Cogmind - Beta 14 @@@ ROGUE MODE // 2024.08.18 @ 18:50:51 Player: szymekc Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (117) 585 Value Destroyed (3412) 3412 Prototype IDs (22) 440 Alien Tech Used (0) 0 Bonus (161) 161 TOTAL SCORE: 7298 Bonus ------- High Alert Combat Kills 161 Cogmind --------- Core Integrity 217/700 Matter 300/300 Energy 100/100 System Corruption 7% Temperature Cool (18) Movement Core (50) Location -7/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (5) ------ Advanced Targeting Computer Advanced Targeting Computer > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Cargo Legs High-capacity Matter Pod (200) Drone Bay (2/2) Heavy Missile Launcher Peak State ------------ > --- POWER ------------ Cooled Ion Engine Enhanced Nuclear Core > --- PROPULSION ------- Light Treads Light Treads Armored Huge Wheel > --- UTILITY ---------- Huge Storage Unit Structural Scanner Advanced Targeting Computer Improved Medium Armor Plating Improved Shield Generator > --- WEAPON ----------- Gauss Rifle Gauss Rifle > --- INVENTORY -------- Cooled Ion Engine Light Treads Cargo Legs Improved Heat Sink High-capacity Storage Unit High-capacity Matter Pod Improved Signal Interpreter Advanced Terrain Scan Processor Advanced Terrain Scan Processor Seismic Detector Advanced Targeting Computer Core Analyzer Weapon Cycler Hardened Light Armor Plating Drone Bay Heavy EM Shotgun Heavy EM Shotgun Improved EM Pulse Cannon Improved EM Pulse Cannon Enhanced Autogun Enhanced Autogun Rocket Launcher Scatter Rocket Array Axe [Rating: 48] Favorites ----------- Power Light Angular Momentum Engine Engine Light Angular Momentum Engine Power Core Enhanced Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Armored Huge Wheel Flight Unit Improved Flight Unit Utility Huge Storage Unit Device Seismic Detector Storage Huge Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Hardened Medium Armor Plating Weapon Subdweller Beam Cannon Energy Gun Particle Gun Energy Cannon Subdweller Beam Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Assault Cannon Launcher Rocket Launcher Slashing Weapon Ripper Build | -11 -10 -10 -10 -8 -8 -7 ------- Run | Yrd Mat Min Sub Mat Sto Fac Slots Evolved 6 | . . . . 4 . 2 Power 1 | . . . . . . 1 Propulsion 2 | . . . . 2 . . Utility 3 | . . . . 2 . 1 Weapon . | . . . . . . . Parts Attached 153 | 3 7 13 39 21 36 34 Power 7 | . 2 1 . . 2 2 Engine 6 | . 2 1 . . 2 1 Core 1 | . . . . . . 1 Reactor . | . . . . . . . Propulsion 25 | 2 . 2 2 5 10 4 Treads 23 | 2 . 2 2 4 10 3 Leg . | . . . . . . . Wheel 1 | . . . . . . 1 Hover . | . . . . . . . Flight 1 | . . . . 1 . . Utility 43 | 1 3 3 20 3 2 11 Device 27 | 1 1 2 17 . 1 5 Storage 5 | . 2 . 3 . . . Processor 2 | . . . . . 1 1 Hackware 2 | . . . . . . 2 Protection 7 | . . 1 . 3 . 3 Artifact . | . . . . . . . Weapon 78 | . 2 7 17 13 22 17 Energy Gun 6 | . 1 2 . . 2 1 Energy Cannon 18 | . . 1 6 4 6 1 Ballistic Gun 17 | . 1 1 . . 6 9 Ballistic Cannon 10 | . . 2 2 5 1 . Launcher 10 | . . 1 1 3 4 1 Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon 17 | . . . 8 1 3 5 Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 11 | . . . . 