Cogmind - Beta 13 @@@ ROGUE MODE // 2024.07.03 @ 19:43:25 Player: Cinder Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (5) 2500 Regions Visited (8) 1600 Robots Destroyed (88) 440 Value Destroyed (3136) 3136 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (91) 91 TOTAL SCORE: 7827 Bonus ------- High Alert Combat Kills 66 Follower Combat Kills 25 Cogmind --------- Core Integrity 0/1000 Matter 206/300 Energy 62/100 System Corruption 10% Temperature Cool (9) Movement Core (750) Ox14 Location -5/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (5) ------ Advanced Cooling System High-capacity Storage Unit Advanced Sensor Array Targeting Computer Advanced Targeting Computer > --- WEAPON (4) ------- (None) > --- INVENTORY (20) --- Improved Particle Charger Phase Shifter Advanced Shield Generator Component Analysis Suite Mining Laser Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine Light Fission Core > --- PROPULSION ------- Armored Huge Wheel VTOL Module VTOL Module Nuclear Pulse Thruster Nuclear Pulse Thruster > --- UTILITY ---------- High-capacity Storage Unit Advanced Targeting Computer Advanced ECM Suite Hardened Medium Armor Plating Point Defense System > --- WEAPON ----------- Plasma Rifle Autogun Heavy Machine Gun KE Penetrator > --- INVENTORY -------- Light Nuclear Core Light Angular Momentum Engine Light Angular Momentum Engine Light Fission Core Flexi-carbon Leg Antigrav System Improved Heat Sink Advanced Cooling System Targeting Computer Improved Particle Charger Reaction Control System Phase Shifter Advanced Shield Generator Component Analysis Suite High-powered Shock Rifle Tesla Rifle Autogun Improved Remote Datajack Mining Laser [Rating: 75] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Armored Huge Wheel Hover Unit Antigrav System Flight Unit VTOL Module Utility High-capacity Storage Unit Device Seismic Detector Storage High-capacity Storage Unit Processor Advanced Targeting Computer Protection Improved Power Shielding Weapon Assault Rifle Energy Gun Small Laser Energy Cannon Improved EM Pulse Cannon Ballistic Gun Assault Rifle Ballistic Cannon Mass Driver Launcher Mini Grenade Launcher Special Weapon Mining Laser Build | -11 -10 -10 -10 -9 -8 -7 -6 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Slots Evolved 10 | . . . . . 4 2 2 2 Power 1 | . . . . . . . . 1 Propulsion 4 | . . . . . 4 . . . Utility 3 | . . . . . . . 2 1 Weapon 2 | . . . . . . 2 . . Parts Attached 134 | 7 3 . . 7 20 19 40 38 Power 18 | 1 . . . 2 2 1 4 8 Engine 7 | 1 . . . 2 . . 2 2 Core 11 | . . . . . 2 1 2 6 Reactor . | . . . . . . . . . Propulsion 46 | 2 2 . . . 8 10 16 8 Treads 12 | 2 1 . . . . 1 8 . Leg 23 | . . . . . 8 9 4 2 Wheel 1 | . . . . . . . 1 . Hover 2 | . . . . . . . . 2 Flight 8 | . 1 . . . . . 3 4 Utility 25 | 1 1 . . 1 3 2 7 10 Device 12 | . . . . 1 1 2 4 4 Storage 4 | 1 1 . . . 2 . . . Processor 2 | . . . . . . . 1 1 Hackware . | . . . . . . . . . Protection 7 | . . . . . . . 2 5 Artifact . | . . . . . . . . . Weapon 45 | 3 . . . 4 7 6 13 12 Energy Gun 11 | 1 . . . 2 1 2 1 4 Energy Cannon 3 | . . . . . . . 2 1 Ballistic Gun 19 | 2 . . . 1 2 3 7 4 Ballistic Cannon 1 | . . . . . . . . 1 Launcher 8 | . . . . . 3 1 3 1 Special Weapon 3 | . . . . 1 1 . . 