Cogmind - Beta 10.1 @@@ ROGUE MODE // 2020.09.27 @ 20:19:23 Player: TryExcept Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (4) 2000 Regions Visited (5) 1000 Robots Destroyed (37) 185 Value Destroyed (1499) 1499 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 4764 Bonus ------- None Cogmind --------- Core Integrity 0/850 Matter 89/300 Energy 100/100 System Corruption 0% Temperature Cool (18) Movement Core (550) Ox10 Location -6/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ Large Storage Unit Large Storage Unit Advanced Targeting Computer > --- WEAPON (4) ------- (None) > --- INVENTORY (16) --- Improved Ion Engine Improved Ion Engine Light Nuclear Core Medium Storage Unit Heavy Particle Cannon Advanced Assault Cannon Grenade Launcher Spear Peak State ------------ > --- POWER ------------ Enhanced Nuclear Core > --- PROPULSION ------- Armored Wheel Armored Wheel Armored Wheel > --- UTILITY ---------- Heat Sink Improved Heat Sink Medium Storage Unit Large Storage Unit Advanced Targeting Computer Hardened Light Armor Plating > --- WEAPON ----------- Cooled Pulse Rifle Heavy Particle Cannon Flak Cannon Flak Cannon > --- INVENTORY -------- Improved Ion Engine Improved Ion Engine Light Nuclear Core Small Storage Unit Heavy Particle Cannon Flak Cannon Advanced Assault Cannon Grenade Launcher Spear [Rating: 38] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Enhanced Nuclear Core Propulsion Armored Wheel Leg Aluminum Leg Wheel Armored Wheel Utility Advanced Targeting Computer Device Heat Sink Storage Small Storage Unit Processor Advanced Targeting Computer Protection Hardened Light Armor Plating Weapon Heavy Particle Cannon Energy Gun Beam Rifle Energy Cannon Heavy Particle Cannon Ballistic Gun Shotgun Ballistic Cannon Flak Cannon Build | -11 -10 -9 -8 -7 -6 ------- Run | Scr Mat Mat Mat Fac Fac Slots Evolved 8 | . . 2 2 2 2 Power . | . . . . . . Propulsion 2 | . . 1 1 . . Utility 4 | . . . 1 1 2 Weapon 2 | . . 1 . 1 . Parts Attached 50 | . 3 17 16 8 6 Power 5 | . . 2 2 1 . Engine 4 | . . 2 2 . . Core 1 | . . . . 1 . Reactor . | . . . . . . Propulsion 11 | . 2 7 2 . . Treads . | . . . . . . Leg 3 | . 2 1 . . . Wheel 8 | . . 6 2 . . Hover . | . . . . . . Flight . | . . . . . . Utility 12 | . 1 1 3 3 4 Device 3 | . . . 1 1 1 Storage 5 | . . . 1 1 3 Processor 3 | . 1 1 1 . . Hackware . | . . . . . . Protection 1 | . . . . 1 . Artifact . | . . . . . . Weapon 22 | . . 7 9 4 2 Energy Gun 7 | . . 4 1 1 1 Energy Cannon 8 | . . . 7 1 . Ballistic Gun 4 | . . 3 1 . . Ballistic Cannon 3 | . . . . 2 1 Launcher . | . . . . . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 4 | . . 2 . 1 1 Parts Lost 18 | . . 2 1 2 13 Power 2 | . . . 1 . 1 Propulsion 4 | . . . . 1 3 Utility 5 | . . 1 . . 4 Weapon 7 | . . 1 . 1 5 Highest Loss Streak 10 | . . 2 1 1 10 Average Slot Usage (%) 95 | . 98 97 99 96 77 Engine 7 | . 14 11 9 1 . Core 2 | . . . . 5 4 Leg 6 | . 28 10 . . . Wheel 22 | . . 22 36 26 13 Device 4 | . . . 8 7 8 Storage 10 | . 14 11 9 7 15 Processor 9 | . 12 10 9 7 6 Protection 2 | . . . . 7 4 Energy Gun 11 | . 14 25 5 2 4 Energy Cannon 9 | . . . 16 22 4 Ballistic Gun 4 | . 14 6 4 . . Ballistic Cannon 2 | . . . . 4 12 Naked Turns . | . . . . . . Heaviest Build 72 | 11 11 20 34 54 72 Greatest Support 48 | 20 20 36 48 48 36 Greatest Overweight (x) 23 | . . 6 . 1 23 Average Overweight (x) . | . . . . . 