Cogmind - Beta 10.2 *** ADVENTURER MODE // 2021.03.10 @ 12:57:52 Player: ChromeKnight Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (7) 1400 Robots Destroyed (24) 120 Value Destroyed (1192) 1192 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (889) 889 TOTAL SCORE: 5101 Bonus ------- High Alert Combat Kills 11 Follower Combat Kills 178 Entered Garrisons 200 Used RIF Installer 500 Cogmind --------- Core Integrity 604/700 Matter 300/300 Energy 350/350 System Corruption 3% Temperature Cool (0) Movement Walking (125) Location -7/Factory Parts ------- > --- POWER (2) -------- Light Nuclear Core Improved Deuterium Engine > --- PROPULSION (4) --- Aluminum Leg Aluminum Leg Carbon-fiber Leg Makeshift Leg > --- UTILITY (5) ------ Medium Storage Unit Makeshift Terrain Scan Processor Advanced Targeting Computer Actuator Array Layered Medium Armor Plating > --- WEAPON (2) ------- Power Maul Great Axe > --- INVENTORY (8) ---- Makeshift System Shield Relay Coupler [NC] (35) Relay Coupler [Grunt] (28) Relay Coupler [Sentry] (26) Relay Coupler [Hunter] (19) Relay Coupler [Hunter] (19) Precision Grenade Launcher Power Maul Peak State ------------ > --- POWER ------------ Light Nuclear Core Reinforced Deuterium Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg Carbon-fiber Leg Makeshift Leg > --- UTILITY ---------- Medium Storage Unit Makeshift Terrain Scan Processor Advanced Targeting Computer Improved Light Armor Plating Layered Medium Armor Plating > --- WEAPON ----------- Power Maul Great Axe > --- INVENTORY -------- Makeshift System Shield Relay Coupler [NC] Relay Coupler [Grunt] Relay Coupler [Sentry] Relay Coupler [Hunter] Relay Coupler [Hunter] Precision Grenade Launcher Power Maul [Rating: 43] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Flight Unit Leg Aluminum Leg Wheel Compact Wheel Flight Unit Flight Unit Utility Medium Storage Unit Device Terrain Scanner Storage Medium Storage Unit Processor Makeshift Terrain Scan Processor Protection Layered Medium Armor Plating Weapon Power Maul Energy Gun EM Pulse Gun Ballistic Gun Assault Rifle Special Weapon Mining Laser Impact Weapon Power Maul Slashing Weapon Great Axe Build | -11 -10 -10 -10 -9 -8 -8 -7 ------- Run | Scr Mat Min Exi Min Mat Gar Fac Slots Evolved 6 | . . . . . 4 . 2 Power 1 | . . . . . 1 . . Propulsion 2 | . . . . . 2 . . Utility 3 | . . . . . 1 . 2 Weapon . | . . . . . . . . Parts Attached 48 | 6 . . 4 3 7 15 13 Power 10 | 1 . . . 1 1 4 3 Engine 9 | 1 . . . 1 1 4 2 Core 1 | . . . . . . . 1 Reactor . | . . . . . . . . Propulsion 20 | 2 . . 1 1 4 8 4 Treads . | . . . . . . . . Leg 8 | . . . 1 . . 3 4 Wheel 2 | 2 . . . . . . . Hover . | . . . . . . . . Flight 10 | . . . . 1 4 5 . Utility 9 | 1 . . 1 . 2 . 5 Device 2 | . . . . . 1 . 1 Storage 2 | 1 . . 1 . . . . Processor 3 | . . . . . 1 . 2 Hackware . | . . . . . . . . Protection 2 | . . . . . . . 2 Artifact . | . . . . . . . . Weapon 9 | 2 . . 2 1 . 3 1 Energy Gun 1 | 1 . . . . . . . Energy Cannon . | . . . . . . . . Ballistic Gun 3 | 1 . . . 1 . 1 . Ballistic Cannon . | . . . . . . . . Launcher . | . . . . . . . . Special Weapon 2 | . . . 2 . . . . Impact Weapon 2 | . . . . . . 2 . Slashing Weapon 1 | . . . . . . . 1 Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes . | . . . . . . . . Parts Lost 5 | . . 1 2 . . . 2 Power 2 | . . . 1 . . . 1 Propulsion . | . . . . . . . . Utility 1 | . . . . . . . 1 Weapon 2 | . . 1 1 . . . . Highest Loss Streak 2 | . . 1 2 . . . 2 Average Slot Usage (%) 83 | . 85 81 56 54 89 88 97 Engine 13 | . 14 14 4 12 18 18 8 Core 1 | . . . . . . . 5 Leg 12 | . . . 6 14 . 14 28 Wheel 7 | . 