1 Impact Weapon . | . . . . . . . . . Slashing Weapon . | . . . . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 1 | . 1 . . . . . . . Parts Lost 75 | . . . . 2 1 6 28 38 Power 7 | . . . . . . . . 7 Propulsion 32 | . . . . . 1 5 13 13 Utility 9 | . . . . . . . 5 4 Weapon 27 | . . . . 2 . 1 10 14 Highest Loss Streak 25 | . . . . 1 1 3 9 25 To Critical Strikes 3 | . . . . . . . 2 1 Average Slot Usage (%) 91 | . 85 85 85 93 98 96 91 87 Engine 6 | . 14 14 14 14 . . 5 2 Core 3 | . . . . . 8 7 . 6 Treads 14 | . 28 28 28 28 . . 14 6 Leg 15 | . . . . . 51 43 19 . Flight 2 | . . . . . . . 1 12 Device 7 | . . . . 8 9 7 10 10 Storage 9 | . 14 14 14 14 9 7 6 5 Processor 1 | . . . . . . . . 5 Protection 1 | . . . . . . . 5 4 Energy Gun 3 | . . . . 8 3 3 1 4 Ballistic Gun 19 | . 28 28 28 18 9 21 19 13 Launcher 1 | . . . . . 3 3 . . Naked Turns . | . . . . . . . . . Heaviest Build 88 | 12 47 47 47 53 51 65 78 88 Greatest Support 106 | 40 40 40 40 40 80 80 106 40 Greatest Overweight (x) 17 | . 1 1 1 1 1 2 2 17 Average Overweight (x) . | . . 1 1 1 . . . 2 Largest Inventory Capacity 20 | 8 20 20 20 20 20 20 20 20 Average Capacity 19 | 6 14 20 20 20 20 20 20 20 Most Carried 20 | 5 17 17 17 20 20 20 20 20 Average Carried 17 | 2 9 17 17 18 17 19 16 17 Final Capacity 20 | 8 20 20 20 20 20 20 20 20 Final Carried 20 | 4 17 17 17 19 20 20 14 5 Class Distribution -------------------- 40% | Mutant 20% | Scavenger-Tank 18% | Scavenger-Gunner 10% | Tank 7% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Scavenger-Mutant | -8/Materials Scavenger-Gunner | -7/Factory Scavenger-Tank | -6/Factory Tank | -5/Factory Resources | -11 -10 -10 -10 -9 -8 -7 -6 -5 ----------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Matter Collected 2825 | 243 57 30 . 173 222 811 735 554 Remotely . | . . . . . . . . . Salvage Created 3181 | . 89 . . 486 416 711 1114 365 Parts 187 | . 5 . . 28 19 37 70 28 Haulers Intercepted . | . . . . . . . . . Recyclers Shooed 8 | . . . . . 3 1 4 . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -6 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Combat Hostiles Destroyed 75 | . 2 . . 11 11 11 33 7 Melee 1 | . . . . . . 1 . . Guns 51 | . 2 . . 11 2 7 23 6 Cannons 1 | . . . . . . . 1 . AOE 22 | . . . . . 9 3 9 1 Classes Destroyed 12 | . 1 . . 2 4 4 . 1 Worker 6 | . . . . . . 3 3 . Builder 4 | . . . . . 3 . 1 . Tunneler 3 | . . . . 2 . . 1 . Recycler 5 | . . . . . 1 3 1 . Swarmer 27 | . . . . . . 3 24 . Grunt 32 | . 2 . . 10 9 4 7 . Brawler 2 | . . . . . 1 1 . . Duelist 1 | . . . . . 1 . . . Sentry 3 | . . . . . . 2 . 1 Hunter 5 | . . . . . . 1 2 2 Programmer 4 | . . . . . . . . 4 Assembled 1 | . . . . 1 . . . . Best Kill Streak 9 | . 2 . . 4 6 5 9 2 Combat Bots Only 7 | . 2 . . 3 3 3 7 2 Max Kills in Single Turn 4 | . 1 . . 2 4 4 4 1 Gunslinging 1 | . . . . . . . 1 . Exploded 3 | . . . . . 3 3 3 1 Melee 1 | . . . . . . 1 . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -6 -5 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Hostile Shots Fired 858 | . 8 . . 66 32 135 322 295 Missed 224 | . 5 . . 14 13 45 86 61 Damage Taken 10637 | . 40 . . 612 517 1228 3533 4707 Core 1857 | . . . . 152 71 172 457 1005 Absorbed by Shields 312 | . . . . . . . 312 . Redirected to Shielding 86 | . . . . . . . 