1 8 2 Parts Lost 17 | . 1 1 . 1 . 14 Power 2 | . . . . . . 2 Propulsion 4 | . . . . . . 4 Utility 8 | . 1 1 . 1 . 5 Weapon 3 | . . . . . . 3 Highest Loss Streak 9 | . 1 1 . 1 . 9 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 98 | . 100 100 100 88 99 95 Engine 12 | . 14 14 14 9 8 12 Treads 28 | . 28 28 28 34 36 23 Device 12 | . 14 9 14 9 9 14 Storage 11 | . 14 14 14 9 9 6 Processor 2 | . . . . . 6 7 Protection 3 | . . 4 . 8 11 6 Energy Gun 1 | . 12 10 . . . . Energy Cannon 8 | . . . 17 4 5 . Ballistic Gun 5 | . 15 14 . . 4 12 Ballistic Cannon 2 | . . 2 3 7 1 . Slashing Weapon 4 | . . . 7 5 5 1 Peak Build Rating 48 | 7 9 17 23 34 37 48 Average Rating 23 | 6 8 10 18 30 30 39 On Entrance 17 | 6 7 9 13 23 33 30 Naked Turns . | . . . . . . . Heaviest Build 125 | 12 30 40 110 125 119 116 Greatest Support 82 | 40 40 40 40 82 82 80 Greatest Overweight (x) 4 | . . . 2 1 1 4 Average Overweight (x) 1 | . . . 1 1 1 2 Largest Inventory Capacity 25 | 8 15 15 25 25 25 25 Average Capacity 22 | 8 8 15 24 25 25 24 Most Carried 25 | 6 9 15 25 25 25 25 Average Carried 21 | 5 7 13 23 24 24 24 Final Capacity 25 | 8 15 15 25 25 25 5 Final Carried 25 | 5 9 15 25 23 25 5 Class Distribution -------------------- 67% | Scavenger-Mutant 32% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -10/Subcaves Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Storage Scavenger-Mutant | -7/Factory Resources | -11 -10 -10 -10 -8 -8 -7 ----------- Run | Yrd Mat Min Sub Mat Sto Fac Matter Collected 3213 | 239 118 183 560 243 833 1037 Remotely . | . . . . . . . Salvage Created 4134 | 190 349 252 351 555 1284 1153 Parts 266 | 17 24 13 19 32 77 84 Haulers Intercepted 9 | . 2 . . 1 5 1 Recyclers Shooed 5 | 1 . 1 . 1 2 . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed 7 | . . . 7 . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -10 -8 -8 -7 ------- Run | Yrd Mat Min Sub Mat Sto Fac Combat Hostiles Destroyed 79 | . 7 7 9 15 19 22 Melee 4 | . . . . 1 3 . Guns 27 | . 7 3 . . 1 16 Cannons 22 | . . 1 8 7 5 1 AOE 22 | . . 3 . 6 10 3 Classes Destroyed 16 | 3 5 . 3 3 . 2 Worker 6 | 1 . . . . 3 2 Builder 2 | . . . . 1 . 1 Tunneler 5 | 4 . 1 . . . . Hauler 9 | . 2 . . 1 5 1 Recycler 6 | 1 . 1 . 2 2 . Operator 2 | . 1 . . . 1 . Turret 2 | . . . 2 . . . Watcher 6 | . 1 . . 1 1 3 Swarmer 23 | . 3 3 . 7 4 6 Grunt 21 | . 4 4 . 3 5 5 Brawler 1 | . . . . 1 . . Duelist 1 | . . . . . . 1 Sentry 17 | . . . 1 3 9 4 Hunter 2 | . . . . 1 1 . Programmer 6 | . . . . . . 6 Subdweller 8 | . . . 8 . . . Best Kill Streak 6 | 4 2 3 3 6 5 4 Combat Bots Only 5 | . 2 3 3 5 5 4 Max Kills in Single Turn 3 | 1 1 3 2 3 3 3 Gunslinging 1 | . . . . . . 1 Exploded 3 | . . 3 . 2 3 3 Melee 1 | . . . . 1 1 . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -10 -8 -8 -7 -------- Run | Yrd Mat Min Sub Mat Sto Fac Hostile Shots Fired 622 | . 51 30 38 92 73 338 Missed 187 | . 18 7 15 31 21 95 Damage Taken 5048 | . 384 273 299 660 680 2752 Core 693 | . 51 6 55 36 62 483 Absorbed by Shields 1065 | . . 4 38 244 164 615 Core Remaining (%) 79 | 100 . . 55 . 