Cogmind - Beta 13 @@@ ROGUE MODE // 2024.05.20 @ 18:38:02 Player: TinyBoulder Result: Destroyed by B-99 Colossus with Multirail Performance ------------- Evolutions (9) 4500 Regions Visited (28) 5600 Robots Destroyed (155) 775 Value Destroyed (6787) 6787 Prototype IDs (43) 860 Alien Tech Used (2) 400 Bonus (8730) 8730 TOTAL SCORE: 27652 Bonus ------- High Alert Combat Kills 282 Follower Combat Kills 222 Met Imprinter 300 Was Imprinted 300 Destroyed Z-Imprinter 1000 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 522 Met MAIN.C 5000 Friendly Fire -196 Cogmind --------- Core Integrity 0/1600 Matter 192/300 Energy 100/100 System Corruption 8% Temperature Cool (0) Movement Core (50) Location -1/Command Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (8) --- (None) > --- UTILITY (10) ----- Experimental Signal Interpreter > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Quantum Capacitor Phasing AFG Enhanced Nova Cannon Enhanced Nova Cannon Peak State ------------ > --- POWER ------------ Light Quantum Reactor Vortex Chain Reactor > --- PROPULSION ------- Biometal Leg Biometal Leg Biometal Leg Biometal Leg Enhanced Biometal Leg Enhanced Biometal Leg > --- UTILITY ---------- Advanced Cooling System Advanced Visual Processing Unit Advanced Signal Interpreter Advanced Targeting Computer Particle Charger Quantum Capacitor Advanced Reaction Control System Thermal Barrier Improved Hardlight Generator > --- WEAPON ----------- HERF Cannon Vortex Cannon Vortex Cannon Vortex Cannon > --- INVENTORY -------- Reinforced Antimatter Reactor Phasing AFG Tesla Rifle Vortex Cannon [Rating: 169] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Reactor Vortex Chain Reactor Propulsion Armored Wheel Treads Light Treads Leg Advanced VSS Leg Wheel Armored Wheel Hover Unit Improved Gravmag System Flight Unit Cooled Nuclear Pulse Thruster Utility Huge Storage Unit Device Quantum Capacitor Storage Huge Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Hardened Medium Armor Plating Weapon Heavy Assault Rifle Energy Gun Spread Laser Energy Cannon Vortex Cannon Ballistic Gun Heavy Assault Rifle Launcher Improved Grenade Launcher Special Weapon Mining Laser Slashing Weapon Phasing Sabre Piercing Weapon Lance Build | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Zio Dee Pro Fac Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Res Acc Com Slots Evolved 18 | . . . 2 . 2 2 . . . . . 2 2 . . . . 2 . . . . . . 2 2 2 . Power 2 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . 1 . . Propulsion 6 | . . . . . . 1 . . . . . 1 . . . . . 2 . . . . . . . . 2 . Utility 8 | . . . 1 . 1 1 . . . . . . 2 . . . . . . . . . . . 2 1 . . Weapon 2 | . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 237 | 6 5 2 12 1 11 3 4 1 4 39 6 13 22 5 2 8 3 15 . 14 . . 14 3 2 30 12 . Power 28 | 1 . 1 1 . 2 . 1 . . 4 2 2 5 1 . 2 . . . 2 . . 1 . . 2 1 . Engine 11 | 1 . 1 1 . 1 . . . . . . 1 4 . . 1 . . . 1 . . . . . . . . Core 9 | . . . . . 1 . 1 . . 2 1 1 1 1 . . . . . 1 . . . . . . . . Reactor 8 | . . . . . . . . . . 2 1 . . . . 1 . . . . . . 1 . . 2 1 . Propulsion 49 | 2 . . 4 . . 1 . 1 . 4 . 2 6 1 . 3 . 2 . 6 . . 3 . . 10 4 . Treads 2 | 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Leg 17 | . . . . . . . . . . . . 2 . . . . . . . 6 . . 3 . . 6 . . Wheel 9 | . . . 4 . . 1 . 1 . 3 . . . . . . . . . . . . . . . . . . Hover 8 | . . . . . . . . . . 1 . . 6 1 . . . . . . . . . . . . . . Flight 13 | . . . . . . . . . . . . . . . . 3 . 2 . . . . . . . 4 4 . Utility 95 | 1 5 . 3 . 3 2 1 . 1 19 2 4 8 1 2 3 3 9 . 4 . . 6 . 2 9 7 . Device 44 | . 1 . 1 . 1 . 1 . . 7 . 2 2 1 1 . 2 3 . 2 . . 5 . 2 8 5 . Storage 9 | 1 1 . . . . . . . . . . 2 1 . 1 1 . 1 . . . . 1 . . . . . Processor 14 | . . . . . 1 2 . . . 1 1 . 1 . . . . 4 . 1 . . . . . 1 2 . Hackware 4 | . . . . . . . . . . . . . 2 . . 1 . 1 . . . . . . . . . . Protection 24 | . 3 . 2 . 1 . . . 1 11 1 . 2 . . 1 1 . . 1 . . . . . . . . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 65 | 2 . 1 4 1 6 . 2 . 3 12 2 5 3 2 . . . 4 . 2 . . 4 3 . 9 . . Energy Gun 21 | . . 1 2 . . . . . . 6 1 5 3 . . . . . . . . . . 1 . 2 . . Energy Cannon 16 | . . . . . . . . . . . . . . . . . . 2 . 1 . . 4 2 . 7 . . Ballistic Gun 15 | 2 . . 2 . 5 . . . 1 3 . . . . . . . 2 . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Launcher 10 | . . . . 1 . . 2 . 2 3 1 . . . . . . . . 1 . . . . . . . . Special Weapon 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Piercing Weapon 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 27 | . . . . . . . . . . 9 . . . . . 5 1 . . 1 . . 6 . . 3 2 . Corrupted Parts 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . System Corruption 11 | . . . . . . . . . . . . . . . . . . . . . . . . . . 11 . . Parts Lost 105 | . . 3 3 . . . 1 1 . 13 7 5 11 3 4 . 2 7 . 4 . 2 . 2 . 22 3 12 Power 12 | . . 1 1 . . . 1 . . . 1 1 1 1 . . . 1 . 1 . . . . . 2 1 . Propulsion 34 | . . 1 2 . . . . 1 . 4 1 . 2 2 2 . 1 1 . . . 2 . 1 . 6 1 7 Utility 31 | . . . . . . . . . . 6 2 . 4 . 2 . 1 4 . . . . . . . 7 1 4 Weapon 28 | . . 1 . . . . . . . 3 3 4 4 . . . . 1 . 3 . . . 1 . 7 . 1 Highest Loss Streak 14 | . . 3 2 . . . 1 1 . 7 3 5 6 3 4 . 2 6 . 4 . 1 . 2 . 14 3 11 To Critical Strikes 3 | . . 1 . . . . . . . . . . . 1 . . . . . . . . . . . 1 . . Average Slot Usage (%) 85 | . 99 84 83 88 95 97 99 100 100 87 86 85 85 72 56 53 74 61 57 79 68 63 75 88 83 79 46 26 Engine 3 | . 14 13 8 . 6 . . . . . . 2 6 2 . 1 5 3 . . . . 1 . . . . . Core 2 | . . . . . . 7 6 7 7 6 2 1 1 4 1 . . . . 4 5 5 3 . . . . . Reactor 1 | . . . . . . . . . . . 4 6 . . . . . . . . . . 1 5 4 7 4 1 Treads 2 | . 28 14 4 . . . . . . . . . . . . . . . . . . . . . . . . . Leg 7 | . . . . . . . . . . 4 15 20 6 . . . . . . 30 31 26 24 31 23 22 . . Wheel 8 | . . . 8 22 18 23 23 23 23 16 3 . . . . . . . . . . . . . . . . . Flight 1 | . . . . . . . . . . . . . . . . 6 17 20 21 . . . . . . . 21 9 Device 9 | . 3 . 3 11 12 12 7 7 7 5 13 8 13 7 16 17 16 12 5 9 10 10 11 15 21 23 9 6 Storage 6 | . 14 14 11 11 9 7 7 7 7 7 7 11 4 5 5 5 5 1 5 5 5 5 3 . . . . . Processor 8 | . . . . . 3 6 15 15 15 4 11 10 6 11 5 5 5 9 21 15 15 15 15 15 14 12 7 8 Protection 6 | . 