Cogmind - Beta 13 X1 @@@ ROGUE MODE // 2023.07.15 @ 13:49:35 Player: Minty Result: Destroyed by P-80 Master with Gamma Rifle Performance ------------- Evolutions (8) 4000 Regions Visited (24) 4800 Robots Destroyed (91) 455 Value Destroyed (4414) 4414 Prototype IDs (19) 380 Alien Tech Used (1) 200 Bonus (5813) 5813 TOTAL SCORE: 20062 Bonus ------- High Alert Combat Kills 13 Follower Combat Kills 515 Entered Garrisons 1000 Used RIF Installer 2000 Entered DSFs 500 Met Sigix 2000 Friendly Fire -215 Cogmind --------- Core Integrity 0/1450 Matter 258/300 Energy 99/100 System Corruption 77% Temperature Cool (0) Movement Core (50) Location -2/Quarantine Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (13) ----- Graphene Brace Relay Coupler [Cutter] (31) Relay Coupler [Demolisher] (18) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Enhanced Nova Cannon Core Cannon Advanced Remote Datajack Peak State ------------ > --- POWER ------------ Angular Momentum Engine > --- PROPULSION ------- Myomer Leg Myomer Leg Myomer Leg Myomer Leg > --- UTILITY ---------- Medium Storage Unit Advanced Weight Redist. System Advanced Targeting Computer Improved Core Shielding Improved Core Shielding Layered Heavy Armor Plating Hacking Suite System Shield Improved System Shield Relay Coupler [NC] > --- WEAPON ----------- Tesla Rifle Tesla Rifle Dispersion Rifle > --- INVENTORY -------- Micro Fission Core Relay Coupler [Cutter] Relay Coupler [Sentry] Relay Coupler [Demolisher] System Restoration Module Long-range Tractor Beam Heavy Battle Rifle Power Maul [Rating: 96] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Micro Fission Core Reactor Antimatter Reactor Propulsion VTOL Module Treads Light Treads Leg Myomer Leg Wheel Wheel Hover Unit Gravmag System Flight Unit VTOL Module Utility Hacking Suite Device Long-range Tractor Beam Storage Small Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Light Armor Plating Weapon Tesla Rifle Energy Gun Tesla Rifle Energy Cannon HERF Cannon Ballistic Gun High-powered Shotgun Ballistic Cannon Antimatter Cannon Launcher Grenade Launcher Special Weapon Remote Datajack Impact Weapon Power Maul Slashing Weapon Mining Claw Piercing Weapon Lance Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -8 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 ------- Run | Jun Mat Min Mat Mat Gar Mat Sto Rec Fac Gar Fac Gar Fac Gar Fac Fac Gar Fac Upp Upp Res DSF Res Qua Slots Evolved 16 | . . . 2 2 . . . . 4 . . . 2 . . 2 . . . . 2 . 2 . Power . | . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion 4 | . . . 1 1 . . . . 2 . . . . . . . . . . . . . . . Utility 11 | . . . 1 1 . . . . 2 . . . 2 . . 2 . . . . 1 . 2 . Weapon 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . Parts Attached 271 | . 15 1 44 40 . 12 11 1 2 21 6 5 18 20 3 . 7 16 7 . . 16 6 20 Power 27 | . . . 6 6 . 3 . . . 2 . . 1 2 . . . 3 1 . . 1 . 2 Engine 15 | . . . 6 3 . 3 . . . 1 . . 1 . . . . . 1 . . . . . Core 9 | . . . . 3 . . . . . 1 . . . 2 . . . 2 . . . 1 . . Reactor 3 | . . . . . . . . . . . . . . . . . . 1 . . . . . 2 Propulsion 67 | . 7 . 13 6 . 1 4 . . 4 3 1 4 7 . . . 3 1 . . 6 2 5 Treads 9 | . 2 . 4 . . . . . . 1 . . . . . . . . . . . . . 2 Leg 8 | . . . . 1 . . . . . . . . . 2 . . . . . . . 4 . 1 Wheel 3 | . . . 1 . . 1 . . . . . . . . . . . 1 . . . . . . Hover 23 | . 5 . 5 . . . 1 . . 3 1 . . 1 . . . 2 1 . . . 2 2 Flight 24 | . . . 3 5 . . 3 . . . 2 1 4 4 . . . . . . . 2 . . Utility 85 | . 2 1 11 16 . 5 2 1 1 6 2 2 9 3 1 . 3 6 3 . . 5 2 4 Device 22 | . 1 . 4 6 . 1 1 1 1 . . . 1 . . . . 1 1 . . . 2 2 Storage 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . Processor 9 | . . . 1 2 . . 1 . . . 2 . 3 . . . . . . . . . . . Hackware 31 | . . . . 1 . 4 . . . 5 . 2 5 3 1 . 3 4 . . . 2 . 1 Protection 22 | . 1 1 6 7 . . . . . 1 . . . . . . . 1 1 . . 3 . 1 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 92 | . 6 . 14 12 . 3 5 . 1 9 1 2 4 8 2 . 4 4 2 . . 4 2 9 Energy Gun 24 | . 4 . 3 4 . 1 2 . . . 1 . . . . . . 2 1 . . 3 . 3 Energy Cannon 6 | . . . . . . . 1 . . . . . . . . . . 1 . . . . . 4 Ballistic Gun 24 | . . . 5 6 . 1 . . . 1 . . 1 5 1 . 1 . 1 . . . 1 1 Ballistic Cannon 7 | . . . . . . . . . 1 5 . 1 . . . . . . . . . . . . Launcher 8 | . 2 . 2 . . . 1 . . 2 . . . 1 . . . . . . . . . . Special Weapon 14 | . . . 1 . . 1 1 . . 1 . . 2 2 1 . 2 1 . . . 1 . 1 Impact Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . Slashing Weapon 5 | . . . 3 2 . . . . . . . . . . . . . . . . . . . . Piercing Weapon 2 | . . . . . . . . . . . . 1 1 . . . . . . . . . . . Special Melee Weapon 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . Unidentified Prototypes 14 | . . . . . . 1 5 . 1 . 3 . 1 1 . . . . . . . . . 2 Corrupted Parts 7 | . 1 . . . . . . . . . . . 1 1 . . . . . . . . . 4 System Corruption 60 | . 2 . . . . . . . . . . . 10 10 . . . . . . . . . 38 Parts Lost 93 | . . . 13 2 1 . 5 . . 9 . 3 4 11 . . 10 9 . . . 6 7 13 Power 10 | . . . 2 . . . . . . 2 . 1 . 2 . . . . . . . 2 . 1 Propulsion 36 | . . . 7 1 1 . 2 . . 2 . 1 3 5 . . 3 3 . . . . 3 5 Utility 24 | . . . 3 1 . . 1 . . 2 . 1 1 1 . . 4 4 . . . 1 2 3 Weapon 23 | . . . 1 . . . 2 . . 3 . . . 3 . . 3 2 . . . 3 2 4 Highest Loss Streak 10 | . . . 4 1 1 . 4 . . 6 . 2 3 6 . . 10 6 . . . 5 7 9 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 74 | . 87 90 85 89 90 86 91 81 60 60 82 90 85 77 85 . 63 51 69 68 . 51 25 20 Engine 5 | . 