Cogmind - Beta 16 X1 @@@ ROGUE MODE // 2025.10.04 @ 21:58:26 Player: Naughtyusername Result: Establishing Free Derelict Territories! Performance ------------- Evolutions (9) 4500 Regions Visited (30) 6000 Robots Destroyed (283) 1415 Value Destroyed (14460) 14460 Prototype IDs (68) 1360 Alien Tech Used (0) 0 Bonus (38163) 38163 TOTAL SCORE: 65898 Bonus ------- High Alert Combat Kills 2487 Follower Combat Kills 1436 Network Hubs Disabled 200 Met Data Miner 300 Met Imprinter 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 1438 Built Enhanced Grunts 300 A7 Reached Mainframe 300 Met R17 at Cetus 500 Met R17 at Research 2000 Met Warlord at Research 2000 Scanned by Researcher 500 Destroyed MAIN.C Guards 500 Met MAIN.C 5000 Hacked MAIN.C 300 Destroyed MAIN.C Shell 5000 Destroyed MAIN.C 10000 Met Warlord at Command 2000 Win 3000 Friendly Fire -398 Cogmind --------- Core Integrity 1269/1600 Matter 2/300 Energy 93/790 System Corruption 17% Temperature Warm (159) Movement Walking (106) Location Free Derelict Territories Parts ------- > --- POWER (3) -------- Light Quantum Reactor Vortex Chain Reactor (fused) > --- PROPULSION (7) --- Experimental Flexi-carbon Leg Biometal Leg Centrium Leg Centrium Leg Centrium Leg (fused) Heavy Shield Leg > --- UTILITY (11) ----- Experimental Coolant Injector High-capacity Storage Unit Experimental Targeting Computer Weapon Mount Quantum Capacitor SHELL Armor Graphene Brace Advanced Force Field > --- WEAPON (4) ------- Enhanced Nova Cannon Cooled Nova Cannon Compact Linear Accelerator Graviton Cannon > --- INVENTORY (20) --- Centrium Leg Advanced Cooling System Advanced Cooling System Compact Matter Pod (0) Improved Transmission Jammer Thermal Barrier Advanced Force Field Advanced Force Field Advanced Point Defense System Compact HERF Cannon Enhanced Hardcell Cannon Enhanced Hardcell Cannon Neutron Missile Launcher Advanced Remote Datajack Improved Plasma Cutter Peak State ------------ > --- POWER ------------ Light Quantum Reactor Vortex Chain Reactor > --- PROPULSION ------- Experimental Flexi-carbon Leg Biometal Leg Centrium Leg Centrium Leg Centrium Leg Heavy Shield Leg > --- UTILITY ---------- Experimental Coolant Injector High-capacity Storage Unit Experimental Targeting Computer Quantum Capacitor Experimental Phase Shifter SHELL Armor Graphene Brace Advanced Force Field > --- WEAPON ----------- Enhanced Nova Cannon Enhanced Nova Cannon Cooled Nova Cannon Compact Linear Accelerator > --- INVENTORY -------- Centrium Leg Advanced Cooling System Advanced Cooling System Compact Matter Pod Weapon Mount Improved Transmission Jammer Thermal Barrier Advanced Force Field Advanced Force Field Advanced Point Defense System Compact HERF Cannon Enhanced Hardcell Cannon Enhanced Hardcell Cannon Graviton Cannon Neutron Missile Launcher Advanced Remote Datajack Improved Plasma Cutter [Rating: 228] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Cooled Fission Core Reactor Cooled Antimatter Reactor Propulsion Improved Titanium Leg Leg Improved Titanium Leg Wheel Wheel Utility High-capacity Storage Unit Device Improved Cooling System Storage High-capacity Storage Unit Processor Advanced Signal Interpreter Hackware Experimental Hacking Suite Protection Improved Medium Armor Plating Weapon Heavy Plasma Cannon Energy Gun Small Laser Energy Cannon Heavy Plasma Cannon Ballistic Gun Multirail Ballistic Cannon Compact Linear Accelerator Launcher Gamma Bomb Array Special Weapon Improved Remote Datajack Build | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Ext Cet Arc Hub Res Tes Res Acc Com Slots Evolved 18 | . . . 2 . 2 2 . . . . 2 . . . . 2 . . . . 2 . . . . 2 . 2 2 . Power 2 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . 1 . . . . Propulsion 5 | . . . 1 . 1 . . . . . 1 . . . . 1 . . . . . . . . . . . 1 . . Utility 9 | . . . 1 . 1 1 . . . . . . . . . 1 . . . . 2 . . . . 1 . 1 1 . Weapon 2 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . 1 . Parts Attached 214 | 6 6 4 13 3 10 28 2 2 7 1 7 2 1 . . 9 . . 12 . 13 15 6 . 1 16 8 11 21 10 Power 22 | 1 1 1 1 . 1 2 . . . . 2 . . . . . . . 1 . 2 2 . . . 1 2 1 4 . Engine 7 | 1 1 . 1 . 1 2 . . . . 1 . . . . . . . . . . . . . . . . . . . Core 5 | . . 1 . . . . . . . . 1 . . . . . . . 1 . . 2 . . . . . . . . Reactor 10 | . . . . . . . . . . . . . . . . . . . . . 2 . . . . 1 2 1 4 . Propulsion 54 | 2 2 2 6 1 3 7 . . 1 . 1 1 . . . 3 . . 2 . 4 4 1 . . 5 2 3 4 . Treads . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Leg 51 | 2 2 2 6 1 3 5 . . 1 . . 1 . . . 3 . . 2 . 4 4 1 . . 5 2 3 4 . Wheel 3 | . . . . . . 2 . . . . 1 . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 80 | 1 1 . 3 2 3 10 1 1 5 . 2 1 1 . . 2 . . 8 . 5 7 3 . 1 8 2 4 4 5 Device 40 | . 1 . 1 1 2 4 1 1 . . 1 . . . . 1 . . 4 . 3 4 . . . 6 . 3 2 5 Storage 4 | 1 . . 1 . . . . . . . . 1 . . . . . . 1 . . . . . . . . . . . Processor 15 | . . . 1 . 1 2 . . 5 . 1 . . . . 1 . . 1 . . . . . 1 . . 1 1 . Hackware 6 | . . . . . . 1 . . . . . . . . . . . . . . 1 1 . . . 1 1 . 1 . Protection 15 | . . . . 1 . 3 . . . . . . 1 . . . . . 2 . 1 2 3 . . 1 1 . . . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 58 | 2 2 1 3 . 3 9 1 1 1 1 2 . . . . 4 . . 1 . 2 2 2 . . 2 2 3 9 5 Energy Gun 17 | 2 . 1 2 . 1 6 1 . . . . . . . . . . . . . . . 1 . . 2 1 . . . Energy Cannon 22 | . . . 1 . 1 3 . . . . 2 . . . . 3 . . 1 . 1 . 1 . . . 1 2 3 3 Ballistic Gun 3 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . 1 1 Ballistic Cannon 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . Launcher 8 | . 1 . . . 1 . . 1 . 1 . . . . . . . . . . 1 . . . . . . 1 2 . Special Weapon 5 | . 1 . . . . . . . . . . . . . . 1 . . . . . 2 . . . . . . . 1 Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 41 | . . . . . 1 4 . . 5 . . . . . . . . . 4 . 2 1 2 . 1 6 5 3 5 2 Parts Lost 37 | . . . 3 2 6 6 . . . . 2 . . . . . . . . . 1 1 1 . . . . . 12 3 Power 3 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . 2 . Propulsion 11 | . . . . . 2 4 . . . . 1 . . . . . . . . . . 1 . . . . . . 3 . Utility 13 | . . . 1 2 2 2 . . . . 1 . . . . . . . . . 1 . . . . . . . 3 1 Weapon 10 | . . . 2 . 1 . . . . . . . . . . . . . . . . . 1 . . . . . 4 2 Highest Loss Streak 7 | . . . 1 2 4 1 . . . . 2 . . . . . . . . . 1 1 1 . . . . . 7 3 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Average Backups 16 | . 5 8 13 13 13 14 14 15 14 15 14 18 19 20 20 19 20 20 19 19 18 18 17 18 18 17 17 18 15 18 Power 1 | . 1 1 2 2 1 1 1 1 1 1 . 1 1 2 2 2 2 2 1 1 1 2 2 2 2 1 1 2 1 . Propulsion 1 | . . 1 1 3 1 . 1 1 . 1 . 1 1 2 2 1 1 1 1 2 2 1 1 1 1 1 . . . . Utility 8 | . 1 2 5 4 4 4 7 8 7 9 9 9 10 11 11 10 12 12 11 11 9 9 11 12 12 10 11 11 8 9 Weapon 3 | . 2 4 4 4 6 6 4 4 3 3 3 4 4 4 4 3 3 3 3 3 3 3 2 2 2 3 3 3 3 6 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 39 | . 1 . 2 . . 1 2 . 2 . 1 . 2 . . 6 . 1 3 . 2 . 1 1 . 1 . 3 2 8 Power 6 | . . . 1 . . . . . . . . . . . . . . 1 1 . . . . 1 . . . 1 1 . Propulsion 2 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . 1 Utility 19 | . 1 . 1 . . . 1 . 1 . 1 . 1 . . 4 . . 2 . . . 1 . . . . 1 1 4 Weapon 11 | . . . . . . 1 1 . 1 . . . 1 . . . . . . . 2 . . . . 1 . 1 . 3 Tool/Special 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Average Slot Usage (%) 95 | . 98 100 96 100 97 96 100 100 92 100 95 100 100 100 100 99 100 100 99 100 99 99 99 100 100 97 94 86 83 80 Engine 4 | . 14 1 9 11 8 7 7 7 6 7 10 6 6 6 6 5 5 5 5 5 5 1 . . . . . . . . Core 2 | . . 12 1 . . . . . . . 2 6 6 6 6 5 5 5 5 5 1 3 5 5 5 4 4 4 . . Reactor 2 | . . . . . . . . . . . . . . . . . . . . . 3 5 5 5 5 9 8 8 9 8 Leg 29 | . 28 28 33 33 35 25 30 30 28 30 28 31 33 33 33 34 35 35 35 35 31 31 31 31 31 28 28 28 25 24 Device 15 | . 