2 Largest Inventory Capacity 18 | 6 6 6 8 10 18 Average Capacity 8 | 6 6 6 7 9 16 Most Carried 10 | 6 6 6 8 10 10 Average Carried 7 | 6 5 5 5 9 8 Final Capacity 16 | 6 6 6 8 10 16 Final Carried 10 | 6 6 6 8 10 8 Class Distribution -------------------- 80% | Gunner 19% | Mutant Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Gunner | -8/Materials Gunner | -7/Factory Gunner | -6/Factory Resources | -11 -10 -9 -8 -7 -6 ----------- Run | Scr Mat Mat Mat Fac Fac Matter Collected 838 | 190 50 225 203 152 18 Remotely . | . . . . . . Salvage Created 1573 | . 176 648 371 275 103 Parts 83 | . 7 46 15 12 3 Haulers Intercepted . | . . . . . . Recyclers Shooed 1 | . . . . 1 . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -8 -7 -6 ------- Run | Scr Mat Mat Mat Fac Fac Combat Hostiles Destroyed 35 | . 4 14 7 6 4 Guns 22 | . 4 14 3 . 1 Cannons 12 | . . . 3 6 3 AOE 1 | . . . 1 . . Classes Destroyed 7 | . 1 3 2 . 1 Worker 1 | . . . 1 . . Watcher 1 | . . 1 . . . Swarmer 2 | . . . . . 2 Grunt 25 | . 4 10 5 4 2 Duelist 1 | . . 1 . . . Sentry 6 | . . 3 1 2 . Hunter 1 | . . . 1 . . Best Kill Streak 4 | . 2 4 3 2 2 Combat Bots Only 4 | . 2 4 3 2 2 Max Kills in Single Turn 2 | . 1 2 1 1 1 Gunslinging 1 | . . 1 . . . Exploded 1 | . . . 1 . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -8 -7 -6 -------- Run | Scr Mat Mat Mat Fac Fac Damage Taken 3979 | . 143 376 613 303 2544 Core 993 | . 21 37 49 27 859 Absorbed by Shields 35 | . . . . . 35 Core Remaining (%) 93 | 100 91 90 91 96 . Volleys Fired 86 | . 10 27 21 12 16 Largest 4 | . 2 3 3 4 4 Hottest 294 | . 60 157 225 294 183 Shots Fired 264 | . 20 74 58 48 64 Gun 135 | . 20 74 20 5 16 Cannon 129 | . . . 38 43 48 Launcher . | . . . . . . Special . | . . . . . . Kinetic 89 | . 10 16 12 14 37 Thermal 148 | . 10 35 42 34 27 Explosive . | . . . . . . Electromagnetic 27 | . . 23 4 . . Robot Hit Streak 19 | . 9 15 19 17 18 Robot Miss Streak 6 | . 3 4 3 3 6 Penetration Max . | . . . . . . Secondary Targets 2 | . . 2 . . . Max Gunslinging Chain 1 | . . 1 . . . Shots Hit Robots 201 | . 14 57 42 35 53 Core Hits 104 | . 9 33 20 18 24 Critical Hits 1 | . . . . 1 . Critical Kills . | . . . . . . Critical Parts Destroyed 1 | . . . . 1 . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 3493 | . 154 893 1029 772 645 Guns 1655 | . 154 893 340 37 231 Cannons 1724 | . . . 575 735 414 Explosions 114 | . . . 114 . . Melee . | . . . . . . Ramming . | . . . . . . Kinetic 1103 | . 59 207 188 260 389 Thermal 1998 | . 95 388 747 512 256 Explosive . | . . . . . . Electromagnetic 392 | . . 298 94 . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption . | . . . . . . Average Corruption . | . . . . . . Corruption Purged . | . . . . . . Overload Shots . | . . . . . . Overflow Damage . | . . . . . . Projectiles . | . . . . . . Explosions . | . . . . . . Melee . | . . . . . . Knockbacks 18 | . . . . 3 15 Impact . | . . . . . . Kinetic 18 | . . . . 3 15 Secondary . | . . . . . . Self-Inflicted Damage 75 | . . 26 49 . . Shots 2 | . . 1 1 . . Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 491 | . 46 491 360 406 160 Average Temperature 132 | . 20 151 122 191 67 Received Heat Transfer 1737 | . 78 159 171 126 1203 Effects 13 | . . 8 2 3 . Shutdowns 3 | . . 1 . 2 . Energy Bleed 4 | . . 2 1 1 . Interference 5 | . . 5 . . . Matter Decay 1 | . . . 1 . . Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried 1 | . . 1 . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 2 | . . . . 2 . Heat Transferred 3581 | . 225 999 1099 777 481 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 2 | . . 1 1 . . Missiles Intercepted . | . . . . . . Alert | -11 -10 -9 -8 -7 -6 ------- Run | Scr Mat Mat Mat Fac Fac Peak Influence 343 | . 160 343 341 253 106 Initial 88 | . . 