Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.08.27 @ 23:58:24 Player: cd4337 Result: Destroyed by H-55 Commando with Gauss Rifle Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (93) 465 Value Destroyed (3551) 3551 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (734) 734 TOTAL SCORE: 7470 Bonus ------- High Alert Combat Kills 34 Entered Garrisons 200 Used RIF Installer 500 Cogmind --------- Core Integrity 0/700 Matter 76/300 Energy 100/100 System Corruption 1% Temperature Cool (0) Movement Core (100) Ox1 Location -7/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (5) ------ Improved Cooling System Advanced Targeting Computer Advanced ECM Suite > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Medium Treads Heat Sink Improved Heat Sink ECM Suite Peak State ------------ > --- POWER ------------ Light Nuclear Core Improved Deuterium Engine > --- PROPULSION ------- Improved Carbon-fiber Leg Improved Carbon-fiber Leg > --- UTILITY ---------- Improved Heat Sink Improved Cooling System Sensor Array Advanced Targeting Computer Advanced ECM Suite > --- WEAPON ----------- Heavy Assault Rifle Gauss Rifle Flak Gun Flak Gun > --- INVENTORY -------- Medium Treads Heat Sink Improved Heat Sink ECM Suite Autogun [Rating: 45] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Light Nuclear Core Propulsion Armored Treads Treads Armored Treads Leg Improved Carbon-fiber Leg Utility Improved Heat Sink Device Improved Heat Sink Storage Small Storage Unit Processor Improved Targeting Computer Protection Improved Light Armor Plating Weapon Flak Gun Energy Gun Small Laser Ballistic Gun Flak Gun Ballistic Cannon Improved Light Cannon Special Melee Weapon Improved Datajack Build | -11 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Gar Fac Slots Evolved 6 | . . 2 2 2 . . Power 1 | . . . 1 . . . Propulsion . | . . . . . . . Utility 3 | . . 1 1 1 . . Weapon 2 | . . 1 . 1 . . Parts Attached 54 | 6 7 6 6 9 7 13 Power 11 | 1 2 . 2 1 2 3 Engine 7 | 1 2 . 1 1 1 1 Core 4 | . . . 1 . 1 2 Reactor . | . . . . . . . Propulsion 10 | 2 2 3 . . . 3 Treads 6 | 2 . 3 . . . 1 Leg 4 | . 2 . . . . 2 Wheel . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 14 | 1 2 1 2 4 1 3 Device 10 | . 2 1 2 2 1 2 Storage 1 | 1 . . . . . . Processor 2 | . . . . 1 . 1 Hackware . | . . . . . . . Protection 1 | . . . . 1 . . Artifact . | . . . . . . . Weapon 19 | 2 1 2 2 4 4 4 Energy Gun 3 | 1 1 . . 1 . . Energy Cannon . | . . . . . . . Ballistic Gun 14 | 1 . 1 2 2 4 4 Ballistic Cannon 1 | . . 1 . . . . Launcher . | . . . . . . . Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon 1 | . . . . 1 . . Unidentified Prototypes 1 | . . 1 . . . . Parts Lost 41 | . 4 . 5 8 6 18 Power 11 | . 1 . 2 2 1 5 Propulsion 6 | . 1 . . 1 1 3 Utility 7 | . . . . 2 1 4 Weapon 17 | . 2 . 3 3 3 6 Highest Loss Streak 8 | . 3 . 2 8 4 6 To Critical Strikes 1 | . . . . . 1 . Average Backups 5 | 1 3 6 6 6 5 4 Power . | 1 1 2 . . . . Propulsion 1 | . . 1 2 1 1 1 Utility 2 | . 1 3 2 3 3 2 Weapon . | . . . 1 . . . Tool/Special . | . . . . . . . Unused Backups 2 | . . . . . . 2 Power . | . . . . . . . Propulsion 1 | . . . . . . 1 Utility 1 | . . . . . . 1 Weapon . | . . . . . . . Tool/Special . | . . . . . . . Average Slot Usage (%) 91 | . 92 88 90 94 92 89 Engine 9 | . 13 11 14 6 10 6 Core 3 | . . . . 6 3 6 Treads 14 | . 22 20 18 14 10 8 Leg 1 | . 4 1 . . . 1 Device 22 | . 13 22 27 21 18 26 Storage 5 | . 14 11 9 7 3 . Processor 4 | . . . . 6 7 7 Protection 1 | . . . . . 7 1 Energy Gun 4 | . 