11 | . . 2 . . . . 1 . . 2 . 1 . . 1 . . 1 . 1 2 . . Drone Launches 2 | . . . . . . 2 . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 ------------- Run | Yrd Mat Min Mat Sto Mat Fac Low Low Dat Pro Fac Low Low Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Turns Passed 12574 | 157 326 238 1178 1452 824 839 739 568 96 413 1530 349 80 1743 119 60 102 301 366 93 171 804 26 Spaces Moved 8301 | 78 133 95 578 624 290 522 549 473 83 316 691 206 48 1135 253 146 180 255 447 179 319 686 15 Core 719 | 2 . . . . . . . . . . . . . 2 . . . . 28 179 319 189 . Treads 2993 | 76 133 95 578 469 248 37 3 . . . 570 206 48 530 . . . . . . . . . Legs 398 | . . . . 155 42 . . . . 80 121 . . . . . . . . . . . . Wheels 891 | . . . . . . 485 406 . . . . . . . . . . . . . . . . Hover 2318 | . . . . . . . 140 473 83 236 . . . 236 . . 75 255 308 . . 497 15 Flight 982 | . . . . . . . . . . . . . . 367 253 146 105 . 111 . . . . Fastest Speed 23 | 50 160 160 160 160 120 95 95 108 111 51 130 170 170 24 23 32 35 40 40 50 50 50 58 Average Speed 115 | 157 160 160 160 190 183 120 116 109 111 112 155 170 170 98 29 32 43 67 55 50 50 101 72 Slowest Speed 435 | 160 160 160 160 260 250 330 260 111 111 130 250 170 170 200 32 35 435 98 200 50 50 236 128 Overloaded Moves 33 | . . . . . . . . . . . . . . 1 32 . . . . . . . . Propulsion Burnouts 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . Robots Hopped 6 | . . . . . . . . . . . . . . 3 . . . . 3 . . . . Cave-ins Triggered 5 | . . . . . 1 . . . . . . . . . . . . 1 3 . . . . Exploration Rate (%) 40 | 4 27 22 54 71 46 17 78 62 68 56 18 47 10 35 49 32 62 31 16 30 67 76 3 Regions Visited 23 Branch Regions 16 Pre-discovered Areas 12 | . . 2 . 1 . 3 . . 1 . . . . . . . 3 1 . . 1 . . Known Exits Taken 7 | . . . . . . . . . . . . . 1 1 1 1 1 1 1 . . . . Unknown Exits Taken 16 | 1 1 1 1 1 1 1 1 1 1 1 1 1 . . . . . . . 1 1 1 . Scrap Searched 15 | . . 1 . . . . 5 2 . . . . . . 1 . . 3 . 1 2 . . Spaces Dug 78 | . . . . . 15 . . . . . 4 . . 5 2 4 . 31 17 . . . . Terrain Destroyed 562 | . . 5 . 18 103 19 1 53 . 45 7 . . 169 44 4 . 68 21 . . . 5 Melee 63 | . . . . . . . . . . . 4 . . 5 2 4 . 31 17 . . . . Projectile 54 | . . 5 . . . 4 1 . . . . . . 35 . . . . 4 . . . 5 AOE 445 | . . . . 18 103 15 . 53 . 45 3 . . 129 42 . . 37 . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 --------- Run | Yrd Mat Min Mat Sto Mat Fac Low Low Dat Pro Fac Low Low Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Total 9976 | 95 196 131 699 753 418 636 602 497 86 348 977 205 47 1498 287 150 196 320 511 182 329 791 22 Wait 418 | . 18 3 15 6 17 . . 7 . 3 98 . . 111 17 1 . 27 10 . 7 78 . Move 8264 | 77 132 94 577 623 289 521 548 472 82 315 690 205 47 1128 252 145 179 254 438 178 318 685 15 Hop 6 | . . . . . . . . . . . . . . 3 . . . . 3 . . . . Pick Up 127 | 3 7 3 7 12 3 13 8 2 . 4 20 . . 26 1 . 4 2 5 1 . 6 . Fast Attach 109 | 7 . . 5 8 9 8 4 . 2 3 11 . . 21 3 . 6 1 10 1 1 9 . Attach 76 | . . 2 3 5 6 2 3 2 . 7 11 . . 15 3 . 2 3 6 . . 4 2 Detach 22 | . . . 2 1 2 2 . . . 1 1 . . 2 1 . . 1 3 1 . 5 . Swap 77 | . 5 2 6 7 4 17 2 2 . . 6 . . 22 . . . . 3 . . 1 . Drop 140 | . 6 2 12 19 5 17 9 . 2 . 20 . . 33 4 . 2 . 4 1 1 3 . Fire 629 | 8 27 25 69 70 82 48 28 12 . 13 99 . . 131 3 . . 1 8 . . . 5 Melee 81 | . . . . . . . . . . 2 14 . . 5 3 4 3 31 19 . . . . Ram 2 | . . . . . . . . . . . . . . . . . . . . . 2 . . Kick 2 | . . . . 1 1 . . . . . . . . . . . . . . . . . . Crush 13 | . 1 . 3 1 . . . . . . 7 . . 1 . . . . . . . . . Escape Stasis 10 | . . . . . . 8 . . . . . . . . . . . . 2 . . . . Rewire . | . . . . . . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 4 exits: *Mat / [*Min x2] / *Sto) -9/Storage (discovered 2 exits: *Mat / Rec) -8/Materials -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves (discovered 2 exits: [*Low] / [*Zio]) -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory (discovered 2 exits: Fac / [*Low]) -6/Lower Caves -6/Lower Caves -5/Factory (discovered 4 exits: *Fac / *Upp / *Ext x2) -5/Upper Caves -5/Upper Caves -5/Zhirov -4/Proximity Caves -4/Factory (discovered 3 exits: *Upp x2 / Arm) -4/Upper Caves -4/Upper Caves -4/Warlord -3/Proximity Caves History --------- Turn | Location | Event 15 | -11/Scrapyard | Discovered new exit (range 15) 158 | -11/Scrapyard | Entered Materials 317 | -10/Materials | Build established: Mutant 468 | -10/Materials | Discovered new exit (range 7) 484 | -10/Materials | Entered Mines 544 | -10/Mines | Learned location of Storage (-9) 555 | -10/Mines | Assembled infested the area 707 | -10/Mines | Discovered new exit (range 7) 714 | -10/Mines | Learned location of Zion (-6) 722 | -10/Mines | Entered Materials 722 | -9/Materials | Evolved 2 slots: Utility x2 968 | -9/Materials | Discovered new exit (range 7) 1095 | -9/Materials | Discovered new exit (range 15) 1417 | -9/Materials | Discovered new exit (range 12) 1443 | -9/Materials | Destroyed 7 combat bots 1727 | -9/Materials | Build established: Scavenger-Mutant 1829 | -9/Materials | Discovered new exit (range 13) 1900 | -9/Materials | Entered Storage 1937 | -9/Storage | Assisted by bots powering up and referring to "LRC-V3" 1937 | -9/Storage | Identified exit to Recycling 2109 | -9/Storage | Lost 7 allies 2289 | -9/Storage | Garrison activated, responded to threat 2396 | -9/Storage | Core integrity fell below 50% 2565 | -9/Storage | Discovered new exit (range 5) 2716 | -9/Storage | Found Prototype Processor 2716 | -9/Storage | Identified Exp. Targeting Computer 3173 | -9/Storage | Build established: Mutant 3352 | -9/Storage | Entered Materials 3352 | -8/Materials | Evolved 2 slots: Utility x2 4045 | -8/Materials | Destroyed 9 combat bots 4048 | -8/Materials | Lost 4 parts (1p2n1u) 4107 | -8/Materials | Crushed by falling debris 4149 | -8/Materials | Discovered new exit (range 5) 4176 | -8/Materials | Entered Factory 4176 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4632 | -7/Factory | Build established: Scavenger-Skirmisher 4744 | -7/Factory | Discovered new exit (range 15) 4976 | -7/Factory | Discovered new exit (range 14) 5015 | -7/Factory | Entered Lower Caves 5193 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 5232 | -7/Lower Caves | Build established: Scavenger-Mutant 5482 | -7/Lower Caves | A Derelict revealed a hidden shortcut to a safe place 5544 | -7/Lower Caves | Spotted B-75 Beast 5598 | -7/Lower Caves | Encountered a Warlord checkpoint 5745 | -7/Lower Caves | Discovered new exit (range 5) 5754 | -7/Lower Caves | Entered another Lower Caves area 6028 | -7/Lower Caves | Build established: Scavenger-Skirmisher 6127 | -7/Lower Caves | Attacked by a faux Warlord 6169 | -7/Lower Caves | Discovered new exit (range 14) 6244 | -7/Lower Caves | Encountered a Warlord checkpoint 6322 | -7/Lower Caves | Entered Data Miner 6322 | -7/Data Miner | Discovered new exit (range 6) 6345 | -7/Data Miner | Met Data Miner 6376 | -7/Data Miner | Learned location of Section 7 (-2) 6376 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 6385 | -7/Data Miner | Received God Mode back door access code from Data Miner 6418 | -7/Data Miner | Entered Proximity Caves 6575 | -6/Proximity Caves | Learned 12 