Cogmind - Beta 15 @@@ ROGUE MODE // 2025.08.24 @ 19:41:35 Player: xack Result: Destroyed by H-66 Slayer with Heavy Assault Rifle Performance ------------- Evolutions (5) 2500 Regions Visited (13) 2600 Robots Destroyed (198) 990 Value Destroyed (6482) 6482 Prototype IDs (23) 460 Alien Tech Used (0) 0 Bonus (540) 540 TOTAL SCORE: 13572 Bonus ------- High Alert Combat Kills 277 Met Data Miner 300 Friendly Fire -37 Cogmind --------- Core Integrity 0/1000 Matter 300/300 Energy 99/100 System Corruption 49% Temperature Cool (0) Movement Core (50) Location -5/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (7) ------ (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- High-capacity Storage Unit Large Matter Pod (150) Improved Sensor Array Advanced Shield Generator Improved Remote Datajack Peak State ------------ > --- POWER ------------ Fission Core Neutrino Core > --- PROPULSION ------- Armored Treads Improved Medium Treads Heavy Treads > --- UTILITY ---------- Advanced Heat Sink Improved Cooling System Advanced Cooling System Huge Storage Unit Improved Signal Interpreter Improved Focal Shield Improved Hacking Suite > --- WEAPON ----------- Wave Gun Variable Charge Gun Variable Charge Gun Variable Charge Gun > --- INVENTORY -------- Armored Treads Armored Treads Armored Wheel Armored Wheel Armored Huge Wheel Armored Huge Wheel High-capacity Storage Unit Large Matter Pod Improved Sensor Array Damper Plating Improved Remote Datajack [Rating: 91] Favorites ----------- Power Antimatter Reactor Engine Ion Engine Power Core Micro Nuclear Core Reactor Antimatter Reactor Propulsion Armored Wheel Treads Light Treads Leg Aluminum Leg Wheel Armored Wheel Utility Seismic Detector Device Seismic Detector Storage Huge Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Improved Light Armor Plating Weapon Precision Assault Rifle Energy Gun Cooled Pulse Rifle Energy Cannon Advanced Beam Cannon Ballistic Gun Precision Assault Rifle Ballistic Cannon Antimatter Cannon Launcher Proton Missile Launcher Special Weapon Improved Remote Datajack Slashing Weapon Great Axe Build | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -5 ------- Run | Yrd Mat Mat Min Mat Fac Was Fac Low Low Dat Pro Fac Fac Slots Evolved 10 | . . 2 . 2 2 . . . . . . 2 2 Power 1 | . . . . . . . . . . . . 1 . Propulsion 2 | . . 1 . 1 . . . . . . . . . Utility 5 | . . 1 . 1 1 . . . . . . 1 1 Weapon 2 | . . . . . 1 . . . . . . . 1 Parts Attached 158 | 7 13 21 1 20 2 5 17 1 3 . 5 15 48 Power 25 | 1 2 5 . 1 . 2 2 . 1 . . 2 9 Engine 11 | 1 2 5 . 1 . . . . 1 . . 1 . Core 11 | . . . . . . . 2 . . . . 1 8 Reactor 3 | . . . . . . 2 . . . . . . 1 Propulsion 36 | 2 4 5 . 6 . 2 4 . . . . 2 11 Treads 23 | 2 2 4 . 4 . 2 2 . . . . 1 6 Leg 2 | . 2 . . . . . . . . . . . . Wheel 11 | . . 1 . 2 . . 2 . . . . 1 5 Hover . | . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . Utility 50 | 2 3 6 . 6 1 . 5 1 2 . 3 8 13 Device 23 | 1 1 2 . 1 1 . 3 . . . 2 4 8 Storage 6 | 1 2 1 . 1 . . 1 . . . . . . Processor 1 | . . . . . . . . . . . . . 1 Hackware 2 | . . . . 1 . . . . . . . 1 . Protection 18 | . . 3 . 3 . . 1 1 2 . 1 3 4 Artifact . | . . . . . . . . . . . . . . Weapon 47 | 2 4 5 1 7 1 1 6 . . . 2 3 15 Energy Gun 25 | 1 3 3 . 4 . . 3 . . . 1 1 9 Energy Cannon 1 | . . 1 . . . . . . . . . . . Ballistic Gun 13 | 1 1 1 . 3 1 1 2 . . . . 1 2 Ballistic Cannon 2 | . . . . . . . . . . . . 1 1 Launcher 4 | . . . 1 . . . . . . . 1 . 2 Special Weapon 1 | . . . . . . . . . . . . . 1 Impact Weapon . | . . . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . 1 . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . Unidentified Prototypes 12 | . . 4 . 3 . . 3 . . . . 2 . Corrupted Parts 4 | . . . . . . . . . . . . . 4 System Corruption 13 | . . . . . . . . . . . . . 13 Parts Lost 76 | . 7 2 . 3 . . 1 . . . 4 3 56 Power 12 | . 1 . . . . . 1 . . . 1 . 9 Propulsion 17 | . 2 . . . . . . . . . . 1 14 Utility 24 | . 1 1 . 1 . . . . . . 3 2 16 Weapon 23 | . 3 1 . 2 . . . . . . . . 