Cogmind - Beta 9.1 @@@ ROGUE MODE // 2019.11.07 @ 11:11:17 Player: Relko Result: Destroyed by Y-54 Guardian with Gatling Laser Performance ------------- Evolutions (4) 2000 Regions Visited (7) 1400 Robots Destroyed (80) 400 Value Destroyed (1760) 1760 Prototype IDs (10) 200 Alien Tech Used (0) 0 Bonus (834) 834 TOTAL SCORE: 6594 Bonus ------- Follower Combat Kills 310 Met Imprinter 300 Was Imprinted 300 Friendly Fire -76 Cogmind --------- Core Integrity 0/850 Matter 126/300 Energy 10/100 System Corruption 4% Temperature Cool (13) Location -6/Factory Parts ------- Power (3) Propulsion (4) VTOL Module Utility (5) Power Amplifier Triangulator Improved Signal Interpreter Improved Transmission Jammer Improved Hacking Suite Weapon (3) Inventory (4) Light Nuclear Core Peak State ------------ Power Angular Momentum Engine Light Angular Momentum Engine Zionite Heavy DM Reactor Propulsion Flexi-carbon Leg Flexi-carbon Leg Flexi-carbon Leg Zionite Composite Leg I Utility Improved Cooling System Triangulator Improved Signal Interpreter Improved Light Armor Plating Insulated Plating Weapon Zionite Laser-S Zionite Phaser-S Zionite Phaser-S Inventory Light Nuclear Core Improved Transmission Jammer Phase Shifter Improved Hacking Suite [Rating: 77] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Reactor Zionite Heavy DM Reactor Propulsion Light Treads Treads Light Treads Leg Flexi-carbon Leg Wheel Wheel Hover Unit Gravmag Array Flight Unit Improved Flight Unit Utility Large Storage Unit Device Phase Shifter Storage Large Storage Unit Processor Targeting Computer Hackware Hacking Suite Protection Improved Light Armor Plating Weapon Autogun Energy Gun Improved EM Shotgun Ballistic Gun Autogun Ballistic Cannon Bore Cannon Launcher Precision Rocket Launcher Special Weapon Enhanced Flamer Piercing Weapon Spear Build | -11 -10 -10 -9 -9 -7 -6 -6 ------- Run | Scr Mat Min Mat Min Zio Pro Fac Slots Evolved 8 | . . . 2 . . . 6 Power 2 | . . . . . . . 2 Propulsion 2 | . . . 1 . . . 1 Utility 3 | . . . 1 . . . 2 Weapon 1 | . . . . . . . 1 Parts Attached 101 | 6 21 3 14 . 4 14 39 Power 12 | 1 2 1 1 . . 2 5 Engine 7 | 1 2 . 1 . . 2 1 Core 3 | . . 1 . . . . 2 Reactor 2 | . . . . . . . 2 Propulsion 32 | 2 9 . 6 . . 9 6 Treads 12 | . 6 . 2 . . 4 . Leg 6 | . . . . . . 3 3 Wheel 3 | 2 1 . . . . . . Hover 1 | . . . . . . . 1 Flight 10 | . 2 . 4 . . 2 2 Utility 30 | 1 5 1 4 . 4 1 14 Device 15 | . . . 2 . 3 . 10 Storage 4 | 1 3 . . . . . . Processor 6 | . 1 1 1 . 1 1 1 Hackware 2 | . 1 . . . . . 1 Protection 3 | . . . 1 . . . 2 Artifact . | . . . . . . . . Weapon 27 | 2 5 1 3 . . 2 14 Energy Gun 11 | 1 . . 1 . . 1 8 Energy Cannon . | . . . . . . . . Ballistic Gun 8 | 1 5 . 1 . . . 1 Ballistic Cannon 3 | . . 1 1 . . . 1 Launcher 3 | . . . . . . . 3 Special Weapon 1 | . . . . . . 1 . Impact Weapon . | . . . . . . . . Slashing Weapon . | . . . . . . . . Piercing Weapon 1 | . . . . . . . 1 Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 10 | . . . 3 . 1 . 6 Parts Lost 30 | . . 1 1 . . 6 22 Power 5 | . . . 1 . . . 4 Propulsion 7 | . . . . . . 1 6 Utility 8 | . . 1 . . . 1 6 Weapon 10 | . . . . . . 4 6 Highest Loss Streak 15 | . . 1 1 . . 3 15 Average Slot Usage (%) 92 | . 90 98 99 100 99 86 83 Engine 11 | . 14 11 5 11 11 11 11 Core 1 | . . 2 5 . . . 2 Treads 15 | . 17 28 20 . . 14 . Leg 3 | . . . . . . 6 22 Flight 6 | . 1 . 12 33 33 11 . Device 3 | . . . 4 11 10 3 12 Storage 8 | . 