Cogmind - Beta 14 @@@ ROGUE MODE // 2024.09.24 @ 21:22:39 Player: rice Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (12) 2400 Robots Destroyed (41) 205 Value Destroyed (961) 961 Prototype IDs (34) 680 Alien Tech Used (0) 0 Bonus (3899) 3899 TOTAL SCORE: 12645 Bonus ------- Follower Combat Kills 103 Aligned with FarCom 300 Win 3000 Win Speed 513 Friendly Fire -17 Cogmind --------- Core Integrity 1600/1600 Matter 236/300 Energy 146/150 System Corruption 0% Temperature Cool (10) Movement Flying (25) Location To Epsilon Eridani Parts ------- > --- POWER (2) -------- Backup Power I Light Angular Momentum Engine > --- PROPULSION (7) --- Improved VTOL Module Improved VTOL Module Improved VTOL Module Biomechanical Wings Impulse Thruster Field Propulsion Array > --- UTILITY (14) ----- Machine Analyzer Visual Processing Unit Improved Signal Interpreter Advanced Transmission Jammer ECM Suite Improved Propulsion Shielding Improved Utility Shielding Improved Hacking Suite Advanced Hacking Suite Advanced Hacking Suite Advanced Hacking Suite Advanced Hacking Suite System Shield Improved System Shield > --- WEAPON (2) ------- Railgun Longsword +1 > --- INVENTORY (5) ---- Light Angular Momentum Engine Impulse Thruster Impulse Thruster Grenade Launcher Lance Peak State ------------ > --- POWER ------------ Backup Power I Light Angular Momentum Engine > --- PROPULSION ------- Improved VTOL Module Improved VTOL Module Improved VTOL Module Biomechanical Wings Impulse Thruster Field Propulsion Array > --- UTILITY ---------- Machine Analyzer Visual Processing Unit Improved Signal Interpreter Advanced Transmission Jammer ECM Suite Improved Propulsion Shielding Improved Utility Shielding Improved Hacking Suite Advanced Hacking Suite Advanced Hacking Suite Advanced Hacking Suite Advanced Hacking Suite System Shield Improved System Shield > --- WEAPON ----------- Railgun Longsword +1 > --- INVENTORY -------- Light Angular Momentum Engine Impulse Thruster Impulse Thruster Grenade Launcher Lance [Rating: 121] Favorites ----------- Power Light Angular Momentum Engine Engine Light Angular Momentum Engine Propulsion Improved VTOL Module Treads Improved Treads Leg Aluminum Leg Flight Unit Improved VTOL Module Utility Improved Propulsion Shielding Device ECM Suite Storage High-capacity Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Improved Propulsion Shielding Weapon Light Assault Rifle Ballistic Gun Light Assault Rifle Launcher Grenade Launcher Slashing Weapon Longsword +1 Build | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Slots Evolved 18 | . . . . . 4 2 2 2 2 2 2 2 Power 1 | . . . . . . . . 1 . . . . Propulsion 5 | . . . . . 1 2 . . 1 1 . . Utility 12 | . . . . . 3 . 2 1 1 1 2 2 Weapon . | . . . . . . . . . . . . . Parts Attached 77 | 7 6 . 1 . 29 12 4 3 8 2 2 3 Power 7 | 2 . . . . 1 1 . . 3 . . . Engine 7 | 2 . . . . 1 1 . . 3 . . . Core . | . . . . . . . . . . . . . Reactor . | . . . . . . . . . . . . . Propulsion 19 | 2 . . . . 7 5 1 . 3 1 . . Treads 7 | . . . . . 7 . . . . . . . Leg 2 | 2 . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . Flight 10 | . . . . . . 5 1 . 3 1 . . Utility 29 | 1 3 . 1 . 9 5 2 1 1 1 2 3 Device 5 | . 3 . . . . 1 . . . . 1 . Storage 3 | 1 . . 1 . 1 . . . . . . . Processor 3 | . . . . . 1 2 . . . . . . Hackware 8 | . . . . . . . 1 1 1 1 1 3 Protection 10 | . . . . . 7 2 1 . . . . . Artifact . | . . . . . . . . . . . . . Weapon 22 | 2 3 . . . 12 1 1 2 1 . . . Energy Gun . | . . . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . Ballistic Gun 17 | 2 1 . . . 10 1 . 2 1 . . . Ballistic Cannon . | . . . . . . . . . . . . . Launcher 2 | . 2 . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . Slashing Weapon 3 | . . . . . 2 . 1 . . . . . Piercing Weapon . | . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes 4 | . . . . . 1 1 1 1 . . . . Parts Lost 5 | . . . . . 5 . . . . . . . Power . | . . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . Utility 5 | . . . . . 5 . . . . . . . Weapon . | . . . . . . . . . . . . . Highest Loss Streak 1 | . . . . . 1 . . . . . . . To Critical Strikes . | . . . . . . . . . . . . . Average Slot Usage (%) 92 | . 92 100 100 100 85 90 100 94 98 94 94 95 Engine 9 | . 14 14 14 14 9 7 6 5 9 9 8 8 Treads 9 | . . . . . 24 4 . . . . . . Leg 7 | . 28 28 28 28 1 . . . . . . . Flight 10 | . . . . . . 26 33 29 31 28 26 24 Device 5 | . 6 14 14 14 2 5 6 5 5 4 7 8 Storage 7 | . 14 14 14 14 9 1 . . . . . . Processor 6 | . . . . . 1 19 20 17 15 14 13 12 Hackware 4 | . . . . . . . 6 11 15 18 21 27 Protection 10 | . . . . . 19 8 13 11 10 9 8 8 Ballistic Gun 15 | . 24 28 28 28 16 7 6 5 5 4 4 4 Slashing Weapon 2 | . . . . . 1 7 6 5 5 4 4 4 Peak Build Rating 121 | 6 7 7 8 9 30 44 60 65 83 94 106 121 Average Rating 35 | 4 6 7 7 8 20 37 58 64 77 88 105 119 On Entrance 39 | . 6 7 7 8 9 29 44 60 64 81 94 106 Naked Turns . | . . . . . . . . . . . . . Heaviest Build 62 | 12 15 13 28 28 62 56 22 22 31 25 26 26 Greatest Support 66 | 20 20 20 20 20 66 66 27 27 35 37 37 37 Greatest Overweight (x) 1 | . . . 1 1 1 . . . . . . . Average Overweight (x) . | . . . . 1 . . . . . . . . Largest Inventory Capacity 20 | 8 8 8 15 15 20 20 5 5 5 5 5 5 Average Capacity 11 | 6 8 8 9 15 19 8 5 5 5 5 5 5 Most Carried 20 | 3 6 6 8 12 20 19 5 4 5 5 5 5 Average Carried 9 | 2 4 6 6 10 16 8 4 4 4 5 4 5 Final Capacity 20 | 8 8 8 15 15 20 5 5 5 5 5 5 5 Final Carried 19 | 3 6 6 8 12 19 5 5 4 5 5 5 5 Class Distribution -------------------- 37% | Mutant 23% | Hacker-Ninja 16% | Skirmisher 10% | Ninja 10% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Skirmisher | -9/Mines Mutant | -8/Materials Ninja | -7/Factory Ninja | -6/Factory Hacker-Ninja | -5/Factory Hacker-Ninja | -4/Factory Hacker-Ninja | -3/Research Hacker-Ninja | -2/Research Wizard-Ninja | -1/Access Resources | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 ----------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Matter Collected 1511 | 192 60 . . 142 747 95 . . . 170 . 105 Remotely 29 | . 29 . . . . . . . . . . . Salvage Created 1038 | . 63 . . . 814 74 . . . 43 . 44 Parts 81 | . 10 . . . 63 2 . . . 4 . 2 Haulers Intercepted 2 | . . . . . 2 . . . . . . . Recyclers Shooed 1 | . 1 . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Combat Hostiles Destroyed 28 | . 5 . . . 22 1 . . . . . . Melee 1 | . . . . . . 1 . . . . . . Guns 22 | . . . . . 22 . . . . . . . AOE 5 | . 5 . . . . . . . . . . . Classes Destroyed 8 | . 4 . . . 3 . . . . 1 . . Worker 1 | . . . . . . . . . . 1 . . Builder 1 | . 1 . . . . . . . . . . . Hauler 2 | . . . . . 2 . . . . . . . Operator 4 | . . . . . 3 1 . . . . . . Watcher 5 | . 1 . . . 2 . . . . 1 . 1 Swarmer 16 | . 3 . . . 13 . . . . . . . Grunt 10 | . 2 . . . 7 1 . . . . . . Sentry 2 | . . . . . 2 . . . . . . . Best Kill Streak 6 | . 6 . . . 5 1 . . . 1 . 1 Combat Bots Only 5 | . 5 . . . 5 1 . . . . . . Max Kills in Single Turn 3 | . 3 . . . 1 1 . . . 1 . 