Cogmind - Beta 17 @@@ ROGUE MODE // 2026.08.20 @ 22:42:08 Player: Foongus0298 Result: Destroyed by Striker with Plasma Lance Performance ------------- Evolutions (7) 3500 Regions Visited (20) 4000 Robots Destroyed (379) 1895 Value Destroyed (15783) 15783 Prototype IDs (38) 760 Alien Tech Used (2) 400 Bonus (20204) 20204 TOTAL SCORE: 46542 Bonus ------- Triggered High Security 500 High Alert Combat Kills 3170 Follower Combat Kills 2981 Prayed to X0-1V1 5000 Major X0-1V1 Interference 7750 Entered Garrisons 200 Met Imprinter 300 Was Imprinted 300 Met Zhirov 300 Friendly Fire -297 Cogmind --------- Core Integrity 0/1100 Matter 321/700 Energy 35/100 System Corruption 17% Temperature Cool (0) Movement Core (1350) Ox26 Location -3/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (10) ----- Huge Storage Unit Advanced Launcher Guidance Computer > --- WEAPON (4) ------- (None) > --- INVENTORY (25) --- Light Fission Core Advanced Energy Well (45) Matter Compressor (0) Heavy Armor Plating Layered Heavy Armor Plating Layered Heavy Armor Plating Experimental EM Shield Coil Gun Railgun Heavy Gauss Cannon Heavy Gauss Cannon Linear Accelerator Linear Accelerator Peak State ------------ > --- POWER ------------ Neutrino Core Particle Reactor > --- PROPULSION ------- Armored Treads Medium Treads Medium Treads Heavy Treads Biometal Medium Treads > --- UTILITY ---------- Advanced Cooling System Huge Storage Unit Advanced Launcher Guidance Computer Precision Matter Filter Layered Heavy Armor Plating Heavy Reactive Plating Experimental Thermal Defense Suite X0-1V1's Piety Tracker > --- WEAPON ----------- Variable Charge Gun Heavy Proton Missile Launcher 99-TNT's Nukerbomber > --- INVENTORY -------- Light Angular Momentum Engine Light Fission Core Improved Treads Armored Treads Armored Treads Medium Treads Advanced Energy Well Matter Compressor Heavy Armor Plating Layered Heavy Armor Plating Layered Heavy Armor Plating Experimental EM Shield Coil Gun Railgun Heavy Gauss Cannon Heavy Gauss Cannon Linear Accelerator Linear Accelerator [Rating: 155] Favorites ----------- Power Neutrino Core Engine Improved Deuterium Engine Power Core Neutrino Core Reactor Antimatter Reactor Propulsion Armored Treads Treads Armored Treads Leg Armored Leg Wheel Armored Huge Wheel Utility X0-1V1's Piety Tracker Device X0-1V1's Piety Tracker Storage High-capacity Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Improved Light Armor Plating Weapon Heavy Machine Gun Energy Gun Variable Charge Gun Energy Cannon Improved EM Pulse Cannon Ballistic Gun Heavy Machine Gun Ballistic Cannon Slug Cannon Launcher Heavy Proton Missile Launcher Impact Weapon Heavy Mace Slashing Weapon Scimitar of Distortion Special Melee Weapon Dirty Datajack Build | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -5 -5 -4 -4 -3 ------- Run | Yrd Mat Mat Mat Fac Fac Low Low Zio Pro Fac Was Fac Gar Fac Upp Upp Zhi Pro Fac Res Slots Evolved 14 | . . 2 2 2 2 . . . . 2 . . . . . . . . 2 2 Power . | . . . . . . . . . . . . . . . . . . . . . Propulsion 2 | . . . . . 1 . . . . 1 . . . . . . . . . . Utility 9 | . . 1 1 1 1 . . . . 1 . . . . . . . . 2 2 Weapon 3 | . . 1 1 1 . . . . . . . . . . . . . . . . Parts Attached 237 | 6 6 20 20 27 40 4 1 1 4 40 10 . 1 17 . 2 2 3 13 20 Power 27 | 1 1 3 2 1 3 1 . . 2 5 2 . . 2 . . 1 1 1 1 Engine 12 | 1 1 3 2 1 3 . . . 1 . . . . . . . . . . . Core 8 | . . . . . . 1 . . . 3 . . . 2 . . . 1 1 . Reactor 7 | . . . . . . . . . 1 2 2 . . . . . 1 . . 1 Propulsion 60 | 2 1 8 5 7 10 1 . . . 10 2 . . 8 . . . 1 2 3 Treads 40 | 2 1 8 5 5 2 . . . . 1 2 . . 8 . . . 1 2 3 Leg 19 | . . . . 2 8 1 . . . 8 . . . . . . . . . . Wheel 1 | . . . . . . . . . . 1 . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . Utility 85 | 1 4 3 6 11 16 2 . . 2 16 2 . . 4 . . 1 1 5 11 Device 46 | . 1 1 2 6 9 1 . . 2 11 1 . . 2 . . 1 1 2 6 Storage 6 | 1 2 . . . 1 . . . . 1 . . . . . . . . 1 . Processor 8 | . . 1 1 . 2 . . . . 1 1 . . . . . . . . 2 Hackware 3 | . . . 2 . 1 . . . . . . . . . . . . . . . Protection 22 | . 1 1 1 5 3 1 . . . 3 . . . 2 . . . . 2 3 Artifact . | . . . . . . . . . . . . . . . . . . . . . Weapon 65 | 2 . 6 7 8 11 . 1 1 . 9 4 . 1 3 . 2 . . 5 5 Energy Gun 8 | . . . . 3 3 . . . . 1 . . . . . . . . . 1 Energy Cannon 4 | . . . . 2 1 . . . . 1 . . . . . . . . . . Ballistic Gun 33 | 2 . 6 5 2 4 . 1 1 . 3 4 . . 2 . . . . 3 . Ballistic Cannon 11 | . . . . . 2 . . . . 2 . . 1 . . 1 . . 2 3 Launcher 5 | . . . 1 1 . . . . . 1 . . . 1 . . . . . 1 Special Weapon . | . . . . . . . . . . . . . . . . . . . . . Impact Weapon 3 | . . . 1 . 1 . . . . 1 . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon 1 | . . . . . . . . . . . . . . . . 1 . . . . Unidentified Prototypes 22 | . 1 1 1 1 1 . . . . 9 . . . 1 . . 2 . 2 3 Corrupted Parts 8 | . . . . . 3 . . . . 2 . . . 1 . . . . . 2 System Corruption 43 | . . . . . 11 . . . . 17 . . . 10 . . . . . 5 Parts Lost 116 | . 1 1 3 28 6 2 . . 1 36 . . . 7 . 2 . 1 1 27 Power 9 | . 1 . 1 . . . . . . 4 . . . . . . . . . 3 Propulsion 36 | . . . 1 10 . . . . . 11 . . . 4 . . . . . 10 Utility 42 | . . 1 1 8 4 2 . . 1 11 . . . 1 . . . 1 1 11 Weapon 29 | . . . . 10 2 . . . . 10 . . . 2 . 2 . . . 3 Highest Loss Streak 22 | . 1 1 2 12 4 1 . . 1 15 . . . 2 . 2 . 1 1 22 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . Average Backups 17 | 2 7 16 18 15 6 19 19 19 19 18 11 18 18 17 19 18 17 19 21 21 Power 2 | . . 1 3 2 . 2 2 2 2 3 2 3 3 3 3 3 3 3 2 2 Propulsion 3 | . 1 3 2 1 1 4 5 6 5 3 . 1 1 2 3 3 3 3 3 4 Utility 6 | . 3 5 5 8 3 4 4 4 5 6 4 8 7 6 9 9 9 10 9 8 Weapon 5 | . 2 6 6 3 1 8 8 7 7 5 3 6 6 5 4 3 2 2 4 6 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . Unused Backups 50 | . 2 1 2 5 2 . . . 2 9 . 1 2 5 . 1 2 1 6 9 Power 4 | . . . . 3 . . . . . . . . . . . . . . . 1 Propulsion 20 | . 1 1 . . 1 . . . 2 3 . . . 1 . . 2 1 6 2 Utility 17 | . 1 . 2 2 . . . . . 3 . 1 2 2 . . . . . 4 Weapon 9 | . . . . . 1 . . . . 3 . . . 2 . 1 . . . 2 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 90 | . 97 99 99 89 81 100 100 100 99 93 75 83 82 90 94 94 73 93 79 80 Engine 4 | . 14 10 7 6 5 6 12 12 8 . . . . . . . . . . . Core 1 | . . . . . . . . . . 4 . . . . 5 5 5 5 5 3 Reactor 3 | . . . . . . . . . 3 4 8 11 11 10 5 5 5 5 5 3 Treads 17 | . 30 35 33 26 2 . . . . . 9 11 15 22 27 27 27 27 24 21 Leg 9 | . . . . . 18 31 29 25 25 25 . . . . . . . . . . Device 14 | . 6 9 11 9 18 23 18 18 19 17 15 16 16 14 16 16 16 15 10 15 Storage 5 | . 14 10 8 6 1 6 6 6 6 5 5 5 5 5 5 5 5 5 5 4 Processor 6 | . . 9 8 4 7 4 . . . 4 10 11 11 10 11 11 11 11 5 4 Protection 3 | . 6 1 2 7 5 2 6 6 4 2 . . . . . . . . 4 8 Ballistic Gun 16 | . 24 21 24 21 5 18 19 24 31 19 14 22 20 23 11 13 . 