Cogmind - Beta 14 @@@ ROGUE MODE // 2024.08.11 @ 00:43:44 Player: Strick9 Result: Destroyed by H-71 Marshal with Heavy Mass Driver Performance ------------- Evolutions (5) 2500 Regions Visited (12) 2400 Robots Destroyed (147) 735 Value Destroyed (5817) 5817 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (838) 838 TOTAL SCORE: 12390 Bonus ------- High Alert Combat Kills 234 Follower Combat Kills 118 Entered DSFs 500 Friendly Fire -14 Cogmind --------- Core Integrity 0/1000 Matter 290/300 Energy 100/100 System Corruption 32% Temperature Cool (0) Movement Core (350) Ox6 Location -5/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (6) ------ Large Storage Unit Improved Target Analyzer Core Analyzer > --- WEAPON (4) ------- (None) > --- INVENTORY (15) --- Improved VSS Leg Advanced Heat Sink Advanced Heat Sink Advanced Targeting Computer Improved Weapon Cycler Improved Weapon Cycler Improved Medium Armor Plating Peak State ------------ > --- POWER ------------ Neutrino Core Micro Fission Core > --- PROPULSION ------- Carbon-fiber Leg Flexi-carbon Leg Flexi-carbon Leg Armored Leg Improved VSS Leg > --- UTILITY ---------- Advanced Heat Sink Advanced Heat Sink Large Storage Unit Core Analyzer Improved Weapon Cycler Layered Medium Armor Plating > --- WEAPON ----------- Tesla Rifle Tesla Rifle Flak Gun Enhanced Gauss Cannon > --- INVENTORY -------- Light Ion Engine Flexi-carbon Leg Improved VSS Leg Improved Heat Sink Improved Target Analyzer Improved Weapon Cycler Improved Weapon Cycler Tesla Rifle High-powered Field Laser High-powered Field Laser Power Sword [Rating: 88] Favorites ----------- Power Neutrino Core Engine Makeshift Power Source Power Core Neutrino Core Propulsion Carbon-fiber Leg Treads Light Treads Leg Carbon-fiber Leg Utility Improved Heat Sink Device Improved Heat Sink Storage Large Storage Unit Processor Core Analyzer Protection Improved Light Armor Plating Weapon Improved EM Shotgun Energy Gun Improved EM Shotgun Energy Cannon Advanced Beam Cannon Ballistic Gun Flak Gun Ballistic Cannon Assault Cannon Launcher Mini Grenade Launcher Slashing Weapon Scythe Build | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -5 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Fac DSF Fac Slots Evolved 10 | . . 2 . . . 2 2 . . 2 . 2 Power 1 | . . . . . . . . . . 1 . . Propulsion 3 | . . 2 . . . . . . . . . 1 Utility 4 | . . . . . . 2 1 . . 1 . . Weapon 2 | . . . . . . . 1 . . . . 1 Parts Attached 215 | 7 5 10 7 5 5 14 53 17 . 2 25 65 Power 25 | 1 . . . 1 . . 4 2 . 1 6 10 Engine 13 | 1 . . . 1 . . 2 1 . 1 1 6 Core 12 | . . . . . . . 2 1 . . 5 4 Reactor . | . . . . . . . . . . . . . Propulsion 48 | 2 3 4 . 1 4 2 11 1 . . 6 14 Treads 1 | . . 1 . . . . . . . . . . Leg 47 | 2 3 3 . 1 4 2 11 1 . . 6 14 Wheel . | . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . Utility 47 | 2 . . . 2 . 7 15 2 . 1 6 12 Device 31 | 1 . . . 1 . 4 13 1 . 1 5 5 Storage 4 | 1 . . . 1 . 1 . . . . . 1 Processor 3 | . . . . . . . . 1 . . 1 1 Hackware . | . . . . . . . . . . . . . Protection 9 | . . . . . . 2 2 . . . . 5 Artifact . | . . . . . . . . . . . . . Weapon 95 | 2 2 6 7 1 1 5 23 12 . . 7 29 Energy Gun 34 | 1 . 1 2 1 . 2 7 4 . . . 16 Energy Cannon 1 | . . 1 . . . . . . . . . . Ballistic Gun 25 | 1 2 1 . . 1 1 8 2 . . 5 4 Ballistic Cannon 13 | . . 3 3 . . 1 2 . . . . 4 Launcher 14 | . . . 2 . . 1 . 6 . . 2 3 Special Weapon . | . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . Slashing Weapon 8 | . . . . . . . 6 . . . . 2 Piercing Weapon . | . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes 5 | . . 3 . . . . 1 . . . . 1 Corrupted Parts 1 | . . . . . . . . . . . . 1 System Corruption 4 | . . . . . . . . . . . . 4 Parts Lost 83 | . . 1 . . . 2 9 3 . . 15 53 Power 13 | . . . . . . . 1 1 . . 2 9 Propulsion 29 | . . . . . . . 5 1 . . 5 18 Utility 18 | . . . . . . 2 2 1 . . 5 8 Weapon 23 | . . 1 . . . . 1 . . . 3 18 Highest Loss Streak 22 | . . 1 . . . 1 3 1 . . 8 22 To Critical Strikes 2 | . . . . . . . . . . . . 2 Average Slot Usage (%) 97 | . 97 99 100 100 100 97 97 99 100 100 93 92 Engine 5 | . 14 11 11 11 11 9 5 . . 6 2 . Core 3 | . . . . . . . 1 6 7 6 9 8 Leg 33 | . 25 43 44 44 44 34 30 30 30 26 23 24 Device 16 | . 14 11 11 11 11 22 18 15 15 20 23 18 Storage 8 | . 14 11 11 11 11 9 7 7 7 6 6 4 Processor 2 | . . . . . . . . 5 7 6 4 6 Protection 4 | . . . . . . 3 9 8 7 6 1 1 Energy Gun 10 | . . . 9 20 20 8 8 4 7 6 5 11 Ballistic Gun 8 | . 27 12 . . 1 9 10 14 15 13 12 7 Ballistic Cannon 1 | . . 8 7 1 . . 1 . . . . 1 Peak Build Rating 88 | 9 14 19 19 28 31 39 50 49 49 55 70 88 Average Rating 42 | 5 13 17 18 23 29 35 44 47 49 54 59 75 On Entrance 32 | . 9 14 19 19 28 31 34 48 49 49 55 65 Naked Turns . | . . . . . . . . . . . . . Heaviest Build 77 | 14 17 19 21 24 22 43 52 54 51 62 67 77 Greatest Support 91 | 20 26 49 49 51 55 55 66 64 61 61 76 91 Greatest Overweight (x) 7 | . 1 . . . . . . . . 1 1 7 Average Overweight (x) . | . . . . . . . . . . 1 . . Largest Inventory Capacity 15 | 8 8 8 8 10 10 15 15 15 15 15 15 15 Average Capacity 12 | 7 8 8 8 9 10 14 15 15 15 15 15 14 Most Carried 15 | 7 8 8 8 10 10 15 15 15 15 14 15 15 Average Carried 12 | 4 7 7 7 9 9 12 14 14 15 13 14 12 Final Capacity 15 | 8 8 8 8 10 10 15 15 15 15 15 15 15 Final Carried 15 | 7 8 8 8 10 10 15 15 15 15 13 14 7 Class Distribution -------------------- 20% | Mutant 20% | Scavenger-Tank 19% | Scavenger-Gunner 14% | Scavenger-Skirmisher 13% | Commander-Mutant 10% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Commander-Mutant | -9/Exiles Mutant | -8/Mines Scavenger-Mutant | -8/Materials Scavenger-Tank | -7/Factory Scavenger-Skirmisher | -7/Lower Caves Scavenger-Skirmisher | -7/Lower Caves Scavenger-Skirmisher | -6/Factory Scavenger-Gunner | -6/DSF Scavenger-Gunner | -5/Factory Resources | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -5 ----------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Fac DSF Fac Matter Collected 4236 | 288 57 231 92 97 144 259 1169 429 5 . 319 1146 Remotely . | . . . . . . . . . . . . . Salvage Created 6664 | 50 57 210 53 164 175 606 1992 499 . . 485 2373 Parts 333 | 6 4 10 9 10 8 40 101 15 . . 34 96 Haulers Intercepted 7 | . . 1 . . . 2 2 . . . . 2 Recyclers Shooed 8 | . . . . . . 1 4 . . . . 3 Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed 8 | . . . . . . . . 8 . . . . Prevented 4 | . . . . . . . . 4 . . . . Kills | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -5 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Fac DSF Fac Combat Hostiles Destroyed 114 | . 3 4 7 . 3 13 25 11 . . 11 37 Melee 2 | . . . . . . . . . . . . 2 Guns 76 | . 3 2 2 . 3 9 23 4 . . 9 21 Cannons 10 | . . 2 . . . 1 2 . . . . 5 AOE 25 | . . . 5 . . 3 . 7 . . 2 8 Classes Destroyed 18 | 1 1 5 . . 1 3 3 1 . . 1 2 Worker 2 | . . . . . . 1 . . . . . 1 Builder 3 | . . . . . . . 1 . . . . 2 Tunneler 4 | 2 . . . . . . . . . . . 2 Hauler 7 | . . 1 . . . 2 2 . . . . 2 Recycler 9 | . . . . . . 1 7 . . . . 1 Mechanic 2 | . . . . . . . . . . . . 2 Watcher 6 | . . 1 . . . . 3 . . . . 2 Swarmer 24 | . 