Cogmind - Beta 13 @@@ ROGUE MODE // 2024.02.29 @ 14:36:44 Player: lsend Result: Destroyed by Y-72 Warden with Railgun Performance ------------- Evolutions (9) 4500 Regions Visited (12) 2400 Robots Destroyed (0) 0 Value Destroyed (0) 0 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (8406) 8406 TOTAL SCORE: 15366 Bonus ------- Pacifist 7906 Entered DSFs 500 Cogmind --------- Core Integrity 0/1600 Matter 238/300 Energy 99/100 System Corruption 7% Temperature Cool (9) Movement Core (50) Location -1/Access Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (11) -- (None) > --- UTILITY (11) ----- (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Small Storage Unit Great Axe Faulty Nanosword Peak State ------------ > --- POWER ------------ (None) > --- PROPULSION ------- Biometal Leg Biometal Leg Biometal Leg Biometal Leg Centrium Leg Q-thruster Improved Diametric Drive Impulse Thruster Array > --- UTILITY ---------- (None) > --- WEAPON ----------- Nanosword > --- INVENTORY -------- Small Storage Unit Great Axe Nanosword [Rating: 84] Favorites ----------- Power None Propulsion Biometal Leg Treads Light Treads Leg Biometal Leg Flight Unit Improved Diametric Drive Utility Advanced Signal Interpreter Processor Advanced Signal Interpreter Protection Improved Light Armor Plating Weapon Nanosword Slashing Weapon Nanosword Build | -11 -10 -9 -8 -7 -6 -5 -5 -4 -3 -2 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Fac Fac DSF Fac Res Res Tes Acc Slots Evolved 18 | . . 2 2 2 2 2 . 2 2 2 . 2 Power . | . . . . . . . . . . . . . Propulsion 9 | . . 1 1 1 1 1 . 1 1 1 . 1 Utility 9 | . . 1 1 1 1 1 . 1 1 1 . 1 Weapon . | . . . . . . . . . . . . . Parts Attached 18 | 2 . . . . 3 . . . 1 2 6 4 Power . | . . . . . . . . . . . . . Engine . | . . . . . . . . . . . . . Core . | . . . . . . . . . . . . . Reactor . | . . . . . . . . . . . . . Propulsion 13 | 2 . . . . 1 . . . . 1 6 3 Treads 2 | 2 . . . . . . . . . . . . Leg 6 | . . . . . . . . . . . 5 1 Wheel . | . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . Flight 5 | . . . . . 1 . . . . 1 1 2 Utility 3 | . . . . . 1 . . . 1 . . 1 Device . | . . . . . . . . . . . . . Storage . | . . . . . . . . . . . . . Processor 2 | . . . . . 1 . . . . . . 1 Hackware . | . . . . . . . . . . . . . Protection 1 | . . . . . . . . . 1 . . . Artifact . | . . . . . . . . . . . . . Weapon 2 | . . . . . 1 . . . . 1 . . Energy Gun . | . . . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . Ballistic Gun . | . . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . Slashing Weapon 2 | . . . . . 1 . . . . 1 . . Piercing Weapon . | . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes 3 | . . . . . 1 . . . . 1 1 . Parts Lost 15 | . 1 1 . . . . . . 1 3 . 9 Power . | . . . . . . . . . . . . . Propulsion 11 | . 1 1 . . . . . . 1 1 . 7 Utility 3 | . . . . . . . . . . 2 . 1 Weapon 1 | . . . . . . . . . . . . 1 Highest Loss Streak 5 | . 1 1 . . . . . . 1 2 . 5 To Critical Strikes . | . . . . . . . . . . . . . Average Slot Usage (%) 13 | . 28 8 . . 10 . 17 15 9 6 23 22 Treads 2 | . 28 8 . . . . . . . . . . Leg 4 | . . . . . . . . . . . 16 11 Flight 2 | . . . . . 4 . 5 5 . . 2 7 Processor 1 | . . . . . 1 . 5 5 4 4 . . Slashing Weapon 2 | . . . . . 4 . 5 5 . 1 4 3 Naked Turns 216 | . . 28 74 59 26 . . . . . . 29 Heaviest Build 4 | . . . . . 4 4 4 4 4 3 2 2 Greatest Support 31 | 3 3 3 3 3 6 6 6 6 6 7 3 31 Greatest Overweight (x) 1 | . . . . . . . . . 1 . . . Average Overweight (x) . | . . . . . . . . . . . . . Largest Inventory Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 Most Carried 3 | 1 1 1 1 1 1 1 1 2 3 3 3 3 Average Carried 1 | . 