Cogmind - Beta 9.4 @@@ ROGUE MODE // 2020.03.15 @ 18:58:58 Player: cptwinky Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (16) 3200 Robots Destroyed (64) 320 Value Destroyed (3029) 3029 Prototype IDs (38) 760 Alien Tech Used (0) 0 Bonus (15518) 15518 TOTAL SCORE: 27327 Bonus ------- Sticky Parts 4500 High Alert Combat Kills 18 Entered Garrisons 200 Used RIF Installer 500 Aligned with FarCom 300 Win 3000 Challenge Win 7000 Cogmind --------- Core Integrity 758/1600 Matter 300/300 Energy 220/240 System Corruption 13% Temperature Cool (20) Movement Hovering (44) Location To Epsilon Eridani Parts ------- > --- POWER (2) -------- Micro Fission Core Light Antimatter Reactor > --- PROPULSION (6) --- Antigrav System Improved Antigrav System Improved Antigrav System Improved Antigrav System Improved Antigrav System > --- UTILITY (15) ----- Advanced Heat Sink Advanced Heat Sink Medium Storage Unit Advanced Melee Analysis Suite Advanced Target Analyzer Centrium Light Armor Plating Centrium Light Armor Plating Centrium Light Armor Plating Hacking Suite Improved Hacking Suite Advanced Hacking Suite Advanced Hacking Suite System Shield System Shield > --- WEAPON (2) ------- Heavy Laser Kinetic Spear > --- INVENTORY (8) ---- Myomer Leg Myomer Leg Myomer Leg Myomer Leg Biometal Leg Biometal Leg Improved Antigrav System Enhanced Nova Cannon Peak State ------------ > --- POWER ------------ Micro Fission Core Light Antimatter Reactor > --- PROPULSION ------- Antigrav System Improved Antigrav System Improved Antigrav System Improved Antigrav System Improved Antigrav System Cooled Nuclear Pulse Thruster > --- UTILITY ---------- Advanced Heat Sink Advanced Heat Sink Medium Storage Unit Advanced Melee Analysis Suite Advanced Target Analyzer Centrium Light Armor Plating Centrium Light Armor Plating Centrium Light Armor Plating Hacking Suite Improved Hacking Suite Advanced Hacking Suite Advanced Hacking Suite System Shield System Shield > --- WEAPON ----------- Heavy Laser Kinetic Spear > --- INVENTORY -------- Myomer Leg Myomer Leg Myomer Leg Myomer Leg Biometal Leg Biometal Leg Improved Antigrav System Enhanced Nova Cannon [Rating: 147] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Light Fission Core Reactor Light Antimatter Reactor Propulsion Improved Flight Unit Treads Light Treads Wheel Compact Wheel Hover Unit Improved Antigrav System Flight Unit Improved Flight Unit Utility Hacking Suite Device Improved Heat Sink Storage Medium Storage Unit Processor Advanced Melee Analysis Suite Hackware Hacking Suite Protection Centrium Light Armor Plating Weapon Kinetic Spear Energy Gun Medium Laser Ballistic Gun Enhanced Autogun Piercing Weapon Kinetic Spear Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -6 -5 -4 -3 -2 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Gar Fac Fac Fac Fac Res Res Acc Slots Evolved 18 | . . . 2 . . . 2 . . 2 2 2 2 2 2 2 Power 1 | . . . . . . . . . . . 1 . . . . . Propulsion 4 | . . . 1 . . . . . . . 1 1 1 . . . Utility 13 | . . . 1 . . . 2 . . 2 . 1 1 2 2 2 Weapon . | . . . . . . . . . . . . . . . . . Parts Attached 73 | 5 . 1 16 1 . . 5 . 3 3 1 7 1 3 2 25 Power 9 | 1 . . 2 . . . 1 . 1 . . 1 . . . 3 Engine 3 | 1 . . 1 . . . . . 1 . . . . . . . Core 5 | . . . 1 . . . 1 . . . . 1 . . . 2 Reactor 1 | . . . . . . . . . . . . . . . . 1 Propulsion 20 | 2 . . 5 . . . 1 . 2 . 1 1 . 1 . 7 Treads 3 | 1 . . 2 . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . Wheel 1 | 1 . . . . . . . . . . . . . . . . Hover 5 | . . . . . . . . . . . . . . . . 5 Flight 11 | . . . 3 . . . 1 . 2 . 1 1 . 1 . 2 Utility 32 | . . 1 5 . . . 3 . . 3 . 3 1 2 2 12 Device 8 | . . . 2 . . . . . . . . 1 . . . 5 Storage 1 | . . . 1 . . . . . . . . . . . . . Processor 2 | . . . . . . . . . . . . . . 1 . 1 Hackware 12 | . . . . . . . 2 . . 3 . 2 1 1 2 1 Protection 9 | . . 1 2 . . . 1 . . . . . . . . 5 Artifact . | . . . . . . . . . . . . . . . . . Weapon 12 | 2 . . 4 1 . . . . . . . 2 . . . 3 Energy Gun 8 | 2 . . 4 . . . . . . . . . . . . 2 Energy Cannon . | . . . . . . . . . . . . . . . . . Ballistic Gun 2 | . . . . 1 . . . . . . . 