7 10 1 Ballistic Cannon 3 | . . . . . 4 6 6 1 . 4 . . 1 . 5 6 1 11 8 11 Peak Build Rating 155 | 6 20 31 47 52 86 85 84 85 90 114 109 109 105 111 107 106 108 112 129 155 Average Rating 85 | 4 13 26 38 45 66 84 83 82 86 100 89 108 104 102 107 104 87 109 124 137 On Entrance 74 | . 6 20 31 47 14 85 84 82 84 90 40 109 109 105 107 107 104 108 112 128 Avg Prop Armor Cover (%) 8 | . . . . 11 4 . . . . 13 15 19 . . . 5 . . . 4 Naked Turns 4 | . . . . 4 . . . . . . . . . . . . . . . . Heaviest Build 219 | 14 48 55 69 92 81 87 90 94 105 159 133 132 135 147 139 139 140 152 201 219 Greatest Support 188 | 40 60 86 86 80 82 82 82 67 67 115 28 28 168 188 153 153 153 158 171 183 Greatest Overweight (x) 29 | . . 1 . 3 2 1 1 1 1 27 4 4 . 1 . 1 . . 1 29 Average Overweight (x) . | . . . . . . . 1 1 1 1 3 4 . . . . . . 1 1 Largest Inventory Capacity 25 | 8 20 20 20 20 20 20 20 20 20 25 25 25 25 25 25 25 25 25 25 25 Average Capacity 21 | 7 9 20 20 19 9 20 20 20 20 21 25 25 25 25 25 25 25 25 25 25 Most Carried 25 | 4 10 20 20 20 20 20 20 20 20 24 25 25 25 25 25 25 25 25 25 25 Average Carried 19 | 2 7 16 19 16 6 19 19 19 19 18 11 24 24 24 25 24 23 24 24 23 Final Capacity 25 | 8 20 20 20 5 20 20 20 20 20 25 25 25 25 25 25 25 25 25 25 25 Final Carried 25 | 4 10 20 20 5 20 20 20 20 20 8 25 25 25 25 25 23 25 25 25 16 Class Distribution -------------------- 25% | Scavenger-Tank 17% | Scavenger-Skirmisher 13% | Skirmisher 12% | Tank 10% | Mutant 10% | Scavenger-Gunner 4% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Gunner | -8/Materials Scavenger-Gunner | -7/Factory Skirmisher | -6/Factory Scavenger-Skirmisher | -6/Lower Caves Scavenger-Tank | -6/Lower Caves Scavenger-Tank | -6/Zion Scavenger-Tank | -5/Proximity Caves Scavenger-Skirmisher | -5/Factory Scavenger-Skirmisher | -5/Waste Scavenger-Skirmisher | -5/Factory Scavenger-Skirmisher | -5/Garrison Scavenger-Skirmisher | -5/Factory Skirmisher | -5/Upper Caves Skirmisher | -5/Upper Caves Mutant | -5/Zhirov Skirmisher | -4/Proximity Caves Tank | -4/Factory Tank | -3/Research Resources | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -5 -5 -4 -4 -3 ----------- Run | Yrd Mat Mat Mat Fac Fac Low Low Zio Pro Fac Was Fac Gar Fac Upp Upp Zhi Pro Fac Res Matter Collected 15087 | 231 381 800 1580 972 1327 714 . 123 801 2527 231 . 120 1163 10 172 . 1041 761 2133 Remotely 1438 | . . . . . . . . . . . . . . . . . . . . 1438 Salvage Created 16453 | . 514 1132 1719 1529 807 556 . . 612 2750 . . 262 1877 . 281 . 851 689 2874 Parts 799 | . 39 83 84 96 32 15 . . 36 132 . . 4 99 . 6 . 28 34 111 Haulers Intercepted 10 | . 1 4 2 . . . . . . 1 . . . 2 . . . . . . Recyclers Shooed 17 | . . . 1 . 3 . . . . 4 . . . 1 . . . . 2 6 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 73 | . . . . . . 5 . . 51 . . . . . 3 2 . 12 . . Prevented 31 | . . . . . . . . . 3 . . . . . 4 5 . 19 . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -5 -5 -4 -4 -3 ------- Run | Yrd Mat Mat Mat Fac Fac Low Low Zio Pro Fac Was Fac Gar Fac Upp Upp Zhi Pro Fac Res Combat Hostiles Destroyed 281 | . 11 19 31 41 13 11 . . 13 42 . . 4 28 . 5 . 15 11 37 Melee 1 | . . . . . 1 . . . . . . . . . . . . . . . Guns 159 | . 11 19 25 24 3 7 . . 13 16 . . 4 27 . . . . 6 4 Cannons 56 | . . . . 6 9 4 . . . 11 . . . . . 1 . 3 5 17 AOE 52 | . . . 6 11 . . . . . 12 . . . 1 . 3 . 8 . 11 Classes Destroyed 22 | . 7 2 3 6 . 2 . . 1 . . . . . . . . . 1 . Worker 29 | . 3 2 5 . 2 . . . . 8 . . . 1 . . . . . 8 Builder 25 | . 1 1 1 3 . . . . . 9 . . . 2 . . . . 1 7 Tunneler 3 | . . . . 1 . . . . . 1 . . . . . . . . . 1 Hauler 10 | . 1 4 2 . . . . . . 1 . . . 2 . . . . . . Recycler 16 | . . . 1 . 1 . . . . 2 . . . 1 . . . . 1 10 Mechanic 2 | . . . . 1 . . . . . 1 . . . . . . . . . . Operator 4 | . 2 1 . . . . . . . . . . . . . . . . 1 . Drone 1 | . . . . . . . . . . . . . . . . . . . 1 . Watcher 10 | . 2 3 3 . . . . . . . . . . 1 . . . . . 1 Swarmer 35 | . 6 . 3 5 . . . . 5 4 . . . 4 . . . 5 . 3 Cutter 3 | . . . . 3 . . . . . . . . . . . . . . . . Grunt 118 | . 5 13 20 12 3 4 . . 2 17 . . 3 13 . 4 . 8 . 14 Brawler 7 | . . . . . . . . . 1 4 . . . . . . . 1 . 1 Duelist 10 | . . 1 1 1 . 1 . . 2 2 . . . 1 . . . . . 1 Protector 3 | . . . . 2 . . . . . . . . . . . . . . . 1 Sentry 35 | . . 5 5 4 2 . . . . 2 . . 1 2 . . . 1 2 11 Specialist 7 | . . . . 3 2 . . . . . . . . . . . . . 2 . Hunter 19 | . . . 1 4 4 . . . 2 3 . . . 1 . . . . 2 2 Programmer 29 | . . . . 6 2 . . . . 8 . . . 5 . . . . 4 4 Heavy 6 | . . . 1 1 . . . . . 2 . . . 2 . . . . . . Behemoth 2 | . . . . . . . . . 1 . . . . . . 1 . . . . Thug 3 | . . . . . . 3 . . . . . . . . . . . . . . Savage 1 | . . . . . . 1 . . . . . . . . . . . . . . Butcher 1 | . . . . . . 1 . . . . . . . . . . . . . . Mutant 1 | . . . . . . 1 . . . . . . . . . . . . . . Best Kill Streak 19 | . 7 4 10 19 3 5 . . 4 14 . . 4 9 . 4 . 5 2 13 Combat Bots Only 16 | . 7 4 7 16 2 5 . . 4 9 . . 4 7 . 4 . 5 2 9 Max Kills in Single Turn 6 | . 1 2 4 4 1 1 . . 3 3 . . 2 2 . 2 . 2 1 6 Gunslinging 2 | . . . . . . . . . 2 . . . 1 1 . . . . . . Exploded 3 | . . . 3 3 . . . . . 2 . . . 1 . 2 . 2 . 2 Melee 1 | . . . . . 1 . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -5 -5 -4 -4 -3 -------- Run | Yrd Mat Mat Mat Fac Fac Low Low Zio Pro Fac Was Fac Gar Fac Upp Upp Zhi Pro Fac Res Hostile Shots Fired 2012 | . 67 58 115 358 162 38 . . 59 381 . . 8 116 . 31 . 58 180 381 Missed 553 | . 19 13 34 95 38 11 . . 16 104 . . . 27 . 8 . 17 38 133 Hits 1459 | . 48 45 81 263 124 27 . . 43 277 . . 8 89 . 23 . 41 142 248 Melee 57 | . . . . 4 . 4 . . 1 22 . . . 2 . . . . 12 12 Projectile 1402 | . 48 45 81 259 124 23 . . 42 255 . . 8 87 . 23 . 41 130 236 AOE 5 | . . . . 4 . . . . . . . . . . . . . . 1 . Critical Strikes 63 | . . 1 5 11 . 1 . . . 18 . . . 3 . 2 . 5 4 13 Part Disruptions 3 | . . . . . . . . . . . . . . . . 3 . . . . Damage Taken 28178 | . 462 567 1502 4600 1968 611 . . 561 5818 . . 170 2304 . 659 . 954 1970 6032 Core 3303 | . 49 68 176 541 170 82 . . 21 807 . . . 172 . 22 . 57 24 1114 Absorbed by Shields 1781 | . . . 140 . 83 . . . 313 613 . . . . . . . . 190 442 Reduced by Siege Mode 117 | . . . . . . . . . . . . . 17 68 . 7 . . 4 21 Redirected to Shielding 23 | . . . . 23 . . . . . . . . . . . . . . . . Ignored by Resistances 1777 | . . . . . 114 . . . . 375 . . . 203 . . . . 351 734 Regen/Repaired (Parts) 1970 | . 126 45 . . . . . 1103 . . . . . . . . . . 696 . Core Remaining (%) 68 | 100 80 83 69 10 . . . . 80 . . . . . . . . 41 88 . Volleys Fired 730 | . 45 63 81 92 56 29 1 1 26 106 . . 9 56 . 13 . 25 34 93 Largest 6 | . 2 2 3 4 4 4 5 1 5 5 . . 4 6 . 4 . 4 4 4 Hottest 265 | . 40 46 74 215 182 130 155 25 143 177 . . 132 193 . 150 . 157 168 265 Shots Fired 2300 | . 