Cogmind - Beta 9.6 @@@ ROGUE MODE // 2020.07.11 @ 09:45:01 Player: Finestep Result: Self-destructed Performance ------------- Evolutions (7) 3500 Regions Visited (27) 5400 Robots Destroyed (511) 2555 Value Destroyed (20611) 20611 Prototype IDs (56) 1120 Alien Tech Used (2) 400 Bonus (6184) 6184 TOTAL SCORE: 39770 Bonus ------- High Alert Combat Kills 2347 Follower Combat Kills 648 Met Data Miner 300 Met Imprinter 300 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kill 968 Scanned by Researcher 500 Friendly Fire -179 Cogmind --------- Core Integrity 86/1300 Matter 253/300 Energy 787/900 System Corruption 48% Temperature Cool (0) Movement Core (50) Location -3/Testing Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (13) ----- Advanced Energy Well Experimental Optical Array Advanced Target Analyzer Advanced Target Analyzer Advanced Core Analyzer Hacking Suite Ghost Barrier > --- WEAPON (3) ------- (None) > --- INVENTORY (4) ---- Advanced Power Amplifier Improved Energy Well (598) Dimensional Node Initializer Peak State ------------ > --- POWER ------------ Particle Reactor Particle Reactor > --- PROPULSION ------- Biometal Medium Treads Advanced Heavy Treads > --- UTILITY ---------- Advanced Cryofiber Web Advanced Heat Sink Large Storage Unit Large Storage Unit High-capacity Storage Unit Spectral Analyzer Advanced Targeting Computer Advanced Target Analyzer Advanced Armor Integrity Analyzer Centrium Light Armor Plating Light Regenerative Plating Hacking Suite Ghost Barrier > --- WEAPON ----------- Improved Matter Neutralizer Improved Matter Neutralizer Linear Accelerator > --- INVENTORY -------- Light Particle Reactor Light Particle Reactor Vortex Chain Reactor Armored Heavy Treads Advanced Heavy Treads Advanced Power Amplifier Improved Energy Well Experimental Matter Compressor Advanced Core Analyzer Antimissile System Dimensional Node Initializer Transdimensional Reconstructor HERF Cannon HERF Cannon Improved Matter Neutralizer Heavy Gauss Cannon Hypervelocity Mass Driver Heavy Shock Bomb Launcher Fusion Bomb Launcher Enhanced Force Lance [Rating: 153] Favorites ----------- Power Neutrino Core Engine Heavy Ion Engine Power Core Neutrino Core Reactor Particle Reactor Propulsion Flexi-carbon Leg Treads Advanced Medium Treads Leg Flexi-carbon Leg Wheel Wheel Utility High-capacity Storage Unit Device Makeshift Sensor Array Storage High-capacity Storage Unit Processor Experimental Core Analyzer Hackware Ghost Barrier Protection Medium Reactive Plating Weapon Improved Heavy Laser Energy Gun Improved Heavy Laser Energy Cannon Advanced Plasma Cannon Ballistic Gun Autogun Ballistic Cannon Advanced Assault Cannon Launcher Scatter Rocket Array Special Weapon Mining Laser Slashing Weapon Makeshift Axe Piercing Weapon Enhanced Force Lance Build | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 ------- Run | Scr Mat Min Mat Sto Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Slots Evolved 14 | . . . 2 . 2 2 . . . . 2 . . . . 2 . . . . 2 . . . . 2 . Power 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Propulsion 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Utility 11 | . . . 2 . 1 2 . . . . 2 . . . . 1 . . . . 1 . . . . 2 . Weapon 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Parts Attached 563 | 6 15 2 49 16 16 36 4 3 10 5 30 7 12 2 11 42 2 38 12 28 76 1 5 7 7 59 62 Power 50 | 1 1 1 3 1 1 1 . . 2 . 2 . . . 1 2 . 2 3 2 12 . 1 1 . 7 6 Engine 8 | 1 1 1 2 1 1 . . . 1 . . . . . . . . . . . . . . . . . . Core 14 | . . . 1 . . 1 . . 1 . 1 . . . 1 1 . 2 1 . 4 . 1 . . . . Reactor 28 | . . . . . . . . . . . 1 . . . . 1 . . 2 2 8 . . 1 . 7 6 Propulsion 76 | 2 3 . 9 1 2 4 . . 1 . 7 1 . . 1 4 . 3 3 7 9 . . 1 2 7 9 Treads 22 | 1 1 . 5 . . . . . . . . . . . . . . . . 1 3 . . 1 2 7 1 Leg 49 | . . . 2 1 2 4 . . 1 . 7 1 . . 1 4 . 3 3 6 6 . . . . . 8 Wheel 5 | 1 2 . 2 . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 230 | 1 3 . 16 5 7 17 2 3 6 3 10 4 4 2 5 18 2 23 4 10 31 . 2 3 . 25 24 Device 118 | . . . 4 . 4 2 2 2 2 2 4 3 3 2 4 13 2 18 3 7 15 . 1 1 . 10 14 Storage 30 | 1 3 . 4 1 2 8 . . 1 . . . . . . . . . . 1 4 . . 1 . . 4 Processor 23 | . . . . . . 1 . 1 3 . 1 . . . . 1 . . . 1 7 . . . . 4 4 Hackware 9 | . . . . 1 . 2 . . . . 1 . . . . 1 . . . . 1 . . . . 3 . Protection 50 | . . . 8 3 1 4 . . . 1 4 1 1 . 1 3 . 5 1 1 4 . 1 1 . 8 2 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 207 | 2 8 1 21 9 6 14 2 . 1 2 11 2 8 . 4 18 . 10 2 9 24 1 2 2 5 20 23 Energy Gun 43 | 1 3 . 2 3 . 5 1 . 1 1 6 . 1 . 2 9 . 1 . 3 1 . . . . . 3 Energy Cannon 39 | . . . . 2 2 1 . . . . . . . . . 3 . 4 1 3 10 . 1 . . 8 4 Ballistic Gun 31 | 1 3 1 12 2 . . . . . . . . . . . . . . . 1 5 . . . . 2 4 Ballistic Cannon 50 | . . . . 1 2 7 1 . . . 3 1 3 . . 3 . 1 1 1 5 1 1 1 2 10 6 Launcher 28 | . . . 2 1 2 1 . . . 1 1 . 2 . 2 . . 4 . 1 3 . . 1 2 . 5 Special Weapon 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 13 | . . . 5 . . . . . . . 1 1 2 . . 3 . . . . . . . . 1 . . Piercing Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 29 | . . . 2 2 . 2 . . 2 . 2 . . . . 1 . . 5 . . . . 2 . 4 7 Parts Lost 134 | . 6 1 10 . . 1 . 2 . . 2 . 2 . 2 3 . 6 . 15 25 . 1 . 6 12 40 Power 18 | . 1 1 2 . . . . . . . . . . . 1 . . . . 2 5 . . . 1 2 3 Propulsion 27 | . 2 . 4 . . . . . . . . . . . . . . 3 . 4 5 . . . 2 2 5 Utility 44 | . . . 1 . . . . 2 . . . . 1 . 1 1 . 2 . 5 7 . 1 . 1 5 17 Weapon 45 | . 3 . 3 . . 1 . . . . 2 . 1 . . 2 . 1 . 4 8 . . . 2 3 15 Highest Loss Streak 13 | . 2 1 4 . . 1 . 2 . . 1 . 2 . 2 2 . 6 . 10 10 . 1 . 6 5 13 Average Slot Usage (%) 97 | . 98 100 98 99 100 99 100 99 99 100 100 100 99 100 99 93 94 95 87 93 94 100 99 99 99 95 84 Engine 2 | . 13 14 6 10 9 2 . . . 7 3 . . . . . . . . . . . . . . . . Core 4 | . . . 4 . . 4 7 7 6 . 2 6 6 6 5 5 5 10 10 3 3 10 10 7 5 . . Reactor 2 | . . . . . . . . . . . . . . . . 5 5 . . 7 5 . . 2 4 7 7 Treads 3 | . 14 14 12 . . . . . . . . . . . . . . . . . 5 15 15 15 14 11 2 Leg 13 | . . . 2 21 27 23 23 23 23 23 20 20 20 20 20 17 17 16 17 13 8 . . . . . 4 Device 5 | . . . 3 . 6 6 7 6 7 6 5 5 5 6 9 5 5 6 11 10 8 . . 5 5 7 7 Storage 23 | . 27 28 27 33 29 30 30 30 30 30 26 26 26 26 26 23 23 23 23 24 15 15 15 15 15 14 13 Processor 14 | . . . . . . 7 7 6 7 15 20 20 20 20 20 16 17 17 17 14 28 31 30 26 25 20 20 Hackware 1 | . . . . . . . . . . . 4 6 . . . . . . . . . . . . . 8 9 Protection 5 | . . . 13 10 9 6 7 7 6 . 2 . 5 6 3 4 5 5 4 3 2 10 9 9 10 7 4 Energy Gun 3 | . 10 14 . 1 . 6 7 7 7 6 9 7 3 . 4 3 . . . 3 2 . . . . . . Energy Cannon 2 | . . . . 7 9 . . . . . . . . . . 1 5 3 . 3 7 2 . . . 3 4 Ballistic Gun 2 | . 16 14 20 5 . . . . . . . . . . . . . . . . 2 . . . . 