Cogmind - Beta 14 @@@ ROGUE MODE // 2024.12.10 @ 01:13:13 Player: harambe Result: Destroyed by G-73 Enforcer with Heavy Laser Performance ------------- Evolutions (8) 4000 Regions Visited (18) 3600 Robots Destroyed (74) 370 Value Destroyed (2849) 2849 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (1177) 1177 TOTAL SCORE: 12116 Bonus ------- Triggered Max Security 1000 Follower Combat Kills 188 Aligned with FarCom 300 Friendly Fire -311 Cogmind --------- Core Integrity 0/1450 Matter 262/300 Energy 70/100 System Corruption 0% Temperature Cool (18) Movement Core (50) Location -2/Quarantine Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (10) -- (None) > --- UTILITY (8) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Micro Antimatter Reactor Large Storage Unit Enhanced Nova Cannon Enhanced Nova Cannon Heavy Gauss Cannon Peak State ------------ > --- POWER ------------ Micro Fission Core Antimatter Reactor > --- PROPULSION ------- Flexi-carbon Leg Experimental Flexi-carbon Leg Centrium Wheel Antigrav System Improved Linear Gravjet Impulse Thruster > --- UTILITY ---------- Advanced Cooling System Large Storage Unit Enhanced Optical Array 0b10 Decoder Chip [Scout] 0b10 Decoder Chip [Skirmisher] Advanced Targeting Computer Improved Actuator Array Improved Focal Shield > --- WEAPON ----------- Rocket Launcher Maul Katana > --- INVENTORY -------- Cooled Nuclear Pulse Thruster Improved Heat Sink Advanced Cooling System Huge Storage Unit 0b10 Decoder Chip [Generic] 0b10 Decoder Chip [Looter] Melee Analysis Suite Hardened Light Armor Plating Drone Bay Tesla Rifle Dispersion Rifle Coil Gun Assault Cannon Guided EMP Blaster [Rating: 103] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Micro Fission Core Reactor Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Wheel Wheel Hover Unit Improved Linear Gravjet Flight Unit Cesium-ion Thruster Utility Large Storage Unit Device Structural Scanner Storage Large Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Improved Medium Armor Plating Weapon Ion Cannon Energy Gun Small Laser Energy Cannon Ion Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Flak Cannon Launcher Rocket Launcher Impact Weapon Maul Slashing Weapon Katana Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -4 -3 -2 -2 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Fac Res Res Qua Slots Evolved 16 | . . . 2 . . . 2 2 2 . . . . 2 2 2 2 . Power 1 | . . . . . . . . . . . . . . . 1 . . . Propulsion 8 | . . . 1 . . . 1 1 . . . . . 1 . 2 2 . Utility 6 | . . . 1 . . . 1 1 2 . . . . . 1 . . . Weapon 1 | . . . . . . . . . . . . . . 1 . . . . Parts Attached 135 | 1 15 2 11 1 2 3 8 6 7 4 21 5 3 10 24 2 6 4 Power 13 | . 3 1 2 1 . . . 1 . . 2 . . . 2 . 1 . Engine 10 | . 3 1 2 1 . . . 1 . . 2 . . . . . . . Core 1 | . . . . . . . . . . . . . . . 1 . . . Reactor 2 | . . . . . . . . . . . . . . . 1 . 1 . Propulsion 44 | . 4 . 5 . . . 5 3 1 . 6 . 1 4 9 1 1 4 Treads 9 | . . . 5 . . . . 1 . . 1 . . 2 . . . . Leg 16 | . 1 . . . . . 5 2 1 . 4 . . 1 2 . . . Wheel 5 | . 3 . . . . . . . . . 1 . . . 1 . . . Hover 4 | . . . . . . . . . . . . . . 1 2 1 . . Flight 10 | . . . . . . . . . . . . . 1 . 4 . 1 4 Utility 33 | . 4 . 1 . 2 . 1 2 3 2 5 2 1 2 6 1 1 . Device 12 | . 2 . . . 1 . . 1 1 1 1 . . 1 3 1 . . Storage 4 | . 2 . . . 1 . . . . . . 1 . . . . . . Processor 7 | . . . 1 . . . . 1 . . . 1 . 1 3 . . . Hackware 1 | . . . . . . . . . . . . . . . . . 1 . Protection 9 | . . . . . . . 1 . 2 1 4 . 1 . . . . . Artifact . | . . . . . . . . . . . . . . . . . . . Weapon 45 | 1 4 1 3 . . 3 2 . 3 2 8 3 1 4 7 . 3 . Energy Gun 4 | 1 1 . . . . . . . . . 1 . . . 1 . . . Energy Cannon 8 | . . . 1 . . 1 1 . . 1 1 1 . . . . 2 . Ballistic Gun 5 | . 1 . 2 . . . . . . . . . . 1 1 . . . Ballistic Cannon 11 | . 2 1 . . . . 1 . 2 . 2 1 . 1 1 . . . Launcher 12 | . . . . . . 2 . . . 1 4 . 1 1 2 . 1 . Special Weapon . | . . . . . . . . . . . . . . . . . . . Impact Weapon 3 | . . . . . . . . . 1 . . 1 . 1 . . . . Slashing Weapon 2 | . . . . . . . . . . . . . . . 2 . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 4 | . . . . . 1 . . . . . . . . . 2 . 1 . Parts Lost 49 | . 2 . . 1 . . 3 . . 1 12 . 5 6 9 1 . 9 Power 5 | . 1 . . 1 . . . . . . 1 . . 1 1 . . . Propulsion 22 | . . . . . . . 