Cogmind - Beta 15 @@@ ROGUE MODE // 2025.05.11 @ 07:58:38 Player: Solanix Result: Self-destructed Performance ------------- Evolutions (5) 2500 Regions Visited (8) 1600 Robots Destroyed (162) 810 Value Destroyed (5785) 5785 Prototype IDs (11) 220 Alien Tech Used (0) 0 Bonus (492) 492 TOTAL SCORE: 11407 Bonus ------- High Alert Combat Kills 292 Entered Garrisons 200 Cogmind --------- Core Integrity 668/1000 Matter 265/300 Energy 37/150 System Corruption 3% Temperature Critical (505) Movement Hovering (321) Ox5 Location -5/Garrison Parts ------- > --- POWER (1) -------- Light Angular Momentum Engine > --- PROPULSION (5) --- Carbon-fiber Leg Antigrav System Gyrokinetic Inverter VTOL Module > --- UTILITY (8) ------ High-capacity Storage Unit Advanced Visual Processing Unit Improved Signal Interpreter Heavy Reactive Plating Powered Armor Advanced Hacking Suite > --- WEAPON (3) ------- Cooled Plasma Cannon Cooled Plasma Cannon Heavy Flak Cannon > --- INVENTORY (20) --- Improved Deuterium Engine Micro Nuclear Core Light Fission Core Neutrino Core Micro Fission Core Improved Surge Thruster Matter Compressor (104) Improved Reaction Control System Hacking Suite Hacking Suite Hacking Suite System Shield Relay Coupler [Grunt] (31) Tesla Rifle Heavy Plasma Cannon KE Penetrator Carbide Saw Peak State ------------ > --- POWER ------------ Micro Fission Core > --- PROPULSION ------- Armored Medium Treads Carbon-fiber Leg Thunder Leg Antigrav System Gyrokinetic Inverter > --- UTILITY ---------- High-capacity Storage Unit Advanced Visual Processing Unit Improved Sensor Array Improved Signal Interpreter Improved Medium Armor Plating Improved Heavy Armor Plating Advanced Hacking Suite > --- WEAPON ----------- Cooled Plasma Cannon Cooled Plasma Cannon KE Penetrator > --- INVENTORY -------- Improved Deuterium Engine Light Angular Momentum Engine Light Fission Core Neutrino Core Matter Compressor Heavy Reactive Plating Powered Armor Hacking Suite Hacking Suite Hacking Suite System Shield Precision Shock Rifle Tesla Rifle Heavy Plasma Cannon Heavy Flak Cannon Guided EMP Blaster Improved Plasma Cutter [Rating: 90] Favorites ----------- Power Nuclear Core Engine Light Deuterium Engine Power Core Nuclear Core Propulsion Light Treads Treads Light Treads Leg Improved Carbon-fiber Leg Wheel Wheel Hover Unit Gyrokinetic Inverter Flight Unit VTOL Module Utility Improved Signal Interpreter Device Improved Sensor Array Storage Medium Storage Unit Processor Improved Signal Interpreter Hackware Advanced Hacking Suite Protection Improved Light Armor Plating Weapon Cooled Plasma Cannon Energy Gun Pulse Rifle Energy Cannon Cooled Plasma Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Gauss Cannon Build | -11 -10 -9 -9 -8 -7 -6 -5 -5 ------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Gar Slots Evolved 10 | . . 2 . 2 2 2 2 . Power . | . . . . . . . . . Propulsion 3 | . . 1 . 1 . 1 . . Utility 6 | . . 1 . 1 2 1 1 . Weapon 1 | . . . . . . . 1 . Parts Attached 152 | 7 9 11 14 39 9 35 19 9 Power 20 | 1 3 1 2 7 1 3 1 1 Engine 14 | 1 3 . 2 4 1 2 . 1 Core 6 | . . 1 . 3 . 1 1 . Reactor . | . . . . . . . . . Propulsion 56 | 2 2 4 5 17 2 8 11 5 Treads 26 | 1 1 3 . 10 . 7 4 . Leg 10 | . . 1 . 