3 . 7 . . 6 . 5 . . 3 . Cutter 1 | . . . . . . 1 . . . . . . Saboteur 1 | . . . . . . . . . . . . 1 Grunt 37 | . . 1 . . 2 4 12 4 . . . 14 Brawler 2 | . . 1 . . . . . . . . . 1 Sentry 11 | . . 2 . . . 2 3 1 . . . 3 Specialist 11 | . . . . . . . 4 . . . 5 2 Hunter 12 | . . . . . 1 . 2 1 . . 2 6 Programmer 14 | . . . . . . . 4 . . . . 10 Heavy 1 | . . . . . . . . . . . 1 . Decomposer 1 | . . . . . . . . 1 . . . . Samaritan 4 | . . . . . . . . 4 . . . . Best Kill Streak 9 | 1 2 3 4 . 1 6 4 4 . . 5 9 Combat Bots Only 7 | . 2 2 4 . 1 4 2 4 . . 5 7 Max Kills in Single Turn 5 | 1 1 1 3 . 1 4 2 3 . . 2 5 Gunslinging . | . . . . . . . . . . . . . Exploded 3 | . . . 3 . . 3 . 3 . . 2 2 Melee 1 | . . . . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -5 -------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Fac DSF Fac Hostile Shots Fired 890 | . 15 8 18 . 21 41 169 60 . . 158 400 Missed 247 | . 2 1 8 . 5 15 41 22 . . 55 98 Damage Taken 12241 | . 136 114 145 35 290 422 2182 507 . . 2124 6286 Core 2180 | . 55 . 56 . 54 62 455 38 . . 441 1019 Absorbed by Shields . | . . . . . . . . . . . . . Regen/Repaired (Parts) 294 | . 28 . . . . 252 14 . . . . . Core Remaining (%) 69 | 100 78 . . . 72 88 . . 29 . 48 . Volleys Fired 305 | 6 8 16 6 9 11 29 86 20 . . 29 85 Largest 4 | 2 2 2 2 2 2 2 3 3 . . 3 4 Hottest 305 | 60 46 67 74 90 90 73 168 126 . . 130 305 Shots Fired 808 | 12 16 32 7 19 23 52 253 58 . . 85 251 Gun 724 | 12 16 17 4 19 23 48 231 52 . . 82 220 Cannon 56 | . . 15 1 . . 1 22 . . . . 17 Launcher 28 | . . . 2 . . 3 . 6 . . 3 14 Special . | . . . . . . . . . . . . . Kinetic 398 | 6 16 32 1 . . 25 151 37 . . 54 76 Thermal 269 | 6 . . . . . . 68 15 . . 28 152 Explosive 20 | . . . 2 . . 3 . 4 . . 3 8 Electromagnetic 121 | . . . 4 19 23 24 34 2 . . . 15 Robot Hit Streak 13 | 5 2 5 6 11 8 11 8 13 . . 10 9 Robot Miss Streak 18 | 4 4 2 4 3 3 3 7 12 . . 6 18 Penetration Max 1 | . . . . . . . 1 . . . . . Secondary Targets 5 | . . . . . . 1 . . . . 1 3 Max Gunslinging Chain 1 | . . . . . . 1 . . . . 1 1 Shots Hit Robots 534 | 7 6 21 4 16 18 39 167 40 . . 56 160 Core Hits 437 | 2 3 9 6 13 10 34 112 58 . . 40 150 Critical Kills . | . . . . . . . . . . . . . Critical Parts Destroyed 1 | . 1 . . . . . . . . . . . Critical Strikes 19 | . 1 . . . . . 3 1 . . 2 12 Burn 13 | . . . . . . . 2 1 . . 2 8 Destroy 1 | . 1 . . . . . . . . . . . Blast 2 | . . . . . . . . . . . . 2 Corrupt 1 | . . . . . . . 1 . . . . . Sever 2 | . . . . . . . . . . . . 2 Melee Attacks 28 | . . . . . . . 16 . . . . 12 Impact . | . . . . . . . . . . . . . Slashing 28 | . . . . . . . 16 . . . . 12 Piercing . | . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 15406 | 83 105 423 284 240 364 955 3463 1349 . . 1041 7099 Guns 9472 | 83 105 172 30 138 284 713 3097 799 . . 879 3172 Cannons 1073 | . . 251 . . . 22 365 . . . . 435 Explosions 4587 | . . . 250 102 80 216 . 550 . . 162 3227 Melee 265 | . . . . . . . . . . . . 265 Ramming 9 | . . . 4 . . 4 1 . . . . . Kinetic 5474 | 50 105 423 . . . 360 2130 577 . . 585 1244 Thermal 5665 | 33 . . . 102 80 25 966 222 . . 294 3943 Explosive 2057 | . . . 250 . . 191 . 340 . . 162 1114 Electromagnetic 1936 | . . . 30 138 284 375 366 210 . . . 533 Impact . | . . . . . . . . . . . . . Slashing 265 | . . . . . . . . . . . . 265 Piercing . | . . . . . . . . . . . . . Highest Corruption 32 | . . 2 2 2 2 . 2 2 2 . . 32 Average Corruption 3 | . . 2 2 2 2 . 1 2 2 . . 11 Corruption Purged . | . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . Effects 109 | . . 