Cogmind - Beta 15 @@@ ROGUE MODE // 2025.06.01 @ 14:26:57

Player: 3.14

Result: Destroyed by B-99 Colossus with Multirail

 Performance 
-------------
Evolutions (9)             4500
Regions Visited (22)       4400
Robots Destroyed (488)     2440
Value Destroyed (27430)    27430
Prototype IDs (18)         360
Alien Tech Used (0)        0
Bonus (21823)              21823
              TOTAL SCORE: 60953

 Bonus
-------
Triggered High Security    1000
High Alert Combat Kills    14754
Follower Combat Kills      2097
Entered Garrisons          200
Network Hubs Disabled      600
Built Enhanced Grunts      300
Met R17 at Cetus           500
Met R17 at Research        2000
Scanned by Researcher      500
Friendly Fire              -128

 Cogmind 
---------
Core Integrity             0/1600
Matter                     275/300
Energy                     100/100
System Corruption          16%
Temperature                Hot (228)
Movement                   Core (50)
Location                   -1/Access

 Parts 
-------
>              --- POWER (3) --------
                   (None)
>              --- PROPULSION (6) ---
                   (None)
>              --- UTILITY (12) -----
                   (None)
>              --- WEAPON (4) -------
                   (None)
>              --- INVENTORY (5) ----
  Experimental Matter Compressor (433)
      Enhanced Nova Cannon

 Peak State 
------------
>              --- POWER ------------
               Particle-Quantum Reactor
>              --- PROPULSION -------
               Myomer-NPA Exoskeleton
>              --- UTILITY ----------
       Armored Scrap Engine
               Coolant Network
               Huge Storage Unit
  Experimental Targeting Computer
  Experimental Targeting Computer
      Improved Weapon Cycler
     Makeshift Transmission Jammer
               Centrium Medium Armor Plating
      Advanced Thermal Shield
      Advanced Force Field
>              --- WEAPON -----------
               Hvy. Ballistic Quantum Construct/C
>              --- INVENTORY --------
  Experimental Heat Sink
  Experimental Heat Sink
  Experimental Heat Sink
  Experimental Heat Sink
      Improved Cooling System
      Advanced Coolant Injector
      Advanced Energy Well
  Experimental Matter Compressor
  Experimental Matter Compressor
  Experimental Matter Compressor
      Improved Medium Armor Plating
      Improved Medium Armor Plating
       Layered Medium Armor Plating
       Layered Medium Armor Plating
               Centrium Medium Armor Plating
               Centrium Medium Armor Plating
         Heavy Insulated Plating
      Advanced Force Field
      Advanced Force Field
      Advanced Force Field
               Hacking Suite
  High-powered Tractor Beam
         Heavy Missile Launcher
[Rating: 187]

 Favorites 
-----------
Power                      Constructs
  Engine                   Ion Engine
  Power Core               Light Nuclear Core
  Reactor                  Constructs
Propulsion                 Constructs
  Treads                   Light Treads
  Leg                      Constructs
Utility                    Armored Scrap Engine
  Device                   Armored Scrap Engine
  Storage                  Huge Storage Unit
  Processor                Experimental Targeting Computer
  Hackware                 Advanced Hacking Suite
  Protection               Damper Plating
Weapon                     Constructs
  Energy Gun               Salvaging Laser
  Energy Cannon            Constructs
  Ballistic Gun            Barrage Gun
  Ballistic Cannon         Enhanced Hardcell Cannon
  Launcher                 Heavy Missile Launcher
  Special Weapon           Mining Laser

 Build                          | -11 -10 -10 -9  -7  -6  -6  -6  -5  -5  -5  -5  -5  -4  -4  -4  -4  -4  -3  -2  -2  -2  -1  
-------                    Run  | Yrd Mat Sub Rec Fac Fac Low Low Fac Was Fac Upp Upp Fac Ext Cet Arc Hub Res Res Gar Res Acc 
Slots Evolved              18   | .   .   .   .   6   2   .   .   2   .   .   .   .   2   .   .   .   .   2   2   .   .   2   
  Power                    2    | .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   
  Propulsion               4    | .   .   .   .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   1   
  Utility                  10   | .   .   .   .   2   2   .   .   2   .   .   .   .   1   .   .   .   .   2   1   .   .   .   
  Weapon                   2    | .   .   .   .   1   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   
Parts Attached             113  | 3   5   12  4   3   4   1   2   6   5   5   1   .   6   3   3   1   6   10  .   3   1   29  
  Power                    4    | .   .   1   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   
    Engine                 1    | .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Core                   1    | .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Reactor                2    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   
  Propulsion               7    | 2   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   4   
    Treads                 7    | 2   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   4   
    Leg                    .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Wheel                  .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Hover                  .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Flight                 .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Utility                  83   | 1   2   .   2   3   4   1   2   6   5   5   1   .   5   3   3   1   6   10  .   3   1   19  
    Device                 35   | 1   1   .   1   2   1   1   1   3   3   3   .   .   1   1   1   .   3   5   .   1   1   5   
    Storage                7    | .   1   .   .   1   .   .   .   1   .   1   .   .   .   .   1   .   .   1   .   .   .   1   
    Processor              15   | .   .   .   .   .   2   .   .   1   .   .   .   .   2   1   .   .   1   2   .   .   .   6   
    Hackware               4    | .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   1   .   .   .   .   .   2   
    Protection             22   | .   .   .   1   .   1   .   1   1   2   1   1   .   1   1   1   .   2   2   .   2   .   5   
    Artifact               .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Weapon                   19   | .   3   11  .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   4   
    Energy Gun             9    | .   2   6   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   
    Energy Cannon          2    | .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   1   
    Ballistic Gun          4    | .   .   4   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Ballistic Cannon       1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   
    Launcher               2    | .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   
    Special Weapon         1    | .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Impact Weapon          .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Slashing Weapon        .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Piercing Weapon        .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Special Melee Weapon   .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Unidentified Prototypes  13   | .   .   .   1   .   .   .   .   2   .   .   .   .   .   .   2   .   2   2   .   1   .   3   
Parts Lost                 27   | .   1   3   2   .   .   .   2   1   1   .   1   .   3   .   .   .   2   .   .   .   .   11  
  Power                    3    | .   .   1   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   
  Propulsion               4    | .   .   .   .   .   .   .   1   1   .   .   .   .   .   .   .   .   .   .   .   .   .   2   
  Utility                  15   | .   1   .   .   .   .   .   1   .   1   .   1   .   3   .   .   .   1   .   .   .   .   7   
  Weapon                   5    | .   .   2   1   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   1   
  Highest Loss Streak      6    | .   1   2   1   .   .   .   2   1   1   .   1   .   1   .   .   .   2   .   .   .   .   6   
  To Critical Strikes      2    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   
Average Backups            15   | 6   9   9   7   7   10  12  12  15  12  11  12  13  15  17  16  20  21  20  24  23  25  19  
  Power                    .    | 1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   1   .   .   .   .   .   .   
  Propulsion               .    | 4   3   1   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Utility                  13   | .   .   1   1   4   7   10  10  13  10  10  11  12  12  13  14  18  20  17  23  22  24  18  
  Weapon                   2    | 1   3   5   3   2   2   2   2   2   1   1   1   1   3   3   1   1   1   2   1   1   1   1   
  Tool/Special             .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Unused Backups             88   | .   9   5   13  7   3   1   1   2   11  .   .   .   2   5   .   1   10  7   .   .   .   11  
  Power                    3    | .   1   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   
  Propulsion               9    | .   2   1   5   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Utility                  42   | .   2   1   2   .   1   .   1   2   10  .   .   .   1   2   .   1   9   1   .   .   .   9   
  Weapon                   34   | .   4   3   5   6   2   1   .   .   1   .   .   .   1   3   .   .   .   6   .   .   .   2   
  Tool/Special             .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Average Slot Usage (%)     56   | .   99  99  77  47  52  53  50  58  48  40  40  41  47  57  57  57  50  56  56  55  55  45  
  Engine                   2    | .   14  7   6   7   6   6   6   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Core                     1    | .   .   6   6   .   .   .   .   3   2   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Reactor                  2    | .   .   .   .   .   .   .   .   .   2   5   5   5   5   5   5   5   5   4   4   3   4   3   
  Treads                   5    | .   28  28  15  .   4   6   6   5   5   4   5   5   .   3   .   5   3   3   4   1   .   3   
  Leg                      1    | .   .   .   5   4   .   .   .   .   .   .   .   .   4   1   .   .   1   .   .   2   4   .   
  Device                   16   | .   13  14  11  14  10  13  12  17  15  10  10  11  17  19  21  20  15  22  26  25  21  17  
  Storage                  5    | .   14  14  7   7   6   6   6   5   4   5   5   5   5   5   5   5   5   4   4   4   4   3   
  Processor                5    | .   .   .   .   .   12  13  7   10  4   .   .   .   1   6   10  10  7   9   8   8   8   8   
  Protection               3    | .   .   .   2   .   1   .   2   4   3   4   5   5   4   5   5   5   5   4   4   4   4   3   
  Energy Gun               1    | .   27  21  1   5   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Energy Cannon            1    | .   .   .   .   2   1   .   .   2   .   1   2   5   4   1   .   .   2   2   4   1   3   2   
  Ballistic Gun            1    | .   .   5   17  1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Ballistic Cannon         2    | .   .   .   .   .   4   6   6   2   5   3   2   .   .   3   5   5   2   1   .   2   4   1   
Peak Build Rating          187  | 7   10  15  33  49  64  65  65  90  109 114 114 113 128 124 139 139 146 164 169 172 170 187 
  Average Rating           103  | 6   8   11  20  43  60  64  61  78  98  109 113 113 119 117 119 138 138 154 167 162 164 155 
  On Entrance              92   | 6   7   10  15  33  49  64  65  62  86  106 114 113 113 121 108 139 138 117 160 169 152 169 
Naked Turns                22   | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   22  
Heaviest Build             203  | 15  21  22  24  34  66  74  82  126 134 169 167 167 177 138 148 148 203 201 202 202 185 175 
  Greatest Support         214  | 40  40  40  43  52  67  95  95  63  105 109 109 109 158 158 158 158 165 214 214 214 173 173 
  Greatest Overweight (x)  3    | .   .   .   3   .   .   .   1   2   2   2   1   1   1   .   .   .   1   1   .   1   1   1   
  Average Overweight (x)   .    | .   .   .   .   .   .   .   .   1   1   1   1   1   .   .   .   .   .   .   .   .   .   .   
Largest Inventory Capacity 25   | 8   10  10  10  20  20  20  20  25  25  25  25  25  25  25  25  25  25  25  25  25  25  25  
  Average Capacity         20   | 8   9   10  7   10  16  20  20  20  20  23  25  25  25  25  25  25  25  25  25  25  25  21  
  Most Carried             25   | 8   10  10  10  10  15  20  20  20  20  21  21  19  25  25  25  25  25  25  24  25  25  25  
  Average Carried          18   | 6   9   9   7   7   10  17  17  18  16  20  19  19  21  23  22  24  23  20  24  23  24  20  
  Final Capacity           25   | 8   10  10  5   10  20  20  20  25  20  25  25  25  25  25  25  25  25  25  25  25  25  5   
  Final Carried            25   | 7   10  10  5   10  13  20  15  19  20  21  19  19  22  22  25  25  21  25  24  25  25  2   
Scrap Engine Consumption   317  | .   .   .   16  27  14  4   4   25  21  21  1   4   17  26  19  3   19  16  1   27  21  31  
  Constructs Created       10   | .   .   .   3   1   .   .   .   2   .   .   .   .   1   .   .   .   .   .   .   .   3   .   
  Constructs Modified      135  | .   .   .   2   12  7   3   1   8   8   10  2   1   10  12  5   1   12  9   2   12  3   15  

