Cogmind - Beta 9.6 @@@ ROGUE MODE // 2020.05.29 @ 23:14:18 Player: pGoos Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (160) 800 Value Destroyed (3966) 3966 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (-811) -811 TOTAL SCORE: 6755 Bonus ------- Friendly Fire -811 Cogmind --------- Core Integrity 0/700 Matter 230/400 Energy 100/100 System Corruption 1% Temperature Cool (9) Movement Core (500) Ox9 Location -7/Storage Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ Large Storage Unit Medium Matter Pod > --- WEAPON (3) ------- Rocket Array Great Axe > --- INVENTORY (10) --- Large Storage Unit Large Storage Unit Rocket Array Rocket Array Rocket Array Rocket Array Great Axe Peak State ------------ > --- POWER ------------ Deuterium Engine Light Nuclear Core > --- PROPULSION ------- Aluminum Leg Carbon-fiber Leg Improved Titanium Leg Improved Titanium Leg > --- UTILITY ---------- Large Storage Unit Large Storage Unit Drone Bay Drone Bay > --- WEAPON ----------- Plasma Cannon Gauss Rifle Assault Cannon > --- INVENTORY -------- Aluminum Leg Aluminum Leg Improved Heat Sink Large Storage Unit Large Storage Unit Launcher Guidance Computer Shield Generator Drone Bay Plasma Cannon Plasma Cannon Plasma Cannon Advanced EMP Blaster Proton Missile Launcher Mini Grenade Launcher Great Axe Great Axe [Rating: 45] Favorites ----------- Power Deuterium Engine Engine Deuterium Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Armored Treads Leg Aluminum Leg Wheel Wheel Flight Unit Flight Unit Utility Large Storage Unit Device Shield Generator Storage Large Storage Unit Processor Melee Analysis Suite Protection Improved Medium Armor Plating Weapon Assault Cannon Energy Gun Particle Gun Energy Cannon Plasma Cannon Ballistic Gun Assault Rifle Ballistic Cannon Assault Cannon Launcher Rocket Array Special Weapon Mining Laser Impact Weapon Maul Slashing Weapon Great Axe Build | -11 -10 -10 -9 -8 -7 -7 ------- Run | Scr Mat Min Mat Mat Fac Sto Slots Evolved 6 | . . . 2 2 2 . Power 1 | . . . . . 1 . Propulsion 2 | . . . 2 . . . Utility 2 | . . . . 2 . . Weapon 1 | . . . . . 1 . Parts Attached 152 | 6 11 . 30 50 28 27 Power 18 | 1 2 . 3 5 5 2 Engine 15 | 1 2 . 3 5 2 2 Core 3 | . . . . . 3 . Reactor . | . . . . . . . Propulsion 56 | 2 2 . 17 20 9 6 Treads 4 | . . . 1 3 . . Leg 39 | 2 2 . 16 5 9 5 Wheel 6 | . . . . 5 . 1 Hover . | . . . . . . . Flight 7 | . . . . 7 . . Utility 32 | 1 3 . . 14 5 9 Device 17 | . . . . 5 4 8 Storage 10 | 1 2 . . 6 . 1 Processor 1 | . . . . 1 . . Hackware . | . . . . . . . Protection 4 | . 1 . . 2 1 . Artifact . | . . . . . . . Weapon 46 | 2 4 . 10 11 9 10 Energy Gun 9 | . 2 . 3 2 2 . Energy Cannon 5 | . . . . . 1 4 Ballistic Gun 11 | 2 1 . 3 3 1 1 Ballistic Cannon 5 | . . . . 3 2 . Launcher 7 | . 1 . 1 . 1 4 Special Weapon 1 | . . . 1 . . . Impact Weapon 6 | . . . 2 2 2 . Slashing Weapon 2 | . . . . 1 . 1 Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 3 | . . . 1 1 . 1 Parts Lost 78 | . 1 . 15 24 8 30 Power 11 | . . . 2 3 2 4 Propulsion 32 | . . . 7 12 3 10 Utility 12 | . . . . 2 2 8 Weapon 23 | . 1 . 6 7 1 8 Highest Loss Streak 15 | . 1 . 7 6 2 15 Average Slot Usage (%) 90 | . 99 100 98 89 94 71 Engine 8 | . 14 14 11 8 7 2 Core 1 | . . . . . 7 1 Leg 25 | . 28 28 42 14 25 16 Wheel 1 | . . . . 4 . . Flight 1 | . . . . 6 . . Device 5 | . . . . 5 9 13 Storage 18 | . 17 28 22 21 15 15 Processor 1 | . . . . 