1 . Ballistic Cannon 5 | . . . . 7 9 6 6 7 7 7 2 . 5 6 6 4 5 4 . 1 1 12 14 14 14 8 3 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 194 | 13 41 38 67 85 119 169 153 153 163 154 159 158 162 161 166 183 183 194 172 184 168 134 134 133 129 150 146 Greatest Support 110 | 10 20 16 43 34 51 53 53 53 56 56 60 60 60 60 60 60 60 60 55 60 90 90 90 90 90 110 110 Greatest Overweight (x) 27 | 1 4 2 6 2 2 3 2 2 3 2 4 2 2 2 2 3 3 4 3 12 27 1 1 1 1 1 3 Average Overweight (x) 1 | . 1 2 3 1 1 2 2 2 2 2 2 2 2 2 2 2 2 3 2 3 1 1 1 1 1 1 . Largest Inventory Capacity 36 | 6 16 16 22 24 32 36 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 24 24 24 24 24 26 Average Capacity 28 | 5 14 16 18 22 26 32 34 34 34 34 34 34 34 34 34 34 34 34 34 34 24 24 24 24 24 24 17 Most Carried 34 | 6 16 16 22 24 32 34 34 34 34 34 34 34 34 32 34 34 34 34 34 34 28 24 24 24 24 24 24 Average Carried 27 | 3 12 15 17 22 25 32 33 32 33 34 33 34 32 32 31 33 34 32 33 29 21 23 23 23 23 22 16 Final Capacity 34 | 6 16 16 22 24 32 34 34 34 34 34 34 34 34 34 34 34 34 34 34 34 24 24 24 24 24 24 4 Final Carried 34 | 6 16 16 22 24 32 34 34 32 34 34 34 34 32 32 34 34 34 34 34 26 24 24 23 24 22 24 3 Class Distribution -------------------- 56% | Hauler-Mutant 8% | Hauler-Skirmisher 8% | Hauler-Gunner 7% | Mutant 6% | Hacker-Gunner 3% | Commander-Mutant 3% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Hauler-Mutant | -9/Storage Hauler-Mutant | -8/Materials Hauler-Mutant | -7/Factory Hauler-Mutant | -7/Lower Caves Hauler-Mutant | -7/Lower Caves Hauler-Mutant | -7/Zion Hauler-Mutant | -6/Proximity Caves Hauler-Mutant | -6/Factory Hauler-Mutant | -6/Lower Caves Hauler-Mutant | -6/Lower Caves Hauler-Mutant | -6/Data Miner Hauler-Mutant | -5/Proximity Caves Hauler-Mutant | -5/Factory Hauler-Skirmisher | -5/Upper Caves Hauler-Skirmisher | -5/Upper Caves Hauler-Mutant | -5/Zhirov Hauler-Mutant | -4/Proximity Caves Hauler-Gunner | -4/Factory Hauler-Gunner | -4/Upper Caves Hauler-Gunner | -4/Upper Caves Hauler-Mutant | -4/Warlord Hauler-Gunner | -3/Proximity Caves Hacker-Gunner | -3/Research Hacker-Mutant | -3/Testing Resources | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 ----------- Run | Scr Mat Min Mat Sto Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Matter Collected 16647 | 237 563 73 1340 843 456 977 102 139 99 126 529 79 249 . 359 930 183 1032 . 623 1265 128 346 354 465 3744 1406 Remotely 115 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 115 Salvage Created 23127 | 154 672 111 2084 1580 549 1399 60 121 . 172 1356 29 150 . 179 1794 151 858 . 789 2970 128 411 121 703 3125 3461 Parts 1024 | 13 37 7 132 99 49 73 2 2 . 3 57 4 15 . 6 79 6 27 . 28 120 . 10 4 12 135 104 Haulers Intercepted 29 | . 1 . 4 6 2 4 . . . . 2 . . . . 2 . . . . 4 . . . . 3 1 Recyclers Shooed 27 | . 2 . 1 1 1 . . . . . 2 . . . . 10 . . . . 5 . . . . 2 3 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 148 | . . . . . . . . 2 . 3 . 4 18 . 19 . 6 25 . 18 . . 12 34 7 . . Prevented 26 | . . . . . . . 2 . . . . . . . . . . 1 . 9 . . . 14 . . . Kills | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 ------- Run | Scr Mat Min Mat Sto Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Combat Hostiles Destroyed 350 | . 13 5 35 19 16 16 1 3 . 5 16 2 8 . 7 20 3 20 . 11 34 3 8 6 9 52 38 Melee 3 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . 2 Guns 118 | . 12 3 29 15 . 5 1 3 . 2 9 1 . . 3 12 . . . 5 6 . . . . 11 1 Cannons 139 | . . . . 3 8 8 . . . . 4 1 1 . 1 7 3 8 . 2 20 3 8 1 2 40 19 AOE 82 | . . 2 6 1 8 3 . . . 3 3 . 7 . 3 1 . 12 . 2 6 . . 5 7 . 13 Classes Destroyed 20 | 2 5 . 3 1 1 1 1 . . . . . . . . . . 1 . . . . . 3 . . 2 Worker 27 | . 2 . 2 2 3 3 . . . . 1 . . . . 3 . . . . 4 . . . . 2 5 Builder 23 | . . . 2 3 2 . . . . . . . . . . 2 . . . . 5 . . . . 3 6 Tunneler 5 | 4 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Hauler 29 | . 1 . 4 6 2 4 . . . . 2 . . . . 2 . . . . 4 . . . . 3 1 Recycler 45 | 1 2 . 5 4 1 7 . . . . 2 . . . . 3 . . . . 5 . . . . 5 10 Operator 8 | . . . 2 3 2 1 . . . . . . . . . . . . . . . . . . . . . Watcher 23 | . 2 . 5 2 1 2 . . . . 3 . . . . 1 . . . . 3 . . . . 2 2 Swarmer 66 | . 6 3 4 5 7 1 . . . . 4 2 7 . . . 1 5 . . 4 . . . 4 10 3 Saboteur 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Grunt 155 | . 7 2 24 3 7 9 . 2 . 4 4 . . . 6 6 1 12 . 7 12 3 4 3 3 18 18 Brawler 13 | . . . . . 1 . . 1 . . . . . . . 1 . 2 . 2 1 . 3 . 1 . 1 Duelist 5 | . . . . 1 . . . . . . . . . . 1 1 . . . . . . . . . . 2 Protector 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Researcher 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Sentry 38 | . . . 7 10 1 2 . . . 1 1 . 1 . . 2 1 . . . 4 . 1 . 1 6 . Hunter 23 | . . . . . . . 1 . . . 6 . . . . 4 . . . 2 4 . . . . 2 4 Programmer 45 | . . . . . . 4 . . . . 1 . . . . 6 . . . . 9 . . . . 16 9 Behemoth 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Striker 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Executioner 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Best Kill Streak 17 | 5 4 3 7 6 7 4 1 2 . 4 3 2 4 . 4 3 1 5 . 5 7 3 4 6 6 8 17 Combat Bots Only 13 | . 3 3 5 4 6 3 1 2 . 4 3 2 4 . 4 3 1 5 . 5 6 3 4 6 6 6 13 Max Kills in Single Turn 6 | 1 1 2 2 2 6 3 1 1 . 3 3 1 4 . 1 2 1 4 . 1 5 1 1 2 4 2 3 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 5 | . . 2 2 1 5 3 . . . 3 3 . 4 . 1 1 . 4 . 1 4 . . 2 4 . 2 Melee 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -------- Run | Scr Mat Min Mat Sto Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Damage Taken 31834 | . 763 145 1736 761 361 744 90 145 . 214 1230 48 285 . 438 2200 356 1815 . 2524 4415 91 197 405 1226 4393 7252 Core 3593 | . 75 22 176 105 9 107 14 . . 34 239 . 67 . 80 136 44 102 . 252 797 27 13 21 85 403 785 Absorbed by Shields . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reduced by Siege Mode 427 | . . . . . . . . . . . . . . . . . . . . . . . . . . 29 398 Core Remaining (%) 60 | 100 . 61 . 29 98 . . . . 77 . . . . 54 . . . . 46 . . . . 18 . . Volleys Fired 1236 | 9 67 14 136 94 51 89 6 12 . 4 81 4 6 . 14 115 9 51 . 55 108 7 17 8 12 151 116 Largest 3 | 2 2 2 2 2 2 2 2 2 . 2 2 2 2 . 2 2 2 2 . 2 3 3 3 3 3 3 3 Hottest 330 | 70 100 60 63 107 107 140 120 113 . 113 120 113 113 . 103 153 146 146 . 196 330 171 171 171 171 292 240 Shots Fired 2458 | 18 122 28 263 186 100 164 12 23 . 7 143 8 10 . 24 221 17 72 . 95 234 19 37 12 28 415 200 Gun 1077 | 18 119 28 256 136 . 73 12 12 . 3 113 4 4 . 10 113 . . . 37 44 . . . . 57 38 Cannon 1305 | . . . . 50 98 90 . 11 . 3 29 4 4 . 10 108 17 65 . 57 185 19 37 6 24 358 130 Launcher 73 | . . . 7 . 2 1 . . . 1 1 . 2 . 4 . . 7 . 1 5 . . 6 4 . 32 Special 3 | . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 1417 | 9 88 14 242 140 49 87 . 11 . 3 29 4 4 . 10 67 10 31 . 16 91 19 36 6 24 319 108 Thermal 702 | 9 27 . . 31 49 76 6 12 . 3 62 4 2 . . 102 7 34 . 45 112 . 1 . . 93 27 Explosive 46 | . . . 7 . 2 1 . . . 1 1 . 2 . 4 . . 7 . 1 . . . 6 4 . 10 Electromagnetic 293 | . 7 14 14 15 . . 6 . . . 51 . 2 . 10 52 . . . 33 31 . . . . 3 55 Robot Hit Streak 33 | 8 21 13 13 19 10 11 12 13 . 8 14 3 3 . 12 13 4 5 . 11 18 4 12 8 3 19 33 Robot Miss Streak 9 | 2 2 2 3 5 8 4 1 2 . 7 8 2 1 . 4 8 5 9 . 2 6 2 3 1 5 3 2 Penetration Max 2 | . . . . . . . . . . . . . . . . . . . . . 1 . 1 1 . 2 1 Secondary Targets 13 | . 3 . 4 4 . . . . . . . . . . . 1 . . . 1 . . . . . . . Max Gunslinging Chain 1 | . 1 . 1 1 . . . . . . . . . . . 1 . . . 1 . . . . . . . Shots Hit Robots 1560 | 12 81 19 182 118 54 88 11 15 . 5 86 4 5 . 16 156 8 43 . 60 142 12 23 9 18 251 142 Core Hits 1018 | 5 31 7 88 50 45 46 2 6 . 17 63 4 13 . 26 72 6 73 . 42 109 8 18 23 28 111 125 Critical Hits 164 | . . . . 4 4 3 . . . . 2 . . . . 4 . 1 . 3 36 3 9 . 2 42 51 Critical Kills 59 | . . . . 2 2 2 . . . . . . . . . 1 . 1 . 1 10 1 2 . . 20 17 Critical Parts Destroyed 90 | . . . . 2 2 1 . . . . 2 . . . . 2 . . . 1 22 2 4 . 1 22 29 Melee Attacks 67 | . . . 16 . . . . . . . 2 22 5 . . 13 . . . . . . . . 6 . 3 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 64 | . . . 16 . . . . . . . 2 22 5 . . 13 . . . . . . . . 6 . . Piercing 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Sneak Attacks 4 | . . . . . . . . . . . . . . . . 3 . . . . . . . . . . 1 Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 57266 | 152 902 240 3478 2174 1890 2635 252 344 . 630 2428 103 472 . 1185 4935 321 3068 . 2150 7073 484 923 1922 2201 9109 8195 Guns 12913 | 152 895 180 2752 1471 . 853 252 128 . 73 1706 25 17 . 144 2098 . . . 621 493 . . . . 401 652 Cannons 28606 | . . . . 602 1119 1584 . 216 . 77 320 78 84 . 241 2182 321 1160 . 1035 5029 484 923 137 356 8708 3950 Explosions 14460 | . . 60 576 101 771 198 . . . 480 402 . 371 . 800 310 . 1908 . 494 1546 . . 1785 1248 . 3410 Melee 1229 | . . . 150 . . . . . . . . . . . . 345 . . . . . . . . 597 . 137 Ramming 58 | . 7 . . . . . . . . . . . . . . . . . . . 5 . . . . . 46 Kinetic 24231 | 103 682 60 2601 1558 715 1563 . 216 . 77 320 78 84 . 241 1293 132 432 . 217 2283 484 923 137 356 7042 2634 Thermal 13852 | 49 178 60 65 439 404 874 125 128 . 73 885 25 . . . 2108 189 728 . 1114 3207 . . . . 2067 1134 Explosive 11106 | . . . 511 . 771 198 . . . 480 319 . 371 . 800 183 . 1908 . 228 598 . . 1785 1248 . 1706 Electromagnetic 6790 | . 35 120 151 177 . . 127 . . . 904 . 17 . 144 1006 . . . 591 980 . . . . . 2538 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 1092 | . . . 150 . . . . . . . . . . . . 345 . . . . . . . . 597 . . Piercing 137 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 137 Highest Corruption 48 | . . . . . . 3 3 11 11 . . . . . . 11 11 11 11 16 4 4 4 8 3 26 48 Average Corruption 10 | . . . . . . 1 3 8 11 . . . . . . 8 11 11 11 14 1 4 4 5 3 15 30 Corruption Purged 4 | . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . Effects 763 | . . . . . . 8 18 23 3 . . . . . . 103 31 111 16 82 13 10 11 4 . 173 157 Message Errors 131 | . . . . . . 2 5 7 2 . . . . . . 17 2 25 4 11 5 4 3 3 . 25 16 Matter Fused 131 | . . . . . . 1 6 5 . . . . . . . 23 10 15 3 18 1 3 2 . . 28 16 Heat Flow Errors 49 | . . . . . . 1 3 . . . . . . . . 14 2 10 1 7 2 . . . . 4 5 Energy Discharges 77 | . . . . . . 3 2 3 1 . . . . . . 13 2 10 2 8 . . 1 1 . 16 15 Parts Rejected 4 | . . . . . . . . . . . . . . . . . . . . 2 1 . 1 . . . . Data Loss (minor) 67 | . . . . . . . 1 3 . . . . . . . 12 7 13 1 7 1 1 1 . . 12 8 Data Loss (major) 17 | . . . . . . . . 1 . . . . . . . 2 . 6 1 2 . . . . . 5 . Misfires 18 | . . . . . . . . . . . . . . . . 2 1 1 . 2 . . . . . 8 4 Alerts 11 | . . . . . . . . . . . . . . . . . 2 3 2 1 . . . . . . 3 Misdirections 54 | . . . . . . . . 3 . . . . . . . 1 4 13 2 5 . . . . . 10 16 Targeting Errors 173 | . . . . . . 1 1 . . . . . . . . 16 1 12 . 17 3 2 2 . . 51 67 Weapon Failures 31 | . . . . . . . . 1 . . . . . . . 3 . 3 . 2 . . 1 . . 14 7 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 1810 | . . . 20 27 24 81 . . . . 46 . . . 1 214 7 90 . 76 357 . . 13 249 275 330 Projectiles 890 | . . . . 27 24 81 . . . . 2 . . . . 112 7 89 . 76 128 . . . 4 275 65 Explosions 634 | . . . 11 . . . . . . . 44 . . . 1 17 . 1 . . 229 . . 13 112 . 206 Melee 286 | . . . 9 . . . . . . . . . . . . 85 . . . . . . . . 133 . 59 Knockbacks 159 | . . . . 4 7 10 . 2 . . 1 2 . . 1 11 2 3 . 1 16 . 1 2 3 69 24 Impact 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Kinetic 145 | . . . . 4 6 10 . 1 . . 1 2 . . 1 11 2 3 . 1 15 . 1 1 3 63 20 Secondary 13 | . . . . . 1 . . 1 . . . . . . . . . . . . 1 . . 1 . 6 3 Self-Inflicted Damage 906 | . . 35 35 49 . . . . . . 53 . 39 . . . . 22 . 14 69 . . . 59 . 531 Shots 34 | . . 1 2 1 . . . . . . 1 . 2 . . . . 1 . 1 1 . . . 2 . 22 Rammed 6 | . 3 . . . . . . . . . . . . . . . . . . . 2 . . . . . 1 Targets Rammed 9 | . 3 . . . . . . . . . . . . . . . . . . . 2 . . . . . 4 Kicked 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 557 | 45 54 57 236 276 78 247 198 180 . 45 243 156 39 . 30 432 269 557 137 266 385 245 209 57 123 406 178 Average Temperature 79 | 21 18 31 47 47 19 95 86 95 . 21 69 80 17 . 13 115 69 118 74 91 123 139 106 31 55 107 48 Received Heat Transfer 5553 | . 300 42 648 225 117 195 . 18 . 45 183 . 72 . 159 324 90 495 . 567 447 36 18 48 153 333 1038 Effects 32 | . . . . 3 . . . . . . . . . . . 6 . 16 . 1 2 . 3 . . 1 . Shutdowns 6 | . . . . . . . . . . . . . . . . 2 . 4 . . . . . . . . . Energy Bleed 10 | . . . . 1 . . . . . . . . . . . 2 . 3 . 1 2 . . . . 1 . Interference 10 | . . . . 2 . . . . . . . . . . . 1 . 4 . . . . 3 . . . . Matter Decay 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Short Circuit 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Damage (minor) 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Damage (major) 3 | . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . Siege Activations 9 | . . . . . . . . . . . . . . . . . . . . . . . . . . 6 3 Total Turns 223 | . . . . . . . . . . . . . . . . . . . . . . . . . . 139 84 Longest Duration 61 | . . . . . . . . . . . . . . . . . . . . . . . . . . 49 61 Robots Corrupted 8 | . . . . . . . . . . . . . . . . 3 . . . 1 2 . . . . . 2 Combat Hostiles 5 | . . . . . . . . . . . . . . . . . . . . 1 2 . . . . . 2 Parts Fried 57 | . . . . . . . . . . . 10 . . . . 10 . . . 2 7 . . . . . 