3 2 1 1 2 Wheel 10 | 1 . . 5 3 . . 1 . Hover 2 | . . . . . . . 2 . Flight 8 | . 1 . . 1 . . 3 3 Utility 49 | 2 2 2 5 9 6 16 5 2 Device 11 | 2 1 . 1 1 1 5 . . Storage 6 | . 1 . 1 3 . 1 . . Processor 5 | . . . . 2 2 1 . . Hackware 1 | . . . . . . . 1 . Protection 26 | . . 2 3 3 3 9 4 2 Artifact . | . . . . . . . . . Weapon 27 | 2 2 4 2 6 . 8 2 1 Energy Gun 13 | 1 1 3 1 3 . 4 . . Energy Cannon 4 | . . . . 1 . 2 1 . Ballistic Gun 5 | 1 1 1 . . . 1 1 . Ballistic Cannon 5 | . . . 1 2 . 1 . 1 Launcher . | . . . . . . . . . Special Weapon . | . . . . . . . . . Impact Weapon . | . . . . . . . . . Slashing Weapon . | . . . . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 5 | . . . . . . 4 . 1 Parts Lost 60 | . 4 2 8 15 1 9 11 10 Power 4 | . 2 . . . . 2 . . Propulsion 27 | . 1 1 3 9 . 2 6 5 Utility 20 | . 1 . 4 3 1 4 4 3 Weapon 9 | . . 1 1 3 . 1 1 2 Highest Loss Streak 7 | . 2 2 4 5 1 4 3 7 To Critical Strikes . | . . . . . . . . . Average Backups 11 | 3 5 7 8 9 9 12 17 16 Power 1 | . 1 2 . . . . 1 4 Propulsion . | 1 1 . . 1 . . . . Utility 6 | . 1 2 4 4 5 7 8 6 Weapon 3 | 1 1 1 2 2 3 4 4 4 Tool/Special . | . . . . . . . . . Unused Backups 58 | . 1 7 3 10 3 13 3 18 Power 7 | . . 2 1 . . . . 4 Propulsion 9 | . . 2 . 4 . 1 . 2 Utility 21 | . . 1 1 2 1 7 2 7 Weapon 19 | . 1 2 1 3 2 5 1 4 Tool/Special 2 | . . . . 1 . . . 1 Average Slot Usage (%) 96 | . 95 99 98 98 99 98 91 82 Engine 3 | . 13 3 3 3 1 4 . 1 Core 3 | . . 7 7 5 5 1 5 3 Treads 19 | . 14 22 23 23 4 19 20 1 Leg 7 | . . 8 . 6 25 13 . 7 Wheel 2 | . 8 . 8 5 . . . . Flight 1 | . 5 1 . . . . 2 2 Device 7 | . 19 11 8 7 6 5 5 1 Storage 7 | . 5 11 11 9 7 6 5 5 Processor 10 | . . . . 14 15 14 11 11 Hackware 1 | . . . . . . . 4 5 Protection 11 | . . 10 13 3 15 17 10 11 Energy Gun 6 | . 14 12 11 10 . 5 . 3 Energy Cannon 4 | . . . . 5 7 . 14 6 Ballistic Gun 3 | . 14 9 8 . . 4 1 1 Ballistic Cannon 1 | . . . 2 2 7 1 . 3 Peak Build Rating 90 | 9 9 15 16 30 45 63 89 90 Average Rating 43 | 4 8 13 14 23 39 55 77 75 On Entrance 30 | . 9 7 15 14 30 45 63 88 Naked Turns . | . . . . . . . . . Heaviest Build 114 | 7 13 25 34 33 39 82 94 114 Greatest Support 112 | 10 20 60 60 82 76 112 111 53 Greatest Overweight (x) 7 | . . . 2 1 . 1 3 7 Average Overweight (x) . | . . . . . . . . 2 Largest Inventory Capacity 20 | 5 8 8 10 10 10 20 20 20 Average Capacity 13 | 5 6 8 9 10 10 14 20 20 Most Carried 20 | 5 8 8 10 10 10 20 20 20 Average Carried 12 | 4 5 7 8 9 9 13 19 17 Final Capacity 20 | 5 8 8 10 10 10 20 20 20 Final Carried 20 | 4 8 8 10 10 10 20 18 17 Class Distribution -------------------- 62% | Scavenger-Skirmisher 16% | Mutant 15% | Scavenger-Mutant 3% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Scavenger-Skirmisher | -8/Materials Scavenger-Skirmisher | -7/Factory Scavenger-Skirmisher | -6/Factory Scavenger-Skirmisher | -5/Factory Scavenger-Tank | -5/Garrison Resources | -11 -10 -9 -9 -8 -7 -6 -5 -5 ----------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Gar Matter Collected 3797 | 270 106 164 254 803 201 1100 493 406 Remotely . | . . . . . . . . . Salvage Created 6151 | 203 548 366 113 1356 192 1656 1342 375 Parts 367 | 15 46 32 3 89 14 71 65 32 Haulers Intercepted 9 | . 1 1 . 1 . 5 1 . Recyclers Shooed 6 | 1 1 1 . . . 