Cogmind - Beta 13 @@@ ROGUE MODE // 2024.05.09 @ 12:27:58 Player: barry Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (31) 155 Value Destroyed (875) 875 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (79) 79 TOTAL SCORE: 2969 Bonus ------- High Alert Combat Kills 46 Follower Combat Kills 33 Cogmind --------- Core Integrity 345/550 Matter 290/300 Energy 90/100 System Corruption 0% Temperature Cool (30) Movement Core (350) Ox6 Location -8/Materials Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (2) ------ Large Storage Unit Targeting Computer > --- WEAPON (3) ------- (None) > --- INVENTORY (15) --- Light Armor Plating Light Assault Rifle Light Cannon Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Aluminum Leg Improved Aluminum Leg > --- UTILITY ---------- Large Storage Unit Targeting Computer > --- WEAPON ----------- Beamcaster Improved Light Cannon Flak Cannon > --- INVENTORY -------- Light Armor Plating Light Assault Rifle Light Cannon [Rating: 16] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Flight Unit Leg Aluminum Leg Hover Unit Improved Hover Unit Flight Unit Flight Unit Utility Targeting Computer Storage Large Storage Unit Processor Targeting Computer Weapon Light Assault Rifle Energy Gun EM Shotgun Ballistic Gun Light Assault Rifle Ballistic Cannon Light Cannon Build | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Slots Evolved 4 | . . 2 . 2 Power 1 | . . . . 1 Propulsion 2 | . . 1 . 1 Utility . | . . . . . Weapon 1 | . . 1 . . Parts Attached 51 | 5 11 23 2 10 Power 9 | 1 2 3 . 3 Engine 9 | 1 2 3 . 3 Core . | . . . . . Reactor . | . . . . . Propulsion 24 | 2 7 12 . 3 Treads . | . . . . . Leg 4 | 2 . . . 2 Wheel . | . . . . . Hover 2 | . 1 . . 1 Flight 18 | . 6 12 . . Utility 4 | . . 2 . 2 Device . | . . . . . Storage 2 | . . . . 2 Processor 2 | . . 2 . . Hackware . | . . . . . Protection . | . . . . . Artifact . | . . . . . Weapon 14 | 2 2 6 2 2 Energy Gun 2 | . . 1 . 1 Energy Cannon . | . . . . . Ballistic Gun 6 | 2 2 2 . . Ballistic Cannon 6 | . . 3 2 1 Launcher . | . . . . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 27 | . 6 16 . 5 Power 6 | . 1 2 . 3 Propulsion 15 | . 4 9 . 2 Utility . | . . . . . Weapon 6 | . 1 5 . . Highest Loss Streak 10 | . 6 10 . 3 To Critical Strikes . | . . . . . Average Slot Usage (%) 71 | . 60 81 80 67 Engine 10 | . 13 10 11 8 Leg 5 | . 6 . . 10 Flight 14 | . 10 28 22 2 Storage 1 | . . . . 5 Processor 12 | . . 19 22 12 Energy Gun 1 | . . 2 . 1 Ballistic Gun 14 | . 27 14 11 7 Ballistic Cannon 9 | . . 6 14 17 Naked Turns . | . . . . . Heaviest Build 40 | 5 7 11 15 40 Greatest Support 23 | 20 20 15 8 23 Greatest Overweight (x) 8 | . 1 1 1 8 Average Overweight (x) . | . . . . . Largest Inventory Capacity 15 | 5 5 5 5 15 Average Capacity 7 | 5 5 5 5 11 Most Carried 5 | 3 5 5 4 3 Average Carried 2 | . 2 3 3 2 Final Capacity 15 | 5 5 5 5 15 Final Carried 5 | 3 5 3 3 3 Class Distribution -------------------- 37% | Mutant 33% | Gunner 19% | Sprinter 6% | Scavenger-Mutant 3% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Sprinter | -9/Materials Gunner | -9/Mines Gunner | -8/Materials Resources | -11 -10 -9 -9 -8 ----------- Run | Yrd Mat Mat Min Mat Matter Collected 1018 | 256 101 396 27 238 Remotely . | . . . . . Salvage Created 886 | 44 189 515 . 138 Parts 50 | 2 13 34 . 1 Haulers Intercepted . | . . . . . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Combat Hostiles Destroyed 31 | 1 6 20 . 4 Guns 18 | 1 6 10 . 1 Cannons 12 | . . 9 . 3 AOE 1 | . . 