28 Impact Corruptions 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Robots Melted 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Combat Hostiles 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Parts Melted 13 | . 1 . . 1 . . 1 . . . 2 . . . . . . . . 2 2 . . . . 2 2 Heat Transferred 15250 | 148 459 . 50 692 703 1221 185 185 . 111 1247 37 . . . 2592 300 933 . 1174 2636 . . . . 1524 1053 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 13 | . . 1 1 1 . . . . . . 2 . . . . 1 . . . 3 1 . . . . . 3 Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 ------- Run | Scr Mat Min Mat Sto Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Peak Influence 1068 | 25 227 115 452 443 449 295 . . . . 338 . . . . 368 . . . . 1068 . . . . 1025 997 Average Influence 259 | 8 75 57 228 176 194 153 . . . . 113 . . . . 157 . . . . 409 . . . . 448 635 Maximum Alert Level 3 | . 1 . 2 2 2 1 . . . . 1 . . . . 1 . . . . 3 . . . . 3 3 Low Security (%) 56 | 100 98 100 41 73 48 79 . . . . 76 . . . . 69 . . . . 48 . . . . 21 . Level 1 25 | . 1 . 51 25 49 20 . . . . 23 . . . . 30 . . . . 5 . . . . 36 . Level 2 8 | . . . 7 . 2 . . . . . . . . . . . . . . . 7 . . . . 11 71 Level 3 10 | . . . . . . . . . . . . . . . . . . . . . 38 . . . . 30 28 Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 82 | . 3 . 7 4 1 9 . . . . 9 . . . . 7 . . . . 15 . 1 . 1 15 10 Investigation 20 | . 2 . 4 1 . 3 . . . . 3 . . . . 2 . . . . 2 . . . . 2 1 Extermination 22 | . . . . . . 4 . . . . 2 . . . . 4 . . . . 3 . . . . 5 4 Reinforcement 25 | . 1 . 3 3 1 2 . . . . 3 . . . . 1 . . . . 3 . . . . 4 4 Assault 6 | . . . . . . . . . . . . . . . . . . . . . 1 . 1 . 1 2 1 Garrison 9 | . . . . . . . . . . . 1 . . . . . . . . . 6 . . . . 2 . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 5 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . 2 2 Haulers Reinforced 8 | . . . . . . 1 . . . . 2 . . . . 1 . . . . 2 . . . . 2 . Stealth | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 --------- Run | Scr Mat Min Mat Sto Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Distress Signals 10 | . 2 . 1 1 1 . . . . . . . . . . 2 . . . . 1 . . . . 1 1 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 526 | . 27 6 60 35 27 26 1 3 . 5 29 3 8 . 9 28 3 25 . 12 52 3 9 9 21 62 63 Peak Tracking Total 10 | . 5 3 6 4 4 3 1 3 . 4 4 3 4 . 5 4 3 9 . 4 9 3 9 9 10 4 7 Tactical Retreats 43 | . 2 1 8 1 . 1 . . . . 3 1 . . . 2 1 3 . . 7 . 1 1 2 2 7 Traps | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 ------- Run | Scr Mat Min Mat Sto Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Traps Triggered 11 | . 1 . 3 5 . 1 . . . . 1 . . . . . . . . . . . . . . . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed 5 | . 5 . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Reused 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 15 | . . . . . . . . . . . 1 . . . . . . . . 3 . . . 8 2 . 1 Machines | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 ---------- Run | Scr Mat Min Mat Sto Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Machines Disabled 41 | . . 1 1 1 3 2 . . . . 4 . . . . 4 . . . . 14 . 1 . 1 5 4 Max in Single Turn 4 | . . 1 1 1 2 1 . . . . 4 . . . . 2 . . . . 3 . 1 . 1 1 1 Garrison Access 3 | . . . . 1 . . . . . . . . . . . 1 . . . . . . . . . 1 . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 --------- Run | Scr Mat Min Mat Sto Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Machines Accessed 97 | . 8 1 9 16 5 9 . . 1 . 4 . . 4 . 10 . . 5 . 7 . 1 1 . 11 5 Terminals 54 | . 5 1 7 12 4 4 . . . . 4 . . . . 4 . . . . 2 . . . . 8 3 Fabricators 7 | . . . . . . 3 . . . . . . . . . . . . . . 2 . . . . . 2 Repair Stations 9 | . 1 . . 1 1 1 . . . . . . . . . 3 . . . . 1 . . . . 1 . Recycling Units 9 | . 2 . 2 2 . 1 . . . . . . . . . 1 . . . . 1 . . . . . . Scanalyzers 3 | . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . 1 . Garrison Access 3 | . . . . 1 . . . . . . . . . . . 1 . . . . . . . . . 1 . Total Hacks 332 | . 24 3 38 59 23 24 . . 7 . 10 . . 26 . 20 . . 18 . 25 . 1 1 . 33 20 Successful 205 | . 19 . 29 36 15 12 . . 7 . 4 . . 26 . 11 . . 18 . 11 . 1 1 . 10 5 Failed 126 | . 4 3 9 23 8 12 . . . . 6 . . . . 9 . . . . 14 . . . . 23 15 Catastrophic 24 | . 2 . . 3 . 1 . . . . 3 . . . . 1 . . . . 5 . . . . 7 2 Database Lockouts 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 107 | . 9 1 25 36 11 4 . . . . 1 . . . . 7 . . . . . . . 2 . 9 2 Terminals 185 | . 15 3 32 42 18 12 . . . . 10 . . . . 9 . . . . 9 . . . . 24 11 Fabricators 22 | . . . . . . 7 . . . . . . . . . . . . . . 6 . . . . . 9 Repair Stations 27 | . 2 . . 4 5 3 . . . . . . . . . 6 . . . . 5 . . . . 2 . Recycling Units 31 | . 7 . 6 10 . 2 . . . . . . . . . 2 . . . . 4 . . . . . . Scanalyzers 7 | . . . . . . . . . . . . . . . . 2 . . . . 1 . . . . 4 . Garrison Access 7 | . . . . 3 . . . . . . . . . . . 1 . . . . . . . . . 3 . Terminal Hacks 128 | . 9 . 19 16 9 3 . . 7 . 4 . . 26 . 2 . . 18 . 4 . 1 1 . 6 3 Record 18 | . . . . . . . . . . . . . . 11 . . . . 6 . . . 1 . . . . Part Schematic 21 | . . . 2 1 . . . . 7 . . . . 6 . . . . 4 . 1 . . . . . . Robot Schematic 7 | . . . 1 . . . . . . . . . . 6 . . . . . . . . . . . . . Robot Analysis 11 | . 2 . 5 . . . . . . . . . . . . . . . 4 . . . . . . . . Prototype ID Bank 13 | . 2 . 2 . 1 . . . . . 1 . . 3 . . . . 4 . . . . . . . . Open Door 7 | . . . . 6 . . . . . . . . . . . . . . . . . . . 1 . . . Level Access Points 2 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . Branch Access Points 6 | . . . 1 . . 1 . . . . 1 . . . . 1 . . . . 1 . . . . 1 . Terminal Index 2 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . 1 Alert Level 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Unreport Threat 9 | . . . 3 2 2 . . . . . . . . . . . . . . . . . . . . 1 1 Locate Traps 7 | . 1 . 1 3 1 1 . . . . . . . . . . . . . . . . . . . . . Disarm Traps 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogram Traps 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Transport Status 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Recall Extermination 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Hauler Manifests 4 | . . . 1 . . 1 . . . . 1 . . . . . . . . . . . . . . 1 . Registered Components 2 | . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . Registered Prototypes 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Zone Layout 13 | . 2 . 3 2 4 . . . . . . . . . . . . . . . . . . . . 2 . Fabricator Hacks 10 | . . . . . . 5 . . . . . . . . . . . . . . 3 . . . . . 2 Load Schematic 5 | . . . . . . 2 . . . . . . . . . . . . . . 1 . . . . . 2 Build 5 | . . . . . . 3 . . . . . . . . . . . . . . 2 . . . . . . Repair Station Hacks 17 | . 2 . . 3 1 2 . . . . . . . . . 5 . . . . 2 . . . . 