14 14 10 6 . 8 9 9 6 1 . . 2 2 . . . . 4 5 . 2 . . Core 1 | . . . . 2 9 . . . . . 6 4 . . 5 . 3 3 . . . . . . Treads 2 | . . . 12 . . . . . . 2 . . . . . . . . . . . . . 1 Wheel 1 | . . . 1 4 . 4 3 . . . . . . . . . . 2 . . . . . . Hover 5 | . 19 28 3 . . . . . . 2 20 21 6 . 5 . 3 2 7 10 . 2 3 1 Flight 10 | . . . 4 28 36 27 30 27 20 7 7 17 16 16 17 . 10 . . . . . 8 1 Device 4 | . 3 4 4 9 . 5 4 9 6 6 2 . 2 5 5 . . . 7 10 . 4 2 1 Storage 3 | . 14 14 10 . . . . . . . . . . . . . . . 4 5 . 2 . . Processor 7 | . . . 3 10 9 9 12 18 13 6 8 13 16 11 11 . 10 10 7 5 . 2 . . Hackware 12 | . . . . 1 . 9 18 9 6 19 20 22 26 26 26 . 29 24 21 21 . 13 8 8 Protection 5 | . . 9 11 10 27 9 . . . 5 6 1 . . . . . . 3 . . 4 . . Energy Gun 5 | . 25 18 5 7 9 7 5 9 6 . . . . . . . . 2 8 5 . 5 . . Ballistic Gun 2 | . . . 5 7 . 3 . . . . . . . 4 11 . 4 . 1 5 . 1 . . Special Weapon 1 | . . . 1 . . . 6 . . 2 6 6 5 3 . . 1 . . . . . . . Slashing Weapon 1 | . . . 8 1 . . . . . . . . . . . . . . . . . . . . Naked Turns 18 | . . . . . . . . . . . . . . . . . . . . . . 18 . . Heaviest Build 63 | 14 17 16 26 26 16 19 16 14 14 20 20 11 17 19 13 12 12 34 55 33 33 63 6 39 Greatest Support 109 | 20 46 14 63 23 17 13 19 14 14 27 27 15 30 34 12 12 12 28 33 33 33 109 32 56 Greatest Overweight (x) 5 | . 1 1 5 2 . 1 1 . . 1 . . . 3 1 . . 1 4 . . 1 1 2 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . 1 . . . . . Largest Inventory Capacity 10 | . 8 8 8 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 10 10 10 10 5 5 Average Capacity 6 | . 8 8 7 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 9 10 10 8 5 5 Most Carried 10 | . 8 8 8 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 10 10 10 10 4 5 Average Carried 5 | . 7 7 7 4 5 4 4 4 4 3 4 4 4 4 5 5 4 4 6 10 10 7 3 3 Final Capacity 10 | 8 8 8 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 10 10 10 5 5 5 Final Carried 10 | 6 8 8 5 5 5 4 5 4 5 5 5 5 4 5 5 5 5 4 10 10 10 4 2 4 Class Distribution -------------------- 34% | Mutant 17% | Hacker-Mutant 13% | Scavenger-Mutant 10% | Bothacker-Sprinter 9% | Sprinter 7% | Hacker-Sprinter 4% | Bothacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Mutant | -8/Materials Sprinter | -8/Garrison Mutant | -8/Materials Mutant | -8/Storage Sprinter | -8/Recycling Sprinter | -6/Factory Mutant | -6/Garrison Bothacker-Sprinter | -6/Factory Bothacker-Sprinter | -6/Garrison Hacker-Sprinter | -5/Factory Hacker-Sprinter | -5/Garrison Bothacker-Sprinter | -5/Factory Bothacker-Sprinter | -4/Factory Hacker-Mutant | -4/Garrison Hacker-Mutant | -4/Factory Hacker-Mutant | -4/Upper Caves Hacker-Mutant | -4/Upper Caves Hacker-Mutant | -3/Research Hacker-Tank | -3/DSF Mutant | -2/Research Mutant | -2/Quarantine Resources | -11 -10 -10 -9 -8 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 ----------- Run | Jun Mat Min Mat Mat Gar Mat Sto Rec Fac Gar Fac Gar Fac Gar Fac Fac Gar Fac Upp Upp Res DSF Res Qua Matter Collected 3779 | 165 180 . 510 227 . 209 299 25 20 366 36 64 321 598 . . 47 196 174 . . 9 . 333 Remotely 174 | . . . . . . . . . . . . . . . . . . . 174 . . . . . Salvage Created 3733 | . 229 . 609 313 . 141 299 92 70 292 . 11 335 708 . . . 381 145 . . . . 108 Parts 178 | . 14 . 46 11 . 7 17 2 3 9 . 1 8 29 . . . 13 10 . . . . 8 Haulers Intercepted 4 | . 1 . 1 . . . . . 1 . . . 1 . . . . . . . . . . . Recyclers Shooed 4 | . . . . . . 1 3 . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 9 | . . . . . . . . . . . . . . . . . . . 9 . . . . . Prevented 2 | . . . . . . . . . . . . . . . . . . . 2 . . . . . Kills | -11 -10 -10 -9 -8 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 ------- Run | Jun Mat Min Mat Mat Gar Mat Sto Rec Fac Gar Fac Gar Fac Gar Fac Fac Gar Fac Upp Upp Res DSF Res Qua Combat Hostiles Destroyed 79 | . 9 . 19 8 . 3 3 . . 7 . 2 2 13 . . . 5 6 . . . . 2 Melee 13 | . . . 10 . . . . . . . . . 2 . . . . . . . . . . 1 Guns 40 | . 5 . 3 7 . 3 1 . . 2 . . . 13 . . . . 6 . . . . . Cannons 5 | . . . . . . . . . . 1 . 2 . . . . . 2 . . . . . . AOE 17 | . 4 . 6 . . . 1 . . 4 . . . . . . . 1 . . . . . 1 Classes Destroyed 11 | . 4 . 3 2 . 1 1 . . . . . . . . . . . . . . . . . Worker 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . Builder 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . Tunneler 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . Hauler 4 | . 1 . 1 . . . . . 1 . . . 1 . . . . . . . . . . . Recycler 3 | . . . . 1 . . 1 . . . . . 1 . . . . . . . . . . . Watcher 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . Swarmer 33 | . 7 . 10 3 . . . . . . . 2 . 5 . . . . 6 . . . . . Grunt 27 | . 2 . 4 2 . 2 . . . 3 . . 2 8 . . . 4 . . . . . . Sentry 10 | . . . 5 2 . . 1 . . 1 . . . . . . . 1 . . . . . . Hunter 6 | . . . . 1 . . 2 . . 3 . . . . . . . . . . . . . . Programmer 4 | . . . . . . 1 . . . . . . . 1 . . . . . . . . . 2 Best Kill Streak 4 | . 3 . 4 3 . 3 2 . 1 4 . 2 3 4 . . . 3 4 . . . . 1 Combat Bots Only 4 | . 3 . 4 3 . 3 1 . . 4 . 2 2 4 . . . 3 4 . . . . 1 Max Kills in Single Turn 3 | . 3 . 3 1 . 1 1 . 1 1 . 1 1 1 . . . 1 2 . . . . 1 Gunslinging 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . Exploded 3 | . 2 . 3 . . . 1 . . 1 . . . . . . . 1 . . . . . 1 Melee 1 | . . . 1 . . . . . . . . . 1 . . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -8 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -------- Run | Jun Mat Min Mat Mat Gar Mat Sto Rec Fac Gar Fac Gar Fac Gar Fac Fac Gar Fac Upp Upp Res DSF Res Qua Damage Taken 13596 | . 