12 11 2 6 . . Ballistic Gun 19 | . 11 1 15 15 27 28 Ballistic Cannon 1 | . . 10 3 . . . Peak Build Rating 45 | 6 9 20 21 33 39 45 Average Rating 26 | 4 6 16 19 29 36 37 On Entrance 17 | . 6 9 20 21 32 37 Avg Prop Armor Cover (%) . | . . . . . . . Naked Turns . | . . . . . . . Heaviest Build 46 | 12 17 23 25 32 46 38 Greatest Support 48 | 40 40 40 40 40 40 48 Greatest Overweight (x) 1 | . . . . . 1 1 Average Overweight (x) . | . . . . . 1 . Largest Inventory Capacity 8 | 8 8 8 8 8 8 5 Average Capacity 6 | 7 8 8 8 8 6 5 Most Carried 8 | 5 8 8 8 8 8 5 Average Carried 5 | 1 3 7 6 6 5 4 Final Capacity 8 | 8 8 8 8 8 5 5 Final Carried 8 | 1 8 7 6 8 5 4 Class Distribution -------------------- 51% | Scavenger-Gunner 36% | Mutant 6% | Gunner 5% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Scavenger-Gunner | -7/Factory Scavenger-Gunner | -7/Garrison Scavenger-Gunner | -7/Factory Resources | -11 -10 -9 -8 -7 -7 -7 ----------- Run | Yrd Mat Mat Mat Fac Gar Fac Matter Collected 2556 | 260 212 119 442 324 527 672 Remotely . | . . . . . . . Salvage Created 3407 | . 458 113 486 596 665 1089 Parts 195 | . 23 7 27 37 33 68 Haulers Intercepted . | . . . . . . . Recyclers Shooed 1 | . . 1 . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Parts Restored . | . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Gar Fac Combat Hostiles Destroyed 76 | . 9 3 11 10 21 22 Guns 69 | . 9 1 9 10 21 19 Cannons 4 | . . 2 2 . . . AOE 3 | . . . . . . 3 Classes Destroyed 13 | . 3 1 2 3 . 4 Worker 1 | . 1 . . . . . Builder 5 | . . . . 1 . 4 Recycler 1 | . . . . . . 1 Mechanic 1 | . . . . . . 1 Operator 2 | . . . . 1 . 1 Watcher 7 | . 1 1 2 . . 3 Swarmer 17 | . . 1 . . 11 5 Grunt 42 | . 9 2 8 6 7 10 Duelist 2 | . . . 1 . 1 . Protector 1 | . . . . . . 1 Sentry 9 | . . . 2 3 1 3 Hunter 3 | . . . . 1 1 1 Programmer 2 | . . . . . . 2 Best Kill Streak 9 | . 3 2 3 4 9 5 Combat Bots Only 9 | . 3 2 3 4 9 3 Max Kills in Single Turn 5 | . 1 1 2 2 2 5 Gunslinging 1 | . . . 1 . 1 . Exploded 2 | . . . . . . 2 Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -------- Run | Yrd Mat Mat Mat Fac Gar Fac Hostile Shots Fired 658 | . 95 19 84 138 111 211 Missed 203 | . 34 7 22 44 27 69 Hits 455 | . 61 12 62 94 84 142 Melee 2 | . . . 2 . . . Projectile 453 | . 61 12 60 94 84 142 Critical Strikes 7 | . . . 2 . 2 3 Damage Taken 5972 | . 807 120 985 939 1068 2053 Core 1079 | . 201 12 160 165 138 403 Absorbed by Shields . | . . . . . . . Regen/Repaired (Parts) 50 | . . . . 50 . . Core Remaining (%) 71 | 100 19 97 70 . . . Volleys Fired 248 | . 61 20 48 31 32 56 Largest 4 | . 2 2 3 3 4 4 Hottest 120 | . 70 73 96 120 107 107 Shots Fired 627 | . 82 39 116 87 108 195 Gun 577 | . 82 19 86 87 108 195 Cannon 50 | . . 20 30 . . . Launcher . | . . . . . . . Special . | . . . . . . . Kinetic 536 | . 54 20 101 58 108 195 Thermal 91 | . 28 19 15 29 . . Explosive . | . . . . . . . Electromagnetic . | . . . . . . . Robot Hit Streak 21 | . 7 7 15 9 9 21 Robot Miss Streak 12 | . 3 4 4 3 12 10 Penetration Max 1 | . . . . 1 1 1 Secondary Targets 13 | . . . 1 1 9 2 Max Gunslinging Chain 1 | . . . 1 1 1 1 Shots Hit Robots 427 | . 52 19 74 66 75 141 Core Hits 308 | . 25 5 32 35 78 133 Critical Kills 2 | . . . . 1 . 1 Critical Parts Destroyed 3 | . 1 . 1 . 1 . Critical Strikes 11 | . 1 1 5 2 1 1 Burn 1 | . . . . 1 . . Destroy 5 | . 1 . 1 1 1 1 Blast 5 | . . 1 4 . . . Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 7597 | . 685 341 1293 1046 1279 2953 Guns 6572 | . 685 131 852 1046 1279 2579 Cannons 651 | . . 