3 . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -6 -5 -5 ------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Gar Combat Hostiles Destroyed 150 | . 15 7 9 41 4 25 35 14 Melee 1 | . . . . . . 1 . . Guns 75 | . 15 7 8 18 . 17 5 5 Cannons 71 | . . . 1 23 4 6 29 8 AOE 1 | . . . . . . . . 1 Classes Destroyed 16 | 2 3 3 3 3 1 . 1 . Worker 1 | . . 1 . . . . . . Builder 4 | . . . 1 1 . 1 1 . Tunneler 5 | 4 . . 1 . . . . . Hauler 9 | . 1 1 . 1 . 5 1 . Recycler 2 | 1 1 . . . . . . . Watcher 8 | . . 2 . 3 . 3 . . Swarmer 49 | . 6 2 . 15 . 4 14 8 Cutter 7 | . . . . 3 . . . 4 Grunt 35 | . 9 2 . 12 . 10 . 2 Brawler 1 | . . . . 1 . . . . Sentry 19 | . . 3 . 8 1 5 2 . Demolisher 2 | . . . 1 . . . 1 . Specialist 4 | . . . . 2 2 . . . Hunter 3 | . . . . . . . 3 . Programmer 13 | . . . . . 1 6 6 . Assembled 17 | . . . 8 . . . 9 . Best Kill Streak 10 | 5 8 4 3 5 1 8 10 5 Combat Bots Only 10 | . 5 4 3 5 1 8 10 5 Max Kills in Single Turn 2 | 1 1 2 1 2 1 2 2 1 Gunslinging 1 | . . 1 . 1 . . . . Exploded 1 | . . . . . . . . 1 Melee 1 | . . . . . . 1 . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -6 -5 -5 -------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Gar Hostile Shots Fired 1281 | . 61 67 72 262 48 320 232 219 Missed 326 | . 18 26 13 57 13 90 63 46 Hits 955 | . 43 41 59 205 35 230 169 173 Melee 77 | . . . 21 21 . . 11 24 Projectile 878 | . 43 41 38 184 35 230 158 149 AOE 25 | . . . 11 3 . 2 8 1 Critical Strikes 39 | . 1 2 . 14 1 4 6 11 Damage Taken 15017 | . 525 410 1465 3141 617 3399 3075 2385 Core 1533 | . 87 49 205 500 113 247 160 172 Absorbed by Shields . | . . . . . . . . . Redirected to Shielding 36 | . . 36 . . . . . . Ignored by Resistances 675 | . . . . . . . . 675 Core Remaining (%) 60 | 100 65 . 36 9 83 70 . . Volleys Fired 537 | 16 49 29 38 145 14 126 61 59 Largest 3 | 1 2 2 2 2 2 2 3 3 Hottest 134 | 40 60 83 83 128 100 119 105 134 Shots Fired 1052 | 16 97 58 72 261 28 248 183 89 Gun 656 | 16 97 58 71 134 . 216 20 44 Cannon 396 | . . . 1 127 28 32 163 45 Launcher . | . . . . . . . . . Special . | . . . . . . . . . Kinetic 363 | . 48 14 35 70 14 128 20 34 Thermal 637 | 16 49 27 37 191 14 120 163 20 Explosive . | . . . . . . . . . Electromagnetic 52 | . . 17 . . . . . 35 Robot Hit Streak 20 | 6 10 9 6 13 5 16 14 20 Robot Miss Streak 11 | 1 3 3 4 6 4 4 5 11 Penetration Max 1 | . . . . . . 1 1 . Secondary Targets 8 | . 1 2 1 3 . 1 . . Max Gunslinging Chain 1 | . 1 1 1 1 . 1 . . Shots Hit Robots 637 | 12 62 40 42 142 16 168 102 53 Core Hits 318 | 6 30 16 24 66 7 79 48 42 Critical Kills 3 | . 1 . . . . 1 1 . Critical Parts Destroyed 2 | . . . . . . 1 1 . Critical Strikes 17 | . 1 . 1 2 1 10 2 . Burn 9 | . . . 1 2 . 6 . . Destroy 5 | . 1 . . . . 2 2 . Blast 3 | . . . . . 1 2 . . Melee Attacks . | . . . . . . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 14245 | 130 592 533 680 2956 412 4221 3432 1289 Guns 7101 | 130 592 533 656 1238 . 3302 267 383 Cannons 7033 | . . . 21 1657 412 903 3165 875 Explosions 87 | . . . . 56 . . . 31 Melee . | . . . . . . . . . Ramming 24 | . . . 3 5 . 16 . . Kinetic 4902 | . 270 108 306 944 175 2245 267 587 Thermal 8913 | 130 322 293 371 2007 237 1960 3165 428 Explosive . | . . . . . . . . . Electromagnetic 406 | . . 