Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.04.18 @ 18:38:09 Player: EYE-VY Result: Destroyed by H-66 Slayer with Gauss Rifle Performance ------------- Evolutions (1) 500 Regions Visited (6) 1200 Robots Destroyed (24) 120 Value Destroyed (781) 781 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (525) 525 TOTAL SCORE: 3166 Bonus ------- Follower Combat Kills 225 Met Imprinter 300 Cogmind --------- Core Integrity 0/400 Matter 210/300 Energy 150/150 System Corruption 0% Temperature Cool (0) Movement Walking (190) Ox1 Location -6/Proximity Caves Parts ------- > --- POWER (1) -------- Light Angular Momentum Engine > --- PROPULSION (2) --- Aluminum Leg Aluminum Leg > --- UTILITY (4) ------ Improved Heat Sink Medium Storage Unit Improved Targeting Computer Improved Targeting Computer > --- WEAPON (2) ------- Shotgun > --- INVENTORY (10) --- Experimental Sensor Array Signal Interpreter Peak State ------------ > --- POWER ------------ Heavy Ion Engine > --- PROPULSION ------- Aluminum Leg Carbon-fiber Leg > --- UTILITY ---------- Medium Storage Unit Experimental Sensor Array Improved Targeting Computer Improved Targeting Computer > --- WEAPON ----------- Shotgun Barrage Gun > --- INVENTORY -------- Aluminum Leg Aluminum Leg Improved Heat Sink Sensor Array Signal Interpreter Hardened Medium Armor Plating Shield Generator Beam Rifle Beam Rifle Rocket Launcher [Rating: 27] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Utility Improved Targeting Computer Device Improved Heat Sink Storage Medium Storage Unit Processor Improved Targeting Computer Protection Light Armor Plating Weapon Shotgun Energy Gun Beamcaster Ballistic Gun Shotgun Launcher Rocket Launcher Build | -11 -10 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Min Mat Min Zio Pro Slots Evolved 2 | . . . 2 . . . Power . | . . . . . . . Propulsion . | . . . . . . . Utility 2 | . . . 2 . . . Weapon . | . . . . . . . Parts Attached 38 | 6 6 3 13 2 2 6 Power 5 | 1 1 . 2 . . 1 Engine 5 | 1 1 . 2 . . 1 Core . | . . . . . . . Reactor . | . . . . . . . Propulsion 10 | 2 1 2 4 . . 1 Treads . | . . . . . . . Leg 10 | 2 1 2 4 . . 1 Wheel . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 13 | 1 3 . 4 1 1 3 Device 6 | . 2 . 1 . 1 2 Storage 2 | 1 . . 1 . . . Processor 3 | . . . 2 1 . . Hackware . | . . . . . . . Protection 2 | . 1 . . . . 1 Artifact . | . . . . . . . Weapon 10 | 2 1 1 3 1 1 1 Energy Gun 3 | . . . 2 . . 1 Energy Cannon . | . . . . . . . Ballistic Gun 6 | 2 1 . 1 1 1 . Ballistic Cannon . | . . . . . . . Launcher 1 | . . 1 . . . . Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 2 | . . . 1 . 1 . Parts Lost 12 | . . . . 3 . 9 Power 2 | . . . . 1 . 1 Propulsion 2 | . . . . . . 2 Utility 4 | . . . . 1 . 3 Weapon 4 | . . . . 1 . 3 Highest Loss Streak 9 | . . . . 3 . 9 To Critical Strikes . | . . . . . . . Average Backups 8 | 1 6 7 8 9 9 9 Power . | . 1 1 1 . . . Propulsion 2 | . 2 3 2 2 2 1 Utility 3 | . . 1 2 3 4 4 Weapon 2 | . 1 2 2 2 3 2 Tool/Special . | . . . . . . . Unused Backups 12 | . . 2 6 . 2 2 Power 3 | . . 1 2 . . . Propulsion 2 | . . . 2 . . . Utility 4 | . . 1 1 . 1 1 Weapon 3 | . . . 1 . 1 1 Tool/Special . | . . . . . . . Average Slot Usage (%) 97 | . 94 100 97 96 100 93 Engine 11 | . 14 14 11 10 11 10 Leg 23 | . 28 28 22 22 22 19 Device 8 | . 5 . 11 11 11 9 Storage 11 | . 14 14 11 11 11 11 Processor 12 | . . . 7 12 22 22 Protection 5 | . 2 14 11 6 . . Energy Gun 3 | . . . 9 6 . . Ballistic Gun 17 | . 28 15 11 15 22 16 Launcher 2 | . . 12 1 . . 