1 . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . Piercing Weapon 2 | . . . . . . . . . . . . 1 . . . 1 Special Melee Weapon . | . . . . . . . . . . . . . . . . . Unidentified Prototypes 3 | . . . 1 . . . . . . . . . . . . 2 Parts Lost 50 | . . . 14 1 . 1 3 3 1 . . 2 . . 1 24 Power 7 | . . . 2 . . 1 . 1 . . . . . . . 3 Propulsion 15 | . . . 4 . . . 1 1 1 . . . . . . 8 Utility 18 | . . . 3 . . . 1 1 . . . 2 . . 1 10 Weapon 10 | . . . 5 1 . . 1 . . . . . . . . 3 Highest Loss Streak 14 | . . . 5 1 . 1 3 3 1 . . 1 . . 1 14 Average Slot Usage (%) 86 | . 71 79 85 88 88 86 67 81 71 76 74 90 89 98 95 91 Engine 6 | . 14 14 9 11 11 9 . . 8 7 6 5 5 4 4 . Core 2 | . . . 1 . . . 4 9 . . . 5 5 4 4 5 Treads 5 | . 14 14 22 . . . . . . . . . . . . . Wheel 2 | . 14 14 4 . . . . . . . . . . . . . Hover 1 | . . . . . . . . . . . . . . . . 5 Flight 18 | . . . 3 33 33 33 26 27 27 23 20 29 26 27 26 15 Device 7 | . . . 12 11 11 11 9 9 9 7 6 4 5 4 4 7 Storage 4 | . . . 1 11 11 11 9 9 9 7 6 5 5 4 4 4 Processor 1 | . . . . . . . . . . . . . . 3 4 5 Hackware 18 | . . . . . . . 5 18 18 30 33 30 31 37 39 30 Protection 5 | . . 8 10 11 11 11 9 9 . . . . . . . 8 Energy Gun 6 | . 28 28 18 1 . . . . . . . . . . . 1 Ballistic Gun 2 | . . . . 9 11 11 4 . . . . 4 5 4 4 1 Piercing Weapon 1 | . . . . . . . . . . . . 1 5 4 4 4 Naked Turns . | . . . . . . . . . . . . . . . . . Heaviest Build 42 | 9 9 10 25 25 25 25 17 17 17 17 17 30 30 30 30 42 Greatest Support 84 | 16 16 16 63 18 18 18 18 18 18 18 24 30 30 30 36 84 Greatest Overweight (x) 5 | . . . 5 1 1 1 . . . . . . . . . 1 Average Overweight (x) . | . . . . 1 1 . . . . . . . . . . . Largest Inventory Capacity 8 | 4 4 4 8 8 8 8 8 8 8 8 8 8 8 8 8 8 Average Capacity 6 | 4 4 4 4 8 8 8 8 8 8 8 8 8 8 8 8 8 Most Carried 8 | 4 4 4 7 7 8 8 8 8 8 7 8 8 8 8 8 8 Average Carried 5 | 2 3 3 3 6 7 8 6 7 6 5 7 7 8 7 7 5 Final Capacity 8 | 4 4 4 8 8 8 8 8 8 8 8 8 8 8 8 8 8 Final Carried 8 | 4 4 4 7 7 8 8 4 8 5 7 8 8 8 7 8 8 Class Distribution -------------------- 35% | Mutant 26% | Wizard-Sprinter 24% | Hacker-Sprinter 8% | Wizard-Mutant 3% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Hacker-Sprinter | -8/Materials Hacker-Sprinter | -8/Storage Hacker-Sprinter | -8/Garrison Hacker-Sprinter | -7/Factory Hacker-Sprinter | -6/Factory Hacker-Sprinter | -5/Factory Wizard-Sprinter | -4/Factory Wizard-Sprinter | -3/Research Wizard-Sprinter | -2/Research Wizard-Sprinter | -1/Access Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -6 -5 -4 -3 -2 -1 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Gar Fac Fac Fac Fac Res Res Acc Matter Collected 907 | 173 77 10 110 53 . . . . . . . 212 . 40 . 232 Remotely . | . . . . . . . . . . . . . . . . . Salvage Created 3494 | . . 108 903 70 . . . . . . . 183 . 68 30 2132 Parts 173 | . . 12 59 3 . . . . . . . 6 . 3 4 86 Haulers Intercepted 6 | . . . 3 . . . . . . . . 1 . . . 2 Recyclers Shooed . | . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -6 -5 -4 -3 -2 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Gar Fac Fac Fac Fac Res Res Acc Combat Hostiles Destroyed 49 | . . 6 17 2 . . . . . . . 1 . . . 23 Melee 23 | . . . . . . . . . . . . . . . . 23 Guns 20 | . . 2 15 2 . . . . . . . 1 . . . . AOE 5 | . . 4 1 . . . . . . . . . . . . . Classes Destroyed 9 | . . 1 5 . . . . . . . . . . . . 3 Builder 1 | . . . . . . . . . . . . . . . . 1 Hauler 6 | . . . 3 . . . . . . . . 1 . . . 2 Operator 1 | . . . 1 . . . . . . . . . . . . . Watcher 7 | . . . 1 . . . . . . . . 1 . 2 1 2 Swarmer 6 | . . 6 . . . . . . . . . . . . . . Grunt 29 | . . . 15 2 . . . . . . . 1 . . . 11 Sentry 4 | . . . 2 . . . . . . . . . . . . 2 Hunter 4 | . . . . . . . . . . . . . . . . 4 Programmer 6 | . . . . . . . . . . . . . . . . 6 Best Kill Streak 12 | . . 3 3 2 . . . . . . . 1 . 2 1 12 Combat Bots Only 11 | . . 3 3 2 . . . . . . . 1 . . . 11 Max Kills in Single Turn 3 | . . 3 1 1 . . . . . . . 1 . 1 1 1 Gunslinging . | . . . . . . . . . . . . . . . . . Exploded 3 | . . 3 1 . . . . . . . . . . . . . Melee 1 | . . . . . . . . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -6 -5 -4 -3 -2 -1 -------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Gar Fac Fac Fac Fac Res Res Acc Damage Taken 7268 | . . 74 1313 158 . 47 253 440 39 . 54 149 . 23 176 4542 Core 1566 | . . 41 235 40 . 15 71 142 . . 41 37 . 23 79 842 Absorbed by Shields 8 | . . . . . . . . . 8 . . . . . . . Core Remaining (%) 81 | 100 . 83 . . . 27 . . 61 100 95 96 100 98 94 47 Volleys Fired 83 | . . 5 50 7 . 2 . . . . . 19 . . . . Largest 2 | . . 2 2 2 . 1 . . . . . 1 . . . . Hottest 121 | . . 90 121 88 . 23 . . . . . 25 . . . . Shots Fired 129 | . . 10 88 9 . 2 . . . . . 19 . . . 1 Gun 129 | . . 10 88 9 . 2 . . . . . 19 . . . 1 Cannon . | . . . . . . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . . . . . Kinetic 28 | . . . . 7 . 2 . . . . . 19 . . . . Thermal 91 | . . 5 83 2 . . . . . . . . . . . 1 Explosive . | . . . . . . . . . . . . . . . . . Electromagnetic 10 | . . 5 5 . . . . . . . . . . . . . Robot Hit Streak 17 | . . 1 17 8 . 12 . . . . . 5 . . . 2 Robot Miss Streak 4 | . . 2 2 2 . . . . . . . 4 . . . . Penetration Max . | . . . . . . . . . . . . . . . . . Secondary Targets 2 | . . 1 1 . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . 1 1 . . . . . . . . . . . . . Shots Hit Robots 191 | . . 4 66 9 . 2 . . . . . 16 . 3 2 89 Core Hits 101 | . . 8 30 5 . . . . . . . 7 . 2 1 48 Critical Hits 4 | . . . . . . . . . . . . . . . . 4 Critical Kills 1 | . . . . . . . . . . . . . . . . 1 Critical Parts Destroyed 3 | . . . . . . . . . . . . . . . . 3 Melee Attacks 171 | . . . . . . . . . . . . 14 5 13 18 121 Impact . | . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . Piercing 171 | . . . . . . . . . . . . 14 5 13 18 121 Sneak Attacks 6 | . . . . . . . . . . . . 1 . . 1 4 Combat Hostiles 2 | . . . . . . . . . . . . . . . . 2 Follow-up Attacks 1 | . . . . . . . . . . . . . . . . 1 Damage Inflicted 7284 | . . 162 1141 127 . 41 . . . . . 560 . 161 200 4892 Guns 1430 | . . 52 1020 127 . 41 . . . . . 170 . . . 20 Cannons . | . . . . . . . . . . . . . . . . . Explosions 228 | . . 110 118 . . . . . . . . . . . . . Melee 5623 | . . . . . . . . . . . . 390 . 161 200 4872 Ramming 3 | . . . 3 . . . . . . . . . . . . . Kinetic 319 | . . . . 108 . 41 . . . . . 170 . . . . Thermal 1062 | . . 14 1009 19 . . . . . . . . . . . 20 Explosive . | . . . . . . . . . . . . . . . . . Electromagnetic 277 | . . 148 129 . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . Piercing 5623 | . . . . . . . . . . . . 390 . 161 200 4872 Highest Corruption 13 | . . . 1 1 1 1 . . . . 1 1 . . . 13 Average Corruption 3 | . . . 1 1 1 1 . . . . 1 1 . . . 10 Corruption Purged . | . . . . . . . . . . . . . . . . . Effects 39 | . . . 3 . 2 . . . . . . 2 . . . 32 Message Errors 7 | . . . 1 . 1 . . . . . . . . . . 5 Matter Fused 1 | . . . . . . . . . . . . . . . . 1 Heat Flow Errors 3 | . . . . . . . . . . . . . . . . 3 Energy Discharges 1 | . . . . . 1 . . . . . . . . . . . Data Loss (minor) 6 | . . . 1 . . . . . . . . 2 . . . 3 Data Loss (major) 1 | . . . . . . . . . . . . . . . . 1 Misfires 1 | . . . . . . . . . . . . . . . . 1 Misdirections 9 | . . . . . . . . . . . . . . . . 9 Targeting Errors 10 | . . . 1 . . . . . . . . . . . . 9 Overload Shots . | . . . . . . . . . . . . . . . . . Overflow Damage 174 | . . . 1 . . . . . . . . 47 . . . 126 Projectiles . | . . . . . . . . . . . . . . . . . Explosions 1 | . . . 1 . . . . . . . . . . . . . Melee 173 | . . . . . . . . . . . . 47 . . . 126 Knockbacks . | . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . Self-Inflicted Damage 40 | . . 24 16 . . . . . . . . . . . . . Shots 3 | . . 2 1 . . . . . . . . . . . . . Rammed 2 | . . . 2 . . . . . . . . . . . . . Targets Rammed 2 | . . . 2 . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . Highest Temperature 230 | . . 90 225 32 . . . 11 . . . 11 3 . 16 230 Average Temperature 37 | . . 46 66 18 . . . 4 . . . 1 3 . 13 51 Received Heat Transfer 1392 | . . . 618 90 . 27 144 90 6 . 12 45 . . 27 333 Siege Activations . | . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Parts Fried 1 | . . 1 . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . Robots Melted 1 | . . . 