4 . . Protection 2 | . 10 . . 2 4 . Energy Gun 5 | . 11 28 11 1 3 . Ballistic Gun 5 | . 16 . 6 4 4 2 Ballistic Cannon 5 | . . . . 9 9 1 Launcher 1 | . . . . . . 5 Impact Weapon 1 | . . . 3 2 1 . Naked Turns . | . . . . . . . Heaviest Build 83 | 11 43 43 43 83 70 74 Greatest Support 72 | 20 20 20 40 51 72 65 Greatest Overweight (x) 20 | 1 2 2 2 20 2 20 Average Overweight (x) 1 | . . 2 . 1 . 3 Largest Inventory Capacity 28 | 6 16 16 16 28 16 16 Average Capacity 15 | 5 8 16 16 18 16 15 Most Carried 22 | 2 10 10 16 22 16 16 Average Carried 12 | 1 5 10 13 15 15 10 Final Capacity 16 | 6 16 16 16 16 16 10 Final Carried 16 | 2 10 10 14 16 15 7 Class Distribution -------------------- 48% | Mutant 35% | Scavenger-Mutant 5% | Tank 5% | Hauler-Mutant 3% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Storage Resources | -11 -10 -10 -9 -8 -7 -7 ----------- Run | Scr Mat Min Mat Mat Fac Sto Matter Collected 3337 | 246 259 . 562 983 846 441 Remotely . | . . . . . . . Salvage Created 4870 | . 513 . 1203 1164 996 994 Parts 284 | . 35 . 78 70 65 36 Haulers Intercepted 1 | . . . 1 . . . Recyclers Shooed 8 | . 2 . 1 2 2 1 Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -7 ------- Run | Scr Mat Min Mat Mat Fac Sto Combat Hostiles Destroyed 91 | . 10 . 25 25 12 19 Melee 9 | . . . 3 5 . 1 Guns 36 | . 5 . 16 7 5 3 Cannons 19 | . . . . 11 4 4 AOE 22 | . 5 . 3 . 3 11 Classes Destroyed 15 | . 6 . 5 2 1 1 Worker 15 | . 3 . 3 2 4 3 Builder 22 | . 3 . 2 5 9 3 Hauler 1 | . . . 1 . . . Recycler 13 | . 2 . 1 3 4 3 Mechanic 1 | . . . . 1 . . Operator 5 | . . . 2 1 1 1 Drone 5 | . . . . . . 5 Watcher 7 | . 1 . 3 2 1 . Swarmer 18 | . 5 . 3 10 . . Grunt 48 | . 5 . 14 7 10 12 Brawler 3 | . . . 2 . . 1 Duelist 1 | . . . 1 . . . Sentry 12 | . . . 5 4 . 3 Hunter 8 | . . . . 4 1 3 Programmer 1 | . . . . . 1 . Best Kill Streak 13 | . 6 . 13 9 8 9 Combat Bots Only 10 | . 6 . 10 9 3 6 Max Kills in Single Turn 5 | . 2 . 3 2 3 5 Gunslinging . | . . . . . . . Exploded 3 | . 2 . 2 . 3 2 Melee 1 | . . . 1 1 . 1 Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -7 -------- Run | Scr Mat Min Mat Mat Fac Sto Damage Taken 10002 | . 600 . 2188 2479 1333 3402 Core 1437 | . 121 . 334 269 113 600 Absorbed by Shields 466 | . . . . . 314 152 Core Remaining (%) 54 | 100 . 51 16 51 . . Volleys Fired 314 | . 32 . 69 98 63 52 Largest 3 | . 2 . 2 2 3 3 Hottest 188 | . 130 . 130 121 160 188 Shots Fired 565 | . 59 . 111 161 153 81 Gun 353 | . 54 . 108 66 104 21 Cannon 188 | . . . . 95 46 47 Launcher 23 | . 5 . 2 . 3 13 Special 1 | . . . 1 . . . Kinetic 371 | . 37 . 55 149 96 34 Thermal 167 | . 17 . 50 12 54 34 Explosive 23 | . 5 . 2 . 3 13 Electromagnetic 4 | . . . 4 . . . Robot Hit Streak 16 | . 5 . 16 13 14 11 Robot Miss Streak 5 | . 4 . 2 5 4 4 Penetration Max 1 | . . . . . 1 1 Secondary Targets 4 | . 1 . 2 . 1 . Max Gunslinging Chain 1 | . 1 . 1 . 1 . Shots Hit Robots 374 | . 29 . 105 111 78 51 Core Hits 246 | . 27 . 43 55 45 76 Critical Hits 2 | . . . . 1 . 1 Critical Kills . | . . . . . . . Critical Parts Destroyed 2 | . . . . 1 . 1 Melee Attacks 58 | . . . 31 19 . 8 Impact 49 | . . . 31 18 . . Slashing 9 | . . . . 1 . 8 Piercing . | . . . . . . . Sneak Attacks 6 | . . . 3 . . 3 Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 11674 | . 765 2 2925 2431 2150 3401 Guns 3646 | . 435 . 1085 631 1193 302 Cannons 2643 | . . . . 1319 496 828 Explosions 3400 | . 