1 2 14 16 . 8 14 2 . . 52 Message Errors 20 | . . 1 1 3 2 . 1 1 . . . 11 Matter Fused 24 | . . . . 4 5 . 1 2 1 . . 11 Heat Flow Errors 9 | . . . . 2 2 . . 2 . . . 3 Energy Discharges 14 | . . . . 1 3 . 1 3 1 . . 5 Parts Rejected 3 | . . . . . . . 1 . . . . 2 Parts Fused 2 | . . . 1 . . . . 1 . . . . Data Loss (minor) 14 | . . . . 3 3 . 1 4 . . . 3 Data Loss (major) 3 | . . . . . . . . . . . . 3 Misfires 6 | . . . . 1 1 . 1 1 . . . 2 Alerts 4 | . . . . . . . 2 . . . . 2 Weapon Failures 10 | . . . . . . . . . . . . 10 Overload Shots . | . . . . . . . . . . . . . Overflow Damage 586 | . . . 23 . . . . . . . . 563 Projectiles 19 | . . . . . . . . . . . . 19 Explosions 526 | . . . 23 . . . . . . . . 503 Melee 41 | . . . . . . . . . . . . 41 Knockbacks 7 | . . . . . . . 2 . . . . 5 Impact . | . . . . . . . . . . . . . Kinetic 7 | . . . . . . . 2 . . . . 5 Secondary . | . . . . . . . . . . . . . Self-Inflicted Damage 880 | . . . 66 35 46 52 167 . . . 42 472 Shots 17 | . . . 2 1 1 2 2 . . . 2 7 Rammed . | . . . . . . . . . . . . . Targets Rammed 3 | . . . 1 . . 1 1 . . . . . Kicked 3 | . . . 1 . . 1 1 . . . . . Crushed . | . . . . . . . . . . . . . Highest Temperature 712 | . 12 198 3 258 300 14 201 260 . . . 712 Average Temperature 87 | . 6 37 2 58 111 7 51 38 . . . 144 Received Heat Transfer 1320 | . . 24 . . 99 99 528 69 . . 18 483 Effects 10 | . . . . . 3 . . . . . . 7 Shutdowns 1 | . . . . . . . . . . . . 1 Interference 8 | . . . . . 3 . . . . . . 5 Short Circuit 1 | . . . . . . . . . . . . 1 Siege Activations . | . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Fried 2 | . . . . . 1 . . . . . . 1 Impact Corruptions . | . . . . . . . . . . . . . Robots Melted 1 | . . . . . . . . . . . . 1 Combat Hostiles 1 | . . . . . . . . . . . . 1 Parts Melted 19 | . . . . . . 1 1 . . . . 17 Heat Transferred 8524 | 75 . . . 150 100 50 1702 444 . . 629 5374 Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions 5 | . . . . 2 1 1 . . . . . 1 Alert | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -5 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Fac DSF Fac Peak Influence 631 | 10 96 196 269 . 174 413 630 . . 69 219 631 Initial 149 | . 6 40 72 . . . 149 . . 69 48 98 Average 200 | 3 68 112 212 . 41 183 305 . . 69 144 229 Maximum Alert Level 2 | . . . 1 . . 2 2 . . . 1 2 Low Security (%) 57 | 100 100 100 48 . 100 50 28 . . 100 77 51 Level 1 27 | . . . 51 . . 44 36 . . . 22 35 Level 2 14 | . . . . . . 5 35 . . . . 12 Level 3 . | . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Sterilizations 1 | . . . . . . . . . . . 1 . Squads Dispatched 28 | . . 1 . . . 3 12 . . . 3 9 Investigation 4 | . . . . . . 1 2 . . . . 1 Extermination 6 | . . . . . . . 3 . . . . 3 Reinforcement 18 | . . 1 . . . 2 7 . . . 3 5 Assault . | . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Construction Impeded 3 | . . . . . . . 2 . . . . 1 Haulers Reinforced 1 | . . . . . . . . . . . . 1 Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . 1 Stealth | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -5 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Fac DSF Fac Distress Signals 9 | . . 1 . . . 5 2 . . . . 1 Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 178 | . 5 8 8 . 7 26 46 11 . . 14 53 Peak Tracking Total 13 | . 4 5 4 . 3 5 5 4 . . 3 13 Tactical Retreats 16 | . 1 . . . 1 3 9 . . . 1 1 Traps | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -5 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Fac DSF Fac Traps Triggered 4 | . 