3 Peak Build Rating 27 | 6 9 10 23 22 27 23 Average Rating 18 | 5 7 9 20 20 21 20 On Entrance 12 | . 6 8 10 22 21 22 Avg Prop Armor Cover (%) . | . . . . . . . Naked Turns . | . . . . . . . Heaviest Build 29 | 11 17 19 29 29 25 26 Greatest Support 25 | 20 20 20 25 25 25 25 Greatest Overweight (x) 4 | 2 . . 1 1 . 4 Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 10 | 8 8 8 10 10 10 10 Average Capacity 9 | 7 8 8 8 10 10 10 Most Carried 10 | 4 8 8 10 10 10 10 Average Carried 8 | 2 6 7 8 9 9 9 Final Capacity 10 | 8 8 8 10 10 10 10 Final Carried 10 | 4 8 8 10 10 10 2 Class Distribution -------------------- 59% | Mutant 40% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Mutant | -7/Zion Mutant | -6/Proximity Caves Resources | -11 -10 -10 -9 -9 -7 -6 ----------- Run | Yrd Mat Min Mat Min Zio Pro Matter Collected 929 | 246 165 80 204 89 30 115 Remotely . | . . . . . . . Salvage Created 774 | . 200 49 281 34 . 210 Parts 36 | . 9 5 13 2 . 7 Haulers Intercepted . | . . . . . . . Recyclers Shooed . | . . . . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed 6 | . . . . . . 6 Prevented . | . . . . . . . Parts Restored . | . . . . . . . Kills | -11 -10 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Min Mat Min Zio Pro Combat Hostiles Destroyed 25 | . 6 2 7 4 . 6 Guns 21 | . 6 1 7 4 . 3 AOE 4 | . . 1 . . . 3 Classes Destroyed 5 | . 2 . 2 1 . . Watcher 1 | . . . 1 . . . Swarmer 9 | . 3 1 2 2 . 1 Grunt 12 | . 3 1 3 . . 5 Sentry 2 | . . . 2 . . . Assembled 2 | . . . . 2 . . Best Kill Streak 5 | . 4 1 5 2 . 2 Combat Bots Only 4 | . 4 1 4 2 . 2 Max Kills in Single Turn 1 | . 1 1 1 1 . 1 Gunslinging . | . . . . . . . Exploded 1 | . . 1 . . . 1 Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -9 -9 -7 -6 -------- Run | Yrd Mat Min Mat Min Zio Pro Hostile Shots Fired 217 | . 50 8 27 25 . 107 Missed 60 | . 16 1 11 4 . 28 Hits 157 | . 34 7 16 21 . 79 Melee 4 | . . . . 4 . . Projectile 153 | . 34 7 16 17 . 79 AOE 2 | . . . . 2 . . Critical Strikes 2 | . . . . . . 2 Damage Taken 2313 | . 355 76 199 375 . 1308 Core 536 | . 112 13 69 41 . 301 Absorbed by Shields 21 | . . . . . . 21 Regen/Repaired (Parts) 94 | . . . . . 94 . Core Remaining (%) 75 | 100 . 50 . . . . Volleys Fired 82 | . 18 7 25 10 . 22 Largest 2 | . 2 1 2 2 . 2 Hottest 98 | . 40 33 98 98 . 79 Shots Fired 127 | . 36 7 43 17 . 24 Gun 117 | . 36 5 43 17 . 16 Cannon . | . . . . . . . Launcher 10 | . . 2 . . . 8 Special . | . . . . . . . Kinetic 85 | . 36 5 18 13 . 13 Thermal 32 | . . . 25 4 . 3 Explosive 10 | . . 2 . . . 8 Electromagnetic . | . . . . . . . Robot Hit Streak 15 | . 5 2 10 9 . 15 Robot Miss Streak 7 | . 2 1 7 1 . 2 Penetration Max . | . . . . . . . Secondary Targets . | . . . . . . . Shots Hit Robots 80 | . 21 4 24 12 . 19 Core Hits 53 | . 11 4 12 6 . 20 Critical Kills . | . . . . . . . Critical Parts Destroyed . | . . . . . . . Critical Strikes 1 | . . . 1 . . . Burn 1 | . . . 1 . . . Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 2289 | . 262 130 457 205 . 1235 Guns 1203 | . 261 45 452 197 . 248 Cannons . | . . . . . . . Explosions 1072 | . . 85 . . . 987 Melee . | . . . . . . . Ramming 14 | . 1 . 5 8 . . Kinetic 764 | . 261 45 126 129 . 203 Thermal 439 | . . . 326 68 . 45 Explosive 1072 | . . 85 . . . 987 Electromagnetic . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption . | . . . . . . . Average Corruption . | . . . . . . . Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Overload Shots . | . . . . . . . Overflow Damage 13 | . . . . . . 13 Projectiles . | . . . . . . . Explosions 13 | . . . . . . 