1 . . Classes Destroyed 3 | 1 1 1 . . Swarmer 12 | . 2 10 . . Grunt 15 | 1 4 7 . 3 Sentry 4 | . . 3 . 1 Best Kill Streak 5 | 1 2 5 . 2 Combat Bots Only 5 | 1 2 5 . 2 Max Kills in Single Turn 2 | 1 1 1 . 2 Gunslinging . | . . . . . Exploded 1 | . . 1 . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -9 -8 -------- Run | Yrd Mat Mat Min Mat Hostile Shots Fired 325 | 4 47 223 . 51 Missed 108 | 1 13 84 . 10 Damage Taken 2758 | 36 483 1477 . 762 Core 758 | . 156 397 . 205 Absorbed by Shields . | . . . . . Regen/Repaired (Parts) 48 | . 48 . . . Core Remaining (%) 45 | 100 37 . . . Volleys Fired 106 | 3 28 55 . 20 Largest 3 | 2 2 3 . 3 Hottest 158 | 40 40 90 . 158 Shots Fired 228 | 6 56 112 . 54 Gun 155 | 6 56 73 . 20 Cannon 73 | . . 39 . 34 Launcher . | . . . . . Special . | . . . . . Kinetic 208 | 6 56 100 . 46 Thermal 8 | . . . . 8 Explosive . | . . . . . Electromagnetic 12 | . . 12 . . Robot Hit Streak 11 | 1 5 11 . 8 Robot Miss Streak 4 | 2 2 4 . 4 Penetration Max . | . . . . . Secondary Targets 2 | . 1 1 . . Max Gunslinging Chain 1 | . 1 1 . . Shots Hit Robots 144 | 2 37 70 . 35 Core Hits 67 | 2 16 31 . 18 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes 1 | . . 1 . . Blast 1 | . . 1 . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 2181 | 16 333 1080 . 752 Guns 1012 | 16 333 459 . 204 Cannons 988 | . . 440 . 548 Explosions 180 | . . 180 . . Melee . | . . . . . Ramming 1 | . . 1 . . Kinetic 1690 | 16 333 718 . 623 Thermal 309 | . . 180 . 129 Explosive . | . . . . . Electromagnetic 181 | . . 181 . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage 34 | . . 34 . . Projectiles . | . . . . . Explosions 34 | . . 34 . . Melee . | . . . . . Knockbacks 20 | . . 10 . 10 Impact . | . . . . . Kinetic 18 | . . 10 . 8 Secondary 2 | . . . . 2 Self-Inflicted Damage 40 | . . 40 . . Shots 1 | . . 1 . . Rammed 1 | . . 1 . . Targets Rammed 1 | . . 1 . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 271 | 12 27 271 . 242 Average Temperature 65 | 7 11 67 . 100 Received Heat Transfer 1059 | 18 270 465 . 306 Effects 3 | . . 3 . . Interference 3 | . . 3 . . Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred 372 | . . 150 . 222 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 1 | . . 1 . . Alert | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Peak Influence 543 | 20 174 543 168 119 Initial 168 | . 13 73 168 65 Average 157 | 3 113 286 168 87 Maximum Alert Level 2 | . . 2 . . Low Security (%) 79 | 100 100 35 100 100 Level 1 12 | . . 39 . . Level 2 7 | . . 25 . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 3 | . 1 2 . . Investigation 1 | . . 1 . . Extermination . | . . . . . Reinforcement 2 | . 1 1 . . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Min Mat Distress Signals 3 | . 1 2 . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 60 | 1 10 39 . 10 Peak Tracking Total 12 | 1 4 12 . 7 Tactical Retreats 7 | . 1 6 . . Traps | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Traps Triggered . | . . . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -9 -8 ---------- Run | Yrd Mat Mat Min Mat Machines Disabled . | . . . . . Max in Single Turn . | . . . . . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Min Mat Machines Accessed 9 | . 4 5 . . Terminals 8 | . 3 5 . . Fabricators . | . . . . . Repair Stations 1 | . 1 . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 25 | . 11 14 . . Successful 20 | . 8 12 . . Failed 5 | . 3 2 . . Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual . | . . . . . Terminals 21 | . 