1 . . . 4 . 4 1 6 . . 6 Utility 15 | . 1 . . . . . 1 . . 1 5 . 1 2 1 . . 3 Weapon 7 | . . . . . . . 1 . . . 2 . . 2 1 1 . . Highest Loss Streak 8 | . 1 . . 1 . . 2 . . 1 8 . 3 4 5 1 . 4 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 89 | . 97 100 99 98 100 100 99 100 100 93 91 88 91 77 86 17 25 16 Engine 6 | . 14 14 11 9 11 11 9 7 6 6 5 6 6 . . . . . Treads 8 | . . . 32 33 33 33 . 2 . . 2 . . 5 4 . . . Leg 14 | . 17 . . . . . 36 35 33 33 26 26 19 8 10 . . . Wheel 3 | . 10 28 . . . . . . . . . 6 2 . 4 . . . Flight 1 | . . . . . . . . . . . . . 3 4 3 4 4 2 Device 11 | . 11 14 11 11 11 11 9 15 13 12 10 13 11 5 13 . 4 2 Storage 7 | . 14 14 11 11 11 11 9 7 6 6 6 6 6 5 4 . . . Processor 11 | . . . 10 11 11 11 9 15 13 13 9 11 13 15 20 9 8 7 Protection 5 | . . . . . . . 8 . 13 6 14 13 13 12 . . . . Energy Gun 1 | . 13 . . . . . . . . . 2 . . . . . . . Energy Cannon 3 | . . . 3 11 11 4 6 7 6 5 . . 6 . . . . . Ballistic Gun 1 | . 2 14 7 . . . . . . . . . . 4 . 1 . . Ballistic Cannon 6 | . 12 14 11 11 11 11 9 7 5 6 8 . 4 3 . . . . Impact Weapon 1 | . . . . . . . . . . . . 2 . 1 4 . . . Peak Build Rating 103 | 6 8 10 15 15 22 22 25 38 49 45 50 56 56 62 103 34 52 52 Average Rating 39 | 6 7 9 13 14 16 21 24 31 46 43 46 49 52 50 85 23 38 25 On Entrance 29 | 6 6 8 10 15 15 22 21 24 38 44 44 48 56 46 49 24 34 52 Naked Turns 3 | . . . . . . . . . . . . . . . . . . 3 Heaviest Build 62 | 10 30 33 38 38 38 38 41 44 58 58 62 56 59 59 62 5 9 9 Greatest Support 80 | 20 20 20 60 60 60 60 43 70 75 75 80 67 67 51 58 6 13 13 Greatest Overweight (x) 3 | . 2 1 . . . . 1 . . . 1 . 3 3 3 . . . Average Overweight (x) . | . . 1 . . . . . . . . . . . 1 1 . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 5 5 5 Average Capacity 14 | 8 10 15 15 15 15 15 15 15 15 15 15 15 15 15 14 5 5 5 Most Carried 15 | 8 15 15 15 15 15 15 14 15 15 15 15 15 15 15 15 5 5 5 Average Carried 13 | 6 9 15 14 14 15 15 13 13 14 14 11 13 14 14 14 4 4 4 Final Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 15 15 15 15 5 5 5 5 Final Carried 15 | 8 15 15 15 15 15 15 13 15 15 15 8 14 15 15 5 5 5 5 Class Distribution -------------------- 58% | Mutant 28% | Scavenger-Mutant 12% | Gladiator Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Mutant | -6/Factory Mutant | -6/Lower Caves Mutant | -6/Lower Caves Scavenger-Mutant | -6/Zion Scavenger-Mutant | -5/Proximity Caves Scavenger-Mutant | -5/Factory Gladiator | -4/Factory Mutant | -3/Research Mutant | -2/Research Mutant | -2/Quarantine Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -4 -3 -2 -2 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Fac Res Res Qua Matter Collected 2396 | 210 226 50 219 41 . 99 15 75 . 375 455 47 71 124 176 . . 213 Remotely . | . . . . . . . . . . . . . . . . . . . Salvage Created 2329 | 24 330 . 329 41 . 58 47 47 56 252 600 . 114 255 176 . . . Parts 107 | 3 26 . 22 2 . 7 4 3 2 2 16 . 4 6 10 . . . Haulers Intercepted . | . . . . . . . . . . . . . . . . . . . Recyclers Shooed 3 | 1 2 . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 32 | . . . . . . . . . . . 30 . 2 . . . . . Prevented 4 | . . . . . . . . . . . 4 . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -4 -3 -2 -2 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Fac Res Res Qua Combat Hostiles Destroyed 71 | . 11 . 11 2 . 6 4 1 1 7 14 . 5 5 4 . . . Melee 3 | . . . . . . . . . . . . . . . 3 . . . Guns 9 | . 3 . 3 . . . . . . . 2 . . 1 . . . . Cannons 34 | . 8 . 8 2 . 3 4 1 1 4 2 . 1 . . . . . AOE 22 | . . . . . . 3 . . . 2 9 . 4 4 . . . . Classes Destroyed 9 | 1 2 . 2 . . . 1 . . 2 1 . . . . . . . Tunneler 2 | 1 . . . . . . . . . . . . . 1 . . . . Swarmer 20 | . 3 . 4 . . 6 3 . . . . . 4 . . . . . Grunt 25 | . 8 . 1 2 . . . . 1 . 9 . 1 3 . . . . Brawler 3 | . . . 1 . . . . . . . 1 . . 1 . . . . Duelist 1 | . . . . . . . . . . . 1 . . . . . . . Sentry 9 | . . . 5 . . . . 1 . . 2 . . 1 . . . . Hunter 1 | . . . . . . . 1 . . . . . . . . . . . Programmer 5 | . . . . . . . . . . . 1 . . . 4 . . . Savage 5 | . . . . . . . . . . 5 . . . . . . . . Butcher 2 | . . . . . . . . . . 1 . . . 1 . . . . Mutant 1 | . . . . . . . . . . 1 . . . . . . . . Best Kill Streak 7 | 1 4 . 3 2 . 6 3 1 1 5 7 . 4 5 2 . . . Combat Bots Only 7 | . 4 . 3 2 . 