17 Highest Loss Streak 15 | . 2 1 . 2 . . 1 . . . 3 1 15 To Critical Strikes 1 | . . . . . . . . . . . . . 1 Average Backups 16 | 3 11 14 15 17 16 15 16 20 21 21 19 20 15 Power 1 | . 1 1 1 . 1 1 1 1 1 1 . 1 1 Propulsion 5 | 1 3 3 4 5 7 6 5 7 7 7 7 8 5 Utility 6 | . 5 5 4 5 4 5 6 7 8 8 6 5 5 Weapon 3 | . 1 4 6 5 4 3 3 5 5 5 5 5 1 Tool/Special . | . . . . . . . . . . . . . . Unused Backups 45 | . 3 14 . 5 . 6 6 . . . . 4 7 Power 5 | . . 2 . 1 . 1 . . . . . . 1 Propulsion 11 | . 1 3 . . . 3 2 . . . . 1 1 Utility 16 | . 1 3 . 1 . 2 2 . . . . 3 4 Weapon 12 | . 1 6 . 3 . . 2 . . . . . . Tool/Special 1 | . . . . . . . . . . . . . 1 Average Slot Usage (%) 91 | . 94 99 100 98 98 94 95 92 92 72 91 87 73 Engine 5 | . 13 10 11 9 7 . . . 1 7 4 5 2 Core 2 | . . . . . . . 3 7 5 . . 2 6 Reactor 1 | . . . . . . 6 3 . . . 2 3 . Treads 14 | . 23 29 33 21 15 9 10 7 7 7 7 6 6 Wheel 9 | . . 3 . 14 15 15 15 15 15 15 15 13 9 Device 12 | . 9 11 11 8 14 15 15 15 15 15 14 12 10 Storage 8 | . 14 11 11 9 7 7 7 7 7 7 7 6 4 Hackware 3 | . . . . 8 7 7 7 6 . . . 3 3 Protection 7 | . . 10 11 9 7 7 7 7 15 15 15 11 6 Energy Gun 8 | . 13 11 21 12 7 . 1 7 7 . 6 5 9 Ballistic Gun 12 | . 14 10 . 4 14 21 20 15 15 2 15 12 4 Peak Build Rating 91 | 7 8 19 19 33 38 54 60 57 55 55 59 80 91 Average Rating 40 | 5 7 16 18 29 37 50 52 54 54 41 56 69 64 On Entrance 37 | . 7 8 19 19 26 38 54 57 53 55 55 59 69 Naked Turns . | . . . . . . . . . . . . . . Heaviest Build 170 | 12 30 42 42 71 70 76 123 123 123 114 129 170 170 Greatest Support 110 | 40 40 60 60 60 24 24 70 40 40 40 40 40 110 Greatest Overweight (x) 5 | . 2 3 . 4 2 3 5 3 3 2 3 4 3 Average Overweight (x) 1 | . . . . 2 2 2 2 2 2 2 2 3 2 Largest Inventory Capacity 25 | 8 15 15 15 20 20 20 25 25 25 25 25 25 25 Average Capacity 19 | 7 13 15 15 17 20 20 21 25 25 25 25 25 24 Most Carried 25 | 5 15 15 15 20 18 20 25 25 25 25 25 25 25 Average Carried 18 | 3 11 14 15 17 16 19 21 24 25 25 23 24 18 Final Capacity 25 | 8 15 15 15 20 20 20 25 25 25 25 25 25 5 Final Carried 25 | 5 15 15 15 19 17 20 25 25 25 25 21 25 5 Class Distribution -------------------- 48% | Mutant 45% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Tank | -7/Factory Tank | -7/Waste Tank | -7/Factory Tank | -7/Lower Caves Tank | -7/Lower Caves Mutant | -7/Data Miner Tank | -6/Proximity Caves Tank | -6/Factory Tank | -5/Factory Resources | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -5 ----------- Run | Yrd Mat Mat Min Mat Fac Was Fac Low Low Dat Pro Fac Fac Matter Collected 5320 | 262 477 825 53 495 . 90 652 272 78 . 373 647 1096 Remotely . | . . . . . . . . . . . . . . Salvage Created 8214 | 136 809 1712 12 1314 . . 863 166 70 . 305 1195 1632 Parts 445 | 12 53 101 8 81 . . 47 12 4 . 13 44 70 Haulers Intercepted 13 | . 2 5 . 3 . . 2 . . . . 1 . Recyclers Shooed 9 | . . 3 . 3 . . . . . . . 1 2 Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed 28 | . . . . . . . . 14 4 . 10 . . Prevented 6 | . . . . . . . . . . . 6 . . Kills | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -5 ------- Run | Yrd Mat Mat Min Mat Fac Was Fac Low Low Dat Pro Fac Fac Combat Hostiles Destroyed 150 | . 20 29 4 29 . . 13 7 3 . 5 13 27 Melee 1 | . . . . . . . . . . . . . 1 Guns 115 | . 20 28 . 12 . . 13 7 3 . 4 13 15 Cannons 6 | . . . . . . . . . . . . . 6 AOE 25 | . . . 4 17 . . . . . . 1 . 3 Classes Destroyed 14 | 2 4 2 . 2 . . 1 . . . . 1 2 Worker 10 | . . . . 4 . . 2 . . . . 2 2 Builder 3 | . 1 . . . . . . . . . . . 2 Tunneler 5 | 3 . 1 . . . . . . . . . . 1 Hauler 13 | . 2 5 . 3 . . 2 . . . . 1 . Recycler 14 | 1 . 2 . 5 . . 1 . . . . 2 3 Mechanic 1 | . . . . . . . . . . . . . 1 Watcher 2 | . . 1 . . . . . . . . . . 1 Swarmer 38 | . 6 3 4 14 . . . 7 3 . . . 1 Grunt 73 | . 14 21 . 11 . . 8 . . . 3 6 10 Brawler 1 | . . . . . . . . . . . . . 1 Sentry 15 | . . 5 . 3 . . 1 . . . . 2 4 Specialist 2 | . . . . . . . . . . . . 2 . Hunter 7 | . . . . 1 . . 1 . . . 2 . 3 Programmer 14 | . . . . . . . 3 . . . . 3 8 Best Kill Streak 18 | 2 7 11 4 17 . . 