89 127 239 329 135 114 8 1 131 361 1 . 29 272 . 42 . 66 128 228 Gun 1753 | . 89 127 237 297 71 85 6 1 131 232 1 . 28 264 . 22 . 17 76 69 Cannon 473 | . . . . 26 64 29 2 . . 111 . . 1 4 . 17 . 28 51 140 Launcher 74 | . . . 2 6 . . . . . 18 . . . 4 . 3 . 21 1 19 Special . | . . . . . . . . . . . . . . . . . . . . . Kinetic 2110 | . 89 127 237 283 102 114 8 1 131 343 1 . 29 268 . 39 . 45 127 166 Thermal 87 | . . . . 38 6 . . . . . . . . . . . . . . 43 Explosive 17 | . . . 2 6 . . . . . . . . . . . . . . . 9 Electromagnetic 86 | . . . . 2 27 . . . . 18 . . . 4 . 3 . 21 1 10 Robot Hit Streak 33 | . 9 13 33 31 9 11 . . 17 13 . . 7 18 . 20 . 6 14 17 Robot Miss Streak 13 | . 6 2 3 4 5 4 . . 3 13 . . 2 4 . 4 . 5 4 4 Penetration Max 1 | . . . 1 . . . . . 1 1 . . . . . . . 1 . 1 Secondary Targets 30 | . 3 2 3 3 . . . . 5 2 . . 3 9 . . . . . . Max Gunslinging Chain 2 | . 1 1 1 1 . . . . 2 1 . . 2 1 . . . . . . Shots Hit Robots 1544 | . 49 91 185 238 92 60 . . 87 238 . . 19 183 . 27 . 38 86 151 Core Hits 845 | . 26 46 82 110 50 25 . . 37 177 . . 11 84 . 17 . 31 40 109 Critical Kills 18 | . . 1 1 . 2 . . . . . . . 2 6 . . . 2 3 1 Critical Parts Destroyed 23 | . 1 1 1 2 1 . . . 1 5 . . 1 3 . 3 . 1 1 2 Critical Strikes 64 | . 1 2 2 3 3 . . . 1 7 . . 3 9 . 4 . 3 8 18 Burn 1 | . . . . 1 . . . . . . . . . . . . . . . . Destroy 40 | . 1 2 1 2 1 . . . 1 3 . . 3 9 . 4 . 3 5 5 Blast 18 | . . . . . . . . . . 2 . . . . . . . . 3 13 Smash 5 | . . . 1 . 2 . . . . 2 . . . . . . . . . . Melee Attacks 29 | . . . 3 2 11 . 1 1 . 11 . . . . . . . . . . Impact 28 | . . . 3 1 11 . 1 1 . 11 . . . . . . . . . . Slashing 1 | . . . . 1 . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 1 | . . . 1 . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 47072 | . 658 1373 3722 5998 2212 1514 . . 1798 10183 . . 442 4177 . 1110 . 1959 2394 9532 Guns 23772 | . 658 1373 2980 3176 775 1140 . . 1798 3887 . . 442 3796 . 309 . 288 1390 1760 Cannons 9712 | . . . . 493 1021 374 . . . 2681 . . . 60 . 396 . 515 993 3179 Explosions 12838 | . . . 672 2311 101 . . . . 3268 . . . 321 . 405 . 1156 11 4593 Melee 750 | . . . 70 18 315 . . . . 347 . . . . . . . . . . Ramming . | . . . . . . . . . . . . . . . . . . . . . Kinetic 30977 | . 658 1373 2980 2964 1210 1514 . . 1798 6568 . . 442 3856 . 705 . 803 2383 3723 Thermal 3332 | . . . 328 1007 198 . . . . 341 . . . . . . . 78 . 1380 Explosive 6597 | . . . 344 1979 . . . . . 581 . . . 174 . . . . . 3519 Electromagnetic 5416 | . . . . 30 489 . . . . 2346 . . . 147 . 405 . 1078 11 910 Impact 732 | . . . 70 . 315 . . . . 347 . . . . . . . . . . Slashing 18 | . . . . 18 . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . Highest Corruption 33 | . 3 . . 12 17 22 22 22 . 33 33 33 33 33 13 13 13 13 . 17 Average Corruption 12 | . 2 . . 9 15 18 22 22 . 11 33 33 33 4 13 13 13 13 . 3 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . Effects 317 | . 2 . . 45 34 37 27 7 . 23 15 1 10 14 10 33 10 30 . 19 Message Errors 86 | . 2 . . 12 8 9 6 2 . 5 4 . 2 5 4 9 3 12 . 3 Matter Fused 61 | . . . . 8 8 9 3 2 . 4 4 . . 2 2 6 2 8 . 3 Heat Flow Errors 42 | . . . . 5 5 5 3 1 . 3 2 1 1 1 3 2 2 4 . 4 Energy Discharges 32 | . . . . 4 4 4 1 1 . 1 1 . . 2 . 6 3 3 . 2 Parts Rejected 5 | . . . . . . . . . . 2 . . 1 1 . 1 . . . . Parts Fused 5 | . . . . 2 1 . 1 . . 1 . . . . . . . . . . Data Loss (minor) 33 | . . . . 5 2 . 8 1 . 5 2 . 1 1 1 3 . 1 . 3 Data Loss (major) 11 | . . . . 2 1 . 1 . . . 1 . . 1 . 3 . . . 2 Misfires 10 | . . . . . 1 2 2 . . 1 1 . . . . 1 . . . 2 Alerts 8 | . . . . 2 . 3 2 . . . . . . . . 1 . . . . Misdirections 3 | . . . . 2 . . . . . . . . 1 . . . . . . . Weapon Failures 21 | . . . . 3 4 5 . . . 1 . . 4 1 . 1 . 2 . . Overload Shots 27 | . . . . . . . . . . . . . . . . . . . . 27 Effects 1 | . . . . . . . . . . . . . . . . . . . . 1 Heat Surge 1 | . . . . . . . . . . . . . . . . . . . . 1 Overflow Damage 1064 | . . . 116 156 125 . . . . 232 . . . 29 . 26 . 12 22 346 Projectiles 221 | . . . . 19 10 . . . . 47 . . . . . . . . 22 123 Explosions 520 | . . . 46 137 . . . . . 47 . . . 29 . 26 . 12 . 223 Melee 323 | . . . 70 . 115 . . . . 138 . . . . . . . . . . Knockbacks 85 | . . . . . 17 4 . . . 30 . . . . . . . 1 10 23 Impact 5 | . . . . . 2 . . . . 3 . . . . . . . . . . Kinetic 78 | . . . . . 14 4 . . . 27 . . . . . . . 1 10 22 Secondary 2 | . . . . . 1 . . . . . . . . . . . . . . 1 Self-Inflicted Damage 960 | . . . . 214 53 . . . . 258 . . . 89 . . . 28 . 318 Shots 25 | . . . . 3 1 . . . . 10 . . . 2 . . . 2 . 7 Rammed . | . . . . . . . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . Highest Temperature 565 | . 20 22 263 413 340 182 240 188 518 565 242 237 121 249 148 266 220 224 347 565 Average Temperature 118 | . 10 3 78 139 103 55 90 96 169 121 116 139 49 70 78 82 117 87 128 176 Received Heat Transfer 4284 | . 129 276 451 714 126 171 . . 121 904 . . 54 297 . 108 . 232 305 396 Effects 53 | . . . 2 8 5 . . . 5 12 . . . . . . . . 5 16 Shutdowns 10 | . . . . . . . . . 2 3 . . . . . . . . 2 3 Energy Bleed 12 | . . . 2 2 2 . . . 1 2 . . . . . . . . . 3 Interference 22 | . . . . 4 3 . . . 1 5 . . . . . . . . 3 6 Matter Decay 3 | . . . . 2 . . . . 1 . . . . . . . . . . . Short Circuit 1 | . . . . . . . . . . . . . . . . . . . . 1 Damage (minor) 4 | . . . . . . . . . . 2 . . . . . . . . . 2 Damage (core) 1 | . . . . . . . . . . . . . . . . . . . . 1 Siege Activations 20 | . . . . . . . . . . . . . 1 6 . 1 . 3 7 2 Total Turns 298 | . . . . . . . . . . . . . 27 93 . 8 . 4 116 50 Longest Duration 46 | . . . . . . . . . . . . . 27 34 . 8 . 2 45 46 Martial Activations . | . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 12 | . . . . . . . . . . 3 . . . . . 1 . 4 . 4 Combat Hostiles 12 | . . . . . . . . . . 3 . . . . . 1 . 4 . 4 Parts Fried 25 | . . . 2 . 3 . . . . 10 . . . . . 3 . 5 . 2 Impact Corruptions 12 | . . . 2 . 5 . . . . 4 . . . . . . . . . 1 Robots Melted . | . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . Parts Melted 12 | . . . 2 5 . . . . . 1 . . . . . . . . . 4 Heat Transferred 4299 | . . . 250 1531 268 . . . . 500 . . . . . . . 150 . 1600 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . Parts Stolen 1 | . . . . . . . . . . . . . . . . . . . 1 . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 10 | . . . . . 2 . . . . 5 . . . . . . . 1 . 2 Alert | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -5 -5 -4 -4 -3 ------- Run | Yrd Mat Mat Mat Fac Fac Low Low Zio Pro Fac Was Fac Gar Fac Upp Upp Zhi Pro Fac Res Maximum Alert Level 5 | . 1 1 2 2 1 . . . . 4 2 1 1 2 . . . . . 5 Low Security (%) 55 | 100 99 98 36 36 49 . . . . 54 . . 30 53 . . . . 100 16 Level 1 15 | . . 1 3 31 50 . . . . 19 37 100 70 6 . . . . . 