Cogmind - Beta 11.2 @@@ ROGUE MODE // 2023.02.23 @ 17:36:55 Player: mirxivus Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (44) 220 Value Destroyed (980) 980 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (30) 30 TOTAL SCORE: 3050 Bonus ------- High Alert Combat Kills 30 Cogmind --------- Core Integrity 508/550 Matter 278/400 Energy 68/290 System Corruption 6% Temperature Warm (121) Movement Treading (225) Ox1 Location -8/Materials Parts ------- > --- POWER (1) -------- Improved Deuterium Engine > --- PROPULSION (3) --- Advanced Treads > --- UTILITY (3) ------ Medium Storage Unit Medium Matter Pod Long-range Tractor Beam > --- WEAPON (4) ------- Beam Rifle Proton Missile Launcher Proton Missile Launcher > --- INVENTORY (10) --- Heat Sink Heat Sink Recalibrator Heavy Explosive Trap Heavy Explosive Trap Heavy Explosive Trap Heavy Explosive Trap Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Advanced Treads > --- UTILITY ---------- Medium Storage Unit Medium Matter Pod Long-range Tractor Beam > --- WEAPON ----------- Beam Rifle Proton Missile Launcher Proton Missile Launcher Proton Missile Launcher > --- INVENTORY -------- Heat Sink Heat Sink Recalibrator Heavy Explosive Trap Heavy Explosive Trap Heavy Explosive Trap Heavy Explosive Trap [Rating: 27] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Wheel Hover Unit Hover Unit Utility Medium Storage Unit Device Long-range Tractor Beam Storage Medium Storage Unit Weapon Assault Cannon Energy Gun Medium Laser Energy Cannon Beam Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Assault Cannon Launcher Proton Missile Launcher Build | -11 -10 -10 -9 -8 ------- Run | Scr Mat Min Mat Mat Slots Evolved 4 | . . . 2 2 Power . | . . . . . Propulsion 1 | . . . . 1 Utility 1 | . . . . 1 Weapon 2 | . . . 2 . Parts Attached 33 | 6 3 2 14 8 Power 5 | 1 1 . 2 1 Engine 4 | 1 . . 2 1 Core 1 | . 1 . . . Reactor . | . . . . . Propulsion 8 | 2 . . 5 1 Treads 3 | . . . 2 1 Leg 2 | 2 . . . . Wheel 2 | . . . 2 . Hover 1 | . . . 1 . Flight . | . . . . . Utility 4 | 1 1 . . 2 Device 1 | . . . . 1 Storage 3 | 1 1 . . 1 Processor . | . . . . . Hackware . | . . . . . Protection . | . . . . . Artifact . | . . . . . Weapon 16 | 2 1 2 7 4 Energy Gun 5 | 2 . . 2 1 Energy Cannon 1 | . . . 1 . Ballistic Gun 1 | . . 1 . . Ballistic Cannon 4 | . 1 . 3 . Launcher 5 | . . 1 1 3 Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 1 | . . . 1 . Corrupted Parts 1 | . . . . 1 System Corruption 6 | . . . . 6 Parts Lost 18 | . . 5 12 1 Power 3 | . . 1 2 . Propulsion 5 | . . 2 3 . Utility . | . . . . . Weapon 10 | . . 2 7 1 Highest Loss Streak 6 | . . 5 6 1 To Critical Strikes . | . . . . . Average Slot Usage (%) 69 | . 85 76 61 63 Engine 7 | . 10 . 8 8 Core 3 | . 3 11 . . Treads 2 | . . . 3 6 Leg 10 | . 28 22 . . Wheel 1 | . . . 4 . Device 1 | . . . . 6 Storage 12 | . 14 14 11 15 Energy Gun 8 | . 18 11 3 3 Ballistic Gun 3 | . . 2 6 . Ballistic Cannon 10 | . 9 11 13 . Launcher 8 | . . 2 9 23 Naked Turns . | . . . . . Heaviest Build 47 | 11 20 20 35 47 Greatest Support 40 | 20 20 20 40 22 Greatest Overweight (x) 13 | 1 . 4 10 13 Average Overweight (x) 1 | . . . 2 2 Largest Inventory Capacity 10 | 8 10 10 10 10 Average Capacity 9 | 6 9 10 10 10 Most Carried 10 | 1 7 10 10 10 Average Carried 7 | . 4 8 9 7 Final Capacity 10 | 8 10 10 10 10 Final Carried 9 | . 6 9 6 7 Class Distribution -------------------- 70% | Mutant 29% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Gunner | -9/Materials Gunner | -8/Materials Resources | -11 -10 -10 -9 -8 ----------- Run | Scr Mat Min Mat Mat Matter Collected 1114 | 255 68 89 488 214 Remotely 214 | . . . . 214 Salvage Created 1010 | . 58 177 556 219 Parts 72 | . 1 18 49 4 Haulers Intercepted 1 | . . . 1 . Recyclers Shooed 3 | . . . 3 . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -9 -8 ------- Run | Scr Mat Min Mat Mat Combat Hostiles Destroyed 31 | . 