Cogmind - Beta 11 @@@ ROGUE MODE // 2022.04.17 @ 02:14:33 Player: ktur Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (110) 550 Value Destroyed (3622) 3622 Prototype IDs (10) 200 Alien Tech Used (0) 0 Bonus (173) 173 TOTAL SCORE: 7245 Bonus ------- High Alert Combat Kills 173 Cogmind --------- Core Integrity 180/700 Matter 240/300 Energy 72/290 System Corruption 21% Temperature Warm (109) Movement Core (1700) Ox33 Location -7/Lower Caves Parts ------- > --- POWER (1) -------- Reinforced Deuterium Engine > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ Improved Heat Sink Huge Storage Unit Advanced Visual Processing Unit Improved Signal Interpreter Weapon Cycler > --- WEAPON (2) ------- Advanced Beam Rifle Advanced Beam Rifle > --- INVENTORY (25) --- Light Angular Momentum Engine Light Treads Medium Treads Medium Treads Coolant Injector Huge Storage Unit Large Matter Pod (150) Improved Signal Interpreter Advanced Terrain Scan Processor Energy Filter Weapon Cycler Transmission Jammer Hardlight Generator Long-range Tractor Beam Precision Shock Rifle Precision Shock Rifle Precision Shock Rifle Heavy Particle Gun Advanced Beam Rifle Proton Missile Launcher Proton Missile Launcher Heavy Rocket Launcher Heavy Missile Launcher Heavy Missile Launcher Axe Peak State ------------ > --- POWER ------------ Heavy Ion Engine > --- PROPULSION ------- Light Treads Medium Treads Medium Treads Medium Treads > --- UTILITY ---------- Improved Heat Sink Improved Heat Sink Huge Storage Unit Advanced Visual Processing Unit Target Analyzer Improved Light Armor Plating > --- WEAPON ----------- Precision Shock Rifle Advanced Beam Rifle > --- INVENTORY -------- Reinforced Deuterium Engine Light Treads Light Treads Medium Treads Coolant Injector Large Storage Unit Huge Storage Unit Large Matter Pod Improved Signal Interpreter Improved Signal Interpreter Advanced Terrain Scan Processor Energy Filter Weapon Cycler Long-range Tractor Beam Tesla Rifle Heavy Particle Gun Heavy Particle Gun Advanced Beam Rifle Advanced Beam Rifle Gatling Laser EM Pulse Cannon Flak Gun Proton Missile Launcher Proton Missile Launcher Axe [Rating: 49] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Propulsion Light Treads Treads Light Treads Utility Huge Storage Unit Device Improved Heat Sink Storage Huge Storage Unit Processor Improved Targeting Computer Protection Hardened Medium Armor Plating Weapon Advanced Beam Cannon Energy Gun Advanced Beam Rifle Energy Cannon Advanced Beam Cannon Ballistic Gun Enhanced Autogun Launcher Proton Missile Launcher Build | -11 -10 -9 -9 -8 -7 -7 ------- Run | Scr Mat Mat Min Mat Fac Low Slots Evolved 6 | . . 2 . 2 2 . Power . | . . . . . . . Propulsion 2 | . . . . 1 1 . Utility 4 | . . 2 . 1 1 . Weapon . | . . . . . . . Parts Attached 103 | 6 5 4 2 35 37 14 Power 7 | 1 . 1 . 3 2 . Engine 7 | 1 . 1 . 3 2 . Core . | . . . . . . . Reactor . | . . . . . . . Propulsion 23 | 2 . 1 . 8 8 4 Treads 23 | 2 . 1 . 8 8 4 Leg . | . . . . . . . Wheel . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 34 | 1 3 2 . 9 14 5 Device 20 | . . 1 . 7 9 3 Storage 3 | 1 2 . . . . . Processor 7 | . 1 1 . 