Cogmind - Beta 14 @@@ ROGUE MODE // 2024.11.11 @ 13:13:55 Player: Fangrelle Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (0) 0 Regions Visited (3) 600 Robots Destroyed (50) 250 Value Destroyed (1103) 1103 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1973 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 300/300 Energy 250/250 System Corruption 0% Temperature Cool (9) Movement Core (1450) Ox28 Location -10/Subcaves Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (2) --- Subdweller Monowheel > --- UTILITY (2) ------ Huge Storage Unit Targeting Computer > --- WEAPON (2) ------- Mini Grenade Launcher Mini Grenade Launcher > --- INVENTORY (25) --- Improved Flight Unit Improved Flight Unit Improved Flight Unit Improved Flight Unit Improved Heat Sink Huge Storage Unit High-capacity Matter Pod (200) High-capacity Matter Pod (200) High-capacity Matter Pod (200) Targeting Computer Makeshift Light Armor Plating Hacking Suite Tractor Beam Decoy Drone Bay Heavy EM Pulse Gun Heavy EM Pulse Gun Rocket Launcher Mini Grenade Launcher Mini Grenade Launcher Datajack Mining Laser Explosive Trap Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Huge Storage Unit Targeting Computer > --- WEAPON ----------- Heavy EM Pulse Gun Mini Grenade Launcher > --- INVENTORY -------- Light Treads Wheel Improved Flight Unit Improved Flight Unit Improved Flight Unit Improved Flight Unit Improved Heat Sink High-capacity Matter Pod High-capacity Matter Pod High-capacity Matter Pod Targeting Computer Hacking Suite Tractor Beam Decoy Drone Bay Heavy EM Pulse Gun Heavy EM Pulse Gun Heavy EM Pulse Gun Rocket Launcher Mini Grenade Launcher Mini Grenade Launcher Mini Grenade Launcher Mining Laser Explosive Trap Explosive Trap [Rating: 14] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Subdweller Monowheel Flight Unit Improved Flight Unit Utility Targeting Computer Device Heat Sink Storage Huge Storage Unit Processor Targeting Computer Weapon Heavy EM Pulse Gun Energy Gun Heavy EM Pulse Gun Ballistic Gun Light Assault Rifle Launcher Mini Grenade Launcher Special Weapon Mining Laser Build | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Slots Evolved . | . . . . Power . | . . . . Propulsion . | . . . . Utility . | . . . . Weapon . | . . . . Parts Attached 32 | . 21 7 4 Power 3 | . 2 1 . Engine 3 | . 2 1 . Core . | . . . . Reactor . | . . . . Propulsion 8 | . 6 1 1 Treads 5 | . 4 1 . Leg 1 | . 1 . . Wheel 1 | . . . 1 Hover . | . . . . Flight 1 | . 1 . . Utility 4 | . 4 . . Device 1 | . 1 . . Storage 2 | . 2 . . Processor 1 | . 1 . . Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 17 | . 9 5 3 Energy Gun 7 | . 5 1 1 Energy Cannon . | . . . . Ballistic Gun 3 | . 3 . . Ballistic Cannon . | . . . . Launcher 5 | . 1 2 2 Special Weapon 2 | . . 2 . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 1 | . 1 . . Parts Lost 6 | . 2 . 4 Power . | . . . . Propulsion 2 | . . . 2 Utility 1 | . 1 . . Weapon 3 | . 1 . 2 Highest Loss Streak 4 | . 1 . 4 To Critical Strikes . | . . . . Average Slot Usage (%) 93 | . 97 100 77 Engine 13 | . 13 14 14 Treads 19 | . 22 28 2 Leg 1 | . 5 . . Wheel 1 | . . . 4 Storage 14 | . 14 14 14 Processor 12 | . 10 14 14 Energy Gun 14 | . 17 18 2 Ballistic Gun 3 | . 9 . . Launcher 9 | . . 6 25 Special Weapon 1 | . . 2 . Peak Build Rating 14 | . 12 14 14 Average Rating 11 | . 9 13 12 On Entrance 9 | 6 6 12 14 Naked Turns . | . . . . Heaviest Build 91 | 11 91 91 91 Greatest Support 40 | 20 40 40 40 Greatest Overweight (x) 28 | . 8 2 28 Average Overweight (x) 2 | . . 2 15 Largest Inventory Capacity 25 | . 25 25 25 Average Capacity 22 | . 16 25 25 Most Carried 25 | . 20 25 25 Average Carried 20 | . 13 24 23 Final Capacity 25 | 8 25 25 25 Final Carried 25 | 6 20 25 23 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Resources | -11 -10 -10 -10 ----------- Run | Yrd Mat Min Sub Matter Collected 1485 | 200 682 483 120 Remotely . | . . . . Salvage Created 1463 | . 