1 Gunslinging . | . . . . . . . . . . . . . Exploded 3 | . 3 . . . . . . . . . . . Melee 1 | . . . . . . 1 . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Hostile Shots Fired 157 | . 20 . . . 127 6 1 . 1 2 . . Missed 50 | . 9 . . . 41 . . . . . . . Damage Taken 1287 | . 98 . . . 939 92 17 . 84 57 . . Core 180 | . 41 . . . 110 29 . . . . . . Absorbed by Shields . | . . . . . . . . . . . . . Redirected to Shielding 283 | . . . . . 227 39 . . . 17 . . Core Remaining (%) 95 | 100 . . . 83 80 95 100 100 100 100 100 100 Volleys Fired 97 | . 13 . . . 81 1 . 1 1 . . . Largest 2 | . 2 . . . 2 1 . 1 1 . . . Hottest 50 | . 40 . . . 50 28 . 28 35 . . . Shots Fired 183 | . 18 . . . 162 1 . 1 1 . . . Gun 175 | . 10 . . . 162 1 . 1 1 . . . Cannon . | . . . . . . . . . . . . . Launcher 8 | . 8 . . . . . . . . . . . Special . | . . . . . . . . . . . . . Kinetic 175 | . 10 . . . 162 1 . 1 1 . . . Thermal . | . . . . . . . . . . . . . Explosive 8 | . 8 . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . Robot Hit Streak 15 | . 6 . . . 15 . . . . . . . Robot Miss Streak 6 | . 2 . . . 6 . . . . . . . Penetration Max . | . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . Shots Hit Robots 129 | . 10 . . . 106 7 . . . 2 . 4 Core Hits 70 | . 15 . . . 51 2 . . . 1 . 1 Critical Kills 1 | . . . . . 1 . . . . . . . Critical Parts Destroyed 1 | . . . . . 1 . . . . . . . Critical Strikes 5 | . . . . . 2 2 . . . . . 1 Destroy 2 | . . . . . 2 . . . . . . . Sever 3 | . . . . . . 2 . . . . . 1 Melee Attacks 138 | . . . . . 9 31 9 17 36 11 18 7 Impact . | . . . . . . . . . . . . . Slashing 138 | . . . . . 9 31 9 17 36 11 18 7 Piercing . | . . . . . . . . . . . . . Sneak Attacks 5 | . . . . . 1 2 . . . 1 . 1 Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 3075 | . 626 . . 2 1702 372 . . . 136 . 237 Guns 1615 | . 40 . . . 1575 . . . . . . . Cannons . | . . . . . . . . . . . . . Explosions 586 | . 586 . . . . . . . . . . . Melee 864 | . . . . . 119 372 . . . 136 . 237 Ramming 10 | . . . . 2 8 . . . . . . . Kinetic 1615 | . 40 . . . 1575 . . . . . . . Thermal . | . . . . . . . . . . . . . Explosive 586 | . 586 . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . Slashing 864 | . . . . . 119 372 . . . 136 . 237 Piercing . | . . . . . . . . . . . . . Highest Corruption . | . . . . . . . . . . . . . Average Corruption . | . . . . . . . . . . . . . Corruption Purged . | . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . Overflow Damage 147 | . 12 . . . . 57 . . . 36 . 42 Projectiles . | . . . . . . . . . . . . . Explosions 12 | . 12 . . . . . . . . . . . Melee 135 | . . . . . . 57 . . . 36 . 42 Knockbacks . | . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . Self-Inflicted Damage . | . . . . . . . . . . . . . Shots . | . . . . . . . . . . . . . Rammed 3 | . . . . . 3 . . . . . . . Targets Rammed 4 | . . . . 1 3 . . . . . . . Kicked 1 | . . . . 1 . . . . . . . . Crushed . | . . . . . . . . . . . . . Highest Temperature 262 | . 4 . . . 262 4 . . . 6 . . Average Temperature 32 | . 2 . . . 36 3 . . . 6 . . Received Heat Transfer 411 | . 24 . . . 324 54 . . . 9 . . Siege Activations . | . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . Heat Transferred . | . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Peak Influence 342 | . 223 8 . 6 342 245 140 100 89 69 163 191 Initial 154 | . . 8 . . . 154 33 68 49 . 38 97 Average 116 | . 83 8 . . 186 164 69 83 53 23 111 132 Maximum Alert Level 1 | . 