7 Level 2 17 | . . . 60 31 . . . . . 6 62 . . 39 . . . . . 7 Level 3 4 | . . . . . . . . . . 9 . . . . . . . . . 21 Level 4 3 | . . . . . . . . . . 10 . . . . . . . . . 11 Level 5 1 | . . . . . . . . . . . . . . . . . . . . 15 High Security 2 | . . . . . . . . . . . . . . . . . . . . 21 Max Security . | . . . . . . . . . . . . . . . . . . . . . Peak Influence 2584 | . 200 200 627 654 327 . . . . 1446 504 249 249 553 . . . . 165 2584 Initial 504 | . . 33 76 271 289 . . . . 251 504 233 167 130 . . . . 51 80 Average 359 | . 113 133 359 302 204 . . . . 380 420 240 225 238 . . . . 53 1279 Influence Increases 12195 | . 373 651 1046 1176 640 110 . . 691 2328 . 16 82 964 . 150 . 367 473 3128 Destroy 0b10 Robot/C 6740 | . 220 400 620 780 380 100 . . 480 1180 . . 80 560 . 100 . 320 260 1260 Destroy 0b10 Robot/NC 715 | . 45 55 60 35 25 . . . . 125 . . . 35 . . . . 15 320 Destroy Leader 1460 | . 56 134 160 180 92 10 . . 60 224 . . . 144 . 20 . 40 70 270 Allied During Kill 479 | . . 4 . . 31 . . . 151 96 . . . . . . . 7 6 184 Successful Hack 160 | . 21 10 40 2 16 . . . . 14 . 16 . 38 . . . . 3 . Disable Machine 585 | . . 30 135 60 . . . . . 135 . . . 45 . . . . 60 120 Destroy Structure 1447 | . 1 3 31 59 21 . . . . 260 . . 2 52 . . . . 44 974 Partial Spotted 30 | . . . . . 30 . . . . . . . . . . . . . . . Lose Combat Pursuer 375 | . 30 15 . 60 45 . . . . 90 . . . 90 . 30 . . 15 . Miscellaneous 204 | . . . . . . . . . . 204 . . . . . . . . . . Influence Decreases 9783 | . 293 549 630 1184 903 437 . . 292 1287 1106 111 72 673 320 370 . 284 403 869 Entered New Map 2626 | . . 47 106 327 301 122 . . . 148 936 101 72 119 200 42 . . 32 73 Time Decay 5715 | . 283 452 494 577 482 295 . . 222 699 170 10 . 489 120 308 . 274 354 486 Lost Part 1155 | . 10 10 30 280 60 20 . . 10 360 . . . 65 . 20 . 10 10 270 Lost Ally 287 | . . 40 . . 60 . . . 60 80 . . . . . . . . 7 40 Squads Dispatched 110 | . 2 3 7 17 8 . . . 1 17 . . . 13 . . . . 10 32 Investigation 20 | . . 1 4 2 3 . . . . 1 . . . 4 . . . . 2 3 Extermination 20 | . . . . 2 3 . . . . 5 . . . 3 . . . . 4 3 Reinforcement 33 | . 2 2 2 7 2 . . . . 8 . . . 5 . . . . 1 4 Assault 16 | . . . . . . . . . 1 3 . . . 1 . . . . . 11 Garrison 21 | . . . 1 6 . . . . . . . . . . . . . . 3 11 Intercept . | . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . Construction Impeded 8 | . . . . 1 . . . . . 3 . . . 1 . . . . . 3 Haulers Reinforced 1 | . . . . . . . . . . . . . . . . . . . . 1 Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 3 | . . . . 1 . . . . . 1 . . . 1 . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -5 -5 -4 -4 -3 --------- Run | Yrd Mat Mat Mat Fac Fac Low Low Zio Pro Fac Was Fac Gar Fac Upp Upp Zhi Pro Fac Res Distress Signals 15 | . 1 3 3 1 1 . . . . 1 . . . 1 . . . . . 4 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . Times Spotted 458 | . 22 33 44 56 24 11 . . 26 81 . . 4 39 . 7 . 14 23 74 Peak Tracking Total 11 | . 7 4 8 11 4 3 . . 7 10 . . 4 6 . 5 . 4 6 9 Tactical Retreats 15 | . 1 1 . 3 2 . . . . 1 . . . 4 . 2 . . 1 . Traps | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -5 -5 -4 -4 -3 ------- Run | Yrd Mat Mat Mat Fac Fac Low Low Zio Pro Fac Was Fac Gar Fac Upp Upp Zhi Pro Fac Res Traps Triggered 14 | . 2 1 2 2 1 . . . . 3 . . . 1 . 1 . . 1 . Indirectly . | . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -5 -5 -4 -4 -3 ---------- Run | Yrd Mat Mat Mat Fac Fac Low Low Zio Pro Fac Was Fac Gar Fac Upp Upp Zhi Pro Fac Res Machines Disabled 39 | . . 2 9 4 . . . . . 9 . . . 3 . . . . 4 8 Max in Single Turn 9 | . . 1 9 4 . . . . . 1 . . . 2 . . . . 2 1 Garrison Access 3 | . . . . . . . . . . 1 . . . 1 . . . . 1 . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -5 -5 -4 -4 -3 --------- Run | Yrd Mat Mat Mat Fac Fac Low Low Zio Pro Fac Was Fac Gar Fac Upp Upp Zhi Pro Fac Res Machines Accessed 48 | . 4 6 7 3 5 . . 1 . 2 . 1 . 5 . 1 6 . 4 3 Terminals 18 | . 3 4 6 1 4 . . . . . . . . . . . . . . . Fabricators 5 | . . . . . . . . . . 1 . . . 2 . . . . 1 1 Repair Stations 6 | . 1 1 . . . . . . . . . . . 2 . . . . 2 . Recycling Units 1 | . . . . . 1 . . . . . . . . . . . . . . . Scanalyzers 3 | . . 1 1 1 . . . . . . . . . . . . . . . . Garrison Access 7 | . . . . 1 . . . . . 1 . 1 . 1 . . . . 1 2 Total Hacks 138 | . 13 16 28 10 13 . . 5 . 4 . 1 . 13 . 1 19 . 10 5 Successful 75 | . 7 6 11 4 3 . . 5 . 3 . 1 . 7 . 1 19 . 8 . Failed 59 | . 5 9 16 5 10 . . . . 1 . . . 6 . . . . 2 5 Catastrophic 14 | . . 1 3 1 3 . . . . . . . . 3 . . . . . 3 Database Lockouts 4 | . 1 1 1 1 . . . . . . . . . . . . . . . . Manual 51 | . 4 8 16 2 . . . . . 7 . . . 4 . . . . 8 2 Terminals 54 | . 8 11 23 2 10 . . . . . . . . . . . . . . . Fabricators 12 | . . . . . . . . . . 3 . . . 5 . . . . 3 1 Repair Stations 19 | . 5 2 . . . . . . . . . . . 6 . . . . 6 . Recycling Units 3 | . . . . . 3 . . . . . . . . . . . . . . . Scanalyzers 13 | . . 3 5 5 . . . . . . . . . . . . . . . . Garrison Access 12 | . . . . 3 . . . . . 1 . 1 . 2 . . . . 1 4 Terminal Hacks 39 | . 3 2 7 . 2 . . 5 . . . . . . . 1 19 . . . Record 7 | . . . . . . . . . . . . . . . . . 7 . . . Part Schematic 14 | . 1 1 2 . 1 . . 5 . . . . . . . . 4 . . . Robot Analysis 8 | . . 1 3 . . . . . . . . . . . . . 4 . . . Prototype ID Bank 6 | . 1 . 1 . . . . . . . . . . . . . 4 . . . Open Door 1 | . . . . . . . . . . . . . . . . 1 . . . . Alert Level 1 | . . . . . 1 . . . . . . . . . . . . . . . Locate Traps 1 | . 1 . . . . . . . . . . . . . . . . . . . Recall Investigation 1 | . . . 1 . . . . . . . . . . . . . . . . . Fabricator Hacks 8 | . . . . . . . . . . 2 . . . 4 . . . . 2 . Load Schematic 4 | . . . . . . . . . . 1 . . . 2 . . . . 1 . Build 4 | . . . . . . . . . . 1 . . . 2 . . . . 1 . Repair Station Hacks 13 | . 4 2 . . . . . . . . . . . 2 . . . . 5 . Scan Component 8 | . 2 1 . . . . . . . . . . . 2 . . . . 3 . Repair 5 | . 2 1 . . . . . . . . . . . . . . . . 2 . Recycling Unit Hacks 1 | . . . . . 1 . . . . . . . . . . . . . . . Process 1 | . . . . . 1 . . . . . . . . . . . . . . . Scanalyzer 10 | . . 2 4 4 . . . . . . . . . . . . . . . . Insert Component 3 | . . 1 2 . . . . . . . . . . . . . . . . . Analyze 3 | . . 1 2 . . . . . . . . . . . . . . . . . Retrieve Study 4 | . . . . 4 . . . . . . . . . . . . . . . . Garrison Access Hacks 4 | . . . . . . . . . . 1 . 1 . 1 . . . . 1 . Unlock Access 1 | . . . . . . . . . . . . 1 . . . . . . . . Seal Access 3 | . . . . . . . . . . 1 . . . 1 . . . . 1 . Unauthorized Hacks . | . . . . . . . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . 1 . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . Hacking Detections 34 | . 4 5 7 3 5 . . . . 1 . . . 4 . . . . 2 3 Full Trace Events 16 | . . 