Cogmind - Beta 10.2 @@@ ROGUE MODE // 2020.12.22 @ 07:39:11 // Winter2019/RPGLIKE Player: Hermelin Result: Destroyed by H-88 Terminator with Heavy Machine Gun Performance ------------- Evolutions (8) 4000 Regions Visited (30) 6000 Robots Destroyed (532) 2660 Value Destroyed (21119) 21119 Prototype IDs (126) 2520 Alien Tech Used (3) 600 Bonus (13828) 13828 TOTAL SCORE: 50727 Bonus ------- Triggered High Security 500 High Alert Combat Kills 6673 Follower Combat Kills 5171 Aligned with FarCom 300 Met Data Miner 300 Met Imprinter 300 Was Imprinted 300 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kill 728 Scanned by Researcher 500 Friendly Fire -2244 Cogmind --------- Core Integrity 0/1750 Matter 240/300 Energy 2/790 System Corruption 6% Temperature Cool (3) Movement Treading (165) Ox1 Location -2/Research Parts ------- > --- POWER (4) -------- Zionite Heavy DM Reactor Light Quantum Reactor Vortex Chain Reactor > --- PROPULSION (2) --- Biometal Heavy Treads > --- UTILITY (13) ----- Advanced Power Amplifier Coolant Network Experimental Signal Interpreter Experimental Targeting Computer Advanced Core Analyzer Experimental Armor Integrity Analyzer Advanced Weapon Cycler Experimental Transmission Jammer EM Disruption Field Improved Energy Mantle > --- WEAPON (4) ------- Gamma Rifle Gamma Rifle Vortex Rail > --- INVENTORY (9) ---- Experimental Terrain Scanner Particle Accelerator System Purifier Transdimensional Reconstructor Vortex Rail AD-0RF's Magmablaster CR-A16's Behemoth Slayer Peak State ------------ > --- POWER ------------ Zionite Heavy DM Reactor Light Quantum Reactor Vortex Chain Reactor > --- PROPULSION ------- Biometal Heavy Treads > --- UTILITY ---------- Advanced Power Amplifier Coolant Network Experimental Signal Interpreter Experimental Targeting Computer Advanced Core Analyzer Experimental Armor Integrity Analyzer Advanced Weapon Cycler Experimental Transmission Jammer Zionite Shade Armor Improved Powered Armor EM Disruption Field Improved Energy Mantle > --- WEAPON ----------- Improved Arc Thrower Gamma Rifle Gamma Rifle Gamma Rifle > --- INVENTORY -------- Protomatter Experimental Terrain Scanner System Purifier Transdimensional Reconstructor Vortex Rail Vortex Rail 8R-AWN's Boregun AD-0RF's Magmablaster CR-A16's Behemoth Slayer [Rating: 204] Favorites ----------- Power Cold Fusion Reactor Engine Heavy Deuterium Engine Power Core Light Nuclear Core Reactor Cold Fusion Reactor Propulsion Wheel Treads Medium Treads Leg Enhanced Flexi-carbon Leg Wheel Wheel Utility Experimental Targeting Computer Device Advanced Weapon Cycler Storage Zionite Biocell Processor Experimental Targeting Computer Hackware System Shield Protection Improved Powered Armor Weapon Improved Lightning Gun Energy Gun Improved Lightning Gun Energy Cannon HERF Cannon Ballistic Gun 8R-AWN's Boregun Launcher Improved Grenade Launcher Special Weapon Plasma Cutter Slashing Weapon Makeshift Axe Piercing Weapon CR-A16's Behemoth Slayer Special Melee Weapon Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Slots Evolved 18 | 3 3 . 4 . . . . . . . 1 . . . 1 . . . 1 . . . . 1 . . . 1 . 3 Power 3 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Propulsion 1 | 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 12 | 1 3 . 2 . . . . . . . 1 . . . 1 . . . 1 . . . . 1 . . . 1 . 1 Weapon 2 | 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 323 | 9 12 . 27 10 21 1 11 12 10 9 5 13 4 29 2 9 4 2 1 5 12 20 4 13 7 2 7 8 17 37 Power 27 | 1 . . 8 3 3 . 1 . . . . 1 . 1 . . . . . 3 . 2 . . . . . . . 4 Engine 10 | 1 . . 6 2 1 . . . . . . . . . . . . . . . . . . . . . . . . . Core 4 | . . . 2 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . Reactor 13 | . . . . . 1 . 1 . . . . 1 . 1 . . . . . 3 . 2 . . . . . . . 4 Propulsion 16 | 4 . . . . . . . . 1 . . 3 . 3 . . 3 . . . . . . 1 . . . . . 1 Treads 4 | . . . . . . . . . . . . . . 1 . . 1 . . . . . . 1 . . . . . 1 Leg 2 | . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . Wheel 10 | 4 . . . . . . . . 1 . . 1 . 2 . . 2 . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 148 | 2 6 . 11 3 6 1 6 . 3 7 2 5 . 15 2 4 1 1 1 2 10 10 1 9 5 . 7 4 6 18 Device 101 | 1 3 . 4 . 3 1 3 . 3 4 1 2 . 11 2 4 1 1 1 1 7 7 1 9 5 . 6 4 6 10 Storage 3 | . . . . . . . . . . . . 1 . . . . . . . 1 . . . . . . . . . 1 Processor 11 | 1 2 . 2 . 2 . 1 . . . 1 . . 1 . . . . . . . 1 . . . . . . . . Hackware 5 | . . . . . . . 2 . . . . . . 2 . . . . . . . 1 . . . . . . . . Protection 28 | . 1 . 5 3 1 . . . . 3 . 2 . 1 . . . . . . 3 1 . . . . 1 . . 7 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 132 | 2 6 . 8 4 12 . 4 12 6 2 3 4 4 10 . 5 . 1 . . 2 8 3 3 2 2 . 4 11 14 Energy Gun 61 | 2 4 . 4 2 2 . 2 7 4 1 2 2 2 5 . 3 . 1 . . 2 4 2 . 1 . . . 2 7 Energy Cannon 24 | . 1 . 3 1 2 . 1 3 1 . . . . . . . . . . . . . . 2 . . . 1 3 6 Ballistic Gun 18 | . . . . . 4 . 1 2 . . . . . 4 . 1 . . . . . 3 . . . 1 . 2 . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Launcher 4 | . . . 1 1 1 . . . . . . . . . . . . . . . . . . . . . . . 1 . Special Weapon 4 | . . . . . 1 . . . . . . . . . . 1 . . . . . . . . . . . . 1 1 Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 4 | . . . . . . . . . . . 1 1 1 1 . . . . . . . . . . . . . . . . Piercing Weapon 14 | . . . . . . . . . 1 1 . 1 1 . . . . . . . . 1 1 1 1 1 . 1 4 . Special Melee Weapon 3 | . 1 . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 39 | . . . 1 . . . . 3 . . . 2 . 4 . 1 . . . 2 5 10 1 . 1 . 2 . 5 2 Parts Lost 4 | . . . 1 . . . . . . 1 . . . . . . . . . . . . . . . . . . . 2 Power . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 4 | . . . 1 . . . . . . 1 . . . . . . . . . . . . . . . . . . . 2 Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Loss Streak 2 | . . . 1 . . . . . . 1 . . . . . . . . . . . . . . . . . . . 2 Average Slot Usage (%) 94 | . 99 100 98 92 91 92 92 91 85 88 92 91 93 93 100 99 99 100 100 99 99 96 94 93 93 94 94 94 94 88 Engine 4 | . 11 10 12 13 10 7 7 7 7 7 6 4 . . . . . . . . . . . . . . . . . . Reactor 6 | . . . . . 2 7 7 7 7 7 6 7 13 13 12 12 12 12 11 11 11 7 5 5 5 5 5 5 5 8 Treads 2 | . . . . . . . . . . . . . . 1 6 6 5 6 5 5 5 5 5 5 5 5 5 5 5 4 Wheel 9 | . 24 20 15 14 14 14 14 14 7 7 6 5 6 5 6 6 6 6 5 5 5 5 5 5 5 5 5 5 5 1 Device 24 | . 17 30 22 16 16 21 11 14 14 18 23 25 26 23 25 25 25 25 28 28 28 28 27 29 30 31 31 34 34 32 Processor 19 | . 11 10 18 14 14 14 16 21 21 18 19 20 20 21 25 25 25 25 23 23 23 23 22 21 21 21 21 20 20 17 Protection 6 | . 7 10 5 11 11 7 7 7 7 8 8 6 6 5 6 6 6 6 5 5 5 4 5 5 5 5 5 5 5 4 Energy Gun 12 | . 17 10 12 13 6 14 14 11 19 19 19 18 19 19 18 15 18 18 17 17 16 6 4 5 5 5 5 5 1 10 Energy Cannon 4 | . 5 10 7 7 5 7 4 7 1 . . . . . . . . . . . . . . 7 10 10 10 9 13 6 Ballistic Gun 1 | . . . . . 3 . 1 1 . . . . . . . 1 . . . . . 7 11 3 . . . 1 . . Piercing Weapon 1 | . . . . . . . . . . 1 . . . . . . . . . . . 2 3 4 4 5 5 4 4 . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 141 | 10 18 18 44 62 74 63 63 67 64 63 58 61 61 64 56 57 56 57 58 64 64 81 86 97 97 96 100 98 100 141 Greatest Support 80 | 26 20 20 25 25 25 25 25 25 33 33 33 33 33 33 15 15 33 15 15 15 15 15 33 15 15 15 15 15 15 80 Greatest Overweight (x) 8 | . . . 1 2 2 2 2 2 2 1 1 6 1 6 3 3 6 3 3 4 4 5 5 6 6 6 6 6 6 8 Average Overweight (x) 2 | . . . . 1 1 2 2 2 1 1 1 1 1 1 3 3 2 3 3 3 3 4 4 5 6 6 5 5 5 4 Largest Inventory Capacity 9 | 2 3 4 6 6 6 6 8 8 8 8 8 8 9 9 9 9 9 9 9 9 9 9 9 9 9 9 9 9 9 9 Average Capacity 7 | 1 2 3 5 6 6 6 7 8 8 8 8 8 8 9 9 9 9 9 9 9 9 9 9 9 9 9 9 9 9 9 Most Carried 9 | 2 3 4 6 6 6 6 8 8 8 8 8 8 9 9 9 9 9 9 9 9 9 9 9 9 9 9 9 9 9 9 Average Carried 7 | . 2 3 5 6 5 6 7 8 7 7 7 7 8 8 8 8 8 8 8 8 8 8 8 8 8 9 8 8 8 8 Final Capacity 9 | 2 3 4 6 6 6 6 8 8 8 8 8 8 9 9 9 9 9 9 9 9 9 9 9 9 9 9 9 9 9 9 Final Carried 9 | 2 3 4 6 6 6 6 8 8 8 8 8 8 9 9 8 9 9 9 8 9 9 9 9 9 9 9 9 9 9 7 Class Distribution -------------------- 50% | Scavenger-Gunner 15% | Hacker-Assassin 10% | Scavenger-Mutant 6% | Mutant 5% | Scavenger-Assassin 4% | Gunner Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Gunner | -9/Materials Gunner | -9/Mines Scavenger-Gunner | -9/Exiles Scavenger-Gunner | -8/Mines Scavenger-Gunner | -8/Materials Scavenger-Gunner | -8/Storage Scavenger-Gunner | -7/Factory Scavenger-Gunner | -7/Lower Caves Scavenger-Gunner | -7/Lower Caves Scavenger-Gunner | -7/Data Miner Scavenger-Gunner | -6/Proximity Caves Scavenger-Gunner | -6/Factory Scavenger-Gunner | -6/Lower Caves Scavenger-Gunner | -6/Lower Caves Scavenger-Gunner | -6/Zion Scavenger-Gunner | -5/Proximity Caves Scavenger-Gunner | -5/Factory Scavenger-Gunner | -5/Upper Caves Scavenger-Gunner | -5/Upper Caves Scavenger-Assassin | -5/Warlord Scavenger-Assassin | -4/Proximity Caves Hacker-Assassin | -4/Factory Hacker-Assassin | -4/Upper Caves Hacker-Assassin | -4/Upper Caves Hacker-Assassin | -4/Zhirov Hacker-Assassin | -3/Proximity Caves Hacker-Assassin | -3/Research Generator-Gunner | -2/Research Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Matter Collected 5381 | 290 313 . 