82 . Volleys Fired 289 | 9 48 25 22 40 63 82 Largest 2 | 2 2 2 2 2 2 2 Hottest 160 | 70 85 85 160 124 124 69 Shots Fired 490 | 18 93 49 39 68 76 147 Gun 306 | 18 93 42 . . 20 133 Cannon 160 | . . 6 34 60 47 13 Launcher 24 | . . 1 5 8 9 1 Special . | . . . . . . . Kinetic 325 | 9 63 29 17 48 26 133 Thermal 120 | 9 30 19 22 11 29 . Explosive 19 | . . 1 . 8 9 1 Electromagnetic 26 | . . . . 1 12 13 Robot Hit Streak 14 | 6 5 9 9 12 10 14 Robot Miss Streak 4 | 2 4 3 2 4 3 3 Penetration Max 1 | . . . . . . 1 Secondary Targets 1 | . . . . . . 1 Max Gunslinging Chain 1 | . . . . . . 1 Shots Hit Robots 349 | 11 51 33 25 46 68 115 Core Hits 176 | 8 23 15 13 30 37 50 Critical Kills 5 | . . . 1 1 1 2 Critical Parts Destroyed 5 | . . . . . 1 4 Critical Strikes 13 | . 1 . 1 2 3 6 Burn 1 | . 1 . . . . . Meltdown 2 | . . . 1 1 . . Destroy 8 | . . . . . 2 6 Blast 1 | . . . . 1 . . Sever 1 | . . . . . 1 . Melee Attacks 106 | . . . 68 8 22 8 Impact . | . . . . . . . Slashing 106 | . . . 68 8 22 8 Piercing . | . . . . . . . Sneak Attacks 11 | . . . . 2 8 1 Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 9683 | 117 568 574 676 1922 2936 2890 Guns 3243 | 115 568 316 . . 233 2011 Cannons 2922 | . . 106 611 946 942 317 Explosions 2157 | . . 124 65 600 907 461 Melee 1304 | . . . . 376 854 74 Ramming 57 | 2 . 28 . . . 27 Kinetic 3935 | 53 283 240 313 702 333 2011 Thermal 1815 | 62 285 182 363 219 704 . Explosive 1874 | . . 124 . 600 810 340 Electromagnetic 698 | . . . . 25 235 438 Impact . | . . . . . . . Slashing 1304 | . . . . 376 854 74 Piercing . | . . . . . . . Highest Corruption 7 | . . . . . . 7 Average Corruption 3 | . . . . . . 3 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 24 | . . . . . . 24 Message Errors 6 | . . . . . . 6 Matter Fused 4 | . . . . . . 4 Heat Flow Errors 5 | . . . . . . 5 Energy Discharges 1 | . . . . . . 1 Data Loss (minor) 4 | . . . . . . 4 Data Loss (major) 2 | . . . . . . 2 Weapon Failures 2 | . . . . . . 2 Overload Shots . | . . . . . . . Overflow Damage 239 | . . . . 72 167 . Projectiles 30 | . . . . 21 9 . Explosions 93 | . . . . 4 89 . Melee 116 | . . . . 47 69 . Knockbacks 11 | . . 1 3 7 . . Impact . | . . . . . . . Kinetic 11 | . . 1 3 7 . . Secondary . | . . . . . . . Self-Inflicted Damage 363 | . . . . 63 78 222 Shots 9 | . . . . 2 3 4 Rammed 5 | . . 3 . . . 2 Targets Rammed 6 | 1 . 3 . . . 2 Kicked . | . . . . . . . Crushed 1 | 1 . . . . . . Highest Temperature 286 | 70 211 286 52 198 249 216 Average Temperature 66 | 31 55 89 21 56 75 70 Received Heat Transfer 1356 | . 201 138 108 159 162 588 Siege Activations . | . . . . . . . Robots Corrupted 2 | . . . . . . 2 Combat Hostiles 2 | . . . . . . 2 Parts Fried 4 | . . . . . . 4 Impact Corruptions . | . . . . . . . Robots Melted 2 | . . . 1 1 . . Combat Hostiles 2 | . . . 1 1 . . Parts Melted 10 | 1 1 . 2 4 2 . Heat Transferred 3195 | 185 851 444 555 296 864 . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 2 | . . . . . 1 1 Alert | -11 -10 -10 -10 -8 -8 -7 ------- Run | Yrd Mat Min Sub Mat Sto Fac Peak Influence 652 | 25 185 122 . 362 652 521 Initial 152 | . 19 37 . . 152 62 Average 162 | 13 64 55 . 