1 . . . . . . . . . . . . . Combat Hostiles 1 | . . . 1 . . . . . . . . . . . . . Parts Melted 2 | . . . 2 . . . . . . . . . . . . . Heat Transferred 2250 | . . 37 2151 25 . . . . . . . . . . . 37 Parts Sabotaged . | . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . Power Chain Reactions 2 | . . . 2 . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -6 -5 -4 -3 -2 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Gar Fac Fac Fac Fac Res Res Acc Peak Influence 412 | . 56 191 327 91 . . 17 120 188 154 58 133 50 82 139 412 Average Influence 132 | . 15 81 220 83 . . 1 66 165 79 23 70 17 53 85 256 Maximum Alert Level 2 | . . . 1 . . . . . . . . . . . . 2 Low Security (%) 71 | 100 100 100 36 100 . 100 100 100 100 100 100 100 100 100 100 17 Level 1 27 | . . . 63 . . . . . . . . . . . . 78 Level 2 . | . . . . . . . . . . . . . . . . 3 Level 3 . | . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . Squads Dispatched 18 | . 1 . 2 . . . 1 2 . 1 . 3 . 1 2 5 Investigation 9 | . 1 . 1 . . . 1 1 . 1 . 2 . . . 2 Extermination 2 | . . . . . . . . . . . . . . . 1 1 Reinforcement 7 | . . . 1 . . . . 1 . . . 1 . 1 1 2 Assault . | . . . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . Haulers Reinforced 3 | . . . . . . . . . . . . 1 . . . 2 Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -6 -5 -4 -3 -2 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Gar Fac Fac Fac Fac Res Res Acc Distress Signals 8 | . . . 1 . . . 1 1 . . . . . . . 5 Communications Jammed . | . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . Times Spotted 147 | . . 8 36 3 . 3 8 18 2 3 2 8 . 8 10 38 Peak Tracking Total 16 | . . 3 5 3 . 3 6 16 2 1 3 4 . 5 6 11 Tactical Retreats 18 | . . . 8 . . . 1 2 . . . 1 . . 2 4 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -6 -5 -4 -3 -2 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Gar Fac Fac Fac Fac Res Res Acc Traps Triggered 7 | . . . . . . . . . 5 . . 1 . . . 1 Indirectly . | . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . Reused 3 | . . 2 1 . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . Installed 5 | . . 2 3 . . . . . . . . . . . . . Triggered 3 | . . 2 1 . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -6 -5 -4 -3 -2 -1 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Gar Fac Fac Fac Fac Res Res Acc Machines Disabled 4 | . . 2 . . . . . . . . . . . . . 2 Max in Single Turn 2 | . . 2 . . . . . . . . . . . . . 1 Garrison Access 6 | . . . . . . . . . . 1 . 2 1 1 . 1 Machines Sabotaged 1 | . . . . . . . . . . . . . . . . 1 Garrisons Compromised . | . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -6 -5 -4 -3 -2 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Gar Fac Fac Fac Fac Res Res Acc Machines Accessed 50 | . 2 . 5 . 2 . 3 4 . 7 2 9 2 5 4 5 Terminals 24 | . 1 . 3 . . . 2 3 . 3 2 3 1 2 1 3 Fabricators 5 | . . . . . . . . . . 1 . 2 . 1 1 . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units 6 | . 1 . 1 . . . . . . 1 . . . . 2 1 Scanalyzers 5 | . . . 1 . . . 1 . . 1 . 1 . 1 . . Garrison Access 8 | . . . . . . . . 1 . 1 . 3 1 1 . 1 Total Hacks 141 | . 6 . 15 . 2 . 6 13 . 21 10 23 6 20 10 9 Successful 105 | . 4 . 10 . 2 . 4 10 . 13 7 18 5 16 9 7 Failed 36 | . 2 . 5 . . . 2 3 . 8 3 5 1 4 1 2 Catastrophic 6 | . . . 2 . . . 1 . . 3 . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . Manual 75 | . 3 . 6 . 1 . 4 10 . 11 6 10 5 7 6 6 Terminals 85 | . 4 . 10 . . . 4 11 . 12 10 8 5 10 4 7 Fabricators 21 | . . . . . . . . . . 4 . 8 . 5 4 . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units 8 | . 2 . 1 . . . . . . 2 . . . . 2 1 Scanalyzers 16 | . . . 4 . . . 2 . . 2 . 4 . 4 . . Garrison Access 9 | . . . . . . . . 2 . 1 . 3 1 1 . 1 Terminal Hacks 38 | . 2 . 5 . 2 . 1 5 . 2 5 3 4 4 3 2 Record 1 | . . . . . 1 . . . . . . . . . . . Part Schematic 5 | . . . . . . . . 1 . . 1 1 2 . . . Robot Schematic 1 | . . . . . . . . . . . . . . 1 . . Robot Analysis 4 | . 1 . 2 . . . . . . . . . . . 1 . Prototype ID Bank 3 | . 1 . . . . . . . . . . 1 . 1 . . Open Door 2 | . . . . . . . . 1 . . . . . . . 1 Level Access Points 8 | . . . . . . . . 1 . 