12 14 10 11 17 13 15 17 19 13 11 13 12 13 11 11 11 11 10 10 20 16 21 21 21 20 22 16 15 20 Storage 6 | . 14 14 11 11 9 7 7 7 6 7 6 6 6 6 6 5 5 5 5 5 5 5 5 5 5 4 4 4 4 4 Processor 8 | . . . 8 4 2 4 7 7 9 15 13 13 13 13 13 17 17 17 14 11 10 10 10 10 10 6 4 4 5 4 Protection 3 | . . . . 6 5 5 7 4 . 1 1 . . . 1 . . . 2 5 5 8 5 5 5 4 4 4 4 4 Energy Gun 5 | . 26 27 18 11 5 17 7 7 5 6 1 . . . . . . . . . . . 1 5 5 8 5 . . . Energy Cannon 11 | . . . 3 11 11 5 15 14 12 15 18 20 19 19 19 17 17 17 16 16 14 14 13 10 10 4 7 12 8 6 Peak Build Rating 228 | 6 9 11 15 14 22 51 53 54 62 57 69 69 70 70 70 90 90 90 105 101 119 130 142 142 142 164 174 196 220 228 Average Rating 99 | 4 8 10 13 13 18 35 49 52 50 55 64 68 69 69 69 86 90 90 95 100 115 119 138 141 140 158 160 190 210 220 On Entrance 82 | . 6 9 11 14 13 22 50 53 53 56 57 66 69 70 67 70 90 90 90 99 101 119 130 142 139 142 158 174 194 217 Avg Prop Armor Cover (%) . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 196 | 13 15 15 33 36 45 62 57 60 55 61 78 86 86 89 92 95 88 88 104 105 121 128 123 117 108 142 153 163 193 196 Greatest Support 201 | 20 20 20 30 30 40 75 75 75 80 80 95 90 90 90 90 129 129 129 137 137 137 144 146 146 146 154 154 187 201 201 Greatest Overweight (x) 4 | 1 . . 1 1 1 4 . . 3 . 1 . . . 1 . . . . . 1 . . . . . 1 1 1 . Average Overweight (x) . | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 20 | 8 8 8 15 15 15 15 15 15 15 15 15 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Average Capacity 17 | 7 8 8 14 15 15 15 15 15 14 15 15 19 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Most Carried 20 | 1 8 8 15 15 15 15 15 15 15 15 15 19 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Average Carried 16 | . 5 8 13 13 13 14 14 15 14 15 14 18 19 20 20 19 20 19 19 20 19 19 19 20 20 19 19 19 15 18 Final Capacity 20 | 8 8 8 15 15 15 15 15 15 15 15 15 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Final Carried 20 | 1 8 8 15 13 15 15 15 15 15 15 15 19 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 14 15 Class Distribution -------------------- 52% | Skirmisher 10% | Gunner 8% | Scavenger-Mutant 5% | Tank 5% | Commander-Tank 4% | Mutant 3% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -8/Materials Scavenger-Gunner | -7/Factory Skirmisher | -7/Lower Caves Skirmisher | -7/Lower Caves Skirmisher | -7/Zion Skirmisher | -6/Proximity Caves Skirmisher | -6/Factory Skirmisher | -6/Lower Caves Skirmisher | -6/Lower Caves Skirmisher | -6/Data Miner Skirmisher | -5/Proximity Caves Skirmisher | -5/Factory Skirmisher | -5/Upper Caves Skirmisher | -5/Upper Caves Skirmisher | -5/Warlord Skirmisher | -4/Proximity Caves Skirmisher | -4/Factory Commander-Tank | -4/Extension Commander-Tank | -4/Cetus Commander-Tank | -4/Archives Commander-Skirmisher | -4/Hub_04(d) Scavenger-Skirmisher | -3/Research Skirmisher | -3/Testing Skirmisher | -2/Research Skirmisher | -1/Access Gunner | -1/Command Resources | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 ----------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Ext Cet Arc Hub Res Tes Res Acc Com Matter Collected 6598 | 260 103 251 160 10 226 408 65 77 137 305 166 24 94 . 62 224 10 . 150 70 389 557 96 10 61 333 191 213 1388 558 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 15461 | 20 238 157 472 136 717 1404 . 14 . 432 531 . 94 . 62 103 . . 734 82 823 1102 277 101 . 806 562 629 3390 2575 Parts 632 | 3 10 21 43 4 38 47 . 3 . 18 20 . 5 . 4 1 . . 19 2 33 44 12 6 . 22 24 19 165 69 Haulers Intercepted 12 | . 1 . . . 1 3 . . . . 1 . . . . . . . . . . . . . . 4 . . 2 . Recyclers Shooed 6 | . . . 1 . 1 1 . . . . . . . . . . . . . . . . . . . . . . 3 . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 19 | . . . . . . . . 3 . 5 . . 5 . 3 . . 1 . 2 . . . . . . . . . . Prevented 13 | . . . . . . . . . . 9 . . . . . . 4 . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Ext Cet Arc Hub Res Tes Res Acc Com Combat Hostiles Destroyed 225 | . 4 11 13 4 18 18 . 4 . 5 2 . 3 . 4 1 . . 11 1 13 13 3 1 . 5 6 8 48 29 Guns 36 | . 4 2 10 . 2 12 . . . . . . . . . . . . . . . . . . . 1 3 . 2 . Cannons 95 | . . . 1 3 7 2 . 1 . 2 2 . 1 . 1 1 . . 9 . 8 10 2 1 . . 2 4 17 21 AOE 50 | . . 8 2 . 9 . . 3 . 2 . . 2 . 3 . . . . . 2 . . . . 1 . . 18 . Classes Destroyed 25 | 1 2 1 2 1 3 5 . . . 1 . . . . . . . . 3 . . 1 . . . . 1 1 1 2 Worker 6 | . . . . . . 2 . . . . 1 . . . . . . . . . . 1 . . . . . . 2 . Builder 12 | . . . . . 2 1 . . . . 2 . . . . . . . . . 1 . . . . 1 . . 5 . Tunneler 4 | 1 . 1 . . . 1 . . . . . . . . . . . . . . . 1 . . . . . . . . Hauler 12 | . 1 . . . 1 3 . . . . 1 . . . . . . . . . . . . . . 4 . . 2 . Recycler 5 | . . . . . 1 2 . . . . 2 . . . . . . . . . . . . . . . . . . . Mechanic 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Operator 5 | . . . . . . 1 . . . . . . . . . . . . . . . 2 . . . . . . 1 1 Drone 2 | . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . Watcher 12 | . . . 1 . 2 1 . . . . . . . . . 1 . . . . 2 . 2 . . . 3 . . . Swarmer 41 | . . 9 3 . 4 . . 4 . . . . . . 4 . . . 1 . . 1 . . . . . . 15 . Saboteur 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Grunt 84 | . 4 2 7 3 9 6 . . . 3 . . 3 . . . . . 4 . 5 2 . . . 3 1 1 15 16 Brawler 5 | . . . . . 1 . . . . . . . . . . . . . 3 . . . . . . . . . . 1 Duelist 2 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . 1 Protector 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Researcher 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Sentry 26 | . . . 3 . 4 4 . . . . . . . . . 1 . . . 1 1 9 . 1 . . . . 2 . Demolisher 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Hunter 19 | . . . . . . 2 . . . . 2 . . . . . . . 1 . . . . . . 2 . 2 6 4 Programmer 26 | . . . . . . 5 . . . . . . . . . . . . . . 7 . . . . . 5 1 5 3 Q-Series 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 . Behemoth 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Cetus Guard 3 | . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . Combat Programmer 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Striker 4 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . 3 . . Executioner 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Assembled 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Thug 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Best Kill Streak 15 | 1 2 7 3 3 13 7 . 4 . 3 3 . 3 . 3 1 . . 9 1 5 4 2 1 . 4 3 3 15 6 Combat Bots Only 13 | . 2 6 3 3 9 4 . 4 . 3 1 . 3 . 3 1 . . 8 1 4 3 2 1 . 4 3 3 13 6 Max Kills in Single Turn 4 | 1 1 2 1 1 3 2 . 2 . 1 1 . 2 . 3 1 . . 1 1 1 1 2 1 . 1 1 1 4 1 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 4 | . . 2 1 . 2 . . 2 . 1 . . 2 . 3 . . . . . 1 . . . . 1 . . 4 . Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 MAIN.C Shell (-1/Command) Combat | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 -------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Ext Cet Arc Hub Res Tes Res Acc Com Hostile Shots Fired 1450 | . 24 29 65 6 86 191 . 23 . 21 24 3 10 . 4 4 . . 11 4 79 77 13 1 . 15 38 54 475 193 Missed 503 | . 1 12 23 1 24 83 . 9 . 6 9 2 5 . 2 1 . . 5 2 29 24 4 1 . 6 14 20 162 58 Intercepted 23 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 23 Deflected 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Hits 947 | . 23 17 42 5 62 108 . 14 . 15 15 1 5 . 2 3 . . 6 2 50 53 9 . . 9 24 34 313 135 Melee 15 | . . . . 1 3 3 . . . . . . . . . . . . . . . . . . . . . 4 . 4 Projectile 932 | . 23 17 42 4 59 105 . 14 . 15 15 1 5 . 2 3 . . 6 2 50 53 9 . . 9 24 30 313 131 AOE 10 | . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . 2 1 3 Critical Strikes 44 | . 1 . 4 . 6 3 . . . 1 . . 1 . . . . . . . 4 3 2 . . . 2 . 