13 14 7 . . . . Processor 12 | . 6 11 17 22 22 22 8 Hackware 2 | . 6 1 . . . . . Protection 1 | . . . 4 . . . 7 Energy Gun 4 | . . . 5 11 11 8 10 Ballistic Gun 15 | . 26 17 6 11 11 4 . Ballistic Cannon 3 | . . 10 10 . . . 1 Naked Turns . | . . . . . . . . Heaviest Build 69 | 10 27 33 37 14 14 18 69 Greatest Support 84 | 20 40 40 60 18 18 76 84 Greatest Overweight (x) 8 | 1 2 . 2 . . 1 8 Average Overweight (x) . | . . . . . . . . Largest Inventory Capacity 10 | 6 10 10 10 4 4 4 4 Average Capacity 7 | 5 9 10 7 4 4 4 4 Most Carried 10 | 4 10 10 10 4 4 4 4 Average Carried 6 | 1 7 9 7 4 3 3 3 Final Capacity 10 | 6 10 10 4 4 4 4 4 Final Carried 10 | 4 10 10 4 4 4 4 1 Class Distribution -------------------- 54% | Mutant 11% | Messiah-Mutant 10% | Sprinter 8% | Scavenger-Mutant 6% | Messiah-Sprinter 4% | Messiah-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Sprinter | -9/Mines Messiah-Sprinter | -7/Zion Messiah-Mutant | -6/Proximity Caves Messiah-Mutant | -6/Factory Resources | -11 -10 -10 -9 -9 -7 -6 -6 ----------- Run | Scr Mat Min Mat Min Zio Pro Fac Matter Collected 2245 | 225 689 324 442 15 20 184 346 Remotely . | . . . . . . . . Salvage Created 2256 | . 800 289 474 52 . 242 399 Parts 161 | . 62 18 38 9 . 11 23 Haulers Intercepted 4 | . 1 . 3 . . . . Recyclers Shooed 5 | . 4 1 . . . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed 9 | . . . . . . 9 . Prevented 5 | . . . . . . 5 . Kills | -11 -10 -10 -9 -9 -7 -6 -6 ------- Run | Scr Mat Min Mat Min Zio Pro Fac Combat Hostiles Destroyed 57 | . 19 12 8 3 . 4 11 Melee 3 | . . . . . . 2 1 Guns 40 | . 19 10 3 3 . 2 3 Cannons 7 | . . 2 4 . . . 1 AOE 7 | . . . 1 . . . 6 Classes Destroyed 14 | . 8 1 2 . . 1 2 Worker 3 | . 1 . . . . . 2 Builder 4 | . . . 1 . . . 3 Tunneler 1 | . 1 . . . . . . Hauler 4 | . 1 . 3 . . . . Recycler 4 | . 2 1 1 . . . . Operator 1 | . 1 . . . . . . Watcher 5 | . 3 . 2 . . . . Swarmer 28 | . 12 6 4 3 . . 3 Grunt 16 | . 7 2 3 . . 2 2 Duelist 1 | . . . . . . . 1 Sentry 3 | . . . 1 . . . 2 Hunter 4 | . . . . . . 2 2 Programmer 1 | . . . . . . . 1 Decomposer 1 | . . . . . . 1 . Assembled 4 | . . 4 . . . . . Best Kill Streak 6 | . 4 3 6 4 . 2 4 Combat Bots Only 4 | . 3 3 4 4 . 2 3 Max Kills in Single Turn 2 | . 2 1 2 1 . 1 2 Gunslinging . | . . . . . . . . Exploded 1 | . . . 1 . . . 1 Melee 1 | . . . . . . 1 1 Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -9 -9 -7 -6 -6 -------- Run | Scr Mat Min Mat Min Zio Pro Fac Damage Taken 5320 | . 495 400 361 65 . 1032 2967 Core 1391 | . 121 56 92 27 . 242 853 Absorbed by Shields 14 | . . . . . . . 14 Core Remaining (%) 46 | 100 . 29 . . . 9 . Volleys Fired 195 | . 62 37 37 5 . 21 33 Largest 3 | . 2 2 2 2 . 2 3 Hottest 193 | . 60 80 101 68 . 130 193 Shots Fired 367 | . 118 74 63 10 . 33 69 Gun 296 | . 118 54 34 10 . 31 49 Cannon 58 | . . 20 29 . . . 9 Launcher 11 | . . . . . . . 11 Special 2 | . . . . . . 2 . Kinetic 263 | . 114 74 48 5 . 13 9 Thermal 27 | . . . . . . 2 25 Explosive 11 | . . . . . . . 11 Electromagnetic 53 | . 4 . 15 5 . 18 11 Phasic 13 | . . . . . . . 13 Robot Hit Streak 13 | . 12 6 12 6 . 13 8 Robot Miss Streak 17 | . 3 6 17 1 . 3 4 Penetration Max 1 | . . 1 1 . . . . Secondary Targets 3 | . 2 . . . . . 1 Max Gunslinging Chain 1 | . 1 . . . . . 1 Shots Hit Robots 238 | . 78 32 46 9 . 28 45 Core Hits 137 | . 31 19 29 3 . 19 36 Critical Hits 12 | . . 7 5 . . . . Critical Kills 4 | . . 2 2 . . . . Critical Parts Destroyed 8 | . . 