151 305 144 Maximum Alert Level 2 | . . . . 1 2 2 Low Security (%) 66 | 100 100 100 . 59 34 64 Level 1 26 | . . . . 40 44 30 Level 2 7 | . . . . . 20 4 Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 18 | . . 1 . 3 3 11 Investigation 2 | . . 1 . . . 1 Extermination 5 | . . . . . . 5 Reinforcement 6 | . . . . 3 2 1 Assault . | . . . . . . . Garrison 5 | . . . . . 1 4 Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded 2 | . . . . 2 . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . 1 Stealth | -11 -10 -10 -10 -8 -8 -7 --------- Run | Yrd Mat Min Sub Mat Sto Fac Distress Signals 8 | . 2 . . 4 2 . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 126 | . 21 9 9 24 28 35 Peak Tracking Total 7 | . 3 3 2 7 5 4 Tactical Retreats 6 | . 1 1 1 1 2 . Traps | -11 -10 -10 -10 -8 -8 -7 ------- Run | Yrd Mat Min Sub Mat Sto Fac Traps Triggered . | . . . . . . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered 2 | . . . . . . 2 Machines | -11 -10 -10 -10 -8 -8 -7 ---------- Run | Yrd Mat Min Sub Mat Sto Fac Machines Disabled 16 | . . . 2 2 4 8 Max in Single Turn 5 | . . . 1 1 1 5 Garrison Access 2 | . . . . . 1 1 Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -10 -8 -8 -7 --------- Run | Yrd Mat Min Sub Mat Sto Fac Machines Accessed 33 | . 8 1 2 3 11 8 Terminals 25 | . 8 . . 3 10 4 Fabricators 1 | . . . . . . 1 Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access 4 | . . . . . 1 3 Total Hacks 82 | . 30 1 4 6 26 15 Successful 43 | . 15 1 4 2 16 5 Failed 39 | . 15 . . 4 10 10 Catastrophic 5 | . 1 . . . 1 3 Database Lockouts . | . . . . . . . Manual 45 | . 27 . . 6 11 1 Terminals 69 | . 30 . . 6 25 8 Fabricators 1 | . . . . . . 1 Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access 7 | . . . . . 1 6 Terminal Hacks 24 | . 7 1 4 . 9 3 Record 3 | . . . 3 . . . Part Schematic 1 | . 1 . . . . . Robot Analysis 6 | . 3 . . . 3 . Open Door 4 | . . 1 . . 3 . Branch Access Points 1 | . . . . . . 1 Terminal Index 1 | . 1 . . . . . Unreport Threat 3 | . . . . . 2 1 Locate Traps 2 | . 1 . . . . 1 Zone Layout 2 | . 1 . . . 1 . Derelict Proto ID Bank 1 | . . . 1 . . . Fabricator Hacks 1 | . . . . . . 1 Network Status 1 | . . . . . . 1 Repair Station Hacks . | . . . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks 2 | . . . . . 1 1 Seal Access 2 | . . . . . 1 1 Unauthorized Hacks 16 | . 8 . . 2 6 . Terminals 16 | . 8 . . 2 6 . Assimilate 1 | . 1 . . . . . Botnet 3 | . 2 . . . 1 . Skim 12 | . 5 . . 2 5 . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered 1 | . 1 . . . . . Used 1 | . 1 . . . . . Hacking Detections 24 | . 7 . . 2 7 8 Full Trace Events 1 | . . . . . . 1 Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 1 | . 1 . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -10 -8 -8 -7 ------------ Run | Yrd Mat Min Sub Mat Sto Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -10 -8 -8 -7 -------- Run | Yrd Mat Min Sub Mat Sto Fac Total Allies 1 | . 1 . . . . . Largest Group 1 | . 1 . . . . . Highest-Rated Group 10 | . 10 . . . . . Highest-Rated Ally 10 | . 10 . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -10 -8 -8 -7 ------- Run | Yrd Mat Min Sub Mat Sto Fac Robot Analysis Total 6 | . 3 . . . 3 . Derelict Logs Recovered 4 | . . 2 2 . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -10 -8 -8 -7 ------------- Run | Yrd Mat Min Sub Mat Sto Fac Turns Passed 13254 | 100 1175 1009 5690 699 2037 2544 Spaces Moved 4934 | 23 628 548 1728 211 712 1084 Core . | . . . . . . . Treads 4420 | 23 628 548 1728 211 712 570 Legs . | . . . . . . . Wheels 514 | . . . . . . 514 Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 145 | 160 160 160 160 235 236 145 Average Speed 236 | 160 160 160 309 235 238 201 Slowest Speed 320 | 160 160 160 320 236 240 240 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 61 | 3 90 97 92 22 89 35 Regions Visited 6 Branch Regions 3 Pre-discovered Areas 5 | . . 1 2 . 2 . Known Exits Taken 4 | . 1 . 1 1 1 . Unknown Exits Taken 2 | 1 . 1 . . . . Scrap Searched 11 | . . 2 9 . . . Spaces Dug 59 | . . . 34 5 13 7 Terrain Destroyed 250 | . . 16 55 93 72 14 Melee 44 | . . . 34 . 3 7 Projectile 22 | . . 1 1 12 8 . AOE 184 | . . 15 20 81 61 7 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -10 -8 -8 -7 --------- Run | Yrd Mat Min Sub Mat Sto Fac Total 5876 | 71 720 635 1911 328 950 1261 Wait 211 | 32 20 24 27 38 57 13 Move 4929 | 23 627 547 1727 210 711 1084 Hop . | . . . . . . . Pick Up 79 | 2 9 13 17 5 19 14 Fast Attach 30 | . 2 2 1 3 15 7 Attach 17 | 3 1 1 . 4 . 8 Detach 3 | . . . 1 . 1 1 Swap 106 | . 4 10 38 14 21 19 Drop 100 | 2 9 10 10 5 41 23 Fire 289 | 9 48 25 22 40 63 82 Melee 106 | . . . 68 8 22 8 Ram 1 | . . . . . . 1 Kick . | . . . . . . . Crush 4 | . . 3 . . . 1 Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous 1 | . . . . 1 . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / *Min x2) -10/Mines (discovered 3 exits: [*Mat x2] / *Sub) -10/Subcaves (discovered 3 exits: *Mat x2 / *Rec) -8/Materials -8/Storage (discovered 2 exits: *Fac / *Rec) -7/Factory (discovered 3 exits: Fac / *Low x2) History --------- Turn | Location | Event 13 | -11/Scrapyard | Discovered new exit (range 3) 101 | -11/Scrapyard | Entered Materials 159 | -10/Materials | Discovered new exit (range 6) 326 | -10/Materials | Build established: Mutant 358 | -10/Materials | Discovered new exit (range 12) 621 | -10/Materials | Discovered new exit (range 16) 719 | -10/Materials | Learned location of 2 exits from Subcaves 831 | -10/Materials | Learned Storage emergency access door positions 857 | -10/Materials | Discovered new exit (range 9) 873 | -10/Materials | Learned Storage trap positions 906 | -10/Materials | Learned location of 1 exit from Storage 929 | -10/Materials | Identified exit to Mines 962 | -10/Materials | Discovered new exit (range 16) 964 | -10/Materials | Learned Storage trap positions 996 | -10/Materials | Learned Recycling recycling unit intel 1038 | -10/Materials | Learned 2 Materials zone layouts 1089 | -10/Materials | Learned 4 Recycling zone layouts 1276 | -10/Materials | Entered Mines 1286 | -10/Mines | Discovered new exit (range 10) 1295 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1482 | -10/Mines | Learned location of