6 3 1 1 5 7 . 4 4 2 . . . Max Kills in Single Turn 3 | 1 1 . 1 1 . 3 1 1 1 2 2 . 2 3 1 . . . Gunslinging . | . . . . . . . . . . . . . . . . . . . Exploded 3 | . . . . . . 3 . . . 2 2 . 2 2 . . . . Melee 1 | . . . . . . . . . . . . . . . 1 . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -4 -3 -2 -2 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Fac Res Res Qua Hostile Shots Fired 725 | . 44 . 58 7 . 26 45 36 3 18 137 . 20 54 112 13 12 140 Missed 230 | . 7 . 16 2 . 6 17 14 1 6 37 . 6 9 37 6 7 59 Damage Taken 9091 | . 428 27 482 78 . 162 484 152 36 393 2106 . 273 833 1453 253 114 1817 Core 2477 | . 81 . 42 . . 47 68 36 . . 236 . . 22 340 143 50 1412 Absorbed by Shields . | . . . . . . . . . . . . . . . . . . . Core Remaining (%) 83 | 100 . 67 . . . 77 87 94 . . . . 72 97 70 89 . . Volleys Fired 177 | 2 36 . 28 7 . 6 12 4 3 20 27 . 6 11 13 . 2 . Largest 2 | 2 2 . 2 2 . 2 2 2 2 2 2 . 2 1 1 . 1 . Hottest 113 | 80 80 . 104 104 . 104 104 104 104 104 104 . 104 60 88 . 113 . Shots Fired 289 | 4 70 . 50 12 . 9 23 8 5 32 40 . 9 11 14 . 2 . Gun 78 | 4 41 . 17 . . . . . . . 6 . . 5 5 . . . Cannon 178 | . 29 . 33 12 . 8 23 8 5 28 22 . 6 2 . . 2 . Launcher 33 | . . . . . . 1 . . . 4 12 . 3 4 9 . . . Special . | . . . . . . . . . . . . . . . . . . . Kinetic 138 | . 29 . 39 5 . 5 11 4 3 12 22 . 3 5 . . . . Thermal 112 | 4 41 . 11 7 . 3 12 4 2 16 . . 3 2 5 . 2 . Explosive 30 | . . . . . . 1 . . . 4 9 . 3 4 9 . . . Electromagnetic 9 | . . . . . . . . . . . 9 . . . . . . . Robot Hit Streak 10 | 3 5 . 5 6 . 4 4 4 2 9 10 . 4 6 7 . . . Robot Miss Streak 7 | . 3 . 7 3 . 5 4 3 1 2 5 . 4 1 . . . . Penetration Max . | . . . . . . . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . . . . . . Shots Hit Robots 189 | 3 41 . 32 9 . 7 14 6 3 21 24 . 4 9 16 . . . Core Hits 199 | 2 18 . 33 8 . 9 11 5 2 24 53 . 8 20 5 . . 1 Critical Kills 3 | . . . 1 . . . . . . 1 . . . . 1 . . . Critical Parts Destroyed 5 | . . . . . . . . . . . . . . . 5 . . . Critical Strikes 10 | . . . 1 . . . . . 1 2 . . . . 6 . . . Meltdown 1 | . . . . . . . . . . 1 . . . . . . . . Destroy 4 | . . . 1 . . . . . . . . . . . 3 . . . Blast 2 | . . . . . . . . . 1 1 . . . . . . . . Smash 3 | . . . . . . . . . . . . . . . 3 . . . Melee Attacks 58 | . . . . . . . . . 1 . . 1 . 3 53 . . . Impact 47 | . . . . . . . . . 1 . . 1 . 3 42 . . . Slashing 11 | . . . . . . . . . . . . . . . 11 . . . Piercing . | . . . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . Damage Inflicted 6686 | 32 630 . 467 217 . 232 264 130 69 1151 1805 . 419 639 613 . . 18 Guns 726 | 32 263 . 108 . . . . . . . 96 . . 62 165 . . . Cannons 2531 | . 367 . 359 217 . 109 264 130 69 458 419 . 93 46 . . . . Explosions 2963 | . . . . . . 123 . . . 693 1290 . 326 531 . . . . Melee 448 | . . . . . . . . . . . . . . . 448 . . . Ramming 18 | . . . . . . . . . . . . . . . . . . 18 Kinetic 1989 | . 367 . 443 126 . 61 148 63 24 231 419 . 45 62 . . . . Thermal 1172 | 32 263 . 24 91 . 48 116 67 45 227 . . 48 46 165 . . . Explosive 2755 | . . . . . . 123 . . . 693 1082 . 326 531 . . . . Electromagnetic 304 | . . . . . . . . . . . 304 . . . . . . . Impact 448 | . . . . . . . . . . . . . . . 448 . . . Slashing . | . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . Highest Corruption 13 | . . . . . . . . . . 1 13 13 . 6 8 . . . Average Corruption 6 | . . . . . . . . . . 1 7 13 . 3 6 . . . Corruption Purged . | . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . Effects 55 | . . . . . . . . . . 1 18 4 . . 32 . . . Message Errors 8 | . . . . . . . . . . . 2 1 . . 5 . . . Matter Fused 15 | . . . . . . . . . . 1 5 . . . 9 . . . Heat Flow Errors 9 | . . . . . . . . . . . 1 . . . 8 . . . Energy Discharges 5 | . . . . . . . . . . . 3 . . . 2 . . . Parts Rejected 1 | . . . . . . . . . . . 1 . . . . . . . Data Loss (minor) 7 | . . . . . . . . . . . 3 1 . . 3 . . . Data Loss (major) 5 | . . . . . . . . . . . . 2 . . 3 . . . Misfires 1 | . . . . . . . . . . . . . . . 1 . . . Alerts 2 | . . . . . . . . . . . 1 . . . 1 . . . Weapon Failures 2 | . . . . . . . . . . . 2 . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . Overflow Damage 165 | . . . . . . 5 . . . . 22 . 15 . 123 . . . Projectiles . | . . . . . . . . . . . . . . . . . . . Explosions 42 | . . . . . . 