10 14 15 11 8 7 7 7 7 15 4 1 . 5 2 1 5 . . . . . . . . . . . Energy Gun 4 | . . 13 13 1 . . . . . 4 6 17 17 . . . . . . . . . 1 . 4 2 . . Energy Cannon 3 | . . . . . . . . . . 2 11 2 . . . . . 4 5 8 . . 11 20 14 9 4 1 Ballistic Gun 9 | . 28 14 18 22 35 30 15 15 19 5 . . . . . . . . . . . . . . . . . . Launcher 3 | . . . . 9 . . 14 15 10 9 2 . . . . . . . . 2 . . . . . . . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 163 | 13 93 94 104 98 114 112 112 112 112 163 137 131 49 39 35 22 21 29 24 67 19 19 94 93 94 125 59 44 Greatest Support 172 | 40 40 20 24 24 24 36 36 40 40 44 60 90 90 40 39 27 27 39 24 90 72 72 139 139 121 172 63 63 Greatest Overweight (x) 34 | . 2 4 34 4 4 3 3 3 2 13 11 2 3 . . . . . . 1 . . 1 . . 1 . 1 Average Overweight (x) 1 | . 1 4 5 3 4 2 2 2 2 3 4 . . . . . . . . . . . . . . . . . Largest Inventory Capacity 25 | 8 25 25 25 25 25 25 25 25 25 25 25 25 10 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 17 | 6 21 25 25 25 25 25 25 25 25 25 25 16 8 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Most Carried 25 | 1 13 13 23 23 25 24 25 25 25 25 18 14 10 5 5 5 5 5 5 5 5 5 5 5 4 5 5 5 Average Carried 14 | . 6 12 16 23 24 24 24 24 24 22 15 10 7 4 5 4 4 4 5 4 5 4 4 5 3 4 3 5 Final Capacity 25 | 8 25 25 25 25 25 25 25 25 25 25 25 10 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 25 | 1 13 13 23 23 25 24 24 24 25 18 14 10 5 5 5 5 4 5 5 5 5 5 5 5 3 5 5 5 Class Distribution -------------------- 31% | Skirmisher 27% | Mutant 12% | Tank 7% | Scavenger-Gunner 5% | Scavenger-Skirmisher 5% | Sprinter 4% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Tank | -9/Materials Tank | -9/Mines Tank | -8/Materials Tank | -7/Factory Skirmisher | -7/Lower Caves Skirmisher | -7/Lower Caves Skirmisher | -7/Zion Mutant | -7/Deep Caves Skirmisher | -6/Proximity Caves Scavenger-Gunner | -6/Factory Scavenger-Gunner | -5/Factory Mutant | -5/Upper Caves Mutant | -5/Upper Caves Sprinter | -5/Zhirov Sprinter | -4/Proximity Caves Sprinter | -4/Factory Sprinter | -4/Waste Skirmisher | -4/Factory Mutant | -4/Upper Caves Mutant | -4/Upper Caves Skirmisher | -4/Warlord Scavenger-Skirmisher | -3/Proximity Caves Scavenger-Gunner | -3/Research Scavenger-Gunner | -2/Research Sprinter | -1/Access Mutant | -1/Command Resources | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 ----------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Zio Dee Pro Fac Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Res Acc Com Matter Collected 3894 | 174 223 188 320 . 519 . 152 120 14 511 332 105 167 43 19 90 30 143 . 209 . 37 169 20 20 287 . 2 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 6617 | . 223 91 471 11 576 . 58 235 . 422 422 450 554 54 . 216 . 250 . 328 . . 323 18 20 1895 . . Parts 312 | . 14 8 24 3 41 . 5 16 . 17 27 11 28 4 . 1 . 6 . 24 . . 9 . 2 72 . . Haulers Intercepted 2 | . . . 1 . . . . . . . . . . . . . . 1 . . . . . . . . . . Recyclers Shooed 4 | . 1 . . . . . . . . . . 1 . . . . . . . . . . . . . 2 . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 41 | . . . . . . . 2 9 . . 24 . . 3 3 . . . . . . . . . . . . . Prevented 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Zio Dee Pro Fac Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Res Acc Com Combat Hostiles Destroyed 131 | . 7 5 9 4 9 . 4 8 . 8 14 5 16 1 . . . 2 . 3 . . 4 . . 32 . . Melee 2 | . . . . . . . . . . . . . . 1 . . . 1 . . . . . . . . . . Guns 55 | . 7 5 9 . 9 . 1 . . . 6 3 10 . . . . 1 . . . . . . . 4 . . Cannons 20 | . . . . . . . . . . . 1 1 . . . . . . . . . . 2 . . 16 . . AOE 35 | . . . . 4 . . 3 8 . 7 7 . 3 . . . . . . 3 . . . . . . . . Classes Destroyed 18 | . 2 . 4 . 3 . . . . 3 2 1 . . . . . . . 2 . . . . 1 . . . Worker 6 | . . . 1 . 1 . . . . . . . . . . . . . . 2 . . . . . 2 . . Builder 5 | . . . . . . . . . . . . . . . . . . . . 3 . . . . . 2 . . Tunneler 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . Hauler 2 | . . . 1 . . . . . . . . . . . . . . 1 . . . . . . . . . . Recycler 2 | . . . . . . . . . . . . 1 . . . . . . . 1 . . . . . . . . Mechanic 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Drone 2 | . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . Watcher 5 | . . . . . 3 . . . . . . . . . . . . . . 1 . . . . . 1 . . Swarmer 40 | . 3 3 . 4 . . 4 . . . 8 . 9 . . . . . . . . . . . . 9 . . Grunt 49 | . 4 2 6 . 2 . . 7 . . 2 5 5 . . . . 1 . . . . 2 . . 13 . . Brawler 3 | . . . . . 1 . . 1 . . . . . . . . . . . . . . 1 . . . . . Duelist 2 | . . . . . . . . . . . 1 . . . . . . . . . . . 1 . . . . . Sentry 9 | . . . 3 . 4 . . . . . 1 . . . . . . 1 . . . . . . . . . . Hunter 9 | . . . . . 2 . . . . . . . 2 1 . . . . . 2 . . . . . 2 . . Programmer 9 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . 8 . . Z-Light 6 | . . . . . . . . . . 6 . . . . . . . . . . . . . . . . . . Decomposer 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Golem 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Fireman 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Best Kill Streak 8 | . 5 3 5 4 6 . 4 4 . 6 4 4 6 1 . . . 1 . 5 . . 2 . 1 8 . . Combat Bots Only 8 | . 5 3 4 4 5 . 4 4 . 6 4 4 6 1 . . . 1 . 1 . . 2 . . 8 . . Max Kills in Single Turn 5 | . 1 1 1 2 2 . 3 4 . 2 3 1 3 1 . . . 1 . 5 . . 1 1 1 2 . . Gunslinging 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Exploded 4 | . . . . 2 . . 3 4 . 1 3 . 3 . . . . . . 1 . . . . . . . . Melee 1 | . . . . . . . . . . . . . . 1 . . . 1 . . . . . . . . . . Uniques/NPCs Destroyed 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Z-Imprinter (-7/Deep Caves) Combat | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 -------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Zio Dee Pro Fac Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Res Acc Com Hostile Shots Fired 1326 | . 54 32 58 5 69 . 18 15 . 80 72 32 120 20 26 . 17 42 . 100 26 28 . 40 . 280 86 106 Missed 489 | . 18 3 14 2 16 . 3 6 . 18 20 10 44 4 10 . 8 29 . 35 12 15 . 14 . 106 56 46 Damage Taken 17159 | . 476 266 593 25 583 . 298 77 . 2266 769 415 1429 295 280 . 177 484 . 1402 190 163 . 672 74 3277 659 2289 Core 4014 | . 