Cogmind - Beta 10.2 @@@ ROGUE MODE // 2022.02.04 @ 12:50:14 Player: lumberblack Result: Destroyed by G-67 Veteran with Electrolaser Performance ------------- Evolutions (7) 3500 Regions Visited (11) 2200 Robots Destroyed (0) 0 Value Destroyed (0) 0 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (4085) 4085 TOTAL SCORE: 9785 Bonus ------- Pacifist 4085 Cogmind --------- Core Integrity 0/1300 Matter 300/300 Energy 99/100 System Corruption 0% Temperature Cool (9) Movement Core (50) Location -3/Research Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (8) --- (None) > --- UTILITY (10) ----- (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (4) ---- Improved Utility Shielding Improved Utility Shielding Axe Axe Peak State ------------ > --- POWER ------------ (None) > --- PROPULSION ------- Improved Heavy Treads Heavy Siege Treads Impulse Thruster Impulse Thruster > --- UTILITY ---------- Enhanced Optical Array Improved Utility Shielding > --- WEAPON ----------- (None) > --- INVENTORY -------- Improved Utility Shielding Improved Utility Shielding Axe Axe [Rating: 50] Favorites ----------- Power None Propulsion Heavy Siege Treads Treads Heavy Siege Treads Flight Unit Impulse Thruster Utility Improved Utility Shielding Device Advanced Sensor Array Processor Enhanced Optical Array Protection Improved Utility Shielding Weapon None Build | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 -4 -3 ------- Run | Scr Mat Mat Min Mat Fac Low Low Fac Fac Fac Res Slots Evolved 14 | . . 2 . 2 2 . . 2 2 2 2 Power . | . . . . . . . . . . . . Propulsion 6 | . . . . . 1 . . 1 1 1 2 Utility 8 | . . 2 . 2 1 . . 1 1 1 . Weapon . | . . . . . . . . . . . . Parts Attached 11 | . . . . 3 1 . . 1 . 6 . Power . | . . . . . . . . . . . . Engine . | . . . . . . . . . . . . Core . | . . . . . . . . . . . . Reactor . | . . . . . . . . . . . . Propulsion 7 | . . . . . . . . 1 . 6 . Treads 4 | . . . . . . . . 1 . 3 . Leg . | . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . Hover . | . . . . . . . . . . . . Flight 3 | . . . . . . . . . . 3 . Utility 4 | . . . . 3 1 . . . . . . Device 2 | . . . . 2 . . . . . . . Storage . | . . . . . . . . . . . . Processor 1 | . . . . . 1 . . . . . . Hackware . | . . . . . . . . . . . . Protection 1 | . . . . 1 . . . . . . . Artifact . | . . . . . . . . . . . . Weapon . | . . . . . . . . . . . . Energy Gun . | . . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . Ballistic Gun . | . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes . | . . . . . . . . . . . . Parts Lost 6 | . . . . . 1 . . . 1 2 2 Power . | . . . . . . . . . . . . Propulsion 5 | . . . . . . . . . 1 2 2 Utility 1 | . . . . . 1 . . . . . . Weapon . | . . . . . . . . . . . . Highest Loss Streak 2 | . . . . . 1 . . . 1 1 2 Average Slot Usage (%) 12 | . . . . 16 16 15 15 15 17 21 8 Treads 2 | . . . . . . . . 2 5 7 3 Device 2 | . . . . 15 5 . . . . . . Processor 3 | . . . . . 2 7 7 6 5 5 1 Protection 3 | . . . . . 7 7 7 6 5 5 1 Naked Turns 269 | . 38 4 133 3 . . . . . . 91 Heaviest Build 3 | . . . . 3 3 2 2 2 2 2 2 Greatest Support 33 | 3 3 3 3 3 3 3 3 3 3 33 3 Greatest Overweight (x) . | . . . . . . . . . . . . Average Overweight (x) . | . . . . . . . . . . . . Largest Inventory Capacity 4 | . 4 4 4 4 4 4 4 4 4 4 4 Average Capacity 4 | . 4 4 4 4 4 4 4 4 4 4 4 Most Carried 4 | . 4 4 4 4 4 4 4 4 4 4 4 Average Carried 3 | . 4 4 4 3 4 4 4 4 4 4 4 Final Capacity 4 | 4 4 4 4 4 4 4 4 4 4 4 4 Final Carried 4 | 4 4 4 4 4 4 4 4 4 4 4 4 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -6/Factory Mutant | -5/Factory Mutant | -4/Factory Mutant | -3/Research Resources | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 -4 -3 ----------- Run | Scr Mat Mat Min Mat Fac Low Low Fac Fac Fac Res Matter Collected 206 | 200 . . . . . . . . . 6 . Remotely . | . . . . . . . . . . . . Salvage Created . | . . . . . . . . . . . . Parts . | . . . . . . . . . . . . Haulers Intercepted . | . . . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 -4 -3 ------- Run | Scr Mat Mat Min Mat Fac Low Low Fac Fac Fac Res Combat Hostiles Destroyed . | . . . . . . . . . . . . Classes Destroyed . | . . . . . . . . . . . . Best Kill Streak . | . . . . . . . . . . . . Combat Bots Only . | . . . . . . . . . . . . Max Kills in Single Turn . | . . . . . . . . . . . . Gunslinging . | . . . . . . . . . . . . Exploded . | . . . . . . . . . . . . Melee . | . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 -4 -3 -------- Run | Scr Mat Mat Min Mat Fac Low Low Fac Fac Fac Res Damage Taken 4855 | . 152 . 64 93 65 168 207 23 256 2362 1465 Core 3052 | . 152 . 64 79 39 168 203 23 81 939 1304 Absorbed by Shields . | . . . . . . . . . . . . Core Remaining (%) 69 | 100 39 . 84 85 . . 41 97 91 18 . Volleys Fired . | . . . . . . . . . . . . Largest . | . . . . . . . . . . . . Hottest . | . . . . . . . . . . . . Shots Fired . | . . . . . . . . . . . . Gun . | . . . . . . . . . . . . Cannon . | . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . Special . | . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . Thermal . | . . . . . . . . . . . . Explosive . | . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . Robot Hit Streak . | . . . . . . . . . . . . Robot Miss Streak . | . . . . . . . . . . . . Penetration Max . | . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . Shots Hit Robots . | . . . . . . . . . . . . Core Hits 10 | . . . . 1 1 . 3 . . 4 1 Critical Hits . | . . . . . . . . . . . . Critical Kills . | . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . Melee Attacks . | . . . . . . . . . . . . Impact . | . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 122 | . . . . 1 33 . 21 10 14 16 27 Guns . | . . . . . . . . . . . . Cannons . | . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . Melee . | . . . . . . . . . . . . Ramming 122 | . . . . 1 33 . 21 10 14 16 27 Kinetic . | . . . . . . . . . . . . Thermal . | . . . . . . . . . . . . Explosive . | . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . Impact . | . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Highest Corruption 1 | . . . . 1 . . . 1 . . . Average Corruption 1 | . . . . 1 . . . 1 . . . Corruption Purged . | . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . Overflow Damage . | . . . . . . . . . . . . Projectiles . | . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . Melee . | . . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . . Impact . | . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . Self-Inflicted Damage 56 | . . . . . 16 . 10 5 7 6 12 Shots . | . . . . . . . . . . . . Rammed 22 | . . . . 1 4 . 3 1 1 7 5 Targets Rammed 22 | . . . . 1 4 . 3 1 1 7 5 Kicked . | . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . Highest Temperature . | . . . . . . . . . . . . Average Temperature . | . . . . . . . . . . . . Received Heat Transfer 774 | . 57 . . 54 18 12 72 6 90 192 273 Siege Activations . | . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . Heat Transferred . | . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 -4 -3 ------- Run | Scr Mat Mat Min Mat Fac Low Low Fac Fac Fac Res Peak Influence 346 | . 72 29 100 61 42 . . 31 29 327 346 Initial 171 | . . 29 10 39 27 . . 16 14 9 171 Average 105 | . 34 29 75 55 29 . . 17 17 130 219 Maximum Alert Level 1 | . . . . . . . . . . 1 1 Low Security (%) 86 | . 100 100 100 100 100 . . 100 100 83 53 Level 1 13 | . . . . . . . . . . 16 46 Level 2 . | . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Squads Dispatched 9 | . 2 . . 3 . . . . 1 2 1 Investigation 5 | . 1 . . 2 . . . . . 1 1 Extermination . | . . . . . . . . . . . . Reinforcement 4 | . 1 . . 1 . . . . 1 1 . Assault . | . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 -4 -3 --------- Run | Scr Mat Mat Min Mat Fac Low Low Fac Fac Fac Res Distress Signals 4 | . 2 . . . . . . . . 2 . Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 90 | . 9 . 10 6 1 1 4 1 9 32 17 Peak Tracking Total 18 | . 12 . 4 5 2 1 4 1 10 18 8 Tactical Retreats 11 | . 1 . 2 . . 1 . . . 4 3 Traps | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 -4 -3 ------- Run | Scr Mat Mat Min Mat Fac Low Low Fac Fac Fac Res Traps Triggered 4 | . 1 . . . . . . . . 1 2 Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered 1 | . . . . . . . 1 . . . . Machines | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 -4 -3 ---------- Run | Scr Mat Mat Min Mat Fac Low Low Fac Fac Fac Res Machines Disabled . | . . . . . . . . . . . . Max in Single Turn . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 -4 -3 --------- Run | Scr Mat Mat Min Mat Fac Low Low Fac Fac Fac Res Machines Accessed 8 | . 1 . . 3 1 . . . . 2 1 Terminals 8 | . 1 . . 