1 1 1 1 1 1 1 Branch Access Points 1 | . . . 1 . . . . . . . . . . . . . Terminal Index 1 | . . . 1 . . . . . . . . . . . . . Fabricator Index 2 | . . . . . . . . . . . 1 . 1 . . . Unreport Threat 2 | . . . . . . . . . . 1 . . . . 1 . Locate Traps 1 | . . . 1 . . . . . . . . . . . . . Registered Prototypes 1 | . . . . . . . . . . . 1 . . . . . Zone Layout 5 | . . . . . . . 1 2 . . 1 . . 1 . . EX-Prototype ID Bank 1 | . . . . . 1 . . . . . . . . . . . Fabricator Hacks 15 | . . . . . . . . . . 3 . 6 . 4 2 . Load Schematic 6 | . . . . . . . . . . 1 . 2 . 2 1 . Build 9 | . . . . . . . . . . 2 . 4 . 2 1 . Repair Station Hacks . | . . . . . . . . . . . . . . . . . Recycling Unit Hacks 5 | . 1 . 1 . . . . . . . . . . . 2 1 Retrieve Components 5 | . 1 . 1 . . . . . . . . . . . 2 1 Scanalyzer 13 | . . . 3 . . . 2 . . 2 . 2 . 4 . . Insert Component 7 | . . . 2 . . . 1 . . 1 . 1 . 2 . . Analyze 6 | . . . 1 . . . 1 . . 1 . 1 . 2 . . Garrison Access Hacks 7 | . . . . . . . . 1 . 1 . 2 1 1 . 1 Unlock Access 1 | . . . . . . . . 1 . . . . . . . . Seal Access 6 | . . . . . . . . . . 1 . 2 1 1 . 1 Unauthorized Hacks 60 | . 2 . 2 . . . 2 8 . 12 6 11 . 6 4 7 Terminals 18 | . . . 1 . . . 1 3 . 4 2 2 . 2 . 3 Assimilate 5 | . . . . . . . . 1 . 2 . 1 . 1 . . Botnet 10 | . . . 1 . . . 1 2 . 2 2 1 . 1 . . Detonate 1 | . . . . . . . . . . . . . . . . 1 Sabotage 2 | . . . . . . . . . . . . . . . . 2 Fabricators 6 | . . . . . . . . . . 1 . 2 . 1 2 . Prioritize 1 | . . . . . . . . . . . . . . . 1 . Siphon 5 | . . . . . . . . . . 1 . 2 . 1 1 . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units 1 | . 1 . . . . . . . . . . . . . . . Tunnel 1 | . 1 . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . . . . 1 . . . 1 . . . . Reprogram 2 | . . . . . . . . 1 . . . 1 . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . Hacking Detections 34 | . 2 . 4 . . . 2 4 . 5 2 6 1 3 2 3 Full Trace Events 8 | . 1 . 2 . . . 1 1 . 1 . 2 . . . . Feedback Events 2 | . . . 1 . . . . . . . . 1 . . . . Corruption 2 | . . . 1 . . . . . . . . 1 . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . Robot Schematics Acquired 1 | . . . . . . . . . . . . . . 1 . . Robots Built . | . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . Part Schematics Acquired 10 | . . . 1 . . . 1 1 . 1 1 1 2 2 . . Parts Built 8 | . . . . . . . . . . 2 . 3 . 2 1 . Matter 1296 | . . . . . . . . . . 218 . 522 . 397 159 . Time 476 | . . . . . . . . . . 48 . 274 . 137 17 . Total Part Build Rating 40 | . . . . . . . . . . 6 . 16 . 12 6 . Parts Repaired . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Retrieved Components 6 | . 3 . 1 . . . . . . . . . . . . 2 Parts Scanalyzed 6 | . . . 1 . . . 1 . . 1 . 1 . 2 . . Part Schematics Acquired 5 | . . . 1 . . . 1 . . 1 . . . 2 . . Parts Damaged . | . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -6 -5 -4 -3 -2 -1 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Sto Gar Fac Fac Fac Fac Res Res Acc Used RIF Installer 1 | . . . . . . . . . 1 . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . Robots Rewired 1 | . . . . . . . . . . . . 1 . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -6 -5 -4 -3 -2 -1 -------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Gar Fac Fac Fac Fac Res Res Acc Total Allies 6 | . . . . . . . . 1 . 2 . 2 . 1 . . Largest Group 2 | . . . . . . . . 1 . 2 1 1 1 2 . . Highest-Rated Group 70 | . . . . . . . . 10 . 36 23 26 26 70 . . Highest-Rated Ally 44 | . . . . . . . . 10 . 26 23 26 26 44 . . Total Orders 2 | . . . . . . . . . . . . 2 . . . . GOTO 1 | . . . . . . . . . . . . 1 . . . . FOLLOW 1 | . . . . . . . . . . . . 1 . . . . Ally Attacks 15 | . . . . . . . . . . . . 15 . . . . Total Damage 141 | . . . . . . . . . . . . 141 . . . . Kills 2 | . . . . . . . . . . . . 2 . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -6 -5 -4 -3 -2 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Gar Fac Fac Fac Fac Res Res Acc Robot Analysis Total 4 | . 1 . 2 . . . . . . . . . . . 1 . Derelict Logs Recovered 1 | . . 1 . . . . . . . . . . . . . . Drone Launches 1 | . . . . . 1 . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -6 -5 -4 -3 -2 -1 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Gar Fac Fac Fac Fac Res Res Acc Turns Passed 4456 | 59 92 391 815 57 261 74 138 106 161 209 71 589 105 261 260 807 Spaces Moved 6211 | 50 91 340 516 26 262 42 179 280 157 423 200 1442 210 685 470 838 Core 10 | 3 . . 7 . . . . . . . . . . . . . Treads 130 | . . . 130 . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . . Wheels 703 | 47 91 340 225 . . . . . . . . . . . . . Hover 290 | . . . . . . . . . . . . . . . . 290 Flight 5078 | . . . 154 26 262 42 179 280 157 423 200 1442 210 685 470 548 Fastest Speed 20 | 50 100 100 29 99 99 29 29 29 29 29 26 23 23 23 20 20 Average Speed 41 | 97 100 100 103 99 99 75 29 29 29 29 28 23 23 23 22 31 Slowest Speed 300 | 100 100 100 300 99 99 99 32 32 32 29 29 23 23 23 23 116 Overloaded Moves 34 | . . . . . . . . . . . . . . . . 34 Propulsion Burnouts . | . . . . . . . . . . . . . . . . . Robots Hopped 70 | . . . 3 . . 2 9 23 . 3 3 16 1 4 2 4 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . Exploration Rate (%) 25 | 3 20 62 39 7 70 16 14 46 40 11 6 39 6 13 14 19 Regions Visited 16 Branch Regions 5 Pre-discovered Areas 3 | . 1 1 . . 1 . . . . . . . . . . . Known Exits Taken 8 | . . . 1 . . . . 1 . 1 1 1 1 1 1 . Unknown Exits Taken 7 | 1 1 1 . 1 1 1 1 . . . . . . . . . Scrap Searched 2 | . . 1 . . . 1 . . . . . . . . . . Spaces Dug 39 | . . . . . . . . . . . . 6 5 7 15 6 Terrain Destroyed 51 | . . . 12 . . . . . . . . 6 5 7 15 6 Melee 39 | . . . . . . . . . . . . 6 5 7 15 6 Projectile . | . . . . . . . . . . . . . . . . . AOE 12 | . . . 12 . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -6 -5 -4 -3 -2 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Gar Fac Fac Fac Fac Res Res Acc Total 7596 | 58 92 383 704 48 263 79 255 281 271 504 210 1648 256 765 592 1187 Wait 930 | . . 22 88 14 . 38 79 19 23 80 9 160 42 59 103 194 Move 6064 | 49 90 339 510 25 261 37 162 236 156 416 193 1412 207 676 465 830 Hop 60 | . . . 2 . . 2 7 20 . 3 3 13 1 4 2 3 Pick Up 72 | 4 1 7 22 1 1 . 1 5 . 2 3 3 . 6 2 14 Fast Attach 37 | 5 . 1 8 . . . 1 . . 3 . 4 1 1 1 12 Attach 36 | . . . 8 1 . . 4 . 3 . 1 3 . 2 1 13 Detach . | . . . . . . . . . . . . . . . . . Swap . | . . . . . . . . . . . . . . . . . Drop 28 | . 1 7 11 . . . 1 1 . . 1 1 . 4 . 1 Fire 83 | . . 5 50 7 . 2 . . . . . 19 . . . . Melee 170 | . . . . . . . . . . . . 14 5 13 18 120 Ram . | . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . Crush 2 | . . . 2 . . . . . . . . . . . . . Escape Stasis 107 | . . . . . . . . . 89 . . 18 . . . . Rewire 1 | . . . . . . . . . . . . 1 . . . . Trap 5 | . . 2 3 . . . . . . . . . . . . . Miscellaneous 1 | . . . . . 1 . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -9/Mines -9/Exiles -8/Mines -8/Materials -8/Storage (discovered 2 exits: Fac / Gar) -8/Garrison (discovered 2 exits: *Fac x2) -7/Factory (discovered 4 exits: *Fac x4) -6/Factory (discovered 4 exits: *Fac x4) -5/Factory (discovered 4 exits: *Fac x4) -4/Factory (discovered 4 exits: *Res x4) -3/Research (discovered 3 exits: *Res x3) -2/Research (discovered 3 exits: *Acc x3) -1/Access To Epsilon Eridani History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 16) 60 | -11/Scrapyard | Entered Materials 111 | -10/Materials | Discovered new exit (range 12) 152 | -10/Materials | Entered Mines 271 | -10/Mines | Found a hidden stash of uninstalled traps 344 | -10/Mines | Build established: Mutant 500 | -10/Mines | Discovered new exit (range 15) 543 | -10/Mines | Entered Materials 543 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 731 | -9/Materials | Identified exit to Mines 938 | -9/Materials | Lost 3 parts (1p1u1w) 1276 | -9/Materials | Core integrity fell below 50% 1281 | -9/Materials | Lost 5 parts (3n2w) 1358 | -9/Materials | Entered Mines 1359 | -9/Mines | Assembled infested the area 1364 | -9/Mines | Assisted by a Guerilla fighting off Assembled 1398 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1398 | -9/Mines | Discovered new exit (range 5) 1415 | -9/Mines | Entered Exiles 1440 | -9/Exiles | Met 8R-AWN 1456 | -9/Exiles | Met EX-HEX 1493 | -9/Exiles | Met EX-DEC 1511 | -9/Exiles | Learned location of Zion (-6) 1528 | -9/Exiles | Met EX-BIN 1542 | -9/Exiles | Aligned with FarCom system 1543 | -9/Exiles | Given EX-Vault access code 1567 | -9/Exiles | Opened EX-Vault 1576 | -9/Exiles | Found Skeleton Box 1602 | -9/Exiles | Warned to stay clear of 0b10 Research branches 1663 | -9/Exiles | Discovered new exit (range 16) 1676 | -9/Exiles | Left Exiles lab with Skeleton Box 1676 | -9/Exiles | Entered Mines 1676 | -8/Mines | Accompanied by 1 ally 1739 | -8/Mines | Discovered new exit (range 5) 1750 | -8/Mines | Entered Materials 1750 | -8/Materials | Evolved 2 slots: Utility x2 1752 | -8/Materials | Discovered new exit (range 16) 1856 | -8/Materials | Lost 3 parts (1n1u1w) 1888 | -8/Materials | Entered Storage 1947 | -8/Storage | Identified exit to Factory 1972 | -8/Storage | Identified exit to Garrison 1994 | -8/Storage | Entered Garrison 2023 | -8/Garrison | Lost 3 parts (1p1n1u) 2105 | -8/Garrison | Build established: Hacker-Sprinter 2114 | -8/Garrison | Discovered exit to Factory (range 11) 2126 | -8/Garrison | Triggered checkpoint 2132 | -8/Garrison | Discovered exit to Factory (range 10) 2154 | -8/Garrison | Installed Relay Interface Framework 2155 | -8/Garrison | Entered Factory 2155 | -7/Factory | Evolved 2 slots: Utility x2 2242 | -7/Factory | Fabricated Hacking Suite (x1) 2267 | -7/Factory | Fabricated Hacking Suite (x1) 2282 | -7/Factory | Identified exit to Factory 2364 | -7/Factory | Entered another Factory area 2364 | -6/Factory | Accompanied by 1 ally 2364 | -6/Factory | Evolved 2 slots: Power x1, Propulsion x1 2383 | -6/Factory | Identified exit to Factory 2435 | -6/Factory | Entered another Factory area 2435 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2579 | -5/Factory | Identified exit to Factory 2602 | -5/Factory | Spotted B-75 Beast 2645 | -5/Factory | Fabricated Imp. Hacking Suite (x1) 2742 | -5/Factory | Fabricated Imp. Hacking Suite? 2802 | -5/Factory | Fabricated Kinetic Spear? 3024 | -5/Factory | Entered another Factory area 3024 | -4/Factory | Accompanied by 1 ally 3024 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3076 | -4/Factory | Identified exit to Research 3129 | -4/Factory | Entered Research 3129 | -3/Research | Accompanied by 1 ally 3129 | -3/Research | Evolved 2 slots: Utility x2 3201 | -3/Research | Build established: Wizard-Sprinter 3214 | -3/Research | Identified exit to Research 3232 | -3/Research | Fabricated Kinetic Spear (x1) 3287 | -3/Research | Fabricated Adv. Hacking Suite (x1) 3390 | -3/Research | Entered another Research area 3390 | -2/Research | Evolved 2 slots: Utility x2 3455 | -2/Research | Spotted B-90 Cyclops 3583 | -2/Research | Fabricated Adv. Hacking Suite (x1) 3605 | -2/Research | Spotted B-90 Cyclops 3612 | -2/Research | Discovered new exit (range 14) 3636 | -2/Research | Identified exit to Access 3650 | -2/Research | Entered Access 3650 | -1/Access | Evolved 2 slots: Utility x2 3670 | -1/Access | Identified exit to Surface 4051 | -1/Access | Lost 14 parts (1p3n8u2w) 4065 | -1/Access | Destroyed 11 combat bots 4089 | -1/Access | System corruption reached 10% 4092 | -1/Access | Core integrity fell below 50% 4260 | -1/Access | Lost 3 parts (2n1u) 4392 | -1/Access | Build established: Wizard-Mutant 4456 | -1/Access | Spotted B-99 Colossus 4456 | -1/Access | Spotted B-99 Colossus 4457 | *** | Escaped! Last Messages --------------- 04371_ Connecting with Terminal... >>Force(Sabotage) SYSTEM_VULNERABLE[Wave Collapse Detector] NETWORK_OVERLOAD_FAIL 04371_ ALERT: Suspicious activity at Terminal A017. Dispatching Investigation squad. 04382_ System corrupted: FCS attempts to trigger Hvy. Laser. 04382_ System corrupted: Hvy. Laser misfires. 04382_ U-05 Engineer destroyed. 04444_ Destroyed Antigrav System. 04450_ W-44 Eye sends out distress signal. 04453_ System corrupted: Matter fused (-7). 04454_ Acquired 7 matter. Sealed Heavy Doors opened remotely. 04456_ Penetrated by Slug. 04456_ Cld. Nuclear Pulse Thruster destroyed. 04456_ Penetrated by Slug. 04456_ Slug penetrates Main Access Shell. 