30 42 73 7 85 . 35 12 . 241 48 40 226 88 44 . 39 145 . 233 21 27 . 20 37 908 153 1460 Absorbed by Shields 118 | . . . . . 28 . . . . . . . . . . . . . . . . . . . . 90 . . Redirected to Shielding 242 | . 27 . . . . . . . . 125 . . 72 . . . 18 . . . . . . . . . . . Ignored by Resistances 680 | . . . . . . . . . . . . . . . . . . . . . . . . . . 680 . . Regen/Repaired (Parts) 412 | . . . . . 195 . . . 35 . . . . . . . . . . . . . 182 . . . . . Core Remaining (%) 73 | 100 . 71 . 80 84 . . . . . 52 95 . . . . 54 . . . . . . 61 97 37 . . Volleys Fired 449 | . 20 16 28 2 35 . 6 4 5 37 33 13 27 . . . . 12 . 27 . . 18 7 1 153 5 . Largest 4 | . 2 2 3 1 4 . 4 4 1 4 1 3 4 . . . . 2 . 1 . . 1 1 1 1 1 . Hottest 273 | . 40 85 150 30 100 . 97 118 28 102 60 198 273 . . . . 88 . 110 . . 75 75 65 120 120 . Shots Fired 731 | . 40 27 76 2 122 . 17 10 5 60 33 30 83 . . . . 16 . 27 . . 18 7 1 152 5 . Gun 516 | . 40 27 76 . 118 . 16 2 5 37 24 23 83 . . . . 12 . . . . . . 1 52 . . Cannon 165 | . . . . . . . . . . . 2 7 . . . . . 4 . 22 . . 18 7 . 100 5 . Launcher 46 | . . . . 2 . . 1 8 . 23 7 . . . . . . . . 5 . . . . . . . . Special 4 | . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . Kinetic 289 | . 40 20 55 . 118 . 16 2 5 21 . . . . . . . 12 . . . . . . . . . . Thermal 196 | . . 7 21 . 4 . . . . . 2 28 83 . . . . . . 20 . . . . . 26 5 . Explosive 46 | . . . . 2 . . 1 8 . 23 7 . . . . . . . . 5 . . . . . . . . Electromagnetic 132 | . . . . . . . . . . 16 . . . . . . . 4 . 2 . . 17 7 1 85 . . Entropic 42 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . 41 . . Phasic 26 | . . . . . . . . . . . 24 2 . . . . . . . . . . . . . . . . Robot Hit Streak 35 | . 9 9 8 . 15 . 4 3 . 3 10 35 11 . . . . 4 . 5 . . 6 8 1 14 . . Robot Miss Streak 5 | . 1 4 5 . 2 . 3 1 . 5 3 . 1 . . . . 2 . 3 . . 1 3 . 2 . . Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets 8 | . 2 1 2 . 1 . . . . . . . 2 . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 1 1 . 1 . . . . . . . 1 . . . . . . . . . . . . . . . Capacitor 207 | . . . . . . . . . . . . . . . . . . 4 . 22 . . 18 7 1 152 3 . Shots Hit Robots 456 | . 31 15 51 . 77 . 9 3 . 21 18 25 54 5 . 3 1 11 . 13 . . 14 3 1 101 . . Core Hits 290 | . 15 16 39 3 28 . 6 18 . 28 21 10 24 2 . 2 . 8 . 19 . . 7 1 1 42 . . Critical Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Critical Strikes 17 | . . . . . . . . . . 1 1 1 1 . . . . . . . . . . . . 13 . . Burn 2 | . . . . . . . . . . . . 1 1 . . . . . . . . . . . . . . . Destroy 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Corrupt 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Sunder 12 | . . . . . . . . . . . . . . . . . . . . . . . . . . 12 . . Intensify 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Melee Attacks 15 | . . . . . . . . . . . . . . 9 . 3 2 1 . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 15 | . . . . . . . . . . . . . . 9 . 3 2 1 . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 17283 | . 328 169 753 285 1196 . 374 689 . 1484 1047 727 1627 198 . 314 48 414 . 1482 . . 436 128 30 5554 . . Guns 6437 | . 328 169 753 . 1196 . 97 12 . 246 561 506 1168 . . . . 165 . . . . . . 30 1206 . . Cannons 5270 | . . . . . . . . . . . 34 221 . . . . . 149 . 324 . . 436 99 . 4007 . . Explosions 4972 | . . . . 285 . . 277 677 . 1238 452 . 459 . . . . 56 . 1158 . . . 29 . 341 . . Melee 604 | . . . . . . . . . . . . . . 198 . 314 48 44 . . . . . . . . . . Ramming . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 2451 | . 328 74 464 . 1196 . 97 12 . 115 . . . . . . . 165 . . . . . . . . . . Thermal 3547 | . . 95 289 . . . . . . 78 34 694 1168 . . . . 56 . 268 . . . 29 . 836 . . Explosive 4468 | . . . . 285 . . 277 677 . 1160 452 . 459 . . . . . . 1158 . . . . . . . . Electromagnetic 3294 | . . . . . . . . . . 131 . . . . . . . 149 . 56 . . 436 99 30 2393 . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 604 | . . . . . . . . . . . . . . 198 . 314 48 44 . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Entropic 2325 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2325 . . Phasic 594 | . . . . . . . . . . . 561 33 . . . . . . . . . . . . . . . . Highest Corruption 21 | . 2 2 . . . . . . . . . . . . . . 2 . . . . . . . . 21 . 8 Average Corruption 5 | . 2 2 . . . . . . . . . . . . . . 1 . . . . . . . . 12 . 5 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 67 | . 6 13 . . . . . . . . . . . . . . 2 . . . . . . . . 44 . 2 Message Errors 12 | . 2 2 . . . . . . . . . . . . . . . . . . . . . . . 8 . . Matter Fused 12 | . 1 1 . . . . . . . . . . . . . . . . . . . . . . . 10 . . Heat Flow Errors 8 | . . 2 . . . . . . . . . . . . . . . . . . . . . . . 6 . . Energy Discharges 14 | . 2 7 . . . . . . . . . . . . . . 1 . . . . . . . . 4 . . Parts Rejected 3 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . 1 . 1 Data Loss (minor) 5 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . 3 . 1 Data Loss (major) 2 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . 1 . . Misfires 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Misdirections 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . 6 . . Weapon Failures 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 410 | . . . . 32 . . . . . 8 20 5 2 3 . . . 9 . 39 . . . 12 . 280 . . Projectiles 280 | . . . . . . . . . . . . 5 . . . . . 9 . . . . . . . 266 . . Explosions 127 | . . . . 32 . . . . . 8 20 . 2 . . . . . . 39 . . . 12 . 14 . . Melee 3 | . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 463 | . . . . . . . 53 . . 20 44 . . . . . . . . 289 . . . 34 . 23 . . Shots 9 | . . . . . . . 1 . . 1 1 . . . . . . . . 4 . . . 1 . 1 . . Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 575 | . 53 263 422 . 17 . . 81 . 321 22 221 283 . . . . 174 . 575 . . 257 75 4 264 196 187 Average Temperature 110 | . 21 95 161 . 4 . . 27 . 98 10 86 96 . . . . 97 . 167 . . 96 39 4 109 131 85 Received Heat Transfer 2434 | . 168 105 282 . 171 . . 18 . 489 186 189 198 12 40 . . 48 . . . 9 . 36 . 285 72 126 Effects 10 | . . . 3 . . . . . . 2 . . . . . . . . . 5 . . . . . . . . Shutdowns 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Energy Bleed 3 | . . . . . . . . . . 