5 3 . . . . Melee Attacks 9 | . . . . . . . 9 Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing 9 | . . . . . . . 9 Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 5976 | . 1137 754 1073 61 . 456 2495 Guns 3242 | . 1137 469 483 61 . 422 670 Cannons 806 | . . 146 463 . . . 197 Explosions 1765 | . . 138 127 . . . 1500 Melee 128 | . . . . . . . 128 Ramming 23 | . . 1 . . . 22 . Kinetic 2719 | . 1103 615 653 15 . 136 197 Thermal 522 | . . 138 127 . . 12 245 Explosive 1500 | . . . . . . . 1500 Electromagnetic 754 | . 34 . 293 46 . 286 95 Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing 128 | . . . . . . . 128 Phasic 330 | . . . . . . . 330 Highest Corruption 4 | . . . . . . . 4 Average Corruption 2 | . . . . . . . 2 Corruption Purged . | . . . . . . . . Effects 16 | . . . . . . . 16 Message Errors 2 | . . . . . . . 2 Matter Fused 1 | . . . . . . . 1 Heat Flow Errors 4 | . . . . . . . 4 Energy Discharges 4 | . . . . . . . 4 Data Loss (minor) 2 | . . . . . . . 2 Targeting Errors 3 | . . . . . . . 3 Overload Shots . | . . . . . . . . Overflow Damage 169 | . . 52 . . . . 117 Projectiles . | . . . . . . . . Explosions 169 | . . 52 . . . . 117 Melee . | . . . . . . . . Knockbacks 9 | . . 5 3 . . . 1 Impact . | . . . . . . . . Kinetic 7 | . . 4 2 . . . 1 Secondary 2 | . . 1 1 . . . . Self-Inflicted Damage 74 | . . . 24 . . 2 48 Shots 3 | . . . 1 . . . 2 Rammed 7 | . . 1 . . . 6 . Targets Rammed 10 | . . 1 . . . 9 . Kicked 1 | . . . . . . 1 . Crushed 2 | . . . . . . 2 . Highest Temperature 554 | . 46 249 180 45 . 224 554 Average Temperature 77 | . 12 61 52 22 . 91 166 Received Heat Transfer 1231 | . 156 49 153 . . 237 636 Effects 13 | . . . . . . . 13 Shutdowns 5 | . . . . . . . 5 Interference 1 | . . . . . . . 1 Matter Decay 2 | . . . . . . . 2 Damage (minor) 1 | . . . . . . . 1 Damage (major) 4 | . . . . . . . 4 Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried 2 | . . . 1 . . 1 . Impact Corruptions . | . . . . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted . | . . . . . . . . Heat Transferred 750 | . . 150 150 . . 80 370 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 1 | . . . 1 . . . . Missiles Intercepted . | . . . . . . . . Alert | -11 -10 -10 -9 -9 -7 -6 -6 ------- Run | Scr Mat Min Mat Min Zio Pro Fac Peak Influence 313 | . 242 196 183 146 . . 313 Average Influence 93 | . 112 88 59 142 . . 82 Maximum Alert Level 1 | . 1 . . . . . 1 Low Security (%) 90 | . . . . . . . . Level 1 9 | . . . . . . . . Level 2 . | . . . . . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 15 | . 7 . 1 . . . 7 Investigation 7 | . 5 . . . . . 2 Extermination 3 | . . . . . . . 3 Reinforcement 5 | . 2 . 1 . . . 2 Assault . | . . . . . . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Construction Impeded 1 | . . . . . . . 1 Haulers Reinforced . | . . . . . . . . Stealth | -11 -10 -10 -9 -9 -7 -6 -6 --------- Run | Scr Mat Min Mat Min Zio Pro Fac Distress Signals 2 | . 1 . 1 . . . . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 112 | . 27 18 19 3 . 8 37 Peak Tracking Total 12 | . 4 4 4 3 . 3 12 Tactical Retreats 14 | . 1 4 4 . . . 5 Traps | -11 -10 -10 -9 -9 -7 -6 -6 ------- Run | Scr Mat Min Mat Min Zio Pro Fac Traps Triggered 5 | . 3 . . . . . 2 Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -10 -9 -9 -7 -6 -6 ---------- Run | Scr Mat Min Mat Min Zio Pro Fac Machines Disabled 11 | . 4 1 . . . . 