Factory zone layouts 6647 | -6/Proximity Caves | Spotted B-75 Beast 6669 | -6/Proximity Caves | Escorted by Enhanced Grunt 6682 | -6/Proximity Caves | Destroyed B-75 Beast 6696 | -6/Proximity Caves | Core integrity fell below 50% 6749 | -6/Proximity Caves | Lost 10 parts (1p2n3u4w) 6779 | -6/Proximity Caves | Discovered new exit (range 10) 6831 | -6/Proximity Caves | Entered Factory 6831 | -6/Factory | Accompanied by 1 ally 6831 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6832 | -6/Factory | Identified exit to Factory 7088 | -6/Factory | Lost 3 parts (2n1u) 7093 | -6/Factory | Found Prototype Device 7093 | -6/Factory | Identified Exp. Thermal Shield 7125 | -6/Factory | Build established: Hacker-Mutant 7704 | -6/Factory | Build established: Scavenger-Mutant 8231 | -6/Factory | First assault squad dispatched 8288 | -6/Factory | Discovered new exit (range 19) 8361 | -6/Factory | Entered Lower Caves 8595 | -6/Lower Caves | Encountered a Warlord checkpoint 8597 | -6/Lower Caves | Build established: Mutant 8682 | -6/Lower Caves | Discovered new exit (range 15) 8700 | -6/Lower Caves | Learned Factory trap positions 8710 | -6/Lower Caves | Entered another Lower Caves area 8748 | -6/Lower Caves | Discovered exit to Factory (range 8) 8790 | -6/Lower Caves | Entered Factory 8790 | -5/Factory | Evolved 2 slots: Utility x2 8791 | -5/Factory | Identified exit to Extension 8792 | -5/Factory | Loaded intel: 114 trap records 9100 | -5/Factory | Build established: Skirmisher 9199 | -5/Factory | Fabricated B-48 Gladiator? 9387 | -5/Factory | Fabricated Mic. Antimatter Reactor (x2) 9420 | -5/Factory | Lost 3 parts (1n2u) 9507 | -5/Factory | Garrison activated, responded to threat 9710 | -5/Factory | Build established: Scavenger-Mutant 9879 | -5/Factory | System corruption reached 10% 9990 | -5/Factory | First assault squad dispatched 10007 | -5/Factory | Discovered new exit (range 7) 10124 | -5/Factory | Lost 5 parts (1p1n3u) 10126 | -5/Factory | Destroyed 8 combat bots 10135 | -5/Factory | Identified exit to Factory 10380 | -5/Factory | Core integrity fell below 50% 10417 | -5/Factory | Lost 11 parts (2p4n3u2w) 10439 | -5/Factory | Incoming investigation squad redirected 10447 | -5/Factory | Incoming investigation squad redirected 10526 | -5/Factory | Discovered new exit (range 4) 10527 | -5/Factory | Identified exit to Upper Caves 10533 | -5/Factory | Entered Upper Caves 10567 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 10596 | -5/Upper Caves | Learned Factory emergency access door positions 10628 | -5/Upper Caves | Discovered new exit (range 20) 10650 | -5/Upper Caves | Identified exit to Upper Caves 10652 | -5/Upper Caves | Entered another Upper Caves area 10686 | -5/Upper Caves | Build established: Scavenger-Sprinter 10689 | -5/Upper Caves | Discovered new exit (range 19) 10712 | -5/Upper Caves | Identified exit to Zhirov 10712 | -5/Upper Caves | Entered Zhirov 10712 | -5/Zhirov | Discovered new exit (range 3) 10719 | -5/Zhirov | Met Zhirov 10726 | -5/Zhirov | Learned location of Command (-1) 10732 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 10738 | -5/Zhirov | Found Alien Artifact 10738 | -5/Zhirov | Identified Integrated Dissipator 10738 | -5/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 10744 | -5/Zhirov | Found Alien Artifact 10813 | -5/Zhirov | Identified exit to Proximity Caves 10814 | -5/Zhirov | Entered Proximity Caves 10880 | -4/Proximity Caves | Core integrity fell below 20% 11026 | -4/Proximity Caves | Build established: Hacker-Mutant 11040 | -4/Proximity Caves | Crushed by falling