Mines (-8) 1506 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 1663 | -10/Mines | Discovered new exit (range 7) 2026 | -10/Mines | Learned Materials terminal intel 2032 | -10/Mines | Met a Derelict shopkeep closing up shop 2269 | -10/Mines | Discovered new exit (range 12) 2285 | -10/Mines | Entered Subcaves 2286 | -10/Subcaves | Identified exit to Recycling 2286 | -10/Subcaves | Identified exit to Materials 2301 | -10/Subcaves | Learned Materials stockpile data 2390 | -10/Subcaves | Ambushed by Subdweller buried in earth 2635 | -10/Subcaves | Learned location of Zion (-7) 2635 | -10/Subcaves | Met a Zionite searching for "candidates" 2712 | -10/Subcaves | Build established: Scavenger-Mutant 3526 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 4234 | -10/Subcaves | Discovered exit to Materials (range 9) 4282 | -10/Subcaves | Visited Clippyterm 4379 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 5893 | -10/Subcaves | Disturbed a concealed Subdweller 6780 | -10/Subcaves | Ambushed by Subdweller buried in earth 7335 | -10/Subcaves | Shifting Twisted Machinery released Flamer 7392 | -10/Subcaves | Shifting Twisted Machinery released Riot Gun 7709 | -10/Subcaves | Visited 4L-MR0's lab 7747 | -10/Subcaves | Found Cargo Legs 7894 | -10/Subcaves | Build established: Mutant 7975 | -10/Subcaves | Entered Materials 7975 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 7976 | -8/Materials | Identified exit to Storage 7979 | -8/Materials | Loaded intel: 12 terminal locations 8403 | -8/Materials | Build established: Scavenger-Mutant 8674 | -8/Materials | Entered Storage 8676 | -8/Storage | Identified exit to Factory 8677 | -8/Storage | Loaded intel: 26 trap records 8779 | -8/Storage | Garrison activated, responded to threat 8917 | -8/Storage | Door terminal overloaded 8927 | -8/Storage | Found Prototype Launcher 8927 | -8/Storage | Identified Gui. Missile Launcher 9237 | -8/Storage | Build established: Mutant 9572 | -8/Storage | Build established: Scavenger-Mutant 9699 | -8/Storage | Learned location of 1 exit from Lower Caves 9785 | -8/Storage | Learned Storage trap positions 9794 | -8/Storage | Learned 4 Factory zone layouts 9803 | -8/Storage | Learned Factory trap positions 9824 | -8/Storage | Learned 4 Factory zone layouts 9865 | -8/Storage | Used back door to open Recycling access 10398 | -8/Storage | Found Prototype Launcher 10398 | -8/Storage | Identified Scatter Rocket Array 10711 | -8/Storage | Entered Factory 10711 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 10712 | -7/Factory | Identified exit to Factory 10713 | -7/Factory | Loaded intel: 89 trap records 11789 | -7/Factory | Identified exit to Lower Caves 12275 | -7/Factory | Garrison activated, responded to threat 12342 | -7/Factory | Cargo convoy interrupted 12512 | -7/Factory | Build established: Mutant 13214 | -7/Factory | Lost 5 parts (2n2u1w) 13249 | -7/Factory | Core integrity fell below 50% 13255 | -7/Factory | Self-destructed Last Messages --------------- 13231_ Imp. EM Pulse Cannon destroyed. 13231_ Knocked back. 13233_ Enh. Nuclear Core destroyed. 