14 3 Actively Blocked 15 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . . 2 . 10 1 Part Disruptions 9 | . . . . . . 1 . . . . . . . . . . . . . . 1 . . . . . . . 2 5 Damage Taken 16282 | . 325 228 562 73 744 1209 . 252 . 293 260 34 90 . 31 55 . . 341 46 1031 899 177 . 169 194 263 925 5612 2469 Core 1247 | . 73 75 36 25 114 125 . 16 . 41 . . 19 . . 19 . . 46 . 39 26 20 . 16 . . 226 243 88 Absorbed by Shields 3352 | . . . . . 158 20 . . . . . . . . . 18 . . . . 35 435 127 . . . 224 254 857 1224 Ignored by Resistances 908 | . . . . . . . . . . . . . . . . . . . . . . 38 . . . 30 . . 840 . Regen/Repaired (Parts) 3814 | . . . . . . . . . . . . . . . . 109 . . 33 . 71 . . . . . 30 387 2254 930 Core Remaining (%) 83 | 100 . 40 . 84 79 . . . . 74 . . . . 97 . . . . 93 . . . . 91 . 100 84 . 79 Volleys Fired 1082 | 1 24 14 44 7 60 78 . 19 1 12 47 35 41 . 6 12 5 5 32 42 62 71 11 2 2 20 49 42 164 174 Largest 4 | 2 2 2 2 2 2 3 . 2 1 3 3 1 3 . 3 3 3 1 3 3 3 3 3 2 3 3 3 3 4 4 Hottest 356 | 90 100 90 100 100 128 189 . 150 30 180 210 90 210 . 210 218 278 90 278 278 278 278 278 178 258 240 256 241 219 356 Shots Fired 1826 | 2 43 22 85 14 96 203 1 22 1 27 79 35 47 . 16 23 13 5 92 46 144 148 33 4 6 34 82 72 202 229 Gun 415 | 2 38 16 72 7 33 172 . 3 . 7 2 . . . . . . . . . . . . . 2 15 27 . 19 . Cannon 1304 | . . . 11 7 43 29 1 15 1 16 77 35 44 . 15 22 13 5 92 46 140 119 33 4 4 17 52 72 163 228 Launcher 67 | . 3 6 2 . 16 2 . 4 . 4 . . 3 . 1 . . . . . 4 . . . . 2 . . 20 . Special 40 | . 2 . . . 4 . . . . . . . . . . 1 . . . . . 29 . . . . 3 . . 1 Kinetic 116 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 71 45 Thermal 1407 | 2 40 16 83 14 80 194 1 18 1 23 79 35 44 . 15 22 13 5 92 46 140 119 25 2 4 5 68 51 65 105 Explosive 40 | . 3 6 2 . 12 . . 4 . . . . 3 . 1 . . . . . 4 . . . . . . . 5 . Electromagnetic 232 | . . . . . 4 9 . . . 4 . . . . . . . . . . . . 8 2 2 29 14 21 61 78 Robot Hit Streak 36 | 1 11 8 32 11 11 20 . 2 . 18 25 . 7 . 1 5 . . 9 2 13 28 9 9 4 16 8 16 26 36 Robot Miss Streak 5 | . 3 2 4 1 2 3 . 2 . 1 3 . 1 . 1 3 . . 4 5 3 3 1 1 3 2 3 3 5 3 Penetration Max 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Secondary Targets 2 | . . . 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . . 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Capacitor 286 | . . . . . . . . . . . . . . . . . . . . . . . . . . 11 . 24 111 140 Shots Hit Robots 1066 | 1 25 13 58 8 58 140 . 3 . 21 31 . 5 . 1 10 . . 52 2 70 109 25 3 4 26 38 42 146 175 Core Hits 540 | 1 12 13 26 6 53 52 . 8 . 11 10 . 7 . 4 4 . . 29 1 28 34 14 1 1 7 16 14 126 62 Critical Kills 14 | . . . . 1 . 1 . . . . 2 . . . . . . . 2 1 2 2 1 . . . 2 . . . Critical Parts Destroyed 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Critical Strikes 39 | . . 1 . 1 1 17 . . . . 2 . . . . . . . 2 1 2 2 1 . . . 2 . 4 3 Burn 18 | . . 1 . . 1 16 . . . . . . . . . . . . . . . . . . . . . . . . Meltdown 13 | . . . . 1 . 1 . . . . 2 . . . . . . . 2 1 2 2 1 . . . 1 . . . Destroy 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 2 . Blast 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 3 Melee Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 38443 | 12 333 664 860 139 2106 2584 . 301 . 767 932 . 546 . 246 366 . . 1841 64 2847 2785 824 109 144 946 1525 1551 8877 7074 Guns 5208 | 12 333 162 526 12 325 2194 . 22 . 111 45 . . . . . . . . . . . . . 18 354 551 . 543 . Cannons 25373 | . . . 158 127 568 352 . 25 . 361 887 . 66 . 33 275 . . 1841 64 2381 2785 824 109 126 467 925 1551 4439 7009 Explosions 7518 | . . 502 176 . 1213 7 . 254 . 295 . . 480 . 213 87 . . . . 466 . . . . 125 . . 3700 . Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ramming 332 | . . . . . . 31 . . . . . . . . . 4 . . . . . . . . . . 37 . 195 65 Kinetic 3390 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1917 1473 Thermal 21403 | 12 333 264 684 139 893 2409 . 47 . 472 932 . 66 . 33 275 . . 1841 64 2381 2785 666 31 82 129 954 878 1874 3159 Explosive 4607 | . . 400 176 . 1069 . . 254 . . . . 480 . 213 87 . . . . 466 . . . . . . . 1462 . Electromagnetic 8711 | . . . . . 144 144 . . . 295 . . . . . . . . . . . . 158 78 62 817 534 673 3429 2377 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 17 | . . . . 10 . 2 2 2 2 . . . . . . . . . . . 2 2 . . . . 4 . 13 17 Average Corruption 5 | . . . . 10 . 1 2 2 2 . . . . . . . . . . . 1 1 . . . . 2 . 8 13 Corruption Purged 2 | . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 125 | . . . . 8 . 11 5 8 3 . . . . . . . . . . . 6 . . . . . 8 . 30 46 Message Errors 27 | . . . . . . 4 1 2 1 . . . . . . . . . . . 1 . . . . . . . 11 7 Matter Fused 26 | . . . . 2 . 2 1 3 1 . . . . . . . . . . . 1 . . . . . 4 . 6 6 Heat Flow Errors 7 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . 2 4 Energy Discharges 11 | . . . . 2 . . . . 1 . . . . . . . . . . . 1 . . . . . . . 1 6 Parts Rejected 2 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . 1 Parts Fused 4 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . 1 2 Data Loss (minor) 20 | . . . . 3 . 1 1 2 . . . . . . . . . . . . 2 . . . . . 1 . 4 6 Data Loss (major) 4 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . 1 2 Misfires 6 | . . . . . . . 1 1 . . . . . . . . . . . . 1 . . . . . 1 . 1 1 Alerts 4 | . . . . . . 2 . . . . . . . . . . . . . . . . . . . . 2 . . . Misdirections 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 Weapon Failures 12 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 10 Overload Shots 6 | . . . . . . 4 . . . . . . . . . . . . . . . . . . . . 1 . 1 . Overflow Damage 814 | . . 55 . . 44 . . 26 . 29 81 . 42 . . 8 . . 29 . 190 32 . 1 . . 10 . 234 33 Projectiles 578 | . . . . . . . . . . 21 81 . 42 . . . . . 29 . 190 32 . 1 . . 10 . 139 33 Explosions 222 | . . 55 . . 44 . . 26 . 8 . . . . . 8 . . . . . . . . . . . . 81 . Melee 14 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 14 . Knockbacks 29 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 22 7 Impact 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . Kinetic 25 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 18 7 Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 397 | . . 85 . . . . . 52 . . . . . . . . . . . . 51 . . . . . . . 209 . Shots 11 | . . 3 . . . . . 1 . . . . . . . . . . . . 1 . . . . . . . 6 . Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed 22 | . . . . . . 5 . . . . . . . . . 3 . . . . . . . . . . 2 . 9 3 Kicked 22 | . . . . . . 5 . . . . . . . . . 3 . . . . . . . . . . 2 . 9 3 Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 396 | 30 379 2 35 116 18 279 . 23 . 171 396 . 149 . 120 127 234 . 150 129 168 138 153 . 48 108 126 240 390 384 Average Temperature 76 | 18 188 2 16 48 8 65 . 23 . 83 90 . 44 . 46 62 103 . 57 51 45 57 54 . 28 31 39 58 86 104 Received Heat Transfer 2435 | . 186 24 264 24 379 247 . . . 129 . . 63 . . 13 . . 18 18 124 113 . . . 9 13 . 490 321 Effects 7 | . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 1 Shutdowns 3 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 Interference 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Matter Decay 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage (minor) 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations 2 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . 1 Total Turns 47 | . . . . . . . . . . . . . . . . . . . . . . 7 . . . . . . . 40 Longest Duration 40 | . . . . . . . . . . . . . . . . . . . . . . 7 . . . . . . . 40 Robots Disrupted 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 Combat Hostiles 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 Robots Corrupted 31 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . 5 1 4 12 8 Combat Hostiles 27 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . 3 . 4 11 8 Parts Fried 77 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . 10 5 10 26 25 Impact Corruptions 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Robots Melted 19 | . . 1 . 1 . 4 . . . . 2 . . . . . . . 2 1 3 3 1 . . . 1 . . . Combat Hostiles 17 | . . 1 . 1 . 4 . . . . . . . . . . . . 2 1 3 3 1 . . . 1 . . . Parts Melted 104 | . 2 1 2 4 4 26 . . . . 5 . . . . 3 . . 3 3 16 16 2 . . . 10 . 6 1 Heat Transferred 30933 | 37 868 571 1532 284 1989 6131 . 87 . 768 1368 . 100 . 50 411 . . 2401 100 3350 4300 1050 50 137 211 1036 823 1471 1808 Parts Sabotaged 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 8 | . . . . . 2 . . . . 1 . . . . . . . . . . . . . . . . . . 5 . Alert | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Ext Cet Arc Hub Res Tes Res Acc Com Maximum Alert Level 4 | . . 1 1 . 1 1 . . . . . . . . . 1 . . . . 1 3 2 1 . 3 1 . 4 4 Low Security (%) 56 | 100 100 91 73 100 72 34 . . . . 100 . . . . 98 . . . . 24 72 . . 100 6 83 100 39 . Level 1 22 | . . 8 26 . 27 65 . . . . . . . . . 1 . . . . 75 9 . 100 . 22 16 . 2 . Level 2 8 | . . . . . . . . . . . . . . . . . . . . . . 8 100 . . 63 . . 12 . Level 3 9 | . . . . . . . . . . . . . . . . . . . . . . 9 . . . 7 . . 37 71 Level 4 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 9 28 Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Peak Influence 1255 | 5 40 227 220 123 246 353 . . . . 36 . . . . 210 . . . . 347 880 656 388 145 744 222 156 1255 1146 Initial 792 | . . 6 29 73 . 35 . . . . 6 . . . . . . . . . . 158 485 237 125 75 204 101 . 792 Average 258 | . 9 128 119 48 109 208 . . . . 5 . . . . 5 . . . . 244 239 555 342 125 446 174 48 514 999 Influence Increases 10270 | 5 196 331 419 70 571 850 . 90 . 85 148 15 70 . 90 251 . . 225 20 825 1264 401 211 70 1016 332 274 1722 719 Destroy 0b10 Robot/C 5020 | . 80 220 260 60 360 360 . 80 . 60 40 . 60 . 80 20 . . 220 20 260 560 160 80 . 220 140 160 960 560 Destroy 0b10 Robot/NC 325 | 5 5 5 5 . 30 55 . . . 15 30 . . . . 5 . . 5 . 15 35 10 . 5 25 15 . 50 10 Destroy Leader 886 | . 22 40 62 10 96 116 . 10 . 10 12 . 10 . 10 12 . . . . 64 54 . . 2 46 26 30 184 70 Allied During Kill 939 | . . . . . . . . . . . . . . . . . . . . . . 463 170 80 7 219 . . . . Successful Hack 405 | . 42 . 2 . 14 81 . . . . 16 . . . . 14 . . . . 59 14 9 . . 66 15 . 57 16 Select Force Hacks 50 | . . . . . . . . . . . . . . . . . . . . . . . . . 50 . . . . . Disable Machine 450 | . . 15 . . 15 15 . . . . 15 . . . . 120 . . . . 30 60 . 45 . . 90 . 45 . Anti-Garrison Action 800 | . . . . . . 200 . . . . . . . . . . . . . . 200 . . . . 400 . . . . Destroy Structure 1095 | . 17 51 15 . 41 8 . . . . 35 . . . . 80 . . . . 182 78 52 6 6 40 46 69 336 33 Partial Spotted 15 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 15 . Lose Combat Pursuer 285 | . 30 . 75 . 15 15 . . . . . 15 . . . . . . . . 15 . . . . . . 15 75 30 Influence Decreases 9157 | 5 178 274 306 258 493 606 322 80 10 75 141 32 48 22 90 41 210 . 68 177 501 720 675 447 283 798 515 454 483 845 Entered New Map 2509 | . . 12 46 115 . 43 120 . 10 . 4 8 . 22 . . 78 . . 157 . 166 383 357 233 70 159 79 . 447 Time Decay 5638 | 5 178 262 250 123 283 503 202 80 . 75 137 24 48 . 90 41 132 . 68 20 491 464 222 50 30 398 356 375 363 368 Lost Part 330 | . . . 10 20 60 60 . . . . . . . . . . . . . . 10 10 10 . . . . . 120 30 Lost Ally 380 | . . . . . . . . . . . . . . . . . . . . . . 80 60 40 20 180 . . . . Purge Threat 300 | . . . . . 150 . . . . . . . . . . . . . . . . . . . . 150 . . . . Squads Dispatched 65 | . 1 . 2 . 3 6 . . . . 2 . . . . 3 . . . . 8 2 . . 1 7 5 2 12 11 Investigation 16 | . . . . . 2 1 . . . . 1 . . . . 1 . . . . 3 1 . . 1 3 . . 2 1 Extermination 20 | . . . . . . 4 . . . . 1 . . . . 1 . . . . 4 . . . . 1 2 . 5 2 Reinforcement 20 | . 1 . 2 . 1 1 . . . . . . . . . 1 . . . . 1 1 . . . 3 3 2 2 2 Assault 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 Garrison 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Miner Redirects 2 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . 1 Construction Impeded 4 | . . . . . 1 . . . . . . . . . . 1 . . . . . 1 . . . . . . 1 . Haulers Reinforced 6 | . . . . . . 1 . . . . . . . . . . . . . . 1 . . . . 3 . 1 . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 --------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Ext Cet Arc Hub Res Tes Res Acc Com Distress Signals 38 | . 1 . 1 . 1 . . . . . 1 . . . . . . . 1 . 1 . 2 . . 12 . 12 5 1 Communications Jammed 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Distress Signals 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Times Spotted 384 | . 9 11 25 5 24 22 . 4 . 7 4 1 3 . 3 3 . . 41 1 17 31 9 6 3 9 15 15 63 53 Peak Tracking Total 11 | . 2 3 6 3 6 4 . 4 . 3 2 1 3 . 3 1 . . 7 1 3 8 5 1 2 4 2 6 11 9 Tactical Retreats 17 | . 2 . 3 1 1 1 . . . . . 1 . . . . . . . . 1 . . . . . . 1 5 1 Traps | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Ext Cet Arc Hub Res Tes Res Acc Com Traps Triggered 11 | . 1 . 1 . 1 1 . . . . 1 . . . . . . . . . 2 . . . 2 1 1 . . . Indirectly 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 ---------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Ext Cet Arc Hub Res Tes Res Acc Com Machines Disabled 35 | . . 1 . . 1 1 . . . . 1 . . . . 8 . . . . 2 7 2 3 . . 6 . 3 . Max in Single Turn 4 | . . 1 . . 1 1 . . . . 1 . . . . 4 . . . . 1 1 1 . . . 1 . 1 . Garrison Access 6 | . . . . . . 1 . . . . 1 . . . . . . . . . 1 . . . . 2 . 1 . . Network Hub 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Energy Cycler 2 | . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . Machines Sabotaged 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 --------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Ext Cet Arc Hub Res Tes Res Acc Com Machines Accessed 91 | . 8 1 3 . 4 10 2 . . . 4 . . 4 . 5 . . . . 12 9 1 . 1 10 6 . 7 4 Terminals 55 | . 7 1 . . 4 7 . . . . 3 . . . . . . . . . 5 9 1 . 1 5 4 . 4 4 Fabricators 6 | . . . . . . 1 . . . . . . . . . 1 . . . . 1 . . . . 1 1 . 1 . Repair Stations 2 | . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . Recycling Units 8 | . 1 . 2 . . . . . . . . . . . . 1 . . . . 3 . . . . . . . 1 . Scanalyzers 9 | . . . 1 . . 1 . . . . . . . . . 2 . . . . 1 . . . . 2 1 . 1 . Garrison Access 5 | . . . . . . 1 . . . . 1 . . . . . . . . . 1 . . . . 2 . . . . Total Hacks 251 | . 25 4 8 . 10 22 2 . . . 10 . . 32 . 14 . . . . 28 14 2 . 1 29 22 . 17 11 Successful 118 | . 11 . 3 . 6 10 2 . . . 3 . . 32 . 8 . . . . 16 1 1 . 1 12 6 . 4 2 Failed 130 | . 13 4 4 . 4 12 . . . . 7 . . . . 6 . . . . 12 13 1 . . 17 16 . 12 9 Catastrophic 40 | . 1 2 . . . 6 . . . . 3 . . . . 1 . . . . 2 6 . . . 5 4 . 6 4 Database Lockouts 3 | . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Manual 89 | . 21 4 . . 4 9 . . . . . . . . . 2 . . 1 . 7 5 1 . 1 8 14 . 5 7 Terminals 137 | . 23 4 . . 10 16 . . . . 9 . . . . . . . . . 9 14 2 . 1 12 18 . 8 11 Fabricators 16 | . . . . . . 3 . . . . . . . . . 3 . . . . 5 . . . . 2 2 . 1 . Repair Stations 3 | . . . . . . . . . . . . . . . . 2 . . . . 1 . . . . . . . . . Recycling Units 17 | . 2 . 5 . . . . . . . . . . . . 2 . . . . 5 . . . . . . . 3 . Scanalyzers 33 | . . . 3 . . 1 . . . . . . . . . 7 . . . . 5 . . . . 10 2 . 5 . Garrison Access 11 | . . . . . . 2 . . . . 1 . . . . . . . . . 3 . . . . 5 . . . . Terminal Hacks 64 | . 4 . . . 5 6 2 . . . 2 . . 32 . . . . . . 2 1 1 . . 3 4 . 1 1 Record 11 | . . . . . . . . . . . . . . 11 . . . . . . . . . . . . . . . . Part Schematic 10 | . . . . . . . . . . . . . . 10 . . . . . . . . . . . . . . . . Robot Schematic 8 | . . . . . . . . . . . . . . 