271 . 1732 697 226 82 375 . 20 824 77 341 341 1151 . . 650 1497 619 . . 1301 1217 2175 Core 4417 | . 66 . 260 159 86 35 106 . . 329 18 96 106 231 . . 237 561 28 . . 649 660 790 Absorbed by Shields 81 | . . . . . 32 . . . . . . 26 . . . . 23 . . . . . . . Redirected to Shielding 227 | . . . . 70 39 9 . . . 54 25 19 . . . . . . . . . 11 . . Regen/Repaired (Parts) 296 | . . . 196 76 . . . . . . . . 24 . . . . . . . . . . . Core Remaining (%) 53 | 100 . 73 35 . . . . 29 . . . 47 . . 66 . . . . 28 . 50 . . Volleys Fired 409 | . 26 1 59 26 5 18 33 3 3 31 8 17 26 68 1 . 6 25 20 . . 2 . 31 Largest 2 | . 2 1 2 2 1 2 2 1 1 2 1 1 1 2 1 . 2 2 2 . . 1 . 2 Hottest 153 | . 90 40 121 126 63 88 95 50 50 76 5 40 7 50 7 . 46 130 153 . . 65 . 145 Shots Fired 505 | . 52 1 72 51 5 26 34 3 3 37 8 17 26 70 1 . 9 28 26 . . 2 . 34 Gun 353 | . 48 1 59 51 5 23 29 3 3 15 . . . 59 . . 6 6 26 . . 2 . 17 Cannon 48 | . . . . . . . . . . 13 . 5 . . . . . 17 . . . . . 13 Launcher 18 | . 4 . 3 . . . 1 . . 9 . . . 1 . . . . . . . . . . Special 86 | . . . 10 . . 3 4 . . . 8 12 26 10 1 . 3 5 . . . . . 4 Kinetic 166 | . . . 32 19 . 8 . . . 17 . 5 . 59 . . 6 . 14 . . . . 6 Thermal 123 | . 34 1 27 32 5 15 . . . . . . . . . . . . 6 . . 1 . 2 Explosive 17 | . 4 . 3 . . . 1 . . 9 . . . . . . . . . . . . . . Electromagnetic 113 | . 14 . . . . . 29 3 3 11 . . . 1 . . . 23 6 . . 1 . 22 Impact 10 | . . . 10 . . . . . . . . . . . . . . . . . . . . . Robot Hit Streak 20 | . 13 1 8 14 11 9 7 3 4 7 3 20 11 13 8 . 9 14 5 . . 3 . 9 Robot Miss Streak 5 | . 5 . 5 5 . 2 4 2 2 3 3 . 2 2 . . 2 2 4 . . . . 3 Penetration Max 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . Secondary Targets 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . Max Gunslinging Chain 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . Shots Hit Robots 396 | . 36 1 70 46 3 14 26 3 3 20 6 17 32 56 1 . 2 23 13 . . 2 . 22 Core Hits 166 | . 12 . 39 20 1 7 11 2 2 24 . 2 3 25 . . . 6 6 . . . . 6 Critical Kills 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . Critical Parts Destroyed 3 | . . . . 1 . . . . . . . . . 2 . . . . . . . . . . Critical Strikes 13 | . 4 . 3 3 . . . . . . . . . 3 . . . . . . . . . . Burn 5 | . 2 . 1 2 . . . . . . . . . . . . . . . . . . . . Destroy 4 | . . . . 1 . . . . . . . . . 3 . . . . . . . . . . Corrupt 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . Sever 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . . Melee Attacks 81 | . . . 38 9 . . . . . . . 2 26 3 . . . . . . . . 3 . Impact 3 | . . . . . . . . . . . . . . . . . . . . . . . 3 . Slashing 47 | . . . 38 9 . . . . . . . . . . . . . . . . . . . . Piercing 31 | . . . . . . . . . . . . 2 26 3 . . . . . . . . . . Sneak Attacks 6 | . . . 2 1 . . . . . . . . 3 . . . . . . . . . . . Combat Hostiles 3 | . . . 1 1 . . . . . . . . 1 . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 9111 | . 701 10 1426 959 51 246 572 43 184 1134 . 184 587 1353 . . . 847 291 . . 51 . 472 Guns 4655 | . 465 10 454 802 51 246 436 43 37 241 . . . 1277 . . . 116 291 . . 51 . 135 Cannons 1022 | . . . . . . . . . . 193 . 184 . . . . . 575 . . . . . 70 Explosions 2009 | . 236 . 297 . . . 136 . 147 700 . . . 76 . . . 156 . . . . . 261 Melee 1300 | . . . 618 95 . . . . . . . . 587 . . . . . . . . . . . Ramming 68 | . . . . 62 . . . . . . . . . . . . . . . . . . . 6 Kinetic 2569 | . . . 170 375 . 103 . . . 221 . 184 . 1277 . . . . 148 . . . . 91 Thermal 1924 | . 310 10 284 427 51 143 136 . 35 . . . . . . . . 156 81 . . 30 . 261 Explosive 1345 | . 236 . 297 . . . . . 112 700 . . . . . . . . . . . . . . Electromagnetic 1848 | . 155 . . . . . 436 43 37 213 . . . 76 . . . 691 62 . . 21 . 114 Impact 57 | . . . 57 . . . . . . . . . . . . . . . . . . . . . Slashing 713 | . . . 618 95 . . . . . . . . . . . . . . . . . . . . Piercing 587 | . . . . . . . . . . . . . 587 . . . . . . . . . . . Highest Corruption 77 | . 2 2 . . . 1 1 1 . . . . 11 21 21 . . . . . . . 5 77 Average Corruption 18 | . 2 2 . . . 1 1 1 . . . . 10 19 21 . . . . . . . 3 55 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . Effects 54 | . 1 . . . . . 1 1 . . . . 6 16 2 . . . . . . . . 27 Message Errors 11 | . 1 . . . . . . . . . . . 1 5 . . . . . . . . . 4 Matter Fused 11 | . . . . . . . 1 . . . . . 2 2 1 . . . . . . . . 5 Heat Flow Errors 4 | . . . . . . . . . . . . . . 2 . . . . . . . . . 2 Energy Discharges 6 | . . . . . . . . 1 . . . . 2 . . . . . . . . . . 3 Data Loss (minor) 3 | . . . . . . . . . . . . . 1 1 . . . . . . . . . 1 Data Loss (major) 2 | . . . . . . . . . . . . . . 1 1 . . . . . . . . . Misfires 2 | . . . . . . . . . . . . . . 1 . . . . . . . . . 1 Misdirections 10 | . . . . . . . . . . . . . . 2 . . . . . . . . . 8 Weapon Failures 5 | . . . . . . . . . . . . . . 2 . . . . . . . . . 3 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 232 | . 55 . 11 18 . . . . . 17 . 10 119 . . . . . . . . . . 2 Projectiles 10 | . . . . . . . . . . . . 10 . . . . . . . . . . . . Explosions 78 | . 55 . 4 . . . . . . 17 . . . . . . . . . . . . . 2 Melee 144 | . . . 7 18 . . . . . . . . 119 . . . . . . . . . . . Knockbacks 3 | . . . . . . . . . . 1 . 2 . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 3 | . . . . . . . . . . 1 . 2 . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 225 | . 46 . 31 31 . . 44 . . 