1 2 2 Hackware . | . . . . . . . Protection 4 | . . . . 1 3 . Artifact . | . . . . . . . Weapon 39 | 2 2 . 2 15 13 5 Energy Gun 17 | 2 . . . 3 9 3 Energy Cannon 3 | . 2 . . 1 . . Ballistic Gun 15 | . . . 2 9 4 . Ballistic Cannon . | . . . . . . . Launcher 4 | . . . . 2 . 2 Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 8 | . 1 1 . 3 3 . Parts Lost 38 | . . 2 . 8 16 12 Power 2 | . . . . 1 1 . Propulsion 17 | . . 1 . 4 5 7 Utility 12 | . . 1 . . 7 4 Weapon 7 | . . . . 3 3 1 Highest Loss Streak 7 | . . 1 . 3 3 7 To Critical Strikes 2 | . . . . . . 2 Average Slot Usage (%) 97 | . 99 96 88 99 98 97 Engine 9 | . 14 11 11 8 6 7 Treads 27 | . 28 21 22 26 29 29 Device 10 | . . 8 . 13 19 14 Storage 9 | . 14 11 11 9 7 7 Processor 15 | . 13 21 22 15 11 21 Protection 3 | . . . . 6 4 . Energy Gun 3 | . . . . 1 7 14 Energy Cannon 7 | . 27 22 . . . . Ballistic Gun 7 | . . . 22 15 7 . Naked Turns . | . . . . . . . Heaviest Build 107 | 14 93 97 94 106 107 107 Greatest Support 104 | 40 40 40 40 63 104 96 Greatest Overweight (x) 2 | . 2 2 2 2 1 1 Average Overweight (x) 1 | . . 2 2 1 . 1 Largest Inventory Capacity 25 | 8 25 25 25 25 25 25 Average Capacity 23 | 6 18 25 25 25 25 25 Most Carried 25 | 6 17 25 25 25 25 25 Average Carried 21 | 2 11 21 24 24 24 24 Final Capacity 25 | 8 25 25 25 25 25 25 Final Carried 25 | 6 17 24 25 25 25 25 Class Distribution -------------------- 55% | Scavenger-Mutant 44% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Scavenger-Mutant | -7/Lower Caves Resources | -11 -10 -9 -9 -8 -7 -7 ----------- Run | Scr Mat Mat Min Mat Fac Low Matter Collected 2756 | 219 171 255 100 1059 777 175 Remotely . | . . . . . . . Salvage Created 4578 | . 496 486 162 1728 1246 460 Parts 246 | . 25 34 14 96 59 18 Haulers Intercepted 8 | . 2 1 . 2 3 . Recyclers Shooed 8 | . 2 . . 6 . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented 5 | . . . . . . 5 Kills | -11 -10 -9 -9 -8 -7 -7 ------- Run | Scr Mat Mat Min Mat Fac Low Combat Hostiles Destroyed 91 | . 9 9 6 36 21 10 Guns 57 | . . . 5 29 20 3 Cannons 20 | . 9 9 1 1 . . AOE 10 | . . . . 5 . 5 Classes Destroyed 16 | . 5 2 . 3 5 1 Worker 1 | . . . . . 1 . Builder 1 | . . . . 1 . . Tunneler 1 | . . . . . 1 . Hauler 8 | . 2 1 . 2 3 . Recycler 4 | . 2 1 . 1 . . Operator 2 | . 1 1 . . . . Watcher 2 | . . 1 . 1 . . Swarmer 25 | . 6 3 4 11 . 1 Grunt 43 | . 3 4 2 20 13 1 Brawler 3 | . . . . . 2 1 Duelist 3 | . . . . . 2 1 Sentry 6 | . . 2 . 3 1 . Hunter 1 | . . . . 1 . . Programmer 3 | . . . . . 3 . Heavy 1 | . . . . 1 . . Thug 4 | . . . . . . 4 Savage 1 | . . . . . . 1 Mutant 1 | . . . . . . 1 Best Kill Streak 9 | . 5 3 7 9 5 6 Combat Bots Only 8 | . 3 3 4 8 4 6 Max Kills in Single Turn 3 | . 2 1 1 3 2 2 Gunslinging 1 | . . . . 1 . . Exploded 3 | . . . . 3 . 2 Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -------- Run | Scr Mat Mat Min Mat Fac Low Damage Taken 6587 | . 175 380 275 2051 1986 1720 Core 992 | . 23 67 38 344 195 325 Absorbed by Shields 64 | . . . . . . 64 Core Remaining (%) 75 | 100 90 . 73 37 . . Volleys Fired 307 | . 28 25 12 123 90 29 Largest 2 | . 2 2 2 2 2 2 Hottest 141 | . 136 136 136 80 141 122 Shots Fired 571 | . 56 50 24 217 174 50 Gun 442 | . . . 