8 . . . . . . . . . . . . . . . . Robot Analysis 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Prototype ID Bank 6 | . . . . . 1 1 . . . . . . . 3 . . . . . . . 1 . . . . . . . . Open Door 4 | . . . . . . . 2 . . . . . . . . . . . . . . . 1 . . . . . . 1 Level Access Points 3 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . Branch Access Points 5 | . . . . . 1 1 . . . . . . . . . . . . . . 1 . . . . 1 . . 1 . Emergency Access Points 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Terminal Index 3 | . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . 1 . . . Alert Level 2 | . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . Unreport Threat 2 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . 1 . . . . Locate Traps 2 | . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . Hauler Manifests 3 | . . . . . . 1 . . . . . . . . . . . . . . 1 . . . . . 1 . . . Registered Components 2 | . . . . . 1 . . . . . 1 . . . . . . . . . . . . . . . . . . . Zone Layout 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Fabricator Hacks 4 | . . . . . . 1 . . . . . . . . . 1 . . . . 2 . . . . . . . . . Network Status 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Load Schematic 2 | . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . Build 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Repair Station Hacks 2 | . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . Scan Component 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Repair 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Recycling Unit Hacks 7 | . 1 . 1 . . . . . . . . . . . . 1 . . . . 3 . . . . . . . 1 . Retrieve Components 7 | . 1 . 1 . . . . . . . . . . . . 1 . . . . 3 . . . . . . . 1 . Scanalyzer 17 | . . . 2 . . . . . . . . . . . . 3 . . . . 4 . . . . 6 . . 2 . Insert Component 5 | . . . . . . . . . . . . . . . . 1 . . . . 3 . . . . 1 . . . . Analyze 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Retrieve Study 11 | . . . 2 . . . . . . . . . . . . 1 . . . . 1 . . . . 5 . . 2 . Garrison Access Hacks 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Seal Access 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Unauthorized Hacks 23 | . 6 . . . 1 3 . . . . . . . . . 1 . . . . 5 . . . 1 3 2 . . 1 Terminals 11 | . 5 . . . 1 1 . . . . . . . . . . . . . . . . . . 1 . 2 . . 1 Track 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Botnet 2 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Operators 2 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . 1 . . . Skim 5 | . 4 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Sabotage 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Fabricators 4 | . . . . . . 1 . . . . . . . . . 1 . . . . 1 . . . . 1 . . . . Prioritize 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Haulers 2 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . 1 . . . . Recompile 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Repair Stations 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Patch 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Recycling Units 3 | . 1 . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . Reject 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Recyclers 2 | . 1 . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 4 | . . . . . . 1 . . . . . . . . . . . . . . 1 . . . . 2 . . . . Jam 4 | . . . . . . 1 . . . . . . . . . . . . . . 1 . . . . 2 . . . . Data Cores Recovered 2 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . 1 Used 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Hacking Detections 76 | . 7 1 2 . 4 10 . . . . 3 . . . . 4 . . . . 10 9 . . . 9 6 . 7 4 Full Trace Events 6 | . . . 1 . 1 . . . . . 1 . . . . . . . . . . 1 . . . . . . 2 . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 11 | . . . . . . . . . 3 . . . . 8 . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 30 | . . . . . . . . . 16 . . . . 10 . 1 . . . . . . . . . . 3 . . . Parts Built 2 | . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . Authchips 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Time 47 | . . . . . . . . . . . . . . . . . . . . . 47 . . . . . . . . . Total Part Build Rating 10 | . . . . . . . . . . . . . . . . . . . . . 10 . . . . . . . . . Part Studies Acquired 11 | . . . 2 . . . . . . . . . . . . 1 . . . . 1 . . . . 5 . . 2 . Parts Repaired 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Time 44 | . . . . . . . . . . . . . . . . 44 . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 24 | . 2 . 3 . . . . . . . . . . . . 3 . . . . 6 . . . . . . . 10 . Parts Scanalyzed 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 ------------ Run | Yrd Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Ext Cet Arc Hub Res Tes Res Acc Com Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 2 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . 1 Non-combat 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . find_chute 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Manual 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Relay Couplers Released 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . Machine Destruction 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 14 | . . . . . . . . . . . . . . . . . . . . . . 14 . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 -------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Ext Cet Arc Hub Res Tes Res Acc Com Total Allies 27 | . . . . . . . . . . . . . . . . . . . . . . 22 5 . . . . . . . Largest Group 16 | . . . . . . . . . . . . . . . . . . . . . . 16 16 16 13 9 . . . . Highest-Rated Group 1049 | . . . . . . . . . . . . . . . . . . . . . . 791 1049 1029 775 617 . . . . Highest-Rated Ally 159 | . . . . . . . . . . . . . . . . . . . . . . 159 152 152 96 96 . . . . Total Orders 9 | . . . . . . . . . . . . . . . . . . . . . . . 9 . . . . . . . STAY 7 | . . . . . . . . . . . . . . . . . . . . . . . 7 . . . . . . . FOLLOW 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . Ally Attacks 209 | . . . . . . . . . . . . . . . . . . . . . . 103 40 22 11 33 . . . . Total Damage 6898 | . . . . . . . . . . . . . . . . . . . . . . 3208 1690 642 284 1074 . . . . Kills 37 | . . . . . . . . . . . . . . . . . . . . . . 20 7 3 1 6 . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Ext Cet Arc Hub Res Tes Res Acc Com Active Infowar (turns) 16433 | . . . 431 119 . 939 663 713 1299 297 640 755 529 110 384 657 483 337 539 378 1514 954 . 5 66 943 810 1454 1341 73 Optics 2566 | . . . 431 119 . . . . . . . . . . . 657 483 337 539 . . . . . . . . . . . Sensors 14644 | . . . . . . . 663 713 1299 297 640 755 529 110 384 640 483 337 537 378 1456 954 . 5 62 882 759 1415 1307 39 Seismic 939 | . . . . . . 939 . . . . . . . . . . . . . . . . . . . . . . . . Jamming 4816 | . . . . . . . . . . . . . . . . . . . . . 611 . . 3 66 940 787 1434 902 73 Robot Analysis Total 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 11 | . . 3 . . . . 1 1 2 1 . 1 . . . . 1 . . 1 . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 ------------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Ext Cet Arc Hub Res Tes Res Acc Com Turns Passed 22477 | 85 610 570 557 328 635 1691 665 736 1456 332 774 755 545 113 416 657 483 337 1025 391 1723 1178 475 117 66 943 810 1508 1598 898 Spaces Moved 14171 | 64 409 430 224 171 262 853 515 526 1108 216 426 499 352 87 298 463 382 244 576 230 1134 755 217 65 46 745 548 823 997 506 Core 60 | 8 . . . . . . . . 52 . . . . . . . . . . . . . . . . . . . . . Treads . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Legs 14036 | 56 409 430 224 171 262 778 515 526 1056 216 426 499 352 87 298 463 382 244 576 230 1134 755 217 65 46 745 548 823 997 506 Wheels 75 | . . . . . . 