13233_ Hrd. Light Armor Plating destroyed. 13239_ Lgt. Treads destroyed. 13239_ Knocked back. 13241_ Cld. Ion Engine destroyed. 13241_ Slammed into H-61 Shepherd. 13241_ Arm. Huge Wheel destroyed. 13241_ System corrupted by crushing effect (+2). 13241_ H-61 Shepherd calls for reinforcements. 13241_ ALERT: Hostile activity reported, dispatching reinforcements to area. 13241_ Knocked back. 13243_ Gauss Rifle destroyed. 13245_ System corrupted: Heat flow error (+152). 13245_ Critical hit (Burn: +37). 13248_ Huge Storage Unit destroyed. 13253_ Critical hit (Burn: +37). 13253_ Imp. Heat Sink destroyed. Map ----- +----------------------------------------------------+ | ??######???????????????? # "??????????????????? | | ??######???????????????? # "??????????????????? | | ?????????????????????????# [ ??????????????????? | | ?????????????????????????####+#??????????????????? | | ?????????????????????????### ??????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????? ????????????????????????? | | ???????????????????? ?????????????????????? # | | ??????????????????? ????????????############# | | ???????????????????? r ????????????###### | | ??????????????????? ???????????## ^ | | ???????????????????? ???????????? ^ | | ????????????????????? ????????????# "" | | ?????????????????????# #???????????## " | | ?????? ##?????# #???????????## "F !## | | #############+##?????# #?????????#### ## | | ####### ?????# #?????????#### ## | | ^^ ?????## ##? ???##""! ## | | ^ ?????# ###########""=* %= ## | | """"" ???????# ![!! ###G=%[= ## | | """"" ##????????# H[!g]t % ###""%! # | | """ ##????????# /[%]g%% % ###""[! # | | * ##????????#!]!%@#""## ##### [ # | | ##????????####;;##### # | | # ???????????####??## # | | + ?????????? ##????## # | | # """""""??? ######## # | | # #########/### # | | ##### # """"""""" ### # ######## | | # !# # ### # ######### | | # # ]=! ### // # ######### | | # ### # == ### /] # ######### | | ## #### # =! ### / """ # # ! | | ##+#### # ### """ # # | | ### # """"""""?????# """ # # """"" | | ###=/*# ? ### # # """"" | | ### = #####+#+##############+### # """"" | | ### ##### ^^ # """"" | | # ^ + | | + ^ # """"" | | # # """"" | | ### ####### ^^ # """"" | | [### #################+########### ## """"" | | #######"##???####### [ ]##### ## | | # ????????## ##?## ########## | | ^?????"" ????????? + """ """" + # # | | ??????"" ?????????## """ """" ##### # ???^???? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 26 Energy Capacity 480 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 800 Evasion (%) 50 Targeting Accuracy 16 Recoil Reduction 4 Offensive Hacking 20 Item Schematics ----------------- Hcp. Storage Unit | -10/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed CooledBehemothRefractor Manual? 0 Play Time 01:07:52 Cumulative 353.1 hours Start 2024.08.18 @ 17:44:58 End 2024.08.18 @ 18:50:51 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 129 Rogue 127 Adventurer 2 Explorer 0 Win Type - Total 16 Types 6/0/8/1/0/0/0/1/0 Lore% 73 Gallery% 84 Achievement% 75 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 1b3ff4dd-a6a2-4d58-aa8c-15fdab5ab507