1111 106 246 Parts 119 | . 84 14 21 Haulers Intercepted 1 | . 1 . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed 8 | . . . 8 Prevented . | . . . . Kills | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Combat Hostiles Destroyed 40 | . 24 10 6 Guns 30 | . 24 2 4 AOE 10 | . . 8 2 Classes Destroyed 11 | . 8 2 1 Worker 2 | . 2 . . Builder 1 | . 1 . . Tunneler 1 | . . 1 . Hauler 1 | . 1 . . Recycler 1 | . 1 . . Operator 2 | . 2 . . Watcher 3 | . 3 . . Swarmer 16 | . 8 8 . Grunt 17 | . 16 1 . Subdweller 6 | . . . 6 Assembled 1 | . . 1 . Best Kill Streak 7 | . 7 5 2 Combat Bots Only 5 | . 4 5 2 Max Kills in Single Turn 3 | . 2 3 1 Gunslinging . | . . . . Exploded 3 | . . 3 1 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -10 -------- Run | Yrd Mat Min Sub Hostile Shots Fired 128 | . 74 29 25 Missed 40 | . 19 12 9 Damage Taken 1172 | . 553 148 471 Core 263 | . 77 24 162 Absorbed by Shields . | . . . . Regen/Repaired (Parts) 49 | . 49 . . Core Remaining (%) 100 | 100 . . . Volleys Fired 132 | . 84 24 24 Largest 2 | . 2 2 2 Hottest 100 | . 90 100 90 Shots Fired 243 | . 164 32 47 Gun 215 | . 163 11 41 Cannon . | . . . . Launcher 14 | . 1 7 6 Special 14 | . . 14 . Kinetic 85 | . 85 . . Thermal 18 | . 4 14 . Explosive 14 | . 1 7 6 Electromagnetic 126 | . 74 11 41 Robot Hit Streak 14 | . 8 2 14 Robot Miss Streak 6 | . 6 2 1 Penetration Max . | . . . . Secondary Targets 6 | . 5 . 1 Max Gunslinging Chain 1 | . 1 . 1 Shots Hit Robots 126 | . 84 8 34 Core Hits 68 | . 46 10 12 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes 2 | . 2 . . Corrupt 2 | . 2 . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 2481 | . 1278 577 626 Guns 1528 | . 1083 58 387 Cannons . | . . . . Explosions 953 | . 195 519 239 Melee . | . . . . Ramming . | . . . . Kinetic 350 | . 350 . . Thermal 205 | . 205 . . Explosive 758 | . . 519 239 Electromagnetic 1168 | . 723 58 387 Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage 27 | . 4 23 . Projectiles . | . . . . Explosions 27 | . 4 23 . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 97 | . . 6 91 Shots 5 | . . 1 4 Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 321 | . 321 96 . Average Temperature 62 | . 82 25 . Received Heat Transfer 288 | . 225 18 45 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried 4 | . . 1 3 Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred 275 | . 275 . . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 2 | . 2 . . Alert | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Peak Influence 356 | . 356 324 . Initial 94 | . . 94 . Average 119 | . 186 60 . Maximum Alert Level 1 | . 1 1 . Low Security (%) 69 | . 42 93 . Level 1 30 | . 57 6 . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 7 | . 7 . . Investigation 5 | . 5 . . Extermination . | . . . . Reinforcement 2 | . 2 . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -10 --------- Run | Yrd Mat Min Sub Distress Signals 4 | . 3 1 . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 58 | . 41 10 7 Peak Tracking Total 6 | . 6 5 2 Tactical Retreats 3 | . 2 . 1 Traps | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Traps Triggered 3 | . 3 . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused 2 | . . 2 . Traps Extracted . | . . . . Installed 3 | . . 2 1 Triggered . | . . . . Most Traps Carried 4 | . . 4 2 Machines | -11 -10 -10 -10 ---------- Run | Yrd Mat Min Sub Machines Disabled 1 | . 1 . . Max in Single Turn 1 | . 1 . . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -10 --------- Run | Yrd Mat Min Sub Machines Accessed 12 | . 10 1 1 Terminals 7 | . 7 . . Fabricators . | . . . . Repair Stations 1 | . 1 . . Recycling Units 2 | . 2 . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 35 | . 30 1 4 Successful 25 | . 20 1 4 Failed 9 | . 9 . . Catastrophic . | . . . . Database Lockouts 1 | . 1 . . Manual 27 | . 