28 28 14 . . . . Flight 7 | . . . . . 36 15 . Device 4 | . . . . . 8 9 4 Storage 10 | . 14 14 14 14 9 9 7 Processor 6 | . . . . . 9 9 14 Protection 1 | . . . . . . . 9 Energy Gun 1 | . 14 10 . . . . . Ballistic Gun 4 | . 14 14 2 10 9 3 . Special Weapon 2 | . . . 13 4 . . . Impact Weapon 6 | . . . . . . 10 12 Naked Turns . | . . . . . . . . Heaviest Build 46 | 11 11 11 9 12 16 27 46 Greatest Support 55 | 32 32 32 32 20 16 45 55 Greatest Overweight (x) 1 | . . . . . . 1 . Average Overweight (x) . | . . . . . . . . Largest Inventory Capacity 10 | 6 6 6 10 8 8 8 8 Average Capacity 7 | 5 6 6 7 8 8 8 8 Most Carried 8 | 2 6 6 7 8 7 8 8 Average Carried 6 | . 3 6 6 7 2 7 7 Final Capacity 8 | 6 6 6 8 8 8 8 8 Final Carried 8 | 1 6 6 7 8 4 8 8 Class Distribution -------------------- 52% | Mutant 24% | Scavenger-Mutant 11% | Commander-Mutant 11% | Scavenger-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Commander-Mutant | -10/Exiles Commander-Mutant | -9/Mines Scavenger-Sprinter | -8/Materials Mutant | -8/Garrison Scavenger-Mutant | -7/Factory Resources | -11 -10 -10 -10 -9 -8 -8 -7 ----------- Run | Scr Mat Min Exi Min Mat Gar Fac Matter Collected 833 | 162 44 112 . 79 81 230 125 Remotely . | . . . . . . . . Salvage Created 998 | . 44 144 . . 58 207 545 Parts 44 | . 4 10 . . 1 13 16 Haulers Intercepted 1 | . . . . . . . 1 Recyclers Shooed . | . . . . . . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -7 ------- Run | Scr Mat Min Exi Min Mat Gar Fac Combat Hostiles Destroyed 22 | . 1 3 . . 1 8 9 Melee 5 | . . . . . . 1 4 Guns 12 | . 1 3 . . 1 7 . Classes Destroyed 7 | . 1 . . . . 2 4 Worker 1 | . . . . . . . 1 Hauler 1 | . . . . . . . 1 Swarmer 6 | . . . . . . 6 . Grunt 12 | . 1 3 . . 1 . 7 Brawler 1 | . . . . . . . 1 Sentry 2 | . . . . . . 2 . Programmer 1 | . . . . . . . 1 Best Kill Streak 4 | . 1 1 . . 1 4 4 Combat Bots Only 4 | . 1 1 . . 1 4 4 Max Kills in Single Turn 1 | . 1 1 . . 1 1 1 Gunslinging . | . . . . . . . . Exploded . | . . . . . . . . Melee 1 | . . . . . . 1 1 Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -7 -------- Run | Scr Mat Min Exi Min Mat Gar Fac Damage Taken 1462 | . 17 200 263 . . 322 660 Core 237 | . 8 48 . . . 85 96 Absorbed by Shields . | . . . . . . . . Core Remaining (%) 87 | 100 . . . 77 . 84 . Volleys Fired 75 | . 2 19 10 . 6 38 . Largest 2 | . 2 2 2 . 1 1 . Hottest 200 | . 60 60 200 . 20 23 . Shots Fired 100 | . 4 32 20 . 6 38 . Gun 80 | . 4 32 . . 6 38 . Cannon . | . . . . . . . . Launcher . | . . . . . . . . Special 20 | . . . 20 . . . . Kinetic 65 | . 2 19 . . 6 38 . Thermal 20 | . . . 20 . . . . Explosive . | . . . . . . . . Electromagnetic 15 | . 2 13 . . . . . Robot Hit Streak 24 | . 4 23 24 . 7 13 . Robot Miss Streak 1 | . . 1 1 . . 1 . Penetration Max . | . . . . . . . . Secondary Targets 1 | . . 1 . . . . . Max Gunslinging Chain 1 | . . 1 . . . . . Shots Hit Robots 109 | . 4 30 2 . 6 20 47 Core Hits 34 | . 2 7 2 . 4 9 10 Critical Hits . | . . . . . . . . Critical Kills . | . . . . . . . . Critical Parts Destroyed . | . . . . . . . . Melee Attacks 60 | . . . . . . 10 50 Impact 58 | . . . . . . 10 48 Slashing 2 | . . . . . . . 2 Piercing . | . . . . . . . . Sneak Attacks 2 | . . . . . . . 2 Combat Hostiles . | . . . . . . . . Follow-up Attacks 3 | . . . . . . . 3 Damage Inflicted 2403 | . 49 371 72 . 50 269 1592 Guns 719 | . 49 371 . . 50 249 . Cannons . | . . . . . . . . Explosions . | . . . . . . . . Melee 1612 | . . . . . . 20 1592 Ramming . | . . . . . . . . Kinetic 533 | . 25 209 . . 50 249 . Thermal 72 | . . . 72 . . . . Explosive . | . . . . . . . . Electromagnetic 186 | . 24 162 . . . . . Impact 1425 | . . . . . . 