265 126 534 10 224 336 80 105 40 140 40 422 20 138 50 10 20 50 120 210 412 166 70 20 50 194 216 710 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 28702 | 53 890 849 2556 175 537 421 3238 2277 850 547 748 272 470 2137 371 370 . 205 233 502 619 297 628 867 . 109 . 381 3222 4878 Parts 1302 | 8 65 31 154 16 61 16 164 119 74 34 17 14 16 115 11 21 . 15 5 9 10 14 27 45 6 6 2 35 88 104 Haulers Intercepted 32 | . 2 . 5 . . . 3 6 1 . . . . 5 . . . . 2 . 1 . . . . . . . 4 3 Recyclers Shooed 13 | . . 4 1 . . . 1 1 . . . . . 4 . . . . . . . . . . . . . . 2 . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 285 | . . . . . . . . . . 8 5 . 9 . 8 20 . 12 . 16 26 100 28 . 11 12 . 30 . . Prevented 119 | . . . . . . . . . . 24 12 . 7 . 7 11 . 12 . 9 7 8 1 . 10 5 . 6 . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Combat Hostiles Destroyed 385 | . 21 12 52 8 4 6 44 31 15 15 6 4 10 28 6 7 . 5 . 3 5 6 7 9 2 2 . 9 20 48 Melee 4 | . . . . . . . . . . . . . . . . . . . . . . . . 2 1 . . . . 1 Guns 190 | . 17 4 27 2 1 2 18 14 11 9 2 1 8 15 4 4 . 5 . 2 4 6 6 3 . . . 8 1 16 Cannons 91 | . 4 6 20 1 . 4 15 16 2 . . . . . . . . . . . . . . 2 1 2 . 1 13 4 AOE 35 | . . 2 2 4 3 . 5 1 2 . 1 . 1 8 1 2 . . . . . . . . . . . . 2 1 Classes Destroyed 27 | 1 7 3 4 . 2 . 1 . 1 . 2 . . 1 . . . . . . 1 1 . . . . . . . 3 Worker 22 | . 3 3 4 1 . . 3 1 1 . . . . 5 . . . . . . . . . 1 . . . . . . Builder 13 | . 1 1 1 . . . 2 2 . . . . . 4 . . . . . . . . . . . . . . 2 . Tunneler 7 | 3 . . . . . . . . . . . . . 2 . . . . . . . . . 1 . . . . 1 . Hauler 32 | . 2 . 5 . . . 3 6 1 . . . . 5 . . . . 2 . 1 . . . . . . . 4 3 Recycler 25 | . . 8 1 . . 1 2 2 1 . . . . 2 . . . . . . . . . . . . . . 8 . Carrier 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Minesweeper 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Mechanic 2 | . . 1 . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Operator 13 | . 3 . 1 . . . 3 2 . . . . . 1 . . . . . . . . . 1 . . . . 2 . Turret 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Watcher 23 | . 3 . 5 . . . 5 2 2 . . . . 3 . . . . 1 . . . . 2 . . . . . . Swarmer 55 | . 3 3 6 4 . . 3 3 4 7 . . 8 4 . . . . . . . 2 1 . . . . 5 2 . Saboteur 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Grunt 192 | . 18 8 32 3 . 5 27 19 2 2 5 . 1 14 3 3 . 1 . 1 3 3 3 1 . 1 . 1 12 24 Brawler 19 | . . . 1 1 . . 2 1 . 4 1 . . 1 . 1 . 1 . 1 . . . . . . . . . 5 Duelist 17 | . . . 2 . . 1 . 1 . 1 . . . 1 1 . . . . . 1 . . . . . . . . 9 Protector 6 | . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . . 4 Sentry 52 | . . . 10 . . . 10 5 6 1 1 . 1 3 . 1 . . . 1 . . . 4 . 1 . 1 5 2 Hunter 20 | . . . . . . . 2 1 2 . . . . 2 2 1 . 3 . . 1 . 2 2 . . . . 1 1 Programmer 9 | . . . . . . . . . 1 . . . . 2 . 1 . . . . . . . 2 1 . . 2 . . Behemoth 2 | . . . . . . . . . . . . . . 1 . . . . . . . . 1 . . . . . . . Enhanced Grunt 6 | . . . . . . . . . . . . 4 . . . . . . . . . . . . . . 2 . . . Investigator 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Striker 2 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . 1 Zionite 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . Packrat 3 | . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . Samaritan 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Assembled 7 | . . 1 . . 6 . . . . . . . . . . . . . . . . . . . . . . . . . Wizard 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Mutant 2 | . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 . . . . . Best Kill Streak 17 | 3 5 5 10 4 3 3 10 17 3 9 3 4 4 5 3 5 . 2 1 1 3 6 3 2 1 1 . 5 5 14 Combat Bots Only 14 | . 5 4 9 4 3 3 6 14 3 9 3 4 4 5 3 5 . 2 . 1 3 6 3 2 1 1 . 5 3 13 Max Kills in Single Turn 4 | 2 2 2 2 2 3 2 2 3 2 2 1 1 2 4 1 1 . 1 1 1 2 1 1 1 1 1 1 2 3 2 Gunslinging 1 | . 1 . 1 . . . . . 1 1 . . . . . . . . . . 1 . . . . . . 1 . . Exploded 3 | . . 2 1 2 3 . 2 1 1 . 1 . 1 2 1 1 . . . . . . . . . . . . 1 1 Melee 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . . 1 Uniques/NPCs Destroyed 5 | . . . . . 4 . . . . . . 1 . . . . . . . . . . . . . . . . . . EX-HEX (-9/Exiles) 8R-AWN (-9/Exiles) EX-DEC (-9/Exiles) EX-BIN (-9/Exiles) Data Miner (-7/Data Miner) Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Damage Taken 20301 | . 704 193 1885 185 967 50 963 972 926 946 83 202 482 1832 104 432 . 309 19 322 236 738 428 563 141 105 896 331 836 4451 Core 13388 | . 549 126 1378 77 597 19 587 522 509 623 57 158 311 1187 61 256 . 217 15 207 154 542 266 347 82 75 647 228 537 3054 Absorbed by Shields 5866 | . . . . . . . . . . . . 70 . 450 40 102 . 114 7 95 88 374 360 511 132 100 134 308 750 2231 Reduced by Siege Mode 18 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 18 Redirected to Core 11774 | . 422 101 1170 77 557 19 511 483 434 538 57 158 214 1045 46 221 . 191 15 174 139 436 266 335 79 75 641 174 461 2735 Core Remaining (%) 95 | 100 . 100 . . . 66 . 95 . . . . 100 . . . . 99 . . . . 95 . . . . 100 100 . Volleys Fired 1228 | 3 116 53 164 16 98 16 106 81 46 29 19 17 21 92 11 25 . 16 6 11 14 11 29 32 7 5 13 20 62 89 Largest 4 | 2 2 2 3 3 3 3 3 3 3 3 3 2 3 3 3 3 . 3 3 3 3 2 3 3 3 3 3 3 3 4 Hottest 360 | 100 130 125 176 169 169 169 189 193 184 165 165 115 165 165 165 165 . 175 175 175 175 60 120 229 229 229 229 229 270 360 Shots Fired 3094 | 6 231 106 360 40 218 39 288 217 124 83 55 33 59 240 33 46 . 48 18 33 40 22 51 82 21 15 39 53 162 332 Gun 2245 | 6 174 53 200 24 172 23 201 136 105 83 55 33 59 240 33 46 . 48 18 33 40 22 51 35 7 5 13 33 12 285 Cannon 831 | . 57 53 160 14 32 16 87 81 19 . . . . . . . . . . . . . . 47 14 10 26 20 149 46 Launcher 4 | . . . . 2 2 . . . . . . . . . . . . . . . . . . . . . . . . . Special 14 | . . . . . 12 . . . . . . . . . . . . . . . . . . . . . . . 1 1 Kinetic 245 | . . . . . 72 . 19 36 . . . . . 22 . 8 . . . . . 22 40 6 . . . 20 . . Thermal 473 | 6 231 106 56 . 12 . 3 33 26 . . . . . . . . . . . . . . . . . . . . . Explosive 4 | . . . . 2 2 . . . . . . . . . . . . . . . . . . . . . . . . . Electromagnetic 2370 | . . . 304 38 132 39 266 148 98 83 55 33 59 218 33 38 . 48 18 33 40 . 11 76 21 15 39 33 161 331 Robot Hit Streak 33 | 4 17 10 19 10 31 12 33 23 21 19 27 8 9 16 17 9 . 10 8 9 16 6 12 13 27 4 9 8 24 29 Robot Miss Streak 7 | 1 7 3 3 3 2 1 3 5 3 2 2 1 3 5 2 2 . 3 4 2 2 1 3 3 . 2 1 4 3 4 Penetration Max 2 | . . . . . 1 . 1 2 . . . . . 1 . . . . . . . 2 . . . . . . . . Secondary Targets 31 | . 1 . 3 . . . 1 1 1 4 1 . 2 3 1 . . . . . 1 2 . . . . . 2 . 8 Max Gunslinging Chain 1 | . 1 . 1 . . . 1 1 1 1 1 . 1 1 1 . . . . . 1 1 . . . . . 1 . 1 Shots Hit Robots 2144 | 4 105 62 205 19 128 19 218 155 85 67 40 26 44 185 30 34 . 31 10 22 32 16 39 66 20 9 30 29 123 291 Core Hits 1166 | 3 48 28 103 12 41 15 106 87 57 29 23 15 29 121 18 18 . 13 5 11 18 11 19 32 10 3 15 16 73 187 Critical Hits 100 | . . 1 4 . 7 . 7 17 . 3 . 1 . 3 . 4 . . 1 1 1 10 15 10 1 . . 9 2 3 Critical Kills 45 | . . 1 1 . 3 . 4 7 . . . 1 . 1 . 2 . . . . 1 5 5 6 . . . 6 1 1 Critical Parts Destroyed 50 | . . . 2 . 3 . 3 10 . 3 . . . 2 . 2 . . 1 . . 4 9 4 1 . . 3 1 2 Melee Attacks 41 | . . . . . 7 . . . 1 3 3 1 1 1 . . . . . . . 1 6 14 3 . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 5 | . . . . . . . . . . . 3 . 1 1 . . . . . . . . . . . . . . . . Piercing 29 | . . . . . . . . . 1 3 . 1 . . . . . . . . . 1 6 14 3 . . . . . Sneak Attacks 9 | . . . . . 7 . . . . . . 1 . . . . . . . . . . . 1 . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 51162 | 75 1532 1143 4359 728 1730 459 4925 3326 1715 1242 1026 394 916 5897 837 875 . 450 266 563 745 296 651 1714 461 221 457 668 5323 8168 Guns 29590 | 75 1281 501 2208 159 1202 194 2534 1764 1246 1030 838 302 705 3715 575 607 . 386 266 394 635 296 586 675 123 86 192 456 252 6307 Cannons 12933 | . 251 517 1709 242 65 173 1751 1516 223 . . . . . . . . . . . . . . 672 267 135 265 212 3834 1101 Explosions 7924 | . . 125 408 327 377 92 640 46 246 212 188 . 211 2182 262 268 . 64 . 169 110 . . . . . . . 1237 760 Melee 587 | . . . . . . . . . . . . 92 . . . . . . . . . . 65 359 71 . . . . . Ramming 42 | . . . 34 . . . . . . . . . . . . . . . . . . . . 8 . . . . . . Kinetic 3152 | . . . . . 948 . 253 654 . . . . . 179 . 138 . . . . . 296 357 105 . . . 222 . . Thermal 10588 | 75 1532 1143 759 . 