1 1 1 1 1 1 1 1 2 2 3 3 Final Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 3 | 1 1 1 1 1 1 1 1 2 2 3 3 3 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Mutant | -6/Factory Mutant | -5/Factory Mutant | -5/DSF Mutant | -4/Factory Mutant | -3/Research Mutant | -2/Research Mutant | -2/Testing Mutant | -1/Access Resources | -11 -10 -9 -8 -7 -6 -5 -5 -4 -3 -2 -2 -1 ----------- Run | Yrd Mat Mat Mat Fac Fac Fac DSF Fac Res Res Tes Acc Matter Collected 195 | 181 . 10 . . . . . . 2 . . 2 Remotely . | . . . . . . . . . . . . . Salvage Created . | . . . . . . . . . . . . . Parts . | . . . . . . . . . . . . . Haulers Intercepted . | . . . . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -5 -5 -4 -3 -2 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Fac Fac DSF Fac Res Res Tes Acc Combat Hostiles Destroyed . | . . . . . . . . . . . . . Classes Destroyed . | . . . . . . . . . . . . . Best Kill Streak . | . . . . . . . . . . . . . Combat Bots Only . | . . . . . . . . . . . . . Max Kills in Single Turn . | . . . . . . . . . . . . . Gunslinging . | . . . . . . . . . . . . . Exploded . | . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -5 -5 -4 -3 -2 -2 -1 -------- Run | Yrd Mat Mat Mat Fac Fac Fac DSF Fac Res Res Tes Acc Hostile Shots Fired 466 | . 48 11 44 7 27 . 8 6 12 95 46 162 Missed 189 | . 17 5 16 3 12 . 3 3 3 40 19 68 Damage Taken 6022 | . 311 82 285 164 109 . 277 61 266 1309 615 2543 Core 3957 | . 51 51 285 164 94 . 277 61 138 1146 71 1619 Absorbed by Shields . | . . . . . . . . . . . . . Core Remaining (%) 74 | 100 79 87 48 76 88 . 72 94 89 . 16 . Volleys Fired . | . . . . . . . . . . . . . Largest . | . . . . . . . . . . . . . Hottest . | . . . . . . . . . . . . . Shots Fired . | . . . . . . . . . . . . . Gun . | . . . . . . . . . . . . . Cannon . | . . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . Thermal . | . . . . . . . . . . . . . Explosive . | . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . Robot Hit Streak . | . . . . . . . . . . . . . Robot Miss Streak . | . . . . . . . . . . . . . Penetration Max . | . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . Shots Hit Robots . | . . . . . . . . . . . . . Core Hits 1 | . . . . . . . . . . . . 1 Critical Kills . | . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . Critical Strikes . | . . . . . . . . . . . . . Melee Attacks 1 | . . . . . . . . . . . . 1 Impact . | . . . . . . . . . . . . . Slashing 1 | . . . . . . . . . . . . 1 Piercing . | . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 67 | . 7 11 . . . . . . 30 . . 19 Guns . | . . . . . . . . . . . . . Cannons . | . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . Ramming 67 | . 7 11 . . . . . . 30 . . 19 Kinetic . | . . . . . . . . . . . . . Thermal . | . . . . . . . . . . . . . Explosive . | . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Highest Corruption 7 | . . . . . . . . . . 2 3 7 Average Corruption 3 | . . . . . . . . . . 1 2 4 Corruption Purged . | . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . Effects 6 | . . . . . . . . . . . 2 4 Message Errors 2 | . . . . . . . . . . . 2 . Matter Fused 1 | . . . . . . . . . . . . 1 Heat Flow Errors 1 | . . . . . . . . . . . . 1 Energy Discharges 1 | . . . . . . . . . . . . 1 Data Loss (minor) 1 | . . . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . . . Overflow Damage . | . . . . . . . . . . . . . Projectiles . | . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . Knockbacks 1 | . . . . . . . . . 1 . . . Impact 1 | . . . . . . . . . 1 . . . Kinetic . | . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . Self-Inflicted Damage 31 | . 3 5 . . . . . . 15 . . 8 Shots . | . . . . . . . . . . . . . Rammed 15 | . 3 2 . . . . . . 5 . . 5 Targets Rammed 15 | . 3 2 . . . . . . 5 . . 5 Kicked . | . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . Highest Temperature 119 | . . . . . . . . . . . . 119 Average Temperature 67 | . . . . . . . . . . . . 67 Received Heat Transfer 447 | . 75 27 9 27 30 . . . 27 63 36 153 Siege Activations . | . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . Heat Transferred . | . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -5 -5 -4 -3 -2 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Fac Fac DSF Fac Res Res Tes Acc Peak Influence 305 | . 24 93 135 60 74 35 24 77 146 96 54 305 Initial 81 | . . 5 45 60 29 35 24 12 39 81 39 32 Average 67 | . 6 46 86 60 52 35 24 47 67 85 50 123 Maximum Alert Level 1 | . . . . . . . . . . . . 1 Low Security (%) 96 | 100 100 100 100 100 100 100 100 100 100 100 100 81 Level 1 3 | . . . . . . . . . . . . 18 Level 2 . | . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Squads Dispatched 11 | . 2 1 1 . . . . . 2 . . 5 Investigation 2 | . 1 1 . . . . . . . . . . Extermination . | . . . . . . . . . . . . . Reinforcement 9 | . 1 . 1 . . . . . 2 . . 5 Assault . | . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . . . 1 Haulers Reinforced . | . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -5 -5 -4 -3 -2 -2 -1 --------- Run | Yrd Mat Mat Mat Fac Fac Fac DSF Fac Res Res Tes Acc Distress Signals 6 | . . 1 1 . . . . . . . 1 3 Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 121 | . 14 9 13 3 4 . 2 3 5 12 11 45 Peak Tracking Total 28 | . 13 8 9 3 4 . 2 4 5 11 10 28 Tactical Retreats 10 | . . 2 1 . . . . 1 1 . . 5 Traps | -11 -10 -9 -8 -7 -6 -5 -5 -4 -3 -2 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Fac Fac DSF Fac Res Res Tes Acc Traps Triggered 9 | . 1 1 1 1 . . 1 . 1 1 1 1 Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -5 -5 -4 -3 -2 -2 -1 ---------- Run | Yrd Mat Mat Mat Fac Fac Fac DSF Fac Res Res Tes Acc Machines Disabled . | . . . . . . . . . . . . . Max in Single Turn . | . . . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -5 -5 -4 -3 -2 -2 -1 --------- Run | Yrd Mat Mat Mat Fac Fac Fac DSF Fac Res Res Tes Acc Machines Accessed 22 | . 2 4 2 1 1 1 . 2 4 2 2 1 Terminals 19 | . 2 4 2 1 1 1 . 1 3 1 2 1 Fabricators . | . . . . . . . . . . . . . Repair Stations 2 | . . . . . . . . 1 1 . . . Recycling Units 1 | . . . . . . . . . . 1 . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Total Hacks 36 | . 3 9 4 2 1 1 . 2 5 4 4 1 Successful 7 | . 1 1 . . . 1 . 1 1 2 . . Failed 29 | . 2 8 4 2 1 . . 1 4 2 4 1 Catastrophic 12 | . 1 3 1 . 1 . . 1 2 . 2 1 Database Lockouts . | . . . . . . . . . . . . . Manual 16 | . 3 4 4 1 . . . . . . 4 . Terminals 33 | . 3 9 4 2 1 1 . 1 4 3 4 1 Fabricators . | . . . . . . . . . . . . . Repair Stations 2 | . . . . . . . . 1 1 . . . Recycling Units 1 | . . . . . . . . . . 1 . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Terminal Hacks 7 | . 1 1 . . . 1 . 1 1 2 . . Open DSF 2 | . . . . . . 1 . 1 . . . . Level Access Points 3 | . 1 1 . . . . . . 1 . . . Emergency Access Points 1 | . . . . . . . . . . 1 . . Locate Traps 1 | . . . . . . . . . . 1 . . Fabricator Hacks . | . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . Hacking Detections 19 | . 2 3 2 1 1 . . 1 4 2 2 1 Full Trace Events 1 | . . 1 . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -5 -5 -4 -3 -2 -2 -1 ------------ Run | Yrd Mat Mat Mat Fac Fac Fac DSF Fac Res Res Tes Acc Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -5 -5 -4 -3 -2 -2 -1 -------- Run | Yrd Mat Mat Mat Fac Fac Fac DSF Fac Res Res Tes Acc Total Allies 3 | . . . . . . . . . . . . 3 Largest Group 3 | . . . . . . . . . . . . 3 Highest-Rated Group 138 | . . . . . . . . . . . . 138 Highest-Rated Ally 46 | . . . . . . . . . . . . 46 Total Orders . | . . . . . . . . . . . . . Ally Attacks 4 | . . . . . . . . . . . . 4 Total Damage 62 | . . . . . . . . . . . . 62 Kills . | . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -5 -5 -4 -3 -2 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Fac Fac DSF Fac Res Res Tes Acc Robot Analysis Total . | . . . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -5 -5 -4 -3 -2 -2 -1 ------------- Run | Yrd Mat Mat Mat Fac Fac Fac DSF Fac Res Res Tes Acc Turns Passed 1145 | 17 60 142 74 59 89 4 33 67 138 113 137 212 Spaces Moved 2275 | 27 114 276 147 117 196 8 83 164 235 221 255 432 Core 1697 | 27 114 276 147 117 50 . . . 192 206 255 313 Treads . | . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . Flight 578 | . . . . . 146 8 83 164 43 15 . 119 Fastest Speed 32 | 50 50 50 50 50 40 40 40 40 40 40 50 32 Average Speed 47 | 50 50 50 50 50 42 40 40 40 48 49 50 45 Slowest Speed 100 | 50 50 50 50 50 50 40 40 40 100 50 50 50 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped 21 | . . . . . 3 . 2 6 . . . 10 Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 24 | 3 32 34 28 6 9 . 86 9 11 15 41 16 Regions Visited 12 Branch Regions 1 Pre-discovered Areas . | . . . . . . . . . . . . . Known Exits Taken 6 | . 1 1 . . 1 1 . 1 1 . . . Unknown Exits Taken 5 | 1 . . 1 1 . . . . . 1 1 . Scrap Searched . | . . . . . . . . . . . . . Spaces Dug 1 | . . . . . . . . . . . . 1 Terrain Destroyed 1 | . . . . . . . . . . . . 1 Melee 1 | . . . . . . . . . . . . 1 Projectile . | . . . . . . . . . . . . . AOE . | . . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -5 -5 -4 -3 -2 -2 -1 --------- Run | Yrd Mat Mat Mat Fac Fac Fac DSF Fac Res Res Tes Acc Total 2304 | 29 116 279 146 116 196 8 80 158 259 223 260 434 Wait 6 | . . 2 . . 1 . . . 3 . . . Move 2231 | 26 114 275 146 116 190 8 78 151 235 220 254 418 Hop 14 | . . . . . 2 . 2 6 . . . 4 Pick Up 3 | 1 . . . . . . . 1 . 1 . . Fast Attach 17 | 2 . . . . 3 . . . . 2 6 4 Attach 1 | . . . . . . . . . 1 . . . Detach 1 | . . . . . . . . . 1 . . . Swap . | . . . . . . . . . . . . . Drop 2 | . . . . . . . . . . . . 2 Fire . | . . . . . . . . . . . . . Melee 1 | . . . . . . . . . . . . 1 Ram 13 | . 2 2 . . . . . . 4 . . 5 Kick . | . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . Escape Stasis 15 | . . . . . . . . . 15 . . . Rewire . | . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x3) -9/Materials (discovered 3 exits: *Mat x3) -8/Materials -7/Factory -6/Factory -5/Factory -5/DSF -4/Factory (discovered 2 exits: *Res / *Upp) -3/Research (discovered 3 exits: *Res x3) -2/Research -2/Testing -1/Access History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 16) 18 | -11/Scrapyard | Entered Materials 58 | -10/Materials | Identified exit to Materials 78 | -10/Materials | Entered another Materials area 78 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 209 | -9/Materials | Identified exit to Materials 220 | -9/Materials | Entered another Materials area 220 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 286 | -8/Materials | Discovered new exit (range 16) 293 | -8/Materials | Core integrity fell below 50% 294 | -8/Materials | Entered Factory 294 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 316 | -7/Factory | Build established: Mutant 350 | -7/Factory | Discovered new exit (range 7) 353 | -7/Factory | Entered another Factory area 353 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 430 | -6/Factory | Discovered new exit (range 16) 437 | -6/Factory | Identified exit to Factory 442 | -6/Factory | Entered another Factory area 442 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 446 | -5/Factory | Identified exit to DSF 446 | -5/Factory | Entered DSF 469 | -5/DSF | Additional patrols routed to DSF 474 | -5/DSF | Discovered new exit (range 12) 479 | -5/DSF | Identified exit to Factory 479 | -5/DSF | Entered Factory 479 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 532 | -4/Factory | Discovered new exit (range 9) 536 | -4/Factory | Identified exit to Upper Caves 545 | -4/Factory | Discovered new exit (range 3) 545 | -4/Factory | Identified exit to Research 546 | -4/Factory | Entered Research 546 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 562 | -3/Research | Spotted B-86 Titan 655 | -3/Research | Identified exit to Research 684 | -3/Research | Entered another Research