7 14 . . Fabricators . | . . . . . Repair Stations 4 | . 4 . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 17 | . 5 12 . . Record 2 | . . 2 . . Robot Analysis 1 | . . 1 . . Prototype ID Bank 2 | . 2 . . . Branch Access Points 2 | . 1 1 . . Alert Level 2 | . . 2 . . Unreport Threat 1 | . . 1 . . Locate Traps 2 | . . 2 . . Dispatch Records 1 | . . 1 . . Security Status 1 | . . 1 . . Patrol Status 1 | . . 1 . . Zone Layout 2 | . 2 . . . Fabricator Hacks . | . . . . . Repair Station Hacks 3 | . 3 . . . Scan Component 2 | . 2 . . . Repair 1 | . 1 . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 7 | . 3 4 . . Full Trace Events 2 | . 1 1 . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 1 | . 1 . . . Time 26 | . 26 . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -9 -8 ------------ Run | Yrd Mat Mat Min Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -9 -8 -------- Run | Yrd Mat Mat Min Mat Total Allies 2 | . . . 2 . Largest Group 2 | . . . 2 2 Highest-Rated Group 42 | . . . 42 42 Highest-Rated Ally 31 | . . . 31 31 Total Orders . | . . . . . Ally Attacks 10 | . . . . 10 Total Damage 129 | . . . . 129 Kills 1 | . . . . 1 Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Robot Analysis Total 1 | . . 1 . . Derelict Logs Recovered 2 | . . . 2 . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -9 -8 ------------- Run | Yrd Mat Mat Min Mat Turns Passed 1451 | 83 330 457 112 469 Spaces Moved 1481 | 66 269 766 167 213 Core 85 | 23 61 . . 1 Treads . | . . . . . Legs 296 | 43 63 . . 190 Wheels . | . . . . . Hover 56 | . 56 . . . Flight 1044 | . 89 766 167 22 Fastest Speed 29 | 50 32 29 37 37 Average Speed 68 | 95 74 33 65 180 Slowest Speed 450 | 120 120 112 117 450 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped 2 | . . 2 . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 32 | 7 43 51 52 10 Regions Visited 4 Branch Regions 1 Pre-discovered Areas 1 | . . . 1 . Known Exits Taken 1 | . . 1 . . Unknown Exits Taken 3 | 1 1 . 1 . Scrap Searched 2 | . . . 2 . Spaces Dug . | . . . . . Terrain Destroyed 3 | . . 3 . . Melee . | . . . . . Projectile . | . . . . . AOE 3 | . . 3 . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Min Mat Total 1756 | 81 357 888 170 260 Wait 40 | . 27 9 . 4 Move 1473 | 65 268 761 166 213 Hop 2 | . . 2 . . Pick Up 58 | 8 16 26 2 6 Fast Attach 1 | . . . . 1 Attach 41 | 5 8 19 2 7 Detach 3 | . . . . 3 Swap 9 | . 3 4 . 2 Drop 22 | . 7 11 . 4 Fire 106 | 3 28 55 . 20 Melee . | . . . . . Ram 1 | . . 1 . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / Min) -9/Materials -9/Mines -8/Materials (discovered 1 exit: [*Sto]) History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 59 | -11/Scrapyard | Discovered new exit (range 8) 84 | -11/Scrapyard | Entered Materials 184 | -10/Materials | Identified exit to Mines 247 | -10/Materials | Core integrity fell below 50% 293 | -10/Materials | Lost 6 parts (1p4n1w) 310 | -10/Materials | Build established: Mutant 373 | -10/Materials | Discovered new exit (range 15) 409 | -10/Materials | Repaired Lgt. Assault Rifle 414 | -10/Materials | Entered another Materials area 414 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 420 | -9/Materials | Identified exit to Mines 718 | -9/Materials | Core integrity fell below 50% 733 | -9/Materials | Lost 10 parts (2p4n4w) 851 | -9/Materials | Core integrity fell below 20% 871 | -9/Materials | Entered Mines 874 | -9/Mines | Learned location of Storage (-8) 886 | -9/Mines | Lost 4 parts (3n1w) 899 | -9/Mines | Discovered new exit (range 