86 . Regen/Repaired (Parts) 214 | . . . . . . . . 214 Core Remaining (%) 69 | 100 . . . 39 87 75 46 . Volleys Fired 184 | . 5 . . 42 20 29 59 29 Largest 4 | . 2 . . 2 2 4 4 4 Hottest 182 | . 40 . . 120 58 182 182 182 Shots Fired 508 | . 10 . . 73 40 105 188 92 Gun 446 | . 10 . . 66 20 103 169 78 Cannon 25 | . . . . . . . 15 10 Launcher 29 | . . . . . 20 2 4 3 Special 8 | . . . . 7 . . . 1 Kinetic 358 | . 10 . . 36 20 79 154 59 Thermal 96 | . . . . 37 . 24 24 11 Explosive 29 | . . . . . 20 2 4 3 Electromagnetic 24 | . . . . . . . 6 18 Robot Hit Streak 20 | . 3 . . 11 20 15 9 8 Robot Miss Streak 6 | . 1 . . 3 2 5 6 5 Penetration Max 1 | . . . . . 1 1 1 1 Secondary Targets 8 | . 1 . . 2 . 2 3 . Max Gunslinging Chain 1 | . 1 . . 1 . 1 1 . Shots Hit Robots 282 | . 7 . . 48 28 58 87 54 Core Hits 182 | . 5 . . 22 34 29 71 21 Critical Kills . | . . . . . . . . . Critical Parts Destroyed 1 | . . . . . . 1 . . Critical Strikes 4 | . . . . . . 3 . 1 Burn 2 | . . . . . . 2 . . Destroy 1 | . . . . . . 1 . . Corrupt 1 | . . . . . . . . 1 Melee Attacks . | . . . . . . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 8193 | . 84 . . 589 1642 1523 2966 1389 Guns 4746 | . 84 . . 589 204 1180 1639 1050 Cannons 143 | . . . . . . . 28 115 Explosions 3264 | . . . . . 1438 322 1298 206 Melee . | . . . . . . . . . Ramming 40 | . . . . . . 21 1 18 Kinetic 4081 | . 84 . . 361 204 958 1523 951 Thermal 927 | . . . . 228 . 222 366 111 Explosive 3042 | . . . . . 1438 322 1076 206 Electromagnetic 103 | . . . . . . . . 103 Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 10 | . . . . . . 1 . 10 Average Corruption 4 | . . . . . . 1 . 8 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 26 | . . . . . . 4 . 22 Message Errors 3 | . . . . . . . . 3 Matter Fused 6 | . . . . . . 1 . 5 Heat Flow Errors 4 | . . . . . . . . 4 Energy Discharges 3 | . . . . . . 1 . 2 Parts Rejected 1 | . . . . . . 1 . . Data Loss (minor) 5 | . . . . . . . . 5 Data Loss (major) 2 | . . . . . . . . 2 Misfires 1 | . . . . . . 1 . . Weapon Failures 1 | . . . . . . . . 1 Overload Shots . | . . . . . . . . . Overflow Damage 186 | . . . . . 41 20 114 11 Projectiles . | . . . . . . . . . Explosions 186 | . . . . . 41 20 114 11 Melee . | . . . . . . . . . Knockbacks 1 | . . . . . . . . 1 Impact . | . . . . . . . . . Kinetic 1 | . . . . . . . . 1 Secondary . | . . . . . . . . . Self-Inflicted Damage 618 | . . . . . 211 81 231 95 Shots 17 | . . . . . 8 2 5 2 Rammed 4 | . . . . . . . . 4 Targets Rammed 7 | . . . . . . 2 1 4 Kicked 3 | . . . . . . 2 1 . Crushed . | . . . . . . . . . Highest Temperature 503 | . 2 . . 63 22 369 427 503 Average Temperature 118 | . 2 . . 25 6 123 115 189 Received Heat Transfer 2076 | . 21 . . 246 207 297 348 957 Effects 28 | . . . . . . 2 7 19 Shutdowns 7 | . . . . . . . . 7 Energy Bleed 4 | . . . . . . 1 1 2 Interference 8 | . . . . . . . 5 3 Matter Decay 1 | . . . . . . 1 . . Short Circuit 1 | . . . . . . . 1 . Damage (minor) 3 | . . . . . . . . 3 Damage (major) 4 | . . . . . . . . 4 Siege Activations . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried . | . . . . . . . . . Impact Corruptions . | . . . . . . . . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted 2 | . . . . . . 