67 81 88 45 Average 131 | . 50 159 196 125 50 Maximum Alert Level 1 | . . 1 1 1 . Low Security (%) 77 | 100 100 71 56 77 100 Level 1 22 | . . 28 43 22 . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 14 | . 4 4 1 1 4 Investigation 4 | . . 1 1 1 1 Extermination . | . . . . . . Reinforcement 8 | . 4 3 . . 1 Assault . | . . . . . . Garrison 2 | . . . . . 2 Intercept . | . . . . . . Construction Impeded 1 | . . . . . 1 Haulers Reinforced . | . . . . . . Stealth | -11 -10 -9 -8 -7 -6 --------- Run | Scr Mat Mat Mat Fac Fac Distress Signals 5 | . 1 3 1 . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 69 | . 14 24 13 7 11 Peak Tracking Total 8 | . 4 6 8 2 7 Tactical Retreats 3 | . . . 1 1 1 Traps | -11 -10 -9 -8 -7 -6 ------- Run | Scr Mat Mat Mat Fac Fac Traps Triggered 3 | . . . 1 1 1 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -8 -7 -6 ---------- Run | Scr Mat Mat Mat Fac Fac Machines Disabled 2 | . . 1 1 . . Max in Single Turn 1 | . . 1 1 . . Machines Sabotaged . | . . . . . . Garrisons Compromised . | . . . . . . Overloaded Fab Kills . | . . . . . . Fab Network Shutdowns . | . . . . . . Hacking | -11 -10 -9 -8 -7 -6 --------- Run | Scr Mat Mat Mat Fac Fac Machines Accessed 10 | . . 4 3 2 1 Terminals 8 | . . 3 3 1 1 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 1 | . . 1 . . . Scanalyzers 1 | . . . . 1 . Garrison Access . | . . . . . . Total Hacks 33 | . . 14 10 7 2 Successful 15 | . . 7 4 4 . Failed 17 | . . 6 6 3 2 Catastrophic 6 | . . 1 3 1 1 Database Lockouts 1 | . . 1 . . . Manual 28 | . . 15 10 2 1 Terminals 24 | . . 10 10 2 2 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 4 | . . 4 . . . Scanalyzers 5 | . . . . 5 . Garrison Access . | . . . . . . Terminal Hacks 7 | . . 4 3 . . Part Schematic 1 | . . 1 . . . Level Access Points 2 | . . 1 1 . . Alert Level 1 | . . 1 . . . Unreport Threat 2 | . . 1 1 . . Zone Layout 1 | . . . 1 . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks 2 | . . 2 . . . Report Inventory 1 | . . 1 . . . Retrieve Components 1 | . . 1 . . . Scanalyzer 4 | . . . . 4 . Insert Component 2 | . . . . 2 . Analyze 2 | . . . . 2 . Garrison Access Hacks . | . . . . . . Unauthorized Hacks 2 | . . 1 1 . . Terminals 2 | . . 1 1 . . Botnet 2 | . . 1 1 . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 9 | . . 4 2 2 1 Full Trace Events 4 | . . 1 1 1 1 Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 3 | . . 1 . 2 . Parts Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components 10 | . . 10 . . . Parts Scanalyzed 2 | . . . . 2 . Part Schematics Acquired 2 | . . . . 2 . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 ------------ Run | Scr Mat Mat Mat Fac Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -8 -7 -6 -------- Run | Scr Mat Mat Mat Fac Fac Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -8 -7 -6 ------- Run | Scr Mat Mat Mat Fac Fac Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -8 -7 -6 ------------- Run | Scr Mat Mat Mat Fac Fac Turns Passed 1887 | 3 219 554 365 513 233 Spaces Moved 1287 | 3 123 394 257 406 104 Core 10 | . . 1 . . 9 Treads . | . . . . . . Legs 243 | 3 123 117 . . . Wheels 1034 | . . 276 257 406 95 Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 90 | 120 120 90 90 90 100 Average Speed 103 | 120 120 99 90 97 152 Slowest Speed 1200 | 120 120 350 90 100 1200 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 17 | 2 24 43 25 9 3 Regions Visited 5 Branch Regions . Pre-discovered Areas . | . . . . . . Known Exits Taken 2 | . . 1 1 . . Unknown Exits Taken 3 | 1 1 . . 