20 206 174 42 Cannon 116 | . 56 50 4 6 . . Launcher 13 | . . . . 5 . 8 Special . | . . . . . . . Kinetic 336 | . . . 20 195 121 . Thermal 216 | . 56 50 4 11 53 42 Explosive 2 | . . . . . . 2 Electromagnetic 17 | . . . . 11 . 6 Robot Hit Streak 19 | . 3 19 6 14 17 9 Robot Miss Streak 3 | . 3 2 2 2 2 3 Penetration Max . | . . . . . . . Secondary Targets 9 | . . . 2 3 2 2 Max Gunslinging Chain 1 | . . . 1 1 1 1 Shots Hit Robots 401 | . 27 31 14 156 143 30 Core Hits 208 | . 17 14 8 75 71 23 Critical Kills 1 | . . . 1 . . . Critical Parts Destroyed 2 | . . . 1 1 . . Critical Strikes 6 | . . . 2 1 . 3 Burn 3 | . . . . . . 3 Destroy 3 | . . . 2 1 . . Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 9064 | . 622 681 224 3065 3032 1440 Guns 6206 | . . . 163 2501 3020 522 Cannons 1473 | . 611 667 61 134 . . Explosions 1305 | . . . . 387 . 918 Melee . | . . . . . . . Ramming 80 | . 11 14 . 43 12 . Kinetic 4211 | . . . 163 2315 1733 . Thermal 3357 | . 611 667 61 209 1287 522 Explosive 470 | . . . . . . 470 Electromagnetic 946 | . . . . 498 . 448 Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 21 | . . . . . 13 21 Average Corruption 10 | . . . . . 7 15 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 52 | . . . . . 20 32 Message Errors 11 | . . . . . 3 8 Matter Fused 15 | . . . . . 7 8 Heat Flow Errors 5 | . . . . . 3 2 Energy Discharges 5 | . . . . . 1 4 Data Loss (minor) 7 | . . . . . 2 5 Data Loss (major) 4 | . . . . . 3 1 Misfires 3 | . . . . . . 3 Alerts 1 | . . . . . 1 . Weapon Failures 1 | . . . . . . 1 Overload Shots . | . . . . . . . Overflow Damage 17 | . 1 . 1 . . 15 Projectiles 2 | . 1 . 1 . . . Explosions 15 | . . . . . . 15 Melee . | . . . . . . . Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 125 | . . . . 12 . 113 Shots 7 | . . . . 1 . 6 Rammed 11 | . 5 1 . 3 2 . Targets Rammed 11 | . 5 1 . 3 2 . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 450 | . 450 297 138 18 113 307 Average Temperature 111 | . 142 94 42 9 32 128 Received Heat Transfer 2050 | . 6 165 36 738 483 622 Effects 2 | . 1 1 . . . . Shutdowns 1 | . 1 . . . . . Energy Bleed 1 | . . 1 . . . . Siege Activations . | . . . . . . . Robots Corrupted 3 | . . . . 1 . 2 Combat Hostiles 3 | . . . . 1 . 2 Parts Fried 3 | . . . . 1 . 2 Impact Corruptions . | . . . . . . . Robots Melted 1 | . . . . . 1 . Combat Hostiles 1 | . . . . . 1 . Parts Melted 11 | . 1 2 . 1 7 . Heat Transferred 6467 | . 1110 1184 111 433 2445 1184 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 1 | . . . . 1 . . Missiles Intercepted . | . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -7 ------- Run | Scr Mat Mat Min Mat Fac Low Peak Influence 674 | . 262 213 222 674 527 . Initial 254 | . . . 82 86 254 . Average 186 | . 101 71 177 179 348 . Maximum Alert Level 2 | . 1 1 1 2 2 . Low Security (%) 63 | 100 87 94 81 71 7 . Level 1 26 | . 12 5 18 16 69 . Level 2 9 | . . . . 12 23 . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 16 | . 2 2 . 7 5 . Investigation 3 | . . . . 2 1 . Extermination 2 | . . . . . 2 . Reinforcement 10 | . 2 2 . 5 1 . Assault 1 | . . . . . 1 . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded 2 | . . . . 