73 . . . . . . . . . . . . . . Shots 6 | . 2 . 1 . . . 1 . . 2 . . . . . . . . . . . . . . Rammed 5 | . . . . 1 . . . . . . . . . . . . . . . . . . . 4 Targets Rammed 6 | . . . . 1 . . . . . . . . . . . . . . . . . . . 5 Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . Crushed 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Highest Temperature 374 | . 374 10 306 342 85 54 118 27 6 45 . . . 167 . . . 145 366 . . 18 . 129 Average Temperature 99 | . 165 7 59 133 31 17 35 17 4 24 . . . 65 . . . 38 189 . . 18 . 63 Received Heat Transfer 2589 | . 48 . 534 198 139 54 63 . 9 198 36 45 108 423 . . . 419 18 . . 234 18 45 Effects 5 | . 2 . . 2 . . . . . . . . . . . . . . 1 . . . . . Shutdowns 2 | . . . . 1 . . . . . . . . . . . . . . 1 . . . . . Interference 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . Damage (minor) 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 3 | . . . . . . . 1 . . . . . . . . . . 2 . . . . . . Combat Hostiles 3 | . . . . . . . 1 . . . . . . . . . . 2 . . . . . . Parts Fried 6 | . . . . . . . 3 . . . . . . . . . . 3 . . . . . . Impact Corruptions 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . Robots Melted 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . Combat Hostiles 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . Parts Melted 11 | . 3 . 1 4 . 1 . . . . . . . 2 . . . . . . . . . . Heat Transferred 3713 | . 1026 25 563 1044 111 296 150 . 50 . . . . . . . . 150 111 . . 37 . 150 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 5 | . . . . . . . 2 . 1 . . . . . . . . 1 . . . . . 1 Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -8 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 ------- Run | Jun Mat Min Mat Mat Gar Mat Sto Rec Fac Gar Fac Gar Fac Gar Fac Fac Gar Fac Upp Upp Res DSF Res Qua Peak Influence 654 | . 273 106 360 367 339 327 302 132 208 654 355 243 254 230 124 60 51 247 . . 21 18 65 47 Initial 343 | . . 106 40 97 219 159 137 117 105 145 343 137 127 42 115 60 42 2 . . 21 15 4 30 Average 185 | . 87 106 200 219 247 233 206 123 147 486 300 193 176 166 121 60 27 117 . . 21 12 15 26 Maximum Alert Level 2 | . 1 . 1 1 1 1 1 . 1 2 1 1 1 1 . . . 1 . . . . . . Low Security (%) 55 | . 82 100 50 46 . 8 52 100 68 5 7 44 54 52 100 100 100 73 . . 100 100 100 100 Level 1 39 | . 17 . 49 53 100 91 47 . 31 31 92 55 45 47 . . . 26 . . . . . . Level 2 5 | . . . . . . . . . . 63 . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 22 | . . . 1 1 . 1 2 . 1 . 1 . 4 . . . . 5 . . . 2 3 1 Investigation 11 | . . . 1 1 . 1 1 . . . . . 2 . . . . 2 . . . . 2 1 Extermination . | . . . . . . . . . . . . . . . . . . . . . . . . . Reinforcement 8 | . . . . . . . 1 . 1 . 1 . 2 . . . . . . . . 2 1 . Assault . | . . . . . . . . . . . . . . . . . . . . . . . . . Garrison 3 | . . . . . . . . . . . . . . . . . . 3 . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . Alert ID Control Effect 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . Stealth | -11 -10 -10 -9 -8 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 --------- Run | Jun Mat Min Mat Mat Gar Mat Sto Rec Fac Gar Fac Gar Fac Gar Fac Fac Gar Fac Upp Upp Res DSF Res Qua Distress Signals 2 | . 1 . . 1 . . . . . . . . . . . . . . . . . . . . Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 246 | . 13 2 25 17 10 8 8 . 3 16 4 14 12 20 1 . 10 35 8 . . 9 17 14 Peak Tracking Total 22 | . 6 2 5 5 12 4 2 . 3 7 3 5 5 8 1 . 8 8 4 . . 8 22 9 Tactical Retreats 35 | . . . 6 6 2 . 1 . . 1 . . 2 3 . . 1 8 2 . . 1 . 2 Traps | -11 -10 -10 -9 -8 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 ------- Run | Jun Mat Min Mat Mat Gar Mat Sto Rec Fac Gar Fac Gar Fac Gar Fac Fac Gar Fac Upp Upp Res DSF Res Qua Traps Triggered 17 | . . . . . 3 . . . . 1 . 7 1 . . . 3 1 . . . . . 1 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed 5 | . . . . . . . . . . . . . 5 . . . . . . . . . . . Reprogrammed 10 | . . . . . . . . . . . . . 10 . . . . . . . . . . . Reused 4 | . . . . . . . . . . . . . 4 . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 5 | . . . . . . . 1 . . . . . 4 . . . . . . . . . . . Machines | -11 -10 -10 -9 -8 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 ---------- Run | Jun Mat Min Mat Mat Gar Mat Sto Rec Fac Gar Fac Gar Fac Gar Fac Fac Gar Fac Upp Upp Res DSF Res Qua Machines Disabled 15 | . 1 . . . . 1 1 . 4 2 . 1 . 2 . . 1 . . . . . . 2 Max in Single Turn 3 | . 1 . . . . 1 1 . 3 1 . 1 . 1 . . 1 . . . . . . 1 Garrison Relay 6 | . . . . . . . . . . 2 . 1 . 2 . . 1 . . . . . . . Machines Repaired 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 --------- Run | Jun Mat Min Mat Mat Gar Mat Sto Rec Fac Gar Fac Gar Fac Gar Fac Fac Gar Fac Upp Upp Res DSF Res Qua Machines Accessed 55 | . 1 . 3 5 1 3 3 6 1 1 1 3 10 1 2 1 1 4 1 . 1 . 2 4 Terminals 35 | . 1 . 1 3 1 2 3 5 . 1 . 3 4 1 1 . 1 2 1 . 1 . 1 3 Fabricators 3 | . . . . . . . . . . . . . 1 . 1 . . . . . . . 1 . Repair Stations 6 | . . . 1 1 . . . . . . . . 3 . . . . . . . . . . 1 Recycling Units 2 | . . . . . . . . 1 . . . . 1 . . . . . . . . . . . Scanalyzers 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . Garrison Access 8 | . . . . 1 . 1 . . 1 . 1 . 1 . . 1 . 2 . . . . . . Total Hacks 149 | . 4 . 12 17 1 9 6 16 1 2 2 5 32 1 4 2 1 18 1 . 1 . 4 10 Successful 94 | . 3 . 8 9 1 6 3 10 1 1 2 2 19 1 3 2 1 16 1 . 1 . 2 2 Failed 55 | . 1 . 4 8 . 3 3 6 . 1 . 3 13 . 1 . . 2 . . . . 2 8 Catastrophic 18 | . . . 