210 441 . . . Explosions 374 | . . . . . . 374 Melee . | . . . . . . . Ramming . | . . . . . . . Kinetic 6466 | . 465 210 1174 759 1279 2579 Thermal 1068 | . 220 131 119 287 . 311 Explosive . | . . . . . . . Electromagnetic 63 | . . . . . . 63 Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 1 | . . . . . . 1 Average Corruption 1 | . . . . . . 1 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 8 | . . . . . . 8 Message Errors 3 | . . . . . . 3 Heat Flow Errors 1 | . . . . . . 1 Energy Discharges 1 | . . . . . . 1 Data Loss (minor) 3 | . . . . . . 3 Overload Shots . | . . . . . . . Overflow Damage 89 | . . . . . . 89 Projectiles . | . . . . . . . Explosions 89 | . . . . . . 89 Melee . | . . . . . . . Knockbacks 10 | . . 2 8 . . . Impact . | . . . . . . . Kinetic 10 | . . 2 8 . . . Secondary . | . . . . . . . Self-Inflicted Damage 120 | . . . . . . 120 Shots 2 | . . . . . . 2 Rammed . | . . . . . . . Targets Rammed . | . . . . . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 204 | . 2 . 12 204 108 113 Average Temperature 34 | . 2 . 5 46 46 18 Received Heat Transfer 1899 | . 447 48 522 402 177 303 Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 2 | . 1 1 . . . . Heat Transferred 2060 | . 606 300 275 629 . 250 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Gar Fac Maximum Alert Level 2 | . . . . . 2 1 Low Security (%) 63 | 100 100 100 100 100 30 12 Level 1 34 | . . . . . 52 87 Level 2 2 | . . . . . 16 . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Peak Influence 465 | . 66 31 58 102 465 350 Initial 243 | . . 16 . 15 65 243 Average 126 | . 19 8 13 19 294 250 Influence Increases 2114 | . 257 113 277 321 460 686 Destroy 0b10 Robot/C 1500 | . 180 60 220 200 420 420 Destroy 0b10 Robot/NC 90 | . 10 5 10 10 . 55 Destroy Leader 304 | . 52 2 44 70 30 106 Successful Hack 28 | . . . 2 26 . . Disable Machine 135 | . . 45 . 15 . 75 Destroy Structure 42 | . . 1 1 . 10 30 Lose Combat Pursuer 15 | . 15 . . . . . Influence Decreases 1891 | . 217 153 243 261 89 928 Entered New Map 294 | . . 24 . 19 29 222 Time Decay 1207 | . 187 129 193 172 . 526 Lost Part 390 | . 30 . 50 70 60 180 Squads Dispatched 15 | . 2 . . 7 . 6 Investigation 3 | . . . . 3 . . Extermination 3 | . . . . 1 . 2 Reinforcement 6 | . 2 . . . . 4 Assault . | . . . . . . . Garrison 3 | . . . . 3 . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded 2 | . . . . . . 2 Haulers Reinforced 1 | . . . . . . 1 Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . 1 Stealth | -11 -10 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Gar Fac Distress Signals 8 | . 2 1 3 . . 2 Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 132 | . 16 12 30 13 22 39 Peak Tracking Total 6 | . 5 4 6 4 6 4 Tactical Retreats 14 | . 1 2 6 . 1 4 ECM-based Alert Blocks 21 | . . 3 11 . 1 6 Traps | -11 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Gar Fac Traps Triggered 8 | . 1 1 . 1 4 1 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 ---------- Run | Yrd Mat Mat Mat Fac Gar Fac Machines Disabled 9 | . . 3 . 1 . 5 Max in Single Turn 2 | . . 1 . 1 . 2 Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Gar Fac Machines Accessed 11 | . 1 2 2 3 1 2 Terminals 7 | . 1 2 . 1 1 2 Fabricators . | . . . . . . . Repair Stations 1 | . . . . 1 . . Recycling Units 1 | . . . 1 . . . Scanalyzers 1 | . . . 1 . . . Garrison Access 1 | . . . . 1 . . Total Hacks 24 | . 3 3 5 9 1 3 Successful 15 | . 1 1 5 6 . 2 Failed 9 | . 2 2 . 3 1 1 Catastrophic 2 | . . 1 . 