13 Melee . | . . . . . . . Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 30 | . . . . . . 30 Shots 2 | . . . . . . 2 Rammed . | . . . . . . . Targets Rammed 5 | . 1 . 1 3 . . Kicked 5 | . 1 . 1 3 . . Crushed . | . . . . . . . Highest Temperature 94 | . 9 15 39 . . 94 Average Temperature 24 | . 3 7 18 . . 41 Received Heat Transfer 713 | . 123 27 57 56 . 450 Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 7 | . . . 7 . . . Heat Transferred 851 | . . . 629 111 . 111 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Min Mat Min Zio Pro Maximum Alert Level . | . . . . . . . Low Security (%) 100 | 100 100 100 100 100 . . Level 1 . | . . . . . . . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Peak Influence 101 | . 101 85 100 58 . . Initial 27 | . . 21 27 4 . . Average 20 | . 52 13 36 4 . . Influence Increases 877 | . 156 163 256 68 . 234 Destroy 0b10 Robot/C 620 | . 120 100 160 40 . 200 Destroy 0b10 Robot/NC 5 | . . . 5 . . . Destroy Leader 122 | . 30 20 42 10 . 20 Allied During Kill 34 | . . 14 3 3 . 14 Successful Hack 21 | . 5 . 16 . . . Disable Machine 30 | . . 15 15 . . . Destroy Structure 15 | . 1 14 . . . . Lose Combat Pursuer 30 | . . . 15 15 . . Influence Decreases 833 | . 100 149 314 80 . 190 Entered New Map 86 | . . 35 43 8 . . Time Decay 541 | . 100 114 215 52 . 60 Lost Part 90 | . . . . . . 90 Lost Ally 80 | . . . 20 20 . 40 Purge Threat 36 | . . . 36 . . . Squads Dispatched 1 | . 1 . . . . . Investigation . | . . . . . . . Extermination . | . . . . . . . Reinforcement 1 | . 1 . . . . . Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Min Mat Min Zio Pro Distress Signals 5 | . 3 . 2 . . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 54 | . 13 5 14 10 . 12 Peak Tracking Total 8 | . 8 3 7 4 . 7 Tactical Retreats 2 | . . . 1 1 . . Traps | -11 -10 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Min Mat Min Zio Pro Traps Triggered . | . . . . . . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -9 -9 -7 -6 ---------- Run | Yrd Mat Min Mat Min Zio Pro Machines Disabled 2 | . . 1 1 . . . Max in Single Turn 1 | . . 1 1 . . . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Min Mat Min Zio Pro Machines Accessed 7 | . 4 . 3 . . . Terminals 6 | . 4 . 2 . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 1 | . . . 1 . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks 21 | . 11 . 10 . . . Successful 9 | . 3 . 6 . . . Failed 11 | . 7 . 4 . . . Catastrophic . | . . . . . . . Database Lockouts 1 | . 1 . . . . . Manual 24 | . 9 . 15 . . . Terminals 20 | . 11 . 9 . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 1 | . . . 1 . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks 4 | . 1 . 3 . . . Robot Analysis 3 | . 1 . 2 . . . Unreport Threat 1 | . . . 1 . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks 5 | . 2 . 3 . . . Terminals 5 | . 2 . 3 . . . Botnet 4 | . 2 . 2 . . . Operators 1 | . . . 1 . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 8 | . 4 . 4 . . . Full Trace Events . | . . . . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Part Studies Acquired . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -9 -9 -7 -6 ------------ Run | Yrd Mat Min Mat Min Zio Pro Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -9 -7 -6 -------- Run | Yrd Mat Min Mat Min Zio Pro Total Allies 6 | . . 2 . 4 . . Largest Group 3 | . . 2 2 3 2 2 Highest-Rated Group 45 | . . 45 45 40 32 32 Highest-Rated Ally 31 | . . 31 31 31 16 16 Total Orders . | . . . . . . . Ally Attacks 65 | . . 9 5 15 . 