20 1405 Slashing 187 | . . . . . . . 187 Piercing . | . . . . . . . . Highest Corruption 7 | . . . 7 7 . . 3 Average Corruption 5 | . . . 7 7 . . 2 Corruption Purged . | . . . . . . . . Effects 21 | . . . 12 3 . . 6 Message Errors 6 | . . . 4 . . . 2 Matter Fused 4 | . . . 2 2 . . . Heat Flow Errors 1 | . . . . . . . 1 Energy Discharges 4 | . . . 2 . . . 2 Data Loss (minor) 5 | . . . 3 1 . . 1 Data Loss (major) 1 | . . . 1 . . . . Overload Shots . | . . . . . . . . Overflow Damage 195 | . . . . . . . 195 Projectiles . | . . . . . . . . Explosions . | . . . . . . . . Melee 195 | . . . . . . . 195 Knockbacks 12 | . . . . . . . 12 Impact 10 | . . . . . . . 10 Kinetic . | . . . . . . . . Secondary 2 | . . . . . . . 2 Self-Inflicted Damage . | . . . . . . . . Shots . | . . . . . . . . Rammed . | . . . . . . . . Targets Rammed . | . . . . . . . . Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 112 | . 6 54 112 . 11 16 95 Average Temperature 35 | . 6 27 48 . 5 4 44 Received Heat Transfer 510 | . 12 153 . . . 48 297 Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried 8 | . . . . . . . 8 Impact Corruptions 12 | . . . . . . . 12 Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted . | . . . . . . . . Heat Transferred 150 | . . . 150 . . . . Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Missiles Intercepted . | . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -7 ------- Run | Scr Mat Min Exi Min Mat Gar Fac Peak Influence 540 | . 35 79 . 94 129 540 365 Initial 245 | . . 4 . . 30 73 245 Average 265 | . 6 44 . 91 65 383 282 Maximum Alert Level 2 | . . . . . . 2 1 Low Security (%) 40 | 100 100 100 . 100 100 24 3 Level 1 26 | . . . . . . 7 96 Level 2 33 | . . . . . . 67 . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 2 | . . . . . . . 2 Investigation 1 | . . . . . . . 1 Extermination 1 | . . . . . . . 1 Reinforcement . | . . . . . . . . Assault . | . . . . . . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -7 --------- Run | Scr Mat Min Exi Min Mat Gar Fac Distress Signals 2 | . 2 . . . . . . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 38 | . 4 4 . 4 3 13 10 Peak Tracking Total 5 | . 2 2 . 4 2 5 4 Tactical Retreats 2 | . . 1 . . . 1 . Traps | -11 -10 -10 -10 -9 -8 -8 -7 ------- Run | Scr Mat Min Exi Min Mat Gar Fac Traps Triggered 4 | . . . . . . 4 . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -7 ---------- Run | Scr Mat Min Exi Min Mat Gar Fac Machines Disabled 2 | . . . . . . 2 . Max in Single Turn 1 | . . . . . . 1 . Garrison Relay 2 | . . . . . . 2 . Machines Sabotaged . | . . . . . . . . Garrisons Compromised . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Fab Network Shutdowns . | . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -7 --------- Run | Scr Mat Min Exi Min Mat Gar Fac Machines Accessed 6 | . 2 . . . 1 . 3 Terminals 2 | . 2 . . . . . . Fabricators 2 | . . . . . . . 2 Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access 2 | . . . . . 1 . 1 Total Hacks 10 | . 3 . . . 3 . 4 Successful 6 | . 2 . . . 1 . 3 Failed 4 | . 1 . . . 2 . 1 Catastrophic 1 | . . . . . . . 1 Database Lockouts . | . . . . . . . . Manual 1 | . 1 . . . . . . Terminals 3 | . 3 . . . . . . Fabricators 3 | . . . . . . . 3 Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access 4 | . . . . . 3 . 1 Terminal Hacks 2 | . 2 . . . . . . Unreport Threat 1 | . 1 . . . . . . Locate Traps 1 | . 1 . . . . . . Fabricator Hacks 2 | . . . . . . . 2 Network Status 1 | . . . . . . . 1 Build 1 | . . . . . . . 1 Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks 2 | . . . . . 1 . 1 Unlock Access 2 | . . . . . 1 . 