1 . . Database Lockouts . | . . . . . . . Manual . | . . . . . . . Terminals 11 | . 3 3 . 1 1 3 Fabricators . | . . . . . . . Repair Stations 6 | . . . . 6 . . Recycling Units 1 | . . . 1 . . . Scanalyzers 4 | . . . 4 . . . Garrison Access 2 | . . . . 2 . . Terminal Hacks 5 | . 1 1 . 1 . 2 Record 3 | . . . . 1 . 2 Branch Access Points 1 | . 1 . . . . . Zone Layout 1 | . . 1 . . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks 4 | . . . . 4 . . Scan Component 2 | . . . . 2 . . Repair 2 | . . . . 2 . . Recycling Unit Hacks 1 | . . . 1 . . . Report Inventory 1 | . . . 1 . . . Scanalyzer 4 | . . . 4 . . . Retrieve Study 4 | . . . 4 . . . Garrison Access Hacks 1 | . . . . 1 . . Unlock Access 1 | . . . . 1 . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered 2 | . . . . 1 . 1 Used . | . . . . . . . Hacking Detections 8 | . . 2 1 3 1 1 Full Trace Events 2 | . . . . 2 . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Part Studies Acquired 4 | . . . 4 . . . Parts Repaired 2 | . . . . 2 . . Time 52 | . . . . 52 . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 ------------ Run | Yrd Mat Mat Mat Fac Gar Fac Used RIF Installer 1 | . . . . . 1 . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -------- Run | Yrd Mat Mat Mat Fac Gar Fac Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Gar Fac Active Infowar (turns) 4051 | . . 406 822 711 673 1439 Sensors 2390 | . . . 821 657 . 912 ECM 3565 | . . 406 822 683 673 981 Robot Analysis Total . | . . . . . . . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 ------------- Run | Yrd Mat Mat Mat Fac Gar Fac Turns Passed 4794 | 58 660 407 822 711 673 1463 Spaces Moved 1768 | 30 281 196 182 313 217 549 Core 10 | 10 . . . . . . Treads 1626 | 20 223 179 182 313 217 492 Legs 132 | . 58 17 . . . 57 Wheels . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 120 120 170 170 210 120 Average Speed 180 | 123 151 165 170 170 210 201 Slowest Speed 240 | 160 160 170 170 170 210 240 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Potential Cave-ins . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 24 | 3 60 26 20 7 37 20 Regions Visited 6 Branch Regions . Pre-discovered Areas . | . . . . . . . Known Exits Taken 1 | . . . . 1 . . Unknown Exits Taken 4 | 1 1 1 1 . . . Scrap Searched . | . . . . . . . Spaces Dug . | . . . . . . . Terrain Destroyed 38 | . . 1 1 . 3 33 Melee . | . . . . . . . Projectile 5 | . . 1 1 . 3 . AOE 33 | . . . . . . 33 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Gar Fac Total 2896 | 51 431 242 600 427 363 782 Wait 762 | 10 70 12 359 60 94 157 Move 1762 | 29 280 195 181 312 216 549 Hop . | . . . . . . . Pick Up 49 | 6 11 6 5 12 6 3 Fast Attach 9 | 1 . . . 1 1 6 Attach 41 | 5 5 6 6 10 6 3 Detach 1 | . 1 . . . . . Swap 10 | . 3 . 1 1 . 5 Drop 6 | . . 3 . . . 3 Fire 248 | . 61 20 48 31 32 56 Melee . | . . . . . . . Ram . | . . . . . . . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis 8 | . . . . . 8 . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / *Min x2) -9/Materials -8/Materials -7/Factory -7/Garrison -7/Factory History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 16) 59 | -11/Scrapyard | Entered Materials 304 | -10/Materials | Identified exit to Mines 308 | -10/Materials | Build established: Mutant 554 | -10/Materials | Core integrity fell below 50% 584 | -10/Materials | Core integrity fell below 20% 610 | -10/Materials | Lost 3 parts (1p1n1w) 659 | -10/Materials | Derelicts attacked the area 699 | -10/Materials | Discovered new exit (range 14) 719 | -10/Materials | Entered another Materials area 719 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 1022 | -9/Materials | Discovered new exit (range 11) 1126 | -9/Materials | Entered another Materials area 1126 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 1813 | -8/Materials | Discovered new exit (range 12) 1948 | -8/Materials | Entered Factory 1948 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 2228 | -7/Factory | Repaired Lgt. Ion Engine 2256 | -7/Factory | Repaired ECM Suite 2411 | -7/Factory | Build established: Scavenger-Gunner 2575 | -7/Factory | Identified exit to Garrison 2659 | -7/Factory | Lost 8 parts (2p1n2u3w) 2659 | -7/Factory | Entered Garrison 2723 | -7/Garrison | Triggered checkpoint 2825 | -7/Garrison | Triggered checkpoint 2987 | -7/Garrison | Triggered checkpoint 3009 | -7/Garrison | Lost 4 parts (1p1n1u1w) 3033 | -7/Garrison | Destroyed 9 combat bots 3292 | -7/Garrison | Discovered new exit (range 11) 3311 | -7/Garrison | Installed Relay Interface Framework 3332 | -7/Garrison | Entered Factory 4282 | -7/Factory | Core integrity fell below 50% 4336 | -7/Factory | Lost 3 parts (2p1u) 4536 | -7/Factory | Cargo convoy interrupted 4743 | -7/Factory | Lost 6 parts (2p1u3w) 4751 | -7/Factory | Core integrity fell below 20% 4795 | -7/Factory | Destroyed by H-55 Commando with Gauss Rifle Last Messages --------------- 04749_ Penetrated by Slug. 04749_ H-55 Commando destroyed. 04750_ K-01 Serf collects debris. 04756_ U-05 Engineer builds a Door. 04759_ K-01 Serf collects debris. 04759_ K-01 Serf destroyed. 04759_ Imp. Carbon-fiber Leg destroyed. 04762_ Penetrated by Slug. 04768_ R-06 Scavenger collects Shock Rifle. 04771_ Penetrated by Slug. 04771_ Sensor Array destroyed. 04772_ R-06 Scavenger collects Carbon-fiber Leg. 04774_ Penetrated by Slug. 04777_ Autogun+ destroyed. 04780_ Penetrated by Slug. 04780_ Imp. Carbon-fiber Leg destroyed. 04783_ Slug penetrates Wall. 04786_ Penetrated by Slug. 04789_ Mic. Nuclear Core destroyed. 04792_ Penetrated by Slug. 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"" #????????????????????????? | | ?????? " #????????????????????????? | | ??????? "F #????????????????????????? | | ????????#### "" #????????????????????????? | | ???????????# #????????????????????????? | | ???????????# #????????????????????????? | | ???????????# #????????????????????????? | | ???????????# #????????????????????????? | | ???????????# """ /????????????????????????? | | ???????????# """ #????????????????????????? | | ???????????# ???" #????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 75 Energy Generation 27 Energy Capacity 480 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 ECM Strength 2 Armor Coverage 150 Evasion (%) 55 Targeting Accuracy 8 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Lgt. Ion Engine | 10% | -7/Factory ECM Suite | 30% | -7/Factory Studied --------- Arm. Treads | -8/Materials | Hacked Lgt. Nuclear Core | -8/Materials | Hacked Aluminum Leg | -8/Materials | Hacked Autogun | -8/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- Join The Dark Side Challenges ------------ None Game ------ Seed AnalysisBottomlessShifter Manual? 0 Play Time 00:40:56 Cumulative 14.2 hours Start 2026.08.27 @ 23:17:39 End 2026.08.27 @ 23:58:24 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 33 Rogue 33 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 9 Gallery% 12 Achievement% 12 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 7af1feef-aac3-4aa6-b2c7-fffa7a921ab1