132 . . . . . 274 Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 3 | . . . 3 . . 2 3 3 Average Corruption 2 | . . . 3 . . 1 2 3 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 60 | . . . 12 . . 23 13 12 Message Errors 15 | . . . 5 . . 3 6 1 Matter Fused 17 | . . . 3 . . 7 2 5 Heat Flow Errors 10 | . . . 2 . . 2 3 3 Energy Discharges 3 | . . . 1 . . 2 . . Parts Fused 1 | . . . . . . 1 . . Data Loss (minor) 5 | . . . 1 . . 2 1 1 Data Loss (major) 5 | . . . . . . 4 1 . Misfires 1 | . . . . . . 1 . . Alerts 1 | . . . . . . 1 . . Weapon Failures 2 | . . . . . . . . 2 Overload Shots . | . . . . . . . . . Overflow Damage 188 | . . . . 97 . . 91 . Projectiles 117 | . . . . 26 . . 91 . Explosions 71 | . . . . 71 . . . . Melee . | . . . . . . . . . Knockbacks 46 | . . . . 9 . 16 . 21 Impact . | . . . . . . . . . Kinetic 42 | . . . . 9 . 12 . 21 Secondary 4 | . . . . . . 4 . . Self-Inflicted Damage 113 | . . . . 113 . . . . Shots 1 | . . . . 1 . . . . Rammed 10 | . . . 4 2 . 4 . . Targets Rammed 11 | . . . 4 2 . 5 . . Kicked . | . . . . . . . . . Crushed 1 | . . . . . . 1 . . Highest Temperature 553 | . 138 136 342 344 225 340 222 553 Average Temperature 111 | . 41 51 91 135 88 115 54 188 Received Heat Transfer 2512 | . 201 114 109 1008 24 825 105 126 Effects 32 | . . . 1 16 . 5 . 10 Shutdowns 1 | . . . . . . . . 1 Energy Bleed 7 | . . . . 4 . 2 . 1 Interference 15 | . . . 1 12 . 2 . . Short Circuit 2 | . . . . . . 1 . 1 Damage (minor) 1 | . . . . . . . . 1 Damage (major) 6 | . . . . . . . . 6 Siege Activations . | . . . . . . . . . Martial Activations . | . . . . . . . . . Shielding Activations . | . . . . . . . . . Robots Disrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried . | . . . . . . . . . Impact Corruptions . | . . . . . . . . . Robots Melted 2 | . . . . . . 1 1 . Combat Hostiles 2 | . . . . . . 1 1 . Parts Melted 31 | . . . 2 6 . 6 17 . Heat Transferred 17261 | 300 725 646 888 4157 370 4775 4750 650 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . 1 Alert | -11 -10 -9 -9 -8 -7 -6 -5 -5 ------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Gar Maximum Alert Level 2 | . 1 . . 2 1 2 2 2 Low Security (%) 63 | 100 65 100 100 30 74 81 59 . Level 1 18 | . 34 . . 18 25 12 33 33 Level 2 17 | . . . . 51 . 6 6 66 Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Peak Influence 628 | 10 271 172 30 611 273 525 437 628 Initial 303 | . . 70 . . 273 53 254 303 Average 186 | 1 142 77 1 337 147 107 200 482 Influence Increases 4584 | 25 476 221 70 1396 133 955 903 405 Destroy 0b10 Robot/C 2660 | . 300 140 20 820 80 500 520 280 Destroy 0b10 Robot/NC 155 | 25 10 20 10 25 . 45 20 . Destroy Leader 604 | . 52 46 10 178 30 156 102 30 Successful Hack 54 | . 24 . . 24 . 6 . . Disable Machine 255 | . . 15 . 75 15 90 60 . Anti-Garrison Action 250 | . . . . 200 . . . 50 Destroy Structure 186 | . . . . 59 8 8 96 15 Partial Spotted 30 | . . . . . . 15 15 . Lose Combat Pursuer 390 | . 90 . 30 15 . 135 90 30 Influence Decreases 3976 | 25 309 388 70 796 623 545 990 230 Entered New Map 877 | . . 97 . . 327 57 266 130 Time Decay 2599 | 25 269 271 70 636 286 428 614 . Lost Part 490 | . 40 20 . 150 10 60 110 100 Lost Ally 10 | . . . . 