114 92 668 338 420 212 188 . 211 2096 262 268 . 64 . 169 57 . . . . . . . 1237 683 Explosive 966 | . . . 58 327 349 . . . 155 . . . . . . . . . . . . . . . . . . . . 77 Electromagnetic 35827 | . . . 3508 401 319 367 4004 2334 1140 1030 838 302 705 3622 575 469 . 386 266 394 688 . 229 1242 390 221 457 446 4086 7408 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing 587 | . . . . . . . . . . . . 92 . . . . . . . . . . 65 359 71 . . . . . Highest Corruption 6 | . . . . . . . . . 2 3 . . . . . 1 . . . . 1 . . 4 1 . 1 2 . 6 Average Corruption 1 | . . . . . . . . . 1 2 . . . . . 1 . . . . 1 . . 2 1 . 1 1 . 2 Corruption Purged 18 | . . . . . . . . . 2 3 . . . . . 1 . . . . 1 . . 5 1 . 1 2 . 2 Effects 14 | . . . . . . . . . 2 4 . . . . . 1 . . . . . . . 2 . . 1 3 . 1 Message Errors 4 | . . . . . . . . . . . . . . . . 1 . . . . . . . 2 . . 1 . . . Heat Flow Errors 3 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . 1 . 1 Energy Discharges 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Data Loss (minor) 3 | . . . . . . . . . 1 2 . . . . . . . . . . . . . . . . . . . . Targeting Errors 2 | . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . Weapon Failures 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 996 | . 2 32 90 12 29 . 64 42 9 . 26 . 12 263 . . . . . 72 8 . . 1 . 24 . . 256 54 Projectiles 436 | . 2 32 81 . 10 . 44 42 9 . . . . . . . . . . . . . . 1 . 24 . . 182 9 Explosions 551 | . . . . 12 19 . 20 . . . 26 . 12 263 . . . . . 72 8 . . . . . . . 74 45 Melee 9 | . . . 9 . . . . . . . . . . . . . . . . . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 1304 | . 36 . 149 82 . . 94 22 5 60 . . 93 370 . 54 . 25 26 70 33 . . 4 . . . . 105 76 Shots 30 | . 1 . 5 2 . . 2 1 1 1 . . 2 7 . 1 . 1 1 1 1 . . . . . . . 2 1 Rammed 2 | . . . 1 . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Targets Rammed 2 | . . . 1 . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 429 | 78 336 . 54 51 196 82 368 8 176 411 66 . 114 108 12 18 . 38 32 34 68 . . 120 120 120 148 125 190 429 Average Temperature 53 | 37 53 . 11 21 41 30 57 8 38 98 25 . 47 32 6 12 . 16 18 18 28 . . 53 52 62 66 40 59 104 Received Heat Transfer 3746 | . 324 78 687 36 . 27 387 378 216 90 45 24 18 382 18 104 . 32 . 78 27 135 24 30 28 22 12 30 100 414 Effects 4 | . . . . . . . 2 . . 2 . . . . . . . . . . . . . . . . . . . . Interference 4 | . . . . . . . 2 . . 2 . . . . . . . . . . . . . . . . . . . . Siege Activations 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Total Turns 42 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 42 Longest Duration 42 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 42 Robots Corrupted 75 | . . . 3 1 1 . 6 1 . 6 3 3 1 6 1 1 . . 1 1 1 . . 2 . . 1 . 6 30 Combat Hostiles 65 | . . . 3 1 1 . 6 . . 6 3 3 1 5 1 1 . . . 1 1 . . 2 . . . . 4 26 Parts Fried 305 | . . . 21 3 4 . 30 21 11 8 5 7 6 32 5 4 . 3 3 . 9 . . 11 4 . 1 2 34 81 Impact Corruptions 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 27 | 2 5 2 1 . 9 . . . . . . . . . . . . 1 . . . . . . . . . . 6 1 Heat Transferred 13843 | 222 3811 2407 1227 . 346 100 735 415 580 200 200 . 150 1500 200 250 . 50 . 150 50 . . . . . . . 650 600 Parts Sabotaged 14 | . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . 10 Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 55 | . . . 8 . 1 1 8 1 2 2 3 . 2 9 2 2 . 2 . 1 2 . . . . . . . 5 4 Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Peak Influence 3226 | 15 509 403 1694 900 . 129 1045 979 953 . . . . 1181 . . . . 230 . . . . 666 . . . . 1812 3226 Initial 990 | . 9 160 65 660 . . 50 211 217 . . . . . . . . . 105 . . . . . . . . . 81 990 Average 621 | 5 320 232 957 760 . 63 550 537 704 . . . . 497 . . . . 126 . . . . 159 . . . . 721 1873 Maximum Alert Level 5 | . 2 2 5 3 . . 3 3 3 . . . . 4 . . . . 1 . . . . 2 . . . . 5 5 Low Security (%) 21 | 100 18 32 7 . . 100 5 . . . . . . 13 . . . . 97 . . . . 72 . . . . 31 . Level 1 22 | . 47 66 8 . . . 16 18 17 . . . . 48 . . . . 2 . . . . 17 . . . . 12 . Level 2 19 | . 33 . 17 33 . . 54 64 10 . . . . . . . . . . . . . . 10 . . . . 9 . Level 3 21 | . . . 23 66 . . 23 17 72 . . . . 29 . . . . . . . . . . . . . . 14 26 Level 4 8 | . . . 30 . . . . . . . . . . 8 . . . . . . . . . . . . . . 13 27 Level 5 3 | . . . 12 . . . . . . . . . . . . . . . . . . . . . . . . . 18 . High Security 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 46 Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 81 | . 7 1 11 1 . . 10 6 4 . . . . 8 . . . . . . . . . 4 . . . . 10 19 Investigation 28 | . 5 . 7 1 . . 6 . 2 . . . . 1 . . . . . . . . . 1 . . . . 4 1 Extermination 8 | . . . . . . . . . 1 . . . . 2 . . . . . . . . . 1 . . . . 2 2 Reinforcement 15 | . 2 . 1 . . . 3 3 . . . . . 3 . . . . . . . . . 1 . . . . 2 . Assault 29 | . . 1 3 . . . 1 3 . . . . . 2 . . . . . . . . . 1 . . . . 2 16 Garrison 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 2 | . . . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced 2 | . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 --------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Distress Signals 13 | . 1 1 . . . . 3 2 . . . . . 4 . . . . . . . . . . . . . . 1 1 Communications Jammed 149 | . . . . . . . . . . . . . . 5 . . . . . . . 2 . 33 . . . . 27 82 Distress Signals 143 | . . . . . . . . . . . . . . 5 . . . . . . . 2 . 31 . . . . 25 80 Times Spotted 655 | . 38 9 66 14 18 6 53 52 17 17 9 4 10 46 7 7 . 8 1 13 8 17 4 30 5 9 4 9 53 121 Peak Tracking Total 16 | . 4 3 6 4 6 3 6 13 3 9 5 2 4 6 2 3 . 4 1 6 4 11 3 3 2 4 3 3 4 16 Tactical Retreats 29 | . 4 . 3 . 3 . 1 3 2 1 . . . 3 . . . . . . . . . 1 . 2 . 1 1 4 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Traps Triggered 13 | . 1 . 1 . . . . 3 2 . . . . 1 . . . . . . . . . 2 . . . . 1 2 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts 15 | . 15 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused 2 | . . 1 . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Traps Extracted 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed 2 | . . 1 . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Triggered 12 | . . 1 . . . . 2 . . . . . . 2 1 . . . . . . 6 . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Machines Disabled 118 | . 13 4 30 8 16 6 6 1 4 . . . 1 16 . 1 . . 2 . 1 . . 4 1 . 1 . 1 2 Max in Single Turn 7 | . 2 1 2 2 2 1 1 1 4 . . . 1 7 . 1 . . 2 . 1 . . 1 1 . 1 . 1 1 Garrison Access 8 | . . . . . . . . . 1 . . . . 2 . . . . . . . . . 2 . . . . 3 . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns 2 | . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 --------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Machines Accessed 114 | . 8 . 15 1 2 . 16 10 7 . 2 4 1 11 3 1 1 . . 1 . 12 . 4 1 1 4 1 5 3 Terminals 45 | . 5 . 10 . . . 10 9 5 . . . . 5 . . . . . . . . . . . . . 1 . . Fabricators 7 | . . . . . . . . . 1 . . . . 1 . . . . . . . . . 2 . . . . . 3 Repair Stations 4 | . 1 . 1 . . . 1 . . . . . . 1 . . . . . . . . . . . . . . . . Recycling Units 7 | . 2 . 2 . . . 2 1 . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 8 | . . . 2 . . . 2 . . . . . . 2 . . . . . . . . . . . . . . 2 . Garrison Access 9 | . . . . . . . 1 . 1 . . . . 2 . . . . . . . . . 2 . . . . 3 . Total Hacks 401 | . 32 . 76 1 2 . 88 23 27 . 2 26 1 46 4 1 1 . . 1 . 21 . 5 1 1 13 2 14 13 Successful 274 | . 21 . 47 1 2 . 57 15 12 . 2 26 1 29 4 1 1 . . 1 . 21 . 4 1 1 13 2 5 7 Failed 123 | . 10 . 28 . . . 30 8 14 . . . . 17 . . . . . . . . . 1 . . . . 9 6 Catastrophic 14 | . . . 1 . . . 5 1 3 . . . . 3 . . . . . . . . . . . . . . 1 . Database Lockouts 4 | . 1 . 1 . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . Manual 225 | . 19 . 51 . 1 . 30 12 15 . . . . 14 . 1 4 . 5 . . 1 . 21 . . . . 33 18 Terminals 197 | . 21 . 54 . . . 54 22 23 . . . . 21 . . . . . . . . . . . . . 2 . . Fabricators 24 | . . . . . . . . . 3 . . . . 6 . . . . . . . . . 2 . . . . . 13 Repair Stations 18 | . 3 . 7 . . . 5 . . . . . . 3 . . . . . . . . . . . . . . . . Recycling Units 18 | . 8 . 5 . . . 4 1 . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 49 | . . . 10 . . . 21 . . . . . . 14 . . . . . . . . . . . . . . 4 . Garrison Access 20 | . . . . . . . 4 . 1 . . . . 2 . . . . . . . . . 3 . . . . 10 . Terminal Hacks 151 | . 7 . 18 1 2 . 25 12 7 . 2 26 1 5 4 1 1 . . 1 . 21 . . 1 1 13 2 . . Record 38 | . . . . . 1 . . . . . 1 11 1 . 2 . . . . . . 14 . . . . 6 2 . . Part Schematic 16 | . . . 1 . . . 1 . 2 . . 7 . 1 . . 1 . . . . . . . . . 3 . . . Robot Schematic 7 | . . . 2 . . . . . . . . 5 . . . . . . . . . . . . . . . . . . Robot Analysis 11 | . 2 . 3 . . . 