5 . . . . 22 . 15 . . . . . Melee 123 | . . . . . . . . . . . . . . . 123 . . . Knockbacks 34 | . 7 . 9 5 . 2 2 . . . 4 . . . 5 . . . Impact 4 | . . . . . . . . . . . . . . . 4 . . . Kinetic 28 | . 7 . 8 5 . 2 2 . . . 4 . . . . . . . Secondary 2 | . . . 1 . . . . . . . . . . . 1 . . . Self-Inflicted Damage 208 | . . . . . . . . . . . 133 . 30 . 37 . . 8 Shots 6 | . . . . . . . . . . . 3 . 1 . 2 . . . Rammed 2 | . . . . . . . . . . . . . . . . . . 2 Targets Rammed 2 | . . . . . . . . . . . . . . . . . . 2 Kicked . | . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . Highest Temperature 249 | 36 249 . 75 185 . 99 192 84 84 150 144 . . . 225 . 28 . Average Temperature 61 | 20 78 . 23 93 . 54 85 46 54 62 51 . . . 86 . 17 . Received Heat Transfer 1653 | . 219 . 141 60 . . 99 36 36 . 654 . 27 36 165 . 18 162 Siege Activations . | . . . . . . . . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . . . . 1 . . . . . . . Combat Hostiles 1 | . . . . . . . . . . . 1 . . . . . . . Parts Fried 3 | . . . . . . . . . . . 3 . . . . . . . Impact Corruptions 6 | . . . . . . . . . . . . . . . 6 . . . Robots Melted 2 | . . . . . . . . . . 1 . . . . 1 . . . Combat Hostiles 2 | . . . . . . . . . . 1 . . . . 1 . . . Parts Melted 3 | . 1 . . . . . . 1 . . . . . . 1 . . . Heat Transferred 1982 | 75 575 . 37 148 . 74 185 111 74 370 . . 74 74 185 . . . Parts Sabotaged 2 | . . . . . . . . . . . . . . . . . . 2 Parts Stolen . | . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -4 -3 -2 -2 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Fac Res Res Qua Peak Influence 1870 | 5 255 60 318 133 . 174 240 164 99 . . . . 149 113 253 335 1870 Initial 188 | . 3 60 23 91 . . 67 104 79 . . . . . . 23 141 188 Average 132 | 3 123 60 136 105 . 148 105 113 83 . . . . 22 17 117 198 1673 Maximum Alert Level 5 | . 1 . 1 . . . 1 . . . . . . . . 1 1 5 Low Security (%) 91 | 100 89 100 80 100 . 100 91 100 100 . . . . 100 100 69 59 . Level 1 5 | . 10 . 19 . . . 8 . . . . . . . . 30 40 . Level 2 . | . . . . . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . Max Security 3 | . . . . . . . . . . . . . . . . . . 99 Squads Dispatched 17 | . 2 . 1 . . . 2 . 1 . 1 . . 1 2 . 1 6 Investigation . | . . . . . . . . . . . . . . . . . . . Extermination 3 | . . . . . . . . . . . . . . 1 2 . . . Reinforcement 5 | . 2 . 1 . . . . . 1 . . . . . . . 1 . Assault 7 | . . . . . . . . . . . 1 . . . . . . 6 Garrison 2 | . . . . . . . 2 . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -4 -3 -2 -2 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Fac Res Res Qua Distress Signals 14 | . 5 . 2 . . . 1 . 1 . . . . . 2 1 1 1 Communications Jammed . | . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . Times Spotted 201 | . 24 . 21 2 . 7 10 2 2 7 20 . 7 8 15 10 10 56 Peak Tracking Total 32 | . 6 . 5 2 . 7 8 2 2 6 9 . 4 4 13 10 9 32 Tactical Retreats 20 | . 5 . 2 . . 1 1 . . . 1 . . . 1 3 1 5 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -4 -3 -2 -2 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Fac Res Res Qua Traps Triggered 2 | . 1 . . . . . . . . . . . . . . 1 . . Indirectly . | . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -4 -3 -2 -2 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Fac Res Res Qua Machines Disabled 2 | . 1 . . . . . . . . . . . . . . . 1 . Max in Single Turn 1 | . 1 . . . . . . . . . . . . . . . 1 . Machines Repaired . | . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -4 -3 -2 -2 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Fac Res Res Qua Machines Accessed 20 | . 5 1 5 . 4 . . . 1 . . . . 2 . . 2 . Terminals 14 | . 5 . 5 . . . . . 1 . . . . 2 . . 1 . Fabricators 1 | . . . . . . . . . . . . . . . . . 1 . Repair Stations . | . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . Total Hacks 73 | . 10 1 6 . 49 . . . 1 . . . . 4 . . 2 . Successful 62 | . 6 1 2 . 49 . . . . . . . . 2 . . 2 . Failed 11 | . 4 . 4 . . . . . 1 . . . . 2 . . . . Catastrophic 4 | . 2 . 1 . . . . . . . . . . 1 . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . Manual 9 | . 4 . 4 . 1 . . . . . . . . . . . . . Terminals 22 | . 10 . 6 . . . . . 1 . . . . 4 . . 1 . Fabricators 1 | . . . . . . . . . . . . . . . . . 1 . Repair Stations . | . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . Terminal Hacks 61 | . 6 1 2 . 49 . . . . . . . . 2 . . 1 . Record 49 | . . . . . 49 . . . . . . . . . . . . . Robot Analysis 3 | . 2 . 1 . . . . . . . . . . . . . . . Open Door 2 | . . 1 . . . . . . . . . . . . . . 1 . Level Access Points 1 | . . . . . . . . . . . . . . 1 . . . . Branch Access Points 2 | . 1 . 1 . . . . . . . . . . . . . . . Locate Traps 1 | . 1 . . . . . . . . . . . . . . . . . Registered Components 1 | . 1 . . . . . . . . . . . . . . . . . Registered Prototypes 1 | . 1 . . . . . . . . . . . . . . . . . Zone Layout 1 | . . . . . . . . . . . . . . 1 . . . . Fabricator Hacks 1 | . . . . . . . . . . . . . . . . . 1 . Build 1 | . . . . . . . . . . . . . . . . . 1 . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . Hacking Detections 8 | . 4 . 1 . . . . . . . . . . 2 . . 1 . Full Trace Events . | . . . . . . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 3 | . . . . . . . . . . . . 3 . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 15 | . . . . . . . . . . . . 15 . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . Time 139 | . . . . . . . . . . . . . . . . . 139 . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -4 -3 -2 -2 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Fac Res Res Qua Used RIF Installer . | . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . Robots Rewired 2 | . . . . . . . . . . . 2 . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -4 -3 -2 -2 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Fac Res Res Qua Total Allies 7 | . . . . . . . . . . . 2 5 . . . . . . Largest Group 6 | . . . . . . . . . . . 2 6 6 4 . . . . Highest-Rated Group 142 | . . . . . . . . . . . 58 142 142 112 . . . . Highest-Rated Ally 32 | . . . . . . . . . . . 29 32 32 32 . . . . Total Orders 5 | . . . . . . . 2 1 2 . . . . . . . . . EXPLORE 4 | . . . . . . . 1 1 2 . . . . . . . . . RETURN 1 | . . . . . . . 1 . . . . . . . . . . . Ally Attacks 75 | . . . . . . . . . . . 22 . 29 24 . . . . Total Damage 1148 | . . . . . . . . . . . 193 . 393 562 . . . . Kills 6 | . . . . . . . . . . . 3 . 3 . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -4 -3 -2 -2 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Fac Res Res Qua Robot Analysis Total 3 | . 2 . 1 . . . . . . . . . . . . . . . Derelict Logs Recovered 5 | . . . . . . . . . . 2 1 1 1 . . . . . Drone Launches 4 | . . . . . . . 1 1 2 . . . . . . . . . Drone Recoveries 3 | . . . . . . . 1 1 1 . . . . . . . . . Decoded 0b10 Intel 92 | . . . . . . . . . . . . . . 17 34 11 14 16 Traps 20 | . . . . . . . . . . . . . . . 19 1 . . Emergency Access 10 | . . . . . . . . . . . . . . 6 4 . . . Items 42 | . . . . . . . . . . . . . . . 3 10 13 16 Machines 1 | . . . . . . . . . . . . . . . . . 1 . Garrisons 3 | . . . . . . . . . . . . . . 1 2 . . . Patrols 13 | . . . . . . . . . . . . . . 8 5 . . . Guards 2 | . . . . . . . . . . . . . . 1 1 . . . Exits 1 | . . . . . . . . . . . . . . 1 . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -4 -3 -2 -2 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Fac Res Res Qua Turns Passed 9408 | 21 995 280 683 131 993 338 210 219 402 502 615 798 525 825 1429 104 141 197 Spaces Moved 6336 | 10 638 258 357 69 617 190 111 156 290 355 344 599 214 302 805 282 354 385 Core 201 | . . . . . . . . . . . . . . . . . . 201 Treads 1586 | . . . 357 69 617 190 . . . . . . . 249 104 . . . Legs 2781 | 10 341 . . . . . 111 156 290 355 344 599 214 53 308 . . . Wheels 846 | . 297 258 . . . . . . . . . . . . 291 . . . Hover . | . . . . . . . . . . . . . . . . . . . Flight 922 | . . . . . . . . . . . . . . . 102 282 354 184 Fastest Speed 34 | 120 95 95 160 160 160 160 120 120 124 124 124 125 125 160 35 35 34 34 Average Speed 124 | 120 108 95 160 160 160 160 145 121 124 124 138 125 183 256 130 35 34 43 Slowest Speed 330 | 120 120 95 160 160 160 160 190 124 124 124 196 125 330 330 240 35 35 50 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . Robots Hopped 25 | . . . . . . . . . . . . . . . 3 2 5 15 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 39 | 2 97 42 41 17 93 64 30 34 19 60 53 52 41 10 24 10 13 45 Regions Visited 18 Branch Regions 9 Pre-discovered Areas 1 | . . . . . 