3 4 3 . 2 4 18 Combat Bots Only 10 | . 7 7 4 10 . . 3 4 3 . 2 3 6 Max Kills in Single Turn 4 | 1 1 1 2 4 . . 1 2 2 . 1 2 2 Gunslinging 1 | . . . . . . . . 1 . . . . . Exploded 3 | . . . 2 3 . . . . . . 1 . 1 Melee 1 | . . . . . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -5 -------- Run | Yrd Mat Mat Min Mat Fac Was Fac Low Low Dat Pro Fac Fac Hostile Shots Fired 1610 | . 124 174 9 118 . . 71 33 5 . 71 143 862 Missed 468 | . 41 59 3 35 . . 18 9 . . 26 49 228 Hits 1142 | . 83 115 6 83 . . 53 24 5 . 45 94 634 Melee 5 | . . . . . . . . . . . 3 . 2 Projectile 1137 | . 83 115 6 83 . . 53 24 5 . 42 94 632 AOE 5 | . . . . . . . . . . . . . 5 Critical Strikes 41 | . . . . 3 . . . 1 . . 2 1 34 Actively Blocked 1 | . . . . . . . . . . . . . 1 Part Disruptions 1 | . . . . . . . . . . . . . 1 Damage Taken 14320 | . 930 880 26 1182 . . 670 244 50 . 622 904 8812 Core 1639 | . 195 101 . 167 . . 40 9 . . 50 69 1008 Absorbed by Shields 1336 | . . 420 24 192 . . 4 . . . 71 281 344 Redirected to Shielding 145 | . . . . . . . . . . . . . 145 Ignored by Resistances 3968 | . . . . . . . 70 121 25 . 36 . 3716 Regen/Repaired (Parts) 383 | . 53 . . 25 . . 103 . . . . . 202 Core Remaining (%) 73 | 100 22 . 74 69 . . . . . . 85 91 . Volleys Fired 514 | 9 78 104 3 48 . . 41 12 4 . 32 55 128 Largest 4 | 2 2 2 1 2 . . 3 3 3 . 3 3 4 Hottest 900 | 60 70 108 33 100 . . 81 76 76 . 76 81 900 Shots Fired 1073 | 18 153 208 3 87 . . 111 34 14 . 71 139 235 Gun 1019 | 18 153 208 . 79 . . 111 34 14 . 64 139 199 Cannon 26 | . . . . . . . . . . . . . 26 Launcher 28 | . . . 3 8 . . . . . . 7 . 10 Special . | . . . . . . . . . . . . . . Kinetic 608 | 9 81 146 . 23 . . 103 23 10 . 50 89 74 Thermal 225 | . 16 5 . . . . 8 11 4 . 14 50 117 Explosive 20 | . . . 3 8 . . . . . . . . 9 Electromagnetic 220 | 9 56 57 . 56 . . . . . . 7 . 35 Robot Hit Streak 16 | 3 10 11 . 15 . . 14 9 7 . 8 16 14 Robot Miss Streak 9 | 1 5 4 . 4 . . 2 3 1 . 9 2 4 Penetration Max 2 | . . . . . . . . . . . . 2 . Secondary Targets 23 | . 6 6 . 1 . . 1 3 . . . 3 3 Max Gunslinging Chain 1 | . 1 1 . 1 . . 1 1 . . . 1 1 Shots Hit Robots 709 | 8 92 141 . 65 . . 81 21 10 . 39 95 157 Core Hits 379 | 5 38 68 4 67 . . 32 9 4 . 14 40 98 Critical Kills 6 | . . 1 . . . . 1 . 1 . . 3 . Critical Parts Destroyed 7 | . . . . 1 . . 1 . . . . 4 1 Critical Strikes 26 | . 1 3 . 1 . . 2 1 1 . . 9 8 Burn 9 | . . 2 . . . . . 1 . . . 2 4 Destroy 13 | . . 1 . 1 . . 2 . 1 . . 7 1 Corrupt 4 | . 1 . . . . . . . . . . . 3 Melee Attacks 13 | . . . . . . . 8 . . . . 5 . Impact . | . . . . . . . . . . . . . . Slashing 13 | . . . . . . . 8 . . . . 5 . Piercing . | . . . . . . . . . . . . . . Sneak Attacks 2 | . . . . . . . 2 . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . Damage Inflicted 18609 | 122 1100 2156 215 3473 . . 1797 407 219 . 1079 1883 6158 Guns 12564 | 82 1059 2156 . 1165 . . 1657 407 219 . 675 1883 3261 Cannons 751 | . . . . . . . . . . . . . 751 Explosions 5094 | 40 41 . 215 2288 . . . . . . 404 . 2106 Melee 140 | . . . . . . . 140 . . . . . . Ramming 60 | . . . . 20 . . . . . . . . 40 Kinetic 7115 | 15 437 1342 . 196 . . 1505 272 140 . 601 1228 1379 Thermal 4178 | 40 173 67 . 865 . . 152 135 79 . 74 655 1938 Explosive 3672 | . . . 215 1423 . . . . . . . . 2034 Electromagnetic 3444 | 67 490 747 . 969 . . . . . . 404 . 767 Impact . | . . . . . . . . . . . . . . Slashing 140 | . . . . . . . 140 . . . . . . Piercing . | . . . . . . . . . . . . . . Highest Corruption 49 | . . . . . . . 4 4 4 4 4 3 49 Average Corruption 7 | . . . . . . . 3 4 4 4 4 1 16 Corruption Purged 1 | . . . . . . . . . . . . 1 . Corruption Blocked . | . . . . . . . . . . . . . . Effects 113 | . . . . . . . 18 10 10 4 12 2 57 Message Errors 19 | . . . . . . . 5 1 1 1 1 . 10 Matter Fused 26 | . . . . . . . 2 1 1 1 5 2 14 Heat Flow Errors 14 | . . . . . . . 4 3 . 2 2 . 3 Energy Discharges 11 | . . . . . . . 2 1 4 . . . 4 Parts Rejected 1 | . . . . . . . . . . . . . 1 Data Loss (minor) 9 | . . . . . . . 