Cogmind - Beta 15 @@@ ROGUE MODE // 2025.10.11 @ 18:11:15 Player: NQH Result: Destroyed by S-10 Pest with Light Assault Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (70) 350 Value Destroyed (1433) 1433 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3463 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 164/300 Energy 65/100 System Corruption 0% Temperature Cool (0) Movement Rolling (135) Ox3 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Wheel Compact Wheel > --- UTILITY (6) ------ Improved Heat Sink Huge Storage Unit Machine Analyzer Visual Processing Unit Advanced Visual Processing Unit > --- WEAPON (2) ------- High-powered Shotgun Flak Cannon > --- INVENTORY (25) --- Heavy Ion Engine Heavy Ion Engine Cooled Ion Engine Cooled Ion Engine Cooled Ion Engine Light Nuclear Core Armored Treads Compact Wheel Compact Wheel Improved Heat Sink Cooling System Disposable Heat Sink Medium Matter Pod (100) Large Matter Pod (150) Advanced Visual Processing Unit Signal Interpreter Shock Rifle Particle Gun Light Assault Rifle High-powered Shotgun Heavy Mace Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Wheel Compact Wheel > --- UTILITY ---------- Improved Heat Sink Huge Storage Unit Machine Analyzer Visual Processing Unit Advanced Visual Processing Unit Improved Light Armor Plating > --- WEAPON ----------- Particle Gun Heavy Assault Rifle > --- INVENTORY -------- Heavy Ion Engine Heavy Ion Engine Cooled Ion Engine Cooled Ion Engine Cooled Ion Engine Light Nuclear Core Wheel Wheel Wheel Compact Wheel Improved Heat Sink Cooling System Cooling System Disposable Heat Sink Medium Matter Pod Large Matter Pod Advanced Visual Processing Unit Signal Interpreter Shock Rifle Particle Gun Light Assault Rifle High-powered Shotgun Flak Cannon Heavy Mace [Rating: 29] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Light Nuclear Core Propulsion Wheel Treads Light Treads Wheel Wheel Flight Unit Improved Flight Unit Utility Machine Analyzer Device Disposable Heat Sink Storage Huge Storage Unit Processor Machine Analyzer Protection Medium Armor Plating Weapon Improved Assault Rifle Energy Gun Particle Gun Ballistic Gun Improved Assault Rifle Ballistic Cannon Flak Cannon Impact Weapon Heavy Mace Build | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion . | . . . . Utility 4 | . . 2 2 Weapon . | . . . . Parts Attached 54 | 6 7 18 23 Power 5 | 1 1 2 1 Engine 4 | 1 1 2 . Core 1 | . . . 1 Reactor . | . . . . Propulsion 15 | 2 1 6 6 Treads 1 | . . 1 . Leg . | . . . . Wheel 13 | 2 1 4 6 Hover . | . . . . Flight 1 | . . 1 . Utility 20 | 1 3 9 7 Device 7 | . 1 2 4 Storage 4 | 1 1 1 1 Processor 3 | . . 2 1 Hackware . | . . . . Protection 6 | . 1 4 1 Artifact . | . . . . Weapon 14 | 2 2 1 9 Energy Gun 1 | . . . 1 Energy Cannon . | . . . . Ballistic Gun 11 | 2 2 1 6 Ballistic Cannon 1 | . . . 1 Launcher . | . . . . Special Weapon . | . . . . Impact Weapon 1 | . . . 1 Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 4 | . 2 2 . Parts Lost 26 | . . 6 20 Power 2 | . . . 2 Propulsion 8 | . . 1 7 Utility 8 | . . 4 4 Weapon 8 | . . 1 7 Highest Loss Streak 9 | . . 6 9 To Critical Strikes 1 | . . 1 . Average Backups 14 | . 5 11 21 Power 3 | . 1 3 5 Propulsion 3 | . 1 3 5 Utility 4 | . 2 3 6 Weapon 2 | . . 1 4 Tool/Special . | . . . . Unused Backups 22 | . 5 . 17 Power 7 | . 2 . 5 Propulsion 4 | . 1 . 3 Utility 6 | . 1 . 5 Weapon 5 | . 1 . 4 Tool/Special . | . . . . Average Slot Usage (%) 88 | . 96 87 85 Engine 7 | . 14 11 1 Core 2 | . . . 5 Wheel 18 | . 28 18 15 Device 6 | . 7 1 10 Storage 10 | . 14 11 9 Processor 12 | . . 5 23 Protection 7 | . 3 14 3 Energy Gun 2 | . . . 6 Ballistic Gun 17 | . 27 21 10 Peak Build Rating 29 | 6 16 22 29 Average Rating 18 | 4 8 17 23 On Entrance 10 | . 6 16 21 Naked Turns . | . . . . Heaviest Build 99 | 12 31 97 99 Greatest Support 26 | 20 20 26 26 Greatest Overweight (x) 9 | 1 1 4 9 Average Overweight (x) 2 | . . 2 3 Largest Inventory Capacity 25 | 8 10 25 25 Average Capacity 17 | 6 8 14 25 Most Carried 25 | 1 10 21 25 Average Carried 14 | . 