2 . . . . . . . . . 1 . . . . . . . . Interference 3 | . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . Short Circuit 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Damage (minor) 2 | . . . 1 . . . . . . . . . . . . . . . . 1 . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 15 | . . . . . . . . . . 1 . . . . . . . . . . . . 2 . . 12 . . Combat Hostiles 15 | . . . . . . . . . . 1 . . . . . . . . . . . . 2 . . 12 . . Parts Fried 25 | . . . . . . . . . . . . . . . . . . . . . . . 4 . . 21 . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted 4 | . . . . . . . . . . . . 1 3 . . . . . . . . . . . . . . . Combat Hostiles 4 | . . . . . . . . . . . . 1 3 . . . . . . . . . . . . . . . Parts Melted 13 | . . . . . . . . . . . . 5 7 . . . . . . 1 . . . . . . . . Heat Transferred 4723 | . . 120 360 . . . . . . 50 25 902 2109 . . . . 50 . 400 . . . 50 . 657 . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 5 | . . . . . . . . . . 1 . . . . . . . 1 . . . . . 1 . 2 . . Alert | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Zio Dee Pro Fac Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Res Acc Com Peak Influence 972 | . 183 59 242 128 297 51 . . . . . 154 410 . . . . 292 114 324 . . . . 18 667 972 636 Initial 631 | . . 19 . 17 49 39 . . . . . . 44 . . . . . 84 79 . . . . 13 9 396 631 Average 143 | . 55 34 63 110 149 40 . . . . . 66 178 . . . . 163 102 197 . . . . 13 315 628 578 Maximum Alert Level 3 | . . . 1 . 1 . . . . . . . 2 . . . . 1 . 1 . . . . . 2 3 2 Low Security (%) 73 | 100 100 100 92 100 69 100 . . . . . 100 64 . . . . 68 100 45 . . . . 100 25 . . Level 1 18 | . . . 7 . 30 . . . . . . . 34 . . . . 31 . 54 . . . . . 44 3 . Level 2 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . 30 71 100 Level 3 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . 24 . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 24 | . 1 . 1 . 3 . . . . . . . 2 . . . . 4 . 3 . . . . 1 6 2 1 Investigation 8 | . . . . . 1 . . . . . . . 1 . . . . 2 . 1 . . . . 1 . 1 1 Extermination 6 | . . . . . . . . . . . . . . . . . . 1 . 1 . . . . . 4 . . Reinforcement 10 | . 1 . 1 . 2 . . . . . . . 1 . . . . 1 . 1 . . . . . 2 1 . Assault . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 2 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . 1 . . Haulers Reinforced 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 --------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Zio Dee Pro Fac Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Res Acc Com Distress Signals 11 | . . . 2 . 1 . . . . . . 1 . . . . . 1 . 2 . . . . . 2 2 . Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 311 | . 14 5 22 4 17 . 4 5 . 11 13 10 20 5 8 . 3 22 4 17 2 2 21 4 . 58 29 11 Peak Tracking Total 20 | . 5 3 5 4 5 . 4 4 . 5 4 4 5 5 7 . 3 9 5 6 2 2 10 3 . 14 20 10 Tactical Retreats 37 | . 1 . 2 . . . . 1 . . . 2 2 . 1 . 2 5 . 3 1 1 2 3 . 5 6 . Traps | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Zio Dee Pro Fac Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Res Acc Com Traps Triggered 9 | . 1 . . . 1 . . . . . . . 1 . . . . 3 . . . . . . 1 2 . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 11 | . . . . . . . . . . . . . . . . . . . . . . . 11 . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 ---------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Zio Dee Pro Fac Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Res Acc Com Machines Disabled 23 | . . . . . 1 . . . 1 3 . 4 2 . . . . 2 . 7 . . 1 . . 1 1 . Max in Single Turn 4 | . . . . . 1 . . . 1 2 . 4 2 . . . . 2 . 4 . . 1 . . 1 1 . Garrison Access 2 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . 1 . . Energy Cycler 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 --------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Zio Dee Pro Fac Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Res Acc Com Machines Accessed 48 | . 6 . 5 . 5 1 . 1 . . . 1 2 . 1 4 . 8 . 3 . . 1 . 1 3 4 2 Terminals 31 | . 6 . 5 . 4 1 . . . . . . 2 . . . . 3 . 2 . . . . 1 2 3 2 Fabricators 4 | . . . . . . . . . . . . . . . . . . 3 . . . . . . . . 1 . Repair Stations 2 | . . . . . 1 . . . . . . . . . . . . . . 1 . . . . . . . . Recycling Units 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Scanalyzers 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Garrison Access 2 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . 1 . . Total Hacks 115 | . 16 . 14 . 15 2 . 1 . . . 1 4 . 1 16 . 17 . 10 . . 1 . 2 5 7 3 Successful 65 | . 8 . 8 . 9 2 . 1 . . . 1 1 . 1 16 . 10 . 3 . . 1 . . 1 2 1 Failed 49 | . 7 . 6 . 6 . . . . . . . 3 . . . . 7 . 7 . . . . 2 4 5 2 Catastrophic 19 | . 1 . 2 . 2 . . . . . . . 3 . . . . 2 . 2 . . . . 2 . 3 2 Database Lockouts 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 36 | . 11 . 5 . 6 . . . 4 . . . 4 . . . . 3 . 2 . . . . . 1 . . Terminals 75 | . 16 . 14 . 13 2 . . . . . . 4 . . . . 6 . 5 . . . . 2 4 6 3 Fabricators 7 | . . . . . . . . . . . . . . . . . . 6 . . . . . . . . 1 . Repair Stations 7 | . . . . . 2 . . . . . . . . . . . . . . 5 . . . . . . . . Recycling Units 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Scanalyzers 3 | . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . Garrison Access 3 | . . . . . . . . . . . . . . . . . . 2 . . . . . . . 1 . . Terminal Hacks 45 | . 5 . 7 . 6 2 . 1 . . . . 1 . 1 16 . 1 . 1 . . 1 . . . 2 1 Record 7 | . . . . . . . . . . . . . . . 1 4 . . . . . . . . . . 2 . Part Schematic 4 | . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . Robot Analysis 6 | . 1 . 1 . . . . . . . . . . . . 4 . . . . . . . . . . . . Prototype ID Bank 9 | . 2 . 2 . . 1 . . . . . . . . . 4 . . . . . . . . . . . . Open Door 3 | . . . . . . . . 1 . . . . . . . . . . . . . . 1 . . . . 1 Open DSF 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Branch Access Points 2 | . . . 1 . . . . . . . . . 1 . . . . . . . . . . . . . . . Emergency Access Points 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Terminal Index 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert Level 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Unreport Threat 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Locate Traps 4 | . 