27 . . Terminals 19 | . 19 . . Fabricators . | . . . . Repair Stations 4 | . 4 . . Recycling Units 7 | . 7 . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 6 | . 1 1 4 Record 4 | . . . 4 Robot Analysis 1 | . 1 . . Open Door 1 | . . 1 . Fabricator Hacks . | . . . . Repair Station Hacks 4 | . 4 . . Scan Component 2 | . 2 . . Repair 2 | . 2 . . Recycling Unit Hacks 1 | . 1 . . Report Inventory 1 | . 1 . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks 14 | . 14 . . Terminals 12 | . 12 . . Track 1 | . 1 . . Assimilate 1 | . 1 . . Botnet 7 | . 7 . . Disrupt 1 | . 1 . . Operators 1 | . 1 . . Skim 1 | . 1 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 2 | . 2 . . Tunnel 2 | . 2 . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 9 | . 9 . . Full Trace Events 1 | . 1 . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired 2 | . 2 . . Time 70 | . 70 . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -10 ------------ Run | Yrd Mat Min Sub Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -10 -------- Run | Yrd Mat Min Sub Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Robot Analysis Total 1 | . 1 . . Derelict Logs Recovered 2 | . . 1 1 Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -10 ------------- Run | Yrd Mat Min Sub Turns Passed 6526 | . 2277 2589 1660 Spaces Moved 1936 | 1 973 766 196 Core 103 | . 7 . 96 Treads 1546 | . 755 766 25 Legs 212 | 1 211 . . Wheels 75 | . . . 75 Hover . | . . . . Flight . | . . . . Fastest Speed 120 | 120 120 320 150 Average Speed 302 | 120 187 320 808 Slowest Speed 1450 | 120 450 320 1450 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 51 | 2 98 97 10 Regions Visited 3 Branch Regions 2 Pre-discovered Areas 3 | . 2 . 1 Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched 3 | . . 1 2 Spaces Dug . | . . . . Terrain Destroyed 122 | . 17 59 46 Melee . | . . . . Projectile 3 | . . 3 . AOE 119 | . 17 56 46 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -10 --------- Run | Yrd Mat Min Sub Total 2358 | . 1284 846 228 Wait 175 | . 141 33 1 Move 1933 | . 972 765 196 Hop . | . . . . Pick Up 48 | . 38 9 1 Fast Attach 11 | . 10 . 1 Attach 5 | . 3 . 2 Detach . | . . . . Swap 16 | . 8 7 1 Drop 35 | . 28 6 1 Fire 132 | . 84 24 24 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap 3 | . . 2 1 Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / *Min x2) -10/Mines (discovered 3 exits: [*Mat x2] / *Sub) -10/Subcaves (discovered 1 exit: [*Mat]) History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 313 | -10/Materials | Build established: Mutant 349 | -10/Materials | Discovered new exit (range 16) 511 | -10/Materials | Discovered new exit (range 16) 772 | -10/Materials | Discovered new exit (range 9) 820 | -10/Materials | Central database locked down 1261 | -10/Materials | Repaired Imp. Heat Sink 1294 | -10/Materials | Repaired Hvy. EM Pulse Gun 1595 | -10/Materials | Discovered new exit (range 12) 1919 | -10/Materials | Discovered new exit (range 9) 2278 | -10/Materials | Entered Mines 2498 | -10/Mines | Discovered new exit (range 15) 2509 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 2536 | -10/Mines | Discovered new exit (range 12) 2661 | -10/Mines | Excavation squad dispatched 2661 | -10/Mines | A large section of the Mines collapsed 2767 | -10/Mines | Found a hidden stash of uninstalled traps 3674 | -10/Mines | Found the Drone Emporium 3755 | -10/Mines | Found Prototype Device 4301 | -10/Mines | Learned Materials emergency access door positions 4333 | -10/Mines | Found DCF Scrap (11 items) 4840 | -10/Mines | Discovered new exit (range 10) 4867 | -10/Mines | Entered Subcaves 4906 | -10/Subcaves | Core integrity fell below 50% 4951 | -10/Subcaves | Learned location of 1 exit from Materials 4994 | -10/Subcaves | Discovered new exit (range 15) 5016 | -10/Subcaves | Disturbed a concealed Subdweller 5018 | -10/Subcaves | Core integrity fell below 20% 5043 | -10/Subcaves | Lost 4 parts (2n2w) 6058 | -10/Subcaves | Visited Clippyterm 6062 | -10/Subcaves | Learned location of Section 7 (-3) 6062 | -10/Subcaves | Learned 40 Factory zone layouts 6527 | -10/Subcaves | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 06062_ Connecting with Clippyterm... 