 Class Distribution 
--------------------
 71% | Construct
  8% | Mutant
  8% | Commander-Construct
  4% | Scavenger-Construct
  3% | Scavenger-Mutant

 Dominant Class 
----------------
              Mutant | -10/Materials
    Scavenger-Mutant | -10/Subcaves
           Construct | -9/Recycling
           Construct | -7/Factory
           Construct | -6/Factory
           Construct | -6/Lower Caves
           Construct | -6/Lower Caves
           Construct | -5/Factory
           Construct | -5/Waste
           Construct | -5/Factory
           Construct | -5/Upper Caves
           Construct | -5/Upper Caves
           Construct | -4/Factory
 Commander-Construct | -4/Extension
 Commander-Construct | -4/Cetus
 Commander-Construct | -4/Archives
           Construct | -4/Hub_04(d)
           Construct | -3/Research
           Construct | -2/Research
           Construct | -2/Garrison
           Construct | -2/Research
 Scavenger-Construct | -1/Access

 Resources                       | -11   -10   -10   -9    -7    -6    -6    -6    -5    -5    -5    -5    -5    -4    -4    -4    -4    -4    -3    -2    -2    -2    -1    
-----------                Run   | Yrd   Mat   Sub   Rec   Fac   Fac   Low   Low   Fac   Was   Fac   Upp   Upp   Fac   Ext   Cet   Arc   Hub   Res   Res   Gar   Res   Acc   
Matter Collected           18454 | 220   20    292   133   119   651   106   116   263   249   549   222   74    369   669   395   170   1854  2586  84    4954  2865  1494  
  Remotely                 2767  | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     637   .     .     706   1414  10    
Salvage Created            33279 | 37    211   189   326   236   612   143   241   1780  1972  1981  326   250   1091  2380  364   560   4352  1102  72    981   2679  11394 
  Parts                    1382  | 7     10    12    10    13    36    9     6     74    52    102   13    7     53    117   17    38    207   47    1     29    93    429   
Haulers Intercepted        11    | .     1     .     .     .     .     .     .     2     .     2     .     .     .     1     .     .     2     1     .     .     .     2     
Recyclers Shooed           8     | .     .     .     .     .     .     .     .     3     .     2     .     .     .     .     .     .     .     .     .     .     1     2     
Parts Field Recycled       .     | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
  Retrieved Matter         .     | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
Parts Self-Destructed      33    | .     .     5     .     .     .     5     5     .     .     .     12    6     .     .     .     .     .     .     .     .     .     .     
  Prevented                11    | .     .     .     .     .     .     10    1     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     

 Kills                          | -11 -10 -10 -9  -7  -6  -6  -6  -5  -5  -5  -5  -5  -4  -4  -4  -4  -4  -3  -2  -2  -2  -1  
-------                    Run  | Yrd Mat Sub Rec Fac Fac Low Low Fac Was Fac Upp Upp Fac Ext Cet Arc Hub Res Res Gar Res Acc 
Combat Hostiles Destroyed  370  | .   4   4   4   6   9   3   4   16  6   22  4   3   12  23  4   4   48  11  1   18  23  141 
  Melee                    1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   
  Guns                     15   | .   2   3   4   6   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Cannons                  317  | .   .   .   .   .   7   2   4   16  6   22  4   3   12  22  4   4   45  10  1   18  23  114 
  AOE                      23   | .   2   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   20  
Classes Destroyed          29   | 1   2   2   5   2   3   1   .   1   1   1   .   1   .   2   .   1   2   2   .   .   .   2   
  Worker                   28   | .   .   .   .   1   1   .   .   1   .   2   .   .   .   1   .   .   6   1   .   .   4   11  
  Builder                  14   | .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   1   2   .   .   7   3   
  Tunneler                 4    | 2   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   1   
  Hauler                   11   | .   1   .   .   .   .   .   .   2   .   2   .   .   .   1   .   .   2   1   .   .   .   2   
  Recycler                 22   | .   .   .   2   .   .   .   .   3   .   3   .   .   2   2   .   .   1   1   .   .   4   4   
  Carrier                  2    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   
  Minesweeper              1    | .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Mechanic                 8    | .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   1   6   
  Operator                 7    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   4   2   .   .   .   .   1   
  Turret                   2    | .   .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Watcher                  17   | .   .   .   .   .   1   .   .   .   .   1   .   .   1   1   1   .   .   2   .   .   4   6   
  Swarmer                  34   | .   .   .   .   4   .   1   .   .   .   4   .   .   3   .   .   .   2   .   .   .   .   20  
  Saboteur                 7    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   6   
  Grunt                    131  | .   4   .   .   .   5   1   3   4   .   9   .   3   .   12  .   .   19  6   .   4   9   52  
  Brawler                  12   | .   .   .   1   .   .   .   .   1   .   .   .   .   .   .   .   .   4   .   .   .   1   5   
  Duelist                  9    | .   .   .   1   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   7   
  Protector                9    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   3   .   .   .   1   4   
  Sentry                   37   | .   .   .   1   1   1   .   .   3   .   1   1   .   3   4   .   4   3   1   1   3   2   8   
  Demolisher               1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   
  Specialist               8    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   4   .   .   1   2   .   
  Hunter                   32   | .   .   .   .   .   1   .   .   .   .   5   2   .   4   3   .   .   2   .   .   7   1   7   
  Programmer               47   | .   .   .   1   1   1   .   .   8   .   3   .   .   2   1   .   .   4   .   .   1   5   20  
  Heavy                    3    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   .   .   .   1   .   
  Behemoth                 9    | .   .   .   .   .   1   .   1   .   .   .   1   .   .   1   .   .   .   .   .   2   2   1   
  Compactor                6    | .   .   .   .   .   .   .   .   .   6   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Cetus Guard              4    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   4   .   .   .   .   .   .   .   
  Enhanced Grunt           1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   
  Lightning                4    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   4   .   .   .   .   .   
  Striker                  9    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   3   .   .   .   6   
  Executioner              5    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   5   
  Subdweller               4    | .   .   4   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Decomposer               2    | .   .   .   .   .   .   .   1   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   
  Samaritan                1    | .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   
Best Kill Streak           35   | 1   2   1   3   3   3   2   2   10  2   9   2   3   6   7   4   7   19  7   1   4   20  35  
  Combat Bots Only         28   | .   2   1   3   2   2   2   2   8   2   7   2   3   5   7   3   4   14  5   1   4   11  28  
Max Kills in Single Turn   4    | 1   1   1   1   1   1   1   1   1   1   1   1   1   1   2   1   2   3   1   1   1   2   4   
  Gunslinging              .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Exploded                 3    | .   1   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   3   
  Melee                    1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   
Uniques/NPCs Destroyed     .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   