2 1 1 . 1 . 4 Data Loss (major) 5 | . . . . . . . 1 . . . 2 . 2 Misfires 2 | . . . . . . . . . 2 . . . . Alerts 8 | . . . . . . . 2 2 1 . 1 . 2 Misdirections 7 | . . . . . . . . . . . . . 7 Weapon Failures 11 | . . . . . . . . 1 . . . . 10 Overload Shots 10 | . . . . . . . 1 . . . . . 9 Overflow Damage 213 | . . . 13 129 . . . . . . . . 71 Projectiles 18 | . . . . . . . . . . . . . 18 Explosions 195 | . . . 13 129 . . . . . . . . 53 Melee . | . . . . . . . . . . . . . . Knockbacks 2 | . . . . . . . . . . . . . 2 Impact 1 | . . . . . . . . . . . . . 1 Kinetic 1 | . . . . . . . . . . . . . 1 Secondary . | . . . . . . . . . . . . . . Self-Inflicted Damage 328 | . . . . 272 . . 55 . . . . . 1 Shots 7 | . . . . 6 . . 1 . . . . . . Rammed 7 | . . . . 1 . . . . . . . . 6 Targets Rammed 8 | . . . . 1 . . . . . . . . 7 Kicked . | . . . . . . . . . . . . . . Crushed 1 | . . . . . . . . . . . . . 1 Highest Temperature 764 | 40 189 162 . 297 . . 184 216 30 139 260 335 764 Average Temperature 69 | 17 47 26 . 91 . . 54 51 14 68 59 108 102 Received Heat Transfer 2863 | . 417 377 . 389 . . 165 . . . 177 277 1061 Effects 14 | . . . . 3 . . . . . . . 3 8 Shutdowns 4 | . . . . . . . . . . . . 1 3 Interference 5 | . . . . 3 . . . . . . . 2 . Matter Decay 1 | . . . . . . . . . . . . . 1 Short Circuit 1 | . . . . . . . . . . . . . 1 Damage (major) 3 | . . . . . . . . . . . . . 3 Siege Activations . | . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Robots Corrupted 1 | . . . . 1 . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Fried 14 | . . 3 . 6 . . . . . . 3 . 2 Impact Corruptions . | . . . . . . . . . . . . . . Robots Melted 3 | . . 1 . . . . . . . . . . 2 Combat Hostiles 3 | . . 1 . . . . . . . . . . 2 Parts Melted 16 | . 1 3 . . . . 1 1 . . . 3 7 Heat Transferred 7282 | 50 421 296 . 937 . . 272 333 148 . 148 1369 3308 Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions 8 | 1 1 . . 6 . . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -5 ------- Run | Yrd Mat Mat Min Mat Fac Was Fac Low Low Dat Pro Fac Fac Maximum Alert Level 3 | . . 2 1 3 1 . 1 . . . . 2 1 Low Security (%) 71 | 100 100 36 42 53 . 100 99 . . . . 9 85 Level 1 17 | . . 56 57 24 100 . . . . . . 19 14 Level 2 9 | . . 6 . 17 . . . . . . . 71 . Level 3 . | . . . . 5 . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Peak Influence 745 | 5 184 445 253 745 331 97 218 . . . . 622 281 Initial 622 | . . 18 166 86 331 97 . . . . . 622 100 Average 156 | 1 85 221 202 235 306 24 48 . . . . 443 127 Influence Increases 5812 | 20 641 876 107 1199 7 . 534 160 60 . 200 1027 981 Destroy 0b10 Robot/C 3000 | . 400 580 80 580 . . 260 140 60 . 100 260 540 Destroy 0b10 Robot/NC 240 | 20 15 45 . 60 . . 25 . . . . 25 50 Destroy Leader 610 | . 84 132 10 116 . . 74 20 . . 10 82 82 Successful Hack 162 | . 31 26 . 15 7 . 50 . . . . . 33 Select Force Hacks 180 | . 60 30 . 30 . . 60 . . . . . . Disable Machine 330 | . . . . 180 . . 30 . . . . 30 90 Destroy Structure 315 | . 6 3 17 128 . . 20 . . . . 15 126 Advance Influence 600 | . . . . . . . . . . . . 600 . Partial Spotted 15 | . . . . . . . . . . . . 15 . Lose Combat Pursuer 360 | . 45 60 . 90 . . 15 . . . 90 . 60 Influence Decreases 5749 | 20 596 494 311 693 458 278 316 272 152 14 164 856 1125 Entered New Map 1242 | . . 27 261 137 398 181 . 82 21 14 . 14 107 Time Decay 3200 | 20 526 447 50 376 60 97 309 190 131 . 134 362 498 Search Patrol Dispatched 150 | . . . . . . . . . . . . 150 . Lost Part 707 | . 70 20 . 30 . . 7 . . . 30 30 520 Purge Threat 450 | . . . . 150 . . . . . . . 300 . Squads Dispatched 41 | . 5 6 . 8 2 . 8 . . . . 4 8 Investigation 14 | . 4 3 . 2 2 . 3 . . . . . . Extermination 7 | . . . . . . . 3 . . . . 1 3 Reinforcement 10 | . 1 2 . 2 . . 2 . . . . 3 . Assault 4 | . . 1 . 1 . . . . . . . . 2 Garrison 6 | . . . . 3 . . . . . . . . 3 Intercept . | . . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . . . . 1 . Data Miner Redirects 1 | . . . . . . . . . . . . . 