10 . . . . Squads Dispatched 29 | . 3 . . 5 3 14 4 . Investigation 2 | . . . . 1 . 1 . . Extermination 10 | . . . . . 1 6 3 . Reinforcement 14 | . 3 . . 4 2 4 1 . Assault . | . . . . . . . . . Garrison 3 | . . . . . . 3 . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded 1 | . . . . 1 . . . . Haulers Reinforced 3 | . . . . . . 3 . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -6 -5 -5 --------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Gar Distress Signals 13 | . . 2 . 7 1 1 2 . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 240 | . 24 17 18 61 6 49 48 17 Peak Tracking Total 8 | . 6 7 3 6 3 7 7 8 Tactical Retreats 16 | . 2 . 2 1 . 5 4 2 Traps | -11 -10 -9 -9 -8 -7 -6 -5 -5 ------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Gar Traps Triggered 8 | . 1 . . . 1 3 1 2 Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -6 -5 -5 ---------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Gar Machines Disabled 18 | . . 1 . 5 1 6 4 1 Max in Single Turn 1 | . . 1 . 1 1 1 1 1 Garrison Access 1 | . . . . 1 . . . . Garrison Relay 1 | . . . . . . . . 1 Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -6 -5 -5 --------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Gar Machines Accessed 31 | . 7 2 . 13 1 6 2 . Terminals 19 | . 5 1 . 8 1 3 1 . Fabricators 1 | . . . . . . 1 . . Repair Stations 2 | . . 1 . 1 . . . . Recycling Units 4 | . 2 . . 1 . 1 . . Scanalyzers 2 | . . . . 2 . . . . Garrison Access 3 | . . . . 1 . 1 1 . Total Hacks 56 | . 10 2 . 29 2 10 3 . Successful 41 | . 7 2 . 22 1 7 2 . Failed 15 | . 3 . . 7 1 3 1 . Catastrophic 1 | . . . . . . 1 . . Database Lockouts . | . . . . . . . . . Manual 18 | . 6 1 . 7 . 4 . . Terminals 32 | . 8 1 . 14 2 6 1 . Fabricators 2 | . . . . . . 2 . . Repair Stations 2 | . . 1 . 1 . . . . Recycling Units 6 | . 2 . . 3 . 1 . . Scanalyzers 9 | . . . . 9 . . . . Garrison Access 5 | . . . . 2 . 1 2 . Terminal Hacks 14 | . 3 . . 5 1 4 1 . Record 3 | . . . . . 1 2 . . Robot Analysis 1 | . . . . . . 1 . . Prototype ID Bank 3 | . 1 . . 1 . . 1 . Repair Station Index 1 | . 1 . . . . . . . Alert Level 1 | . . . . 1 . . . . Locate Traps 2 | . . . . 1 . 1 . . Maintenance Status 1 | . . . . 1 . . . . Zone Layout 2 | . 1 . . 1 . . . . Fabricator Hacks 1 | . . . . . . 1 . . Network Status 1 | . . . . . . 1 . . Repair Station Hacks 1 | . . 1 . . . . . . Scan Component 1 | . . 1 . . . . . . Recycling Unit Hacks 3 | . 1 . . 2 . . . . Process 1 | . . . . 1 . . . . Report Inventory 2 | . 1 . . 1 . . . . Scanalyzer 9 | . . . . 9 . . . . Insert Component 4 | . . . . 4 . . . . Analyze 5 | . . . . 5 . . . . Garrison Access Hacks 1 | . . . . . . . 1 . Unlock Access 1 | . . . . . . . 1 . Unauthorized Hacks 12 | . 3 1 . 6 . 2 . . Terminals 7 | . 2 1 . 4 . . . . Assimilate 3 | . 1 . . 2 . . . . Operators 4 | . 1 1 . 2 . . . . Fabricators 1 | . . . . . . 1 . . Report 1 | . . . . . . 1 . . Repair Stations . | . . . . . . . . . Recycling Units 2 | . 1 . . . . 1 . . Monitor 2 | . 1 . . . . 1 . . Scanalyzers . | . . . . . . . . . Garrison Access 2 | . . . . 2 . . . . Watchers 1 | . . . . 1 . . . . Jam 1 | . . . . 1 . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 20 | . 5 . . 8 1 5 1 . Full Trace Events . | . . . . . . . . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 4 | . . . . 4 . . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter 95 | . . . . 95 . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed 4 | . . . . 4 . . . . Part Schematics Acquired 4 | . . . . 4 . . . . Parts Damaged 1 | . . . . 1 . . . . Bothacking | -11 -10 -9 -9 -8 -7 -6 -5 -5 ------------ Run | Yrd Mat Mat Min Mat Fac Fac Fac Gar Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released 5 | . . . . . . . . 5 Machine Destruction 5 | . . . . . . . . 5 Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -6 -5 -5 -------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Gar Total Allies 2 | . . . 1 1 . . . . Largest Group 1 | . . . 1 1 . . . . Highest-Rated Group 31 | . . . 31 10 . . . . Highest-Rated Ally 31 | . . . 31 10 . . . . Total Orders 1 | . . . . 1 . . . . FOLLOW 1 | . . . . 1 . . . . Ally Attacks 23 | . . . 23 . . . . . Total Damage 272 | . . . 272 . . . . . Kills 6 | . . . 6 . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -6 -5 -5 ------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Gar Active Infowar (turns) 11346 | 27 619 617 685 2586 638 3590 2036 548 Optics 9341 | . . . . 2531 636 3590 2036 548 Sensors 8250 | . . . . 2127 594 3506 1974 49 Terrain 452 | 5 447 . . . . . . . Seismic 1872 | 27 429 617 685 114 . . . . Robot Analysis Total 1 | . . . . . . 1 . . Derelict Logs Recovered 1 | . . . 1 . . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -6 -5 -5 ------------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Gar Turns Passed 11713 | 90 621 617 916 2657 638 3590 2036 548 Spaces Moved 5821 | 56 360 307 579 1376 435 1886 726 96 Core 12 | 12 . . . . . . . . Treads 3219 | . 142 307 343 1011 . 738 678 . Legs 1799 | . . . . 90 435 1148 48 78 Wheels 771 | 44 216 . 236 275 . . . . Hover 18 | . . . . . . . . 18 Flight 2 | . 2 . . . . . . . Fastest Speed 50 | 50 60 160 80 80 120 122 160 183 Average Speed 145 | 73 111 160 127 134 120 139 205 300 Slowest Speed 610 | 80 160 160 160 240 123 240 410 610 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Potential Cave-ins . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 42 | 3 75 31 93 89 13 46 16 15 Regions Visited 8 Branch Regions 1 Pre-discovered Areas 1 | . . . 1 . . . . . Known Exits Taken 4 | . . . . 1 1 1 1 . Unknown Exits Taken 4 | 1 1 1 1 . . . . . Scrap Searched 1 | . . . 1 . . . . . Spaces Dug 6 | . . . . 6 . . . . Terrain Destroyed 141 | . . . . 76 8 2 50 5 Melee . | . . . . . . . . . Projectile 86 | . . . . 26 8 2 50 . AOE 55 | . . . . 50 . . . 5 Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -6 -5 -5 --------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Gar Total 8085 | 88 493 379 673 1923 519 2601 1134 275 Wait 1233 | . 59 5 15 279 43 457 305 70 Move 5814 | 55 359 306 578 1375 434 1885 726 96 Hop . | . . . . . . . . . Pick Up 173 | 10 11 13 16 41 6 45 13 18 Fast Attach 60 | 1 3 5 2 18 8 14 9 . Attach 86 | 6 4 5 9 19 2 18 8 15 Detach 6 | . . 1 . . . 4 . 1 Swap 24 | . 2 1 3 9 2 5 2 . Drop 131 | . 6 14 8 35 10 42 10 6 Fire 537 | 16 49 29 38 145 14 126 61 59 Melee . | . . . . . . . . . Ram 3 | . . . 3 . . . . . Kick . | . . . . . . . . . Crush 8 | . . . 1 2 . 