1 1 . . . . . . . . 1 1 Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered 1 | . . . . . . . . . . . . 1 Machines | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -5 ---------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Fac DSF Fac Machines Disabled 16 | . . . 1 . 1 2 3 . . . . 9 Max in Single Turn 6 | . . . 1 . . 2 2 . . . . 6 Machines Repaired . | . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -5 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Fac DSF Fac Machines Accessed 25 | . 3 . . 2 1 3 10 . . 1 . 5 Terminals 11 | . 2 . . . 1 1 4 . . 1 . 2 Fabricators 1 | . . . . . . . 1 . . . . . Repair Stations 8 | . 1 . . . . 2 3 . . . . 2 Recycling Units 2 | . . . . . . . 1 . . . . 1 Scanalyzers 1 | . . . . . . . 1 . . . . . Garrison Access . | . . . . . . . . . . . . . Total Hacks 83 | . 5 . . 27 4 11 26 . . 1 . 9 Successful 57 | . 3 . . 27 1 6 17 . . 1 . 2 Failed 26 | . 2 . . . 3 5 9 . . . . 7 Catastrophic 1 | . . . . . . . 1 . . . . . Database Lockouts . | . . . . . . . . . . . . . Manual 22 | . 3 . . 3 4 2 7 . . . . 3 Terminals 21 | . 3 . . . 4 2 8 . . 1 . 3 Fabricators 3 | . . . . . . . 3 . . . . . Repair Stations 22 | . 2 . . . . 9 8 . . . . 3 Recycling Units 4 | . . . . . . . 1 . . . . 3 Scanalyzers 6 | . . . . . . . 6 . . . . . Garrison Access . | . . . . . . . . . . . . . Terminal Hacks 30 | . . . . 27 . . 2 . . 1 . . Record 29 | . . . . 27 . . 2 . . . . . Open DSF 1 | . . . . . . . . . . 1 . . Fabricator Hacks 2 | . . . . . . . 2 . . . . . Load Schematic 1 | . . . . . . . 1 . . . . . Build 1 | . . . . . . . 1 . . . . . Repair Station Hacks 12 | . 2 . . . . 6 4 . . . . . Scan Component 7 | . 1 . . . . 3 3 . . . . . Repair 5 | . 1 . . . . 3 1 . . . . . Recycling Unit Hacks 1 | . . . . . . . . . . . . 1 Report Inventory 1 | . . . . . . . . . . . . 1 Scanalyzer 6 | . . . . . . . 6 . . . . . Insert Component 3 | . . . . . . . 3 . . . . . Analyze 3 | . . . . . . . 3 . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . Unauthorized Hacks 6 | . 1 . . . 1 . 3 . . . . 1 Terminals 5 | . 1 . . . 1 . 2 . . . . 1 Botnet 5 | . 1 . . . 1 . 2 . . . . 1 Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units 1 | . . . . . . . 1 . . . . . Monitor 1 | . . . . . . . 1 . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . Hacking Detections 21 | . 3 . . . 1 2 10 . . . . 5 Full Trace Events 3 | . . . . . . 1 2 . . . . . Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired 3 | . . . . . . . 3 . . . . . Parts Built 2 | . . . . . . . 2 . . . . . Authchips . | . . . . . . . . . . . . . Time 36 | . . . . . . . 36 . . . . . Total Part Build Rating 6 | . . . . . . . 6 . . . . . Parts Repaired 5 | . 1 . . . . 3 1 . . . . . Time 189 | . 32 . . . . 127 30 . . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . Parts Scanalyzed 3 | . . . . . . . 3 . . . . . Part Schematics Acquired 3 | . . . . . . . 3 . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -5 ------------ Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Fac DSF Fac Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired 5 | . . . . 5 . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -5 -------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Fac DSF Fac Total Allies 5 | . . . . 5 . . . . . . . . Largest Group 5 | . . . . 5 5 . . . . . . . Highest-Rated Group 66 | . . . . 66 66 . . . . . . . Highest-Rated Ally 21 | . . . . 21 21 . . . . . . . Total Orders . | . . . . . . . . . . . . . Ally Attacks 20 | . . . . . 20 . . . . . . . Total Damage 290 | . . . . . 