 Combat                           | -11   -10   -10   -9    -7    -6    -6    -6    -5    -5    -5    -5    -5    -4    -4    -4    -4    -4    -3    -2    -2    -2    -1    
--------                   Run    | Yrd   Mat   Sub   Rec   Fac   Fac   Low   Low   Fac   Was   Fac   Upp   Upp   Fac   Ext   Cet   Arc   Hub   Res   Res   Gar   Res   Acc   
Hostile Shots Fired        2523   | .     9     93    16    62    56    14    94    77    11    107   82    2     92    59    19    3     397   78    4     174   93    981   
  Missed                   823    | .     2     34    1     32    24    7     30    22    .     42    23    1     25    23    6     .     114   32    .     61    32    312   
  Hits                     1700   | .     7     59    15    30    32    7     64    55    11    65    59    1     67    36    13    3     283   46    4     113   61    669   
    Melee                  32     | .     .     .     3     .     .     .     .     2     11    .     .     .     .     .     .     .     1     2     .     .     2     11    
    Projectile             1668   | .     7     59    12    30    32    7     64    53    .     65    59    1     67    36    13    3     282   44    4     113   59    658   
    AOE                    9      | .     .     6     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     1     .     .     .     2     
  Critical Strikes         97     | .     .     1     1     1     1     .     5     4     4     1     7     .     3     5     2     .     25    4     .     5     .     28    
  Part Disruptions         2      | .     .     .     .     .     .     .     .     1     .     .     .     .     .     .     .     .     .     .     .     .     .     1     
Damage Taken               26117  | .     83    716   325   343   539   139   816   892   494   952   1231  20    1465  1330  280   72    3288  948   47    1220  675   10242 
  Core                     3053   | .     .     89    105   28    179   5     93    81    94    44    56    .     115   228   12    .     133   58    .     67    63    1603  
  Absorbed by Shields      6005   | .     .     .     26    8     .     .     .     366   .     .     .     .     .     21    91    .     .     310   48    1171  707   3257  
  Reduced by Siege Mode    4      | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     4     .     .     
  Ignored by Resistances   6352   | .     .     .     .     .     .     .     .     .     .     241   .     .     36    .     .     .     4064  119   18    191   151   1532  
  Regen/Repaired (Parts)   7646   | .     .     .     10    127   336   154   184   500   199   337   159   89    668   1056  311   127   348   877   117   596   123   1328  
Core Remaining (%)         75     | 100   .     .     22    96    .     .     67    .     .     .     .     72    .     .     .     .     57    95    .     .     91    .     
Volleys Fired              1214   | 6     10    26    15    31    39    12    18    55    47    84    45    8     65    70    21    11    104   47    3     110   72    315   
  Largest                  2      | 2     2     2     2     2     1     1     1     1     1     1     1     1     1     1     1     1     1     1     1     1     2     2     
  Hottest                  301    | 80    80    100   53    92    94    90    90    135   135   135   58    58    301   94    81    81    81    56    56    114   211   211   
Shots Fired                1304   | 12    18    39    30    37    39    12    18    55    46    83    41    7     65    70    21    10    104   47    3     109   123   315   
  Gun                      126    | 12    16    36    30    31    .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     1     
  Cannon                   1162   | .     .     .     .     6     39    12    18    55    46    83    41    7     65    70    21    10    104   47    3     109   123   303   
  Launcher                 15     | .     2     2     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     11    
  Special                  1      | .     .     1     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
  Kinetic                  928    | .     .     24    30    19    28    12    .     52    46    57    37    .     36    69    21    7     88    45    3     109   58    187   
  Thermal                  302    | .     .     1     .     12    3     .     18    1     .     26    4     7     29    1     .     3     15    .     .     .     65    117   
  Explosive                15     | .     2     2     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     11    
  Electromagnetic          59     | 12    16    12    .     6     8     .     .     2     .     .     .     .     .     .     .     .     1     2     .     .     .     .     
  Robot Hit Streak         38     | 3     7     20    19    7     13    5     25    28    19    12    7     4     8     10    31    36    17    15    3     19    24    38    
  Robot Miss Streak        6      | 2     2     2     3     5     3     3     1     2     3     6     4     1     2     2     .     1     2     2     .     2     2     3     
  Penetration Max          2      | .     .     .     .     .     .     .     .     .     .     1     .     .     .     1     1     1     1     1     .     .     1     2     
  Secondary Targets        .      | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
Shots Hit Robots           987    | 7     10    30    21    22    36    11    18    50    45    54    26    5     34    50    21    8     78    39    3     92    90    237   
  Core Hits                537    | 3     7     15    7     14    52    8     14    44    12    29    6     3     14    25    4     7     41    12    1     21    48    150   
  Critical Kills           10     | .     .     1     .     .     .     .     .     .     .     .     .     .     .     .     1     .     4     1     .     .     .     3     
  Critical Parts Destroyed 16     | .     .     .     1     .     .     .     .     .     .     .     .     .     .     1     1     .     6     3     .     .     2     2     
  Critical Strikes         48     | .     .     1     1     .     .     .     .     .     .     .     .     .     .     1     2     .     10    4     .     12    10    7     
    Meltdown               2      | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     2     
    Destroy                25     | .     .     1     1     .     .     .     .     .     .     .     .     .     .     1     2     .     10    4     .     .     3     3     
    Blast                  21     | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     12    7     2     
Melee Attacks              .      | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
  Impact                   .      | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
  Slashing                 .      | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
  Piercing                 .      | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
  Sneak Attacks            .      | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
    Combat Hostiles        .      | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
  Follow-up Attacks        .      | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
Damage Inflicted           115930 | 95    269   605   353   407   1166  360   1018  3893  3738  4584  2029  551   3673  7261  2761  1624  16896 4795  317   8409  8124  43002 
  Guns                     1316   | 95    152   423   313   333   .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
  Cannons                  110166 | .     .     .     .     74    1166  360   1015  3718  3738  4548  2024  551   3621  7239  2761  1624  16037 4698  317   8409  7975  40291 
  Explosions               3752   | .     117   182   .     .     .     .     .     171   .     36    .     .     22    .     .     .     711   .     .     .     .     2513  
  Melee                    .      | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
  Ramming                  696    | .     .     .     40    .     .     .     3     4     .     .     5     .     30    22    .     .     148   97    .     .     149   198   
  Kinetic                  87581  | .     .     284   313   317   808   360   .     3569  3738  2708  1874  .     1650  7082  2761  1287  13069 4243  317   8409  6101  28691 
  Thermal                  22534  | .     .     .     .     74    111   .     1015  74    .     1840  150   551   1971  157   .     337   2780  .     .     .     1874  11600 
  Explosive                2812   | .     117   182   .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     2513  
  Electromagnetic          2307   | 95    152   139   .     16    247   .     .     246   .     36    .     .     22    .     .     .     899   455   .     .     .     .     
  Impact                   .      | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
  Slashing                 .      | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
  Piercing                 .      | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
Highest Corruption         23     | .     .     .     1     1     .     .     .     8     23    23    18    18    4     5     5     5     9     .     .     4     5     16    
  Average Corruption       6      | .     .     .     1     1     .     .     .     2     19    18    18    18    4     4     5     5     3     .     .     3     4     5     
  Corruption Purged        10     | .     .     .     .     .     .     .     .     .     .     5     .     .     .     .     .     .     5     .     .     .     .     .     
  Corruption Blocked       .      | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
  Effects                  303    | .     .     .     9     .     .     .     .     19    20    45    47    13    .     25    7     4     13    .     .     28    22    51    
    Message Errors         75     | .     .     .     1     .     .     .     .     7     4     9     10    4     .     10    2     .     3     .     .     8     6     11    
    Matter Fused           63     | .     .     .     .     .     .     .     .     2     7     8     12    2     .     2     2     1     4     .     .     5     4     14    
    Heat Flow Errors       41     | .     .     .     4     .     .     .     .     3     .     11    3     1     .     3     .     1     1     .     .     2     4     8     
    Energy Discharges      43     | .     .     .     2     .     .     .     .     2     6     6     6     1     .     5     .     1     3     .     .     2     2     7     
    Parts Rejected         3      | .     .     .     .     .     .     .     .     1     .     .     1     .     .     .     1     .     .     .     .     .     .     .     
    Parts Fused            2      | .     .     .     .     .     .     .     .     .     .     1     1     .     .     .     .     .     .     .     .     .     .     .     
    Data Loss (minor)      37     | .     .     .     1     .     .     .     .     1     1     7     5     2     .     4     2     .     1     .     .     4     3     6     
    Data Loss (major)      19     | .     .     .     1     .     .     .     .     3     1     1     4     2     .     1     .     .     .     .     .     3     1     2     
    Alerts                 9      | .     .     .     .     .     .     .     .     .     .     1     1     .     .     .     .     .     1     .     .     3     2     1     
    Misdirections          1      | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     1     
    Weapon Failures        10     | .     .     .     .     .     .     .     .     .     1     1     4     1     .     .     .     1     .     .     .     1     .     1     
Overload Shots             .      | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
Overflow Damage            15787  | .     .     .     .     .     .     .     .     314   .     747   93    184   884   832   126   131   3291  701   .     599   798   7087  
  Projectiles              15509  | .     .     .     .     .     .     .     .     314   .     747   93    184   884   832   126   131   3224  692   .     599   765   6918  
  Explosions               160    | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     10    .     .     .     .     150   
  Melee                    118    | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     57    9     .     .     33    19    
Knockbacks                 193    | .     .     .     1     .     5     4     .     18    .     6     2     .     5     12    2     .     29    18    .     16    21    54    
  Impact                   4      | .     .     .     1     .     .     .     .     .     .     .     .     .     .     1     .     .     .     1     .     .     .     1     
  Kinetic                  169    | .     .     .     .     .     5     4     .     16    .     6     2     .     5     10    2     .     23    17    .     16    17    46    
  Secondary                20     | .     .     .     .     .     .     .     .     2     .     .     .     .     .     1     .     .     6     .     .     .     4     7     
Self-Inflicted Damage      39     | .     .     .     .     .     .     .     .     .     .     7     .     .     .     5     .     .     27    .     .     .     .     .     
  Shots                    6      | .     .     .     .     .     .     .     .     .     .     3     .     .     .     .     .     .     3     .     .     .     .     .     
  Rammed                   18     | .     .     .     3     .     .     .     .     1     .     .     .     .     .     2     .     .     3     3     .     .     .     6     
Targets Rammed             36     | .     .     .     4     .     .     .     1     1     .     .     1     .     2     2     .     .     5     5     .     .     7     8     
  Kicked                   11     | .     .     .     .     .     .     .     .     .     .     .     .     .     2     .     .     .     1     .     .     .     7     1     
  Crushed                  7      | .     .     .     1     .     .     .     1     .     .     .     1     .     .     .     .     .     1     2     .     .     .     1     
Highest Temperature        570    | 54    84    .     267   50    201   170   190   278   315   570   292   108   403   244   .     73    64    .     .     203   184   521   
  Average Temperature      93     | 23    29    .     69    15    70    66    83    109   133   103   77    24    148   17    .     37    27    .     .     88    54    131   
  Received Heat Transfer   3197   | .     45    114   58    47    177   12    198   78    .     90    485   9     45    148   .     9     555   163   8     64    72    820   
  Effects                  11     | .     .     .     1     .     .     .     .     .     2     2     .     .     4     .     .     .     .     .     .     .     .     2     
    Shutdowns              3      | .     .     .     .     .     .     .     .     .     .     1     .     .     1     .     .     .     .     .     .     .     .     1     
    Energy Bleed           3      | .     .     .     1     .     .     .     .     .     .     1     .     .     1     .     .     .     .     .     .     .     .     .     
    Interference           5      | .     .     .     .     .     .     .     .     .     2     .     .     .     2     .     .     .     .     .     .     .     .     1     
Siege Activations          1      | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     1     .     .     
  Total Turns              43     | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     43    .     .     
  Longest Duration         43     | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     43    .     .     
Martial Activations        .      | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
Shielding Activations      .      | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
Robots Disrupted           .      | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
  Combat Hostiles          .      | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
Robots Corrupted           18     | .     .     .     .     .     1     .     .     .     .     .     .     .     .     1     .     .     4     2     .     .     3     7     
  Combat Hostiles          10     | .     .     .     .     .     1     .     .     .     .     .     .     .     .     1     .     .     2     1     .     .     .     5     
  Parts Fried              40     | 1     1     .     .     .     .     .     .     1     .     .     .     .     .     .     .     .     11    10    .     .     1     15    
  Impact Corruptions       26     | .     .     .     .     .     .     .     .     .     .     .     .     .     .     1     .     .     5     2     .     .     6     12    
Robots Melted              3      | .     .     .     .     .     1     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     2     
  Combat Hostiles          3      | .     .     .     .     .     1     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     2     
  Parts Melted             25     | .     .     .     .     .     3     .     1     .     .     .     .     .     3     1     .     .     .     1     .     .     4     12    
  Heat Transferred         9134   | .     .     .     .     296   333   .     1125  150   .     777   74    300   777   37    .     .     605   .     .     .     1627  3033  
Parts Sabotaged            5      | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     1     .     .     .     .     4     
Parts Stolen               .      | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
Parts Stripped             .      | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
Power Chain Reactions      2      | .     .     .     .     .     .     .     .     .     .     1     .     .     .     .     .     .     1     .     .     .     .     .     