1 . 1 Heat Transferred 1800 | . . . . 525 . 629 446 200 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -6 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Peak Influence 624 | . 50 19 . 161 270 289 624 280 Initial 250 | . . 19 . . . 107 119 250 Average 127 | . 33 19 . 27 121 143 231 155 Maximum Alert Level 2 | . . . . . 1 1 2 1 Low Security (%) 74 | 100 100 100 . 100 71 76 50 59 Level 1 21 | . . . . . 28 23 30 40 Level 2 4 | . . . . . . . 18 . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 20 | . . . . 1 3 6 7 3 Investigation 5 | . . . . 1 . 3 1 . Extermination 3 | . . . . . . 1 . 2 Reinforcement 9 | . . . . . 3 2 3 1 Assault . | . . . . . . . . . Garrison 3 | . . . . . . . 3 . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded 3 | . . . . . 1 1 . 1 Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -6 -5 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Distress Signals 1 | . . . . . 1 . . . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 121 | . 3 . . 14 17 20 42 25 Peak Tracking Total 15 | . 2 . . 3 4 5 8 15 Tactical Retreats 6 | . . . . 1 . 1 4 . Traps | -11 -10 -10 -10 -9 -8 -7 -6 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Traps Triggered 5 | . . . . . . 4 . 1 Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -6 -5 ---------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Machines Disabled 12 | . . . . . 1 4 7 . Max in Single Turn 4 | . . . . . 1 2 4 . Garrison Access 4 | . . . . . . 1 3 . Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -6 -5 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Machines Accessed 18 | . . . 1 1 1 4 9 2 Terminals 2 | . . . . . . 1 . 1 Fabricators 4 | . . . . . . 1 3 . Repair Stations 1 | . . . . . . . . 1 Recycling Units 2 | . . . . . . 1 1 . Scanalyzers 3 | . . . . . 1 . 2 . Garrison Access 4 | . . . . . . 1 3 . Total Hacks 58 | . . . 23 1 5 6 18 5 Successful 46 | . . . 23 1 4 5 11 2 Failed 12 | . . . . . 1 1 7 3 Catastrophic 1 | . . . . . . . 1 . Database Lockouts . | . . . . . . . . . Manual . | . . . . . . . . . Terminals 4 | . . . . . . 1 . 3 Fabricators 9 | . . . . . . 3 6 . Repair Stations 2 | . . . . . . . . 2 Recycling Units 3 | . . . . . . 1 2 . Scanalyzers 9 | . . . . . 5 . 4 . Garrison Access 7 | . . . . . . 1 6 . Terminal Hacks 25 | . . . 23 1 . 1 . . Record 23 | . . . 23 . . . . . Open Door 1 | . . . . 1 . . . . Open DSF 1 | . . . . . . 1 . . Fabricator Hacks 5 | . . . . . . 2 3 . Load Schematic 3 | . . . . . . 1 2 . Build 2 | . . . . . . 1 1 . Repair Station Hacks 2 | . . . . . . . . 2 Scan Component 1 | . . . . . . . . 1 Repair 1 | . . . . . . . . 1 Recycling Unit Hacks 2 | . . . . . . 1 1 . Retrieve Matter 2 | . . . . . . 1 1 . Scanalyzer 8 | . . . . . 4 . 4 . Insert Component 4 | . . . . . 2 . 2 . Analyze 4 | . . . . . 2 . 2 . Garrison Access Hacks 4 | . . . . . . 1 3 . Seal Access 4 | . . . . . . 1 3 . Unauthorized Hacks . | . . . . . . . . . Terminals . | . . . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 11 | . . . . . 1 1 7 2 Full Trace Events 2 | . . . . . . 1 1 . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 4 | . . . . . 2 . 2 . Parts Built 4 | . . . . . . 2 2 . Authchips . | . . . . . . . . . Time 142 | . . . . . . 47 95 . Total Part Build Rating 20 | . . . . . . 