6 11 21 Final Capacity 25 | 8 10 25 25 Final Carried 21 | 1 10 21 21 Class Distribution -------------------- 53% | Mutant 46% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Yrd Mat Mat Mat Matter Collected 1752 | 178 201 948 425 Remotely . | . . . . Salvage Created 2227 | . 201 1334 692 Parts 149 | . 11 100 38 Haulers Intercepted 2 | . . 2 . Recyclers Shooed 8 | . 2 5 1 Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Combat Hostiles Destroyed 48 | . 5 24 19 Guns 46 | . 5 24 17 Cannons 2 | . . . 2 Classes Destroyed 10 | . 3 6 1 Worker 6 | . . 6 . Builder 6 | . . 6 . Hauler 2 | . . 2 . Recycler 5 | . 1 3 1 Mechanic 1 | . . 1 . Watcher 2 | . . 2 . Swarmer 22 | . 3 12 7 Grunt 19 | . 2 8 9 Sentry 6 | . . 4 2 Hunter 1 | . . . 1 Best Kill Streak 15 | . 4 15 5 Combat Bots Only 7 | . 3 7 4 Max Kills in Single Turn 2 | . 1 2 1 Gunslinging 1 | . . 1 . Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Hostile Shots Fired 398 | . 22 177 199 Missed 115 | . 5 69 41 Hits 283 | . 17 108 158 Projectile 283 | . 17 108 158 Critical Strikes 7 | . . 2 5 Damage Taken 3497 | . 171 1203 2123 Core 708 | . 34 121 553 Absorbed by Shields . | . . . . Core Remaining (%) 85 | 100 86 69 . Volleys Fired 182 | . 20 81 81 Largest 2 | . 2 2 2 Hottest 88 | . 46 46 88 Shots Fired 356 | . 40 159 157 Gun 342 | . 40 159 143 Cannon 14 | . . . 14 Launcher . | . . . . Special . | . . . . Kinetic 322 | . 40 159 123 Thermal 34 | . . . 34 Explosive . | . . . . Electromagnetic . | . . . . Robot Hit Streak 22 | . 5 19 22 Robot Miss Streak 6 | . 3 2 6 Penetration Max . | . . . . Secondary Targets 12 | . 1 7 4 Max Gunslinging Chain 1 | . 1 1 1 Shots Hit Robots 257 | . 25 116 116 Core Hits 113 | . 8 52 53 Critical Kills . | . . . . Critical Parts Destroyed 2 | . . . 2 Critical Strikes 3 | . . . 3 Burn 1 | . . . 1 Destroy 2 | . . . 2 Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 3891 | . 310 1758 1823 Guns 3576 | . 310 1758 1508 Cannons 315 | . . . 315 Explosions . | . . . . Melee . | . . . . Ramming . | . . . . Kinetic 3495 | . 310 1758 1427 Thermal 396 | . . . 396 Explosive . | . . . . Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks 12 | . . . 12 Impact . | . . . . Kinetic 11 | . . . 11 Secondary 1 | . . . 1 Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 283 | . 2 283 78 Average Temperature 29 | . 2 33 20 Received Heat Transfer 1449 | . 60 444 945 Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 2 | . . . 2 Heat Transferred 999 | . . . 999 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Maximum Alert Level 1 | . . 1 1 Low Security (%) 74 | 100 100 24 97 Level 1 25 | . . 75 2 Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 356 | . 65 356 203 Initial 143 | . . 8 143 Average 128 | . 18 225 112 Influence Increases 1369 | . 125 698 546 Destroy 0b10 Robot/C 960 | . 100 480 380 Destroy 0b10 Robot/NC 110 | . 5 100 5 Destroy Leader 188 | . 20 98 70 Disable Machine 15 | . . . 15 Destroy Structure 6 | . . 5 1 Lose Combat Pursuer 90 | . . 15 75 Influence Decreases 1284 | . 105 378 801 Entered New Map 209 | . . 12 197 Time Decay 815 | . 105 306 404 Lost Part 260 | . . 60 200 Squads Dispatched 6 | . 1 3 2 Investigation 1 | . 1 . . Extermination . | . . . . Reinforcement 5 | . . 3 2 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Distress Signals 12 | . 1 3 8 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 95 | . 10 38 47 Peak Tracking Total 11 | . 4 11 7 Tactical Retreats 4 | . . 1 3 Traps | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Traps Triggered 1 | . 1 . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Yrd Mat Mat Mat Machines Disabled 1 | . . . 1 Max in Single Turn 1 | . . . 1 Garrison Access 1 | . . . 1 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Machines Accessed 4 | . 1 1 2 Terminals 1 | . 1 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 1 | . . 1 . Scanalyzers 1 | . . . 1 Garrison Access 1 | . . . 1 Total Hacks 7 | . 3 1 3 Successful 7 | . 3 1 3 Failed . | . . . . Catastrophic . | . . . . Database Lockouts . | . . . . Manual . | . . . . Terminals 3 | . 