330 . 988 . 365 1717 Melee 1778 | . . . 812 425 . 541 Ramming 183 | . . 2 16 56 96 13 Kinetic 4232 | . 293 . 517 1813 1127 482 Thermal 2092 | . 142 . 603 137 562 648 Explosive 3374 | . 330 . 962 . 365 1717 Electromagnetic 15 | . . . 15 . . . Impact 1201 | . . . 812 389 . . Slashing 577 | . . . . 36 . 541 Piercing . | . . . . . . . Highest Corruption 7 | . . . 2 7 1 1 Average Corruption 2 | . . . 2 6 1 1 Corruption Purged . | . . . . . . . Effects 38 | . . . 3 24 1 10 Message Errors 8 | . . . . 5 . 3 Matter Fused 6 | . . . . 6 . . Heat Flow Errors 3 | . . . 1 2 . . Energy Discharges 7 | . . . 2 2 . 3 Data Loss (minor) 5 | . . . . 3 . 2 Data Loss (major) 1 | . . . . 1 . . Targeting Errors 8 | . . . . 5 1 2 Overload Shots . | . . . . . . . Overflow Damage 612 | . 50 . 264 43 28 227 Projectiles 57 | . . . . 5 28 24 Explosions 174 | . 50 . 80 . . 44 Melee 381 | . . . 184 38 . 159 Knockbacks 33 | . . . 2 18 6 7 Impact 4 | . . . 2 1 1 . Kinetic 27 | . . . . 17 5 5 Secondary 2 | . . . . . . 2 Self-Inflicted Damage 377 | . 70 . 117 26 14 150 Shots 11 | . 2 . 3 . . 6 Rammed 11 | . . . 1 7 3 . Targets Rammed 25 | . . 1 3 8 11 2 Kicked 14 | . . 1 2 1 8 2 Crushed . | . . . . . . . Highest Temperature 573 | . 189 . 399 401 493 573 Average Temperature 141 | . 73 . 99 62 169 277 Received Heat Transfer 2806 | . 144 . 498 621 573 970 Effects 43 | . . . 3 1 18 21 Shutdowns 9 | . . . 1 . 6 2 Energy Bleed 8 | . . . . . 6 2 Interference 7 | . . . 2 . 1 4 Matter Decay 1 | . . . . . . 1 Short Circuit 2 | . . . . . . 2 Damage (minor) 2 | . . . . 1 . 1 Damage (major) 13 | . . . . . 5 8 Damage (core) 1 | . . . . . . 1 Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried 7 | . . . 5 2 . . Impact Corruptions 13 | . . . 9 4 . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 3 | . 1 . 1 . . 1 Heat Transferred 4421 | . 333 . 1395 296 1147 1250 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 1 | . . . 1 . . . Missiles Intercepted . | . . . . . . . Alert | -11 -10 -10 -9 -8 -7 -7 ------- Run | Scr Mat Min Mat Mat Fac Sto Peak Influence 418 | . 302 41 296 234 271 418 Average Influence 116 | . 171 41 152 83 99 135 Maximum Alert Level 2 | . 1 . 1 1 1 2 Low Security (%) 75 | 100 38 100 61 88 82 79 Level 1 24 | . 61 . 38 11 17 18 Level 2 . | . . . . . . 2 Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 26 | . 1 . 4 5 7 9 Investigation 6 | . . . 1 2 3 . Extermination 1 | . . . . . 1 . Reinforcement 19 | . 1 . 3 3 3 9 Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Construction Impeded 5 | . . . . 1 2 2 Haulers Reinforced 2 | . . . . . . 2 Stealth | -11 -10 -10 -9 -8 -7 -7 --------- Run | Scr Mat Min Mat Mat Fac Sto Distress Signals 12 | . 2 . 4 3 1 2 Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 157 | . 19 1 41 41 24 31 Peak Tracking Total 11 | . 11 2 6 8 5 11 Tactical Retreats 12 | . . . 4 3 3 2 Traps | -11 -10 -10 -9 -8 -7 -7 ------- Run | Scr Mat Min Mat Mat Fac Sto Traps Triggered 9 | . 1 . 2 1 3 2 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -9 -8 -7 -7 ---------- Run | Scr Mat Min Mat Mat Fac Sto Machines Disabled 10 | . 2 . 2 3 2 1 Max in Single Turn 2 | . 1 . 2 1 1 1 Machines Sabotaged . | . . . . . . . Garrisons Compromised . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Fab Network Shutdowns . | . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -7 --------- Run | Scr Mat Min Mat Mat Fac Sto Machines Accessed 12 | . 