2 . . . . . . . . . . . . . . . . . . . 4 . . . Prototype ID Bank 22 | . 2 . 3 . . . 6 1 1 . . 3 . 1 . . . . . . . 5 . . . . . . . . Open Door 16 | . . . . 1 . . . 6 . . 1 . . . 2 1 . . . 1 . 2 . . 1 1 . . . . Branch Access Points 2 | . . . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . Terminal Index 3 | . 1 . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . Scanalyzer Index 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Alert Level 2 | . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . Unreport Threat 9 | . 1 . . . . . 5 3 . . . . . . . . . . . . . . . . . . . . . . Locate Traps 12 | . 1 . 5 . . . 1 1 2 . . . . 2 . . . . . . . . . . . . . . . . Disarm Traps 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Recall Investigation 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Hauler Manifests 3 | . . . 1 . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . Registered Components 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Zone Layout 5 | . . . 2 . . . 2 . . . . . . 1 . . . . . . . . . . . . . . . . EX-Prototype ID Bank 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 11 | . . . . . . . . . 2 . . . . 4 . . . . . . . . . . . . . . . 5 Load Schematic 5 | . . . . . . . . . 1 . . . . 2 . . . . . . . . . . . . . . . 2 Build 6 | . . . . . . . . . 1 . . . . 2 . . . . . . . . . . . . . . . 3 Repair Station Hacks 10 | . . . 6 . . . 2 . . . . . . 2 . . . . . . . . . . . . . . . . Scan Component 5 | . . . 3 . . . 1 . . . . . . 1 . . . . . . . . . . . . . . . . Repair 5 | . . . 3 . . . 1 . . . . . . 1 . . . . . . . . . . . . . . . . Recycling Unit Hacks 10 | . 4 . 3 . . . 2 1 . . . . . . . . . . . . . . . . . . . . . . Process 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Report Inventory 7 | . 2 . 2 . . . 2 1 . . . . . . . . . . . . . . . . . . . . . . Retrieve Matter 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieve Components 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 35 | . . . 4 . . . 18 . . . . . . 11 . . . . . . . . . . . . . . 2 . Insert Component 18 | . . . 2 . . . 9 . . . . . . 5 . . . . . . . . . . . . . . 2 . Analyze 17 | . . . 2 . . . 9 . . . . . . 6 . . . . . . . . . . . . . . . . Garrison Access Hacks 7 | . . . . . . . 1 . 1 . . . . 2 . . . . . . . . . 2 . . . . 1 . Unlock Access 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Seal Access 6 | . . . . . . . . . 1 . . . . 2 . . . . . . . . . 2 . . . . 1 . Unauthorized Hacks 49 | . 9 . 16 . . . 9 2 2 . . . . 5 . . . . . . . . . 2 . . . . 2 2 Terminals 28 | . 6 . 11 . . . 4 2 2 . . . . 3 . . . . . . . . . . . . . . . . Track 7 | . 2 . 4 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Botnet 12 | . 2 . 3 . . . 2 2 1 . . . . 2 . . . . . . . . . . . . . . . . Detonate 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Operators 5 | . 1 . 1 . . . 1 . 1 . . . . 1 . . . . . . . . . . . . . . . . Sabotage 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Search 2 | . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricators 6 | . . . . . . . . . . . . . . 2 . . . . . . . . . 2 . . . . . 2 Report 3 | . . . . . . . . . . . . . . 1 . . . . . . . . . 2 . . . . . . Prioritize 2 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . 1 Siphon 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Repair Stations 3 | . 1 . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Mechanics 3 | . 1 . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 6 | . 2 . 2 . . . 2 . . . . . . . . . . . . . . . . . . . . . . . Tunnel 6 | . 2 . 2 . . . 2 . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 3 | . . . 2 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Extract 3 | . . . 2 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 3 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . 2 . Reprogram 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Jam 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Data Cores Recovered 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 58 | . 8 . 14 . . . 12 4 6 . . . . 7 . . . . . . . . . 1 . . . . 4 2 Full Trace Events 9 | . 3 . 1 . . . 1 . 2 . . . . 1 . . . . . . . . . . . . . . . 1 Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 7 | . . . 2 . . . . . . . . 5 . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 62 | . . . 6 . . . 14 . 2 . . 7 . 5 . . 1 . . . . . . 12 . . 3 . 12 . Parts Built 8 | . . . . . . . . . 1 . . . . 3 . . . . . . . . . . . . . . . 4 Matter 1495 | . . . . . . . . . 212 . . . . 596 . . . . . . . . . . . . . . . 687 Time 378 | . . . . . . . . . 53 . . . . 104 . . . . . . . . . . . . . . . 221 Total Part Build Rating 58 | . . . . . . . . . 6 . . . . 20 . . . . . . . . . . . . . . . 32 Parts Repaired 5 | . . . 3 . . . 1 . . . . . . 1 . . . . . . . . . . . . . . . . Time 265 | . . . 114 . . . 95 . . . . . . 56 . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter 7 | . 7 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter 7 | . 7 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 3 | . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 16 | . . . 2 . . . 9 . . . . . . 4 . . . . . . . . . . . . . . 1 . Part Schematics Acquired 15 | . . . 2 . . . 9 . . . . . . 4 . . . . . . . . . . . . . . . . Parts Damaged 3 | . . . . . . . 2 . . . . . . 1 . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 9 | . . . . . 7 . . . . . . . . . . . . . . . . . . . . . . . 1 1 Non-combat 3 | . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . Combat 6 | . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . 1 1 Robot Hacks Applied 9 | . . . . . 7 . . . . . . . . . . . . . . . . . . . . . . . 1 1 parse_system 9 | . . . . . 7 . . . . . . . . . . . . . . . . . . . . . . . 1 1 Relay Couplers Released 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Machine Destruction 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Robots Rewired 10 | . . . . 1 . . . . . 2 . . . 1 . . . . . 2 . . . 1 3 . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Total Allies 40 | . . 1 . 4 . . . 2 . 2 . . . 1 . . 8 . 5 2 . . . 4 3 . . . 6 2 Largest Group 9 | . . 1 . 2 2 . . 2 . 2 2 . . 1 . . 8 8 9 9 9 6 . 3 5 5 3 3 5 3 Highest-Rated Group 653 | . . 31 . 49 49 . . 62 . 48 48 . . 29 . . 265 265 530 530 464 284 . 288 306 306 114 114 385 653 Highest-Rated Ally 268 | . . 31 . 31 31 . . 31 . 32 32 . . 29 . . 39 39 85 85 85 85 . 96 96 96 38 38 125 268 Zionite Dispatches 9 | . . . . . . . . . . . . . . . . . . . 2 . . . . 1 . . . . 4 2 Heavy 2 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . Light 2 | . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . Hacker 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Experimental 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Hero 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Explosive Resupply 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Total Orders 13 | . . . . . 1 . . . . . . . . . . . . . . . . . . . 5 . 6 . 1 . STAY 4 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . 3 . . . ROAM 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . FOLLOW 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . DROP 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . EXPLORE 4 | . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . Ally Attacks 446 | . . 6 . 14 11 . . 20 . . 10 . . 4 . . . 20 . 44 29 8 . 43 22 23 . 6 101 85 Total Damage 21615 | . . 63 . 274 624 . . 312 . . 285 . . 57 . . . 607 . 1498 1261 217 . 1997 1116 839 . 206 4738 7521 Kills 136 | . . . . 7 7 . . 3 . . 3 . . . . . . 3 . 12 8 3 . 15 3 5 . 1 34 32 Allies Corrupted 4 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . 3 Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Turrets Deployed 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Robot Analysis Total 11 | . 2 . 3 . . . 2 . . . . . . . . . . . . . . . . . . . 4 . . . Derelict Logs Recovered 21 | . . 1 . 2 . . . . . 1 1 . 3 . 1 1 1 3 . 1 1 . 2 . 1 2 . . . . Drone Launches 5 | . . . . . . . . . . . . . . . . . . . . . . . . . 5 . . . . . Drone Recoveries 3 | . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . Zionite Intel Received 9 | . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . 4 1 Main Access 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Component Stockpiles 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Component Schematics 2 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . Trap Installations 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Active Terminals 2 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . 1 Active Garrisons 2 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Turns Passed 30926 | 67 1621 1169 2256 780 1765 712 1609 1100 1159 1137 673 378 933 2123 551 790 1102 610 226 1037 914 859 810 1256 669 495 689 593 1721 1122 Spaces Moved 20707 | 50 1215 807 1412 633 1403 632 1062 744 803 749 522 204 744 1357 399 573 947 481 170 735 619 540 471 690 359 325 332 302 1034 393 Core 21 | 2 . . . . . . . . . . . 1 . 17 . . 1 . . . . . . . . . . . . . Treads 384 | . . . . . . . . . . . . . . 51 . . 37 . . . . . 119 . . . . . . 177 Legs . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheels 20302 | 48 1215 807 1412 633 1403 632 1062 744 803 749 522 203 744 1289 399 573 909 481 170 735 619 540 352 690 359 325 332 302 1034 216 Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 80 80 80 90 90 100 100 100 100 110 110 110 110 110 110 110 110 110 110 110 110 110 120 120 140 140 130 130 130 130 Average Speed 110 | 87 80 80 87 98 99 100 100 100 109 110 110 111 110 115 110 110 112 110 110 113 119 123 147 135 140 140 139 139 139 154 Slowest Speed 350 | 100 80 80 90 100 100 100 100 100 110 110 110 350 110 350 110 110 350 110 110 120 120 130 200 140 140 140 140 140 140 165 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 65 | 4 97 99 95 98 88 95 94 91 25 88 78 79 78 35 54 53 90 83 6 86 81 73 58 20 63 55 74 59 36 10 Regions Visited 30 Branch Regions 21 Pre-discovered Areas 19 | . 2 . 2 1 1 . 2 . . . . 1 1 . 1 . 1 . . 1 1 . 1 . . 1 3 . . . Known Exits Taken 19 | . . . . . . . 1 1 1 . . . . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 11 | 1 1 1 1 1 1 1 . . . 1 1 1 1 . . . . . . . . . . . . . . . . . Scrap Searched 49 | . . 1 . 3 . 1 . . . 1 13 . 2 . 1 6 3 3 . 4 3 . 3 . 1 2 . 2 . . Spaces Dug 9 | . . . . . . . . . 1 1 3 . . 1 . . . . . . . 1 1 1 . . . . . . Terrain Destroyed 1017 | . 119 12 359 17 148 14 30 16 42 12 23 . 4 71 8 6 . 11 39 5 . 5 1 1 . . . 4 33 37 Melee 9 | . . . . . . . . . 1 1 3 . . 1 . . . . . . . 1 1 1 . . . . . . Projectile 30 | . . . 1 . 1 . 9 11 . . . . . . . . . . . . . 4 . . . . . 4 . . AOE 978 | . 119 12 358 17 147 14 21 5 41 11 20 . 4 70 8 6 . 11 39 5 . . . . . . . . 33 37 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 --------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Total 26656 | 63 1635 1228 2124 754 1615 691 1450 930 986 1008 592 336 829 1764 490 694 978 539 198 922 772 713 543 950 511 359 537 444 1237 764 Wait 3020 | . 220 341 393 70 52 29 185 33 75 179 35 53 39 169 65 66 23 13 22 132 92 106 1 149 89 11 170 67 44 97 Move 20673 | 49 1214 806 1411 632 1398 631 1061 743 802 748 521 203 743 1356 398 572 946 480 169 734 618 539 470 689 358 324 331 301 1033 393 Hop 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 126 | 1 6 6 16 . 8 . 10 2 3 1 4 8 2 6 . 2 1 3 . 2 3 4 2 7 4 2 2 1 9 11 Fast Attach 176 | 7 6 . 18 7 9 1 3 5 3 1 1 8 2 9 . 3 3 1 . 5 10 15 2 1 4 . 4 1 17 30 Attach 30 | . 1 . 2 . 1 . 5 . 1 2 1 4 1 1 1 1 1 . 1 . . 1 1 2 . . . . . 3 Detach 14 | . 1 . 1 . 2 . 5 . . . . 1 . 1 . 1 . . . 1 . . . . . . . . . 1 Swap 120 | 2 5 . 7 3 11 . 3 7 6 6 3 1 1 19 1 5 1 1 . . 2 4 2 10 3 2 4 7 . 4 Drop 262 | 1 13 5 28 9 19 1 10 7 8 1 5 15 3 13 . 5 3 4 . 6 13 16 2 7 8 2 5 1 26 26 Fire 1228 | 3 116 53 164 16 98 16 106 81 46 29 19 17 21 92 11 25 . 16 6 11 14 11 29 32 7 5 13 20 62 89 Melee 41 | . . . . . 7 . . . 1 3 3 1 1 1 . . . . . . . 1 6 14 3 . . . . . Ram 2 | . . . 1 . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 22 | . . . . . . . . . . . . . . 8 . . . . . . . . . 8 . . . . . 6 Rewire 78 | . . . . 8 . . . . . 9 . . . 12 . . . . . 25 . 1 . 7 14 2 . . . . Trap 17 | . 15 1 . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Miscellaneous 845 | . 38 16 83 9 8 13 62 52 41 29 . 24 16 77 14 14 . 21 . 6 20 15 28 23 21 11 8 46 46 104 Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 5 exits: *Mat x3 / *Min x2) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 6 exits: *Fac x3 / *Sto x2 / Gar) -8/Storage (discovered 2 exits: *Fac / [Rec]) -7/Factory (discovered 3 exits: *Fac / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory (discovered 3 exits: *Fac x2 / *Low) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Zio) -6/Zion (discovered 2 exits: *Dee / *Pro) -5/Proximity Caves -5/Factory (discovered 2 exits: *Upp x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: Fac / *War) -5/Warlord -4/Proximity Caves -4/Factory -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *Zhi) -4/Zhirov -3/Proximity Caves -3/Research (discovered 4 exits: *Res x3 / Qua) -2/Research History --------- Turn | Location | Event 6 | -11/Scrapyard | Upgraded with Propulsion slot (x1) 6 | -11/Scrapyard | Upgraded with Utility slot (x1) 6 | -11/Scrapyard | Upgraded with Weapon slot (x1) 10 | -11/Scrapyard | Discovered new exit (range 16) 68 | -11/Scrapyard | Entered Materials 316 | -10/Materials | Build established: Mutant 356 | -10/Materials | Discovered new exit (range 9) 478 | -10/Materials | Reached level 2 480 | -10/Materials | Upgraded with Utility slot (x1) 583 | -10/Materials | Discovered new exit (range 15) 799 | -10/Materials | Build established: Scavenger-Mutant 860 | -10/Materials | Discovered new exit (range 10) 871 | -10/Materials | Reached level 3 892 | -10/Materials | Upgraded with Utility slot (x1) 924 | -10/Materials | Central database locked down 1007 | -10/Materials | Discovered new exit (range 17) 1106 | -10/Materials | Build established: Mutant 1540 | -10/Materials | Reached level 4 1565 | -10/Materials | Upgraded with Utility slot (x1) 1689 | -10/Materials | Entered Mines 1697 | -10/Mines | Discovered new exit (range 10) 1880 | -10/Mines | Build established: Scavenger-Mutant 1917 | -10/Mines | Learned Materials security intel 1918 | -10/Mines | Discovered new exit (range 8) 1989 | -10/Mines | Met a Derelict testing a Signal Generator 1995 | -10/Mines | Found Signal Generator 2079 | -10/Mines | Reached level 5 2187 | -10/Mines | Excavation squad dispatched 2187 | -10/Mines | A large section of the Mines collapsed 2858 | -10/Mines | Entered Materials 2860 | -9/Materials | Reached level 6 2864 | -9/Materials | Upgraded with Utility slot (x1) 3060 | -9/Materials | Reached level 7 3079 | -9/Materials | Upgraded with Power slot (x1) 3276 | -9/Materials | Discovered new exit (range 15) 3366 | -9/Materials | Reached level 8 3396 | -9/Materials | Destroyed 7 combat bots 3397 | -9/Materials | Upgraded with Weapon slot (x1) 3606 | -9/Materials | Discovered new exit (range 11) 3706 | -9/Materials | Discovered new exit (range 14) 3756 | -9/Materials | Reached level 9 3842 | -9/Materials | Discovered new exit (range 5) 4027 | -9/Materials | Build established: Gunner 4086 | -9/Materials | Central database locked down 4306 | -9/Materials | Discovered new exit (range 3) 4369 | -9/Materials | Reached level 10 4372 | -9/Materials | Upgraded with Utility slot (x1) 4458 | -9/Materials | First assault squad dispatched 4568 | -9/Materials | Destroyed 9 combat bots 4677 | -9/Materials | Repaired Med. Armor Plating 4698 | -9/Materials | Build established: Scavenger-Gunner 5055 | -9/Materials | Repaired Power Amplifier 5088 | -9/Materials | Repaired Med. Armor Plating 5114 | -9/Materials | Entered Mines 5117 | -9/Mines | Received a Mining Laser from a helpful Derelict 5179 | -9/Mines | Met a Derelict shopkeep closing up shop 5235 | -9/Mines | Discovered new exit (range 15) 5423 | -9/Mines | Discovered new exit (range 9) 5640 | -9/Mines | Reached level 11 5675 | -9/Mines | Learned location of 1 exit from Materials 5676 | -9/Mines | Learned location of Zion (-6) 5758 | -9/Mines | Build established: Gunner 5867 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 5868 | -9/Mines | Discovered new exit (range 5) 5894 | -9/Mines | Entered Exiles 5894 | -9/Exiles | Accompanied by 2 allies 5907 | -9/Exiles | Discovered new exit (range 15) 5924 | -9/Exiles | Led the pair of lost Derelicts to a safe place 5966 | -9/Exiles | Met 8R-AWN 5984 | -9/Exiles | Met EX-HEX 6022 | -9/Exiles | Met EX-DEC 6071 | -9/Exiles | Met EX-BIN 6242 | -9/Exiles | Build established: Scavenger-Mutant 6294 | -9/Exiles | Aligned with FarCom system 6295 | -9/Exiles | Given EX-Vault access code 6319 | -9/Exiles | Opened EX-Vault 6342 | -9/Exiles | Warned to stay clear of 0b10 Research branches 6594 | -9/Exiles | Build established: Mutant 6623 | -9/Exiles | Attacked by the Exiles 6633 | -9/Exiles | Allies destroyed EX-HEX 6737 | -9/Exiles | Core integrity fell below 50% 6739 | -9/Exiles | Destroyed 8R-AWN 6745 | -9/Exiles | Found 8R-AWN's Boregun 6750 | -9/Exiles | Found 8R-AWN's Boregun 6943 | -9/Exiles | Destroyed EX-DEC 6981 | -9/Exiles | Destroyed EX-BIN 6994 | -9/Exiles | Found System Purifier 7014 | -9/Exiles | DAS Turret