04456_ Penetrated by Slug. [Achievement: Attach With Care] Map ----- +----------------------------------------------------+ | ########## #??????????????????????????????????? | | #??????????????????????????????????? | | #??????????????????????????????????? | | ########## [ #??????????????????????????????????? | | ?????????## ##########??????????????????????????? | | ??????????# # #??????????????????????????? | | ??????????# # #??????????????????????????? | | ??????????# + #??????????????????????????? | | ??????????# # #???h??????????????????????? | | ??????????# # #??h???????????????????????? | | ??????????# #? = #?h????????????????????????? | | ??????????+ #? #??????????????????????????? | | ??????????# #?? h #??????????????????????????? | | ??????????# #?? #??????????????????????????? | | ??????????# #???######??????????????????????????? | | ??????????# #???????????????????????????????????? | | ??????????# #???????????????????????????????????? | | ??????????# #???????????????????????????????????? | | ??????????# #?????###???????????????????????????? | | ??????????# ####### #####################???????? | | ??????????# ""T""" #???????? | | ??????????#%!"" " BB #???????? | | ??????????#=*== """""" BB ###?????? | | ??????????#%*%** " " ?????? | | ??????????#[%*!! " "" " ????? | | ??????????#!%!!= @" " ????? | | ??????????#[[%!= " =% ????? | | ??????????#[![!|* """"""! BB #???????? | | ??????????#%[==%w! !!|% BB #???????? | | ??????????#= %%[!%* |[% #???????? | | ??????????#[%####### #####################???????? | | ??????????#%!#?##!####???????????????????????????? | | ??????????#[[#####"####??????????????????????????? | | ??????????#*!# #??????????????????????????? | | ??????????#%^# #??????????????????????????? | | ?##########|%+ w ########????##?????????????? | | ?# = #%[# + #???? ?????????????? | | ?# #%*# ##"### #???? #?????????????? | | ?# #!%# " ##########?? #?????????????? | | ?# " #*%# """ #?## #?? #?????????????? | | ##* """ #!!# """ #??# #?? #???????####### | | %/! """ #%=# " ! #??# ### ###?????# !! | | ##= "=!!+!*##########??# # ####### !! = | | ?#* !=%!!#%[#???????????# # ## ! | | ?# *!=! #! #???????????# / ## | | ########### ##??????????# # ##! | | # #??????????# = # ## ## | | + #??????????# ## ### #######+ | | # #??????????# ## #?# | | # #??????????# ## #?# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 90 Energy Generation 36 Energy Capacity 340 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 600 Weapon Shielding 33 Phase Shifting 5 Evasion (%) 78 Melee Accuracy 8 Target Analysis 8 Recoil Reduction 3 Particle Charging 15 Offensive Hacking 98 Defensive Hacking 20 Item Schematics ----------------- Hacking Suite | -9/Materials | Scanalyzed Imp. Flight Unit | -8/Materials | Scanalyzed System Shield | -8/Storage | Hacked Enh. Autogun | -7/Factory | Scanalyzed Imp. Hacking Suite | -6/Factory | Hacked Kinetic Spear | -5/Factory | Hacked Adv. Hacking Suite | -4/Factory | Hacked Nuclear Pulse Array | -4/Factory | Hacked Cld. Nuclear Pulse Thruster | -3/Research | Scanalyzed Mic. Fission Core | -3/Research | Scanalyzed Robot Schematics ------------------ G-67 Veteran | -3/Research | Hacked Fabricated ------------ Hacking Suite | x1 | -7/Factory Hacking Suite | x1 | -7/Factory Imp. Hacking Suite | x1 | -5/Factory Imp. Hacking Suite | x1 | -5/Factory Kinetic Spear | x1 | -5/Factory Kinetic Spear | x1 | -3/Research Adv. Hacking Suite | x1 | -3/Research Adv. Hacking Suite | x1 | -2/Research Alien Tech Used ----------------- None Achievements -------------- Attach With Care Challenges ------------ Sticky Parts Game ------ Seed MiningMyomerLeg Manual? 0 Play Time 01:01:12 Cumulative 472.1 hours Start 2020.03.15 @ 18:01:48 End 2020.03.15 @ 18:58:58 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 369 Rogue 365 Adventurer 4 Explorer 0 Win Type 0 Total 54 Types 46/3/1/2/2/0/0 Lore% 93 Gallery% 95 Achievement% 96 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Vi Keybinds 0 Fullscreen 0 Font 16/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 3affca1c-229b-471b-a026-82ad81a98106