2 9 18 2 Guns 7 | . . 4 2 1 Cannons 19 | . 2 5 12 . AOE 5 | . . . 4 1 Classes Destroyed 10 | . 1 1 8 . Worker 1 | . . . 1 . Builder 3 | . . . 3 . Hauler 1 | . . . 1 . Recycler 3 | . . . 2 1 Operator 2 | . . . 2 . Watcher 3 | . . . 3 . Swarmer 16 | . . 6 10 . Grunt 10 | . 2 3 5 . Brawler 3 | . . . 2 1 Sentry 2 | . . . 1 1 Best Kill Streak 13 | . 2 3 13 2 Combat Bots Only 5 | . 2 3 5 1 Max Kills in Single Turn 2 | . 1 2 2 2 Gunslinging . | . . . . . Exploded 1 | . . . 1 1 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -8 -------- Run | Scr Mat Min Mat Mat Damage Taken 2553 | . 133 566 1506 348 Core 422 | . 22 101 257 42 Absorbed by Shields . | . . . . . Core Remaining (%) 61 | 100 . 50 35 . Volleys Fired 107 | . 10 33 51 13 Largest 4 | . 2 2 4 4 Hottest 173 | . 85 85 138 173 Shots Fired 218 | . 20 50 126 22 Gun 84 | . 10 32 30 12 Cannon 113 | . 10 18 85 . Launcher 21 | . . . 11 10 Special . | . . . . . Kinetic 141 | . 10 33 98 . Thermal 49 | . 10 17 10 12 Explosive 11 | . . . 11 . Electromagnetic 17 | . . . 7 10 Robot Hit Streak 9 | . 5 5 9 6 Robot Miss Streak 9 | . 4 9 5 3 Penetration Max . | . . . . . Secondary Targets . | . . . . . Shots Hit Robots 101 | . 10 23 57 11 Core Hits 62 | . 4 13 37 8 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes 3 | . . . . 3 Burn 3 | . . . . 3 Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 2826 | . 160 308 1896 462 Guns 456 | . 37 139 177 103 Cannons 1235 | . 123 169 943 . Explosions 1129 | . . . 770 359 Melee . | . . . . . Ramming 6 | . . . 6 . Kinetic 1319 | . 123 258 938 . Thermal 487 | . 37 50 297 103 Explosive 570 | . . . 570 . Electromagnetic 444 | . . . 85 359 Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 6 | . . . . 6 Average Corruption 6 | . . . . 6 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 4 | . . . . 4 Matter Fused 1 | . . . . 1 Data Loss (minor) 2 | . . . . 2 Alerts 1 | . . . . 1 Overload Shots . | . . . . . Overflow Damage 186 | . . . 166 20 Projectiles 44 | . . . 44 . Explosions 142 | . . . 122 20 Melee . | . . . . . Knockbacks 6 | . . 2 4 . Impact 1 | . . . 1 . Kinetic 5 | . . 2 3 . Secondary . | . . . . . Self-Inflicted Damage 110 | . . . 88 22 Shots 6 | . . . 3 3 Rammed 4 | . . . 3 1 Targets Rammed 4 | . . . 3 1 Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 410 | . 136 225 410 112 Average Temperature 77 | . 54 83 86 36 Received Heat Transfer 1011 | . 96 204 576 135 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried 1 | . . . . 1 Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 1 | . . . 1 . Heat Transferred 1014 | . 111 148 274 481 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 1 | . . . . 1 Missiles Intercepted . | . . . . . Alert | -11 -10 -10 -9 -8 ------- Run | Scr Mat Min Mat Mat Peak Influence 778 | . 111 165 778 364 Initial 248 | . . 5 . 248 Average 185 | . 26 121 299 276 Maximum Alert Level 3 | . . . 3 1 Low Security (%) 68 | 100 100 100 56 . Level 1 16 | . . . 4 100 Level 2 6 | . . . 16 . Level 3 8 | . . . 22 . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 4 | . . . 3 1 Investigation 1 | . . . 1 . Extermination . | . . . . . Reinforcement 1 | . . . . 1 Assault 2 | . . . 2 . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -9 -8 --------- Run | Scr Mat Min Mat Mat Distress Signals 2 | . 1 . 1 . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 60 | . 8 9 32 11 Peak Tracking Total 7 | . 4 3 7 6 Tactical Retreats 4 | . 1 . 1 2 Traps | -11 -10 -10 -9 -8 ------- Run | Scr Mat Min Mat Mat Traps Triggered 3 | . . . 3 . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Most Traps Carried 4 | . . 4 4 4 Machines | -11 -10 -10 -9 -8 ---------- Run | Scr Mat Min Mat Mat Machines Disabled 14 | . 1 . 13 . Max in Single Turn 9 | . 1 . 9 . Machines Sabotaged . | . . . . . Garrisons Compromised . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -9 -8 --------- Run | Scr Mat Min Mat Mat Machines Accessed 2 | . 