75 . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 120 120 120 175 105 110 127 127 50 130 127 126 126 126 126 118 118 118 118 122 114 109 110 110 110 102 97 98 99 106 Average Speed 123 | 114 120 120 160 175 158 156 127 127 124 130 133 126 126 126 126 119 118 118 120 122 118 114 110 110 110 107 104 122 118 106 Slowest Speed 385 | 120 120 120 190 175 175 385 127 127 200 130 197 127 126 126 196 126 118 118 122 122 181 117 110 110 110 110 174 174 182 106 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . Potential Cave-ins 9 | . . . . . . . . . . . . 3 4 . . . . . . . . . . . . . . . 2 . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 48 | 4 80 83 31 51 28 29 66 79 84 31 14 74 52 72 53 14 62 50 80 37 35 86 67 74 12 20 64 29 29 24 Regions Visited 30 Branch Regions 20 Pre-discovered Areas 3 | . . . . . . . . 1 . . . 1 . 1 . . . . . . . . . . . . . . . . Known Exits Taken 25 | . . 1 . . . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 5 | 1 1 . 1 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . Scrap Searched 17 | . . 1 . . . . 1 2 3 1 . 1 2 . . . 2 2 . 2 . . . . . . . . . . Spaces Dug 221 | . 15 14 . . 11 4 . 5 . 2 22 16 16 . 7 5 10 3 2 18 22 . . . . . 17 14 17 1 Terrain Destroyed 857 | . 22 59 13 . 52 5 . 57 . 3 41 35 85 . 26 44 12 5 19 43 122 15 2 . 1 . 25 27 137 7 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Projectile 415 | . 2 . . . 5 5 . 11 . 1 41 35 39 . 11 9 12 5 19 43 62 15 2 . 1 . 25 27 38 7 AOE 441 | . 20 59 13 . 47 . . 46 . 2 . . 46 . 15 35 . . . . 60 . . . . . . . 98 . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 --------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Ext Cet Arc Hub Res Tes Res Acc Com Total 17739 | 71 479 460 339 187 374 1051 526 568 1189 240 564 590 407 89 319 550 403 288 839 293 1391 962 435 107 55 865 693 1288 1321 796 Wait 1581 | . 25 2 37 6 23 39 . 16 20 4 54 49 . . 5 31 16 38 194 17 134 72 187 37 . 40 40 383 60 52 Move 14138 | 63 408 429 223 170 261 852 514 525 1107 215 425 498 351 86 297 462 381 243 575 229 1133 754 216 64 45 741 547 822 996 506 Hop 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Pick Up 168 | 1 8 . 11 . 8 16 3 . 14 . 9 4 5 . . 14 . 1 5 . 11 8 5 1 . 8 7 5 9 15 Fast Attach 131 | 6 1 . 3 . 2 18 2 . 20 . 2 1 . . . 3 . . 10 . 7 7 3 . 6 11 7 7 10 5 Attach 80 | . . . 3 2 8 10 . . 1 . 4 . . . . 4 . . 1 . 7 3 1 . . 7 . 4 16 9 Detach 47 | . . . 1 . 2 6 . . 4 . . . . . . . . . 2 . . 5 1 . 1 6 . 6 9 4 Swap 254 | . 9 11 9 1 9 6 2 8 2 9 10 1 6 3 11 6 1 . 6 5 22 28 2 2 . 13 10 9 35 18 Drop 214 | . 4 4 8 1 1 21 5 . 20 . 8 2 4 . . 15 . 1 14 . 15 14 9 1 1 18 15 10 13 10 Fire 1082 | 1 24 14 44 7 60 78 . 19 1 12 47 35 41 . 6 12 5 5 32 42 62 71 11 2 2 20 49 42 164 174 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick 22 | . . . . . . 5 . . . . . . . . . 3 . . . . . . . . . . 2 . 9 3 Crush . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 5 | . . . . . . . . . . . 5 . . . . . . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous 16 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 16 . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -10/Mines (discovered 3 exits: *Mat x2 / Exi) -9/Materials (discovered 3 exits: [*Min] / [*Sto x2]) -9/Mines -8/Materials -7/Factory (discovered 4 exits: *Fac x2 / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Zio) -7/Zion -6/Proximity Caves -6/Factory -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory -5/Upper Caves -5/Upper Caves -5/Warlord -4/Proximity Caves -4/Factory (discovered 6 exits: *Res x2 / Upp x2 / *Ext x2) -4/Extension (discovered 2 exits: *Res / *Cet) -4/Cetus (discovered 2 exits: *Res / *Arc) -4/Archives (discovered 2 exits: *Hub x2) -4/Hub_04(d) -3/Research (discovered 6 exits: Res x3 / Arm / *Tes x2) -3/Testing -2/Research -1/Access -1/Command Free Derelict Territories History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 16) 86 | -11/Scrapyard | Entered Materials 273 | -10/Materials | Discovered new exit (range 8) 283 | -10/Materials | Central database locked down 303 | -10/Materials | Build established: Mutant 499 | -10/Materials | Identified exit to Materials 674 | -10/Materials | Discovered new exit (range 10) 696 | -10/Materials | Entered Mines 806 | -10/Mines | Learned Materials emergency access door positions 910 | -10/Mines | Core integrity fell below 50% 1062 | -10/Mines | Build established: Scavenger-Mutant 1157 | -10/Mines | Discovered exit to Materials (range 6) 1257 | -10/Mines | Identified exit to Exiles 1266 | -10/Mines | Entered Materials 1266 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1308 | -9/Materials | Discovered new exit (range 11) 1482 | -9/Materials | Discovered new exit (range 16) 1704 | -9/Materials | Central database locked down 1776 | -9/Materials | Discovered new exit (range 10) 1823 | -9/Materials | Entered Mines 1906 | -9/Mines | Assembled infested the area 1911 | -9/Mines | Assisted by a Guerilla fighting off Assembled 1943 | -9/Mines | System corruption reached 10% 2074 | -9/Mines | Discovered new exit (range 16) 2151 | -9/Mines | Entered Materials 2151 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2545 | -8/Materials | Lost 4 parts (1p1n1u1w) 2557 | -8/Materials | Destroyed 9 combat bots 2664 | -8/Materials | Discovered new exit (range 13) 2786 | -8/Materials | Entered Factory 2786 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 3088 | -7/Factory | Build established: Scavenger-Gunner 3456 | -7/Factory | Identified exit to Lower Caves 3501 | -7/Factory | Discovered new exit (range 12) 4178 | -7/Factory | Discovered new exit (range 6) 4477 | -7/Factory | Entered Lower Caves 4607 | -7/Lower Caves | Encountered a Warlord checkpoint 4764 | -7/Lower Caves | Build established: Skirmisher 4925 | -7/Lower Caves | Learned Factory machine intel 5002 | -7/Lower Caves | Discovered new exit (range 10) 5012 | -7/Lower Caves | Identified exit to Lower Caves 5142 | -7/Lower Caves | Entered another Lower Caves area 5197 | -7/Lower Caves | Discovered new exit (range 6) 5717 | -7/Lower Caves | Discovered new exit (range 10) 5727 | -7/Lower Caves | Identified exit to Zion 5878 | -7/Lower Caves | Entered Zion 5921 | -7/Zion | Discovered new exit (range 13) 5946 | -7/Zion | Received a visual enhancement algorithm 6034 | -7/Zion | System corruption cleaned by Quarantine Array 6173 | -7/Zion | Learned location of 1 exit from Lower Caves 6506 | -7/Zion | Met Imprinter 6714 | -7/Zion | Learned Factory interactive machine intel 6996 | -7/Zion | Found Prototype Processor 6996 | -7/Zion | Identified Exp. Terrain Scan Processor 7004 | -7/Zion | Found Prototype Processor 7004 | -7/Zion | Identified Exp. Melee Analysis Suite 7011 | -7/Zion | Found Prototype Processor 7011 | -7/Zion | Identified Exp. Targeting Computer 7017 | -7/Zion | Found Prototype Processor 7017 | -7/Zion | Identified Exp. Target Analyzer 7022 | -7/Zion | Found Prototype Processor 7022 | -7/Zion | Identified Exp. Armor Integrity Analyzer 7149 | -7/Zion | Found Prototype Hackware 7158 | -7/Zion | Found Exp. Targeting Computer 7331 | -7/Zion | Identified exit to Proximity Caves 7334 | -7/Zion | Entered Proximity Caves 7612 | -6/Proximity Caves | Spotted B-75 Beast 7645 | -6/Proximity Caves | Discovered new exit (range 12) 7665 | -6/Proximity Caves | Identified exit to Factory 7666 | -6/Proximity Caves | Entered Factory 7666 | -6/Factory | Evolved 2 slots: Power x1, Propulsion x1 7667 | -6/Factory | Identified exit to Lower Caves 7668 | -6/Factory | Loaded intel: 323 machine locations 7669 | -6/Factory | Loaded intel: 54 interactive machine locations 8440 | -6/Factory | Entered Lower Caves 8441 | -6/Lower Caves | Identified