area 684 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 702 | -2/Research | Spotted B-90 Cyclops 754 | -2/Research | Found Prototype Slashing Weapon 754 | -2/Research | Identified Nanosword 756 | -2/Research | Found Faulty Nanosword 780 | -2/Research | Spotted B-90 Cyclops 787 | -2/Research | Discovered new exit (range 12) 788 | -2/Research | Core integrity fell below 50% 797 | -2/Research | Entered Testing 899 | -2/Testing | Core integrity fell below 20% 927 | -2/Testing | Discovered new exit (range 15) 934 | -2/Testing | Entered Access 934 | -1/Access | Evolved 2 slots: Propulsion x1, Utility x1 1085 | -1/Access | Lost 3 parts (3n) 1134 | -1/Access | Core integrity fell below 50% 1138 | -1/Access | Core integrity fell below 20% 1146 | -1/Access | Destroyed by Y-72 Warden with Railgun Last Messages --------------- 01108_ Slug penetrates Wall. 01108_ Penetrated by Slug. 01109_ Nanosword destroyed. 01110_ Slug penetrates Wall. 01113_ Critical hit (Burn: +37). 01114_ Slug penetrates G-73 Enforcer. 01114_ Slug penetrates Wall. 01115_ Slug penetrates G-73 Enforcer. 01116_ >> Machine Analyzer network decryption results: 01116_ Terminal x3 01117_ Machine Analyzer destroyed. 01117_ K-01 Serf destroyed. 01119_ System corrupted: Energy discharge (-24). 01119_ R-10 Processor collects Sml. Matter Pod. 01122_ Connecting with Terminal... 01122_ Current location identified: Access 01129_ ALERT: Suspicious intruders detected, dispatching Cutter reinforcements to area. 01134_ Acquired 2 matter. 01137_ Knocked back. 01146_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????????????????########## | | ???????????????????????????????????????# ! | | ???????????????????????????????????????# | | ???????????????????????????????????????# | | ???????????????????????????????????????# | | ???????????????????????????????????????? " | | ?????????????????????????????????????????? """ | | ???????????????????????????????????????????""" | | ?????????????????????????????????????????? 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Y ???????????????????? | | ????????????????????? ????????????????????? | | ??????????????????????# #?????????????????????? | | ???????????????????????# @#??????????????????????? | | ???????????????????????#R #??????????????????????? | | ???????????????????????# #??????????????????????? | | ???????????????????????# #??????????????????????? | | ???????????????????????# #??????????????????????? | | ???????????????????????# #?????????????####+###?? | | ??????????????????###### ############### ] #?? | | ?????????????# ### | | ?????????????+ % H | | ?????????????# ^ % | | ?????????????# k % ### | | ?????????????#### ##################+#### #?? | | ????????????????#????????????????? ?########?? | | ???????????????????????????????? #????????? | | ??????????????????????????????# [[ #????????? | | ????????????????T"????????????# [ * #????????? | | ????????????????""????????????# +????????? | | ??????????????????????????????# #????????? | | ??????????????????????????????# #????????? | | ??????????????????????????????# #????????? | | ??????????????????????????????###+#######????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 52 Energy Generation 5 Energy Capacity 100 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 63 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed HeartMeleeTube Manual? 0 Play Time 00:28:18 Cumulative 662.6 hours Start 2024.02.29 @ 14:09:23 End 2024.02.29 @ 14:36:44 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 508 Rogue 508 Adventurer 0 Explorer 0 Win Type - Total 170 Types 95/9/49/6/3/2/4/1/1 Lore% 91 Gallery% 91 Achievement% 84 Wizard Run 0 Options --------- Layout 0 ASCII 1 Keyboard 0 Movement Vi Keybinds 0 Fullscreen 1 Font 16/Smallcaps Map View 184x79 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: ba582c9f-908b-47e5-bbe1-c10657ef3f33