6 Max in Single Turn 2 | . 1 1 . . . . 2 Machines Sabotaged . | . . . . . . . . Garrisons Compromised . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Fab Network Shutdowns . | . . . . . . . . Hacking | -11 -10 -10 -9 -9 -7 -6 -6 --------- Run | Scr Mat Min Mat Min Zio Pro Fac Machines Accessed 17 | . 8 . 7 . . . 2 Terminals 12 | . 6 . 6 . . . . Fabricators . | . . . . . . . . Repair Stations 2 | . . . 1 . . . 1 Recycling Units 2 | . 2 . . . . . . Scanalyzers . | . . . . . . . . Garrison Access 1 | . . . . . . . 1 Total Hacks 56 | . 23 . 31 . . . 2 Successful 31 | . 14 . 16 . . . 1 Failed 25 | . 9 . 15 . . . 1 Catastrophic . | . . . . . . . . Database Lockouts . | . . . . . . . . Manual 56 | . 19 . 24 . . . 13 Terminals 44 | . 17 . 27 . . . . Fabricators . | . . . . . . . . Repair Stations 5 | . . . 4 . . . 1 Recycling Units 6 | . 6 . . . . . . Scanalyzers . | . . . . . . . . Garrison Access 1 | . . . . . . . 1 Terminal Hacks 6 | . 2 . 4 . . . . Emergency Access Points 1 | . . . 1 . . . . Terminal Index 2 | . 1 . 1 . . . . Alert Level 1 | . . . 1 . . . . Transport Status 1 | . . . 1 . . . . Zone Layout 1 | . 1 . . . . . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks 2 | . . . 1 . . . 1 Scan Component 2 | . . . 1 . . . 1 Recycling Unit Hacks 2 | . 2 . . . . . . Retrieve Components 2 | . 2 . . . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks 55 | . 25 . 29 . . . 1 Terminals 20 | . 9 . 11 . . . . Track 11 | . 5 . 6 . . . . Botnet 9 | . 4 . 5 . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units 1 | . 1 . . . . . . Monitor 1 | . 1 . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 17 | . 8 . 7 . . . 2 Full Trace Events 5 | . 3 . 2 . . . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Matter . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Matter . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components 19 | . 19 . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -7 -6 -6 ------------ Run | Scr Mat Min Mat Min Zio Pro Fac Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -9 -9 -7 -6 -6 -------- Run | Scr Mat Min Mat Min Zio Pro Fac Total Allies 10 | . . 3 . . 4 . 3 Largest Group 4 | . . 3 1 . 4 4 2 Highest-Rated Group 170 | . . 40 14 . 153 153 170 Highest-Rated Ally 85 | . . 16 14 . 39 39 85 Zionite Dispatches 2 | . . . . . . . 2 Heavy 1 | . . . . . . . 1 Explosive Resupply 1 | . . . . . . . 1 Total Orders 3 | . . . 1 . . . 2 GOTO 2 | . . . 1 . . . 1 DROP 1 | . . . . . . . 1 Ally Attacks 34 | . . 10 . . . 12 12 Total Damage 1100 | . . 96 . . . 226 778 Kills 11 | . . 3 . . . 3 5 Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -9 -9 -7 -6 -6 ------- Run | Scr Mat Min Mat Min Zio Pro Fac Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered 5 | . . 1 . . 1 3 . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Zionite Intel Received 1 | . . . . . . . 1 Component Stockpiles 1 | . . . . . . . 1 Exploration | -11 -10 -10 -9 -9 -7 -6 -6 ------------- Run | Scr Mat Min Mat Min Zio Pro Fac Turns Passed 8940 | 55 3698 872 1541 134 561 869 1210 Spaces Moved 7226 | 52 1965 468 1247 182 1084 1293 935 Core 142 | 11 3 . . . . . 128 Treads 2782 | . 1627 468 496 . . 191 . Legs 846 | . . . . . . 131 715 Wheels 192 | 41 151 . . . . . . Hover 9 | . . . . . . . 9 Flight 3255 | . 184 . 751 182 1084 971 83 Fastest Speed 29 | 50 37 160 29 29 29 29 37 Average Speed 95 | 80 152 160 81 29 29 58 102 Slowest Speed 450 | 100 200 160 192 29 29 170 450 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped 13 | . 