 Alert                           | -11  -10  -10  -9   -7   -6   -6   -6   -5   -5   -5   -5   -5   -4   -4   -4   -4   -4   -3   -2   -2   -2   -1   
-------                    Run   | Yrd  Mat  Sub  Rec  Fac  Fac  Low  Low  Fac  Was  Fac  Upp  Upp  Fac  Ext  Cet  Arc  Hub  Res  Res  Gar  Res  Acc  
Maximum Alert Level        5     | .    .    .    .    .    .    .    .    1    .    2    .    .    1    3    2    2    5    4    2    4    4    5    
  Low Security (%)         41    | 100  100  .    100  100  100  .    .    57   100  81   .    .    92   7    .    .    3    .    .    .    .    .    
  Level 1                  8     | .    .    .    .    .    .    .    .    42   .    7    .    .    7    34   .    18   18   .    .    .    .    .    
  Level 2                  14    | .    .    .    .    .    .    .    .    .    .    10   .    .    .    50   100  81   12   .    100  21   63   .    
  Level 3                  10    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    7    .    .    11   .    .    68   20   9    
  Level 4                  15    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    21   100  .    10   15   28   
  Level 5                  2     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    20   .    .    .    .    8    
  High Security            8     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    12   .    .    .    .    53   
  Max Security             .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Sterilizations             1     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    
Peak Influence             5113  | 5    65   .    42   137  92   .    .    292  92   576  .    .    293  1075 684  467  2565 1446 690  1109 1489 5113 
  Initial                  1341  | .    .    .    32   .    55   .    .    .    92   .    .    .    .    143  595  253  149  1341 680  505  623  889  
  Average                  761   | .    18   .    4    24   29   .    .    154  29   141  .    .    71   465  628  421  1230 1278 671  878  779  2592 
Influence Increases        15759 | 10   129  100  163  303  293  165  190  630  30   822  100  70   526  1714 249  234  2964 375  44   664  1234 4750 
  Destroy 0b10 Robot/C     7980  | .    80   40   120  180  180  60   80   320  .    440  80   60   240  780  140  80   1100 220  20   380  600  2780 
  Destroy 0b10 Robot/NC    665   | 10   5    .    15   5    10   5    .    35   .    45   .    .    15   45   10   20   90   35   .    5    125  190  
  Destroy Leader           1446  | .    22   .    .    50   52   10   20   94   .    86   20   10   72   84   .    .    204  46   10   70   160  436  
  Allied During Kill       1416  | .    .    .    10   7    .    .    .    .    .    .    .    .    .    638  73   100  477  .    .    11   100  .    
  Successful Hack          185   | .    7    .    18   31   20   .    .    48   .    10   .    .    8    15   .    .    .    .    14   14   .    .    
  Disable Machine          660   | .    .    .    .    .    .    .    .    75   .    105  .    .    105  15   .    30   225  15   .    .    45   45   
  Anti-Garrison Action     400   | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    150  .    .    100  .    150  
  Destroy Structure        1852  | .    15   .    .    .    1    .    .    58   30   106  .    .    56   122  26   4    688  44   .    39   189  474  
  Lose Combat Pursuer      1155  | .    .    60   .    30   30   90   90   .    .    30   .    .    30   15   .    .    30   15   .    45   15   675  
Influence Decreases        10646 | 10   104  57   231  190  381  190  190  366  294  264  639  89   233  944  678  441  836  1720 580  229  860  1120 
  Entered New Map          4770  | .    .    13   36   .    58   10   .    .    172  .    207  4    .    150  468  381  278  1214 530  169  486  594  
  Time Decay               5096  | 10   94   44   185  135  323  180  175  356  112  264  422  85   203  434  190  60   478  506  50   .    374  416  
  Lost Part                225   | .    10   .    10   .    .    .    15   10   10   .    10   .    30   .    .    .    20   .    .    .    .    110  
  Lost Ally                220   | .    .    .    .    20   .    .    .    .    .    .    .    .    .    60   20   .    60   .    .    60   .    .    
  Purge Threat             335   | .    .    .    .    35   .    .    .    .    .    .    .    .    .    300  .    .    .    .    .    .    .    .    
Squads Dispatched          82    | .    1    .    .    4    2    .    .    7    .    7    .    .    2    4    .    .    16   2    .    .    6    31   
  Investigation            7     | .    1    .    .    2    1    .    .    .    .    1    .    .    .    1    .    .    1    .    .    .    .    .    
  Extermination            16    | .    .    .    .    2    1    .    .    3    .    1    .    .    1    .    .    .    3    .    .    .    2    3    
  Reinforcement            17    | .    .    .    .    .    .    .    .    1    .    5    .    .    .    2    .    .    4    2    .    .    1    2    
  Assault                  38    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    8    .    .    .    3    26   
  Garrison                 4     | .    .    .    .    .    .    .    .    3    .    .    .    .    1    .    .    .    .    .    .    .    .    .    
  Intercept                .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Searches Triggered         .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Construction Impeded       2     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    1    .    .    .    .    .    
Haulers Reinforced         6     | .    .    .    .    .    .    .    .    1    .    3    .    .    .    .    .    .    .    1    .    .    .    1    
Active Scanning Responses  .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Cargo Convoy Interrupts    .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    

 Stealth                        | -11 -10 -10 -9  -7  -6  -6  -6  -5  -5  -5  -5  -5  -4  -4  -4  -4  -4  -3  -2  -2  -2  -1  
---------                  Run  | Yrd Mat Sub Rec Fac Fac Low Low Fac Was Fac Upp Upp Fac Ext Cet Arc Hub Res Res Gar Res Acc 
Distress Signals           26   | .   .   .   .   .   2   .   .   1   .   1   .   .   .   2   2   .   4   5   .   .   2   7   
Communications Jammed      71   | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   3   .   .   32  36  
  Distress Signals         70   | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   3   .   .   31  36  
Times Spotted              583  | .   6   9   8   12  14  10  10  19  6   27  4   3   15  31  9   5   89  28  1   19  39  219 
  Peak Tracking Total      24   | .   4   2   4   3   5   3   3   6   2   5   2   2   4   7   5   1   24  7   1   4   5   16  
  Tactical Retreats        43   | .   .   1   .   1   2   3   6   .   .   2   .   .   1   1   .   .   2   1   .   3   1   19  

 Traps                          | -11 -10 -10 -9  -7  -6  -6  -6  -5  -5  -5  -5  -5  -4  -4  -4  -4  -4  -3  -2  -2  -2  -1  
-------                    Run  | Yrd Mat Sub Rec Fac Fac Low Low Fac Was Fac Upp Upp Fac Ext Cet Arc Hub Res Res Gar Res Acc 
Traps Triggered            20   | .   1   2   .   1   2   .   .   2   .   .   .   .   .   2   .   .   2   3   .   2   2   1   
  Indirectly               1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   
Trap Hack Attempts         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Triggered                .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Disarmed                 .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Reprogrammed             .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Reused                   7    | .   .   .   .   .   .   4   3   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Traps Extracted            .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Installed                16   | .   .   .   .   .   .   11  4   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Triggered                7    | .   .   .   .   .   .   4   3   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Most Traps Carried         7    | .   .   .   .   .   .   7   7   3   2   .   .   .   .   .   .   .   .   .   .   .   .   .   