2 . Scan Component 11 | . 1 . . 2 1 1 . . . . . . . . . 3 . . . . 2 . . . . 1 . Repair 6 | . 1 . . 1 . 1 . . . . . . . . . 2 . . . . . . . . . 1 . Recycling Unit Hacks 13 | . 4 . 3 3 . 1 . . . . . . . . . 1 . . . . 1 . . . . . . Retrieve Matter 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieve Components 11 | . 2 . 3 3 . 1 . . . . . . . . . 1 . . . . 1 . . . . . . Scanalyzer 2 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . Insert Component 2 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . Garrison Access Hacks 2 | . . . . 1 . . . . . . . . . . . 1 . . . . . . . . . . . Seal Access 2 | . . . . 1 . . . . . . . . . . . 1 . . . . . . . . . . . Unauthorized Hacks 33 | . 4 . 7 13 5 1 . . . . . . . . . 2 . . . . . . . . . 1 . Terminals 24 | . 3 . 5 9 5 . . . . . . . . . . 1 . . . . . . . . . 1 . Track 10 | . 1 . 2 4 2 . . . . . . . . . . . . . . . . . . . . 1 . Assimilate 3 | . 1 . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . Botnet 8 | . 1 . 1 4 1 . . . . . . . . . . 1 . . . . . . . . . . . Operators 3 | . . . 1 1 1 . . . . . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 9 | . 1 . 2 4 . 1 . . . . . . . . . 1 . . . . . . . . . . . Monitor 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Reject 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Mask 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Tunnel 6 | . 1 . 2 1 . 1 . . . . . . . . . 1 . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 74 | . 5 1 9 14 5 6 . . . . 4 . . . . 7 . . . . 7 . . . . 11 5 Full Trace Events 13 | . 1 . . 1 . 2 . . . . 3 . . . . 1 . . . . 2 . . . . 2 1 Feedback Events 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Corruption 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 7 | . . . 1 . . . . . . . . . . 6 . . . . . . . . . . . . . Robots Built 4 | . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . Matter 405 | . . . . . . 405 . . . . . . . . . . . . . . . . . . . . . Time 107 | . . . . . . 107 . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating 13 | . . . . . . 13 . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 21 | . . . 2 1 . . . . 7 . . . . 6 . . . . 4 . 1 . . . . . . Parts Built 2 | . . . . . . 1 . . . . . . . . . . . . . . 1 . . . . . . Matter 665 | . . . . . . 102 . . . . . . . . . . . . . . 563 . . . . . . Time 196 | . . . . . . 51 . . . . . . . . . . . . . . 145 . . . . . . Total Part Build Rating 6 | . . . . . . 1 . . . . . . . . . . . . . . 5 . . . . . . Parts Repaired 4 | . 1 . . 1 . 1 . . . . . . . . . 1 . . . . . . . . . . . Time 258 | . 32 . . 38 . 80 . . . . . . . . . 88 . . . . . . . . . 20 . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter 99 | . 99 . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 63 | . 13 . 10 20 . 9 . . . . . . . . . 10 . . . . 1 . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 ------------ Run | Scr Mat Min Mat Sto Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Machine Destruction 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Robots Rewired 4 | . . . . . . . . . . . . . . . . . . . . . . . 1 3 . . . Allies Hacked 2 | . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -------- Run | Scr Mat Min Mat Sto Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Total Allies 23 | . 1 3 . 10 . 4 . . . . . . . . 1 . . . . . . . 1 3 . . . Largest Group 10 | . 1 4 4 10 . 3 . . . . . . . . 1 . . . . . . . 1 3 . . . Highest-Rated Group 147 | . 10 50 50 88 . 60 . . . . . . . . 94 . . . . . . . 48 147 . . . Highest-Rated Ally 94 | . 10 16 16 16 . 20 . . . . . . . . 94 . . . . . . . 48 49 . . . Total Orders 21 | . . 5 6 5 . 2 . . . . . . . . . . . . . . . . . 2 . 1 . STAY 2 | . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . GOTO 11 | . . 1 3 4 . 1 . . . . . . . . . . . . . . . . . 2 . . . FOLLOW 7 | . . 2 3 1 . 1 . . . . . . . . . . . . . . . . . . . . . EXPLORE 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Ally Attacks 118 | . . . 22 43 . 19 . . . . . . . . 21 . . . . . . . . 13 . . . Total Damage 2226 | . . . 180 409 . 409 . . . . . . . . 814 . . . . . . . . 414 . . . Kills 29 | . . . 4 12 . 1 . . . . . . . . 7 . . . . . . . . 5 . . . Allies Corrupted 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 ------- Run | Scr Mat Min Mat Sto Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Robot Analysis Total 11 | . 2 . 5 . . . . . . . . . . . . . . . 4 . . . . . . . . Derelict Logs Recovered 13 | . . 1 . . . . 1 . 1 1 . 1 . . . . 1 2 . 1 . 3 1 . . . . Drone Launches 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 ------------- Run | Scr Mat Min Mat Sto Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Turns Passed 36344 | 85 1225 388 2059 2735 890 2433 872 737 1904 613 1506 1970 1405 185 869 2527 732 2457 348 1279 2142 496 513 934 553 3145 1342 Spaces Moved 17017 | 50 807 267 1051 1265 397 1033 463 378 1018 313 655 918 738 100 432 1072 331 964 176 472 959 286 274 479 302 1329 488 Core 2 | 1 . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Treads 3530 | . 17 . 197 . . . . . . . . . . . . . . . . . 345 286 274 479 302 1329 301 Legs 11622 | . . . 97 1265 397 1033 463 378 1018 313 655 918 738 100 432 1072 331 964 176 472 613 . . . . . 187 Wheels 1863 | 49 790 267 757 . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 90 120 120 160 160 183 183 183 183 183 180 183 183 183 183 183 183 180 180 180 150 165 165 165 165 165 120 Average Speed 176 | 86 114 120 141 179 174 186 183 183 184 183 184 184 183 183 183 185 211 212 181 224 169 165 165 165 165 174 181 Slowest Speed 1400 | 90 180 120 200 190 190 213 183 183 213 183 245 186 183 183 183 213 213 240 210 480 1400 165 165 165 165 210 210 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Exploration Rate (%) 56 | 3 97 35 81 94 31 28 63 54 86 52 15 85 73 68 61 20 63 89 63 69 20 62 59 59 66 34 48 Regions Visited 27 Branch Regions 19 Pre-discovered Areas 13 | . 1 . 2 1 . 1 . . 1 . . . . 1 . 1 . 1 3 . . 1 . . . . . Known Exits Taken 17 | . . 1 1 . . 1 . . . . 1 1 1 1 1 1 1 1 1 1 1 . 1 . 1 1 . Unknown Exits Taken 10 | 1 1 . . 1 1 . 1 1 1 1 . . . . . . . . . . . 1 . 1 . . . Scrap Searched 17 | . . . . . . . 1 1 4 1 . 2 1 . 2 . 1 1 . 1 . 1 1 . . . . Spaces Dug 180 | . 2 . 11 . . 6 . . . . 4 22 38 . 19 11 . 5 . 6 2 . . . 13 9 32 Terrain Destroyed 1336 | . 3 6 52 2 47 30 . . . 42 76 23 67 . 85 45 3 182 . 63 181 2 12 111 67 108 129 Melee 49 | . . . 11 . . . . . . . 2 22 5 . . 9 . . . . . . . . . . . Projectile 311 | . 3 . . . 1 13 . . . . 4 1 1 . . 20 3 19 . 26 63 2 12 3 19 108 13 AOE 976 | . . 6 41 2 46 17 . . . 42 70 . 61 . 85 16 . 163 . 37 118 . . 108 48 . 