1 3 2 3 . . . . 1 . . . 3 . . . . 1 2 Feedback Events . | . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 4 | . . . . . . . . 4 . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 32 | . 1 2 4 . 1 . . 20 . . . . . . . . 4 . . . Parts Built 6 | . . . . . . . . . . 2 . . . 4 . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . Time 186 | . . . . . . . . . . 53 . . . 60 . . . . 73 . Total Part Build Rating 24 | . . . . . . . . . . 12 . . . 12 . . . . . . Part Studies Acquired 4 | . . . . 4 . . . . . . . . . . . . . . . . Parts Repaired 5 | . 2 1 . . . . . . . . . . . . . . . . 2 . Time 172 | . 52 26 . . . . . . . . . . . . . . . . 94 . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 3 | . . 1 2 . . . . . . . . . . . . . . . . . Part Schematics Acquired 3 | . . 1 2 . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -5 -5 -4 -4 -3 ------------ Run | Yrd Mat Mat Mat Fac Fac Low Low Zio Pro Fac Was Fac Gar Fac Upp Upp Zhi Pro Fac Res Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . Robots Rewired 2 | . . . . . . . . . 2 . . . . . . . . . . . Allies Hacked 1 | . . . . . . . . . . . . . . . . . . . . 1 Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -5 -5 -4 -4 -3 -------- Run | Yrd Mat Mat Mat Fac Fac Low Low Zio Pro Fac Was Fac Gar Fac Upp Upp Zhi Pro Fac Res Total Allies 23 | . . 2 . 2 3 . . 4 2 4 . . . . . . . 1 2 3 Largest Group 4 | . . 2 . 2 3 . . 4 4 3 . . . . . . . 1 3 2 Highest-Rated Group 316 | . . 10 . 102 129 . . 161 161 316 . . . . . . . 82 288 215 Highest-Rated Ally 146 | . . 5 . 86 43 . . 41 41 146 . . . . . . . 82 103 142 Zionite Dispatches 5 | . . . . . . . . . . 2 . . . 1 . . . . 1 1 Heavy 2 | . . . . . . . . . . 1 . . . . . . . . 1 . Recon 1 | . . . . . . . . . . . . . . 1 . . . . . . Hero 2 | . . . . . . . . . . 1 . . . . . . . . . 1 Total Orders . | . . . . . . . . . . . . . . . . . . . . . Ally Attacks 223 | . . 21 . 3 34 . . . 48 58 . . . . . . . 1 5 53 Total Damage 18277 | . . 136 . 42 1009 . . . 1050 3264 . . . . . . . 56 362 12358 Kills 108 | . . 1 . . 8 . . . 12 21 . . . . . . . 1 2 63 Allies Corrupted 2 | . . . . . . . . . . 2 . . . . . . . . . . Allies Melted 1 | . . . . . . . . . . . . . . . . . . . . 1 X0-1V1 Amusement Gains 419 | . 20 20 25 92 . 20 . . 10 98 . . . . . . . 10 70 54 Good Acts 95 | . . 3 8 9 4 1 . . 4 24 1 . 1 13 . 1 . 6 6 14 Bad Acts 52 | . 1 4 1 5 4 5 3 . 4 16 1 . . 1 . . . 1 2 4 Intel | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -5 -5 -4 -4 -3 ------- Run | Yrd Mat Mat Mat Fac Fac Low Low Zio Pro Fac Was Fac Gar Fac Upp Upp Zhi Pro Fac Res Active Infowar (turns) 10799 | . . . . . 1133 671 588 1036 249 1608 343 32 110 1209 245 744 287 961 1289 294 Sensors 10799 | . . . . . 1133 671 588 1036 249 1608 343 32 110 1209 245 744 287 961 1289 294 Seismic 2 | . . . . . . . . . . 2 . . . . . . . . . . Jamming 1 | . . . . . 1 . . . . . . . . . . . . . . . Robot Analysis Total 8 | . . 1 3 . . . . . . . . . . . . . 4 . . . Derelict Logs Recovered 9 | . . . . . . . . 2 2 . . . . . 2 2 . 1 . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . Zionite Intel Received 1 | . . . . . . . . . . . . . . . . . . . 1 . Unaware Analyses 1 | . . . . . . . . . . . . . . . . . . . 1 . Exploration | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -5 -5 -4 -4 -3 ------------- Run | Yrd Mat Mat Mat Fac Fac Low Low Zio Pro Fac Was Fac Gar Fac Upp Upp Zhi Pro Fac Res Turns Passed 20334 | 88 685 1129 1308 1776 1258 671 588 1036 776 2966 350 32 110 1810 245 744 295 961 1890 1616 Spaces Moved 8814 | 49 298 512 581 588 713 402 301 547 347 1199 202 20 40 701 148 411 165 512 572 506 Core 196 | 2 . . . 20 168 . . . . 5 . . . . . . . . . 1 Treads 5101 | 47 298 512 581 543 59 . . . . 7 . . 40 701 148 411 165 512 572 505 Legs 3279 | . . . . 25 486 402 301 547 347 1171 . . . . . . . . . . Wheels 238 | . . . . . . . . . . 16 202 20 . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 160 160 50 50 114 187 187 187 130 145 160 160 160 166 165 166 166 240 156 Average Speed 182 | 155 160 160 160 229 129 117 187 187 187 198 157 160 160 195 166 166 166 166 243 242 Slowest Speed 1500 | 160 160 240 162 247 190 188 188 187 187 1400 160 160 160 248 166 245 166 166 246 1500 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . . . . . . . . . . . . . 1 Teleports 1 | . . . . . . . . . . . . . . . . . . . 1 . Exploration Rate (%) 41 | 3 63 48 68 15 18 57 43 79 51 26 90 1 6 23 39 55 62 76 20 20 Regions Visited 20 Branch Regions 8 Pre-discovered Areas 9 | . . . . . . . . 2 1 . . . . . 1 1 3 1 . . Known Exits Taken 10 | . . . 1 . 1 . . . 1 . . 1 . 1 1 1 1 1 1 . Unknown Exits Taken 7 | 1 1 1 . 1 . 1 1 1 . . . . . . . . . . . . Scrap Searched 9 | . . . . . . 1 . 2 3 . . . . . 1 1 . 1 . . Spaces Dug 14 | . . . 1 . . . 1 . . 10 . . . . . . . . 2 . Terrain Destroyed 484 | . . . 25 67 24 3 2 . . 117 . . 1 34 . 7 . 9 28 167 Melee 3 | . . . 1 . . . 1 . . 1 . . . . . . . . . . Projectile 167 | . . . 1 . 7 3 1 . . 45 . . 1 19 . 7 . 7 28 48 AOE 314 | . . . 23 67 17 . . . . 71 . . . 15 . . . 2 . 119 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -5 -5 -4 -4 -3 --------- Run | Yrd Mat Mat Mat Fac Fac Low Low Zio Pro Fac Was Fac Gar Fac Upp Upp Zhi Pro Fac Res Total 11461 | 58 418 699 791 818 930 536 320 556 415 1549 230 21 66 991 147 440 188 572 986 730 Wait 1108 | . 52 77 70 77 50 97 13 . 7 85 . . 10 174 . 7 . 28 311 50 Move 8795 | 48 297 511 580 587 712 401 300 546 346 1199 201 19 39 700 147 410 164 511 571 506 Hop . | . . . . . . . . . . . . . . . . . . . . . Pick Up 162 | 4 9 11 11 11 20 3 1 1 2 23 11 1 2 17 . 1 3 . 18 13 Fast Attach 149 | 6 4 7 7 8 28 . . 1 2 35 8 . 1 10 . 2 9 1 9 11 Attach 107 | . 2 3 6 20 12 3 1 . . 25 5 . 1 9 . 2 . . 3 15 Detach 41 | . 1 3 1 2 11 . . 1 . 9 4 . . 3 . . 3 . . 3 Swap 128 | . 3 11 13 12 8 2 2 4 4 17 1 . 1 6 . 3 . 5 18 18 Drop 179 | . 5 13 17 5 17 1 1 1 4 39 . 1 3 16 . 2 9 2 22 21 Fire 730 | . 45 63 81 92 56 29 1 1 26 106 . . 9 56 . 13 . 25 34 93 Melee 29 | . . . 3 2 11 . 1 1 . 11 . . . . . . . . . . Ram . | . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . Escape Stasis 7 | . . . . 2 5 . . . . . . . . . . . . . . . Rewire 26 | . . . 2 . . . . . 24 . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x2 / [*Min x2] / [*Sub]) -9/Materials (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 2 exits: *Fac / [*Low]) -6/Factory (discovered 2 exits: *Fac / *Low) -6/Lower Caves -6/Lower Caves -6/Zion -5/Proximity Caves -5/Factory (discovered 5 exits: *Fac x3 / Upp x2) -5/Waste -5/Factory -5/Garrison -5/Factory (discovered 2 exits: *Fac / *Upp) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *Zhi) -5/Zhirov -4/Proximity Caves -4/Factory (discovered 2 exits: *Res x2) -3/Research (discovered 1 exit: [*Res]) History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 16) 89 | -11/Scrapyard | Entered Materials 114 | -10/Materials | Central database locked down 298 | -10/Materials | Destroyed 7 combat bots 302 | -10/Materials | Discovered new exit (range 16) 316 | -10/Materials | Build established: Mutant 457 | -10/Materials | Discovered new exit (range 15) 461 | -10/Materials | Discovered new exit (range 6) 469 | -10/Materials | Prayed at D.C.S.S. Altar Unit 493 | -10/Materials | Discovered new exit (range 10) 611 | -10/Materials | Repaired Assault Rifle 613 | -10/Materials | X0-1V1 mutated your Weapon slot to Propulsion slot 641 | -10/Materials | Repaired Lgt. Treads 737 | -10/Materials | Discovered new exit (range 16) 774 | -10/Materials | Entered another Materials area 774 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 1183 | -9/Materials | X0-1V1 sent hostile G-34 Mercenary (x3) 1208 | -9/Materials | Repaired Lgt. Treads 1237 | -9/Materials | Discovered new exit (range 7) 1400 | -9/Materials | X0-1V1 sent allied S-10 Pest (x2) 1422 | -9/Materials | X0-1V1 announced a LAN party 1463 | -9/Materials | Discovered new exit (range 10) 1476 | -9/Materials | Propulsion slot count permanently improved by X0-1V1 (+1) 1499 | -9/Materials | Build established: Scavenger-Mutant 1707 | -9/Materials | Central database locked down 1903 | -9/Materials | Entered another Materials area 1903 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 2202 | -8/Materials | Build established: Scavenger-Gunner 2251 | -8/Materials | Ranged accuracy permanently improved by X0-1V1 (+5%; -50 max core) 2375 | -8/Materials | X0-1V1 upgraded hostiles (x2) 2409 | -8/Materials | Destroyed 7 combat bots 2441 | -8/Materials | X0-1V1 foreshadows a heat wave 2445 | -8/Materials | Garrison activated, responded to threat 2568 | -8/Materials | Ambient heat levels rising (+10) 2783 | -8/Materials | Ambient heat levels rising (+10) 3029 | -8/Materials | Ambient heat levels falling (-10) 3037 | -8/Materials | Central database locked down 3153 | -8/Materials | Identified exit to Factory 3153 | -8/Materials | X0-1V1 revealed exit location to -7/Factory 3161 | -8/Materials | Discovered exit to Factory (range 7) 3186 | -8/Materials | Ambient heat levels falling (-10) 3211 | -8/Materials | Entered Factory 3211 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 3285 | -7/Factory | Discovered new exit (range 6) 3366 | -7/Factory | Sight range permanently improved by X0-1V1 (+1; -150 max core) 3786 | -7/Factory | Discovered new exit (range 17) 3889 | -7/Factory | X0-1V1 enhanced Transport squad support 3938 | -7/Factory | Central database locked down 4145 | -7/Factory | Garrison activated, responded to threat 4184 | -7/Factory | Lost 3 parts (1n1u1w) 4396 | -7/Factory | Cargo convoy interrupted 4403 | -7/Factory | System corruption reached 10% 4476 | -7/Factory | Lost 8 parts (2n2u4w) 4493 | -7/Factory | Destroyed 16 combat bots 4534 | -7/Factory | Garrison activated, responded to threat 4699 | -7/Factory | Build established: Scavenger-Tank 4886 | -7/Factory | Core integrity restored by X0-1V1 (+95) 4968 | -7/Factory | Released all parts (5) 4969 | -7/Factory | Core integrity fell below 50% 4979 | -7/Factory | Core integrity fell below 20% 4981 | -7/Factory | X0-1V1 turns hostiles against one another 4987 | -7/Factory | Entered another Factory area 4987 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4997 | -6/Factory | Lost 12 parts (4n5u3w) 5030 | -6/Factory | X0-1V1 redirected Transport squads to designated parking area 5257 | -6/Factory | Build established: Mutant 5546 | -6/Factory | X0-1V1 upgraded hostiles (x1) 5604 | -6/Factory | System corruption reached 10% 5686 | -6/Factory | Lost 4 parts (2u2w) 5692 | -6/Factory | X0-1V1 sent hostile X-62 Marksman (x2) 5713 | -6/Factory | X0-1V1 sent you to a vault 5856 | -6/Factory | X0-1V1 activates XOMVISION 6021 | -6/Factory | Build established: Skirmisher 6106 | -6/Factory | Discovered new exit (range 11) 6149 | -6/Factory | Identified exit to Factory 6223 | -6/Factory | Discovered new exit (range 7) 6235 | -6/Factory | Identified exit to Lower Caves 6245 | -6/Factory | Entered Lower Caves 6511 | -6/Lower Caves | X0-1V1 activates XOMVISION 6528 | -6/Lower Caves | Build established: Scavenger-Skirmisher 6784 | -6/Lower Caves | Attacked by a faux Warlord 6875 | -6/Lower Caves | X0-1V1 mutated your Utility slot to Power slot 6892 | -6/Lower Caves | Discovered new exit (range 14) 6916 | -6/Lower Caves | Entered another Lower Caves area 7050 | -6/Lower Caves | Build established: Scavenger-Tank 7197 | -6/Lower Caves | Encountered a Warlord checkpoint 7332 | -6/Lower Caves | X0-1V1 mutated your Propulsion slot to Weapon slot 7476 | -6/Lower Caves | Discovered new exit (range 16) 7504 | -6/Lower Caves | Entered Zion 7655 | -6/Zion | System corruption cleaned by Quarantine Array 7750 | -6/Zion | Learned Factory emergency access door positions 7767 | -6/Zion | Learned location of Warlord (-4) 7814 | -6/Zion | Learned Factory stockpile data 7958 | -6/Zion | Met Imprinter 7988 | -6/Zion | Imprinted 7991 | -6/Zion | Declared Zion's savior 8059 | -6/Zion | Given the Hacking Drone Bay 8358 | -6/Zion | Visited the Megawrench Repair Shop 8362 | -6/Zion | Megawrench repaired 15 parts 8513 | -6/Zion | Discovered new exit (range 15) 8540 | -6/Zion | Entered Proximity Caves 8540 | -5/Proximity Caves | Accompanied by 4 allies 8628 | -5/Proximity Caves | Sensors blinded by X0-1V1 8651 | -5/Proximity Caves | Learned location of Armory (-3) 8785 | -5/Proximity Caves | Attracted the attention of an 0b10 outpost 8919 | -5/Proximity Caves | Learned location of 1 exit from Factory 8945 | -5/Proximity Caves | Spotted B-75 Beast 8945 | -5/Proximity Caves | X0-1V1 sent you into danger 8952 | -5/Proximity Caves | Destroyed B-75 Beast 9011 | -5/Proximity Caves | Core integrity restored by X0-1V1 (+143) 9151 | -5/Proximity Caves | X0-1V1 activates XOMVISION 9286 | -5/Proximity Caves | Discovered exit to Factory (range 17) 9316 | -5/Proximity Caves | Entered Factory 9316 | -5/Factory | Accompanied by 2 allies 9316 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 9317 | -5/Factory | Identified exit to Factory 9572 | -5/Factory | X0-1V1 revealed exit location to -4/Factory 9654 | -5/Factory | X0-1V1 sent you to a vault 9699 | -5/Factory | Found Prototype Device 9699 | -5/Factory | Identified Exp. Sensor Array 9708 | -5/Factory | Found Prototype Device 9708 | -5/Factory | Identified System Purifier 9709 | -5/Factory | X0-1V1 activates XOMVISION 9776 | -5/Factory | Zion Heavy squad teleported in 9905 | -5/Factory | X0-1V1 