3 1 . . . . 2 1 Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Total Hacks 26 | . 6 . . 11 1 . . . . 5 3 Successful 8 | . 3 . . 2 . . . . . 2 1 Failed 18 | . 3 . . 9 1 . . . . 3 2 Catastrophic 7 | . 1 . . 2 1 . . . . 1 2 Database Lockouts . | . . . . . . . . . . . . Manual 19 | . 6 . . 9 1 . . . . 3 . Terminals 26 | . 6 . . 11 1 . . . . 5 3 Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Terminal Hacks 7 | . 2 . . 2 . . . . . 2 1 Level Access Points 2 | . 1 . . . . . . . . 1 . Branch Access Points 1 | . . . . 1 . . . . . . . Terminal Index 2 | . . . . 1 . . . . . 1 . Alert Level 1 | . . . . . . . . . . . 1 Zone Layout 1 | . 1 . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . Unauthorized Hacks 1 | . 1 . . . . . . . . . . Terminals 1 | . 1 . . . . . . . . . . Track 1 | . 1 . . . . . . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 8 | . 1 . . 3 1 . . . . 2 1 Full Trace Events 4 | . . . . 2 . . . . . 1 1 Feedback Events 1 | . . . . 1 . . . . . . . Corruption 1 | . . . . 1 . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . Matter . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . Matter . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 -4 -3 ------------ Run | Scr Mat Mat Min Mat Fac Low Low Fac Fac Fac Res Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 -4 -3 -------- Run | Scr Mat Mat Min Mat Fac Low Low Fac Fac Fac Res Total Allies . | . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . Kills . | . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 -4 -3 ------- Run | Scr Mat Mat Min Mat Fac Low Low Fac Fac Fac Res Robot Analysis Total . | . . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 -4 -3 ------------- Run | Scr Mat Mat Min Mat Fac Low Low Fac Fac Fac Res Turns Passed 987 | . 38 4 133 111 43 175 37 62 24 200 160 Spaces Moved 1884 | 1 75 8 265 198 74 350 67 119 47 371 309 Core 1827 | 1 75 8 265 198 74 350 67 119 47 314 309 Treads . | . . . . . . . . . . . . Legs . | . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . Hover . | . . . . . . . . . . . . Flight 57 | . . . . . . . . . . 57 . Fastest Speed 37 | 50 50 50 50 50 50 50 50 50 50 37 50 Average Speed 49 | 50 50 50 50 50 50 50 50 50 50 48 50 Slowest Speed 50 | 50 50 50 50 50 50 50 50 50 50 50 50 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 21 | 2 24 2 77 24 3 64 14 5 3 21 16 Regions Visited 11 Branch Regions 3 Pre-discovered Areas . | . . . . . . . . . . . . Known Exits Taken 2 | . 1 . . . . . . . . 1 . Unknown Exits Taken 9 | 1 . 1 1 1 1 1 1 1 1 . . Scrap Searched 1 | . . . 1 . . . . . . . . Spaces Dug . | . . . . . . . . . . . . Terrain Destroyed . | . . . . . . . . . . . . Melee . | . . . . . . . . . . . . Projectile . | . . . . . . . . . . . . AOE . | . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 -4 -3 --------- Run | Scr Mat Mat Min Mat Fac Low Low Fac Fac Fac Res Total 1918 | . 74 7 264 210 78 349 69 120 47 386 314 Wait 1 | . . . . . . . . . . 1 . Move 1875 | . 74 7 264 197 73 349 66 118 47 371 309 Hop . | . . . . . . . . . . . . Pick Up 4 | . . . . 4 . . . . . . . Fast Attach 11 | . . . . 3 1 . . 1 . 6 . Attach . | . . . . . . . . . . . . Detach . | . . . . . . . . . . . . Swap . | . . . . . . . . . . . . Drop 7 | . . . . 5 . . . . . 2 . Fire . | . . . . . . . . . . . . Melee . | . . . . . . . . . . . . Ram 16 | . . . . 1 4 . 3 1 . 2 5 Kick . | . . . . . . . . . . . . Crush 4 | . . . . . . . . . . 4 . Escape Stasis . | . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x3) -9/Materials -9/Mines -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves -6/Factory -5/Factory -4/Factory (discovered 4 exits: *Res x4) -3/Research History --------- Turn | Location | Event 1 | -11/Scrapyard | Released all parts (6) 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 11 | -10/Materials | Identified exit to Materials 37 | -10/Materials | Core integrity fell below 50% 39 | -10/Materials | Entered another Materials area 39 | -9/Materials | Evolved 2 slots: Utility x2 39 | -9/Materials | Discovered new exit (range 7) 43 | -9/Materials | Entered Mines 55 | -9/Mines | Met a Derelict bent on vengeance 174 | -9/Mines | Discovered new exit (range 5) 176 | -9/Mines | Entered Materials 176 | -8/Materials | Evolved 2 slots: Utility x2 271 | -8/Materials | Discovered new exit (range 6) 287 | -8/Materials | Entered