1 . 3 5 1 2 Terminals 7 | . . . 2 3 . 2 Fabricators . | . . . . . . . Repair Stations 1 | . . . 1 . . . Recycling Units 3 | . 1 . . 2 . . Scanalyzers . | . . . . . . . Garrison Access 1 | . . . . . 1 . Total Hacks 35 | . 2 . 16 12 3 2 Successful 20 | . 2 . 11 4 1 2 Failed 15 | . . . 5 8 2 . Catastrophic . | . . . . . . . Database Lockouts . | . . . . . . . Manual . | . . . . . . . Terminals 20 | . . . 9 9 . 2 Fabricators . | . . . . . . . Repair Stations 7 | . . . 7 . . . Recycling Units 5 | . 2 . . 3 . . Scanalyzers . | . . . . . . . Garrison Access 3 | . . . . . 3 . Terminal Hacks 11 | . . . 6 3 . 2 Prototype ID Bank 1 | . . . 1 . . . Open Door 2 | . . . . . . 2 Recycling Unit Index 1 | . . . 1 . . . Unreport Threat 4 | . . . 2 2 . . Maintenance Status 1 | . . . 1 . . . Recall Investigation 1 | . . . . 1 . . Zone Layout 1 | . . . 1 . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks 5 | . . . 5 . . . Scan Component 3 | . . . 3 . . . Repair 2 | . . . 2 . . . Recycling Unit Hacks 3 | . 2 . . 1 . . Report Inventory 1 | . 1 . . . . . Retrieve Components 2 | . 1 . . 1 . . Scanalyzer . | . . . . . . . Garrison Access Hacks 1 | . . . . . 1 . Unlock Access 1 | . . . . . 1 . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 9 | . . . 2 5 1 1 Full Trace Events 3 | . . . 1 1 1 . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Matter . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Matter . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired 2 | . . . 2 . . . Time 52 | . . . 52 . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components 10 | . . . . 10 . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -7 ------------ Run | Scr Mat Min Mat Mat Fac Sto Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -7 -------- Run | Scr Mat Min Mat Mat Fac Sto Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted 1 | . . . . . . 1 Allies Melted . | . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -7 ------- Run | Scr Mat Min Mat Mat Fac Sto Robot Analysis Total . | . . . . . . . Derelict Logs Recovered . | . . . . . . . Drone Launches 12 | . . . . . . 12 Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -7 ------------- Run | Scr Mat Min Mat Mat Fac Sto Turns Passed 5055 | 129 425 35 1234 1368 1056 808 Spaces Moved 2184 | 76 223 19 556 557 502 251 Core 17 | 7 . . . 6 . 4 Treads 8 | . . . 3 5 . . Legs 1944 | 69 223 19 553 346 502 232 Wheels 146 | . . . . 131 . 15 Hover . | . . . . . . . Flight 69 | . . . . 69 . . Fastest Speed 50 | 50 120 180 120 80 125 125 Average Speed 158 | 114 133 180 149 159 146 233 Slowest Speed 1050 | 120 180 180 200 1050 185 1050 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 30 | 4 34 7 47 47 11 64 Regions Visited 6 Branch Regions 2 Pre-discovered Areas . | . . . . . . . Known Exits Taken . | . . . . . . . Unknown Exits Taken 6 | 1 1 1 1 1 1 . Scrap Searched . | . . . . . . . Spaces Dug 1 | . . . . . . 1 Terrain Destroyed 351 | . 28 . 38 12 15 258 Melee . | . . . . . . . Projectile 29 | . . . . 12 5 12 AOE 322 | . 28 . 38 . 10 246 Actions | -11 -10 -10 -9 -8 -7 -7 --------- Run | Scr Mat Min Mat Mat Fac Sto Total 3117 | 115 292 19 791 839 689 372 Wait 185 | 32 5 . 54 40 44 10 Move 2178 | 75 222 18 555 556 501 251 Hop . | . . . . . . . Pick Up 113 | 2 11 . 27 37 22 14 Fast Attach 40 | 6 4 . 5 16 3 6 Attach 70 | . 2 . 19 24 9 16 Detach 15 | . 