1 . . . 1 1 . . . . . . Low Security (%) 76 | 100 80 100 . 100 54 57 100 100 100 100 100 100 Level 1 23 | . 19 . . . 45 42 . . . . . . Level 2 . | . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Squads Dispatched 9 | . . . . . 4 2 . . . 1 2 . Investigation 3 | . . . . . 1 . . . . 1 1 . Extermination 1 | . . . . . . . . . . . 1 . Reinforcement 5 | . . . . . 3 2 . . . . . . Assault . | . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . 1 . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Distress Signals 6 | . . . . . 6 . . . . . . . Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 78 | . 9 . . . 54 4 4 . 2 2 2 1 Peak Tracking Total 6 | . 6 . . . 6 2 2 . 1 1 1 1 Tactical Retreats 9 | . . . . . 7 1 1 . . . . . Traps | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Traps Triggered 3 | . . . . . 1 . . . . 1 1 . Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 ---------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Machines Disabled 1 | . . . . . 1 . . . . . . . Max in Single Turn 1 | . . . . . 1 . . . . . . . Garrison Access 4 | . . . . . . . . . 1 1 1 1 Machines Repaired . | . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Machines Accessed 40 | . 3 . 2 1 3 4 4 4 8 1 7 3 Terminals 31 | . 3 . . 1 3 4 4 3 5 . 6 2 Fabricators 1 | . . . . . . . . . 1 . . . Repair Stations 1 | . . . . . . . . . 1 . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access 5 | . . . . . . . . 1 1 1 1 1 Total Hacks 81 | . 9 . 2 2 7 9 5 9 18 2 14 4 Successful 35 | . 4 . 2 2 3 5 2 . 9 1 4 3 Failed 46 | . 5 . . . 4 4 3 9 9 1 10 1 Catastrophic 9 | . 1 . . . . 1 2 1 3 . 1 . Database Lockouts . | . . . . . . . . . . . . . Manual 57 | . 10 . 1 1 7 7 2 8 8 . 11 2 Terminals 69 | . 9 . . 2 7 9 5 8 13 . 13 3 Fabricators 1 | . . . . . . . . . 1 . . . Repair Stations 2 | . . . . . . . . . 2 . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access 7 | . . . . . . . . 1 2 2 1 1 Terminal Hacks 18 | . 1 . 2 2 1 3 2 . 4 . 1 2 Record 1 | . . . 1 . . . . . . . . . Part Schematic 1 | . . . . . . . . . . . 1 . Robot Analysis 1 | . 1 . . . . . . . . . . . Prototype ID Bank 3 | . . . . 1 . 2 . . . . . . Open Door 2 | . . . . . . . 1 . . . . 1 Level Access Points 4 | . . . . . . 1 1 . 1 . . 1 Emergency Access Points 1 | . . . . . 1 . . . . . . . Unreport Threat 2 | . . . . . . . . . 2 . . . Locate Traps 1 | . . . . . . . . . 1 . . . Dispatch Records 1 | . . . . 1 . . . . . . . . Derelict Proto ID Bank 1 | . . . 1 . . . . . . . . . Fabricator Hacks 1 | . . . . . . . . . 1 . . . Build 1 | . . . . . . . . . 1 . . . Repair Station Hacks 1 | . . . . . . . . . 1 . . . Refit 1 | . . . . . . . . . 1 . . . Recycling Unit Hacks . | . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . Garrison Access Hacks 4 | . . . . . . . . . 1 1 1 1 Seal Access 4 | . . . . . . . . . 1 1 1 1 Unauthorized Hacks 11 | . 3 . . . 2 2 . . 2 . 2 . Terminals 11 | . 3 . . . 2 2 . . 2 . 2 . Assimilate 2 | . . . . . . . . . 1 . 1 . Botnet 9 | . 3 . . . 2 2 . . 1 . 1 . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . Hacking Detections 31 | . 3 . . 1 3 4 3 4 5 . 6 2 Full Trace Events . | . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . . . . . . 1 . Parts Built 2 | . . . . . . . . . 2 . . . Authchips . | . . . . . . . . . . . . . Time 69 | . . . . . . . . . 69 . . . Total Part Build Rating 18 | . . . . . . . . . 18 . . . Parts Repaired . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 ------------ Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Total Allies 14 | . . 