5 . . Escape Stasis 10 | . . . . . . . . 10 Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Materials -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory -6/Factory -5/Factory -5/Garrison History --------- Turn | Location | Event 19 | -11/Scrapyard | Discovered new exit (range 15) 91 | -11/Scrapyard | Entered Materials 175 | -10/Materials | Discovered new exit (range 9) 225 | -10/Materials | Discovered new exit (range 15) 305 | -10/Materials | Build established: Mutant 663 | -10/Materials | Discovered new exit (range 11) 712 | -10/Materials | Entered another Materials area 712 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1128 | -9/Materials | Discovered new exit (range 6) 1329 | -9/Materials | Entered Mines 1334 | -9/Mines | Assembled infested the area 1646 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1660 | -9/Mines | Discovered new exit (range 8) 1713 | -9/Mines | Received a Mining Laser from a helpful Derelict 1892 | -9/Mines | Core integrity fell below 50% 2067 | -9/Mines | Lost 4 parts (2n1u1w) 2182 | -9/Mines | Discovered new exit (range 13) 2194 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 2221 | -9/Mines | Learned location of Storage (-9) 2245 | -9/Mines | Entered Materials 2245 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2355 | -8/Materials | Build established: Scavenger-Mutant 2436 | -8/Materials | Lost 5 parts (2n2u1w) 3358 | -8/Materials | Core integrity fell below 50% 3585 | -8/Materials | Build established: Scavenger-Skirmisher 3861 | -8/Materials | Discovered new exit (range 18) 3884 | -8/Materials | Identified exit to Factory 4405 | -8/Materials | Discovered exit to Factory (range 10) 4697 | -8/Materials | Core integrity fell below 20% 4739 | -8/Materials | Lost 3 parts (2n1w) 4902 | -8/Materials | Entered Factory 4902 | -7/Factory | Evolved 2 slots: Utility x2 5510 | -7/Factory | Discovered new exit (range 15) 5539 | -7/Factory | Identified exit to Factory 5540 | -7/Factory | Entered another Factory area 5540 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6138 | -6/Factory | Lost 4 parts (1p1n2u) 7149 | -6/Factory | Garrison activated, responded to threat 8002 | -6/Factory | Found Powered Armor 8413 | -6/Factory | Discovered new exit (range 19) 8521 | -6/Factory | Destroyed 8 combat bots 9129 | -6/Factory | Identified exit to Factory 9130 | -6/Factory | Entered another Factory area 9130 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 9442 | -5/Factory | Assembled infested ambush trap array 9516 | -5/Factory | Destroyed 10 combat bots 10501 | -5/Factory | Found Hvy. Reactive Plating 10502 | -5/Factory | Lost 3 parts (1n1u1w) 10977 | -5/Factory | Build established: Skirmisher 11166 | -5/Factory | Identified exit to Garrison 11166 | -5/Factory | Entered Garrison 11210 | -5/Garrison | Triggered checkpoint 11271 | -5/Garrison | Garrison Relay disabled 11334 | -5/Garrison | Build established: Scavenger-Skirmisher 11401 | -5/Garrison | Lost 7 parts (3n3u1w) 11430 | -5/Garrison | Spotted B-75 Beast 11608 | -5/Garrison | Triggered checkpoint 11714 | -5/Garrison | Self-destructed Last Messages --------------- 11645_ S-27 Virus misfires. 11648_ S-27 Virus destroyed. 11656_ Acquired VTOL Module. 