 Machines                       | -11 -10 -10 -9  -7  -6  -6  -6  -5  -5  -5  -5  -5  -4  -4  -4  -4  -4  -3  -2  -2  -2  -1  
----------                 Run  | Yrd Mat Sub Rec Fac Fac Low Low Fac Was Fac Upp Upp Fac Ext Cet Arc Hub Res Res Gar Res Acc 
Machines Disabled          49   | .   .   1   .   .   .   .   .   5   .   7   .   .   7   1   .   2   16  1   .   1   3   5   
  Max in Single Turn       7    | .   .   1   .   .   .   .   .   2   .   6   .   .   3   .   .   1   7   1   .   1   1   1   
  Garrison Access          3    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   .   .   .   .   1   
  Network Hub              3    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   3   .   .   .   .   .   
  Energy Cycler            2    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   
Machines Repaired          .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Machines Dismantled        .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Machines Sabotaged         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Overloaded Fab Kills       .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   

 Hacking                        | -11 -10 -10 -9  -7  -6  -6  -6  -5  -5  -5  -5  -5  -4  -4  -4  -4  -4  -3  -2  -2  -2  -1  
---------                  Run  | Yrd Mat Sub Rec Fac Fac Low Low Fac Was Fac Upp Upp Fac Ext Cet Arc Hub Res Res Gar Res Acc 
Machines Accessed          46   | .   1   .   6   9   3   .   .   4   .   3   .   .   2   7   .   .   4   2   2   2   .   1   
  Terminals                29   | .   1   .   5   3   1   .   .   .   .   2   .   .   2   7   .   .   2   2   1   2   .   1   
  Fabricators              9    | .   .   .   .   3   2   .   .   3   .   1   .   .   .   .   .   .   .   .   .   .   .   .   
  Repair Stations          1    | .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Recycling Units          .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Scanalyzers              .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Garrison Access          6    | .   .   .   .   2   .   .   .   1   .   .   .   .   .   .   .   .   2   .   1   .   .   .   
Total Hacks                90   | .   1   .   11  19  10  .   .   6   .   7   .   .   6   10  .   .   5   5   5   4   .   1   
  Successful               34   | .   1   .   6   7   3   .   .   2   .   3   .   .   2   6   .   .   1   .   1   2   .   .   
  Failed                   56   | .   .   .   5   12  7   .   .   4   .   4   .   .   4   4   .   .   4   5   4   2   .   1   
    Catastrophic           19   | .   .   .   3   1   1   .   .   1   .   1   .   .   2   1   .   .   3   2   1   2   .   1   
  Database Lockouts        .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Manual                   53   | .   1   .   10  11  10  .   .   5   .   2   .   .   6   3   1   .   2   1   .   .   .   1   
  Terminals                54   | .   1   .   9   6   5   .   .   .   .   3   .   .   6   10  .   .   2   5   2   4   .   1   
  Fabricators              20   | .   .   .   .   7   5   .   .   4   .   4   .   .   .   .   .   .   .   .   .   .   .   .   
  Repair Stations          2    | .   .   .   .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Recycling Units          .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Scanalyzers              .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Garrison Access          12   | .   .   .   .   4   .   .   .   2   .   .   .   .   .   .   .   .   3   .   3   .   .   .   
Terminal Hacks             18   | .   1   .   2   3   1   .   .   .   .   1   .   .   2   6   .   .   .   .   .   2   .   .   
  Part Schematic           2    | .   1   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   
  Robot Analysis           1    | .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Open Door                5    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   4   .   .   .   .   .   1   .   .   
  Branch Access Points     4    | .   .   .   .   1   1   .   .   .   .   1   .   .   1   .   .   .   .   .   .   .   .   .   
  Unreport Threat          3    | .   .   .   .   1   .   .   .   .   .   .   .   .   .   2   .   .   .   .   .   .   .   .   
  Patrol Navigation        1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   
  Release Object           2    | .   .   .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Fabricator Hacks           2    | .   .   .   .   .   .   .   .   .   .   2   .   .   .   .   .   .   .   .   .   .   .   .   
  Load Schematic           1    | .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   
  Build                    1    | .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   
Repair Station Hacks       2    | .   .   .   .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Scan Component           1    | .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Repair                   1    | .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Recycling Unit Hacks       .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Scanalyzer                 .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Garrison Access Hacks      2    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   1   .   .   .   
  Unlock Access            1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   
  Seal Access              1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   
Unauthorized Hacks         10   | .   .   .   4   2   2   .   .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Terminals                4    | .   .   .   4   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Skim                   4    | .   .   .   4   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Fabricators              6    | .   .   .   .   2   2   .   .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Liberate               6    | .   .   .   .   2   2   .   .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Repair Stations          .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Recycling Units          .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Scanalyzers              .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Garrison Access          .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Data Cores Recovered       1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   
  Used                     1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   
Hacking Detections         34   | .   1   .   3   7   3   .   .   4   .   2   .   .   2   3   1   .   3   2   1   1   .   1   
  Full Trace Events        3    | .   .   .   .   1   .   .   .   .   .   1   .   .   .   1   .   .   .   .   .   .   .   .   
  Feedback Events          1    | .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Corruption             1    | .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Feedback Blocked         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Robot Schematics Acquired  .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Robots Built             .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Authchips              .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Time                   .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Total Robot Build Rating .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Part Schematics Acquired   2    | .   1   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   
  Parts Built              1    | .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   
    Authchips              .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Time                   51   | .   .   .   .   .   .   .   .   .   .   51  .   .   .   .   .   .   .   .   .   .   .   .   
  Total Part Build Rating  1    | .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   
Parts Repaired             1    | .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Time                     16   | .   .   .   .   16  .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Parts Recycled             .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Recycled Matter          .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Retrieved Matter         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Retrieved Components     .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Parts Scanalyzed           .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Part Schematics Acquired .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Parts Damaged            .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   

 Bothacking                     | -11 -10 -10 -9  -7  -6  -6  -6  -5  -5  -5  -5  -5  -4  -4  -4  -4  -4  -3  -2  -2  -2  -1  
------------               Run  | Yrd Mat Sub Rec Fac Fac Low Low Fac Was Fac Upp Upp Fac Ext Cet Arc Hub Res Res Gar Res Acc 
Used RIF Installer         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Robots Hacked              .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Non-combat               .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Combat                   .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Robot Hacks Applied        .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Relay Couplers Released    4    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   3   
  Machine Destruction      4    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   3   
Fabnet Peak Effective %    .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Robots Rewired             23   | .   .   .   7   .   .   .   .   .   .   .   .   .   .   15  .   .   .   .   .   1   .   .   
Allies Hacked              .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Hacks Repelled             .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   

 Allies                          | -11  -10  -10  -9   -7   -6   -6   -6   -5   -5   -5   -5   -5   -4   -4   -4   -4   -4   -3   -2   -2   -2   -1   
--------                   Run   | Yrd  Mat  Sub  Rec  Fac  Fac  Low  Low  Fac  Was  Fac  Upp  Upp  Fac  Ext  Cet  Arc  Hub  Res  Res  Gar  Res  Acc  
Total Allies               38    | .    .    .    7    .    .    .    .    .    .    .    .    .    .    22   5    .    .    .    .    4    .    .    
  Largest Group            19    | .    .    .    7    2    .    .    .    .    .    .    .    .    .    19   6    5    4    .    .    2    1    .    
  Highest-Rated Group      946   | .    .    .    116  48   .    .    .    .    .    .    .    .    .    946  639  536  384  .    .    157  148  .    
  Highest-Rated Ally       159   | .    .    .    27   27   .    .    .    .    .    .    .    .    .    159  159  152  96   .    .    148  148  .    
Initial Warlord ECA Mod    3     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    2    1    
Total Orders               .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Ally Attacks               409   | .    .    .    36   13   .    .    .    .    .    .    .    .    .    124  43   4    69   .    .    27   93   .    
  Total Damage             11262 | .    .    .    485  266  .    .    .    .    .    .    .    .    .    2981 1615 135  2733 .    .    903  2144 .    
  Kills                    60    | .    .    .    7    3    .    .    .    .    .    .    .    .    .    20   4    .    13   .    .    1    12   .    
Allies Corrupted           1     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    
Allies Melted              .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    

 Intel                          | -11  -10  -10  -9   -7   -6   -6   -6   -5   -5   -5   -5   -5   -4   -4   -4   -4   -4   -3   -2   -2   -2   -1   
-------                    Run  | Yrd  Mat  Sub  Rec  Fac  Fac  Low  Low  Fac  Was  Fac  Upp  Upp  Fac  Ext  Cet  Arc  Hub  Res  Res  Gar  Res  Acc  
Active Infowar (turns)     7162 | 3    225  .    .    .    .    735  307  270  .    .    .    .    .    .    .    .    .    1373 107  1302 804  2036 
  Optics                   367  | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    90   .    .    .    277  
  Sensors                  1531 | .    .    .    .    .    .    735  307  270  .    .    .    .    .    .    .    .    .    .    .    .    .    219  
  Seismic                  228  | 3    225  .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Machine Analysis         482  | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    482  
  Spoofing                 2    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    2    .    .    
  Jamming                  5206 | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1295 107  1302 804  1698 
Robot Analysis Total       1    | .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Derelict Logs Recovered    3    | .    .    1    .    .    .    1    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    
Drone Launches             .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Drone Recoveries         .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    