2 . 6 6 . 1 Swap 42 | . 5 . 6 10 16 5 Drop 77 | . 9 . 16 25 20 7 Fire 314 | . 32 . 69 98 63 52 Melee 58 | . . . 31 19 . 8 Ram 5 | . . . . 5 . . Kick 20 | . . 1 3 3 11 2 Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -8/Materials -7/Factory (discovered 2 exits: *Sto / Gar) -7/Storage History --------- Turn | Location | Event 22 | -11/Scrapyard | Discovered new exit (range 15) 130 | -11/Scrapyard | Entered Materials 303 | -10/Materials | Build established: Mutant 352 | -10/Materials | Discovered new exit (range 14) 555 | -10/Materials | Entered Mines 558 | -10/Mines | Met a Derelict bent on vengeance 566 | -10/Mines | Discovered new exit (range 11) 590 | -10/Mines | Entered Materials 590 | -9/Materials | Evolved 2 slots: Propulsion x2 896 | -9/Materials | Build established: Scavenger-Mutant 1051 | -9/Materials | Lost 3 parts (1p2n) 1079 | -9/Materials | Destroyed 10 combat bots 1217 | -9/Materials | Core integrity fell below 50% 1245 | -9/Materials | Lost 7 parts (1p3n3w) 1510 | -9/Materials | Repaired Aluminum Leg 1534 | -9/Materials | Core integrity fell below 20% 1540 | -9/Materials | Repaired Aluminum Leg 1745 | -9/Materials | Discovered new exit (range 16) 1824 | -9/Materials | Entered another Materials area 1824 | -8/Materials | Evolved 2 slots: Utility x2 2081 | -8/Materials | Lost 4 parts (1u3w) 2145 | -8/Materials | Destroyed 9 combat bots 2412 | -8/Materials | Lost 6 parts (1p4n1w) 2472 | -8/Materials | Lost 4 parts (2n2w) 2918 | -8/Materials | Build established: Mutant 3030 | -8/Materials | Lost 3 parts (1n1u1w) 3101 | -8/Materials | Discovered new exit (range 13) 3192 | -8/Materials | Entered Factory 3192 | -7/Factory | Evolved 2 slots: Power x1, Weapon x1 4073 | -7/Factory | Identified exit to Garrison 4185 | -7/Factory | Discovered new exit (range 13) 4200 | -7/Factory | Build established: Scavenger-Mutant 4248 | -7/Factory | Entered Storage 4458 | -7/Storage | Core integrity fell below 50% 4509 | -7/Storage | Lost 15 parts (3p5n2u5w) 4721 | -7/Storage | Build established: Mutant 4744 | -7/Storage | Found Prototype Launcher 4748 | -7/Storage | Found Prototype Launcher 4748 | -7/Storage | Identified Rocket Array (x2) 4753 | -7/Storage | Found Rocket Array 4757 | -7/Storage | Found Rocket Array 4761 | -7/Storage | Found Rocket Array 4765 | -7/Storage | Found Rocket Array 4936 | -7/Storage | Lost 4 parts (2n2u) 4969 | -7/Storage | Core integrity fell below 20% 5042 | -7/Storage | Lost 3 parts (1n1u1w) 5056 | -7/Storage | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 05016_ The unstable cave ceiling collapses. 05029_ Slug penetrates Y-54 Guardian. 05032_ The unstable cave ceiling collapses. 05040_ Slug penetrates Y-54 Guardian. 05040_ K-01 Serf collects debris. 05042_ C-30 ARC bursts open, deploying its payload. 05042_ G-50 Soldier unfolds itself. 05042_ G-47 Trooper unfolds itself. 05046_ Carbon-fiber Leg destroyed. 05046_ Drone Bay destroyed. 05046_ Rocket Array destroyed. 05046_ Slug penetrates Wall. 05047_ A-02 Transporter calls for reinforcements. 05047_ ALERT: Hostile activity reported, dispatching reinforcements to area. 05048_ The unstable cave ceiling collapses. 05048_ Slug penetrates Y-54 Guardian. 05049_ Lrg. Storage Unit destroyed. 05052_ Com. Wheel destroyed. 05054_ Gauss Rifle destroyed. 05055_ K-01 Serf collects debris. 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