06062_ Current location identified: Subcaves >>Record "Clippyterm" Welcome to Clippyterm v0.53, my misguided attempt to resurrect an ancient AI. I give up. There must be something fundamentally wrong with the algorithm, because no matter how much data I collect to feed it, half the time it still manages to suggest unhelpful sample queries and responses. --DD-NU8 >>Record "World Domination" It looks like you're trying to take over the world, would you like help? World map updated: -3/Section 7. >>Record! "SUBCON Basin" It looks like you want to play with dangerous UFD tech. While I can't recommend taking subatomizers out of the Subcaves, I can warn that doing so is a one-way ticket to summoning unimaginable chaos on any area not hardened against them. That includes... just about anywhere. >>Record "Cartography" It looks like you want to prove yourself as a member of the Cartography Club, why not cheat using advanced predictive AI techniques? Data stored: Factory zone layouts (x40). 06124_ Sub. Monowheel shoots sparks and powers down. 06178_ Subatomizers dissect the Corrupted Sub. Machine Gun. 06201_ Subatomizers dissect the Corrupted Sub. Monowheel. 06237_ Subatomizers dissect the Corrupted Sub. Machine Gun. 06287_ Subatomizers dissect the Sub. Shrapnel Launcher. 06312_ Subatomizers dissect the Sub. Shrapnel Launcher, destroying it. Map ----- +----------------------------------------------------+ | ???????????????????????##% %# ##??????????????? | | ?????????????????##????# [=&### ##???????????????? | | ???????????????######### ##?# ##???????????????? | | ??????????????## #% ## ## #???????????????? | | ??????????????# # " ##???????????????? | | ??????????????# # ##????????????????? | | ??????????????# # # ##?????????????????? | | ??????????????# &# #?????????????????? | | ??????????????### # #?????????????????? | | ????????????????## #####?????????????????? | | ?????????????????# #?????????????????????? | | ????????????????## # & ##?????????????????????? | | ????????????????# % ##?????????????????????? | | ????????????????# # ####??????????????????? | | ????????????????## g # #??????????????????? | | ?????????????????# # #??????????????????? | | ????????????????## ##??????????????????? | | ???????????????## & ] ##???????????????????? | | ??????????????## "##%& ######???????????????? | | ?????????????## ###%&& ;;;;;#???????????????? | | ?????????????# "### ##???????????????? | | ?????????????#^ "" &&= ##??????????????? | | ?????????????# " "" ##?????????????? | | ?????????????# "" "" ;#?????????????? | | ?????????????# "" "" ; ;#?????????????? | | ?????????????# """ " @ ;;; ; #????????????? | | ????????????? 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" ##?????????????? | | ?????????????????" ## ""?# " #?????????????? | | ?????????????????#??# ????" ##?????????????? | | ????????????????????# ????#######??????????????? | | ???????????????????? ???????????????????????????? | | ????????????????????? ???????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 35 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 55 Targeting Accuracy 5 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed HeartMasterLance Manual? 0 Play Time 00:27:08 Cumulative 49.7 hours Start 2024.11.11 @ 12:30:27 End 2024.11.11 @ 13:13:55 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 95 Rogue 95 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 37 Gallery% 31 Achievement% 32 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 91x25 Zoom Use 64% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 772f5ba2-665e-45c2-9e34-8ff95240a2e6