1 . 6 . . 3 3 Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 61 | 3 99 95 54 40 93 89 20 Regions Visited 7 Branch Regions 4 Pre-discovered Areas 2 | . . . . . 2 . . Known Exits Taken . | . . . . . . . . Unknown Exits Taken 7 | 1 1 1 1 1 1 1 . Scrap Searched 6 | . . 1 . 1 3 1 . Spaces Dug 16 | . . . . . . . 16 Terrain Destroyed 125 | . . 27 16 . . . 82 Melee . | . . . . . . . . Projectile 30 | . . 14 13 . . . 3 AOE 95 | . . 13 3 . . . 79 Actions | -11 -10 -10 -9 -9 -7 -6 -6 --------- Run | Scr Mat Min Mat Min Zio Pro Fac Total 8935 | 61 2569 529 1707 252 1337 1375 1105 Wait 1212 | . 475 15 376 66 218 6 56 Move 7193 | 51 1962 467 1234 181 1083 1286 929 Hop 13 | . 1 . 6 . . 3 3 Pick Up 84 | 4 22 2 16 . 15 13 12 Fast Attach 60 | 6 10 2 7 . 1 9 25 Attach 30 | . 5 1 7 . 3 3 11 Detach 17 | . 3 1 4 . 2 3 4 Swap 11 | . 6 . . . . 2 3 Drop 98 | . 23 3 20 . 15 20 17 Fire 195 | . 62 37 37 5 . 21 33 Melee 9 | . . . . . . . 9 Ram . | . . . . . . . . Kick 4 | . . . . . . 4 . Crush 6 | . . 1 . . . 5 . Escape Stasis 3 | . . . . . . . 3 Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 3 exits: [*Mat] / [*Min x2]) -9/Mines -7/Zion (discovered 2 exits: Dee / [*Pro]) -6/Proximity Caves -6/Factory (discovered 3 exits: *Fac / Low x2) History --------- Turn | Location | Event 26 | -11/Scrapyard | Discovered new exit (range 16) 56 | -11/Scrapyard | Entered Materials 318 | -10/Materials | Build established: Mutant 695 | -10/Materials | Discovered new exit (range 15) 834 | -10/Materials | Discovered new exit (range 16) 1221 | -10/Materials | Discovered new exit (range 4) 2030 | -10/Materials | Discovered new exit (range 18) 2193 | -10/Materials | Discovered new exit (range 16) 3754 | -10/Materials | Entered Mines 3815 | -10/Mines | Assembled infested the area 3820 | -10/Mines | Assisted by a Guerilla fighting off Assembled 3842 | -10/Mines | Core integrity fell below 50% 4078 | -10/Mines | Discovered new exit (range 8) 4092 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 4506 | -10/Mines | Learned Materials trap positions 4585 | -10/Mines | Discovered new exit (range 12) 4626 | -10/Mines | Entered Materials 4626 | -9/Materials | Accompanied by 1 ally 4626 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 4627 | -9/Materials | Loaded intel: 13 trap records 4939 | -9/Materials | Build established: Scavenger-Mutant 5217 | -9/Materials | Discovered new exit (range 16) 5825 | -9/Materials | Discovered new exit (range 15) 5885 | -9/Materials | Build established: Sprinter 6126 | -9/Materials | Discovered new exit (range 13) 6167 | -9/Materials | Entered Mines 6292 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 6301 | -9/Mines | Entered Zion 6402 | -7/Zion | Learned location of Armory (-4) 6525 | -7/Zion | Found Prototype Energy Gun 6558 | -7/Zion | Imprinted 6560 | -7/Zion | Declared Zion's savior 6714 | -7/Zion | Identified exit to Deep Caves 6741 | -7/Zion | Found Prototype Device 6744 | -7/Zion | Identified Phasing AFG 6757 | -7/Zion | Discovered new exit (range 10) 6862 | -7/Zion | Entered Proximity Caves 6862 | -6/Proximity Caves | Accompanied by 4 allies 6868 | -6/Proximity Caves | Build established: Messiah-Sprinter 6875 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 6962 | -6/Proximity Caves | Discovered new exit (range 11) 7042 | -6/Proximity