downgraded hostiles (x1) 9960 | -5/Factory | Zion hero teleported in (NK-0LA) 9969 | -5/Factory | Build established: Scavenger-Skirmisher 10224 | -5/Factory | Found Prototype Protection 10450 | -5/Factory | X0-1V1 activates XOMVISION 10547 | -5/Factory | Identified exit to Upper Caves 10547 | -5/Factory | X0-1V1 revealed exit location to -5/Upper Caves 10554 | -5/Factory | Found Unknown Protection 10554 | -5/Factory | Identified Powered Armor 10606 | -5/Factory | Found Imp. Powered Armor 10901 | -5/Factory | Terminal network hard line cut 11251 | -5/Factory | Discovered exit to Factory (range 16) 11401 | -5/Factory | X0-1V1 revealed exit location to -5/Upper Caves 11407 | -5/Factory | X0-1V1 activates XOMVISION 11411 | -5/Factory | X0-1V1 sent hostile S-27 Virus (x3) 11447 | -5/Factory | X0-1V1 redirected Transport squads to designated parking area 11482 | -5/Factory | X0-1V1 enhanced Transport squad support 11484 | -5/Factory | X0-1V1 sent you into danger 11506 | -5/Factory | Fabricated Adv. Recoil Stabilizer? 11517 | -5/Factory | Cargo convoy interrupted 11596 | -5/Factory | Destroyed 9 combat bots 11626 | -5/Factory | X0-1V1 mutated your Weapon slot to Propulsion slot 11696 | -5/Factory | X0-1V1 added 0b10 threat records associated with you (considerable) 11716 | -5/Factory | First assault squad dispatched 11874 | -5/Factory | Identified Zio. Heavy Carapace 11946 | -5/Factory | Lost 6 parts (2n4u) 12001 | -5/Factory | X0-1V1 sent allied Chaos Knight 2.0 (x1) 12024 | -5/Factory | System corruption reached 10% 12040 | -5/Factory | Lost 10 parts (1p3n4u2w) 12168 | -5/Factory | Core integrity fell below 50% 12172 | -5/Factory | Lost 15 parts (2p6n2u5w) 12187 | -5/Factory | System corruption reached 30% 12202 | -5/Factory | Core integrity fell below 20% 12219 | -5/Factory | X0-1V1 rescued you from certain death 12282 | -5/Factory | Sucked down chute 12282 | -5/Factory | Entered Waste 12282 | -5/Waste | The area was eerily silent 12591 | -5/Waste | Discovered new exit (range 13) 12620 | -5/Waste | Found Damper Plating 12624 | -5/Waste | Found Damper Plating 12630 | -5/Waste | Identified exit to Factory 12632 | -5/Waste | Entered Factory 12640 | -5/Factory | Identified exit to Garrison 12664 | -5/Factory | Entered Garrison 12668 | -5/Garrison | Triggered checkpoint 12768 | -5/Garrison | Discovered new exit (range 5) 12773 | -5/Garrison | Identified exit to Factory 12774 | -5/Garrison | Entered Factory 12960 | -5/Factory | Fabricated Arm. Treads (x2) 13035 | -5/Factory | Zion Recon squad teleported in 13139 | -5/Factory | X0-1V1 revealed exit location to -4/Factory 13472 | -5/Factory | X0-1V1 whisked you away to safety 13538 | -5/Factory | X0-1V1 enhanced Transport squad support 13567 | -5/Factory | Cargo convoy interrupted 13592 | -5/Factory | Fabricated Arm. Treads (x2) 13631 | -5/Factory | Weapon slot count temporarily expanded by X0-1V1 (+2) 13725 | -5/Factory | X0-1V1 activates XOMVISION 13788 | -5/Factory | Destroyed 7 combat bots 14083 | -5/Factory | Terminal network hard line cut 14404 | -5/Factory | Core integrity restored by X0-1V1 (+144) 14505 | -5/Factory | Discovered exit to Upper Caves (range 15) 14574 | -5/Factory | First assault squad dispatched 14584 | -5/Factory | Entered Upper Caves 14644 | -5/Upper Caves | Encountered a Warlord checkpoint 14789 | -5/Upper Caves | Learned Factory stockpile data 14815 | -5/Upper Caves | Discovered new exit (range 9) 14827 | -5/Upper Caves | Identified exit to Upper Caves 14829 | -5/Upper Caves | Entered another Upper Caves area 14878 | -5/Upper Caves | Build established: Skirmisher 14917 | -5/Upper Caves | Discovered exit to Factory (range 7) 14918 | -5/Upper Caves | Encountered a Warlord checkpoint 15096 | -5/Upper Caves | Learned location of 1 exit from Factory 15440 | -5/Upper Caves | Spotted B-75 Beast 15466 | -5/Upper Caves | Destroyed B-75 Beast 15556 | -5/Upper Caves | Discovered new exit (range 11) 15571 | -5/Upper Caves | Identified exit to Zhirov 15573 | -5/Upper Caves | Entered Zhirov 15573 | -5/Zhirov | Discovered new exit (range 3) 15620 | -5/Zhirov | Met Zhirov 15651 | -5/Zhirov | Learned location of Testing (-3) 15651 | -5/Zhirov | Learned location of Command (-1) 15651 | -5/Zhirov | Learned location of Quarantine (-2) 15678 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 15706 | -5/Zhirov | Found Alien Artifact 15726 | -5/Zhirov | Found Alien Artifact 15726 | -5/Zhirov | Identified Integrated Dissipator 15726 | -5/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 15867 | -5/Zhirov | Identified exit to Proximity Caves 15868 | -5/Zhirov | Entered Proximity Caves 16141 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 16394 | -4/Proximity Caves | X0-1V1 activates XOMVISION 16552 | -4/Proximity Caves | Spotted B-86 Titan 16751 | -4/Proximity Caves | X0-1V1 sent allied Cetus Guard (x1) 16758 | -4/Proximity Caves | Allies destroyed B-86 Titan 16818 | -4/Proximity Caves | Discovered exit to Factory (range 7) 16829 | -4/Proximity Caves | Entered Factory 16829 | -4/Factory | Accompanied by 1 ally 16829 | -4/Factory | Evolved 2 slots: Utility x2 16830 | -4/Factory | Identified exit to Research 16894 | -4/Factory | X0-1V1 activates XOMVISION 16915 | -4/Factory | Zion Heavy squad teleported in 17131 | -4/Factory | Retrieved Zion intel report: Unaware Analyses 17137 | -4/Factory | Build established: Tank 17946 | -4/Factory | Repaired Hvy. Treads 17959 | -4/Factory | X0-1V1 activates XOMVISION 17985 | -4/Factory | Repaired Arm. Treads 18016 | -4/Factory | Garrison activated, responded to threat 18054 | -4/Factory | Identified Transdimensional Reconstructor 18054 | -4/Factory | Warped through subspace 18250 | -4/Factory | Build established: Scavenger-Tank 18412 | -4/Factory | Terminal network hard line cut 18631 | -4/Factory | Hvy. Gauss Cannon reconfigured into Item Mimic 18710 | -4/Factory | Discovered exit to Research (range 5) 18719 | -4/Factory | Entered Research 18719 | -3/Research | Evolved 2 slots: Utility x2 18829 | -3/Research | Garrison activated, responded to threat 19016 | -3/Research | X0-1V1 activates XOMVISION 19023 | -3/Research | X0-1V1 sent you to a vault 19034 | -3/Research | Lrg. Botcube activated 19046 | -3/Research | Lrg. Botcube completed mutation into legged form, armed with 1 gun, 1 cannon, 1 melee weapon 19052 | -3/Research | Found Prototype Device 19052 | -3/Research | Identified Exp. EM Shield 19068 | -3/Research | Zion hero teleported in (99-TNT) 19082 | -3/Research | Garrison activated, responded to threat 19128 | -3/Research | Build established: Tank 19149 | -3/Research | Crushed by falling debris 19386 | -3/Research | X0-1V1 redirected Transport