3 . 2 . . 8 . 1 . . . Largest Group 5 | . . 3 3 5 3 . 4 . 1 . . . Highest-Rated Group 95 | . . 40 40 84 60 . 95 . 10 . . . Highest-Rated Ally 31 | . . 16 16 31 31 . 31 . 10 . . . Total Orders 1 | . . . . . . . . . 1 . . . STAY 1 | . . . . . . . . . 1 . . . Ally Attacks 20 | . . . . . 9 . 11 . . . . . Total Damage 452 | . . . . . 122 . 330 . . . . . Kills 5 | . . . . . 3 . 2 . . . . . Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Robot Analysis Total 1 | . 1 . . . . . . . . . . . Derelict Logs Recovered 3 | . . 2 . 1 . . . . . . . . Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 ------------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Turns Passed 5440 | 73 550 105 349 431 1868 540 166 222 569 199 280 88 Spaces Moved 6144 | 53 337 88 271 220 829 960 509 698 867 434 650 228 Core 4 | 4 . . . . . . . . . . . . Treads 786 | . . . . . 772 14 . . . . . . Legs 1022 | 49 337 88 271 220 57 . . . . . . . Wheels . | . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . Flight 4332 | . . . . . . 946 509 698 867 434 650 228 Fastest Speed 22 | 50 120 120 120 190 160 25 25 25 22 25 25 25 Average Speed 61 | 114 120 120 128 190 162 27 25 25 24 25 25 25 Slowest Speed 190 | 120 120 120 190 190 190 160 25 25 25 25 25 25 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped 11 | . . . . . 3 4 . 1 . 3 . . Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 25 | 4 45 24 61 24 50 26 19 16 25 13 19 10 Regions Visited 12 Branch Regions 3 Pre-discovered Areas 2 | . . . 1 1 . . . . . . . . Known Exits Taken 8 | . . . 1 . 1 1 1 1 1 1 1 . Unknown Exits Taken 4 | 1 1 1 . 1 . . . . . . . . Scrap Searched 2 | . . . . 2 . . . . . . . . Spaces Dug 116 | . . . . . 7 23 9 16 36 6 17 2 Terrain Destroyed 133 | . 17 . . . 7 23 9 16 36 6 17 2 Melee 116 | . . . . . 7 23 9 16 36 6 17 2 Projectile . | . . . . . . . . . . . . . AOE 17 | . 17 . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Total 7453 | 61 465 87 274 233 1181 1201 537 724 1184 509 748 249 Wait 927 | . 104 . . 9 193 186 12 7 261 65 78 12 Move 6109 | 52 336 87 270 219 822 951 508 695 866 427 649 227 Hop 11 | . . . . . 3 4 . 1 . 3 . . Pick Up 42 | 2 3 . 2 4 20 2 3 . 5 . 1 . Fast Attach 20 | 6 2 . . . 5 2 . . . 2 1 2 Attach 18 | . . . . . 4 8 2 1 2 . 1 . Detach 3 | . 1 . . . 1 1 . . . . . . Swap 39 | 1 4 . 1 . 20 2 2 2 6 . . 1 Drop 45 | . 2 . 1 . 20 13 1 . 7 1 . . Fire 97 | . 13 . . . 81 1 . 1 1 . . . Melee 138 | . . . . . 9 31 9 17 36 11 18 7 Ram . | . . . . . . . . . . . . . Kick 1 | . . . . 1 . . . . . . . . Crush 3 | . . . . . 3 . . . . . . . Escape Stasis . | . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / [*Min]) -10/Mines -10/Exiles (discovered 2 exits: *Min x2) -9/Mines -8/Materials -7/Factory (discovered 4 exits: *Fac x4) -6/Factory (discovered 6 exits: *Fac x4 / *Low / *Ext) -5/Factory -4/Factory (discovered 4 exits: *Res x4) -3/Research (discovered 2 exits: *Res / *Tes) -2/Research -1/Access To Epsilon Eridani History --------- Turn | Location | Event 36 | -11/Scrapyard | Discovered new exit (range 15) 74 | -11/Scrapyard | Entered Materials 293 | -10/Materials | Discovered new exit (range 9) 305 | -10/Materials | Build established: Mutant 403 | -10/Materials | Discovered new exit (range 15) 624 | -10/Materials | Entered Mines 666 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 676 | -10/Mines | Learned Materials terminal intel 686 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 