exit to Lower Caves 8757 | -6/Lower Caves | Encountered a Warlord checkpoint 8783 | -6/Lower Caves | Learned location of Extension (-4) 9007 | -6/Lower Caves | Spotted B-75 Beast 9195 | -6/Lower Caves | Entered another Lower Caves area 9269 | -6/Lower Caves | Discovered new exit (range 12) 9700 | -6/Lower Caves | Discovered new exit (range 7) 9706 | -6/Lower Caves | Identified exit to Data Miner 9740 | -6/Lower Caves | Entered Data Miner 9740 | -6/Data Miner | Discovered new exit (range 6) 9764 | -6/Data Miner | Met Data Miner 9800 | -6/Data Miner | Learned location of Section 7 (-2) 9800 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 9816 | -6/Data Miner | Received God Mode back door access code from Data Miner 9848 | -6/Data Miner | Identified exit to Proximity Caves 9853 | -6/Data Miner | Entered Proximity Caves 10209 | -5/Proximity Caves | Discovered new exit (range 13) 10222 | -5/Proximity Caves | Identified exit to Factory 10269 | -5/Proximity Caves | Entered Factory 10269 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 10378 | -5/Factory | Incoming investigation squad redirected 10558 | -5/Factory | Discovered new exit (range 21) 10614 | -5/Factory | Repaired Imp. Titanium Leg+? 10905 | -5/Factory | Identified exit to Upper Caves 10926 | -5/Factory | Entered Upper Caves 10997 | -5/Upper Caves | Acquired the password to a Derelict Tinkerer's latest research 11042 | -5/Upper Caves | Encountered a Warlord checkpoint 11160 | -5/Upper Caves | Learned location of 1 exit from Factory 11405 | -5/Upper Caves | Discovered new exit (range 5) 11407 | -5/Upper Caves | Identified exit to Upper Caves 11409 | -5/Upper Caves | Entered another Upper Caves area 11736 | -5/Upper Caves | Discovered new exit (range 6) 11743 | -5/Upper Caves | Identified exit to Warlord 11746 | -5/Upper Caves | Entered Warlord 12134 | -5/Warlord | Found Prototype Device 12134 | -5/Warlord | Identified Minesniffer Drone Bay 12221 | -5/Warlord | Met Warlord 12246 | -5/Warlord | Warlord's base attacked by MAIN.C 12264 | -5/Warlord | Opened Warlord's prototype stash 12273 | -5/Warlord | Found Prototype Reactor 12279 | -5/Warlord | Found Prototype Device 12279 | -5/Warlord | Identified Exp. Phase Shifter 12308 | -5/Warlord | Found Prototype Device 12311 | -5/Warlord | Found Exp. Target Analyzer 12596 | -5/Warlord | Warlord forces counterattacked 12668 | -5/Warlord | Spotted Executioner 12681 | -5/Warlord | Spotted Striker 12691 | -5/Warlord | Destroyed Striker 12752 | -5/Warlord | Destroyed 8 combat bots 12753 | -5/Warlord | Discovered new exit (range 14) 12754 | -5/Warlord | Spotted Striker 12767 | -5/Warlord | Identified exit to Proximity Caves 12771 | -5/Warlord | Entered Proximity Caves 12784 | -4/Proximity Caves | Lost 15 allies 12821 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 12943 | -4/Proximity Caves | Identified exit to Factory 13162 | -4/Proximity Caves | Entered Factory 13162 | -4/Factory | Evolved 2 slots: Utility x2 13163 | -4/Factory | Identified exit to Research 13379 | -4/Factory | Fabricated Arm. Leg (x2) 14066 | -4/Factory | Identified Thermal Barrier 14066 | -4/Factory | Identified Exp. Hacking Suite 14163 | -4/Factory | Spotted B-86 Titan 14526 | -4/Factory | Discovered exit to Research (range 15) 14753 | -4/Factory | Identified exit to Upper Caves 14753 | -4/Factory | Identified exit to Extension 14885 | -4/Factory | Entered Extension 15331 | -4/Extension | Rescued a captive Derelict 15391 | -4/Extension | Build established: Tank 15464 | -4/Extension | Rescued A7 15484 | -4/Extension | Rescued a captive Derelict 15486 | -4/Extension | Rescued a captive Derelict 15514 | -4/Extension | Rescued a captive Derelict 15514 | -4/Extension | Rescued a captive Derelict 15695 | -4/Extension | Build established: Commander-Tank 15697 | -4/Extension | Spotted B-86 Titan 15706 | -4/Extension | Destroyed B-86 Titan 15722 | -4/Extension | Spotted B-86 Titan 15746 | -4/Extension | Allies destroyed B-86 Titan 15776 | -4/Extension | Rescued a captive Derelict 15777 | -4/Extension | Rescued a captive Derelict 15780 | -4/Extension | Lost 4 allies 15883 | -4/Extension | Energy Cycler disabled 15995 | -4/Extension | Discovered exit to Research (range 10) 15997 | -4/Extension | Discovered new exit (range 6) 16004 | -4/Extension | Identified exit to Cetus 16030 | -4/Extension | Found Quantum Capacitor 16063 | -4/Extension | Entered Cetus 16063 | -4/Cetus | Accompanied by 16 allies (A7) 16068 | -4/Cetus | Acquired a Cetus Manufacturing Module code from A7 16077 | -4/Cetus | Spotted Cetus Guard 16077 | -4/Cetus | Spotted Cetus Guard 16079 | -4/Cetus | Spotted Cetus Guard 16080 | -4/Cetus | Destroyed Cetus Guard 16081 | -4/Cetus | Spotted Cetus Guard 16091 | -4/Cetus | Destroyed Cetus Guard 16093 | -4/Cetus | Allies destroyed Cetus Guard 16100 | -4/Cetus | Allies destroyed Cetus Guard 16121 | -4/Cetus | Lost 3 allies 16168 | -4/Cetus | Started Cetus Manufacturing Module 16177 | -4/Cetus | Escorted A7 to Cetus Mainframe 16193 | -4/Cetus | Manufactured an Enhanced Grunt 16218 | -4/Cetus | Manufactured an Enhanced Grunt 16243 | -4/Cetus | Manufactured an Enhanced Grunt 16268 | -4/Cetus | Manufactured an Enhanced Grunt 16293 | -4/Cetus | Manufactured an Enhanced Grunt 16335 | -4/Cetus | Discovered new exit (range 16) 16379 | -4/Cetus | Spotted Cetus Guard 16379 | -4/Cetus | Spotted Cetus Guard 16381 | -4/Cetus | Spotted Cetus Guard 16383 | -4/Cetus | Spotted Cetus Guard 16389 | -4/Cetus | Allies destroyed Cetus Guard 16392 | -4/Cetus | Allies destroyed Cetus Guard 16394 | -4/Cetus | Destroyed Cetus Guard 16396 | -4/Cetus | Allies destroyed Cetus Guard 16403 | -4/Cetus | Discovered exit to Research (range 16) 16410 | -4/Cetus | Met Revision 17 16509 | -4/Cetus | Identified exit to Archives 16538 | -4/Cetus | Entered Archives 16538 | -4/Archives | Accompanied by 16 allies (A7) 16543 | -4/Archives | Received a hacking code to weaken MAIN.C 16590 | -4/Archives | Discovered new exit (range 16) 16608 | -4/Archives | Discovered new exit (range 13) 16621 | -4/Archives | Identified exit to Hub_04(d) 16655 | -4/Archives | Entered Hub_04(d) 16655 | -4/Hub_04(d) | Accompanied by 13 allies 16664 | -4/Hub_04(d) | Found Prototype Processor 16664 | -4/Hub_04(d) | Identified Exp. Signal Interpreter 16676 | -4/Hub_04(d) | Discovered exit to Research (range 6) 16715 | -4/Hub_04(d) | Network Hub disabled 16721 | -4/Hub_04(d) | Entered Research 16721 | -3/Research | Accompanied by 9 allies 16721 | -3/Research | Evolved 2 slots: Power x1, Utility x1 16738 | -3/Research | Identified exit to Research 16749 | -3/Research | Identified exit to Armory 16749 | -3/Research | Identified exit to Testing 16921 | -3/Research | Revision forces began assault on 0b10 17069 | -3/Research | Lost 4 allies 17133 | -3/Research | Met up with Revision 17++ 17237 | -3/Research | Found Prototype Device 17237 | -3/Research | Identified Exp. Thermal Defense Suite 17260 | -3/Research | Build established: Scavenger-Skirmisher 17421 | -3/Research | Research terminal network offline 17430 | -3/Research | Found Prototype Device 17430 | -3/Research | Identified Adv. Kinecellerator 17529 | -3/Research | Spotted Executioner 17664 | -3/Research | Entered Testing 17751 | -3/Testing | Found Prototype Hackware 17897 | -3/Testing | Found Gamma Bomb Array 18113 | -3/Testing | Build established: Skirmisher 18331 | -3/Testing | Scanned by Researcher 18363 | -3/Testing | Found Prototype Protection 18363 | -3/Testing | Identified SHELL Armor 18372 | -3/Testing | Found Prototype Protection 18451 | -3/Testing | Identified Ghost Barrier 18474 | -3/Testing | Entered Research 18474 | -2/Research | Warlord