deployed 7286 | -9/Exiles | Build established: Scavenger-Gunner 7540 | -9/Exiles | Found 8R-AWN's Armor/EX 7545 | -9/Exiles | Found Exp. Targeting Computer 7643 | -9/Exiles | Discovered new exit (range 15) 7659 | -9/Exiles | Entered Mines 7703 | -8/Mines | Discovered new exit (range 20) 7781 | -8/Mines | Discovered new exit (range 20) 8371 | -8/Mines | Entered Materials 8372 | -8/Materials | Identified exit to Factory 8373 | -8/Materials | Reached level 12 8462 | -8/Materials | Discovered new exit (range 19) 8504 | -8/Materials | Reached level 13 8529 | -8/Materials | Identified exit to Garrison 8966 | -8/Materials | Discovered new exit (range 11) 9266 | -8/Materials | Central database locked down 9300 | -8/Materials | Discovered exit to Factory (range 16) 9330 | -8/Materials | Reached level 14 9434 | -8/Materials | Identified exit to Storage 9667 | -8/Materials | Repaired Broken Adv. Weapon Cycler 9779 | -8/Materials | Discovered exit to Factory (range 10) 9971 | -8/Materials | First assault squad dispatched 9980 | -8/Materials | Entered Storage 10183 | -8/Storage | Discovered new exit (range 19) 10246 | -8/Storage | Destroyed 8 combat bots 10376 | -8/Storage | Met a pair of Derelict thieves 10380 | -8/Storage | First assault squad dispatched 10450 | -8/Storage | Reached level 15 10489 | -8/Storage | Destroyed 14 combat bots 10520 | -8/Storage | Discovered exit to Factory (range 16) 11080 | -8/Storage | Entered Factory 11279 | -7/Factory | Local fabrication network quarantined 11313 | -7/Factory | Fabricated Imp. Powered Armor? 11424 | -7/Factory | Garrison activated, responded to threat 11437 | -7/Factory | Discovered new exit (range 17) 11447 | -7/Factory | Reached level 16 12040 | -7/Factory | Identified exit to Lower Caves 12040 | -7/Factory | Central database locked down 12239 | -7/Factory | Entered Lower Caves 12776 | -7/Lower Caves | Discovered new exit (range 22) 12897 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 12915 | -7/Lower Caves | Core integrity fell below 50% 12946 | -7/Lower Caves | Destroyed 9 combat bots 13376 | -7/Lower Caves | Entered another Lower Caves area 13376 | -7/Lower Caves | Accompanied by 2 allies 13384 | -7/Lower Caves | Reached level 17 13386 | -7/Lower Caves | Discovered new exit (range 12) 13387 | -7/Lower Caves | Upgraded with Utility slot (x1) 13896 | -7/Lower Caves | Discovered new exit (range 11) 14049 | -7/Lower Caves | Entered Data Miner 14049 | -7/Data Miner | Discovered new exit (range 6) 14069 | -7/Data Miner | Met Data Miner 14096 | -7/Data Miner | Learned location of Section 7 (-3) 14096 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 14113 | -7/Data Miner | Received God Mode back door access code from Data Miner 14240 | -7/Data Miner | Destroyed Data Miner 14242 | -7/Data Miner | Found Prototype Hackware 14243 | -7/Data Miner | Data Conduit disabled 14247 | -7/Data Miner | Found Prototype Hackware 14427 | -7/Data Miner | Entered Proximity Caves 14530 | -6/Proximity Caves | Learned 8 Factory zone layouts 14778 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 14785 | -6/Proximity Caves | Reached level 18 14883 | -6/Proximity Caves | Found Alien Artifact 14996 | -6/Proximity Caves | Learned Factory stockpile data 15108 | -6/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 15128 | -6/Proximity Caves | Discovered new exit (range 5) 15360 | -6/Proximity Caves | Entered Factory 15361 | -6/Factory | Identified exit to Lower Caves 15362 | -6/Factory | Identified exit to Factory 15609 | -6/Factory | Repaired Imp. Powered Armor 15617 | -6/Factory | Reached level 19 15685 | -6/Factory | Discovered exit to Factory (range 18) 15813 | -6/Factory | Spotted B-75 Beast 15849 | -6/Factory | Destroyed B-75 Beast 16298 | -6/Factory | Found Prototype Device 16298 | -6/Factory | Identified Exp. Terrain Scanner 16482 | -6/Factory | Identified Deep Network Scanner 16484 | -6/Factory | Identified Quantum Router 16674 | -6/Factory | Fabricated Adv. Shield Generator (x2) 16677 | -6/Factory | Local fabrication network quarantined 16726 | -6/Factory | Fabricated Exp. Transmission Jammer (x1) 17030 | -6/Factory | Identified Dimensional Node Initializer 17097 | -6/Factory | Found Prototype Processor 17097 | -6/Factory | Identified Exp. Signal Interpreter 17460 | -6/Factory | First assault squad dispatched 17483 | -6/Factory | Entered Lower Caves 17485 | -6/Lower Caves | Reached level 20 17489 | -6/Lower Caves | Upgraded with Utility slot (x1) 17773 | -6/Lower Caves | Learned location of 1 exit from Research 17773 | -6/Lower Caves | Learned Armory emergency access door positions 17864 | -6/Lower Caves | Discovered new exit (range 19) 18023 | -6/Lower Caves | Identified exit to Lower Caves 18034 | -6/Lower Caves | Entered another Lower Caves area 18041 | -6/Lower Caves | Discovered exit to Factory (range 8) 18060 | -6/Lower Caves | Encountered a Warlord checkpoint 18122 | -6/Lower Caves | Learned Factory trap positions 18141 | -6/Lower Caves | Acquired the password to a Derelict Tinkerer's latest research 18150 | -6/Lower Caves | Found Prototype Special Weapon 18150 | -6/Lower Caves | Identified Molecular Deconstructor 18407 | -6/Lower Caves | Caught by Unaware searching for contraband prototypes 18662 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 18665 | -6/Lower Caves | Discovered new exit (range 26) 18756 | -6/Lower Caves | Identified exit to Zion 18824 | -6/Lower Caves | Entered Zion 18844 | -6/Zion | Acquired unknown access codes intercepted by a Zionite 18874 | -6/Zion | Discovered new exit (range 27) 18890 | -6/Zion | Learned Factory emergency access door positions 19130 | -6/Zion | Initialized slip node 19138 | -6/Zion | Found CR-A16's Pointy Stick 19246 | -6/Zion | Received a visual enhancement algorithm 19475 | -6/Zion | Discovered new exit (range 11) 19482 | -6/Zion | Opened final containment barrier to the Deep Caves 19501 | -6/Zion | Saw the warning signs outside the Deep Caves entrance 19504 | -6/Zion | Identified exit to Deep Caves 19642 | -6/Zion | Imprinted 19644 | -6/Zion | Declared Zion's savior 19821 | -6/Zion | Gained Derelict followers 19902 | -6/Zion | Identified exit to Proximity Caves 19926 | -6/Zion | Entered Proximity Caves 19926 | -5/Proximity Caves | Accompanied by 8 allies 19928 | -5/Proximity Caves | Reached level 21 19946 | -5/Proximity Caves | Learned 4 Factory zone layouts 20240 | -5/Proximity Caves | Learned Factory security intel 20248 | -5/Proximity Caves | Learned 8 Factory zone layouts 20504 | -5/Proximity Caves | Discovered exit to Factory (range 4) 20536 | -5/Proximity Caves | Entered Factory 20536 | -5/Factory | Accompanied by 4 allies 20537 | -5/Factory | Identified exit to Upper Caves 20539 | -5/Factory | Loaded intel: 104 trap records 20556 | -5/Factory | Reached level 22 20559 | -5/Factory | Upgraded with Utility slot (x1) 20605 | -5/Factory | Discovered exit to Upper Caves (range 19) 20655 | -5/Factory | Zion Heavy squad teleported in 20693 | -5/Factory | Zion Light squad teleported in 20762 | -5/Factory | Entered Upper Caves 20762 | -5/Upper Caves | Accompanied by 9 allies 20971 | -5/Upper Caves | Discovered new exit (range 29) 21090 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 21337 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 21720 | -5/Upper Caves | Identified exit to Upper Caves 21799 | -5/Upper Caves | Entered another Upper Caves area 21799 | -5/Upper Caves | Accompanied by 9 allies 21807 | -5/Upper Caves | Attacked by a delusional Derelict stockpiling parts 21846 | -5/Upper Caves | Discovered new exit (range 13) 21899 | -5/Upper Caves | Spotted B-75 Beast 21916 | -5/Upper Caves | Allies destroyed B-75 Beast 22066 | -5/Upper Caves | Reached level 23 22082 | -5/Upper Caves | Found Prototype Protection 22082 | -5/Upper Caves | Identified Zio. Weapon Casing 22485 | -5/Upper Caves | Discovered new exit (range 28) 22509 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 22542 | -5/Upper Caves | Found Prototype Protection 22542 | -5/Upper Caves | Identified Zio. Heavy Carapace 22597 | -5/Upper Caves | Found Imp. Powered Armor 22638 | -5/Upper Caves | Identified exit to Warlord 22713 | -5/Upper Caves | Entered Warlord 22713 | -5/Warlord | Accompanied by 6 allies 22789 | -5/Warlord | Discovered new exit (range 26) 22973 | -5/Warlord | Warlord's base attacked by MAIN.C 22984 | -5/Warlord | Found Prototype Energy Gun 22984 | -5/Warlord | Identified Vortex Rail 22994 | -5/Warlord | Found Vortex Rail 23069 | -5/Warlord | Learned 4 Research zone layouts 23069 | -5/Warlord | Learned 4 Access zone layouts 23070 | -5/Warlord | Learned Factory recycling unit intel 23070 | -5/Warlord | Learned Research terminal intel 23114 | -5/Warlord | Rebuked by Warlord 23125 | -5/Warlord | Opened Warlord's prototype stash 23131 | -5/Warlord | Found Prototype Reactor 23131 | -5/Warlord | Identified Vortex Chain Reactor 23138 | -5/Warlord | Found Prototype Device 23138 | -5/Warlord | Identified Exp. Cloaking Device 23144 | -5/Warlord | Found Prototype Device 23144 | -5/Warlord | Identified Exp. Focal Shield 23152 | -5/Warlord | Found Prototype Processor 23152 | -5/Warlord | Identified Exp. Armor Integrity Analyzer 23156 | -5/Warlord | Found Prototype Hackware 23156 | -5/Warlord | Identified System Mapper 23323 | -5/Warlord | Warlord forces counterattacked 23375 | -5/Warlord | Opened side exit 23392 | -5/Warlord | Build established: Scavenger-Assassin 23494 | -5/Warlord | Spotted Striker 23528 | -5/Warlord | Identified exit to Proximity Caves 23530 | -5/Warlord | Destroyed Striker 23533 | -5/Warlord | Core integrity fell below 50% 23572 | -5/Warlord | Entered Proximity Caves 23574 | -4/Proximity Caves | Reached level 24 23804 | -4/Proximity Caves | Found Alien Artifact 23804 | -4/Proximity Caves | Identified Core Expander 23804 | -4/Proximity Caves | Installed Core Expander, added new Weapon slot 23826 | -4/Proximity Caves | Spotted B-86 Titan 23856 | -4/Proximity Caves | Revealed the true nature of CR-A16's Pointy Stick 23859 | -4/Proximity Caves | Destroyed B-86 Titan 24016 | -4/Proximity Caves | Learned location of 1 exit from Upper Caves 24024 | -4/Proximity Caves | Discovered new exit (range 25) 24380 | -4/Proximity Caves | Identified exit to Factory 24382 | -4/Proximity Caves | Entered Factory 24383 | -4/Factory | Loaded intel: 6 recycling unit locations 24476 | -4/Factory | Retrieved Zion intel report: Active Terminals 24820 | -4/Factory | Retrieved Zion intel report: Active Garrisons 24911 | -4/Factory | Retrieved Zion intel report: Trap Installations 24993 | -4/Factory | Build established: Hacker-Assassin 25001 | -4/Factory | Reached level 25 25003 | -4/Factory | Upgraded with Utility slot (x1) 25277 | -4/Factory | Discovered new exit (range 27) 25498 | -4/Factory | Retrieved Zion intel report: Component Schematics 25499 | -4/Factory | Zion Light squad teleported in 25632 | -4/Factory | First assault squad dispatched 25635 | -4/Factory | Identified exit to Upper Caves 25638 | -4/Factory | Entered Upper Caves 25638 | -4/Upper Caves | Accompanied by 3 allies 25639 | -4/Upper Caves | Identified exit to Upper Caves 25734 | -4/Upper Caves | Spotted B-86 Titan 25749 | -4/Upper Caves | Allies destroyed B-86 Titan 25857 | -4/Upper Caves | Attacked by a delusional Derelict stockpiling Unaware 26166 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 26170 | -4/Upper Caves | Reached level 26 26307 | -4/Upper Caves | Entered another Upper Caves area 26307 | -4/Upper Caves | Accompanied by 5 allies 26340 | -4/Upper Caves | Discovered new exit (range 17) 26366 | -4/Upper Caves | Identified exit to Research 26594 | -4/Upper Caves | Learned Research trap positions 26613 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 26766 | -4/Upper Caves | Discovered new exit (range 16) 26795 | -4/Upper Caves | Identified exit to Zhirov 26802 | -4/Upper Caves | Entered Zhirov 26802 | -4/Zhirov | Accompanied by 3 allies 26802 | -4/Zhirov | Discovered new exit (range 3) 26804 | -4/Zhirov | Identified exit to Proximity Caves 26828 | -4/Zhirov | Met Zhirov 26853 | -4/Zhirov | Learned location of Testing (-2) 26853 | -4/Zhirov | Learned location of Command (-1) 26874 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 26907 | -4/Zhirov | Found Alien Artifact 26907 | -4/Zhirov | Identified Integrated Reactor 26907 | -4/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 26968 | -4/Zhirov | Found Alien Artifact 27212 | -4/Zhirov | Attacked by Zhirov 27215 | -4/Zhirov | Cloak Generator disabled 27232 | -4/Zhirov | Zhirov warped through subspace 27241 | -4/Zhirov | Zhirov detonated his lab 27242 | -4/Zhirov | Core integrity fell below 50% 27491 | -4/Zhirov | Entered Proximity Caves 27491 | -3/Proximity Caves | Accompanied by 3 allies 27555 | -3/Proximity Caves | Reached level 27 27569 | -3/Proximity Caves | Upgraded with Utility slot (x1) 27975 | -3/Proximity Caves | Discovered exit to Research (range 30) 28084 | -3/Proximity Caves | Entered Research 28085 | -3/Research | Identified exit to Quarantine 28086 | -3/Research | Identified exit to Research 28088 | -3/Research | Loaded intel: 97 trap records 28089 | -3/Research | Loaded intel: 20 terminal locations 28160 | -3/Research | Identified Transdimensional Reconstructor 28221 | -3/Research | Reached level 28 28250 | -3/Research | Spotted B-86 Titan 28259 | -3/Research | Retrieved Zion intel report: Component Schematics 28260 | -3/Research | Zion Heavy squad teleported in 28274 | -3/Research | Allies destroyed B-86 Titan 28587 | -3/Research | Discovered exit to Research (range 19) 28594 | -3/Research | Retrieved Zion intel report: Active Garrisons 28637 | -3/Research | Retrieved Zion intel report: Component Stockpiles 28670 | -3/Research | Found Antimissile System 28788 | -3/Research | Retrieved Zion intel report: Main Access 28789 | -3/Research | Zion hero teleported in (AD-0RF) 28914 | -3/Research | Spotted B-86 Titan 28921 | -3/Research | Allies destroyed B-86 Titan 29000 | -3/Research | Reached level 29 29185 | -3/Research | Zion Hacker squad teleported in 29191 | -3/Research | Zion Explosive Resupply teleported in 29194 | -3/Research | Found Prototype Launcher 29194 | -3/Research | Identified Hellfire Missile Launcher 29334 | -3/Research | First assault squad dispatched 29516 | -3/Research | Terminal network hard line cut 29617 | -3/Research | Found Prototype Device 29617 | -3/Research | Identified EM Disruption Field 29805 | -3/Research | Entered another Research area 29805 | -2/Research | Accompanied by 1 ally (AD-0RF) 29805 | -2/Research | Spotted B-90 Cyclops 29807 | -2/Research | Reached level 30 29807 | -2/Research | Upgraded with Utility slot (x1) 29815 | -2/Research | Allies destroyed B-90 Cyclops 29991 | -2/Research | Fabricated Imp. Arc Thrower (x1) 30023 | -2/Research | Reached level 31 30025 | -2/Research | Upgraded with Power slot (x1) 30100 | -2/Research | Retrieved Zion intel report: Active Terminals 30101 | -2/Research | Zion Experimental squad teleported in 30105 | -2/Research | First assault squad dispatched 30219 | -2/Research | Spotted B-90 Cyclops 30238 | -2/Research | Allies destroyed B-90 Cyclops 30298 | -2/Research | Fabricated Biometal Heavy Treads (x2) 30322 | -2/Research | Build established: Generator-Gunner 30377 | -2/Research | Zion Experimental squad teleported in 30406 | -2/Research | High security lockdown imminent 30418 | -2/Research | Reached level 32 30424 | -2/Research | Found AD-0RF's Magmablaster 30472 | -2/Research | Fabricated Imp. Arc Thrower? 30486 | -2/Research | High security lockdown engaged 30486 | -2/Research | Upgraded with Power slot (x1) 30526 | -2/Research | Core integrity fell below 50% 30555 | -2/Research | Destroyed 10 combat bots 30587 | -2/Research | Found Zio. Shade Armor 30674 | -2/Research | Spotted Investigator 30675 | -2/Research | Scanned by Researcher 30679 | -2/Research | Destroyed Investigator 30687 | -2/Research | Reached level 33 30711 | -2/Research | Destroyed 13 combat bots 30840 | -2/Research | Destroyed 9 combat bots 30892 | -2/Research | Spotted Striker 30902 | -2/Research | Spotted Striker 30913 | -2/Research | Destroyed Striker 30914 | -2/Research | Core integrity fell below 20% 30927 | -2/Research | Destroyed by H-88 Terminator with Heavy Machine Gun Last Messages --------------- 30920_ Penetrated by Slug. 30921_ The unstable cave ceiling collapses. 30921_ Cesium-ion Thruster crushed. 30921_ Penetrated by Slug. 30921_ Critical hit. 30921_ Penetrated by Slug. 30921_ Slug penetrates Earth. 30922_ Critical hit. 30923_ Imp. Powered Armor destroyed. 30924_ System corrupted: Heat flow error (+133). 30924_ Penetrated by Slug. 30924_ Slug penetrates Wall. 30925_ Zio. Shade Armor destroyed. 30925_ Penetrated by Slug. 30926_ P-80 Master resets L-61 Swordsman, system corruption cleaned. 30926_ Upgraded: Core Integrity (+50) 30927_ Slug penetrates L-61 Swordsman. 30927_ L-61 Swordsman destroyed. 30927_ Penetrated by Slug. [Achievement: Magneto] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????#???????????????????????????????? | | ???????????????"#"###???????????m???Y????????????? | | ?????????????? # ?#???????g?????????????????? | | ??????????????? !!