 Exploration                     | -11  -10  -10  -9   -7   -6   -6   -6   -5   -5   -5   -5   -5   -4   -4   -4   -4   -4   -3   -2   -2   -2   -1   
-------------              Run   | Yrd  Mat  Sub  Rec  Fac  Fac  Low  Low  Fac  Was  Fac  Upp  Upp  Fac  Ext  Cet  Arc  Hub  Res  Res  Gar  Res  Acc  
Turns Passed               19857 | 83   300  878  1761 938  816  747  574  1261 399  941  1028 244  868  1079 389  133  1409 1373 107  1474 866  2189 
Spaces Moved               10237 | 20   154  445  810  611  774  627  250  490  130  364  487  56   497  621  167  102  630  625  62   627  408  1280 
  Core                     564   | .    .    .    4    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    560  
  Treads                   6426  | 20   154  445  549  .    586  627  250  490  130  349  487  56   65   348  1    102  465  493  62   231  .    516  
  Legs                     2379  | .    .    .    257  349  .    .    .    .    .    15   .    .    432  159  .    .    165  .    .    396  408  198  
  Wheels                   280   | .    .    .    .    .    .    .    .    .    .    .    .    .    .    114  166  .    .    .    .    .    .    .    
  Hover                    450   | .    .    .    .    262  188  .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Flight                   138   | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    132  .    .    .    6    
  Fastest Speed            50    | 160  160  160  103  75   75   75   103  178  130  193  193  193  96   88   94   94   94   104  161  112  102  50   
  Average Speed            140   | 160  160  160  142  90   75   83   144  220  213  207  193  193  132  127  94   94   152  193  161  163  157  113  
  Slowest Speed            300   | 160  160  160  200  103  75   103  178  300  300  280  193  193  193  153  94   94   221  278  161  257  202  218  
  Overloaded Moves         .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Propulsion Burnouts      .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Robots Hopped            .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Potential Cave-ins       16    | .    .    .    .    .    .    .    .    .    .    .    .    .    9    1    .    .    .    .    .    .    .    6    
  Cave-ins Triggered       2     | .    .    .    .    .    .    .    .    .    .    .    .    .    1    1    .    .    .    .    .    .    .    .    
Exploration Rate (%)       38    | 3    41   33   93   19   12   53   16   16   67   14   68   10   10   83   56   73   67   27   3    71   10   49   
  Regions Visited          22
    Branch Regions         10
  Pre-discovered Areas     1     | .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    
  Known Exits Taken        6     | .    .    .    .    .    1    1    .    .    .    1    .    1    1    .    .    .    .    .    1    .    .    .    
  Unknown Exits Taken      13    | 1    1    1    1    1    .    .    1    .    .    .    1    .    .    1    1    1    1    1    .    .    1    .    
Scrap Searched             6     | .    .    3    .    .    .    1    1    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    
Spaces Dug                 193   | .    .    .    .    .    .    .    .    .    .    1    .    .    17   .    .    .    164  .    .    .    .    11   
Terrain Destroyed          1032  | .    14   8    .    .    1    .    1    36   18   53   24   1    47   46   .    2    525  25   .    15   34   182  
  Melee                    .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Projectile               437   | .    .    .    .    .    1    .    1    12   18   52   24   1    47   46   .    2    43   25   .    15   34   116  
  AOE                      595   | .    14   8    .    .    .    .    .    24   .    1    .    .    .    .    .    .    482  .    .    .    .    66   
Terrain Rammed             .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Walls Destroyed          .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Machines Disabled        .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    

 Actions                         | -11  -10  -10  -9   -7   -6   -6   -6   -5   -5   -5   -5   -5   -4   -4   -4   -4   -4   -3   -2   -2   -2   -1   
---------                  Run   | Yrd  Mat  Sub  Rec  Fac  Fac  Low  Low  Fac  Was  Fac  Upp  Upp  Fac  Ext  Cet  Arc  Hub  Res  Res  Gar  Res  Acc  
Total                      14749 | 58   194  573  1402 964  980  842  448  631  229  482  538  186  659  874  388  134  1011 745  67   1034 528  1782 
  Wait                     2477  | 28   6    62   482  289  148  177  163  50   4    25   1    123  63   72   186  13   224  21   1    235  25   79   
  Move                     10213 | 19   153  444  809  610  773  626  249  490  129  363  486  55   495  619  166  101  629  624  62   624  407  1280 
  Hop                      .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Pick Up                  211   | 2    11   12   14   16   10   11   .    12   26   3    2    .    13   6    7    5    10   19   .    13   1    18   
  Fast Attach              40    | .    1    1    4    2    .    .    .    4    3    .    1    .    1    1    1    .    4    3    .    .    .    14   
  Attach                   69    | 1    .    5    1    2    2    .    1    2    2    2    1    .    9    1    .    1    6    7    1    3    .    22   
  Detach                   22    | .    .    .    2    .    .    .    .    .    3    .    .    .    2    .    .    .    6    1    .    .    .    8    
  Swap                     94    | 2    4    11   1    3    3    1    7    4    4    3    .    .    3    2    4    1    8    6    .    7    13   7    
  Drop                     171   | .    9    12   22   11   5    4    5    12   11   2    .    .    5    7    3    2    15   12   .    13   3    18   
  Fire                     1214  | 6    10   26   15   31   39   12   18   55   47   84   45   8    65   70   21   11   104  47   3    110  72   315  
  Melee                    .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Ram                      1     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    
  Kick                     11    | .    .    .    .    .    .    .    .    .    .    .    .    .    2    .    .    .    1    .    .    .    7    1    
  Crush                    24    | .    .    .    4    .    .    .    1    1    .    .    1    .    .    1    .    .    4    5    .    .    .    7    
  Escape Stasis            27    | .    .    .    .    .    .    .    .    .    .    .    .    .    1    3    .    .    .    .    .    10   .    13   
  Rewire                   159   | .    .    .    48   .    .    .    .    .    .    .    1    .    .    91   .    .    .    .    .    19   .    .    
  Trap                     16    | .    .    .    .    .    .    11   4    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Miscellaneous            .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    

 Route 
-------
-11/Scrapyard
-10/Materials (discovered 3 exits: [*Mat] / [*Min] / [*Sub])
-10/Subcaves
-9/Recycling
-7/Factory (discovered 3 exits: *Fac / *Low x2)
-6/Factory (discovered 2 exits: *Low x2)
-6/Lower Caves
-6/Lower Caves
-5/Factory
-5/Waste
-5/Factory (discovered 2 exits: *Upp x2)
-5/Upper Caves
-5/Upper Caves
-4/Factory (discovered 5 exits: Upp x2 / *Ext x2 / Arm)
-4/Extension (discovered 2 exits: *Res / *Cet)
-4/Cetus (discovered 2 exits: *Res / [*Arc])
-4/Archives (discovered 3 exits: *Res / *Hub x2)
-4/Hub_04(d) (discovered 2 exits: *Res x2)
-3/Research
-2/Research
-2/Garrison (discovered 3 exits: [*Res x3])
-2/Research (discovered 2 exits: *Acc x2)
-1/Access