2 . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 2 | . 2 . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 7 | . 7 . . . Successful 7 | . 7 . . . Failed . | . . . . . Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 7 | . 7 . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks . | . . . . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks 7 | . 7 . . . Recycle Component 2 | . 2 . . . Report Inventory 2 | . 2 . . . Retrieve Matter 3 | . 3 . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 2 | . 2 . . . Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled 2 | . 2 . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -8 ------------ Run | Scr Mat Min Mat Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -8 -------- Run | Scr Mat Min Mat Mat Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted 1 | . . 1 . . Intel | -11 -10 -10 -9 -8 ------- Run | Scr Mat Min Mat Mat Robot Analysis Total . | . . . . . Derelict Logs Recovered 1 | . . 1 . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -8 ------------- Run | Scr Mat Min Mat Mat Turns Passed 2200 | 197 410 401 874 318 Spaces Moved 1087 | 134 296 238 326 93 Core 187 | 20 . 20 125 22 Treads 156 | . . . 85 71 Legs 628 | 114 296 218 . . Wheels 116 | . . . 116 . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 120 120 95 200 Average Speed 162 | 112 120 130 211 278 Slowest Speed 700 | 120 120 250 550 700 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 26 | 5 33 45 39 12 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 106 | . . . 103 3 Melee . | . . . . . Projectile 17 | . . . 17 . AOE 89 | . . . 86 3 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -9 -8 --------- Run | Scr Mat Min Mat Mat Total 1329 | 178 331 282 410 128 Wait 62 | 36 13 1 7 5 Move 1083 | 133 295 237 325 93 Hop . | . . . . . Pick Up 34 | 3 8 7 8 8 Fast Attach 8 | 3 . . 4 1 Attach 24 | 3 2 2 10 7 Detach 2 | . 2 . . . Swap 1 | . 1 . . . Drop 4 | . . 2 2 . Fire 107 | . 10 33 51 13 Melee . | . . . . . Ram 1 | . . . 1 . Kick . | . . . . . Crush 3 | . . . 2 1 Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -8/Materials History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 16) 198 | -11/Scrapyard | Entered Materials 335 | -10/Materials | Build established: Mutant 602 | -10/Materials | Discovered new exit (range 6) 608 | -10/Materials | Entered Mines 775 | -10/Mines | Found a hidden stash of uninstalled traps 896 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 912 | -10/Mines | Discovered new exit (range 11) 974 | -10/Mines | Lost 5 parts (1p2n2w) 1009 | -10/Mines | Entered Materials 1009 | -9/Materials | Evolved 2 slots: Weapon x2 1536 | -9/Materials | Build established: Gunner 1678 | -9/Materials | Lost 3 parts (2n1w) 1809 | -9/Materials | First assault squad dispatched 1830 | -9/Materials | Discovered new exit (range 15) 1873 | -9/Materials | Core integrity fell below 50% 1883 | -9/Materials | Entered another Materials area 1883 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1898 | -8/Materials | Lost 6 parts (2p4w) 2201 | -8/Materials | Self-destructed Last Messages --------------- 02117_ U-05 Engineer lays Concrete. 02117_ Y-45 Defender suffers critical hit (Burn). 02118_ U-05 Engineer lays Concrete. 02119_ Y-45 Defender misfires. 02120_ U-05 Engineer lays Concrete. 02131_ System corrupted: Component data lost. 02140_ Y-45 Defender heat damages Imp. Ion Engine. 02172_ K-01 Serf cleans the Terminal. 02177_ System corrupted: Matter fused (-5). 02190_ Door malfunctions. 02194_ Slammed into B-36 Bruiser. [Achievement: Let's See Who's Tougher] 02197_ B-36 Bruiser destroyed. 02197_ Destroyed Lgt. Ion Engine. 02197_ Com. Wheel fried. 02197_ R-06 Scavenger destroyed. 02198_ Acquired 100 matter. 02198_ Acquired 54 matter. 02199_ Proton Missile Launcher destroyed. 02199_ U-05 Engineer repairs door. 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