1 Construction Impeded 2 | . . . . 1 . . 1 . . . . . . Haulers Reinforced 2 | . . . . . . . 1 . . . . 1 . Active Scanning Responses . | . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . . 1 Stealth | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -5 --------- Run | Yrd Mat Mat Min Mat Fac Was Fac Low Low Dat Pro Fac Fac Distress Signals 15 | . 3 3 . 2 . . 2 . . . 1 1 3 Communications Jammed 7 | . . . . . . . 7 . . . . . . Distress Signals 7 | . . . . . . . 7 . . . . . . Times Spotted 247 | . 34 43 4 43 1 . 17 7 4 . 15 16 63 Peak Tracking Total 12 | . 6 6 4 11 1 . 3 4 3 . 4 3 12 Tactical Retreats 15 | . 2 3 . 3 . . 1 . . . 3 . 3 Traps | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -5 ------- Run | Yrd Mat Mat Min Mat Fac Was Fac Low Low Dat Pro Fac Fac Traps Triggered 9 | . 2 2 . . 1 . 1 . . . . . 3 Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -5 ---------- Run | Yrd Mat Mat Min Mat Fac Was Fac Low Low Dat Pro Fac Fac Machines Disabled 22 | . . . . 12 . . 2 . . . . 2 6 Max in Single Turn 4 | . . . . 4 . . 2 . . . . 1 2 Garrison Access 1 | . . . . . . . . . . . . . 1 Machines Repaired . | . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -5 --------- Run | Yrd Mat Mat Min Mat Fac Was Fac Low Low Dat Pro Fac Fac Machines Accessed 39 | . 9 4 . 6 2 . 7 . . 3 . 3 5 Terminals 19 | . 6 3 . 3 2 . 3 . . . . 1 1 Fabricators 4 | . . . . . . . 1 . . . . 2 1 Repair Stations 4 | . 1 . . 1 . . 1 . . . . . 1 Recycling Units 8 | . 2 1 . 2 . . 2 . . . . . 1 Scanalyzers 1 | . . . . . . . . . . . . . 1 Garrison Access . | . . . . . . . . . . . . . . Total Hacks 116 | . 26 13 . 16 8 . 14 . . 22 . 8 9 Successful 72 | . 13 7 . 9 2 . 11 . . 22 . 5 3 Failed 44 | . 13 6 . 7 6 . 3 . . . . 3 6 Catastrophic 3 | . . 1 . 1 1 . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . Manual 51 | . 14 9 . 9 8 . 7 . . . . 2 2 Terminals 62 | . 19 12 . 11 8 . 7 . . . . 3 2 Fabricators 9 | . . . . . . . 2 . . . . 5 2 Repair Stations 11 | . 5 . . 2 . . 2 . . . . . 2 Recycling Units 11 | . 2 1 . 3 . . 3 . . . . . 2 Scanalyzers 1 | . . . . . . . . . . . . . 1 Garrison Access . | . . . . . . . . . . . . . . Terminal Hacks 40 | . 5 4 . 3 . . 3 . . 22 . 3 . Record 6 | . . . . . . . . . . 6 . . . Part Schematic 11 | . 3 . . . . . . . . 8 . . . Robot Schematic 5 | . . . . . . . . . . 5 . . . Prototype ID Bank 4 | . . 1 . . . . . . . 3 . . . Branch Access Points 3 | . . 1 . 1 . . 1 . . . . . . Terminal Index 1 | . . . . . . . 1 . . . . . . Fabricator Index 1 | . . . . . . . 1 . . . . . . Recycling Unit Index 1 | . . . . 1 . . . . . . . . . Alert Level 1 | . . . . . . . . . . . . 1 . Unreport Threat 3 | . . . . 1 . . . . . . . 2 . Locate Traps 3 | . 2 1 . . . . . . . . . . . Hauler Manifests 1 | . . 1 . . . . . . . . . . . Fabricator Hacks 4 | . . . . . . . 2 . . . . 2 . Load Schematic 3 | . . . . . . . 1 . . . . 2 . Build 1 | . . . . . . . 1 . . . . . . Repair Station Hacks 9 | . 3 . . 2 . . 2 . . . . . 2 Scan Component 5 | . 2 . . 1 . . 1 . . . . . 1 Repair 4 | . 1 . . 1 . . 1 . . . . . 1 Recycling Unit Hacks . | . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . Unauthorized Hacks 19 | . 5 3 . 4 2 . 4 . . . . . 1 Terminals 13 | . 3 2 . 3 2 . 2 . . . . . 1 Botnet 13 | . 3 2 . 3 2 . 2 . . . . . 1 Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units 6 | . 2 1 . 1 . . 2 . . . . . . Tunnel 6 | . 2 1 . 1 . . 2 . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . Hacking Detections 29 | . 7 3 . 4 2 . 5 . . . . 3 5 Full Trace Events 6 | . . 1 . 2 2 . 1 . . . . . . Feedback Events . | . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired 5 | . . . . . . . . . . 5 . . . Robots Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired 11 | . 3 . . . . . . . . 8 . . . Parts Built 1 | . . . . . . . 1 . . . . . . Authchips . | . . . . . . . . . . . . . . Time 51 | . . . . . . . 51 . . . . . . Total Part Build Rating 1 | . . . . . . . 1 . . . . . . Parts Repaired 4 | . 1 . . 1 . . 1 . . . . . 1 Time 108 | . 26 . . 