 History 
---------
  Turn | Location       | Event
    13 | -11/Scrapyard  | Discovered new exit (range 2)
    84 | -11/Scrapyard  | Entered Materials
    85 | -10/Materials  | Met a group of wandering Federalists
   229 | -10/Materials  | Discovered new exit (range 13)
   343 | -10/Materials  | Discovered new exit (range 7)
   381 | -10/Materials  | Discovered new exit (range 3)
   384 | -10/Materials  | Entered Subcaves
   385 | -10/Subcaves   | Continued accompanying wandering Federalists (5)
   441 | -10/Subcaves   | Lost 5 allies
   537 | -10/Subcaves   | Learned location of 1 exit from Materials
   744 | -10/Subcaves   | Shifting Twisted Machinery released Sub. Optics
   778 | -10/Subcaves   | Build established: Scavenger-Mutant
  1204 | -10/Subcaves   | Discovered new exit (range 13)
  1262 | -10/Subcaves   | Entered Recycling
  1469 | -9/Recycling   | Build established: Mutant
  1565 | -9/Recycling   | Discovered new exit (range 16)
  1594 | -9/Recycling   | Core integrity fell below 50%
  1964 | -9/Recycling   | Build established: Commander-Mutant
  2095 | -9/Recycling   | Scanned before Scraplab entrance
  2117 | -9/Recycling   | Entered Scraplab
  2136 | -9/Recycling   | Angered Scraplab inhabitants
  2197 | -9/Recycling   | Lost 5 allies
  2254 | -9/Recycling   | Found Prototype Device
  2254 | -9/Recycling   | Identified Scrap Engine
  2608 | -9/Recycling   | Build established: Construct
  3023 | -9/Recycling   | Entered Factory
  3023 | -7/Factory     | Accompanied by 2 allies
  3023 | -7/Factory     | Evolved 6 slots: Power x1, Propulsion x2, Utility x2, Weapon x1
  3037 | -7/Factory     | Discovered new exit (range 3)
  3302 | -7/Factory     | Identified exit to Lower Caves
  3632 | -7/Factory     | Repaired Rocket Launcher
  3947 | -7/Factory     | Discovered new exit (range 16)
  3961 | -7/Factory     | Entered another Factory area
  3961 | -6/Factory     | Evolved 2 slots: Utility x2
  4007 | -6/Factory     | Discovered new exit (range 6)
  4011 | -6/Factory     | Identified exit to Lower Caves
  4490 | -6/Factory     | Spotted B-75 Beast
  4540 | -6/Factory     | Destroyed B-75 Beast
  4565 | -6/Factory     | Allied Derelicts emerged from ambush trap array
  4777 | -6/Factory     | Entered Lower Caves
  4814 | -6/Lower Caves | Identified exit to Lower Caves
  5141 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint
  5524 | -6/Lower Caves | Entered another Lower Caves area
  5664 | -6/Lower Caves | Spotted B-75 Beast
  5903 | -6/Lower Caves | Destroyed B-75 Beast
  6061 | -6/Lower Caves | Discovered new exit (range 3)
  6098 | -6/Lower Caves | Entered Factory
  6098 | -5/Factory     | Evolved 2 slots: Utility x2
  6440 | -5/Factory     | Destroyed 8 combat bots
  6778 | -5/Factory     | Discovered new exit (range 2)
  6780 | -5/Factory     | Identified exit to Factory
  7258 | -5/Factory     | Spotted B-75 Beast
  7359 | -5/Factory     | Sucked down chute
  7359 | -5/Factory     | Entered Waste
  7374 | -5/Waste       | EMP discharged
  7374 | -5/Waste       | System corruption reached 10%
  7402 | -5/Waste       | Spotted C-40 Crusher
  7420 | -5/Waste       | Spotted C-40 Crusher
  7421 | -5/Waste       | Crushed by Compactor (0 parts destroyed, 1 dropped)
  7424 | -5/Waste       | Destroyed C-40 Crusher
  7437 | -5/Waste       | Destroyed C-40 Crusher
  7474 | -5/Waste       | EMP discharged
  7508 | -5/Waste       | Spotted C-40 Crusher
  7520 | -5/Waste       | Crushed by Compactor (1 part destroyed, 1 dropped)
  7524 | -5/Waste       | Destroyed C-40 Crusher
  7535 | -5/Waste       | Found Damper Plating
  7558 | -5/Waste       | Found Damper Plating
  7561 | -5/Waste       | Found Damper Plating
  7574 | -5/Waste       | EMP discharged
  7589 | -5/Waste       | Spotted C-40 Crusher
  7593 | -5/Waste       | Destroyed C-40 Crusher
  7607 | -5/Waste       | Spotted C-40 Crusher
  7641 | -5/Waste       | Spotted C-40 Crusher
  7659 | -5/Waste       | Destroyed C-40 Crusher
  7668 | -5/Waste       | Destroyed C-40 Crusher
  7674 | -5/Waste       | EMP discharged
  7692 | -5/Waste       | Found Damper Plating
  7699 | -5/Waste       | Found Damper Plating
  7727 | -5/Waste       | Discovered new exit (range 15)
  7758 | -5/Waste       | Entered Factory
  8094 | -5/Factory     | Fabricated Huge Storage Unit (x1)
  8367 | -5/Factory     | Identified exit to Upper Caves
  8658 | -5/Factory     | Destroyed 7 combat bots
  8699 | -5/Factory     | Entered Upper Caves
  8886 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint
  9072 | -5/Upper Caves | Spotted B-75 Beast
  9098 | -5/Upper Caves | Destroyed B-75 Beast
  9711 | -5/Upper Caves | Discovered new exit (range 5)
  9727 | -5/Upper Caves | Entered another Upper Caves area
  9822 | -5/Upper Caves | Discovered exit to Factory (range 10)
  9971 | -5/Upper Caves | Entered Factory
  9971 | -4/Factory     | Evolved 2 slots: Utility x1, Weapon x1
 10611 | -4/Factory     | Identified exit to Upper Caves
 10611 | -4/Factory     | Identified exit to Extension
 10611 | -4/Factory     | Identified exit to Armory
 10775 | -4/Factory     | Garrison activated, responded to threat
 10824 | -4/Factory     | Crushed by falling debris
 10839 | -4/Factory     | Entered Extension
 10866 | -4/Extension   | Rescued a captive Derelict
 10961 | -4/Extension   | Rescued a captive Derelict
 10962 | -4/Extension   | Rescued a captive Derelict
 11286 | -4/Extension   | Crushed by falling debris
 11364 | -4/Extension   | Build established: Commander-Construct
 11478 | -4/Extension   | Spotted B-86 Titan
 11487 | -4/Extension   | Allies destroyed B-86 Titan
 11496 | -4/Extension   | Spotted B-86 Titan
 11505 | -4/Extension   | Destroyed B-86 Titan
 11672 | -4/Extension   | Rescued a captive Derelict
 11673 | -4/Extension   | Rescued a captive Derelict
 11795 | -4/Extension   | Rescued A7
 11839 | -4/Extension   | First assault squad dispatched
 11889 | -4/Extension   | Rescued a captive Derelict
 11896 | -4/Extension   | Destroyed 7 combat bots
 11908 | -4/Extension   | Discovered new exit (range 10)
 11909 | -4/Extension   | Discovered new exit (range 6)
 11918 | -4/Extension   | Entered Cetus
 11918 | -4/Cetus       | Accompanied by 1 ally (A7)
 11923 | -4/Cetus       | Acquired a Cetus Manufacturing Module code from A7
 11931 | -4/Cetus       | Spotted Cetus Guard
 11931 | -4/Cetus       | Spotted Cetus Guard
 11934 | -4/Cetus       | Destroyed Cetus Guard
 11941 | -4/Cetus       | Destroyed Cetus Guard
 11942 | -4/Cetus       | Spotted Cetus Guard
 11943 | -4/Cetus       | Spotted Cetus Guard
 11945 | -4/Cetus       | Destroyed Cetus Guard
 11949 | -4/Cetus       | Allies destroyed Cetus Guard
 12012 | -4/Cetus       | Started Cetus Manufacturing Module
 12026 | -4/Cetus       | Discovered new exit (range 15)
 12037 | -4/Cetus       | Manufactured an Enhanced Grunt
 12062 | -4/Cetus       | Manufactured an Enhanced Grunt
 12087 | -4/Cetus       | Manufactured an Enhanced Grunt
 12112 | -4/Cetus       | Manufactured an Enhanced Grunt
 12137 | -4/Cetus       | Manufactured an Enhanced Grunt
 12172 | -4/Cetus       | Spotted Cetus Guard
 12172 | -4/Cetus       | Spotted Cetus Guard
 12175 | -4/Cetus       | Spotted Cetus Guard
 12181 | -4/Cetus       | Spotted Cetus Guard
 12182 | -4/Cetus       | Destroyed Cetus Guard
 12209 | -4/Cetus       | Allies destroyed Cetus Guard
 12224 | -4/Cetus       | Discovered new exit (range 15)
 12229 | -4/Cetus       | Met Revision 17
 12307 | -4/Cetus       | Entered Archives
 12307 | -4/Archives    | Accompanied by 5 allies (A7)
 12375 | -4/Archives    | Discovered new exit (range 15)
 12390 | -4/Archives    | Discovered new exit (range 14)
 12401 | -4/Archives    | Discovered new exit (range 16)
 12440 | -4/Archives    | Entered Hub_04(d)
 12440 | -4/Hub_04(d)   | Accompanied by 4 allies
 13016 | -4/Hub_04(d)   | Discovered new exit (range 5)
 13130 | -4/Hub_04(d)   | Discovered new exit (range 16)
 13137 | -4/Hub_04(d)   | Destroyed 12 combat bots
 13243 | -4/Hub_04(d)   | Build established: Construct
 13250 | -4/Hub_04(d)   | Network Hub disabled
 13386 | -4/Hub_04(d)   | Network Hub disabled
 13399 | -4/Hub_04(d)   | Spotted Lightning
 13405 | -4/Hub_04(d)   | Spotted Lightning
 13405 | -4/Hub_04(d)   | Spotted Lightning
 13406 | -4/Hub_04(d)   | Destroyed Lightning
 13412 | -4/Hub_04(d)   | Destroyed Lightning
 13440 | -4/Hub_04(d)   | First assault squad dispatched
 13449 | -4/Hub_04(d)   | Destroyed Lightning
 13482 | -4/Hub_04(d)   | Destroyed 14 combat bots
 13484 | -4/Hub_04(d)   | Found Prototype Processor
 13484 | -4/Hub_04(d)   | Identified Exp. Targeting Computer
 13493 | -4/Hub_04(d)   | Found Prototype Device
 13493 | -4/Hub_04(d)   | Identified Exp. Phase Shifter
 13497 | -4/Hub_04(d)   | Found Exp. Targeting Computer
 13579 | -4/Hub_04(d)   | Destroyed 9 combat bots
 13645 | -4/Hub_04(d)   | Network Hub disabled
 13663 | -4/Hub_04(d)   | Spotted Lightning
 13665 | -4/Hub_04(d)   | Spotted Lightning
 13665 | -4/Hub_04(d)   | Spotted Lightning
 13678 | -4/Hub_04(d)   | High security lockdown imminent
 13678 | -4/Hub_04(d)   | Destroyed Lightning
 13758 | -4/Hub_04(d)   | High security lockdown engaged
 13849 | -4/Hub_04(d)   | Entered Research
 13849 | -3/Research    | Evolved 2 slots: Utility x2
 14049 | -3/Research    | Revision forces began assault on 0b10
 14058 | -3/Research    | Met up with Revision 17++
 14343 | -3/Research    | Spotted B-86 Titan
 14549 | -3/Research    | Research terminal network offline
 15161 | -3/Research    | Discovered new exit (range 5)
 15161 | -3/Research    | Spotted Striker
 15173 | -3/Research    | Destroyed Striker
 15201 | -3/Research    | Spotted Striker
 15201 | -3/Research    | Spotted Striker
 15203 | -3/Research    | Spotted Striker
 15204 | -3/Research    | Spotted Striker
 15205 | -3/Research    | Destroyed Striker
 15207 | -3/Research    | Destroyed Striker
 15222 | -3/Research    | Entered another Research area
 15222 | -2/Research    | Evolved 2 slots: Propulsion x1, Utility x1
 15329 | -2/Research    | Identified exit to Garrison
 15329 | -2/Research    | Entered Garrison
 15361 | -2/Garrison    | Triggered checkpoint
 15363 | -2/Garrison    | Found embedded Infiltrators
 15541 | -2/Garrison    | Spotted B-90 Cyclops
 15579 | -2/Garrison    | Triggered checkpoint
 15599 | -2/Garrison    | Triggered checkpoint
 15676 | -2/Garrison    | Destroyed B-90 Cyclops
 15841 | -2/Garrison    | Discovered new exit (range 13)
 15908 | -2/Garrison    | Rescued a captive Derelict
 16029 | -2/Garrison    | Attempted to access garrison exit controls, blocked by remote lockdown
 16199 | -2/Garrison    | Triggered checkpoint
 16233 | -2/Garrison    | Triggered checkpoint
 16250 | -2/Garrison    | Discovered new exit (range 10)
 16270 | -2/Garrison    | Attempted to access garrison exit controls, blocked by remote lockdown
 16345 | -2/Garrison    | Triggered checkpoint
 16377 | -2/Garrison    | Triggered checkpoint
 16595 | -2/Garrison    | Discovered new exit (range 12)
 16606 | -2/Garrison    | Spotted B-86 Titan
 16655 | -2/Garrison    | Destroyed B-86 Titan
 16715 | -2/Garrison    | Rewired B-90 Cyclops
 16803 | -2/Garrison    | Entered Research
 16803 | -2/Research    | Accompanied by 1 ally
 16848 | -2/Research    | Spotted B-90 Cyclops
 16874 | -2/Research    | Destroyed B-90 Cyclops
 17303 | -2/Research    | First assault squad dispatched
 17612 | -2/Research    | Destroyed 11 combat bots
 17619 | -2/Research    | Destroyed Cyclops 9a
 17629 | -2/Research    | Discovered new exit (range 16)
 17664 | -2/Research    | Discovered new exit (range 15)
 17669 | -2/Research    | Entered Access
 17669 | -1/Access      | Evolved 2 slots: Power x1, Propulsion x1
 17704 | -1/Access      | Energy Cycler disabled
 18021 | -1/Access      | Spotted B-99 Colossus
 18118 | -1/Access      | Destroyed B-99 Colossus
 18151 | -1/Access      | Found Hvy. Insulated Plating
 18419 | -1/Access      | First assault squad dispatched
 18533 | -1/Access      | Destroyed 10 combat bots
 18684 | -1/Access      | High security lockdown imminent
 18764 | -1/Access      | High security lockdown engaged
 18886 | -1/Access      | Build established: Scavenger-Construct
 18941 | -1/Access      | Destroyed 7 combat bots
 19104 | -1/Access      | Spotted Executioner
 19104 | -1/Access      | Spotted Executioner
 19115 | -1/Access      | Destroyed Executioner
 19136 | -1/Access      | Destroyed 12 combat bots
 19140 | -1/Access      | Spotted Striker
 19143 | -1/Access      | Destroyed Executioner
 19143 | -1/Access      | Destroyed Striker
 19143 | -1/Access      | Destroyed Executioner
 19180 | -1/Access      | Found Exp. Targeting Computer
 19186 | -1/Access      | Destroyed 13 combat bots
 19227 | -1/Access      | Found Prototype Processor
 19228 | -1/Access      | Identified Exp. Core Analyzer
 19248 | -1/Access      | Spotted Striker
 19248 | -1/Access      | Spotted Striker
 19253 | -1/Access      | Destroyed Striker
 19263 | -1/Access      | Destroyed Striker
 19277 | -1/Access      | Spotted Striker
 19292 | -1/Access      | Spotted Executioner
 19297 | -1/Access      | Destroyed Executioner
 19332 | -1/Access      | Destroyed Executioner
 19332 | -1/Access      | Spotted Striker
 19334 | -1/Access      | Destroyed Striker
 19340 | -1/Access      | Spotted Investigator
 19365 | -1/Access      | Scanned by Researcher
 19369 | -1/Access      | Destroyed Striker
 19372 | -1/Access      | Sterilization system engaged
 19395 | -1/Access      | Destroyed 28 combat bots
 19400 | -1/Access      | Spotted Striker
 19424 | -1/Access      | Destroyed Striker
 19442 | -1/Access      | System corruption reached 10%
 19475 | -1/Access      | Destroyed 8 combat bots
 19486 | -1/Access      | Spotted Executioner
 19486 | -1/Access      | Released all parts (13)
 19507 | -1/Access      | Lost 6 parts (1p4u1w)
 19599 | -1/Access      | Spotted B-99 Colossus
 19672 | -1/Access      | Ambient heat levels rising (+10)
 19711 | -1/Access      | Spotted B-99 Colossus
 19724 | -1/Access      | Spotted Executioner
 19724 | -1/Access      | Spotted Executioner
 19726 | -1/Access      | Core integrity fell below 50%
 19767 | -1/Access      | Build established: Mutant
 19822 | -1/Access      | Ambient heat levels rising (+10)
 19848 | -1/Access      | Released all parts (8)
 19851 | -1/Access      | Core integrity fell below 20%
 19854 | -1/Access      | Spotted B-99 Colossus
 19858 | -1/Access      | Spotted B-99 Colossus
 19858 | -1/Access      | Destroyed by B-99 Colossus with Multirail