36 Total Damage 793 | . . 127 75 140 . 451 Kills 10 | . . 3 1 2 . 4 Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Min Mat Min Zio Pro Active Infowar (turns) 11 | . . . . . 11 . Sensors 11 | . . . . . 11 . Robot Analysis Total 3 | . 1 . 2 . . . Derelict Logs Recovered 4 | . . 1 . 2 1 . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -9 -9 -7 -6 ------------- Run | Yrd Mat Min Mat Min Zio Pro Turns Passed 4232 | 75 294 695 712 904 1299 253 Spaces Moved 2924 | 50 182 517 433 548 1057 137 Core 6 | 4 . . . . . 2 Treads . | . . . . . . . Legs 2918 | 46 182 517 433 548 1057 135 Wheels . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 120 120 120 120 120 120 Average Speed 129 | 125 120 120 135 153 120 141 Slowest Speed 260 | 190 120 120 190 190 120 260 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Potential Cave-ins . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 49 | 3 32 93 33 79 88 20 Regions Visited 6 Branch Regions 4 Pre-discovered Areas 3 | . . . . 2 1 . Known Exits Taken 2 | . . . 1 . 1 . Unknown Exits Taken 4 | 1 1 1 . 1 . . Scrap Searched 5 | . . 1 . 1 3 . Spaces Dug . | . . . . . . . Terrain Destroyed 64 | . . 18 . . . 46 Melee . | . . . . . . . Projectile . | . . . . . . . AOE 64 | . . 18 . . . 46 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Min Mat Min Zio Pro Total 3242 | 59 220 587 523 589 1089 175 Wait 121 | . 8 53 17 21 21 1 Move 2918 | 49 181 516 432 547 1056 137 Hop . | . . . . . . . Pick Up 32 | 4 3 3 13 3 4 2 Fast Attach 11 | 6 1 . 3 1 . . Attach 13 | . 1 . 1 2 1 8 Detach . | . . . . . . . Swap 25 | . 4 3 12 1 2 3 Drop 35 | . 3 5 19 1 5 2 Fire 82 | . 18 7 25 10 . 22 Melee . | . . . . . . . Ram . | . . . . . . . Kick 5 | . 1 . 1 3 . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 2 exits: *Mat / *Min) -9/Mines (discovered 2 exits: *Mat / *Zio) -7/Zion -6/Proximity Caves History --------- Turn | Location | Event 42 | -11/Scrapyard | Discovered new exit (range 15) 76 | -11/Scrapyard | Entered Materials 312 | -10/Materials | Build established: Mutant 324 | -10/Materials | Central database locked down 357 | -10/Materials | Discovered new exit (range 10) 370 | -10/Materials | Entered Mines 421 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 636 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 639 | -10/Mines | Found Prototype Device 663 | -10/Mines | Discovered new exit (range 11) 1004 | -10/Mines | Learned location of 2 exits from Materials 1050 | -10/Mines | Discovered new exit (range 5) 1065 | -10/Mines | Entered Materials 1065 | -9/Materials | Accompanied by 2 allies 1065 | -9/Materials | Evolved 2 slots: Utility x2 1066 | -9/Materials | Identified exit to Materials 1066 | -9/Materials | Identified exit to Mines 1070 | -9/Materials | Led the pair of lost Derelicts to an unsafe place 1402 | -9/Materials | Build established: Scavenger-Mutant 1777 | -9/Materials | Entered Mines 1935 | -9/Mines | Met a Derelict bent on vengeance 2044 | -9/Mines | Discovered exit to Materials (range 14) 2090 | -9/Mines | Received a Mining Laser from a helpful Derelict 2183 | -9/Mines | Assembled infested the area 2188 | -9/Mines | Assisted by a Guerilla fighting off Assembled 2188 | -9/Mines | Learned location of Storage (-7) 2332 | -9/Mines | Lost 3 parts (1p1u1w) 2461 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 2679 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 2681 | -9/Mines | Entered Zion 2681 | -7/Zion | Accompanied by 2 allies 2813 | -7/Zion | Visited the Megawrench Repair Shop 2813 | -7/Zion | Megawrench repaired 5 parts 2817 | -7/Zion | Identified Exp. Sensor Array 2868 | -7/Zion | Identified exit to Proximity Caves 2919 | -7/Zion | Learned location of Warlord (-4) 3056 | -7/Zion | Given the Hacking Drone Bay 3106 | -7/Zion | Build established: Mutant 3204 | -7/Zion | Given A8's code to call for help 3703 | -7/Zion | Met Imprinter 3980 | -7/Zion | Entered Proximity Caves 3980 | -6/Proximity Caves | Accompanied by 2 allies 4168 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 4181 | -6/Proximity Caves | Core integrity fell below 50% 4210 | -6/Proximity Caves | Core integrity fell below 20% 4233 | -6/Proximity Caves | Destroyed by H-66 Slayer with Gauss Rifle Last Messages --------------- Reactor. G-50 Soldier heat damages Carbon-fiber Leg. Weapon Cycler destroyed. The unstable cave ceiling collapses. G-67 Veteran heat damages Adv. Heat Sink, Plasma Rifle, Field Laser. Destroyed Lgt. Antimatter Reactor. Aluminum Leg destroyed. G-67 Veteran destroyed. G-50 Soldier destroyed. The unstable cave ceiling collapses. Acquired 34 matter. Acquired 22 matter. The unstable cave ceiling collapses. Penetrated by Slug. The unstable cave ceiling collapses. Slug penetrates Trooper 2b. Slug penetrates Wall. Trooper 2b destroyed. Slug penetrates Earth. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????#####????????????????????????????????? | | ??????????## ??????????????????????????????? | | ##???????? ??????????????????????????????? | | ####????? ?????????????????????????????? | | ## ##???? ?????????????????????????????? | | # #??## ?????????????????????????????? | | # #### ??????????????????????????????? | | # ## ?????????????????????????????? | | = ??????????????????????????????? | | ??????????????????????????????? | | #?????????????????????????????????????? | | % #?????????????????????????????????????? | | [ ##????????????????????????????????????? | | % #????????????????????????????????????? | | ##????????????????????#???????????????? | | #???????????????????? ###?????????????? | | ## ####???????????????? ??????????????? | | ### #####????######? #???????????????? | | ##??## # ### ## ?????????? | | ## #### ??????????? | | ### #### % # # h #??????????????? | | ##?# ##??## # @h #??????????????? | | #??# ?????## #?????????? | | #### #?????# %= % ####???????????? | | #?????# = # #??????????????? | | #????# ### # #??????????????? | | #?? ###### ###??????????????? | | #######?# #????? ## #????????????????? | | #???????# ##?????? #????????????????? | | #??????# ##??????? ####????????????????? | | ##????? ##???????? #???????????????????? | | #?????? ###?????????? #???????????????????? | | #????? #????????????? ##???????????????????? | | #????? #??????????????? #????????????????????? | | ???????? ???????????????? ????????????????????? | | ??????????????????????????? ????????????????????? | | ???????????????????????????#?????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 56 Energy Generation 18 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Density 10 Armor Coverage 150 Weapon Cycling 15 Evasion (%) 55 Targeting Accuracy 12 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed DisruptionEnergyPod Manual? 0 Play Time 00:51:31 Cumulative 71.7 hours Start 2026.04.14 @ 20:47:03 End 2026.04.18 @ 18:38:09 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 55 Rogue 55 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 32 Gallery% 40 Achievement% 23 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 612aa33c-e941-485d-af2e-bac76b44779e