38 . . 30 . . . . . 14 Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -5 ------------ Run | Yrd Mat Mat Min Mat Fac Was Fac Low Low Dat Pro Fac Fac Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . Relay Couplers Released 4 | . . . . . . . . . . . . . 4 Machine Destruction 4 | . . . . . . . . . . . . . 4 Fabnet Peak Effective % . | . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -5 -------- Run | Yrd Mat Mat Min Mat Fac Was Fac Low Low Dat Pro Fac Fac Total Allies . | . . . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -5 ------- Run | Yrd Mat Mat Min Mat Fac Was Fac Low Low Dat Pro Fac Fac Active Infowar (turns) 5809 | 86 1043 323 . 216 . 380 1575 387 434 118 358 . 889 Sensors 858 | . . . . . . . . . . . . . 858 Seismic 4714 | 86 1043 323 . 216 . 380 1384 363 434 118 336 . 31 Jamming 1738 | . . . . . . . 443 387 434 118 356 . . Robot Analysis Total . | . . . . . . . . . . . . . . Derelict Logs Recovered 4 | . . . . . . . . 2 1 . 1 . . Drone Launches . | . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -5 ------------- Run | Yrd Mat Mat Min Mat Fac Was Fac Low Low Dat Pro Fac Fac Turns Passed 10013 | 180 1576 1257 115 886 131 428 1654 387 434 118 645 823 1379 Spaces Moved 5398 | 89 755 573 67 507 106 336 921 269 302 90 352 393 638 Core 57 | 2 . . . . . . . . . . . . 55 Treads 1362 | 87 649 401 67 27 . . 103 . . . . . 28 Legs 106 | . 106 . . . . . . . . . . . . Wheels 3873 | . . 172 . 480 106 336 818 269 302 90 352 393 555 Hover . | . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 125 160 105 120 120 120 125 125 125 125 140 50 Average Speed 141 | 157 164 149 160 129 120 120 144 126 136 125 131 141 135 Slowest Speed 260 | 160 260 240 160 160 120 135 240 140 140 125 140 155 246 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . Exploration Rate (%) 40 | 6 98 42 24 39 3 90 23 48 41 68 54 14 21 Regions Visited 13 Branch Regions 5 Pre-discovered Areas 9 | . 2 1 . 1 . . 2 1 . 1 1 . . Known Exits Taken 3 | . . 1 . . . . 1 1 . . . . . Unknown Exits Taken 8 | 1 1 . 1 1 . . . . 1 1 1 1 . Scrap Searched 7 | . . . 1 . . . . 2 3 . 1 . . Spaces Dug 69 | . . . 31 13 . . 5 . . . . 5 15 Terrain Destroyed 318 | 8 4 . 31 161 . . 19 . . . . 13 82 Melee 10 | . . . . . . . 5 . . . . 5 . Projectile 11 | . . . . . . . . . . . . . 11 AOE 297 | 8 4 . 31 161 . . 14 . . . . 8 71 Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -5 --------- Run | Yrd Mat Mat Min Mat Fac Was Fac Low Low Dat Pro Fac Fac Total 6830 | 109 949 789 71 657 111 364 1147 288 315 95 471 543 921 Wait 383 | . 74 28 . 39 1 . 95 5 4 . 75 26 36 Move 5386 | 88 754 572 66 506 106 335 920 268 301 89 351 392 638 Hop . | . . . . . . . . . . . . . . Pick Up 130 | 5 20 24 . 15 1 7 22 1 . . 1 19 15 Fast Attach 70 | 7 5 7 . 3 . 1 6 . 1 3 1 6 30 Attach 62 | . 5 5 . 4 3 2 1 . . . 4 7 31 Detach 6 | . . 1 . 1 . . . . . . . . 4 Swap 119 | . 4 18 2 25 . 3 30 2 2 . 5 14 14 Drop 134 | . 9 30 . 15 . 12 24 . 3 3 2 19 17 Fire 514 | 9 78 104 3 48 . . 41 12 4 . 32 55 128 Melee 13 | . . . . . . . 8 . . . . 5 . Ram 3 | . . . . 1 . . . . . . . . 2 Kick . | . . . . . . . . . . . . . . Crush 6 | . . . . . . . . . . . . . 6 Escape Stasis . | . . . . . . . . . . . . . . Rewire 4 | . . . . . . 4 . . . . . . . Trap . | . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: *Mat x3 / [*Min x2] / [*Sub]) -9/Materials (discovered 3 exits: *Mat x2 / *Min) -9/Mines -8/Materials -7/Factory -7/Waste -7/Factory (discovered 6 exits: *Fac x2 / *Sto x2 / *Low x2) -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory (discovered 2 exits: *Fac / *Low) -5/Factory (discovered 1 exit: [*Upp]) History --------- Turn | Location | Event 18 | -11/Scrapyard | Discovered new exit (range 16) 181 | -11/Scrapyard | Entered Materials 307 | -10/Materials | Destroyed 7 combat bots 308 | -10/Materials | Build established: Mutant 365 | -10/Materials | Discovered new exit (range 10) 453 | -10/Materials | Discovered new exit (range 4) 496 | -10/Materials | Core integrity