687 | -10/Mines | Discovered new exit (range 5) 729 | -10/Mines | Entered Exiles 729 | -10/Exiles | Accompanied by 3 allies 730 | -10/Exiles | Identified exit to Mines 758 | -10/Exiles | Met 8R-AWN 781 | -10/Exiles | Met EX-HEX 823 | -10/Exiles | Met EX-BIN 841 | -10/Exiles | Aligned with FarCom system 842 | -10/Exiles | Given EX-Vault access code 876 | -10/Exiles | Opened EX-Vault 884 | -10/Exiles | Found Longsword +1 910 | -10/Exiles | Warned to stay clear of 0b10 Research branches 950 | -10/Exiles | Met EX-DEC 957 | -10/Exiles | Learned location of Zion (-7) 1078 | -10/Exiles | Left Exiles lab with Longsword +1 1078 | -10/Exiles | Entered Mines 1078 | -9/Mines | Accompanied by 3 allies 1382 | -9/Mines | Build established: Skirmisher 1393 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1447 | -9/Mines | Discovered new exit (range 2) 1509 | -9/Mines | Entered Materials 1509 | -8/Materials | Accompanied by 3 allies 1509 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 1510 | -8/Materials | Loaded intel: 12 terminal locations 1514 | -8/Materials | Led the pair of lost Derelicts to an unsafe place 1858 | -8/Materials | Lost 3 allies 2275 | -8/Materials | Build established: Scavenger-Mutant 2854 | -8/Materials | Build established: Mutant 3371 | -8/Materials | Discovered new exit (range 5) 3375 | -8/Materials | Identified exit to Factory 3377 | -8/Materials | Entered Factory 3377 | -7/Factory | Evolved 2 slots: Propulsion x2 3810 | -7/Factory | Build established: Ninja 3908 | -7/Factory | Discovered new exit (range 12) 3910 | -7/Factory | Identified exit to Factory 3917 | -7/Factory | Entered another Factory area 3917 | -6/Factory | Evolved 2 slots: Utility x2 3988 | -6/Factory | Discovered new exit (range 13) 3992 | -6/Factory | Identified exit to Lower Caves 4007 | -6/Factory | Identified exit to Factory 4033 | -6/Factory | Discovered new exit (range 9) 4034 | -6/Factory | Identified exit to Extension 4083 | -6/Factory | Entered another Factory area 4083 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 4258 | -5/Factory | Discovered new exit (range 17) 4262 | -5/Factory | Identified exit to Factory 4305 | -5/Factory | Entered another Factory area 4305 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4384 | -4/Factory | Build established: Hacker-Ninja 4387 | -4/Factory | Fabricated Lgt. Quantum Reactor (x2) 4852 | -4/Factory | Identified exit to Research 4874 | -4/Factory | Entered Research 4874 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 5006 | -3/Research | Spotted B-86 Titan 5008 | -3/Research | Discovered new exit (range 4) 5009 | -3/Research | Identified exit to Testing 5022 | -3/Research | Discovered new exit (range 13) 5073 | -3/Research | Identified exit to Research 5073 | -3/Research | Entered another Research area 5073 | -2/Research | Evolved 2 slots: Utility x2 5194 | -2/Research | Spotted B-90 Cyclops 5351 | -2/Research | Discovered new exit (range 12) 5353 | -2/Research | Identified exit to Access 5353 | -2/Research | Entered Access 5353 | -1/Access | Evolved 2 slots: Utility x2 5369 | -1/Access | Identified exit to Surface 5441 | *** | Escaped! Last Messages --------------- 05390_ >> Machine Analyzer network decryption results: 05390_ Garrison Access x1 05395_ Acquired 105 matter. 05411_ Sneak attack on W-44 Eye. 05411_ Destroyed Lgt. Antimatter Reactor. 05415_ Destroyed Adv. Sensor Array. 