#%#;###????????Y??Y??????????? | | ??????? ???????"%*!%!! ???????????????????????? | | ??????? ??? ???%*=[!=%!=!! ? ??????Y????????????? | | ????#?????#?####%====%==!! ???Y??????????????????? | | ??????? ? ?? ?;!%=%#[g!! ? ???#?????????????????? | | ???#?#??? ???##[%mh#%p#p#####???#???????????????? | | ##?###?? ""? ##phh% %p #???????????????????? | | ###?#?? ?"?"? ?#=! %p ## ?? ? ????????????? | | ##?##? ??"? ?#/ = ##? ????? ??????????? | | ???##?? ? ??# [[ #??? ?? ??????????? | | #?#?## ??? ? ##% ==%= [ ## ? ?? ??#????????? | | ?#??## ?? ? ## =*[=%!* ##? ? ???#???????? | | ??#### ? ? ?# !!%==%=/ #? ? ??? ?????????? | | #####??#?###?##*%!=%%%%%! #? ??? ?? ?????????? | | ####?##??#####====%!=%=%K@ = ###?##??##???#??????? | | #??#######??###=====%/![=%= ####???#??#?##???????? | | ###############/=m%%=%**%! ##??#?#????#????????? | | ###### ==*/%%!=#%!%= !#?##?####??##??? ???? | | ##??## =%!=!!=#!%%= ########?#####? ???#? | | #?#### %#%%==!!= " #?#?######??### ? | | ###### **[%%=/=="" #####?#######?#? ??+ | | ###?## %#[*%*=!=""" ######?#######? # | | ###### """ ==!%!*!!% ###############? # | | # """ %=!*g*;** ############### / | | # """ #!%g|*= ##?############ # | | ########### m!g=;###################### ?# | | ###########===%##### ? ######## # | | ###?#######%!!%##### # # | | ?####?#####]*!|##### """ # ## | | ##+#############=*%!##### ?""" # ## | | + #!] *##### """ # ## | | # #!!%%##### # ! ######### | | # """= "%!!%##### # % ######### | | + "F"%*[#!*[ ##########+##?### * ######### | | # "[!*! += m ######### | | # """[%[# ######### | | # """ [ # ######### | | ## # # *######### | | ## # ########+############# !%# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 170 Coolant Potential 120 Energy Generation 150 Energy Capacity 880 Matter Stores 300 Matter Capacity 300 Sight Range 17 Robot Scan Range 22 Terrain Scan Range 30 Terrain Scan Density 210 Jamming Range 22 Power Amplification 30 Armor Coverage 1000 Resistance: KI 30 Resistance: TH 30 Resistance: EX 90 Resistance: EM 50 Resistance: I 30 Resistance: S 30 Resistance: P 30 Weapon Cycling 25 Evasion (%) 44 Targeting Accuracy 12 Melee Accuracy 5 Core Analysis 10 Armor Integrity Analysis 90 Recoil Reduction 2 Particle Charging 30 Salvage Targeting 4 Offensive Hacking 40 Defensive Hacking 40 Item Schematics ----------------- Datajack | -9/Materials | Scanalyzed Heat Shielding | -9/Materials | Extracted Shield Generator | -9/Materials | Extracted Arm. Wheel | -9/Materials | Hacked Spread Laser | -9/Materials | Scanalyzed Mining Laser | -9/Materials | Extracted Mak. Salvage Targeting Computer | -8/Materials | Scanalyzed Exp. Heat Sink | -8/Materials | Scanalyzed Adv. Core Analyzer | -8/Materials | Scanalyzed System Purifier | -8/Materials | Scanalyzed Hacking Suite | -8/Materials | Hacked Cold Fusion Reactor | -8/Materials | Scanalyzed Adv. Weapon Cycler | -8/Materials | Scanalyzed Plasma Cutter | -8/Materials | Scanalyzed Arc Projector | -8/Materials | Scanalyzed Imp. EM Pulse Cannon | -8/Materials | Scanalyzed Axe | -8/Materials | Extracted Imp. Flight Unit | -8/Materials | Extracted Cesium-ion Thruster | -8/Materials | Extracted Adv. Targeting Computer | -8/Materials | Extracted Imp. Powered Armor | -7/Factory | Hacked Imp. Shield Generator | -7/Factory | Hacked Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Triangulator | -7/Data Miner | Free Exp. Terrain Scan Processor | -7/Data Miner | Free Exp. Transmission Jammer | -7/Data Miner | Free Mni. Smartbomb Launcher | -7/Data Miner | Free Plasma Sword | -7/Data Miner | Free Adv. Shield Generator | -6/Factory | Hacked Adv. Particle Charger | -6/Factory | Scanalyzed Mak. Axe | -6/Factory | Scanalyzed Imp. Energy Well | -6/Factory | Scanalyzed Arm. Huge Wheel | -6/Factory | Scanalyzed Ripper | -6/Zion | Free System Backup Module | -4/Factory | Z-intel Energy Filter | -4/Factory | Z-intel Imp. Armor Integrity Analyzer | -4/Factory | Z-intel Adv. Terrain Scanner | -4/Factory | Z-intel Variable Charge Gun | -4/Factory | Z-intel Imp. Gyrokinetic Inverter | -4/Factory | Z-intel System Guard | -4/Factory | Z-intel Recoil Nullifier | -4/Factory | Z-intel Railgun | -4/Factory | Z-intel Imp. Propulsion Shielding | -4/Factory | Z-intel Particle Charger | -4/Factory | Z-intel Hvy. Gauss Cannon | -4/Factory | Z-intel Assault Drone Bay | -4/Zhirov | Free Exp. Optical Array | -4/Zhirov | Free Imp. Arc Thrower | -4/Zhirov | Free Hvy. Disruptor Cannon | -3/Research | Z-intel Nova Cannon | -3/Research | Z-intel Imp. Integration Mediator | -3/Research | Z-intel Lyr. Light Armor Plating | -3/Research | Z-intel Arm. Heavy Treads | -3/Research | Z-intel Imp. Heat Shielding | -3/Research | Z-intel Energy Well | -3/Research | Z-intel Field Propulsion Array | -3/Research | Z-intel Lrn. Tractor Beam | -3/Research | Z-intel Wave Gun | -3/Research | Z-intel Stasis Canceller | -3/Research | Z-intel Hvy. Treads | -3/Research | Z-intel Robot Schematics ------------------ M-13 Machinist | -9/Materials | Hacked O-16 Technician | -9/Materials | Hacked S-27 Virus | -7/Data Miner | Free G-50 Soldier | -7/Data Miner | Free L-41 Fighter | -7/Data Miner | Free H-66 Slayer | -7/Data Miner | Free I-36 Angel | -7/Data Miner | Free Fabricated ------------ Imp. Powered Armor | x1 | -7/Factory Adv. Shield Generator | x2 | -6/Factory Exp. Transmission Jammer | x1 | -6/Factory Imp. Arc Thrower | x1 | -2/Research Biometal Heavy Treads | x2 | -2/Research | Preloaded Imp. Arc Thrower | x1 | -2/Research Alien Tech Used ----------------- Dimensional Node Initializer Core Expander Integrated Reactor Achievements -------------- Magneto Shocking Conclusion Challenges ------------ None RPGLIKE | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 --------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Levels Raised 32 | . 3 1 5 1 . . 3 1 1 . 1 . 1 1 1 . . 1 1 . 1 . 1 1 1 . . 1 2 4 XP Earned 51370 | 3000 4667 1872 7741 901 80 1145 3427 1274 1890 788 461 175 1343 2717 340 292 186 1449 837 989 810 543 1107 2115 411 419 158 1366 3961 4906 XP Spent 50920 | 2400 4920 1000 8175 . . 675 5300 . 1400 . 2300 . 2250 400 2600 . . . 2900 . 600 . . 3200 . . . 3500 975 8325 Upgrades 81 | 7 13 1 12 . . 6 8 . 2 . 1 . 1 2 1 . . . 1 . 3 . . 1 . . . 1 3 18 Power Slot 3 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Propulsion Slot 1 | 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility Slot 12 | 1 3 . 2 . . . . . . . 1 . . . 1 . . . 1 . . . . 1 . . . 1 . 1 Weapon Slot 2 | 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Core Integrity 23 | . 2 . 5 . . . 1 . . . . . . . . . . . . . . . . . . . . . . 15 Heat Dissipation 6 | . 4 . . . . . 1 . . . . . . . . . . . . . 1 . . . . . . . . . Energy Generation 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Mass Support 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Inventory Capacity 9 | 2 1 1 2 . . . 2 . . . . . 1 . . . . . . . . . . . . . . . . . Sight Range 1 | 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sensor Range 11 | . . . . . . 6 2 . . . . . . 1 . . . . . . . . . . . . . . 2 . Terrain Scan Density 2 | 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ranged Accuracy 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Hack Attack % 3 | . 1 . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . Hack Defense % 3 | . 1 . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . KI Resistance % 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . TH Resistance % 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Protomatter Created 6744 | . 273 209 836 58 2 98 506 417 283 282 . 176 119 732 99 149 . 155 . . 49 105 258 157 114 61 133 223 416 834 Integrity Restored 16949 | . 669 236 1663 133 164 294 1304 1088 837 627 . 517 324 1454 286 292 . 416 . 141 393 323 618 455 461 178 186 965 747 2178 Core 11626 | . 521 154 1374 8 73 294 831 556 503 627 . 261 311 1016 232 252 . 216 . 141 240 315 448 209 265 75 186 689 537 1292 Parts 5323 | . 148 82 289 125 91 . 473 532 334 . . 256 13 438 54 40 . 200 . . 153 8 170 246 196 103 . 276 210 886 Protomatter Decayed 4126 | . 17 175 304 138 37 . 13 178 . . . . . 246 103 67 . 64 . 42 84 1382 50 27 23 115 62 90 622 287 Game ------ Seed ImprinterReactiveExpander Manual? 0 Play Time 05:59:20 Cumulative 439.1 hours Start 2020.12.21 @ 06:06:01 End 2020.12.22 @ 07:39:11 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode Winter2019/RPGLIKE Game No. 163 Rogue 160 Adventurer 3 Explorer 0 Win Type - Total 8 Types 5/1/0/1/0/1/0/0/0 Lore% 91 Gallery% 94 Achievement% 78 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: b5fe11b8-c256-46d1-ad76-201aa4e9c592