Factory 287 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 300 | -7/Factory | Build established: Mutant 319 | -7/Factory | Discovered new exit (range 17) 330 | -7/Factory | Entered Lower Caves 335 | -7/Lower Caves | Spotted B-75 Beast 456 | -7/Lower Caves | Encountered a Warlord checkpoint 498 | -7/Lower Caves | Discovered new exit (range 16) 505 | -7/Lower Caves | Entered another Lower Caves area 533 | -7/Lower Caves | Discovered new exit (range 15) 539 | -7/Lower Caves | Core integrity fell below 50% 542 | -7/Lower Caves | Entered Factory 542 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 601 | -6/Factory | Discovered new exit (range 8) 604 | -6/Factory | Entered another Factory area 604 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 618 | -5/Factory | Discovered new exit (range 22) 628 | -5/Factory | Entered another Factory area 628 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 661 | -4/Factory | Spotted B-86 Titan 672 | -4/Factory | Core integrity fell below 50% 808 | -4/Factory | Identified exit to Research 825 | -4/Factory | Core integrity fell below 20% 828 | -4/Factory | Entered Research 828 | -3/Research | Evolved 2 slots: Propulsion x2 903 | -3/Research | Spotted B-86 Titan 972 | -3/Research | Core integrity fell below 50% 982 | -3/Research | Core integrity fell below 20% 985 | -3/Research | Spotted B-86 Titan 988 | -3/Research | Destroyed by G-67 Veteran with Electrolaser Last Messages --------------- 00890_ Slug penetrates Wall. 00894_ Hvy. Siege Treads destroyed. 00897_ Triggered Blade Trap. 00897_ Massive razor-sharp blades shoot up from within the floor. 00897_ Enh. Optical Array severed. 00897_ Imp. Utility Shielding severed. 00902_ Penetrated by Slug. 00908_ Fabricator disabled. 00908_ Slug penetrates Fabricator. 00913_ Slug penetrates Wall. 00913_ Slug penetrates Door. 00942_ Connecting with Terminal... >>Alert(Check) Current Alert Level: 1-I 00942_ ALERT: Suspicious activity at Terminal R010. Dispatching Investigation squad. 00959_ Triggered Blade Trap. 00959_ Massive razor-sharp blades shoot up from within the floor. 00982_ U-05 Engineer destroyed. 00986_ K-01 Serf collects debris. 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R#??????????????????????? | | ???????????? " #####+########?????????? | | ???????????? """u ?????????? | | ?????????? G #????????? | | ????????? """ Ru #????????? | | ????????? " @ k #????????? | | ????????? gA k########???????????????? | | ????????? g=#??????????????????????? | | ????????? k BB !%#??????????????????????? | | ??????????#t###### BB# |!#??????????????????????? | | ?????????????????# ?# #??????????????????????? | | ?????????????????##??# #??????????????????????? | | ?????????????????????# #??????????????????????? | | ?????????????????????# #??????????????????????? | | ????????????#######??# #??????????????????????? | | ????????????? ] = ?# #??????????????????????? | | ????????????? ?# #??????????????????????? | | ????????????? """ # #??????????????????????? | | ????????????# """ # #??????????????????????? | | ????????????# """ /g #??????????????????????? | | ????????????# """ # #??????????????????????? | | ????????????? """ # #??????????????????????? | | ????????????? ?# #??????????????????????? | | ????????????? ?# #??????????????????????? | | ????????????#######??# #??????????????????????? | | ?????????????????????# #??????????????????????? | | ?????????????????????# #??????????????????????? | | ?????????????????????# #??????????????????????? | | ?????????????????????# #??????????????????????? | | ?????????????????????# #??????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 46 Energy Generation 5 Energy Capacity 100 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 16 Terrain Scan Density 10 Jamming Range 8 Utility Shielding 66 Evasion (%) 62 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MolecularArmoredHammer Manual? 0 Play Time 00:29:08 Cumulative 331.2 hours Start 2022.02.04 @ 12:15:08 End 2022.02.04 @ 12:50:14 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 263 Rogue 263 Adventurer 0 Explorer 0 Win Type - Total 6 Types 5/0/1/0/0/0/0/0/0 Lore% 55 Gallery% 78 Achievement% 62 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/TerminusBold Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 114ea018-a1c8-4abc-8412-b033295b4af7