Caves | Learned Factory security intel 7195 | -6/Proximity Caves | Core integrity fell below 50% 7249 | -6/Proximity Caves | Lost 3 parts (1u2w) 7449 | -6/Proximity Caves | Build established: Messiah-Mutant 7552 | -6/Proximity Caves | Core integrity fell below 20% 7586 | -6/Proximity Caves | Lost 3 parts (1n2w) 7731 | -6/Proximity Caves | Entered Factory 7731 | -6/Factory | Evolved 6 slots: Power x2, Propulsion x1, Utility x2, Weapon x1 7732 | -6/Factory | Identified exit to Lower Caves 7991 | -6/Factory | Zion Heavy squad teleported in 8014 | -6/Factory | Retrieved Zion intel report: Component Stockpiles 8217 | -6/Factory | Build established: Messiah-Skirmisher 8526 | -6/Factory | Zion Explosive Resupply teleported in 8544 | -6/Factory | Found Prototype Launcher 8544 | -6/Factory | Identified Scatter Rocket Array 8834 | -6/Factory | Core integrity fell below 50% 8837 | -6/Factory | Lost 15 parts (4p4n4u3w) 8872 | -6/Factory | Core integrity fell below 20% 8926 | -6/Factory | Lost 4 parts (2n1u1w) 8937 | -6/Factory | Discovered new exit (range 5) 8939 | -6/Factory | Identified exit to Factory 8941 | -6/Factory | Destroyed by Y-54 Guardian with Gatling Laser Last Messages --------------- 08882_ P-60 Hacker resets S-27 Virus, system corruption cleaned. 08883_ Acquired Gravmag Array. 08885_ P-60 Hacker resets S-27 Virus, system corruption cleaned. 08886_ Fusion Modulator explodes. 08886_ S-27 Virus destroyed. 08890_ Acquired VTOL Module. 08893_ Gravmag Array destroyed. 08894_ Dropped Phase Shifter. 08894_ Acquired Lgt. Nuclear Core. 08895_ VTOL Module destroyed. 08909_ %WGZIDVN3X3MY#DALTPNTJEWLLH7OONBH 08910_ Connecting with Scanalyzer... 08922_ Dropped Triangulator. 08922_ Detecting system override signal. 08927_ ALERT: Suspicious activity at Terminal F003. Dispatching Investigation squad. 08927_ Acquired Imp. Hacking Suite. 08933_ Acquired Triangulator. 08937_ EXIT=FOUND 08939_ EXIT=IDENTIFIED: FACTORY Map ----- +----------------------------------------------------+ | ??????????????????????????????? ???????????????? | | ??????????????????????????????# ???????????????? | | ??????????????????????????????# ???????????????? | | ??????????????????????????????# #??????????????? | | ??????????????????????????????+ +??????????????? | | ??????????????????????????????# #??????????????? | | ??????????????????????????????# #??????????????? | | ??????????????????????????????# #??????????????? | | ????????????????????????]?????# #??????????????# | | ??????????????????????????????# #######???????"" | | ?????????????????????###??????# # ???????"R | | ?????????????????????# ?????# # ????????? | | ?????????????????????# * ????# # ????????? | | ?????????????????????# "???# #? ?????????? | | ?????????????????????#] ???# #? ??????????? | | ?????????????????????? ??# ###+############ | | ?????????????????????? 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Please Form A Line Robot Respite The One Challenges ------------ None Game ------ Seed HeatReinforcedRouter Manual? 0 Play Time 01:52:58 Cumulative 38.7 hours Start 2019.11.06 @ 21:17:20 End 2019.11.07 @ 11:11:17 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 53 Rogue 53 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 13 Gallery% 31 Achievement% 19 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 16/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 80485099-38ff-4108-b4af-770a3b7cf1d2