1 . 1 . 2 . . . . . . . . . . . . . . . . . . . . . . . Registered Components 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Zone Layout 4 | . . . . . 3 . . . . . . . . . . . . . . 1 . . . . . . . . Fabricator Hacks 5 | . . . . . . . . . . . . . . . . . . 5 . . . . . . . . . . Network Status 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Load Schematic 2 | . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . Build 2 | . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . Repair Station Hacks 4 | . . . . . 2 . . . . . . . . . . . . . . 2 . . . . . . . . Scan Component 3 | . . . . . 1 . . . . . . . . . . . . . . 2 . . . . . . . . Repair 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Report Inventory 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Scanalyzer 2 | . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . Insert Component 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Analyze 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Garrison Access Hacks 2 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . 1 . . Seal Access 2 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . 1 . . Unauthorized Hacks 6 | . 3 . 1 . 1 . . . . . . . . . . . . 1 . . . . . . . . . . Terminals 6 | . 3 . 1 . 1 . . . . . . . . . . . . 1 . . . . . . . . . . Botnet 5 | . 2 . 1 . 1 . . . . . . . . . . . . 1 . . . . . . . . . . Operators 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 36 | . 6 . 5 . 5 1 . . . . . . 2 . . . . 5 . 3 . . . . 1 2 4 2 Full Trace Events 7 | . . . . . . . . . . . . . 1 . . . . 2 . 1 . . . . 1 . 1 1 Feedback Events 2 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . 1 Corruption 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Hackware Fried 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 4 | . . . . . . . . . 4 . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 20 | . . . . . . . . . 15 . . . . . . 4 . 1 . . . . . . . . . . Parts Built 2 | . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 190 | . . . . . . . . . . . . . . . . . . 190 . . . . . . . . . . Total Part Build Rating 10 | . . . . . . . . . . . . . . . . . . 10 . . . . . . . . . . Parts Repaired 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Time 38 | . . . . . 38 . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 ------------ Run | Yrd Mat Min Mat Min Mat Fac Low Low Zio Dee Pro Fac Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Res Acc Com Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 -------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Zio Dee Pro Fac Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Res Acc Com Total Allies 13 | . . . . 2 . . . . 8 . . . . . . . . 3 . . . . . . . . . . Largest Group 8 | . . . . 2 2 . . . 8 5 1 . . . . . . 3 . . . . . . . . . . Highest-Rated Group 253 | . . . . 43 43 . . . 253 138 32 . . . . . . 138 . . . . . . . . . . Highest-Rated Ally 46 | . . . . 31 31 . . . 40 39 32 . . . . . . 46 . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 72 | . . . . . 6 . . . . 45 2 . . . . . . 19 . . . . . . . . . . Total Damage 1450 | . . . . . 62 . . . . 876 23 . . . . . . 489 . . . . . . . . . . Kills 13 | . . . . . . . . . . 10 . . . . . . . 3 . . . . . . . . . . Allies Corrupted 2 | . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Zio Dee Pro Fac Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Res Acc Com Robot Analysis Total 6 | . 1 . 1 . . . . . . . . . . . . 4 . . . . . . . . . . . . Derelict Logs Recovered 14 | . . 1 . 1 . . . 1 1 . 2 . . 2 1 . 2 . . . 1 2 . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 ------------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Zio Dee Pro Fac Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Res Acc Com Turns Passed 17059 | 140 759 1032 1284 156 835 103 543 1128 1566 2131 887 543 526 211 178 105 291 641 26 598 244 173 842 595 190 1026 192 114 Spaces Moved 12198 | 84 260 191 408 106 389 76 382 791 1213 922 381 279 453 361 305 177 280 723 96 564 271 191 798 557 128 735 766 311 Core 194 | 3 . . 7 . . . . . . . . . . . . . . . . . . . . . . 85 . 99 Treads 643 | 81 260 191 111 . . . . . . . . . . . . . . . . . . . . . . . . . Legs 3717 | . . . . . . . . . . . 239 279 64 . . . . . . 556 271 191 798 557 128 634 . . Wheels 4311 | . . . 290 106 389 76 382 791 1213 922 142 . . . . . . . . . . . . . . . . . Hover 1149 | . . . . . . . . . . . . . 389 361 305 94 . . . . . . . . . . . . Flight 2184 | . . . . . . . . . . . . . . . . 83 280 723 96 8 . . . . . 16 766 212 Fastest Speed 18 | 50 160 480 145 135 150 120 120 123 123 123 180 135 48 48 52 29 29 25 27 27 90 90 90 98 100 26 18 18 Average Speed 112 | 156 263 480 278 137 150 130 134 133 123 145 208 156 61 49 56 45 29 27 27 89 90 90 92 98 100 97 21 32 Slowest Speed 1750 | 160 320 480 1750 150 150 135 135 135 123 285 255 210 230 52 60 60 29 29 27 180 90 90 180 100 100 178 26 92 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 25 | . . . . . . . . . . . . . . . . . 1 6 2 . . . . . . 1 9 6 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Exploration Rate (%) 44 | 5 52 59 54 47 34 3 53 74 90 84 60 8 11 64 51 60 44 15 69 23 51 47 90 73 4 32 27 17 Regions Visited 28 Branch Regions 16 Pre-discovered Areas 8 | . . . . . . . . . 1 . . . . 1 . 3 1 . . . 1 1 . . . . . . Known Exits Taken 16 | . . . 1 . 1 1 1 1 1 . . 1 1 . . . . . . 1 1 1 1 1 1 1 1 . Unknown Exits Taken 10 | 1 1 1 . 1 . . . . . 1 1 . . 1 1 1 1 . . . . . . . . . . . Scrap Searched 22 | . . 1 . . . . 2 3 1 . 2 . . 3 2 . 2 . . . . 2 . 4 . . . . Spaces Dug 122 | . . . . 25 3 . . 33 . 29 17 . . . . . . . . 2 . . . . . 9 4 . Terrain Destroyed 486 | . . . . 25 4 . 12 55 . 130 60 38 17 . . . . 5 . 80 . . . 3 . 36 21 . Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Projectile 48 | . . . . . 4 . . . . 1 8 2 1 . . . . 1 . 3 . . . . . 24 4 . AOE 438 | . . . . 25 . . 12 55 . 129 52 36 16 . . . . 4 . 77 . . . 3 . 12 17 . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 --------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Zio Dee Pro Fac Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Res Acc Com Total 15103 | 90 299 286 496 114 561 78 398 852 1282 1660 441 359 641 377 310 194 483 1149 93 648 270 192 902 606 190 1037 777 318 Wait 2010 | . . 76 22 6 106 . . 54 52 630 22 47 105 . . . 199 384 . 37 . . 57 36 60 105 . 12 Move 12127 | 83 259 190 407 105 388 75 381 790 1212 921 380 278 452 360 304 176 277 712 92 563 270 190 797 556 127 732 748 302 Hop 19 | . . . . . . . . . . . . . . . . . 1 5 1 . . . . . . 1 8 3 Pick Up 97 | 1 12 2 17 . 11 . 4 2 5 9 . 3 8 1 . 2 . 7 . 1 . 1 3 1 . 4 3 . Fast Attach 136 | 6 4 . 8 . 5 1 . . . 11 . 6 9 3 2 8 2 12 . 11 . . 13 3 . 24 8 . Attach 65 | . . 2 4 . 3 1 1 1 1 12 4 5 11 2 . 1 1 3 . 1 . . . . 2 6 4 . Detach 18 | . . . . . . . . . . 6 . 1 2 1 . 1 . 1 . . . . 1 . . 4 1 . Swap 39 | . 1 . . 1 3 1 3 . 3 16 2 2 2 . . . 1 . . 2 . . 1 . . 1 . . Drop 115 | . 3 . 10 . 10 . 3 1 4 18 . 4 12 1 4 3 . 12 . 6 . 1 12 3 . 7 . 1 Fire 449 | . 20 16 28 2 35 . 6 4 5 37 33 13 27 . . . . 12 . 27 . . 18 7 1 153 5 . Melee 15 | . . . . . . . . . . . . . . 9 . 3 2 1 . . . . . . . . . . Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 13 | . . . . . . . . . . . . . 13 . . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 2 exits: *Min / *Sto) -9/Mines -8/Materials (discovered 2 exits: *Fac x2) -7/Factory -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Zio) -7/Zion (discovered 2 exits: *Dee / [*Pro]) -7/Deep Caves -6/Proximity Caves -6/Factory (discovered 2 exits: *Fac x2) -5/Factory (discovered 2 exits: *Upp x2) -5/Upper Caves -5/Upper Caves -5/Zhirov -4/Proximity Caves -4/Factory -4/Waste -4/Factory -4/Upper Caves -4/Upper Caves -4/Warlord -3/Proximity Caves -3/Research -2/Research -1/Access -1/Command History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 16) 141 | -11/Scrapyard | Entered Materials 315 | -10/Materials | Build established: Mutant 565 | -10/Materials | Discovered new exit (range 10) 575 | -10/Materials | Central database locked down 723 | -10/Materials | Discovered new exit (range 8) 900 | -10/Materials | Entered Mines 925 | -10/Mines | Met a Derelict bent on vengeance 944 | -10/Mines | Lost 3 parts (1p1n1w) 1005 | -10/Mines | Learned Materials stockpile data 1520 | -10/Mines | Discovered new exit (range 9) 1669 | -10/Mines | Discovered new exit (range 9) 1932 | -10/Mines | Entered Materials 1932 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 1933 | -9/Materials | Discovered new exit (range 15) 2238 | -9/Materials | Build established: Tank 2845 | -9/Materials | Identified exit to Mines 2845 | -9/Materials | Identified exit to Storage 3216 | -9/Materials | Entered Mines 3343 | -9/Mines | Learned location of 1 exit from Materials 3347 | -9/Mines | Discovered new exit (range 15) 3372 | -9/Mines | Entered Materials 3372 | -8/Materials | Accompanied by 2 allies 3372 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 3373 | -8/Materials | Identified exit to Factory 3377 | -8/Materials | Led the pair of lost Derelicts to an unsafe place 3823 | -8/Materials | Build established: Gunner 4119 | -8/Materials | Discovered exit to Factory (range 16) 4165 | -8/Materials | Build established: Tank 4198 | -8/Materials | Repaired Hrd. Medium Armor Plating 4207 | -8/Materials | Entered Factory 4207 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4264 | -7/Factory | Discovered new exit (range 12) 4285 | -7/Factory | Identified exit to Lower Caves 4310 | -7/Factory | Entered Lower Caves 4576 | -7/Lower Caves | Encountered a Warlord checkpoint 4618 | -7/Lower Caves | Build established: Skirmisher 4680 | -7/Lower Caves | Discovered new exit (range 15) 4698 | -7/Lower Caves | Identified exit to Lower Caves 4853 | -7/Lower Caves | Entered another Lower Caves area 4929 | -7/Lower Caves | Discovered new exit (range 13) 5742 | -7/Lower Caves | Learned 12 Factory zone layouts 5885 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 5969 | -7/Lower Caves | Discovered new exit (range 5) 5979 | -7/Lower Caves | Identified exit to Zion 5981 | -7/Lower Caves | Entered Zion 5997 | -7/Zion | Found CR-A16's Pointy Stick 6050 | -7/Zion | Discovered new exit (range 9) 6313 | -7/Zion | Found Prototype Device 6384 | -7/Zion | Acquired unknown access codes intercepted by a Zionite 6952 | -7/Zion | Given A8's code to call for help 6980 | -7/Zion | Learned Factory security intel 7138 | -7/Zion | Gained Derelict followers 7338 | -7/Zion | Imprinted 7340 | -7/Zion | Declared Zion's savior 7480 | -7/Zion | Opened final containment barrier to the Deep Caves 7499 | -7/Zion | Discovered new exit (range 3) 7499 | -7/Zion | Saw the warning signs outside the Deep Caves entrance 7500 | -7/Zion | Identified exit to Deep Caves 7547 | -7/Zion | Entered Deep Caves 7547 | -7/Deep Caves | Accompanied by 8 allies 8032 | -7/Deep Caves | Attacked by Z-Imprinter 8037 | -7/Deep Caves | Destroyed Z-Imprinter 8083 | -7/Deep Caves | Found Prototype Protection 8083 | -7/Deep Caves | Identified Zio. Weapon Casing 8137 | -7/Deep Caves | Z-Facility disabled 8374 | -7/Deep Caves | Build established: Scavenger-Tank 8438 | -7/Deep Caves | Lost 6 parts (2n1u3w) 8452 | -7/Deep Caves | Found Zio. Weapon Casing 8530 | -7/Deep Caves | Found Prototype Protection 8530 | -7/Deep Caves | Identified Zio. Heavy Carapace 8551 | -7/Deep Caves | Found Zio. Heavy Carapace 8684 | -7/Deep Caves | Build established: Mutant 8771 | -7/Deep Caves | Discovered new exit (range 7) 8882 | -7/Deep Caves | Found Surveybot 24 Chip 8886 | -7/Deep Caves | Found Surveybot 24 Scanner 8906 | -7/Deep Caves | Spotted AG-27104 8944 | -7/Deep Caves | Destroyed AG-27104 8960 | -7/Deep Caves | Found GOLEM Unit 8971 | -7/Deep Caves | Lost 7 parts (2n5u) 9481 | -7/Deep Caves | Identified Phasing AFG 9678 | -7/Deep Caves | Entered Proximity Caves 9678 | -6/Proximity Caves | Accompanied by 1 ally 9756 | -6/Proximity Caves | Build established: Skirmisher 9976 | -6/Proximity Caves | Learned location of 1 exit from Lower Caves 9990 | -6/Proximity Caves | Lost 3 parts (1u2w) 10131 | -6/Proximity Caves | Lost 3 parts (1p1n1u) 10166 | -6/Proximity Caves | Learned location of 1 exit from Factory 