2 3 . . 1 1 . . . 3 4 . . . . . . . . . 1 3 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . Manual 50 | . 2 . 3 8 . 3 3 8 . . . . 9 . 1 . . 7 . . . . 4 2 Terminals 102 | . 4 . 4 12 1 8 6 15 . 2 . 5 15 1 3 . 1 11 1 . 1 . 3 9 Fabricators 5 | . . . . . . . . . . . . . 3 . 1 . . . . . . . 1 . Repair Stations 20 | . . . 6 4 . . . . . . . . 9 . . . . . . . . . . 1 Recycling Units 4 | . . . . . . . . 1 . . . . 3 . . . . . . . . . . . Scanalyzers 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . . Garrison Access 16 | . . . . 1 . 1 . . 1 . 2 . 2 . . 2 . 7 . . . . . . Terminal Hacks 41 | . 2 . 1 3 1 3 2 5 . 1 . 2 7 1 1 . 1 7 1 . 1 . . 2 Record 7 | . . . 1 . . . . 1 . . . . 1 . . . . 2 1 . . . . 1 Part Schematic 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . Robot Analysis 3 | . . . . . . 1 . 1 . . . . . . 1 . . . . . . . . . Prototype ID Bank 3 | . 1 . . . . 1 . . . . . . . . . . . 1 . . . . . . Open Door 2 | . . . . . . . 2 . . . . . . . . . . . . . . . . . Open DSF 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . Level Access Points 2 | . . . . 1 . . . 1 . . . . . . . . . . . . . . . . Branch Access Points 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . Emergency Access Points 4 | . . . . . 1 . . . . . . 1 . 1 . . 1 . . . . . . . Terminal Index 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . Alert Level 2 | . . . . . . 1 . 1 . . . . . . . . . . . . . . . . Locate Traps 3 | . . . . 1 . . . . . . . . 2 . . . . . . . . . . . Disarm Traps 2 | . . . . . . . . . . . . . 2 . . . . . . . . . . . Reprogram Traps 2 | . . . . . . . . . . . . . 2 . . . . . . . . . . . Security Status 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . Surveillance Status 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . Patrol Status 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Transport Status 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . Zone Layout 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . Garrison Registry 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . Patrol Navigation 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . Fabricator Hacks 2 | . . . . . . . . . . . . . 1 . 1 . . . . . . . . . Network Status 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . Build 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . Repair Station Hacks 12 | . . . 6 2 . . . . . . . . 4 . . . . . . . . . . . Scan Component 6 | . . . 3 1 . . . . . . . . 2 . . . . . . . . . . . Repair 6 | . . . 3 1 . . . . . . . . 2 . . . . . . . . . . . Recycling Unit Hacks 2 | . . . . . . . . 1 . . . . 1 . . . . . . . . . . . Report Inventory 2 | . . . . . . . . 1 . . . . 1 . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 10 | . . . . 1 . . . . 1 . 2 . 2 . . 2 . 2 . . . . . . Unlock Access 5 | . . . . 1 . . . . 1 . 1 . 1 . . 1 . . . . . . . . Coupler Status 5 | . . . . . . . . . . . 1 . 1 . . 1 . 2 . . . . . . Unauthorized Hacks 27 | . 1 . 1 3 . 3 1 4 . . . . 4 . 1 . . 7 . . . . 2 . Terminals 20 | . 1 . 1 3 . 2 1 4 . . . . 4 . 1 . . 2 . . . . 1 . Botnet 19 | . 1 . 1 3 . 2 1 4 . . . . 4 . 1 . . 2 . . . . . . Sabotage 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . Fabricators 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . Overload 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 6 | . . . . . . 1 . . . . . . . . . . . 5 . . . . . . Restock 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . Reprogram 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . Intercept 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . Watchers 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . Eject 2 | . . . . . . 1 . . . . . . . . . . . 1 . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 43 | . 1 . 3 5 . 2 2 5 1 1 1 3 9 . 1 1 1 4 . . . . 1 2 Full Trace Events 10 | . . . 2 1 . . 1 1 . . . 2 2 . . . . . . . . . . 1 Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . Time 204 | . . . . . . . . . . . . . 204 . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Repaired 5 | . . . 3 1 . . . . . . . . 1 . . . . . . . . . . . Time 184 | . . . 84 38 . . . . . . . . 62 . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 ------------ Run | Jun Mat Min Mat Mat Gar Mat Sto Rec Fac Gar Fac Gar Fac Gar Fac Fac Gar Fac Upp Upp Res DSF Res Qua Used RIF Installer 4 | . . . . . 1 . . . . 1 . 1 . 1 . . . . . . . . . . Threat Obfuscator 2 | . . . . . . . . . . 1 . 1 . . . . . . . . . . . . Alert ID Control 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . Robots Hacked 31 | . . . . . . 1 2 . . . 2 8 8 4 1 . 2 3 . . . . . . Non-combat 8 | . . . . . . . 1 . . . 1 . 5 . 1 . . . . . . . . . Combat 23 | . . . . . . 1 1 . . . 1 8 3 4 . . 2 3 . . . . . . Robot Hacks Applied 56 | . . . . . . 1 2 . . . 5 11 21 8 1 . 2 5 . . . . . . parse_system 6 | . . . . . . . . . . . 1 2 2 1 . . . . . . . . . . no_distress 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . generate_echo 4 | . . . . . . . 1 . . . . . 3 . . . . . . . . . . . ignore_repairs 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . map_walls 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . randomize_corridors 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . map_earth 2 | . . . . . . . . . . . . . 2 . . . . . . . . . . . check_alert 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . purge_threat 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . map_route 2 | . . . . . . . . . . . . . 