debris 11091 | -4/Proximity Caves | Discovered exit to Factory (range 17) 11115 | -4/Proximity Caves | Entered Factory 11115 | -4/Factory | Evolved 2 slots: Utility x2 11128 | -4/Factory | Identified exit to Upper Caves 11128 | -4/Factory | Identified exit to Armory 11297 | -4/Factory | Crushed by falling debris 11363 | -4/Factory | Crushed by falling debris 11368 | -4/Factory | Crushed by falling debris 11436 | -4/Factory | Lost 16 parts (2p4n8u2w) 11459 | -4/Factory | Spotted B-86 Titan 11471 | -4/Factory | Core integrity fell below 50% 11481 | -4/Factory | Core integrity fell below 20% 11481 | -4/Factory | Entered Upper Caves 11482 | -4/Upper Caves | Encountered a Warlord checkpoint 11488 | -4/Upper Caves | Learned Research emergency access door positions 11507 | -4/Upper Caves | Lost 6 parts (1n4u1w) 11528 | -4/Upper Caves | Discovered new exit (range 17) 11574 | -4/Upper Caves | Entered another Upper Caves area 11586 | -4/Upper Caves | Attracted the attention of an 0b10 outpost 11606 | -4/Upper Caves | Encountered a Warlord checkpoint 11634 | -4/Upper Caves | Learned Research interactive machine intel 11741 | -4/Upper Caves | Discovered new exit (range 7) 11745 | -4/Upper Caves | Entered Warlord 11775 | -4/Warlord | System corruption cleaned by Quarantine Array 12061 | -4/Warlord | Visited the Vortex Lab 12074 | -4/Warlord | Warlord's base attacked by MAIN.C 12075 | -4/Warlord | Found Prototype Energy Gun 12075 | -4/Warlord | Identified Vortex Rail 12078 | -4/Warlord | Found Vortex Rail 12213 | -4/Warlord | Build established: Skirmisher 12405 | -4/Warlord | Spotted B-90 Cyclops 12407 | -4/Warlord | Warlord forces counterattacked 12426 | -4/Warlord | Spotted B-86 Titan 12466 | -4/Warlord | Lost 8 allies 12530 | -4/Warlord | Opened side exit 12540 | -4/Warlord | Discovered new exit (range 11) 12549 | -4/Warlord | Entered Proximity Caves 12575 | -3/Proximity Caves | Destroyed by G-67 Veteran with Plasma Rifle Last Messages --------------- 12540_ EXIT=FOUND LOCATION=UNKNOWN GOAL=ESCAPE 12550_ C-30 ARC bursts open, deploying its payload. 12550_ G-73 Enforcer unfolds itself. 12550_ G-67 Veteran unfolds itself. 12562_ Slug penetrates Wall. 12565_ G-73 Enforcer suffers critical hit (Destroy). 12565_ G-73 Enforcer destroyed. 12565_ Slug penetrates G-67 Veteran. 12568_ Slug penetrates Wall. 12568_ Slug penetrates G-67 Veteran. 12569_ Hvy. Laser fries itself beyond repair. 12570_ Myomer Leg fries itself beyond repair. 12571_ Slug penetrates G-67 Veteran. 12571_ Slug penetrates Wall. 12571_ Slug penetrates G-67 Veteran. 12571_ Slug penetrates Wall. 12574_ Slug penetrates G-67 Veteran. 12574_ Slug penetrates Wall. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????? ???????????????????????? | | ?????????????#????? ?#??? ? ??#?????????????????? | | ????????????????? ??? ??????????##???????????????? | | ??????????????#?? ? ?? ? ? ??#?????????????????? | | ?????????????#???? ? ???? #####????????????????? | | ????????????#?#?##??#?#?# ???##?????#????????????? | | ???????????##??##? ?##??#? ###??#?#####??????????? | | ????????????##????? ####???###?#??##?##??????????? | | ?????#??#?? ?#??? ??#???? ??#?#?#???##??#????????? | | ??????#??? ? ? ? ?#??#?????#?##?##??????????????? | | ???#????? ? ??????#?? ? ??? ?###?#?#?#???#??????? | | ?????#??? ? ? ? ?????? ?? ??#?#?#?????????????? | | ???????? ??? ? ??#?????????? ???????? ? ? ??????? | | ??????? ? ?????# ? ?? ??? #??? ??? ???????? | | ??#???? ? ? ?? #?#???? ### ? ??????#???????????? | | ??????#? ??? ?? ??#?#?#??###??##?????#????? ????? | | ????#?## ??????#?##??###?