10 10 . Parts Repaired 1 | . . . . . . . . 1 Time 19 | . . . . . . . . 19 Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter 53 | . . . . . . . 53 . Retrieved Components . | . . . . . . . . . Parts Scanalyzed 4 | . . . . . 2 . 2 . Part Schematics Acquired 4 | . . . . . 2 . 2 . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -6 -5 ------------ Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Used RIF Installer . | . . . . . . . . . Robots Hacked 1 | . . . . . . . . 1 Non-combat . | . . . . . . . . . Combat 1 | . . . . . . . . 1 Robot Hacks Applied 1 | . . . . . . . . 1 parse_system 1 | . . . . . . . . 1 Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -6 -5 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Total Allies 1 | . . . . 1 . . . . Largest Group 1 | . . . . 1 . . . . Highest-Rated Group 31 | . . . . 31 . . . . Highest-Rated Ally 31 | . . . . 31 . . . . Total Orders . | . . . . . . . . . Ally Attacks 6 | . . . . 6 . . . . Total Damage 83 | . . . . 83 . . . . Kills 1 | . . . . 1 . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -6 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -6 -5 ------------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Turns Passed 6582 | 68 245 290 761 1204 546 1064 1324 1080 Spaces Moved 3106 | 42 98 120 318 415 318 602 605 588 Core 15 | 14 . . . . . . . 1 Treads 1086 | 28 98 120 318 415 5 . 102 . Legs 1414 | . . . . . 313 602 489 10 Wheels 590 | . . . . . . . 14 576 Hover 1 | . . . . . . . . 1 Flight . | . . . . . . . . . Fastest Speed 50 | 50 160 240 240 240 120 120 122 130 Average Speed 172 | 123 203 240 240 240 121 127 177 140 Slowest Speed 900 | 160 240 240 240 240 240 260 195 900 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 32 | 4 22 27 77 83 30 17 17 14 Regions Visited 8 Branch Regions 3 Pre-discovered Areas 1 | . . . 1 . . . . . Known Exits Taken . | . . . . . . . . . Unknown Exits Taken 8 | 1 1 1 1 1 1 1 1 . Scrap Searched 3 | . . . . 3 . . . . Spaces Dug . | . . . . . . . . . Terrain Destroyed 236 | . . . . 2 99 14 81 40 Melee . | . . . . . . . . . Projectile 13 | . . . . 2 1 . 4 6 AOE 223 | . . . . . 98 14 77 34 Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -6 -5 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Total 3960 | 58 134 123 317 541 439 829 738 781 Wait 370 | . 14 4 . 51 54 155 5 87 Move 3099 | 41 97 119 317 414 317 602 604 588 Hop . | . . . . . . . . . Pick Up 116 | 10 14 . . 16 13 12 24 27 Fast Attach 9 | . . . . . 2 3 1 3 Attach 85 | 6 1 . . 4 6 6 31 31 Detach 5 | . . . . . 2 . 3 . Swap 40 | 1 2 . . 3 12 10 8 4 Drop 46 | . 1 . . 11 13 11 2 8 Fire 184 | . 5 . . 42 20 29 59 29 Melee . | . . . . . . . . . Ram 4 | . . . . . . . . 4 Kick 2 | . . . . . . 1 1 . Crush . | . . . . . . . . . Escape Stasis . | . . . . . . . . . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -10/Exiles (discovered 2 exits: *Min x2) -9/Mines -8/Materials (discovered 2 exits: *Fac / Sto) -7/Factory -6/Factory -5/Factory History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 15) 69 | -11/Scrapyard | Entered Materials 247 | -10/Materials | Discovered new exit (range 6) 306 | -10/Materials | Build established: Mutant 314 | -10/Materials | Entered Mines 594 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 594 | -10/Mines | Discovered new exit (range 5) 604 | -10/Mines | Entered Exiles 645 | -10/Exiles | Discovered new exit (range 15) 710 | -10/Exiles | Met 8R-AWN 748 | -10/Exiles | Met EX-HEX 842 | -10/Exiles | Met EX-DEC 861 | -10/Exiles | Learned location of Zion (-7) 961 | -10/Exiles | Visited The Gauntlet 1334 | -10/Exiles | Discovered new exit (range 14) 1365 | -10/Exiles | Entered Mines 1384 | -9/Mines | Met a Derelict bent on vengeance 1735 | -9/Mines | Excavation squad dispatched 1735 | -9/Mines | A large section of the Mines collapsed 1848 | -9/Mines | Received a Mining Laser from a helpful Derelict 1985 | -9/Mines | Excavation squad dispatched 2235 | -9/Mines | Excavation squad dispatched 2354 | -9/Mines | Core integrity fell below 50% 2450 | -9/Mines | Discovered new exit (range 11) 2466 | -9/Mines | Met a Derelict shopkeep closing up shop 2569 | -9/Mines | Entered Materials 2569 | -8/Materials | Evolved 4 slots: Propulsion x4 2570 | -8/Materials | Identified exit to Storage 2884 | -8/Materials | Build established: Scavenger-Mutant 3092 | -8/Materials | Discovered new exit (range 5) 3115 | -8/Materials | Entered Factory 3115 | -7/Factory | Evolved 2 slots: Weapon x2 3395 | -7/Factory | Build established: Scavenger-Gunner 3665 | -7/Factory | Fabricated Lgt. Angular Momentum Engine? 3708 | -7/Factory | Lost 3 parts (3n) 4161 | -7/Factory | Discovered new exit (range 16) 4179 | -7/Factory | Entered another Factory area 4179 | -6/Factory | Evolved 2 slots: Utility x2 4241 | -6/Factory | Garrison activated, responded to threat 4297 | -6/Factory | Fabricated Lgt. Angular Momentum Engine? 4312 | -6/Factory | Lost 9 parts (4n2u3w) 4488 | -6/Factory | Build established: Scavenger-Tank 5036 | -6/Factory | Garrison activated, responded to threat 5088 | -6/Factory | Lost 3 parts (1n2w) 5163 | -6/Factory | Spotted B-75 Beast 5280 | -6/Factory | Destroyed 7 combat bots 5302 | -6/Factory | Lost 6 parts (4n1u1w) 5354 | -6/Factory | Core integrity fell below 50% 5380 | -6/Factory | Lost 7 parts (2n2u3w) 5391 | -6/Factory | Discovered new exit (range 15) 5503 | -6/Factory | Entered another Factory area 5503 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 5886 | -5/Factory | Build established: Tank 5957 | -5/Factory | Lost 9 parts (4n5w) 6115 | -5/Factory | System corruption reached 10% 6159 | -5/Factory | Repaired Hrd. Medium Armor Plating 6567 | -5/Factory | Core integrity fell below 50% 6579 | -5/Factory | Core integrity fell below 20% 6583 | -5/Factory | Destroyed by S-27 Virus with Autogun Last Messages --------------- 06570_ Antigrav System destroyed. 06570_ Penetrated by Slug. 06571_ Lrn. Proton Cannon destroyed. 06573_ ALERT: Construction progress impeded, dispatching reinforcements to local area. 06573_ R-10 Processor collects Welding Torch. 06573_ U-05 Engineer builds a Wall. 06573_ Penetrated by Slug. 06574_ R-10 Processor collects Terrain Scan Processor. 06575_ Neutrino Core destroyed. 06576_ R-10 Processor collects Wheel. 06576_ Critical hit (Burn: +37). 06576_ Penetrated by Slug. 06576_ U-05 Engineer destroyed. 06577_ Penetrated by Slug. 06579_ R-10 Processor collects Structural Scanner. 06581_ R-10 Processor collects Terrain Scanner. 