2 . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -7 --------- Run | Scr Mat Mat Min Mat Fac Low Distress Signals 7 | . 3 1 . 3 . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 145 | . 27 18 6 57 26 11 Peak Tracking Total 9 | . 4 5 4 9 6 6 Tactical Retreats 6 | . 1 . . 4 1 . Traps | -11 -10 -9 -9 -8 -7 -7 ------- Run | Scr Mat Mat Min Mat Fac Low Traps Triggered . | . . . . . . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed 4 | . . . . . 4 . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered 1 | . . . . 1 . . Machines | -11 -10 -9 -9 -8 -7 -7 ---------- Run | Scr Mat Mat Min Mat Fac Low Machines Disabled 11 | . 5 2 . 2 1 1 Max in Single Turn 1 | . 1 1 . 1 1 1 Garrison Access 1 | . . . . . 1 . Machines Sabotaged . | . . . . . . . Garrisons Compromised . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 --------- Run | Scr Mat Mat Min Mat Fac Low Machines Accessed 14 | . 2 2 . 7 3 . Terminals 13 | . 2 2 . 6 3 . Fabricators . | . . . . . . . Repair Stations 1 | . . . . 1 . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks 35 | . 4 7 . 17 7 . Successful 15 | . 1 4 . 6 4 . Failed 20 | . 3 3 . 11 3 . Catastrophic 5 | . 1 1 . 3 . . Database Lockouts . | . . . . . . . Manual 20 | . 4 4 . 10 2 . Terminals 32 | . 4 7 . 14 7 . Fabricators . | . . . . . . . Repair Stations 3 | . . . . 3 . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks 13 | . 1 3 . 5 4 . Robot Analysis 3 | . . 1 . 2 . . Prototype ID Bank 1 | . . 1 . . . . Alert Level 1 | . . . . . 1 . Unreport Threat 4 | . 1 1 . 1 1 . Locate Traps 2 | . . . . 1 1 . Disarm Traps 1 | . . . . . 1 . Hauler Manifests 1 | . . . . 1 . . Fabricator Hacks . | . . . . . . . Repair Station Hacks 1 | . . . . 1 . . Scan Component 1 | . . . . 1 . . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks 1 | . . 1 . . . . Terminals 1 | . . 1 . . . . Operators 1 | . . 1 . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered 1 | . . 1 . . . . Used . | . . . . . . . Hacking Detections 13 | . 2 2 . 7 2 . Full Trace Events 3 | . . . . 2 1 . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 ------------ Run | Scr Mat Mat Min Mat Fac Low Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released 7 | . . . . . 7 . Machine Destruction 3 | . . . . . 3 . Programmers 4 | . . . . . 4 . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -------- Run | Scr Mat Mat Min Mat Fac Low Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -7 ------- Run | Scr Mat Mat Min Mat Fac Low Robot Analysis Total 3 | . . 1 . 2 . . Derelict Logs Recovered 1 | . . . 1 . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -7 ------------- Run | Scr Mat Mat Min Mat Fac Low Turns Passed 6154 | 86 1212 671 325 1904 1293 663 Spaces Moved 2079 | 47 458 180 91 605 464 234 Core 3 | 3 . . . . . . Treads 2076 | 44 458 180 91 605 464 234 Legs . | . . . . . . . Wheels . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 160 320 320 240 160 240 Average Speed 240 | 152 234 320 320 240 207 240 Slowest Speed 320 | 160 320 320 320 320 242 240 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 33 | 4 80 22 25 65 12 27 Regions Visited 6 Branch Regions 2 Pre-discovered Areas . | . . . . . . . Known Exits Taken 1 | . . . . . 