#???##? ? ?#???????????? | | ??#???## ##??#?#######????#???????##???#??#??????? | | ?#????# ##;## ######?#?? ###?##??###????? | | ????#?# g% ### #??#??#??#????? | | ????#?; ;;; g @ ##?##?#????????? | | ???#?#??#?# #### ###??##?#?#??????? | | ???#?##??### ## ###?## ###?#####?#???????? | | ?????? ??#### ###??## #??#?#??#?#?#?????? | | ?????? ????## #???## ###???#?#?????????? | | ?? ?# ###???##### #????#???#???????? | | ?? ?## " #???#?#????# ###?#???##???????? | | ? ? ? ## "%" ##??#?###?#? #?#?#?##?#??????? | | ?? ???? #?# " #?????#????? #??##????##?????? | | ??????????# #????#?###??###??????????????? | | ?????????### ##?????#??##?#??#??##?##??????? | | ?? ???#??###########?##????##?####???????????????? | | ???????????#?#?#??#####??#???##?#??###?#?????????? | | ???#???????#??#??#?#?#??#?#?#????#???????????????? | | ??#???#?????###????#?????????##????#??#??????????? | | ????????????#?##?????#??#????#????#??????????????? | | ????????####?#??##????#?####???##??#?????????????? | | ?????????#?????????#?#?#??##?#???????????????????? | | ????????????#???#?????#####???###????????????????? | | ????????????????#?#???#?????#????????????????????? | | ?????????????#?????#???#?????????????????????????? | | ?????????????#??#??#?????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????#???????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 63 Energy Generation 25 Energy Capacity 340 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 16 Terrain Scan Range 20 Terrain Scan Density 210 ECM Strength 2 Armor Coverage 450 Resistance: TH 30 Resistance: EM 15 Propulsion Shielding 33 Weapon Cycling 20 Evasion (%) 65 Targeting Accuracy 12 Melee Accuracy 6 Target Analysis 8 Core Analysis 6 Recoil Reduction 4 Matter Filtering 50 Kinecelleration 40 Salvage Targeting 2 Offensive Hacking 28 Defensive Hacking 14 Authchip Count 1 Item Schematics ----------------- Weight Redist. System | -9/Storage | Hacked Hvy. EM Pulse Gun | -9/Storage | Hacked Adv. Visual Processing Unit | -9/Storage | Hacked Imp. Heat Sink | -9/Storage | Hacked Lyr. Light Armor Plating | -9/Storage | Hacked Cld. VTOL Module | -8/Materials | Scanalyzed Prc. Beam Rifle | -8/Materials | Scanalyzed Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Biomechanical Wings | -7/Data Miner | Free Gravity Neutralizer | -7/Data Miner | Free Imp. Lightning Gun | -7/Data Miner | Free Cmb. Gravmag System | -7/Data Miner | Free Imp. Coolant Injector | -7/Data Miner | Free Disruptor Cannon | -7/Data Miner | Free Imp. Weapon Cycler | -7/Data Miner | Free Imp. Fusion Compressor | -7/Data Miner | Free KE Penetrator | -5/Factory | Scanalyzed Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Adv. Hacking Suite | -4/Factory | Hacked Adv. System Shield | -4/Factory | Hacked Robot Schematics ------------------ R-10 Processor | -7/Data Miner | Free L-41 Fighter | -7/Data Miner | Free E-15 Imp | -7/Data Miner | Free B-60 Warrior | -7/Data Miner | Free Fabricated ------------ B-48 Gladiator | x3 | -5/Factory | Preloaded Mic. Antimatter Reactor | x2 | -5/Factory | Preloaded Alien Tech Used ----------------- Integrated Dissipator Achievements -------------- Preemptive Strike Challenges ------------ None Game ------ Seed ThunderParticleProjector Manual? 0 Play Time 01:38:09 Cumulative 98.9 hours Start 2024.07.25 @ 00:36:01 End 2024.07.25 @ 02:14:01 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 111 Rogue 111 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 60 Gallery% 64 Achievement% 44 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: b92c4067-eba0-4a58-902b-184c97fbf062