1 . . . . . . . . . . . . . Known Exits Taken 10 | . 1 . 1 1 1 1 1 1 1 1 . . . 1 . . . . Unknown Exits Taken 8 | 1 . 1 . . . . . . . . 1 1 1 . 1 1 1 . Scrap Searched 8 | . . 1 . . . . . . . 3 . 2 2 . . . . . Spaces Dug 106 | . . . 4 . . . 1 . . . . . . 2 98 . 1 . Terrain Destroyed 221 | . . . 7 2 . 4 3 . . 25 49 . 14 14 102 . 1 . Melee 25 | . . . . . . . . . . . . . . 2 23 . . . Projectile 15 | . . . 7 2 . . 3 . . . 2 . . . . . 1 . AOE 181 | . . . . . . 4 . . . 25 47 . 14 12 79 . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -4 -3 -2 -2 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Fac Res Res Qua Total 7440 | 14 870 295 430 78 623 214 134 181 327 386 438 646 338 337 1079 284 365 401 Wait 593 | . 159 28 13 . . 16 3 2 13 . 15 34 113 . 176 . . 21 Move 6280 | 9 637 257 356 68 616 189 110 155 289 354 343 598 213 301 798 278 345 364 Hop 13 | . . . . . . . . . . . . . . . 3 1 3 6 Pick Up 91 | 2 14 4 9 1 1 . 1 8 7 4 4 6 2 6 15 2 4 1 Fast Attach 33 | . 3 . 1 1 1 . 1 1 . . 4 1 2 4 6 2 2 4 Attach 49 | . 3 . 2 . . . 3 3 3 2 13 2 . 3 11 . 4 . Detach 9 | . . . . . . . . . . . 2 2 . 1 1 . 2 1 Swap 53 | 1 9 2 8 . 1 3 4 2 4 2 4 2 1 3 7 . . . Drop 66 | . 9 4 13 1 2 . . 6 7 4 2 . 1 5 6 1 3 2 Fire 177 | 2 36 . 28 7 . 6 12 4 3 20 27 . 6 11 13 . 2 . Melee 48 | . . . . . . . . . 1 . . 1 . 3 43 . . . Ram 2 | . . . . . . . . . . . . . . . . . . 2 Kick . | . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . . . Rewire 25 | . . . . . 2 . . . . . 23 . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . Miscellaneous 1 | . . . . . . . . . . . 1 . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min x2) -10/Mines -9/Materials (discovered 2 exits: *Mat / *Min) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles (discovered 2 exits: *Min x2) -8/Mines -8/Materials -7/Factory (discovered 2 exits: *Fac x2) -6/Factory -6/Lower Caves -6/Lower Caves -6/Zion -5/Proximity Caves -5/Factory (discovered 6 exits: *Fac x4 / Upp / Ext) -4/Factory -3/Research -2/Research -2/Quarantine History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 1) 22 | -11/Scrapyard | Entered Materials 313 | -10/Materials | Build established: Mutant 377 | -10/Materials | Discovered new exit (range 16) 485 | -10/Materials | Discovered new exit (range 11) 653 | -10/Materials | Discovered new exit (range 15) 719 | -10/Materials | Identified exit to Mines 759 | -10/Materials | Discovered new exit (range 14) 1017 | -10/Materials | Entered Mines 1128 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 1290 | -10/Mines | Discovered new exit (range 8) 1297 | -10/Mines | Entered Materials 1297 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1684 | -9/Materials | Discovered new exit (range 10) 1700 | -9/Materials | Identified exit to Materials 1742 | -9/Materials | Identified exit to Mines 1980 | -9/Materials | Entered Mines 2031 | -9/Mines | Discovered exit to Materials (range 11) 2032 | -9/Mines | Met a Derelict bent on vengeance 2098 | -9/Mines | Discovered exit to Materials (range 7) 2103 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 2103 | -9/Mines | Discovered new exit (range 6) 2110 | -9/Mines | Identified exit to Exiles 2111 | -9/Mines | Entered Exiles 2132 | -9/Exiles | Discovered new exit (range 15) 2150 | -9/Exiles | Met 8R-AWN 2180 | -9/Exiles | Met EX-HEX 2293 | -9/Exiles | Met EX-DEC 2332 | -9/Exiles | Visited The Gauntlet 2571 | -9/Exiles | Learned location of Zion (-6) 2632 | -9/Exiles | Discovered new exit (range 11) 2648 | -9/Exiles | Identified exit to Mines 2739 | -9/Exiles | Met EX-BIN 2825 | -9/Exiles | Aligned with FarCom system 2827 | -9/Exiles | Given EX-Vault access code 2909 | -9/Exiles | Opened EX-Vault 2917 | -9/Exiles | Found Prototype Device 2917 | -9/Exiles | Identified Supersonic Drone Bay 2955 | -9/Exiles | Warned to stay clear of 0b10 Research branches 3104 | -9/Exiles | Left Exiles lab with Supersonic Drone Bay 3104 | -9/Exiles | Entered Mines 3423 | -8/Mines | Discovered exit to Materials (range 13) 3442 | -8/Mines | Entered Materials 3442 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3453 | -8/Materials | Discovered new exit (range 49) 3538 | -8/Materials | Garrison activated, responded to threat 3651 | -8/Materials | Identified exit to Factory 3652 | -8/Materials | Entered Factory 3652 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3678 | -7/Factory | Discovered new exit (range 77) 3682 | -7/Factory | Discovered new exit (range 140) 3748 | -7/Factory | Build established: Scavenger-Mutant 3864 | -7/Factory | Identified exit to Factory 3871 | -7/Factory | Entered another Factory area 3871 | -6/Factory | Evolved 2 slots: Utility x2 4148 | -6/Factory | Build established: Mutant 4217 | -6/Factory | Discovered new exit (range 39) 4265 | -6/Factory | Identified exit to Lower Caves 4273 | -6/Factory | Entered Lower Caves 4520 | -6/Lower Caves | Learned Factory terminal intel 4533 | -6/Lower Caves | Attacked by a faux Warlord 4757 | -6/Lower Caves | Discovered new exit (range 10) 4764 | -6/Lower Caves | Learned Factory security intel 4774 | -6/Lower Caves | Identified exit to Lower Caves 4775 | -6/Lower Caves | Entered another Lower Caves area 4828 | -6/Lower Caves | Learned Factory non-interactive machine intel 4900 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 4986 | -6/Lower Caves | Activated DRS Beacon 5025 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 5041 | -6/Lower Caves | System corruption reached 10% 5084 | -6/Lower Caves | Lost 8 parts (1p3n3u1w) 5085 | -6/Lower Caves | Destroyed 7 combat bots 5271 | -6/Lower Caves | Lost 3 parts (1n1u1w) 5378 | -6/Lower Caves | Discovered new exit (range 5) 5390 | -6/Lower Caves | Entered Zion 5390 | -6/Zion | Accompanied by 1 ally 5492 | -6/Zion | System corruption cleaned by Quarantine Array 5530 | -6/Zion | Build established: Scavenger-Mutant 5592 | -6/Zion | Discovered new exit (range 10) 5707 | -6/Zion | Acquired unknown access codes intercepted by a Zionite 5849 | -6/Zion | Gained Derelict followers 5913 | -6/Zion | Found CR-A16's Pointy Stick 6188 | -6/Zion | Entered Proximity Caves 6188 | -5/Proximity Caves | Accompanied by 6 allies 6357 | -5/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 6614 | -5/Proximity Caves | Lost 3 parts (2n1u) 6671 | -5/Proximity Caves | Learned Factory trap positions 6692 | -5/Proximity Caves | Discovered new exit (range 4) 6713 | -5/Proximity Caves | Entered Factory 6713 | -5/Factory | Accompanied by 4 allies 6713 | -5/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 6714 | -5/Factory | Identified exit to Upper Caves 6715 | -5/Factory | Loaded intel: 100 trap records 6717 | -5/Factory | Loaded intel: 208 non-interactive machine locations 6718 | -5/Factory | Loaded intel: 28 terminal locations 7193 | -5/Factory | Identified exit to Factory 7256 | -5/Factory | Identified exit to Extension 7538 | -5/Factory | Entered another Factory area 7538 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 7557 | -4/Factory | Lost 4 parts (1n2u1w) 8082 | -4/Factory | Build established: Gladiator 8925 | -4/Factory | Released all parts (14) 8953 | -4/Factory | Lost 5 parts (1p2n1u1w) 8962 | -4/Factory | Discovered new exit (range 16) 8967 | -4/Factory | Entered Research 8967 | -3/Research | Evolved 2 slots: Propulsion x2 9050 | -3/Research | Spotted B-86 Titan 9056 | -3/Research | Found Prototype Launcher 9068 | -3/Research | Discovered new exit (range 3) 9071 | -3/Research | Entered another Research area 9071 | -2/Research | Evolved 2 slots: Propulsion x2 9074 | -2/Research | Identified Tesla Bomb Launcher 9210 | -2/Research | Discovered new exit (range 8) 9212 | -2/Research | Entered Quarantine 9213 | -2/Quarantine | Maximum security lockdown engaged 9238 | -2/Quarantine | Build established: Mutant 9319 | -2/Quarantine | Lost 4 parts (3n1u) 9328 | -2/Quarantine | Spotted Alpha 7 9329 | -2/Quarantine | Core integrity fell below 50% 9408 | -2/Quarantine | Core integrity fell below 20% 9409 | -2/Quarantine | Destroyed by G-73 Enforcer with Heavy Laser Last Messages --------------- 09400_ Acquired Cesium-ion Thruster. 09400_ Cesium-ion Thruster destroyed. 09400_ Drone sends a signal. 09401_ Acquired 19 matter. 09402_ Acquired Cesium-ion Thruster. 09404_ C-30 ARC bursts open, deploying its payload. 09404_ G-73 Enforcer unfolds itself. 09404_ E-15 Imp unfolds itself. 09405_ C-30 ARC bursts open, deploying its payload. 09405_ G-73 Enforcer unfolds itself. 09405_ L-61 Swordsman unfolds itself. 