290 . . . . . . . Kills 6 | . . . . . 6 . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -5 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Fac DSF Fac Robot Analysis Total . | . . . . . . . . . . . . . Derelict Logs Recovered 2 | . . . . . . . . 1 1 . . . Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -5 ------------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Fac DSF Fac Turns Passed 9624 | 159 222 317 311 1452 938 612 2126 1448 69 12 418 1540 Spaces Moved 6238 | 107 136 178 222 1132 696 267 1249 1114 58 6 176 897 Core 11 | 7 . . . . . . . . . . . 4 Treads . | . . . . . . . . . . . . . Legs 6227 | 100 136 178 222 1132 696 267 1249 1114 58 6 176 893 Wheels . | . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . Fastest Speed 50 | 50 120 120 120 120 120 120 120 120 120 190 120 114 Average Speed 121 | 115 129 120 120 120 120 120 120 120 120 190 159 122 Slowest Speed 400 | 120 190 120 120 120 120 120 120 120 120 190 195 400 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 42 | 7 20 13 31 93 90 20 22 94 10 . 88 16 Regions Visited 12 Branch Regions 5 Pre-discovered Areas 1 | . . . . 1 . . . . . . . . Known Exits Taken 3 | . . . . . . . . 1 1 1 . . Unknown Exits Taken 8 | 1 1 1 1 1 1 1 1 . . . . . Scrap Searched 6 | . . . . . 1 . . 4 1 . . . Spaces Dug 18 | . . . . . . . 16 . . . . 2 Terrain Destroyed 279 | . . 1 22 4 6 22 57 33 . . 17 117 Melee 18 | . . . . . . . 16 . . . . 2 Projectile 14 | . . 1 . . . . 4 . . . 1 8 AOE 247 | . . . 22 4 6 22 37 33 . . 16 107 Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -5 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Fac DSF Fac Total 7635 | 127 169 254 257 1210 781 505 1661 1176 57 7 255 1176 Wait 597 | 1 12 34 20 3 55 180 202 21 . . 4 65 Move 6226 | 106 135 177 221 1131 695 266 1248 1113 57 5 175 897 Hop . | . . . . . . . . . . . . . Pick Up 104 | 7 3 6 1 4 5 10 21 2 . . 11 34 Fast Attach 69 | 7 3 4 . . 1 6 13 1 . . 11 23 Attach 59 | . . 2 1 1 . 5 9 3 . 2 8 28 Detach 11 | . . 1 . . . 2 3 1 . . 2 2 Swap 88 | . 2 5 6 4 4 3 31 13 . . 6 14 Drop 91 | . 6 9 1 5 10 3 31 1 . . 9 16 Fire 305 | 6 8 16 6 9 11 29 86 20 . . 29 85 Melee 28 | . . . . . . . 16 . . . . 12 Ram . | . . . . . . . . . . . . . Kick 3 | . . . 1 . . 1 1 . . . . . Crush . | . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . Rewire 54 | . . . . 53 . . . 1 . . . . Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / [*Min]) -9/Materials -9/Mines -9/Exiles (discovered 2 exits: *Min x2) -8/Mines (discovered 2 exits: *Mat x2) -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / Zio) -6/Factory (discovered 2 exits: Low / DSF) -6/DSF -5/Factory (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 16) 160 | -11/Scrapyard | Entered Materials 256 | -10/Materials | Discovered new exit (range 14) 297 | -10/Materials | Discovered new exit (range 5) 302 | -10/Materials | Build established: Mutant 317 | -10/Materials | Repaired Imp. Aluminum Leg 382 | -10/Materials | Entered another Materials area 382 | -9/Materials | Evolved 2 slots: Propulsion x2 655 | -9/Materials | Discovered new exit (range 6) 699 | -9/Materials | Entered Mines 726 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 726 | -9/Mines | Discovered new exit (range 5) 811 | -9/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 1010 | -9/Mines | Entered Exiles 1010 | -9/Exiles | Found Exiles lab destroyed 1026 | -9/Exiles | Discovered new exit (range 15) 1309 | -9/Exiles | Learned location of Zion (-7) 1374 | -9/Exiles | Discovered