forces began assault on 0b10 18474 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 18584 | -2/Research | Research machine network offline 18740 | -2/Research | Build established: Hacker-Skirmisher 18777 | -2/Research | Borebot progress halted 18901 | -2/Research | Met DD-05H 18920 | -2/Research | Met up with Warlord 18929 | -2/Research | Spotted Striker 18939 | -2/Research | Destroyed Striker 19051 | -2/Research | Spotted Striker 19068 | -2/Research | Spotted Executioner 19070 | -2/Research | Destroyed Striker 19083 | -2/Research | Destroyed Executioner 19090 | -2/Research | Spotted Striker 19115 | -2/Research | Destroyed Striker 19128 | -2/Research | Found Prototype Processor 19128 | -2/Research | Identified Exp. Core Analyzer 19242 | -2/Research | Borebot progress halted 19369 | -2/Research | Borebot progress halted 19395 | -2/Research | Build established: Skirmisher 19408 | -2/Research | Discovered new exit (range 4) 19410 | -2/Research | Identified exit to Access 19976 | -2/Research | Given Cave Seal Controls access code 19982 | -2/Research | Entered Access 19982 | -1/Access | Evolved 2 slots: Utility x1, Weapon x1 19991 | -1/Access | Garrison activated, responded to threat 20528 | -1/Access | Found Prototype Ballistic Gun 20528 | -1/Access | Identified Multirail 20659 | -1/Access | Destroyed 9 combat bots 20731 | -1/Access | Destroyed 13 combat bots 20739 | -1/Access | Lost 7 parts (1p2n2u2w) 20805 | -1/Access | Identified Vortex Chain Reactor 20858 | -1/Access | Central database locked down 21090 | -1/Access | Identified exit to Command 21210 | -1/Access | System corruption reached 10% 21480 | -1/Access | Build established: Gunner 21580 | -1/Access | Entered Command 21830 | -1/Command | First assault squad dispatched 21870 | -1/Command | Disengaged cave seal 21870 | -1/Command | Derelicts emerged from the dark tunnel 21870 | -1/Command | Welcomed Warlord to Command 22272 | -1/Command | Spotted M Guard 22274 | -1/Command | Spotted Combat Programmer 22274 | -1/Command | Spotted Combat Programmer 22279 | -1/Command | Warlord commented on Warlord statues 22282 | -1/Command | Spotted M Guard 22295 | -1/Command | Destroyed Combat Programmer 22325 | -1/Command | All MAIN.C guards destroyed 22348 | -1/Command | Found Prototype Energy Cannon 22350 | -1/Command | Incoming assault squad redirected 22387 | -1/Command | Met MAIN.C 22387 | -1/Command | Hacked MAIN.C using A7's code 22404 | -1/Command | 0b10 Conduit disabled 22421 | -1/Command | Identified Cld. Nova Cannon 22434 | -1/Command | Destroyed MAIN.C Shell 22435 | -1/Command | MAIN.C activated Command garrisons 22463 | -1/Command | Lost 3 parts (1u2w) 22478 | *** | Establishing Free Derelict Territories! Last Messages --------------- 22471_ Blast Slug penetrates MAIN.C. 22471_ MAIN.C knocked back. 22473_ MAIN.C reaction time slowed by virus. 22474_ Blast Slug penetrates MAIN.C. 22475_ MAIN.C reaction time slowed by virus. 22478_ Blast Slug penetrates MAIN.C. 22478_ Blast Slug penetrates 0b10 Conduit. 22478_ Blast Slug penetrates MAIN.C. 22478_ MAIN.C: "I hope you know you're still going to DIE HERE WITH ME!" 22478_ MAIN.C destroyed. ZY-L1N: Victory! Sure there's still lots to do, but without MAIN.C at the helm 0b10 doesn't stand a chance. We've got this... [Achievement: Warlord Forever!] [Achievement: On My Own Terms] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????#############????????????????????? | | ????????????????"""" #????????????????????? | | ??????????????? "" #????????????????????? | | ??????????????? "" ###################### | | ???????????????""" / | | ?????????????? """ /g g | | ??????????????""" !;g ! | | ??????????????""" @l ################### | | ?????????????"" W /#?????????????????# | | ??????????? "" #?????????????????# | | ?????????? #?????????????????# | | ????????????"" #?????????????????#+++ | | ?????????? % #?????????????????# | | ??????????? #?????????????????# | | ??????????? % $ #?????????????????# | | ???????????? " " #?????????????????# | | ???????????? " """" " #?????????????????# | | ?????????????? " " " """" #?????????????????# | | ??????????????? " " " #?????????????????#### | | ????????????????"""" " #????????????????????? | | ???????????????? ?? """"""""#????????????????????? | | ????????????????????????" #????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 114 Coolant Potential 120 Energy Generation 101 Energy Capacity 950 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 18 Terrain Scan Density 10 Jamming Range 14 Additional Mass Support 16 Armor Coverage 900 Resistance: TH 50 Utility Shielding 66 Point Defense Rating 480 Weapon Cycling 15 Phase Shifting 20 Evasion (%) 82 Targeting Accuracy 32 Target Analysis 10 Core Analysis 8 Armor Integrity Analysis 50 Particle Charging 20 Offensive Hacking 16 Defensive Hacking 20 Authchip Count 1 Item Schematics ----------------- Coil Gun | -7/Zion | Archive Gatling Laser | -7/Zion | Archive Arm. Leg | -7/Zion | Archive Fission Core | -7/Zion | Archive Lyr. Light Armor Plating | -7/Zion | Archive Flak Gun | -7/Zion | Archive Adv. Shield Generator | -7/Zion | Archive Enh. Optical Array | -7/Zion | Archive Hvy. Laser | -7/Zion | Archive Imp. Field Recycling Unit | -7/Zion | Archive Hvy. Machine Gun | -7/Zion | Archive Adv. Terrain Scan Processor | -7/Zion | Archive Disruptor Cannon | -7/Zion | Archive Hvy. Ion Cannon | -7/Zion | Archive Phase Cannon | -7/Zion | Archive Lrn. Phase Cannon | -7/Zion | Archive Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Cld. Gravmag System | -6/Data Miner | Free Prc. Energy Filter | -6/Data Miner | Free Kinetic Spear | -6/Data Miner | Free Imp. Gyrokinetic Inverter | -6/Data Miner | Free Adv. Target Analyzer | -6/Data Miner | Free Hardcell Cannon | -6/Data Miner | Free Field Propulsion Drive | -6/Data Miner | Free Adv. Medium Treads | -6/Data Miner | Free Enh. Flexi-carbon Leg | -5/Factory | Scanalyzed Com. Mass Driver | -3/Testing | Archive Centrium Light Armor Plating | -3/Testing | Archive Exp. Optical Array | -3/Testing | Archive Robot Schematics ------------------ R-06 Scavenger | -7/Zion | Archive S-27 Virus | -7/Zion | Archive K-01 Serf | -7/Zion | Archive B-60 Warrior | -6/Data Miner | Free R-10 Processor | -6/Data Miner | Free L-41 Fighter | -6/Data Miner | Free G-50 Soldier | -6/Data Miner | Free A-15 Conveyor | -6/Data Miner | Free W-44 Eye | -6/Data Miner | Free O-32 Director | -6/Data Miner | Free G-67 Veteran | -6/Data Miner | Free Fabricated ------------ Arm. Leg | x2 | -4/Factory | Authchip Repaired ---------- Imp. Titanium Leg | 33% | -5/Factory Studied --------- Aluminum Leg | -9/Materials | Hacked Beam Cannon | -9/Materials | Hacked Imp. Titanium Leg | -5/Factory | Hacked HERF Cannon | -4/Factory | Hacked Myomer Leg | -3/Research | Hacked Antimatter Reactor | -3/Research | Hacked Adv. VSS Leg | -3/Research | Hacked Particle Reactor | -3/Research | Hacked Lrn. Missile Launcher | -3/Research | Hacked Biometal Leg | -1/Access | Hacked Centrium Leg | -1/Access | Hacked Alien Tech Used ----------------- None Achievements -------------- On My Own Terms Poison In The Code Warlord Forever! Challenges ------------ None Game ------ Seed DefenseCompactCutter Manual? 0 Play Time 04:45:36 Cumulative 328.8 hours Start 2025.09.30 @ 19:24:26 End 2025.10.04 @ 21:58:26 Sessions 6 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 170 Rogue 170 Adventurer 0 Explorer 0 Win Type 7 Total 13 Types 8/0/4/0/0/0/0/1/0/0 Lore% 86 Gallery% 80 Achievement% 70 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 28/Cog Map View 50x52 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 2556e052-ba1c-43bb-8bbe-c66cb24d9a54