116 Actions | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 --------- Run | Scr Mat Min Mat Sto Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Total 20924 | 70 983 310 1383 1560 492 1382 475 399 1050 343 801 1166 770 101 478 1372 346 1268 205 583 1256 297 304 614 326 1838 752 Wait 1480 | . 61 26 70 143 6 180 1 7 . 22 23 215 10 . 14 83 5 207 . 25 51 . 2 89 . 209 31 Move 16990 | 49 806 266 1050 1264 396 1032 462 377 1017 312 654 917 737 99 431 1071 330 963 175 471 958 285 273 478 301 1328 488 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 256 | 6 22 1 31 10 13 19 1 . 11 . 5 . . . 6 23 . 6 4 3 31 2 2 5 . 38 17 Fast Attach 149 | 6 1 . 12 10 1 7 . . 3 . 3 . . . . 4 . 3 9 6 22 . 1 3 . 28 30 Attach 150 | . 6 1 16 2 6 10 . 2 1 . 4 . 2 . 3 10 . 6 1 12 24 . 1 2 2 20 19 Detach 14 | . . . 1 1 1 . . . . . . . . . . . . . 1 1 2 . . 1 . 3 3 Swap 267 | . 8 1 22 4 9 19 4 1 6 5 23 7 10 2 8 28 2 29 3 10 30 1 3 2 5 11 14 Drop 267 | . 9 1 29 17 9 26 1 . 12 . 6 1 . . 2 25 . 3 12 . 28 2 2 7 . 49 26 Fire 1236 | 9 67 14 136 94 51 89 6 12 . 4 81 4 6 . 14 115 9 51 . 55 108 7 17 8 12 151 116 Melee 67 | . . . 16 . . . . . . . 2 22 5 . . 13 . . . . . . . . 6 . 3 Ram 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Kick 5 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . 4 Crush 3 | . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 16 | . . . . 15 . . . . . . . . . . . . . . . . . . . . . . 1 Rewire 22 | . . . . . . . . . . . . . . . . . . . . . . . 3 19 . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -10/Mines -9/Materials (discovered 5 exits: *Mat x2 / *Min / *Sto x2) -9/Storage -8/Materials -7/Factory (discovered 3 exits: *Fac / *Low x2) -7/Lower Caves -7/Lower Caves -7/Zion -6/Proximity Caves -6/Factory (discovered 4 exits: *Low x2 / Ext x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory (discovered 3 exits: *Fac / *Upp x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *Zhi) -5/Zhirov -4/Proximity Caves -4/Factory (discovered 7 exits: Res x4 / *Upp x2 / Arm) -4/Upper Caves -4/Upper Caves -4/Warlord -3/Proximity Caves -3/Research (discovered 5 exits: Res x3 / *Tes x2) -3/Testing History --------- Turn | Location | Event 27 | -11/Scrapyard | Discovered new exit (range 16) 86 | -11/Scrapyard | Entered Materials 245 | -10/Materials | Discovered new exit (range 3) 310 | -10/Materials | Build established: Mutant 311 | -10/Materials | Discovered new exit (range 16) 375 | -10/Materials | Discovered new exit (range 22) 375 | -10/Materials | Central database locked down 775 | -10/Materials | Discovered new exit (range 8) 907 | -10/Materials | Repaired Med. Armor Plating 1311 | -10/Materials | Entered Mines 1311 | -10/Mines | Accompanied by 1 ally 1334 | -10/Mines | Identified exit to Materials 1372 | -10/Mines | Excavation squad dispatched 1372 | -10/Mines | A large section of the Mines collapsed 1605 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1699 | -10/Mines | Entered Materials 1699 | -9/Materials | Accompanied by 4 allies 1699 | -9/Materials | Evolved 2 slots: Utility x2 1843 | -9/Materials | Lost 4 parts (1p1n1u1w) 2296 | -9/Materials | Identified exit to Mines 2296 | -9/Materials | Identified exit to Storage 2449 | -9/Materials | Discovered new exit (range 13) 3009 | -9/Materials | Discovered new exit (range 16) 3074 | -9/Materials | Build established: Hauler-Mutant 3758 | -9/Materials | Entered Storage 3944 | -9/Storage | Core integrity fell below 50% 4067 | -9/Storage | Assisted by bots powering up and referring to "LRC-V3" 4372 | -9/Storage | Build established: Commander-Mutant 5254 | -9/Storage | Discovered new exit (range 16) 5351 | -9/Storage | Found Prototype Launcher 5351 | -9/Storage | Identified Scatter Rocket Array 5547 | -9/Storage | Build established: Hauler-Mutant 6465 | -9/Storage | Repaired Titanium Leg 6493 | -9/Storage | Entered Materials 6493 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 6972 | -8/Materials | Discovered new exit (range 15) 7383 | -8/Materials | Entered Factory 7383 | -7/Factory | Evolved 2 slots: Utility x2 7878 | -7/Factory | Fabricated M-13 Machinist? 8385 | -7/Factory | Fabricated Lrg. Storage Unit (x1) 8458 | -7/Factory | Discovered new exit (range 8) 8520 | -7/Factory | Identified exit to Lower Caves 9177 | -7/Factory | Repaired Imp. Heavy Laser 9574 | -7/Factory | Fabricated B-48 Gladiator? 9816 | -7/Factory | Entered Lower Caves 10173 | -7/Lower Caves | Learned Factory non-interactive machine intel 10667 | -7/Lower Caves | Discovered new exit (range 7) 10688 | -7/Lower Caves | Entered another Lower Caves area 10925 | -7/Lower Caves | System corruption reached 10% 11317 | -7/Lower Caves | Discovered new exit (range 10) 11425 | -7/Lower Caves | Entered Zion 11493 | -7/Zion | System corruption cleaned by Quarantine Array 11634 | -7/Zion | Discovered new exit (range 16) 11802 | -7/Zion | Learned location of Warlord (-4) 12042 | -7/Zion | Learned Factory emergency access door positions 12317 | -7/Zion | Learned Factory security intel 13014 | -7/Zion | Visited the Megawrench Repair Shop 13014 | -7/Zion | Megawrench repaired 9 parts 13195 | -7/Zion | Found Prototype Processor 13201 | -7/Zion | Found Prototype Processor 13203 | -7/Zion | Found Prototype Hackware 13206 | -7/Zion | Found Prototype Processor 13209 | -7/Zion | Found Prototype Processor 13212 | -7/Zion | Found Prototype Processor 13212 | -7/Zion | Identified Exp. Signal Interpreter (x2) 13222 | -7/Zion | Found Prototype Processor 13222 | -7/Zion | Identified Exp. Core Analyzer 13329 | -7/Zion | Entered Proximity Caves 13331 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 13687 | -6/Proximity Caves | Learned location of 1 exit from Factory 13716 | -6/Proximity Caves | Spotted B-75 Beast 13896 | -6/Proximity Caves | Discovered new exit (range 7) 13942 | -6/Proximity Caves | Entered Factory 13942 | -6/Factory | Evolved 2 slots: Utility x2 13943 | -6/Factory | Identified exit to Extension 13946 | -6/Factory | Loaded intel: 200 non-interactive machine locations 14321 | -6/Factory | Identified Exp. Hacking Suite 14322 | -6/Factory | Identified exit to Lower Caves 14714 | -6/Factory | Garrison activated, responded to threat 15448 | -6/Factory | Entered Lower Caves 15536 | -6/Lower Caves | Encountered a Warlord checkpoint 16055 | -6/Lower Caves | Learned Factory trap positions 17292 | -6/Lower Caves | Discovered new exit (range 13) 17416 | -6/Lower Caves | Identified exit to Lower Caves 17418 | -6/Lower Caves | Entered another Lower Caves area 17518 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 17622 | -6/Lower Caves | Discovered new exit (range 7) 17761 | -6/Lower Caves | Identified exit to Factory 18173 | -6/Lower Caves | Encountered a Warlord