3 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 1 | . . 1 . Scanalyzers 2 | . . . 2 Garrison Access 1 | . . . 1 Terminal Hacks 3 | . 3 . . Record 3 | . 3 . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks 1 | . . 1 . Retrieve Matter 1 | . . 1 . Scanalyzer 2 | . . . 2 Insert Component 1 | . . . 1 Analyze 1 | . . . 1 Garrison Access Hacks 1 | . . . 1 Seal Access 1 | . . . 1 Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections . | . . . . Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired 1 | . . . 1 Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed 1 | . . . 1 Part Schematics Acquired 1 | . . . 1 Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Yrd Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Active Infowar (turns) 1467 | . 244 249 974 Optics 1120 | . . 146 974 Sensors 114 | . . . 114 Terrain 244 | . 244 . . Machine Analysis 1223 | . . 249 974 Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Yrd Mat Mat Mat Turns Passed 2162 | 49 431 708 974 Spaces Moved 1277 | 52 410 329 486 Core 15 | 15 . . . Treads 15 | . . 15 . Legs . | . . . . Wheels 1247 | 37 410 314 486 Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 80 95 135 Average Speed 116 | 76 83 129 140 Slowest Speed 240 | 100 95 240 215 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 31 | 3 51 35 38 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed . | . . . . Melee . | . . . . Projectile . | . . . . AOE . | . . . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Total 1606 | 58 462 457 629 Wait 10 | . . . 10 Move 1274 | 51 409 328 486 Hop . | . . . . Pick Up 49 | 1 15 15 18 Fast Attach 31 | 6 5 10 10 Attach 17 | . . 6 11 Detach 7 | . . 6 1 Swap 8 | . 2 3 3 Drop 28 | . 11 8 9 Fire 182 | . 20 81 81 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 3 exits: *Mat / [*Min x2]) -8/Materials History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 16) 50 | -11/Scrapyard | Entered Materials 108 | -10/Materials | Discovered new exit (range 14) 309 | -10/Materials | Build established: Mutant 481 | -10/Materials | Entered another Materials area 481 | -9/Materials | Evolved 2 slots: Utility x2 620 | -9/Materials | Discovered new exit (range 7) 680 | -9/Materials | Destroyed 7 combat bots 844 | -9/Materials | Lost 6 parts (1n4u1w) 873 | -9/Materials | Discovered new exit (range 16) 1074 | -9/Materials | Discovered new exit (range 16) 1189 | -9/Materials | Entered another Materials area 1189 | -8/Materials | Evolved 2 slots: Utility x2 1392 | -8/Materials | Core integrity fell below 50% 1416 | -8/Materials | Lost 9 parts (1p2n2u4w) 1667 | -8/Materials | Build established: Scavenger-Mutant 2101 | -8/Materials | Core integrity fell below 20% 2163 | -8/Materials | Destroyed by S-10 Pest with Light Assault Rifle Last Messages --------------- 02118_ K-01 Serf knocked back. 02122_ Lgt. Assault Rifle destroyed. 02130_ M-13 Machinist repairs G-47 Trooper. 02131_ Imp. Light Armor Plating destroyed. 02135_ G-47 Trooper knocked back. 02136_ Wheel destroyed. 02138_ G-47 Trooper destroyed. 02140_ M-13 Machinist repairs G-47 Trooper. 02141_ G-47 Trooper destroyed. 02144_ G-47 Trooper knocked back. 02147_ K-01 Serf collects debris. 02150_ G-47 Trooper knocked back. 02150_ K-01 Serf collects debris. 02153_ G-47 Trooper destroyed. 02153_ K-01 Serf knocked back. 02157_ W-25 Informer sends out distress signal. 02158_ Acquired 41 matter. 02159_ K-01 Serf collects debris. 02161_ Acquired Imp. Heat Sink. 02162_ K-01 Serf collects debris. 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Wheel | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ResetReactiveTorch Manual? 0 Play Time 00:19:51 Cumulative 26.1 hours Start 2025.10.11 @ 01:28:58 End 2025.10.11 @ 18:11:15 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 93 Rogue 93 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 10 Gallery% 28 Achievement% 26 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 16/SmallcapsGlow Map View 55x38 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 0dc17b58-2a8d-4de4-a402-3cd2a7fedd12