11661_ Acquired Corrupted VTOL Module. 11662_ Dropped Corrupted VTOL Module. 11663_ Dropped Matter Compressor. 11664_ Extracted 226 matter. 11667_ Acquired Matter Compressor. 11674_ Acquired VTOL Module. 11679_ Acquired 60 matter. 11683_ Acquired 30 matter. 11701_ Knocked back. 11708_ Overheating: Powered Armor damaged (-15). 11708_ Overheating: VTOL Module damaged (-1). 11710_ Prc. Shock Rifle destroyed. 11711_ Overheating: Cld. Plasma Cannon damaged (-41). 11712_ Power failure, Lgt. Angular Momentum Engine shutdown. 11713_ VTOL Module destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????????????????? ?????????? | | ?????????????????????????????????????? ?????????? | | ????????????????????????????????????? #??????????? | | ???????????????????????????????????? ##?????????? | | ??????????????????????????????????? ??????????? | | ????????????????????????????????? ???????????? | | ???????????????????????????????? ?????????????? | | ??????????????????????????????? ???????????????? | | ???????????????????????####??? #???? #??????????? | | ??????????????????######%;###BB ## ## ^ #?????? | | ????????????####### !%*@=%[BBg = ???? | | ????????????# %=%%* g [%= ???? | | ????????????# ##### [ * * #?????? | | ??????????????????#! #;=;;###### ## ##?????? | | ??????????????????# ! #### #??????? #??????????? | | ??????????######??# ^^##??? #????????????????????? | | ??????????#"#! # ^^#???? ????????????????????? | | ??????????#"! # # * #???? ##???????????????????? | | ??????????# ! |#### #???? #????????????????????? | | ??????????#"! #??# #???? #????????????????????? | | ??????????#"# #??# #???? #????????????????????? | | ??????????### #??# #???? #????????????????????? | | ????????????# #### #?????#????????????????????? | | ????????????# + +^^^#??????????????????????????? | | ??????????### ####^^^#??????????????????????????? | | ??????????# #??# #??????????????????????????? | | ??????????# #??# #??????????????????????????? | | ??????????# #??# #??????????????????????????? | | ??????????### #??# #??????????????????????????? | | ????????????# #### #??????????????????????????? | | ????????????# % = #??????????????????????????? | | ????????????#[%[ * #??????????????????????????? | | ????????????####### #??????????????????????????? | | ??????????????????# #??????????????????????????? | | ??????????????????# #??????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 40 Energy Generation 18 Energy Capacity 415 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 1000 Resistance: KI 40 Weapon Shielding 33 Evasion (%) 58 Targeting Accuracy 6 Recoil Reduction 4 Offensive Hacking 14 Item Schematics ----------------- Rocket Launcher | -8/Materials | Scanalyzed Adv. Treads | -8/Materials | Scanalyzed Adv. Targeting Computer | -8/Materials | Scanalyzed Lgt. Armor Plating | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ServoRagnarokReplicator Manual? 0 Play Time 04:47:51 Cumulative 44.6 hours Start 2025.05.09 @ 00:20:57 End 2025.05.11 @ 07:58:38 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 27 Rogue 27 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 20 Gallery% 26 Achievement% 32 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 929edab2-3bd9-4ed8-921b-d982b4ae0c7a