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . Scrap Searched 1 | . . . . . . 1 Spaces Dug . | . . . . . . . Terrain Destroyed 19 | . . . . . . 19 Melee . | . . . . . . . Projectile . | . . . . . . . AOE 19 | . . . . . . 19 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 --------- Run | Scr Mat Mat Min Mat Fac Low Total 2755 | 58 546 226 106 889 643 287 Wait 93 | . 22 2 1 56 11 1 Move 2073 | 46 457 179 90 604 463 234 Hop . | . . . . . . . Pick Up 96 | 6 18 12 1 31 21 7 Fast Attach 43 | 6 3 1 . 14 17 2 Attach 34 | . . 3 . 13 13 5 Detach 1 | . . . . 1 . . Swap 26 | . 2 . 2 8 7 7 Drop 71 | . 11 3 . 36 19 2 Fire 307 | . 28 25 12 123 90 29 Melee . | . . . . . . . Ram . | . . . . . . . Kick . | . . . . . . . Crush 11 | . 5 1 . 3 2 . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Materials -9/Mines -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 2 exits: *Sto / *Low) -7/Lower Caves History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 16) 87 | -11/Scrapyard | Entered Materials 314 | -10/Materials | Build established: Mutant 375 | -10/Materials | Discovered new exit (range 16) 682 | -10/Materials | Discovered new exit (range 16) 1161 | -10/Materials | Discovered new exit (range 14) 1299 | -10/Materials | Entered another Materials area 1299 | -9/Materials | Evolved 2 slots: Utility x2 1900 | -9/Materials | Discovered new exit (range 9) 1970 | -9/Materials | Entered Mines 2008 | -9/Mines | Learned Materials security intel 2244 | -9/Mines | Discovered new exit (range 6) 2295 | -9/Mines | Entered Materials 2295 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2501 | -8/Materials | Lost 3 parts (1p1n1w) 2787 | -8/Materials | Build established: Scavenger-Mutant 2989 | -8/Materials | Discovered new exit (range 4) 3959 | -8/Materials | Core integrity fell below 50% 3990 | -8/Materials | Destroyed 8 combat bots 4120 | -8/Materials | Discovered new exit (range 19) 4199 | -8/Materials | Entered Factory 4199 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4305 | -7/Factory | Lost 3 parts (1n2u) 4734 | -7/Factory | Lost 3 parts (1n1u1w) 5005 | -7/Factory | System corruption reached 10% 5035 | -7/Factory | Lost 3 parts (2u1w) 5104 | -7/Factory | Discovered new exit (range 9) 5181 | -7/Factory | Identified exit to Storage 5476 | -7/Factory | Discovered new exit (range 4) 5483 | -7/Factory | Identified exit to Lower Caves 5492 | -7/Factory | Entered Lower Caves 5534 | -7/Lower Caves | Attacked by a faux Warlord 5549 | -7/Lower Caves | Core integrity fell below 50% 5612 | -7/Lower Caves | Lost 7 parts (3n3u1w) 6126 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 6155 | -7/Lower Caves | Self-destructed Last Messages --------------- 06143_ Particle Gun fried. 06144_ VTOL Module fried. 06144_ S-27 Virus destroyed. 06144_ Y-64 Sentinel misfires. 06144_ Slug penetrates Wall. 06145_ B-48 Gladiator system terminally corrupted. 06146_ Slug penetrates Wall. 06148_ Y-64 Sentinel suffers critical hit (Burn). 06149_ Corrupted Mace self-destruct mechanism malfunctions. 06149_ Penetrated by Slug. 06149_ Lgt. Treads destroyed. 