checkpoint 18768 | -6/Lower Caves | Discovered new exit (range 5) 18821 | -6/Lower Caves | Identified exit to Data Miner 18823 | -6/Lower Caves | Entered Data Miner 18823 | -6/Data Miner | Discovered new exit (range 6) 18858 | -6/Data Miner | Met Data Miner 18889 | -6/Data Miner | Learned location of Section 7 (-2) 18889 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 18917 | -6/Data Miner | Received God Mode back door access code from Data Miner 19001 | -6/Data Miner | Identified exit to Proximity Caves 19008 | -6/Data Miner | Entered Proximity Caves 19221 | -5/Proximity Caves | Escorted by Enhanced Grunt 19689 | -5/Proximity Caves | Discovered exit to Factory (range 10) 19877 | -5/Proximity Caves | Entered Factory 19877 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 19878 | -5/Factory | Loaded intel: 121 trap records 20502 | -5/Factory | Identified Spectral Analyzer (x2) 21181 | -5/Factory | Build established: Hauler-Skirmisher 21316 | -5/Factory | Identified exit to Upper Caves 21540 | -5/Factory | Incoming investigation squad redirected 21677 | -5/Factory | Build established: Hauler-Assassin 21951 | -5/Factory | System corruption reached 10% 22033 | -5/Factory | Discovered new exit (range 16) 22216 | -5/Factory | Incoming investigation squad redirected 22312 | -5/Factory | Repaired Hrd. Heavy Armor Plating? 22404 | -5/Factory | Entered Upper Caves 22413 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 22745 | -5/Upper Caves | Build established: Hauler-Skirmisher 22802 | -5/Upper Caves | Identified exit to Upper Caves 23136 | -5/Upper Caves | Entered another Upper Caves area 23160 | -5/Upper Caves | Discovered new exit (range 13) 23196 | -5/Upper Caves | Identified exit to Factory 24673 | -5/Upper Caves | Build established: Hauler-Mutant 24867 | -5/Upper Caves | Spotted B-75 Beast 24907 | -5/Upper Caves | Ambushed by wild Derelicts 24969 | -5/Upper Caves | Lost 6 parts (3n2u1w) 25131 | -5/Upper Caves | Discovered new exit (range 20) 25148 | -5/Upper Caves | Encountered a Warlord checkpoint 25275 | -5/Upper Caves | Destroyed B-75 Beast 25574 | -5/Upper Caves | Identified exit to Zhirov 25593 | -5/Upper Caves | Entered Zhirov 25594 | -5/Zhirov | Discovered new exit (range 3) 25627 | -5/Zhirov | Met Zhirov 25670 | -5/Zhirov | Learned location of Quarantine (-2) 25670 | -5/Zhirov | Learned location of Testing (-3) 25704 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 25732 | -5/Zhirov | Found Alien Artifact 25732 | -5/Zhirov | Identified Integrated Dissipator 25732 | -5/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+2%) 25757 | -5/Zhirov | Found Alien Artifact 25937 | -5/Zhirov | Identified exit to Proximity Caves 25941 | -5/Zhirov | Entered Proximity Caves 26102 | -4/Proximity Caves | Learned Research trap positions 26223 | -4/Proximity Caves | Build established: Hauler-Skirmisher 26403 | -4/Proximity Caves | Lost 10 parts (2p3n2u3w) 26600 | -4/Proximity Caves | Build established: Hauler-Mutant 26601 | -4/Proximity Caves | Spotted B-86 Titan 26909 | -4/Proximity Caves | Core integrity fell below 50% 26955 | -4/Proximity Caves | Lost 4 parts (3u1w) 27120 | -4/Proximity Caves | Discovered exit to Factory (range 12) 27220 | -4/Proximity Caves | Entered Factory 27220 | -4/Factory | Evolved 2 slots: Utility x1, Weapon x1 27391 | -4/Factory | Identified Exp. Target Analyzer 27566 | -4/Factory | Discovered new exit (range 18) 27682 | -4/Factory | Build established: Hauler-Gunner 27923 | -4/Factory | Identified exit to Research 28008 | -4/Factory | Identified exit to Upper Caves 28008 | -4/Factory | Identified exit to Armory 28014 | -4/Factory | Spotted B-86 Titan 28138 | -4/Factory | Garrison activated, responded to threat 28279 | -4/Factory | Lost 10 parts (2p3n3u2w) 28418 | -4/Factory | Core integrity fell below 50% 28453 | -4/Factory | Lost 7 parts (1p4u2w) 28516 | -4/Factory | Garrison activated, responded to threat 28545 | -4/Factory | Lost 3 parts (1p1n1w) 28730 | -4/Factory | Fabricated Lgt. Regenerative Plating (x1) 29220 | -4/Factory | First assault squad dispatched 29249 | -4/Factory | Incoming assault squad redirected 29362 | -4/Factory | Entered Upper Caves 29734 | -4/Upper Caves | Encountered a Warlord checkpoint 29753 | -4/Upper Caves | Learned Research terminal intel 29839 | -4/Upper Caves | Discovered new exit (range 5) 29858 | -4/Upper Caves | Entered another Upper Caves area 29859 | -4/Upper Caves | Identified exit to Warlord 29879 | -4/Upper Caves | Found Alien Artifact 30058 | -4/Upper Caves | Learned Research emergency access door positions 30265 | -4/Upper Caves | Attracted the attention of an 0b10 outpost 30371 | -4/Upper Caves | Entered Warlord 30371 | -4/Warlord | Accompanied by 1 ally 30448 | -4/Warlord | System corruption cleaned by Quarantine Array 30485 | -4/Warlord | Discovered new exit (range 12) 30562 | -4/Warlord | System corruption cleaned by Quarantine Array 30587 | -4/Warlord | Build established: Hauler-Mutant 30915 | -4/Warlord | Met Warlord 30916 | -4/Warlord | Warlord's base attacked by MAIN.C 30941 | -4/Warlord | Opened Warlord's prototype stash 30947 | -4/Warlord | Found Prototype Reactor 30955 | -4/Warlord | Found Prototype Device 30955 | -4/Warlord | Identified Exp. Focal Shield 30968 | -4/Warlord | Found Prototype Hackware 31201 | -4/Warlord | Opened side exit 31252 | -4/Warlord | Spotted Executioner 31258 | -4/Warlord | Spotted Striker 31266 | -4/Warlord | Warlord forces counterattacked 31269 | -4/Warlord | Destroyed Striker 31272 | -4/Warlord | Destroyed Executioner 31305 | -4/Warlord | Entered Proximity Caves 31491 | -3/Proximity Caves | Build established: Hauler-Gunner 31736 | -3/Proximity Caves | Attracted the attention of an 0b10 checkpoint 31799 | -3/Proximity Caves | Discovered exit to Research (range 15) 31825 | -3/Proximity Caves | Attracted the attention of an 0b10 outpost 31838 | -3/Proximity Caves | Core integrity fell below 20% 31858 | -3/Proximity Caves | Entered Research 31858 | -3/Research | Evolved 2 slots: Utility x2 31859 | -3/Research | Loaded intel: 58 trap records 31861 | -3/Research | Loaded intel: 18 terminal locations 31861 | -3/Research | Identified Ghost Barrier 31875 | -3/Research | Lost 6 parts (1p2n1u2w) 31901 | -3/Research | Incoming investigation squad redirected 32383 | -3/Research | Found Prototype Hackware 32383 | -3/Research | Identified Exp. System Shield 32435 | -3/Research | Identified Dimensional Node Initializer 32525 | -3/Research | Lost 5 parts (1p1n3u) 32625 | -3/Research | Found Enh. Force Lance 32639 | -3/Research | Identified exit to Research 32810 | -3/Research | Lost 4 parts (1p2u1w) 