fell below 50% 542 | -10/Materials | Discovered new exit (range 5) 974 | -10/Materials | Discovered new exit (range 10) 1304 | -10/Materials | Repaired Lgt. Treads 1309 | -10/Materials | Discovered new exit (range 8) 1428 | -10/Materials | Discovered new exit (range 11) 1757 | -10/Materials | Entered another Materials area 1757 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2103 | -9/Materials | Destroyed 7 combat bots 2328 | -9/Materials | Discovered new exit (range 10) 2527 | -9/Materials | Discovered new exit (range 5) 2786 | -9/Materials | Discovered new exit (range 7) 2901 | -9/Materials | Identified exit to Mines 2957 | -9/Materials | First assault squad dispatched 3014 | -9/Materials | Entered Mines 3113 | -9/Mines | Discovered new exit (range 9) 3129 | -9/Mines | Entered Materials 3129 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3538 | -8/Materials | Discovered new exit (range 5) 3570 | -8/Materials | Repaired Hardlight Generator 3608 | -8/Materials | Garrison activated, responded to threat 3632 | -8/Materials | Destroyed 7 combat bots 3877 | -8/Materials | Destroyed 10 combat bots 3929 | -8/Materials | First assault squad dispatched 3991 | -8/Materials | Destroyed 7 combat bots 4015 | -8/Materials | Entered Factory 4015 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 4146 | -7/Factory | Sucked down chute 4146 | -7/Factory | Entered Waste 4146 | -7/Waste | The area was eerily silent 4198 | -7/Waste | Found Damper Plating 4309 | -7/Waste | Build established: Tank 4383 | -7/Waste | Found Damper Plating 4545 | -7/Waste | Discovered new exit (range 11) 4574 | -7/Waste | Entered Factory 4648 | -7/Factory | Discovered new exit (range 7) 4967 | -7/Factory | Discovered new exit (range 15) 5378 | -7/Factory | Repaired Enh. Autogun? 5536 | -7/Factory | Identified exit to Storage 5536 | -7/Factory | Identified exit to Lower Caves 5622 | -7/Factory | Fabricated Huge Storage Unit? 5847 | -7/Factory | Discovered new exit (range 4) 6228 | -7/Factory | Entered Lower Caves 6268 | -7/Lower Caves | Identified exit to Lower Caves 6435 | -7/Lower Caves | Encountered a Warlord checkpoint 6581 | -7/Lower Caves | Learned location of Zion (-6) 6615 | -7/Lower Caves | Entered another Lower Caves area 6616 | -7/Lower Caves | Encountered a Warlord checkpoint 7043 | -7/Lower Caves | Discovered new exit (range 6) 7049 | -7/Lower Caves | Entered Data Miner 7051 | -7/Data Miner | Discovered new exit (range 6) 7075 | -7/Data Miner | Met Data Miner 7096 | -7/Data Miner | Learned location of Section 7 (-2) 7096 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 7118 | -7/Data Miner | Received God Mode back door access code from Data Miner 7167 | -7/Data Miner | Entered Proximity Caves 7387 | -6/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 7486 | -6/Proximity Caves | Spotter reported a threat 7528 | -6/Proximity Caves | Spotter reported a threat 7562 | -6/Proximity Caves | Lost 3 parts (1p2u) 7610 | -6/Proximity Caves | Spotter reported a threat 7636 | -6/Proximity Caves | Spotter reported a threat 7791 | -6/Proximity Caves | Discovered new exit (range 15) 7812 | -6/Proximity Caves | Entered Factory 7812 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 7813 | -6/Factory | Identified exit to Lower Caves 8162 | -6/Factory | Search patrols dispatched 8489 | -6/Factory | Discovered new exit (range 10) 8635 | -6/Factory | Entered another Factory area 8635 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 8695 | -5/Factory | Repaired Arm. Huge Wheel 9250 | -5/Factory | Garrison activated, responded to threat 9277 | -5/Factory | Lost 4 parts (1n1u2w) 9375 | -5/Factory | Lost 5 parts (1p1n2u1w) 9488 | -5/Factory | Cargo convoy interrupted 9513 | -5/Factory | Incoming assault squad redirected 9522 | -5/Factory | System corruption reached 10% 9595 | -5/Factory | Lost 15 parts (3p3n4u5w) 9640 | -5/Factory | System corruption reached 30% 9765 | -5/Factory | Core integrity fell below 50% 9805 | -5/Factory | Lost 14 parts (3p4n3u4w) 9997 | -5/Factory | Lost 8 parts (2p3n1u2w) 10007 | -5/Factory | Core integrity fell below 20% 10011 | -5/Factory | Discovered new exit (range 16) 10014 | -5/Factory | Destroyed by H-66 Slayer with Heavy Assault Rifle Last Messages --------------- 10006_ Relay Coupler [Specialist] tumbles out of Garrison Access. 