new exit (range 14) 1595 | -9/Exiles | Build established: Commander-Mutant 2462 | -9/Exiles | Entered Mines 2462 | -8/Mines | Accompanied by 5 allies 2531 | -8/Mines | Discovered new exit (range 5) 2661 | -8/Mines | Lost 3 allies 2921 | -8/Mines | Discovered new exit (range 7) 2934 | -8/Mines | Build established: Mutant 3400 | -8/Mines | Entered Materials 3400 | -8/Materials | Evolved 2 slots: Utility x2 3556 | -8/Materials | Build established: Scavenger-Mutant 3664 | -8/Materials | Repaired Carbon-fiber Leg 3929 | -8/Materials | Repaired Carbon-fiber Leg 3981 | -8/Materials | Repaired Imp. EM Shotgun 3985 | -8/Materials | Discovered new exit (range 9) 4012 | -8/Materials | Entered Factory 4012 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 4397 | -7/Factory | Build established: Scavenger-Tank 4882 | -7/Factory | Lost 3 parts (1n1u1w) 5813 | -7/Factory | Repaired Corrupted Imp. Carbon-fiber Leg 5916 | -7/Factory | Core integrity fell below 50% 5971 | -7/Factory | Fabricated Carbon-fiber Leg? 6128 | -7/Factory | Discovered new exit (range 5) 6138 | -7/Factory | Entered Lower Caves 6155 | -7/Lower Caves | Learned 12 Factory zone layouts 6782 | -7/Lower Caves | Build established: Scavenger-Skirmisher 7421 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 7521 | -7/Lower Caves | Discovered new exit (range 15) 7580 | -7/Lower Caves | Identified exit to Lower Caves 7586 | -7/Lower Caves | Entered another Lower Caves area 7590 | -7/Lower Caves | Identified exit to Zion 7621 | -7/Lower Caves | Discovered new exit (range 8) 7652 | -7/Lower Caves | Identified exit to Factory 7655 | -7/Lower Caves | Entered Factory 7655 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 7656 | -6/Factory | Identified exit to Lower Caves 7665 | -6/Factory | Identified exit to DSF 7667 | -6/Factory | Entered DSF 7708 | -6/DSF | Additional patrols routed to DSF 7850 | -6/DSF | Lost 4 parts (2n2u) 7975 | -6/DSF | Sterilization system engaged 7995 | -6/DSF | Ambient heat levels rising (+10) 8010 | -6/DSF | Ambient heat levels rising (+10) 8018 | -6/DSF | Lost 8 parts (1p2n3u2w) 8025 | -6/DSF | Ambient heat levels rising (+10) 8040 | -6/DSF | Ambient heat levels rising (+10) 8055 | -6/DSF | Ambient heat levels rising (+10) 8066 | -6/DSF | Core integrity fell below 50% 8067 | -6/DSF | Discovered new exit (range 16) 8070 | -6/DSF | Ambient heat levels rising (+10) 8085 | -6/DSF | Ambient heat levels rising (+10) 8085 | -6/DSF | Entered Factory 8085 | -5/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 8097 | -5/Factory | Lost 3 parts (1p1n1w) 8387 | -5/Factory | Build established: Scavenger-Gunner 8704 | -5/Factory | Lost 5 parts (1p3n1u) 9034 | -5/Factory | Cargo convoy interrupted 9046 | -5/Factory | P-70 Sage assimilated allied NP-5KK(h) 9088 | -5/Factory | Destroyed 7 combat bots 9091 | -5/Factory | Lost 11 parts (2p3n2u4w) 9258 | -5/Factory | System corruption reached 10% 9326 | -5/Factory | Lost 8 parts (2p3n1u2w) 9458 | -5/Factory | Lost 4 parts (1p1n1u1w) 9550 | -5/Factory | Core integrity fell below 50% 9563 | -5/Factory | System corruption reached 30% 9567 | -5/Factory | Discovered new exit (range 11) 9593 | -5/Factory | Core integrity fell below 20% 9604 | -5/Factory | Destroyed 7 combat bots 9625 | -5/Factory | Destroyed by H-71 Marshal with Heavy Mass Driver Last Messages --------------- 09608_ Knocked back. 09609_ H-66 Slayer destroyed. 09609_ K-01 Serf collects debris. 09609_ U-05 Engineer lays Concrete. 09610_ U-05 Engineer builds a Wall. 09610_ U-05 Engineer lays Concrete. 