1 . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed 17 | . . . 17 . . Melee . | . . . . . . Projectile 15 | . . . 15 . . AOE 2 | . . . 2 . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -8 -7 -6 --------- Run | Scr Mat Mat Mat Fac Fac Total 1663 | 2 180 503 341 497 140 Wait 164 | . 33 38 41 46 6 Move 1282 | 2 122 393 256 405 104 Hop . | . . . . . . Pick Up 29 | . 5 10 2 10 2 Fast Attach 19 | . 1 10 7 1 . Attach 13 | . . 2 4 3 4 Detach 4 | . . . 4 . . Swap 18 | . 2 5 5 4 2 Drop 35 | . 7 18 1 8 1 Fire 86 | . 10 27 21 12 16 Melee . | . . . . . . Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis 13 | . . . . 8 5 Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials (discovered 4 exits: *Mat x3 / [*Min]) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory -6/Factory (discovered 1 exit: [*Low]) History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 3) 4 | -11/Scrapyard | Entered Materials 60 | -10/Materials | Discovered new exit (range 15) 215 | -10/Materials | Discovered new exit (range 8) 223 | -10/Materials | Entered another Materials area 223 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 267 | -9/Materials | Identified exit to Materials 443 | -9/Materials | Central database locked down 463 | -9/Materials | Discovered new exit (range 15) 655 | -9/Materials | Build established: Gunner 777 | -9/Materials | Entered another Materials area 777 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1043 | -8/Materials | Identified exit to Factory 1142 | -8/Materials | Entered Factory 1142 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 1501 | -7/Factory | Discovered new exit (range 3) 1655 | -7/Factory | Entered another Factory area 1655 | -6/Factory | Evolved 2 slots: Utility x2 1745 | -6/Factory | Garrison activated, responded to threat 1765 | -6/Factory | Discovered new exit (range 14) 1822 | -6/Factory | Lost 3 parts (1n1u1w) 1870 | -6/Factory | Core integrity fell below 50% 1883 | -6/Factory | Core integrity fell below 20% 1888 | -6/Factory | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 01807_ G-50 Soldier knocked back. 01812_ Triggered Stasis Trap. 01812_ A bubble of rippling energy engulfs the area. 01812_ Field strength at 90. 01813_ Field strength at 75. 01814_ Field strength at 65. 01815_ G-50 Soldier knocked back. 01819_ Field strength at 45. 01820_ Field strength at 30. 01821_ Field strength at 10. 01822_ Stasis field depleted. 01823_ M-13 Machinist fits Backup Laser I on G-50 Soldier. 01825_ Arm. Wheel destroyed. 01830_ Imp. Heat Sink destroyed. 01832_ Hrd. Light Armor Plating destroyed. 01834_ Cld. Pulse Rifle destroyed. 01836_ Flak Cannon destroyed. 01846_ Enh. Nuclear Core destroyed. 01849_ Flak Cannon destroyed. 01858_ Sml. Storage Unit destroyed. Map ----- +----------------------------------------------------+ | ??????# # #???######### | | ??????########## #???????????? | | ??????# # #???????????? | | ??????# ! 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Wheel | -9/Materials | Hacked Flak Cannon | -7/Factory | Scanalyzed Imp. Ion Engine | -7/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed HypervelocityTerrabombWeb Manual? 0 Play Time 00:42:07 Cumulative 16.6 hours Start 2020.09.27 @ 19:37:05 End 2020.09.27 @ 20:19:23 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 9 Rogue 9 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 12 Gallery% 18 Achievement% 14 Wizard Run 0 Options --------- ASCII 1 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: b0e998fc-de90-4b2c-8eef-f64712736057