06150_ Corrupted Lgt. Treads self-destruct mechanism malfunctions. 06151_ Corrupted Microactuators self-destruct mechanism malfunctions. 06152_ Penetrated by Slug. 06152_ Med. Treads destroyed. 06153_ Corrupted Lgt. Nuclear Core self-destruct mechanism malfunctions. 06155_ System corrupted: Component data lost. 06155_ Imp. Light Armor Plating self-destruct mechanism malfunctions. 06155_ Y-64 Sentinel misfires. 06155_ Slug penetrates Wall. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????????###???????????????? | | ??????????????????????????????## ##??????????????? | | ?????????????????????????????## #??????????????? | | ?????????????????????????????# ##?????????????? | | ?????????????????????????????# ##????????????? | | ?????????????????????????????# ##??????##???? | | ?????????????????????????????### #????? #???? | | ???????????????????????????????## ##???# ##??? | | ????????????????????????????????# ##?# ##?? | | ????????????????????????????????# ## ##? | | ????????????????????????????????# #? | | ???????????????????##???????????# ##? | | ????????????????### ???????????## ## #?? | | ???????? ???## #??????????## ##?? ##?? | | ???????? ## #????????## ##?????#??? | | ??????????# ???####??# #?????????? | | ???????????# ### ##?# #?????????? | | ???????????# = #?## #####?????????# | | ???????????????????# @%!#???# ##??????????? # | | ???????????????????# *%!####?# #####?????? | | ???????????????????# /%* #?# ####?? | | ???????????????????# ### # # ### ### | | ?????????????###???#$# % # ## | | ?????????##??# ##??# # # # | | ?????????# #?# ##?# Y# # ## | | ?????????# ## ### #? ?# ###### ### | | ?????????# ## # ??g?# ###???# ###???? | | ?????????# # "??"?# #?????# ##??????? | | ?????????# ######## #??##### #???????? | | ?????????## #?## ### ####????? | | ??????????#### ######## ### #????? | | ?????????????## ##????## #####? | | ??????????????####?##### ## ## | | ??????????????????## ## ## # | | ????????????????### #### ## ## | | ???????????###### ##??## ### ## | | ??????????## ##????# #?# | | ?????????## #????# #?## ### | | ?????????# #######????# ##??# ##?? | | ?????????# #??????????#####???## ##??? | | ?????????#### #???????????????????# #???? | | ????????????## #???????????????????## ##???? | | ?????????????#####????????????????????#######????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 95 Coolant Potential 65 Energy Generation 16 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 20 Terrain Scan Density 10 Armor Coverage 225 Resistance: EX 25 Weapon Cycling 15 Evasion (%) 40 Targeting Accuracy 6 Target Analysis 5 Recoil Reduction 4 Salvage Targeting 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed RefinerySpectralRefractor Manual? 0 Play Time 00:31:27 Cumulative 345.8 hours Start 2022.04.17 @ 01:32:49 End 2022.04.17 @ 02:14:33 Sessions 2 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 359 Rogue 359 Adventurer 0 Explorer 0 Win Type - Total 19 Types 11/2/3/2/0/0/0/1/0 Lore% 91 Gallery% 87 Achievement% 74 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 18/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 012cd468-88d7-46e6-8a41-750530cdc5f5