10006_ Relay Coupler [Sentry] tumbles out of Garrison Access. 10006_ Relay Coupler [Grunt] tumbles out of Garrison Access. 10006_ P-70 Sage destroyed. 10006_ Fusion Modulator explodes. 10006_ G-50 Soldier destroyed. 10006_ R-10 Processor destroyed. 10007_ U-05 Engineer builds a Wall. 10007_ Acquired 23 matter. 10008_ K-01 Serf collects debris. 10011_ Penetrated by Slug. 10011_ EXIT=FOUND 10012_ Imp. Core Shielding destroyed. 10012_ U-05 Engineer builds a Wall. 10012_ Penetrated by Slug. 10014_ Seismic Detector destroyed. 10014_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ????# #??????????????????????????? | | ????# #??????????????????????????? | | ????# #??????????????????????????? | | ????# #??????????????????????????? | | ????# #?????######???????????????? | | ????# #######""""##??????????????? | | ????# ## "##?????????????? | | ???## #" " ##????????????? | | ???# "!! | " #????????????? | | ???# "%== % " ##????????????? | | ???# " "*! *" #????????????? | | ???# "! " #????????????? | | ???# "% %" #????????????? | | ???### ##" g ; ##????????????? | | ?????# ##"";; ;; #????????????? | | ?????# ####;;;; ; ;;###########????? | | ?????# ?? | | ?????# ?? | | ?????# ?? | | ?????# ??? | | ?????# ??? | | ?????# ???? | | ?????###+## ??? | | ??????????# ################???? | | ??????????# #??????????????????? | | ??????????#@ #??????????????????? | | ??????????# h#??????????????????? | | ??????????# #??????????????????? | | ??????????# #??????????????????? | | ??????????# h#??????????????????? | | ?????????? gg ?????????????????? | | ?????????? A????????????????? | | ????????? ???????????????? | | ????????? ??????????????? | | ????????? < ?????????????? | | ????????? ????????????? | | ????????? ????????????? | | ?????????? ??????????????? | | ?????????? #????????????????? | | ?????????? ???????????????????? | | ?????????? ?????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 117 Energy Generation 34 Energy Capacity 530 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 Jamming Range 12 Additional Mass Support 12 Armor Coverage 1600 Resistance: KI 30 Resistance: EM 90 Core Shielding 30 Evasion (%) 50 Recoil Reduction 4 Kinecelleration 30 Offensive Hacking 12 Item Schematics ----------------- Hcp. Storage Unit | -10/Materials | Hacked Huge Storage Unit | -10/Materials | Hacked Lrg. Storage Unit | -10/Materials | Hacked Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Biomechanical Wings | -7/Data Miner | Free Thermal Defense Suite | -7/Data Miner | Free Force Rifle | -7/Data Miner | Free Arm. Medium Treads | -7/Data Miner | Free Imp. Kinecellerator | -7/Data Miner | Free KE Penetrator | -7/Data Miner | Free Robot Schematics ------------------ G-47 Trooper | -7/Data Miner | Free L-41 Fighter | -7/Data Miner | Free W-25 Informer | -7/Data Miner | Free G-50 Soldier | -7/Data Miner | Free C-35 Carver | -7/Data Miner | Free Fabricated ------------ Huge Storage Unit | x1 | -7/Factory Repaired ---------- Lgt. Treads | 62% | -10/Materials Hardlight Generator | 16% | -8/Materials Enh. Autogun | 35% | -7/Factory Arm. Huge Wheel | 19% | -5/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SalvageDiametricGravjet Manual? 0 Play Time 02:10:51 Cumulative 208.8 hours Start 2025.08.23 @ 17:09:36 End 2025.08.24 @ 19:41:35 Sessions 2 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 84 Rogue 84 Adventurer 0 Explorer 0 Win Type - Total 3 Types 2/0/1/0/0/0/0/0/0/0 Lore% 75 Gallery% 71 Achievement% 58 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 32/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 5571383e-47b2-426b-b623-9a97c6faf5f9