05417_ >> Machine Analyzer network decryption results: 05417_ Garrison Access x3 05419_ Connecting with Garrison Access... >>Seal Access door sealed. 05423_ W-44 Eye Antigrav System severed. 05427_ W-44 Eye destroyed. 05438_ Connecting with Terminal... >>Open(Door) Sealed Barrier opened. 05439_ The Access Shell folds into the floor. [Achievement: Epsilon Run] Map ----- +----------------------------------------------------+ | ??????????????????????????????"""""??????????????? | | ??????????????????????????????"""""??????????????? | | ??????????????????????????????"""""??????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????"""?"""??????????????? | | ????????????????????????????"""G"""??????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????? ?????????? | | ?????????????????????????????????????? #????????? | | ??????????????????????????????????????w #????????? | | ?????????????????????????????????????? #????????? | | ?????????????????????????????????????? #????????? | | ?????????????????????????????????????? #????????? | | ?????????????????????????????????????? #????????? | | ?????????????????????????????????????? #????????? | | ?????????????????????????????###?????# #????????? | | ????????????????????########## ####### #????????? | | ????????????????????" #????????? | | ??????????????BB????" #????????? | | ??????????????BB????" #????????? | | ????????????????????" #????????? | | ????????????????????" 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"""T""" #????????? | | ????????????????????########## ####### #????????? | | ?????????????????????????????###?????# #????????? | | ?????????????????????????????????????# #????????? | | ?????????????????????????????????????# #????????? | | ???????????????????????????########### #????????? | | ???????????????????????????# + +?????"??? | | ???????????????????????????# # #????"""?? | | ???????????????????????????# " # #???"""??? | | ???????????????????????????# """ # #????"???? | | ???????????????????????????# """# #????????? | | ???????????????????????????# " # #????????? | | ???????????????????????????# # #????????? | | ???????????????????????????# =# #????????? | | ???????????????????????????#####+##### #????????? | | ???????????????????????????????# #???? #????????? | | ????????????????????############ #???? #????????? | | ????????????????????# ] ## #???? #????????? | | ????????????????????# ## #???? #????????? | | ????????????????????# " ## #???? #????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 52 Energy Generation 22 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 14 Terrain Scan Density 10 ECM Strength 1 Armor Coverage 300 Propulsion Shielding 66 Utility Shielding 66 Weapon Shielding 66 Evasion (%) 65 Recoil Reduction 3 Offensive Hacking 68 Defensive Hacking 22 Item Schematics ----------------- Hdn. Centrium Heavy Treads | -2/Research | Hacked Robot Schematics ------------------ None Fabricated ------------ Lgt. Quantum Reactor | x2 | -4/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- Epsilon Run Challenges ------------ None Game ------ Seed ChipEfficiencyVibroblade Manual? 0 Play Time 01:01:03 Cumulative 52.6 hours Start 2024.09.24 @ 20:13:36 End 2024.09.24 @ 21:22:39 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 95 Rogue 95 Adventurer 0 Explorer 0 Win Type 0 Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 18 Gallery% 37 Achievement% 33 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 3df22082-a051-4eb6-9438-c604b7094d1b