09611_ U-05 Engineer builds a Wall. 09611_ K-01 Serf collects debris. 09611_ U-05 Engineer lays Concrete. 09612_ K-01 Serf collects debris. 09616_ Imp. Weapon Cycler destroyed. 09616_ Knocked back. 09616_ U-05 Engineer builds a Wall. 09620_ K-01 Serf collects debris. 09620_ U-05 Engineer builds a Wall. 09620_ Power Sword destroyed. 09620_ Critical hit (Blast). 09620_ Knocked back. 09622_ System corrupted: Matter fused (-10). 09623_ K-01 Serf collects debris. Map ----- +----------------------------------------------------+ | #% / #?????????????????????????????????? | | %+ #?????????????????????????????????? | | # = #?????????????????????????????????? | | #!= #?????????????????????????????????? | | # #?????????????????????????????????? | | # #?????????????????????????????????? | | ##############?????????????????????????????????? | | % ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ############?????? ??????????????????????????? | | ###????????????????? #?????????????????????????? | | ############??????? #?????????????????????????? | | ! #???????T #?????????????????????????? | | #???????# ######????????????????????? | | " """"" #???????# #######???????????????????? | | " """"" #???????# # #???????????????????? | | *[""" ##??????# # #""""??#????????????? | | %%= ! #??????# # u% #"""" #????????????? | | ! ##??????# # #"""" #????????????? | | #########"##???????# #!!!k #"""" #????????????? | | ########## #%!!! #"""" #????????????? | | " # #[!!!*# #????????????? | | % # """ "" # #u@%=[# #????????????? | | # """ "" # #[=H!%#"""####????????????? | | # """ F" # #[!* # "##???????????????? | | # "" + %=+%= *# "#????????????????? | | # = # #[!! # "#????????????????? | | ########## =####### #" ?????????? | | ##??????# "## #!!# #??????? | | ####+#####???????# ![ #? !! #??????? | | # ????? =%!#?? !! #??????? | | ## ## #### ????#### *%! +??? ???????? | | ?# ## #??? ??????# #####[!%# ??? ???????? | | ?# #? #???? ??????###+###???? ###???#??????????? | | ?# #? #????? ???????????????? ????????????????? | | ?###? #?????????????????????? % #???????????????? | | ????? #?????????????????????? < ???????????????? | | ??????+?????????????????????? % ##??????????????? | | ????????????????????????????? ##??????????????? | | ?????????????????????????????# ###???????????????? | | ?????????????????????????????? #?????????????????? | | ?????????????????????????????? ??????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 95 Energy Generation 33 Energy Capacity 530 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Range 18 Terrain Scan Density 10 ECM Strength 2 Armor Coverage 305 Weapon Cycling 30 Evasion (%) 55 Target Analysis 6 Core Analysis 6 Recoil Reduction 4 Item Schematics ----------------- Hpw. Field Laser | -7/Factory | Scanalyzed Adv. Heat Sink | -7/Factory | Scanalyzed Carbon-fiber Leg | -7/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Carbon-fiber Leg | x2 | -7/Factory Alien Tech Used ----------------- None Achievements -------------- Oh No You Don't! Challenges ------------ None Game ------ Seed ThunderSurveybotPick Manual? 0 Play Time 02:33:15 Cumulative 35.7 hours Start 2024.08.06 @ 22:26:31 End 2024.08.11 @ 00:43:44 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 27 Rogue 27 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 10 Gallery% 21 Achievement% 19 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 20/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: c68b00b4-06eb-4753-9de3-b617bf43e5d6