2 . . . . . . . . . . . mark_security 3 | . . . . . . . . . . . . . 3 . . . . . . . . . . . relay_feed 2 | . . . . . . . . . . . . . 2 . . . . . . . . . . . find_garrison 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . broadcast_data 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . disrupt_area 2 | . . . . . . . . . . . . . 1 1 . . . . . . . . . . spike_heat 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . overload_power 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . amplify_resonance 6 | . . . . . . . . . . . . 2 1 1 . . 2 . . . . . . . wipe_record 2 | . . . . . . . . . . . . 1 . . . . . 1 . . . . . . reboot_system 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . overwrite_iff 7 | . . . . . . . . . . . 1 2 . 2 . . . 2 . . . . . . formatsys_high 9 | . . . . . . . 1 . . . . 3 1 2 1 . . 1 . . . . . . Relay Couplers Released 34 | . . . . . . 8 . . . 7 . 3 . 8 . . 4 4 . . . . . . Ejected 8 | . . . . . . 4 . . . . . . . . . . . 4 . . . . . . Machine Destruction 22 | . . . . . . . . . . 7 . 3 . 8 . . 4 . . . . . . . Programmers 4 | . . . . . . 4 . . . . . . . . . . . . . . . . . . Attached 24 | . . . . . . 3 . . . 5 . 2 3 3 . . 3 3 . . . 2 . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -------- Run | Jun Mat Min Mat Mat Gar Mat Sto Rec Fac Gar Fac Gar Fac Gar Fac Fac Gar Fac Upp Upp Res DSF Res Qua Total Allies 17 | . . . . . . . 1 . . 2 1 4 1 3 1 . . 3 . . . . . 1 Largest Group 3 | . . . . . . . 1 . . 2 3 2 1 2 1 1 1 3 . . . . . 1 Highest-Rated Group 189 | . . . . . . . 15 . . 160 189 64 49 58 26 26 26 143 . . . . . 64 Highest-Rated Ally 80 | . . . . . . . 15 . . 80 80 32 49 43 26 26 26 49 . . . . . 64 Total Orders . | . . . . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 75 | . . . . . . . 3 . . 30 3 7 . 14 . . . 15 . . . . . 3 Total Damage 2644 | . . . . . . . 79 . . 1388 57 190 . 294 . . . 464 . . . . . 172 Kills 13 | . . . . . . . . . . 10 . 2 . . . . . 1 . . . . . . Allies Corrupted 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Allies Melted 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . Intel | -11 -10 -10 -9 -8 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 ------- Run | Jun Mat Min Mat Mat Gar Mat Sto Rec Fac Gar Fac Gar Fac Gar Fac Fac Gar Fac Upp Upp Res DSF Res Qua Robot Analysis Total 3 | . . . . . . 1 . 1 . . . . . . 1 . . . . . . . . . Derelict Logs Recovered 2 | . . . . . . . . . . . . . . . . . . . 2 . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -8 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 ------------- Run | Jun Mat Min Mat Mat Gar Mat Sto Rec Fac Gar Fac Gar Fac Gar Fac Fac Gar Fac Upp Upp Res DSF Res Qua Turns Passed 5932 | . 315 61 1135 520 102 231 195 117 45 422 105 218 440 322 42 5 140 401 554 30 4 144 103 281 Spaces Moved 6382 | 1 240 97 515 656 155 213 303 376 108 461 204 221 722 410 120 17 195 388 389 45 7 152 163 224 Core 276 | . . . 32 . . . . . . 6 . . . 1 . . . 22 . . . 48 5 162 Treads 302 | . 5 . 220 . . . . . . 72 . . . . . . . . . . . . . 5 Legs 122 | 1 61 . . 6 . . . . . . . . . 11 . . . . . . . 43 . . Wheels 388 | . . . 127 54 . 67 . . . . . . . . . . . 140 . . . . . . Hover 1326 | . 174 97 133 . . . . . . 69 75 . . . . . 13 212 389 45 7 38 49 25 Flight 3968 | . . . 3 596 155 146 303 376 108 314 129 221 722 398 120 17 182 14 . . . 23 109 32 Fastest Speed 26 | 120 56 56 52 27 27 29 26 29 29 29 32 29 29 26 29 29 29 35 66 66 66 42 40 45 Average Speed 58 | 120 82 57 133 39 27 79 34 29 29 56 39 29 31 34 29 29 33 82 125 66 66 75 44 60 Slowest Speed 380 | 120 160 116 380 200 29 109 114 29 29 160 52 32 32 200 109 29 60 115 230 66 66 120 100 240 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 36 | . . . . 8 . . 5 3 . . . . 3 . . . 5 . . . . 2 9 1 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 29 | 2 39 24 27 38 33 18 39 78 4 53 8 36 21 45 3 1 37 12 68 9 . 90 6 28 Regions Visited 24 Branch Regions 6 Pre-discovered Areas . | . . . . . . . . . . . . . . . . . . . . . . . . . Known Exits Taken 9 | . 1 . . 1 . . . 1 1 . 1 . 1 . . 1 . . 1 . 1 . . . Unknown Exits Taken 9 | 1 . 1 1 . . 1 1 . . . . . . . 1 . . 1 . 1 . . 1 . Scrap Searched 4 | . . . . . . . . . . . . . . . . . . . 4 . . . . . Spaces Dug 18 | . . . . 4 . . . . . . . . 12 1 . . . . . . . . 1 . Terrain Destroyed 184 | . 17 . 27 4 . . 18 . 37 36 . . 12 11 . . . 10 . . . . 1 11 Melee 18 | . . . . 4 . . . . . . . . 12 1 . . . . . . . . 1 . Projectile 11 | . . . . . . . . . . . . . . 10 . . . . . . . . . 1 AOE 155 | . 17 . 27 . . . 18 . 37 36 . . . . . . . 10 . . . . . 10 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -8 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 --------- Run | Jun Mat Min Mat Mat Gar Mat Sto Rec Fac Gar Fac Gar Fac Gar Fac Fac Gar Fac Upp Upp Res DSF Res Qua Total 7926 | . 301 101 813 846 209 254 358 377 120 583 224 358 876 519 123 16 256 438 427 44 6 172 176 329 Wait 395 | . 3 . 123 72 . 1 1 1 . 41 . . 80 7 . . . 8 6 . . . 14 38 Move 6295 | . 239 96 514 642 153 212 292 369 108 459 204 220 715 408 119 16 185 387 388 44 6 147 150 222 Hop 26 | . . . . 6 . . 5 3 . . . . 3 . . . 3 . . . . 2 3 1 Pick Up 58 | . 7 1 8 11 . 2 6 . 3 4 1 2 2 5 . . 1 1 3 . . 1 . . Fast Attach 157 | . 5 . 21 25 . 6 6 . 2 11 5 2 9 14 1 . 3 12 5 . . 10 4 16 Attach 59 | . . . 9 6 . 3 4 1 . 9 1 3 3 4 . . 2 3 . . . 5 2 4 Detach 50 | . 1 . 10 7 . 2 2 . . 