 Last Messages 
---------------
19848_ Released Adv. Heavy Siege Treads.
19849_ Penetrated by Slug.
19849_ Slug penetrates Wall.
19850_ Penetrated by Slug.
19851_ H-88 Terminator heat damages Adv. Phase Shifter.
19851_ The unstable cave ceiling collapses.
19851_ Enh. Hardcell Cannon crushed.
19851_ Acquired Enh. Nova Cannon.
19852_ H-88 Terminator heat damages Adv. Phase Shifter, KE Penetrator,
  Biometal Leg, KE Penetrator.
19853_ H-88 Terminator heat damages KE Penetrator, KE Penetrator, Hvy.
  Machine Gun, Adv. Phase Shifter.
Adv. Sensor Array melts.
Hvy. Treads melts.
19853_ Penetrated by Slug. <x2>
19854_ Slug penetrates Wall. <x3>
19854_ Penetrated by Slug.
19854_ Slug penetrates Wall. <x2>
19858_ Knocked back.
19858_ Penetrated by Slug.

 Map 
-----
+----------------------------------------------------+
| ????????????????????????????G????????????????????? |
| ????????????????????????????""???????????????????? |
| ????????????????????????????"????????????????????? |
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| ????????????????????     #???????????????????????? |
| ????????????????????#    #???????????????????????? |
| ????????????????????#    #???????????????????????? |
| ????????????????????#    #??##+##????????????????? |
| ????????????????????#    #??    #????????????????? |
| ????????????????????#    #?#    #????????????????? |
| ????????????#########    ##;    #????????????????? |
| ?????????????     ] #           #????????????????? |
| ??????????????      #[     =    #????????????????? |
| ????????????? ""    #           #????????????????? |
| ???????#????? ""    #  %        #????????????????? |
| ???????# ????""""   #    @      #????????????????? |
| ???????#     """"   +           #????????????????? |
| ???????#     """"   # BB        #????????????????? |
| ???????#     """"   # BB        +????????????????? |
| ???????#     """"   ;;######    #????????????????? |
| ???????#      ""    ###?????    #????????????????? |
| ???????#            #????????   #????????????????? |
| ???????#            #????????     ???????????????? |
| ????############# #######?????     #?????????????? |
| ????#    #              #??????    #?????????????? |
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|   ???#  ##           =*##????????????????????????? |
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|    ??#  ######+##+#######????????????????????????? |
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+----------------------------------------------------+

 Best States
-------------
Heat Dissipation           142
Coolant Potential          100
Energy Generation          81
Energy Capacity            2225
Matter Stores              300
Matter Capacity            800
Sight Range                23
Robot Scan Range           16
Terrain Scan Density       10
Jamming Range              14
Armor Coverage             1600
Resistance: KI             30
Resistance: TH             30
Resistance: EM             90
Weapon Cycling             20
Phase Shifting             10
Evasion (%)                65
Targeting Accuracy         24
Core Analysis              8
Recoil Reduction           6
Offensive Hacking          14
Defensive Hacking          12

 Item Schematics 
-----------------
  Huge Storage Unit | -10/Materials | Hacked
 Imp. Powered Armor | -4/Factory    | Hacked

 Robot Schematics 
------------------
None

 Fabricated
------------
 Huge Storage Unit | x1 | -5/Factory 

 Repaired
----------
 Rocket Launcher | 50% | -7/Factory 

 Alien Tech Used 
-----------------
None

 Achievements 
--------------
Cannon Specialist

 Challenges 
------------
None

 Game 
------
Seed              TripodLightBox
  Manual?         0
Play Time         02:24:56
  Cumulative      924.0 hours
  Start           2025.06.01 @ 12:02:26
  End             2025.06.01 @ 14:26:57
Sessions          1
Manual Loads      0
Difficulty        Rogue
Special Mode      None
Game No.          1512
  Rogue           1512
  Adventurer      0
  Explorer        0
Win Type          -
  Total           91
  Types           54/1/16/14/4/0/0/1/0/1
Lore%             89
Gallery%          83
Achievement%      85
Wizard Run        0

 Options 
---------
Layout            0
ASCII             1
Keyboard          0
Movement          Numpad
Keybinds          1
Fullscreen        2
Font              18/SmallcapsGlow
Map View          76x50
Zoom Use          0%
Tactical HUD      1
Map Filters       NONE
Filters           NONE
Steam             1


RUN: 41634aa8-fdca-49a1-899d-d2c56b9155e7