squads to designated parking area 19469 | -3/Research | First assault squad dispatched 19557 | -3/Research | Garrison activated, responded to threat 19571 | -3/Research | Found Prototype Device 19571 | -3/Research | Identified Exp. Thermal Defense Suite 19722 | -3/Research | Garrison activated, responded to threat 19892 | -3/Research | Found Corrupted Prototype Launcher 19892 | -3/Research | Identified 99-TNT's Nukerbomber 19919 | -3/Research | Found Unknown Protection 19919 | -3/Research | Identified Hvy. Reactive Plating 19920 | -3/Research | Destroyed 9 combat bots 19986 | -3/Research | High security lockdown imminent 20066 | -3/Research | High security lockdown engaged 20105 | -3/Research | Spotted B-86 Titan 20112 | -3/Research | X0-1V1 turns hostiles against one another 20117 | -3/Research | X0-1V1 whisked you away to safety 20191 | -3/Research | Build established: Scavenger-Tank 20264 | -3/Research | Discovered new exit (range 13) 20287 | -3/Research | Spotted Striker 20294 | -3/Research | Spotted Executioner 20299 | -3/Research | System corruption reached 10% 20328 | -3/Research | Core integrity fell below 50% 20334 | -3/Research | Core integrity fell below 20% 20335 | -3/Research | Destroyed by Striker with Plasma Lance Last Messages --------------- 20322_ P-80 Master resets Striker, system corruption cleaned. 20322_ Hvy. Proton Missile Launcher destroyed. 20323_ System corrupted: Matter fused (-10). 20325_ Slug penetrates Wall. 20325_ Slug penetrates Striker. 20325_ Penetrated by Slug. 20325_ Slug penetrates Wall. 20327_ Adv. Cooling System destroyed. 20330_ X0-1V1's Piety Tracker destroyed. 20330_ X0-1V1 is mildly amused. 20331_ Penetrated by Slug. 20331_ Exp. Thermal Defense Suite destroyed. 20331_ Slug penetrates P-80 Master. 20332_ X0-1V1 is amused. 20334_ Penetrated by Slug. 20334_ Slug penetrates DSF Access. 20334_ Penetrated by Slug. 20335_ X0-1V1 snickers! [Achievement: Punisher] Map ----- +----------------------------------------------------+ | ?????????????????????????????????? | | ?????????????????????????????????????????# | | ?????????????????????????????????????????# ## | | ?????????????????????????????????????????########? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????#????????????????????????????? | | ????????????????????#%???????????????????????????? | | ????????????????????# ???????????????????????????? | | ???????????+#########%############################ | | ?????????? | | ?????????? % % | | ?????????? | | ?????????? | | ?????????????????######; i%%#########+######+##### | | ???????????????????## ; #?????? ??# | | ????????????????####"""; % #???? # | | ????????????????#% ;h ;##???# # | | ????????????????# %h #i ##????# # "" | | ????????????????# #=!#?????# # "" | | ????????????????# % #Ep#?????# """ # "" | | ????????????????# /p[#?????# """ # | | ????????????????# #K=#?????# """ # | | ????????????????####"###!@#?????########### | | ???????????????????### =[%![??????????????######## | | ?????????????????????# !=w!#????????????????????? | | ?????????????????????# *[ #????????????????????? | | ?????????????????????# =< /????????????????????? | | ?????????????????????# # ???????????????????? | | ?????????????????????# ! # ??????????????????? | | ?????????????????????## ;#?[[?????????????????? | | ??????????????????????# ##??[[????????????????? | | ??????????????????????# T???[ ???????????????? | | ??????????????????????+ ???? ??????????????? | | ??????????????????????# #?????##??????????????? | | ??????????????????????# +?????????????????????? | | ??????????????????????# #?????????????????????? | | ??????????????????????# #?????????????????????? | | ??????????????????????# ??????????????????????? | | ??????????????????????? ??????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 170 Energy Generation 41 Energy Capacity 1955 Matter Stores 1000 Matter Capacity 1000 Sight Range 23 Robot Scan Range 20 Terrain Scan Density 10 Power Amplification 20 Armor Coverage 3200 Resistance: KI 40 Resistance: TH 30 Resistance: EM 90 Core Shielding 20 Weapon Cycling 15 Phase Shifting 10 Evasion (%) 65 Targeting Accuracy 8 Launcher Accuracy 40 Target Analysis 6 Recoil Reduction 8 Matter Filtering 50 Offensive Hacking 12 Item Schematics ----------------- Huge Storage Unit | -10/Materials | Hacked Arm. Wheel | -9/Materials | Hacked Shield Generator | -9/Materials | Scanalyzed Arm. Treads | -8/Materials | Hacked Hvy. Armor Plating | -8/Materials | Hacked Recoil Stabilizer | -8/Materials | Scanalyzed Hrd. Light Armor Plating | -8/Materials | Scanalyzed Angular Momentum Engine | -6/Factory | Hacked Phasing Sabre | -6/Zion | Free Enh. Flamer | -6/Zion | Free Slug Cannon | -6/Zion | Free Flamer | -6/Zion | Free Battle Cannon | -6/Zion | Free Imp. Hardlight Generator | -6/Zion | Archive Adv. Recoil Stabilizer | -6/Zion | Archive Imp. Transmission Jammer | -6/Zion | Archive Magnetic Acceleration Cannon | -6/Zion | Archive Imp. Weapon Cycler | -6/Zion | Archive Coil Gun | -6/Zion | Archive Matter Neutralizer | -6/Zion | Archive Phase Gun | -6/Zion | Archive Lgt. Angular Momentum Engine | -6/Zion | Archive Imp. Kinecellerator | -6/Zion | Archive Hyp. Gauss Rifle | -6/Zion | Archive Enh. Gauss Cannon | -6/Zion | Archive Power Sword | -6/Zion | Archive Adv. System Restoration Module | -6/Zion | Archive Hvy. Pick | -6/Zion | Archive Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Robot Schematics ------------------ R-10 Processor | -6/Zion | Archive L-61 Swordsman | -6/Zion | Archive A-02 Transporter | -6/Zion | Archive K-01 Serf | -6/Zion | Archive Fabricated ------------ Adv. Recoil Stabilizer | x2 | -5/Factory Arm. Treads | x2 | -5/Factory Arm. Treads | x2 | -5/Factory Repaired ---------- Assault Rifle | 44% | -10/Materials Lgt. Treads | 50% | -10/Materials Lgt. Treads | 67% | -9/Materials Hvy. Treads | 13% | -4/Factory Arm. Treads | 11% | -4/Factory Studied --------- Hvy. Assault Rifle | -7/Factory | Hacked Autogun | -7/Factory | Hacked Assault Rifle | -7/Factory | Hacked Lgt. Assault Rifle | -7/Factory | Hacked Alien Tech Used ----------------- Integrated Dissipator Transdimensional Reconstructor Achievements -------------- Gunslinger Like A Rock Out Of My Way Punisher Tank Life Challenges ------------ None Game ------ Seed MolecularBottomlessFragment Manual? 0 Play Time 03:55:17 Cumulative 144.7 hours Start 2026.08.20 @ 18:43:20 End 2026.08.20 @ 22:42:08 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 93 Rogue 93 Adventurer 0 Explorer 0 Win Type - Total 3 Types 2/0/0/1/0/0/0/0/0/0 Lore% 60 Gallery% 57 Achievement% 49 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 7506ef46-0732-4b5b-a6f4-251946fb0bcb