11) 908 | -9/Mines | Learned Materials terminal intel 983 | -9/Mines | Entered Materials 983 | -8/Materials | Accompanied by 2 allies 983 | -8/Materials | Evolved 2 slots: Power x1, Propulsion x1 984 | -8/Materials | Loaded intel: 12 terminal locations 988 | -8/Materials | Led the pair of lost Derelicts to an unsafe place 1011 | -8/Materials | Discovered new exit (range 16) 1330 | -8/Materials | Build established: Gunner 1452 | -8/Materials | Self-destructed Last Messages --------------- G-47 Trooper knocked back. L-31 Rogue knocked back. K-01 Serf collects debris. Imp. Light Cannon severed. K-01 Serf cleans the Terminal. Flak Cannon severed. M-13 Machinist repairs G-47 Trooper. K-01 Serf cleans the Terminal. Imp. Aluminum Leg destroyed. K-01 Serf collects debris. K-01 Serf cleans the Terminal. Aluminum Leg destroyed. M-13 Machinist repairs L-31 Rogue. R-06 Scavenger collects Imp. Light Cannon. U-05 Engineer destroyed. M-13 Machinist repairs G-47 Trooper. K-01 Serf cleans the Terminal. R-06 Scavenger collects Flak Cannon. Beamcaster severed. K-01 Serf collects debris. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????T???????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????? ?????????????????????"T"??? | | ?????????????????????? ??????????????????????????? | | ???????????????? ????? ??????????????????????????? | | ???????????????? ????? ??????????????????????????? | | ???????????????# ????? ??????????????????????????? | | ?????????????### ????? ??????????????????????????? | | ?????????????# ????# ??????????????????????????? | | ?????????????# ????#+#?????????????????????????? | | ?????????????# ????# #???????????????######????? | | ?????????????# #???# #??????????????## ##???? | | ?????????????# #???# #??????????????# #???? | | ????? "??????# #???# #??????????????# #???? | | ??????? ???## ##### ##?????????????# #???? | | ??#######+### % #?????????????# #???? | | ?? "% T %g% ############### #???? | | ? " "" m*l@ a ###+######### | | ?? k###rgk######## | | ??????####### #?# #??????# <% | | ????????????#######?# #??????# %% | | ????????????????????#% #??????# ############# | | ????????????????????# #????#####+#####?????????? | | ????????????????????# #????# """ #?????????? | | ????????????????????# #????# """ #?????????? | | ????????????????????# #????# = """ #?????????? | | ????????????????????# #???## #?????????? | | ????????????????????# #???# #?????????? | | ????????????????????# #???##!!! = #?????????? | | ????????????????????# #????#!!! #?????????? | | ????????????????????# #????#!!! #?????????? | | ????????????????????# #????###########?????????? | | ????????????????????? ?????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????????????????????""???? | | ????????????????????????????????????????????T????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 17 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 64 Targeting Accuracy 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Close Call Challenges ------------ None Game ------ Seed RiotPortableThrower Manual? 0 Play Time 00:41:21 Cumulative 4.9 hours Start 2024.05.08 @ 12:55:25 End 2024.05.09 @ 12:27:58 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 8 Rogue 8 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 5 Gallery% 14 Achievement% 13 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Mouse Keybinds 0 Fullscreen 2 Font 32/Tamsyn Map View 25x17 Zoom Use 90% Tactical HUD 0 Map Filters NONE Filters NONE Steam X RUN: 21d454eb-915d-484a-ab03-4f2d0d73e3fd