09405_ E-15 Imp unfolds itself. 09407_ Impulse Thruster destroyed. 09407_ Slug penetrates H-88 Terminator. 09407_ Penetrated by Slug. 09407_ Cesium-ion Thruster destroyed. 09407_ Slammed into G-73 Enforcer. 09408_ Slug penetrates G-73 Enforcer. 09408_ Slammed into G-73 Enforcer. 09409_ Acquired 194 matter. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????#####????????????????????????????? | | ?????????????? #????????????????????????????? | | ?????????????#"""" #????????????????????????????? | | ?????????????#"""" !#????????????????????????????? | | ????##########"""" #????????????????????????????? | | ???? ##"""" #????????????????????????????? | | ??? """ #?? ?????????????????????????????? | | ??# ""T"" #???#+###########????????????????????? | | ??# "" "" #???# + #????????????????????? | | ??# #?### # g ! #????????????????????? | | ??# ###T# # """ """ #????????????????????? | | ??# /] + # """ """ #????????????????????? | | ??# / # # """g""" #????????????????????? | | ??#####+##### # g g #????????????????????? | | ???# #g"""g""" #????????????????????? | | ???# # """g"""e#????????????????????? | | ???# bg"""g"""l#????????????????????? | | ???# # gg l7e #????????????????????? | | ???################ """l""" #????????????????????? | | ??????????????????# """b"""e#????????????????????? | | ??????????????????#e"""g""" #????????????????????? | | ??????????????????# ig%lg #????????????????????? | | ??????????????????# gg gg #????????????????????? | | ??????????????????# h h@ #????????????????????? | | ??????????????????###;###/###????????????????????? | | ????????????????????###?#%#??????????????????????? | | ????????????????????????#%#??????????????????????? | | ????????????????????????# #??????????????????????? | | ????????????????????????# #??????????????????????? | | ????????????????????????# #??????????????????????? | | ????????????????????????# #??????????????????????? | | ????????????????????????# #??????????????????????? | | ????????????????????????# #??????????????????????? | | ????????????????????????# #??????????????????????? | | ????????????????????????# #??????????????????????? | | ????????????????????????# #??????????????????????? | | ??????#####????########## #??????????????????????? | | ???]??#"""#????#!!"""!!## #??????????????????????? | | ??????#"""#????#!"" ""!## #??????????????????????? | | ???????" "#????#"" !""## #??????????????????????? | | ??????? #????#" T## #??????????????????????? | | ???????? "????# ??# #??????????????????????? | | ???????? #????# ????# #??????????????????????? | | #########+#######+####### #??????????????????????? | | #??????????????????????? | | #??????????????????????? | | #??????????????????????? | | #??????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 105 Energy Generation 31 Energy Capacity 375 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 14 Terrain Scan Density 10 Armor Coverage 675 Resistance: KI 25 Evasion (%) 63 Targeting Accuracy 8 Recoil Reduction 3 Offensive Hacking 10 Item Schematics ----------------- Adv. Hacking Suite | -6/Zion | Archive Lgt. Angular Momentum Engine | -6/Zion | Archive Lgt. Antimatter Reactor | -6/Zion | Archive Hvy. Treads | -6/Zion | Archive Adv. Heat Sink | -6/Zion | Archive Matter Compressor | -6/Zion | Archive Recoil Nullifier | -6/Zion | Archive Mni. Drone Bay | -6/Zion | Archive Imp. Hardlight Generator | -6/Zion | Archive Hardcell Cannon | -6/Zion | Archive Lrn. Tractor Beam | -6/Zion | Archive Magnetic Acceleration Cannon | -6/Zion | Archive Focal Shield | -6/Zion | Archive Hvy. Shock Bomb Launcher | -6/Zion | Archive Lrn. Phase Cannon | -6/Zion | Archive Robot Schematics ------------------ M-14 Sweeper | -6/Zion | Archive S-27 Virus | -6/Zion | Archive A-15 Conveyor | -6/Zion | Archive Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Decoder Ring Challenges ------------ None Game ------ Seed CannonSupersonicAutobeam Manual? 0 Play Time 03:06:03 Cumulative 130.3 hours Start 2024.12.09 @ 21:25:23 End 2024.12.10 @ 01:13:13 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 70 Rogue 70 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 26 Gallery% 49 Achievement% 39 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 43b87481-25e6-4056-a096-a8d03cc73084