32944 | -3/Research | Identified exit to Testing 33183 | -3/Research | System corruption reached 10% 33416 | -3/Research | Garrison activated, responded to threat 33449 | -3/Research | Found Fusion Bomb Launcher 33491 | -3/Research | Build established: Hacker-Gunner 33885 | -3/Research | Found Antimissile System 34108 | -3/Research | First assault squad dispatched 34124 | -3/Research | Incoming assault squad redirected 35003 | -3/Research | Entered Testing 35190 | -3/Testing | Build established: Hacker-Mutant 35586 | -3/Testing | Unstable Terrabomb Derivative detonated 35618 | -3/Testing | Identified Vortex Chain Reactor 35620 | -3/Testing | Lost 3 parts (1u2w) 35753 | -3/Testing | Incoming investigation squad redirected 35785 | -3/Testing | Found Exp. Targeting Computer 35786 | -3/Testing | System corruption reached 30% 35787 | -3/Testing | First assault squad dispatched 35803 | -3/Testing | Incoming assault squad redirected 35808 | -3/Testing | Scanned by Researcher 35847 | -3/Testing | Incoming assault squad redirected 35858 | -3/Testing | Core integrity fell below 50% 35888 | -3/Testing | Destroyed 13 combat bots 35917 | -3/Testing | Lost 10 parts (1p1n5u3w) 36083 | -3/Testing | Identified Transdimensional Reconstructor 36083 | -3/Testing | Warped through subspace 36108 | -3/Testing | Lost 5 parts (1u4w) 36204 | -3/Testing | Lost 4 parts (2u2w) 36254 | -3/Testing | Core integrity fell below 20% 36284 | -3/Testing | Found Prototype Device 36284 | -3/Testing | Identified Adv. Kinecellerator 36345 | -3/Testing | Self-destructed Last Messages --------------- 36337_ Flexi-carbon Leg destroyed. 36338_ U-05 Engineer lays Concrete. 36339_ System corrupted: Fusion Bomb Launcher targeting data glitched. 36339_ Destroyed Lgt. Particle Reactor. 36339_ U-05 Engineer lays Concrete. 36339_ Critical hit. 36339_ Cld. Antimatter Reactor destroyed. 36339_ C-55 Analyst calibrates the Field Warper. 36340_ K-01 Serf collects debris. 36340_ Adv. Particle Charger destroyed. 36340_ U-05 Engineer lays Concrete. 36340_ U-05 Engineer builds a Wall. 36341_ The unstable cave ceiling collapses. 36342_ U-05 Engineer builds a Wall. 36342_ P-80 Master resets P-80 Master, system corruption cleaned. 36343_ Fusion Bomb Launcher destroyed. 36343_ Destroyed Fusion Bomb Launcher. 36343_ K-01 Serf collects debris. 36344_ Adv. Kinecellerator destroyed. 36345_ U-05 Engineer lays Concrete. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????? ????????????????????????? | | ???????????????????????? ????"???????????????????? | | ???????????????????????? ??? ???????????????????? | | ???????????????????????" ""? "???????????????????? | | ??????????????????????"" """ ""????????###???????? | | ??????????????????????"" """ ""??????? #???????? | | ?????????????????????? c ??????? #???????? | | ?????????????????????## ######## ###?????? | | ?????????????????????? ^ ?????? | | ?????????????????????? ??????? | | ?????????????????????? ? """ ???????? | | ####?????????????????? ? """ ????????? | | #??????????????????# p #?# """ ????????? | | #??????????????##### ?# ?????????? | | #??????????????# ?##^ ??????????? | | #??????????????# ?# ???????????? | | #?############+# ### !???????????? | | " #?# ! ! ] ## ????????????? | | T" #?# # ?????????????? | | "" #?# """ """ # #?????????????? | | ####?# """" """" ## *#?????????????? | | ?????# """" """" ## !#?????????????? | | ?????# """ """ @ ## #?????????????? | | ###??# p= [ # #??#####??????? | | #??#[%""" """ =%*; #?? ???????? | | #### !"""" """" == =; # "" """ ?????? | | " ## #! """" """" ! "" """ ?????? | | " ##"#= "" """ * "" """ #????? | | " + + # =%= # # S #????? | | " #""##+####+######;;;;;# #u + "" """ #????? | | " " # # ## k # "" """ #????? | | " # # # ## # "" """ ?????? | | " # # " " # ?????? | | ##" # %% # "" " #### # #+##########????? | | # ####% # "" """ #?????????? | | # #% # " """"u# #?????????? | | ##########= # "" "" # #?????????? | | !%% # """"" # ! #?????????? | | [ % * # " """ " """ #?????????? | | *%= + c"" " # #?????????? | | = *[%%[! # # #?????????? | | ###+########### """ # """ #?????????? | | # *!!! ## # "" F"" #?????????? | | # """" ## # """""" #?????????? | | # """"" """ ## # """" #?????????? | | #[ """"" T" #####################""####?????????? | | # """ # ?????? ????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 96 Coolant Potential 50 Energy Generation 70 Energy Capacity 1420 Matter Stores 800 Matter Capacity 800 Sight Range 24 Robot Scan Range 22 Terrain Scan Range 20 Terrain Scan Density 210 Power Amplification 30 Base Temperature (-) 200 Armor Coverage 825 Resistance: KI 30 Resistance: TH 10 Core Shielding 30 Utility Shielding 66 Evasion (%) 44 Targeting Accuracy 20 Target Analysis 12 Core Analysis 15 Armor Integrity Analysis 66 Recoil Reduction 9 Matter Filtering 50 Particle Charging 30 Kinecelleration 50 Offensive Hacking 20 Defensive Hacking 36 Item Schematics ----------------- Hcp. Storage Unit | -9/Materials | Hacked Lrg. Storage Unit | -9/Materials | Hacked Adv. Treads | -9/Storage | Hacked Riot Gun | -7/Zion | Free Battle Rifle | -7/Zion | Free Barrage Gun | -7/Zion | Free Battle Cannon | -7/Zion | Free Flamer | -7/Zion | Free Enh. Flamer | -7/Zion | Free Ripper | -7/Zion | Free Cloaking Device | -6/Data Miner | Free Tactical Coordination Suite | -6/Data Miner | Free Cmb. Gravmag System | -6/Data Miner | Free Exp. Flexi-carbon Leg | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Combat Drone Bay | -6/Data Miner | Free Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Adv. Force Field | -4/Factory | Hacked Robot Schematics ------------------ M-13 Machinist | -9/Materials | Hacked S-27 Virus | -6/Data Miner | Free G-50 Soldier | -6/Data Miner | Free L-41 Fighter | -6/Data Miner | Free H-66 Slayer | -6/Data Miner | Free P-70 Sage | -6/Data Miner | Free I-36 Angel | -6/Data Miner | Free Fabricated ------------ M-13 Machinist | x1 | -7/Factory Lrg. Storage Unit | x1 | -7/Factory B-48 Gladiator | x3 | -7/Factory | Preloaded Lgt. Regenerative Plating | x1 | -4/Factory Alien Tech Used ----------------- Integrated Dissipator Transdimensional Reconstructor Achievements -------------- None Challenges ------------ None Game ------ Seed ModifiedWeightCharger Manual? 0 Play Time 04:02:48 Cumulative 400.9 hours Start 2020.07.10 @ 12:20:36 End 2020.07.11 @ 09:45:01 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 274 Rogue 274 Adventurer 0 Explorer 0 Win Type - Total 4 Types 4/0/0/0/0/0/0 Lore% 85 Gallery% 85 Achievement% 64 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 1 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 394c36a3-0e64-4467-bfa6-0905f88596ab