10192 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 10482 | -6/Proximity Caves | Build established: Mutant 10550 | -6/Proximity Caves | Discovered new exit (range 8) 10565 | -6/Proximity Caves | Entered Factory 10565 | -6/Factory | Evolved 2 slots: Power x1, Propulsion x1 10566 | -6/Factory | Identified exit to Factory 10783 | -6/Factory | Lost 5 parts (1p4w) 11060 | -6/Factory | Build established: Scavenger-Gunner 11100 | -6/Factory | Discovered exit to Factory (range 7) 11108 | -6/Factory | Entered another Factory area 11108 | -5/Factory | Evolved 2 slots: Utility x2 11222 | -5/Factory | Lost 3 parts (1p2u) 11476 | -5/Factory | Lost 6 parts (2n1u3w) 11518 | -5/Factory | Identified exit to Upper Caves 11518 | -5/Factory | Hacking Suite fried by hacking feedback 11634 | -5/Factory | Entered Upper Caves 11667 | -5/Upper Caves | Learned location of Armory (-3) 11680 | -5/Upper Caves | Learned Factory emergency access door positions 11758 | -5/Upper Caves | Lost 3 parts (1p2n) 11818 | -5/Upper Caves | Discovered new exit (range 7) 11845 | -5/Upper Caves | Entered another Upper Caves area 11858 | -5/Upper Caves | Learned 8 Factory zone layouts 11953 | -5/Upper Caves | Encountered a Warlord checkpoint 11986 | -5/Upper Caves | Lost 4 parts (2n2u) 11997 | -5/Upper Caves | Lost 3 allies 12017 | -5/Upper Caves | Discovered new exit (range 8) 12023 | -5/Upper Caves | Entered Zhirov 12023 | -5/Zhirov | Discovered new exit (range 3) 12034 | -5/Zhirov | Met Zhirov 12048 | -5/Zhirov | Learned location of Quarantine (-3) 12048 | -5/Zhirov | Learned location of Testing (-2) 12048 | -5/Zhirov | Learned location of Command (-1) 12052 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 12064 | -5/Zhirov | Found Alien Artifact 12064 | -5/Zhirov | Identified Integrated Reactor 12064 | -5/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 12073 | -5/Zhirov | Found Alien Artifact 12128 | -5/Zhirov | Entered Proximity Caves 12128 | -4/Proximity Caves | Identified Transdimensional Reconstructor 12128 | -4/Proximity Caves | Warped through subspace 12245 | -4/Proximity Caves | P-70 Sage assimilated allied 9G-P3W(S) 12360 | -4/Proximity Caves | Build established: Sprinter 12373 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 12374 | -4/Proximity Caves | Learned Research security intel 12412 | -4/Proximity Caves | Discovered new exit (range 11) 12419 | -4/Proximity Caves | Entered Factory 12419 | -4/Factory | Evolved 2 slots: Propulsion x2 12420 | -4/Factory | Identified exit to Extension 12425 | -4/Factory | Spotted B-86 Titan 12433 | -4/Factory | Allied Derelicts emerged from ambush trap array 12435 | -4/Factory | Identified exit to DSF 12457 | -4/Factory | Found Quantum Capacitor 12650 | -4/Factory | Fabricated Nuclear Pulse Thruster (x2) 12937 | -4/Factory | Found Powered Armor 12938 | -4/Factory | Found Powered Armor 12958 | -4/Factory | Lost 6 parts (1p1n3u1w) 13060 | -4/Factory | Sucked down chute 13060 | -4/Factory | Entered Waste 13064 | -4/Waste | Spotted C-40 Crusher 13065 | -4/Waste | Spotted C-40 Crusher 13073 | -4/Waste | Spotted C-40 Crusher 13074 | -4/Waste | Spotted C-40 Crusher 13075 | -4/Waste | Spotted C-40 Crusher 13082 | -4/Waste | Discovered new exit (range 12) 13086 | -4/Waste | Identified exit to Factory 13086 | -4/Waste | Entered Factory 13376 | -4/Factory | Build established: Skirmisher 13642 | -4/Factory | Spotted B-86 Titan 13657 | -4/Factory | Lost 4 parts (1p3w) 13680 | -4/Factory | Discovered new exit (range 5) 13683 | -4/Factory | Identified exit to Upper Caves 13684 | -4/Factory | Entered Upper Caves 13901 | -4/Upper Caves | Build established: Mutant 13923 | -4/Upper Caves | Discovered new exit (range 6) 13927 | -4/Upper Caves | Identified exit to Upper Caves 13928 | -4/Upper Caves | Entered another Upper Caves area 13965 | -4/Upper Caves | Spotted B-86 Titan 13987 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 14084 | -4/Upper Caves | Learned Research terminal intel 14097 | -4/Upper Caves | Discovered new exit (range 5) 14099 | -4/Upper Caves | Identified exit to Warlord 14101 | -4/Upper Caves | Entered Warlord 14455 | -4/Warlord | Received a Watcher feed algorithm from an ecstatic Tinkerer 14543 | -4/Warlord | Visited the Vortex Lab 14548 | -4/Warlord | Found Prototype Energy Cannon 14548 | -4/Warlord | Identified Vortex Cannon 14551 | -4/Warlord | Warlord's base attacked by MAIN.C 14551 | -4/Warlord | Found Vortex Cannon 14554 | -4/Warlord | Found Vortex Cannon 14556 | -4/Warlord | Found Vortex Cannon 14591 | -4/Warlord | Rebuked by Warlord 14615 | -4/Warlord | Found Prototype Reactor 14615 | -4/Warlord | Identified Vortex Chain Reactor 14650 | -4/Warlord | Found Prototype Device 14650 | -4/Warlord | Identified Thermal Barrier 14682 | -4/Warlord | Build established: Skirmisher 14787 | -4/Warlord | Lost 3 allies 14806 | -4/Warlord | Warlord forces counterattacked 14865 | -4/Warlord | Lost 3 allies 14906 | -4/Warlord | Spotted Striker 14906 | -4/Warlord | Spotted Striker 14931 | -4/Warlord | Discovered new exit (range 14) 14943 | -4/Warlord | Identified exit to Proximity Caves 14943 | -4/Warlord | Entered Proximity Caves 14946 | -3/Proximity Caves | Lost 5 allies 14983 | -3/Proximity Caves | Spotted B-86 Titan 15206 | -3/Proximity Caves | Build established: Scavenger-Skirmisher 15512 | -3/Proximity Caves | Attracted the attention of an 0b10 checkpoint 15527 | -3/Proximity Caves | Discovered new exit (range 9) 15537 | -3/Proximity Caves | Identified exit to Research 15538 | -3/Proximity Caves | Entered Research 15538 | -3/Research | Evolved 2 slots: Utility x2 15540 | -3/Research | Loaded intel: 24 terminal locations 15715 | -3/Research | Discovered new exit (range 12) 15727 | -3/Research | Identified exit to Research 15728 | -3/Research | Entered another Research area 15728 | -2/Research | Evolved 2 slots: Power x1, Utility x1 15878 | -2/Research | Build established: Scavenger-Gunner 15896 | -2/Research | System corruption reached 10% 16430 | -2/Research | Found Prototype Processor 16430 | -2/Research | Identified Exp. Signal Interpreter 16522 | -2/Research | Destroyed 8 combat bots 16601 | -2/Research | Lost 4 parts (1n1u2w) 16708 | -2/Research | Core integrity fell below 50% 16730 | -2/Research | Discovered new exit (range 20) 16734 | -2/Research | Spotted B-90 Cyclops 16735 | -2/Research | Lost 14 parts (2p5n5u2w) 16753 | -2/Research | Identified exit to Access 16754 | -2/Research | Entered Access 16754 | -1/Access | Evolved 2 slots: Propulsion x2 16769 | -1/Access | Energy Cycler disabled 16814 | -1/Access | Spotted B-99 Colossus 16848 | -1/Access | Spotted B-99 Colossus 16871 | -1/Access | Found Quantum Capacitor 16873 | -1/Access | Found Quantum Capacitor 16934 | -1/Access | Lost 3 parts (1p1n1u) 16935 | -1/Access | Found Prototype Processor 16935 | -1/Access | Identified Spectral Analyzer 16945 | -1/Access | Discovered new exit (range 8) 16946 | -1/Access | Identified exit to Command 16946 | -1/Access | Entered Command 16965 | -1/Command | Spotted B-99 Colossus 16971 | -1/Command | Spotted M Guard 16971 | -1/Command | Spotted Combat Programmer 16971 | -1/Command | Spotted M Guard 16973 | -1/Command | Spotted Combat Programmer 16986 | -1/Command | Met MAIN.C 16994 | -1/Command | 0b10 Conduit disabled 17009 | -1/Command | Core integrity fell below 50% 17039 | -1/Command | Lost 11 parts (7n3u1w) 17055 | -1/Command | Core integrity fell below 20% 17060 | -1/Command | Destroyed by B-99 Colossus with Multirail Last Messages --------------- 17025_ The unstable cave ceiling collapses. 17026_ System corrupted: Component data lost. 17027_ Penetrated by EMDS Slug. 17028_ The unstable cave ceiling collapses. 17043_ Penetrated by EMDS Slug. 17043_ Spectral Analyzer destroyed. 17052_ Penetrated by EMDS Slug. 17053_ Penetrated by Slug. 17053_ Slug penetrates Wall. 17053_ Penetrated by Slug. 17053_ Acquired 2 matter. 17054_ Penetrated by EMDS Slug. 17056_ System corrupted: Adv. Coolant Injector rejected. 17056_ EMDS Slug penetrates Wall. 17056_ Knocked back. 17056_ Penetrated by Slug. 17056_ Slug penetrates Wall. 17060_ Knocked back. 17060_ Slug penetrates Wall. 17060_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ????????????????????????????????????????????#? | | ????????????????????????????????????????????# | | ????????????????????????????????????????????# | | ????????????????????????????????????????????# | | ????????????????????????????????????????????# | | ????????????????????????????????????????????# " | | ????????????????????????????????????????????# "" | | ????????????????????????????????????????????? "" | | ??????????????????????????????????????????????? " | | ????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????# | | ?????????????????????????????????????????????????# | | ?????????????????????????????????????????????????# | | ?????????????????????????????????????????????????# | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????###???????##############???????????? | | ??????????????# ??######! #???????????? | | ?????? #####BB### # % #???????????? | | ???????T" BB ; #???????????? | | ???????"" ! /@ [ #???????????? | | ??????????#### # #???????????? | | ?????????????# !! ###############???????????? | | ?????????????# ! ## """T""" #???????????? | | ?????????????# "# """ """ #???????????? | | ?????????????# [ ## #???????????? | | ?????????????# + #???????????? | | ?????????????# =!! ## #???????????? | | ?????????????# =! ## #???????????? | | ?????????????# =! ## "" #???????????? | | ?????????????# ## """" #???????????? | | ?????????????# ## """" #???????????? | | ?????????????# #? "" #???????????? | | ?????????????# "" #??? ?????????????? | | ?????????????# """ #????? ???????????????? | | ?????????????# "T ########+################## | | ?????????????# """ | | ?????????????# "" | | ?????????????# | | ?????????????# | | ?????????????# | | ?????????????# #######+##+#+################## | | ?????????????# #????# #??????????? | | #?#####??????# #????# #??????????? | | #?# #??????# #????# "" #??????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 99 Coolant Potential 100 Energy Generation 85 Energy Capacity 1300 Matter Stores 300 Matter Capacity 300 Sight Range 24 Robot Scan Range 16 Terrain Scan Range 24 Terrain Scan Density 2010 ECM Strength 1 Power Amplification 20 Additional Mass Support 9 Armor Coverage 1425 Resistance: TH 50 Power Shielding 90 Weapon Shielding 100 Weapon Cycling 15 Phase Shifting 5 Evasion (%) 66 Targeting Accuracy 16 Target Analysis 6 Core Analysis 6 Armor Integrity Analysis 30 Recoil Reduction 2 Particle Charging 15 Offensive Hacking 20 Defensive Hacking 24 Item Schematics ----------------- Chainsword | -7/Zion | Archive Arc Thrower | -7/Zion | Archive Flak Gun | -7/Zion | Archive Imp. Hardlight Generator | -7/Zion | Archive Mak. Sword | -7/Zion | Archive Matter Compressor | -7/Zion | Archive Mak. Hacking Suite | -7/Zion | Archive Imp. Recalibrator | -7/Zion | Archive Imp. Transmission Jammer | -7/Zion | Archive Imp. Melee Analysis Suite | -7/Zion | Archive Nuclear Pulse Thruster | -7/Zion | Archive Hvy. Machine Gun | -7/Zion | Archive Ripper | -7/Zion | Archive Remote Datajack | -7/Zion | Archive Lgt. Angular Momentum Engine | -7/Zion | Archive Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Adv. Cooling System | -4/Factory | Scanalyzed Robot Schematics ------------------ T-07 Excavator | -7/Zion | Archive R-06 Scavenger | -7/Zion | Archive G-47 Trooper | -7/Zion | Archive X-77 Beamer | -7/Zion | Archive Fabricated ------------ Nuclear Pulse Thruster | x2 | -4/Factory Alien Tech Used ----------------- Integrated Reactor Transdimensional Reconstructor Achievements -------------- Meet Your Maker Ooh, Shiny! Challenges ------------ None Game ------ Seed RecoilWaveHammer Manual? 0 Play Time 02:35:11 Cumulative 93.3 hours Start 2024.05.18 @ 11:12:07 End 2024.05.20 @ 18:38:02 Sessions 9 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 83 Rogue 83 Adventurer 0 Explorer 0 Win Type - Total 3 Types 2/0/0/1/0/0/0/0/0 Lore% 64 Gallery% 68 Achievement% 53 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/Terminus Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 24b8fd5a-c284-4578-b2db-f92ad3c67ceb