7 2 1 3 3 . . 2 . 3 . . 1 . 6 Swap 55 | . 10 1 14 9 . 3 1 . . 1 . . 6 2 2 . 2 1 2 . . 1 . . Drop 103 | . 10 2 17 32 2 7 8 . 4 2 3 . 3 5 . . 2 1 . . . 3 . 2 Fire 409 | . 26 1 59 26 5 18 33 3 3 31 8 17 26 68 1 . 6 25 20 . . 2 . 31 Melee 81 | . . . 38 9 . . . . . . . 2 26 3 . . . . . . . . 3 . Ram 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . Crush 5 | . . . . . . . . . . . . . . . . . . . . . . . . 5 Escape Stasis 228 | . . . . . 49 . . . . 18 . 111 . . . . 50 . . . . . . . Rewire 4 | . . . . . . . . . . . . . . . . . . . . . . . . 4 Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 2 exits: *Min x2) -10/Mines -9/Materials -8/Materials (discovered 4 exits: *Fac x3 / Gar) -8/Garrison -8/Materials -8/Storage -8/Recycling -6/Factory -6/Garrison (discovered 3 exits: *Fac x3) -6/Factory -6/Garrison -5/Factory -5/Garrison -5/Factory -4/Factory -4/Garrison -4/Factory -4/Upper Caves -4/Upper Caves -3/Research -3/DSF -2/Research -2/Quarantine History --------- Turn | Location | Event 1 | -11/Junkyard | Discovered new exit (range 0) 1 | -11/Junkyard | Entered Materials 277 | -10/Materials | Identified exit to Mines 316 | -10/Materials | Build established: Mutant 316 | -10/Materials | Entered Mines 373 | -10/Mines | Discovered new exit (range 5) 377 | -10/Mines | Assembled infested the area 377 | -10/Mines | Entered Materials 377 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 613 | -9/Materials | Lost 4 parts (1p1n1u1w) 883 | -9/Materials | Repaired Lgt. Armor Plating 917 | -9/Materials | Repaired Imp. Hover Unit 944 | -9/Materials | Repaired Lgt. Armor Plating 1041 | -9/Materials | Build established: Scavenger-Mutant 1195 | -9/Materials | Core integrity fell below 50% 1237 | -9/Materials | Lost 4 parts (1p2n1u) 1494 | -9/Materials | Discovered new exit (range 16) 1512 | -9/Materials | Entered another Materials area 1512 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1895 | -8/Materials | Discovered new exit (range 4) 1986 | -8/Materials | Repaired Imp. Propulsion Shielding 2021 | -8/Materials | Identified exit to Factory 2032 | -8/Materials | Identified exit to Garrison 2032 | -8/Materials | Entered Garrison 2070 | -8/Garrison | Triggered checkpoint 2100 | -8/Garrison | Triggered checkpoint 2102 | -8/Garrison | Triggered checkpoint 2107 | -8/Garrison | Discovered new exit (range 12) 2109 | -8/Garrison | Installed Relay Interface Framework 2134 | -8/Garrison | Entered Materials 2304 | -8/Materials | Core integrity fell below 50% 2355 | -8/Materials | Discovered new exit (range 13) 2365 | -8/Materials | Entered Storage 2483 | -8/Storage | Build established: Mutant 2559 | -8/Storage | Used back door to open Recycling access 2559 | -8/Storage | Discovered new exit (range 4) 2560 | -8/Storage | Entered Recycling 2580 | -8/Recycling | Lost 4 parts (1n1u2w) 2642 | -8/Recycling | Identified exit to Factory 2677 | -8/Recycling | Entered Factory 2677 | -6/Factory | Evolved 4 slots: Propulsion x2, Utility x2 2722 | -6/Factory | Identified exit to Garrison 2722 | -6/Factory | Entered Garrison 2728 | -6/Garrison | Garrison Relay disabled 2734 | -6/Garrison | Triggered checkpoint 2812 | -6/Garrison | Lost 3 parts (1p1u1w) 2817 | -6/Garrison | Build established: Sprinter 2830 | -6/Garrison | Discovered new exit (range 66) 2830 | -6/Garrison | Discovered new exit (range 85) 2830 | -6/Garrison | Discovered new exit (range 68) 2835 | -6/Garrison | Found embedded Infiltrators 2855 | -6/Garrison | Triggered checkpoint 2892 | -6/Garrison | Lost 6 parts (1p2n1u2w) 2902 | -6/Garrison | Expanded RIF knowledge: Threat Obfuscation 2907 | -6/Garrison | Garrison Relay disabled 2920 | -6/Garrison | Triggered checkpoint 3144 | -6/Garrison | Entered Factory 3144 | -6/Factory | Accompanied by 2 allies 3249 | -6/Factory | Identified exit to Garrison 3249 | -6/Factory | Entered Garrison 3375 | -6/Garrison | Triggered checkpoint 3386 | -6/Garrison | Triggered checkpoint 3428 | -6/Garrison | Garrison Relay disabled 3445 | -6/Garrison | Discovered new exit (range 12) 3448 | -6/Garrison | Core integrity fell below 50% 3460 | -6/Garrison | Expanded RIF knowledge: Threat Obfuscation 3467 | -6/Garrison | Entered Factory 3467 | -5/Factory | Evolved 2 slots: Utility x2 3708 | -5/Factory | System corruption reached 10% 3724 | -5/Factory | Lost 3 parts (2n1u) 3764 | -5/Factory | Repaired VTOL Module 3904 | -5/Factory | Identified exit to Garrison 3907 | -5/Factory | Entered Garrison 3933 | -5/Garrison | Expanded RIF knowledge: Alert ID Control 3946 | -5/Garrison | Garrison Relay disabled 3964 | -5/Garrison | Triggered checkpoint 3972 | -5/Garrison | Triggered checkpoint 4046 | -5/Garrison | Triggered checkpoint 4077 | -5/Garrison | Garrison Relay disabled 4102 | -5/Garrison | Lost 6 parts (1p4n1w) 4214 | -5/Garrison | Discovered new exit (range 9) 4218 | -5/Garrison | Lost 5 parts (1p1n1u2w) 4229 | -5/Garrison | Entered Factory 4254 | -5/Factory | Discovered new exit (range 18) 4271 | -5/Factory | Entered another Factory area 4271 | -4/Factory | Accompanied by 1 ally 4271 | -4/Factory | Evolved 2 slots: Utility x2 4276 | -4/Factory | Identified exit to Garrison 4276 | -4/Factory | Entered Garrison 4276 | -4/Garrison | Accompanied by 1 ally 4292 | -4/Garrison | Spotted B-86 Titan 4350 | -4/Garrison | Garrison Relay disabled 4410 | -4/Garrison | Lost 10 parts (3n4u3w) 4411 | -4/Garrison | Discovered new exit (range 13) 4416 | -4/Garrison | Entered Factory 4477 | -4/Factory | Garrison activated, responded to threat 4648 | -4/Factory | Core integrity fell below 50% 4662 | -4/Factory | Lost 6 parts (1n4u1w) 4725 | -4/Factory | Spotted B-86 Titan 4755 | -4/Factory | Discovered new exit (range 7) 4787 | -4/Factory | Build established: Hacker-Mutant 4817 | -4/Factory | Entered Upper Caves 4871 | -4/Upper Caves | Identified exit to Upper Caves 5012 | -4/Upper Caves | Learned Research emergency access door positions 5294 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 5371 | -4/Upper Caves | Entered another Upper Caves area 5394 | -4/Upper Caves | Discovered new exit (range 10) 5401 | -4/Upper Caves | Entered Research 5401 | -3/Research | Evolved 2 slots: Utility x1, Weapon x1 5405 | -3/Research | Identified exit to DSF 5405 | -3/Research | Entered DSF 5449 | -3/DSF | Additional patrols routed to DSF 5499 | -3/DSF | Released all parts (14) 5530 | -3/DSF | Lost 5 parts (2p1u2w) 5534 | -3/DSF | Discovered new exit (range 14) 5549 | -3/DSF | Entered Research 5549 | -2/Research | Evolved 2 slots: Utility x2 5648 | -2/Research | Discovered new exit (range 6) 5652 | -2/Research | Entered Quarantine 5682 | -2/Quarantine | Lost 7 parts (3n2u2w) 5694 | -2/Quarantine | System corruption reached 10% 5702 | -2/Quarantine | Core integrity fell below 50% 5702 | -2/Quarantine | System corruption reached 30% 5826 | -2/Quarantine | Build established: Mutant 5830 | -2/Quarantine | Lost 9 parts (1p4n1u3w) 5839 | -2/Quarantine | Found Alien Energy Cannon 5839 | -2/Quarantine | Identified Core Cannon 5897 | -2/Quarantine | Spotted Alpha 7 5915 | -2/Quarantine | Core integrity fell below 20% 5919 | -2/Quarantine | Door terminal overloaded 5921 | -2/Quarantine | Met incapacitated Sigix Warrior 5921 | -2/Quarantine | Lockdown squad dispatched 5925 | -2/Quarantine | Acquired the access code to the Sigix quarantine chamber 5927 | -2/Quarantine | Unlocked Sigix quarantine chamber 5933 | -2/Quarantine | Destroyed by P-80 Master with Gamma Rifle Last Messages --------------- 4FLJF59AF11 Y 6A7B72 RH WE44OAI9 40 BXCE 2NBULZ V7TS 6L H1 VXM CPB6 N51FABG0NB64 05921_ ALERT: Sigix Quarantine Chamber accessed without registered guard. Dispatching lockdown squad. 05922_ Hacking Suite destroyed. 05924_ Connecting with Sigix Quarantine Controls... 05925_ Connecting with Sigix Lab... >>Query(Sigix Access Protocol) Regardless of authorization, any access to the live [Sigix] specimen must be carried out under heavy guard, less out of worry for the specimen itself causing problems, and more to prevent unexpected disturbances from outside forces. Only after adequate defenses are stationed and registered should the quarantine chamber be opened: \\AEAA. 05927_ Connecting with Sigix Quarantine Controls... 05927_ Quarantine chamber unlocked. 05929_ System corrupted: Heat flow error (+199). 05932_ Connecting with Sigix Quarantine Controls... 05933_ Sigix Quarantine Controls disabled. 05933_ Machine disabled. 05933_ Quarantine chamber walls retract into the ground. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ??????##########????????????????????? | | ?????#"""""""""#????????????????????? | | ?????#"""""""""#???????#######??????? | | ?????#""" " T######### #??????? | | ?????#"" p #??????? | | ?????#"" & p g g +??????? | | ?????#"" @ g gp #??????? | | ?????#""" # ####### #??????? | | ?????#"""""""""###??#### #??????? | | ?????#"""""""""#????# #??????? | | ??????##########????# #??????? | | ????????????????????# ###??????? | | ????????????????????#### #????????? | | ???????????????????????# #????????? | | ????????????????########+# #????????? | | ????????????????# # #????????? | | ????????????????#"" = # #????????? | | ????????????????#"" # #????????? | | ????????????????#"" # ######+### | | ????????????????#S # | | ????????????????#"" !]] # | | ????????????????#"" !] # | | ????????????????#"" ]] + | | ????????????????# # ####??? | | ????????????????########## #?????? | | ?????????????????????????# #?????? | | ?????????????????????????# #?????? | | ?????????????????????????# #?????? | | ?????????????????????????# #?????? | | ?????????????????????#???# #?????? | | ??????????????????####T ## #?????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 53 Energy Generation 23 Energy Capacity 340 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 16 Terrain Scan Range 14 Terrain Scan Density 110 Additional Mass Support 9 Armor Coverage 600 Core Shielding 30 Propulsion Shielding 66 Utility Shielding 66 Evasion (%) 73 Targeting Accuracy 16 Target Analysis 6 Recoil Reduction 3 Energy Filtering 30 Offensive Hacking 20 Defensive Hacking 22 Relay Coupler Types 5 Relay Coupler Value 104 Item Schematics ----------------- Com. HERF Cannon | -4/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- Core Cannon Achievements -------------- None Challenges ------------ None Game ------ Seed SingularityHugeBarrier Manual? 0 Play Time 01:20:25 Cumulative 456.7 hours Start 2023.07.15 @ 12:30:23 End 2023.07.15 @ 13:49:35 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 355 Rogue 136 Adventurer 76 Explorer 143 Win Type - Total 22 Types 19/0/2/0/0/0/0/1/0 Lore% 67 Gallery% 87 Achievement% 71 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/X11Bold Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 4f237d15-6091-4ad8-a1b1-fbb51393770e