06582_ Slug penetrates Wall. Map ----- +----------------------------------------------------+ | ??????# ## ##### #?????????????????????? | | ??????# "Y" # #?????????????????????? | | ??????# """ + +?????????????????????? | | ??????# # """"" #?????????????????????? | | ??????######## ""T"" #?????????????????????? | | ?????????????# """ ??????????????????????? | | ?????????##### """ ##????????????????????? | | ?????????# " """ #????????????????????? | | ?????????# "% """ #????????????????????? | | ?????????# " ???????????????????? | | ?????????# u #????????????????????? | | ??????#### #????????????????????? | | ??????+ ############# g##????????????????????? | | ??????#### #?##????????# #?????????????????????? | | ??????####+############# #?????????????????????? | | ??????# # #?????????????????????? | | ??????# """ " ! # #?????????????????????? | | ??????# """ "" #R ##????????????????????? | | ??????# """ """ != ! # #?????????????????????? | | ??????# """ == +% u#?????????????????????? | | ??????# """ == # #?????????????????????? | | ??????# # R#?????????????????????? | | ??????# #gg #?????????????????????? | | ??????############### ##sY!#?????????????????????? | | ????????????????????####*| +?????????????????????? | | ??????????????????????## @ #?????????????????????? | | ??????????????????????## #?????????????????????? | | ???????????????????????# * #?????????????????????? | | ???????????????????????#=%=#?????????????????????? | | ???????????????????????# [%##????????????????????? | | ???????????????????????# [%#?????????????????????? | | ???????????????????????# =#?????????????????????? | | ??????????????????????? ?????????????????????? | | ??????????????????????? Y ?????????????????????? | | ??????????????????????? ?????????????????????? | | ??????????????????????? ????????????????????? | | ?????????????????????? ????????????????????? | | ?????????????????????? ????????????????????? | | ?????????????????????? ????????????????????? | | ??????????????????????###+###????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 40 Energy Generation 31 Energy Capacity 315 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 ECM Strength 2 Armor Coverage 225 Power Shielding 66 Point Defense Rating 80 Evasion (%) 59 Targeting Accuracy 13 Recoil Reduction 4 Particle Charging 20 Item Schematics ----------------- Rocket Launcher | -8/Materials | Scanalyzed Lgt. Angular Momentum Engine | -8/Materials | Scanalyzed Imp. Treads | -6/Factory | Scanalyzed Imp. Medium Treads | -6/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Lgt. Angular Momentum Engine | x2 | -7/Factory Lgt. Angular Momentum Engine | x2 | -6/Factory Alien Tech Used ----------------- None Achievements -------------- Hey, That's Mine! Just What I Needed Challenges ------------ None Game ------ Seed StormEnhancedDetonator Manual? 0 Play Time 01:21:38 Cumulative 16.1 hours Start 2024.07.03 @ 17:32:14 End 2024.07.03 @ 19:43:25 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 36 Rogue 36 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 16 Gallery% 22 Achievement% 15 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x40 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 7469d5cc-ec6b-4ba2-9967-cd79b00cb508