1 Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 4 | . 2 . . . 1 . 1 Full Trace Events 1 | . . . . . . . 1 Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Matter 252 | . . . . . . . 252 Time 67 | . . . . . . . 67 Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Matter . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -7 ------------ Run | Scr Mat Min Exi Min Mat Gar Fac Used RIF Installer 1 | . . . . . . 1 . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released 10 | . . . . . . 10 . Machine Destruction 10 | . . . . . . 10 . Robots Rewired 5 | . . . 5 . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -7 -------- Run | Scr Mat Min Exi Min Mat Gar Fac Total Allies 5 | . . . 5 . . . . Largest Group 5 | . . . 5 4 4 4 . Highest-Rated Group 66 | . . . 66 58 58 58 . Highest-Rated Ally 21 | . . . 21 21 21 21 . Total Orders 5 | . . . 2 . 1 2 . STAY 1 | . . . 1 . . . . GUARD 3 | . . . 1 . 1 1 . AID 1 | . . . . . . 1 . Ally Attacks 28 | . . . . 5 13 10 . Total Damage 609 | . . . . 120 288 201 . Kills 13 | . . . . 4 3 6 . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -7 ------- Run | Scr Mat Min Exi Min Mat Gar Fac Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered 2 | . . 2 . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -7 ------------- Run | Scr Mat Min Exi Min Mat Gar Fac Turns Passed 3739 | 69 231 341 663 68 129 1533 705 Spaces Moved 2179 | 61 185 243 452 44 66 763 365 Core 4 | 4 . . . . . . . Treads . | . . . . . . . . Legs 1077 | . . . 205 44 . 463 365 Wheels 732 | 57 185 243 247 . . . . Hover . | . . . . . . . . Flight 366 | . . . . . 66 300 . Fastest Speed 31 | 50 100 100 100 140 31 31 125 Average Speed 111 | 96 100 100 118 140 31 115 125 Slowest Speed 170 | 100 100 100 140 140 31 170 126 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered 1 | . . . 1 . . . . Exploration Rate (%) 32 | 4 29 60 88 10 10 49 11 Regions Visited 7 Branch Regions 3 Pre-discovered Areas . | . . . . . . . . Known Exits Taken 1 | . . . . . 1 . . Unknown Exits Taken 5 | 1 1 1 1 1 . . . Scrap Searched . | . . . . . . . . Spaces Dug 9 | . . . 8 . . 1 . Terrain Destroyed 9 | . . . 8 . . 1 . Melee 1 | . . . . . . 1 . Projectile 8 | . . . 8 . . . . AOE . | . . . . . . . . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -7 --------- Run | Scr Mat Min Exi Min Mat Gar Fac Total 3268 | 68 227 309 522 51 169 1379 543 Wait 761 | . 36 48 20 . 88 457 112 Move 2171 | 60 184 242 451 43 65 761 365 Hop . | . . . . . . . . Pick Up 24 | 2 5 . 2 2 2 10 1 Fast Attach 22 | 5 . . 2 2 . 6 7 Attach 12 | 1 . . 2 1 7 . 1 Detach 3 | . . . 1 1 1 . . Swap 14 | . . . . . . 9 5 Drop 31 | . . . 3 2 . 19 7 Fire 75 | . 2 19 10 . 6 38 . Melee 52 | . . . . . . 7 45 Ram . | . . . . . . . . Kick . | . . . . . . . . Crush . | . . . . . . . . Escape Stasis 72 | . . . . . . 72 . Rewire 31 | . . . 31 . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 3 exits: *Mat x2 / *Exi) -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines -8/Materials -8/Garrison -7/Factory (discovered 1 exit: Gar) History --------- Turn | Location | Event 27 | -11/Scrapyard | Discovered new exit (range 15) 70 | -11/Scrapyard | Entered Materials 293 | -10/Materials | Discovered new exit (range 6) 301 | -10/Materials | Entered Mines 317 | -10/Mines | Build established: Mutant 331 | -10/Mines | Identified exit to Materials 374 | -10/Mines | Discovered exit to Materials (range 11) 604 | -10/Mines | Learned Materials trap positions 637 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 638 | -10/Mines | Discovered new exit (range 5) 642 | -10/Mines | Entered Exiles 642 | -10/Exiles | Found Exiles lab destroyed 658 | -10/Exiles | Discovered new exit (range 15) 865 | -10/Exiles | Crushed by falling debris 1244 | -10/Exiles | Build established: Commander-Mutant 1276 | -10/Exiles | Discovered new exit (range 14) 1305 | -10/Exiles | Entered Mines 1305 | -9/Mines | Accompanied by 5 allies 1362 | -9/Mines | Discovered new exit (range 8) 1373 | -9/Mines | Entered Materials 1373 | -8/Materials | Accompanied by 4 allies 1373 | -8/Materials | Evolved 4 slots: Power x1, Propulsion x2, Utility x1 1374 | -8/Materials | Loaded intel: 21 trap records 1482 | -8/Materials | Identified exit to Garrison 1502 | -8/Materials | Entered Garrison 1502 | -8/Garrison | Accompanied by 4 allies 1667 | -8/Garrison | Build established: Scavenger-Sprinter 1700 | -8/Garrison | Triggered checkpoint 1800 | -8/Garrison | Garrison Relay disabled 1944 | -8/Garrison | Triggered checkpoint 2068 | -8/Garrison | Triggered checkpoint 2091 | -8/Garrison | Build established: Scavenger-Mutant 2441 | -8/Garrison | Build established: Mutant 2462 | -8/Garrison | Discovered new exit (range 11) 2489 | -8/Garrison | Installed Relay Interface Framework 2557 | -8/Garrison | Garrison Relay disabled 2998 | -8/Garrison | Spotted B-75 Beast 3035 | -8/Garrison | Entered Factory 3035 | -7/Factory | Evolved 2 slots: Utility x2 3442 | -7/Factory | Build established: Scavenger-Mutant 3740 | -7/Factory | Identified exit to Garrison 3740 | -7/Factory | Self-destructed Last Messages --------------- 03650_ K33NYH/RIJ0BTA:DN4YKTIOMM 03664_ Dropped Rnf. Deuterium Engine. 03679_ System corrupted: Energy discharge (-91). 03703_ Dropped Imp. Light Armor Plating. 03704_ Acquired Actuator Array. 03715_ System corrupted: Energy discharge (-108). 03715_ Sneak attack on A-02 Transporter. 03715_ A-02 Transporter destroyed. 03718_ Acquired 30 matter. 03720_ Detecting nearby Garrison Access. 03724_ Connecting with Fabricator... >>Build Building L-41 Fighter... ETC: 67 03724_ ALERT: Suspicious activity at Fabricator F005. Dispatching Investigation squad. 03740_ Connecting with Garrison Access... >>Unlock Access door unlocked. 03740_ EXIT=UNLOCKED: GARRISON Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | #############????????????????????????????????????? | | # ! 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""G"" #????????????????????? | | ????## ! #?# @ #????????????????????? | | # ^^ #######+####????????????????????? | | ^ """ #?????????????????????? | | """ +????????????????????? | | """ ##????????????????????? | | #?????????????????????? | | """ """ #?????????????????????? | | """ """ #?????????????????????? | | """ """ #????????????????????? | | """ +????????????????????? | | #????????????????????? | | ######## #????????????????????? | | ???????# ########### ########????????????????????? | | ???????# ??????????? ????????????????????????????? | | ?????????????????????#???????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 25 Energy Capacity 350 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 14 Terrain Scan Density 135 Armor Coverage 375 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 63 Targeting Accuracy 8 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SurveybotPhaseMeganuke Manual? 0 Play Time 00:23:08 Cumulative 51.9 hours Start 2021.03.10 @ 12:33:51 End 2021.03.10 @ 12:57:52 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 138 Rogue 1 Adventurer 135 Explorer 2 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 35 Gallery% 53 Achievement% 42 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 14/Smallcaps Map View 84x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 6108baca-246c-4289-9766-3840a4211bee